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Diffstat (limited to 'include/llvm/Target/TargetInstrItineraries.h')
-rw-r--r-- | include/llvm/Target/TargetInstrItineraries.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/include/llvm/Target/TargetInstrItineraries.h b/include/llvm/Target/TargetInstrItineraries.h new file mode 100644 index 0000000..18931ea --- /dev/null +++ b/include/llvm/Target/TargetInstrItineraries.h @@ -0,0 +1,99 @@ +//===-- llvm/Target/TargetInstrItineraries.h - Scheduling -------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file describes the structures used for instruction itineraries and +// states. This is used by schedulers to determine instruction states and +// latencies. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_TARGET_TARGETINSTRITINERARIES_H +#define LLVM_TARGET_TARGETINSTRITINERARIES_H + +namespace llvm { + +//===----------------------------------------------------------------------===// +/// Instruction stage - These values represent a step in the execution of an +/// instruction. The latency represents the number of discrete time slots used +/// need to complete the stage. Units represent the choice of functional units +/// that can be used to complete the stage. Eg. IntUnit1, IntUnit2. +/// +struct InstrStage { + unsigned Cycles; ///< Length of stage in machine cycles + unsigned Units; ///< Choice of functional units +}; + + +//===----------------------------------------------------------------------===// +/// Instruction itinerary - An itinerary represents a sequential series of steps +/// required to complete an instruction. Itineraries are represented as +/// sequences of instruction stages. +/// +struct InstrItinerary { + unsigned First; ///< Index of first stage in itinerary + unsigned Last; ///< Index of last + 1 stage in itinerary +}; + + + +//===----------------------------------------------------------------------===// +/// Instruction itinerary Data - Itinerary data supplied by a subtarget to be +/// used by a target. +/// +struct InstrItineraryData { + const InstrStage *Stages; ///< Array of stages selected + const InstrItinerary *Itineratries; ///< Array of itineraries selected + + /// Ctors. + /// + InstrItineraryData() : Stages(0), Itineratries(0) {} + InstrItineraryData(const InstrStage *S, const InstrItinerary *I) + : Stages(S), Itineratries(I) {} + + /// isEmpty - Returns true if there are no itineraries. + /// + bool isEmpty() const { return Itineratries == 0; } + + /// begin - Return the first stage of the itinerary. + /// + const InstrStage *begin(unsigned ItinClassIndx) const { + unsigned StageIdx = Itineratries[ItinClassIndx].First; + return Stages + StageIdx; + } + + /// end - Return the last+1 stage of the itinerary. + /// + const InstrStage *end(unsigned ItinClassIndx) const { + unsigned StageIdx = Itineratries[ItinClassIndx].Last; + return Stages + StageIdx; + } + + /// getLatency - Return the scheduling latency of the given class. A + /// simple latency value for an instruction is an over-simplification + /// for some architectures, but it's a reasonable first approximation. + /// + unsigned getLatency(unsigned ItinClassIndx) const { + // If the target doesn't provide latency information, use a simple + // non-zero default value for all instructions. + if (isEmpty()) + return 1; + + // Just sum the cycle count for each stage. + unsigned Latency = 0; + for (const InstrStage *IS = begin(ItinClassIndx), *E = end(ItinClassIndx); + IS != E; ++IS) + Latency += IS->Cycles; + return Latency; + } +}; + + +} // End llvm namespace + +#endif |