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+//===-- llvm/Target/TargetInstrItineraries.h - Scheduling -------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file describes the structures used for instruction itineraries and
+// states. This is used by schedulers to determine instruction states and
+// latencies.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_TARGET_TARGETINSTRITINERARIES_H
+#define LLVM_TARGET_TARGETINSTRITINERARIES_H
+
+namespace llvm {
+
+//===----------------------------------------------------------------------===//
+/// Instruction stage - These values represent a step in the execution of an
+/// instruction. The latency represents the number of discrete time slots used
+/// need to complete the stage. Units represent the choice of functional units
+/// that can be used to complete the stage. Eg. IntUnit1, IntUnit2.
+///
+struct InstrStage {
+ unsigned Cycles; ///< Length of stage in machine cycles
+ unsigned Units; ///< Choice of functional units
+};
+
+
+//===----------------------------------------------------------------------===//
+/// Instruction itinerary - An itinerary represents a sequential series of steps
+/// required to complete an instruction. Itineraries are represented as
+/// sequences of instruction stages.
+///
+struct InstrItinerary {
+ unsigned First; ///< Index of first stage in itinerary
+ unsigned Last; ///< Index of last + 1 stage in itinerary
+};
+
+
+
+//===----------------------------------------------------------------------===//
+/// Instruction itinerary Data - Itinerary data supplied by a subtarget to be
+/// used by a target.
+///
+struct InstrItineraryData {
+ const InstrStage *Stages; ///< Array of stages selected
+ const InstrItinerary *Itineratries; ///< Array of itineraries selected
+
+ /// Ctors.
+ ///
+ InstrItineraryData() : Stages(0), Itineratries(0) {}
+ InstrItineraryData(const InstrStage *S, const InstrItinerary *I)
+ : Stages(S), Itineratries(I) {}
+
+ /// isEmpty - Returns true if there are no itineraries.
+ ///
+ bool isEmpty() const { return Itineratries == 0; }
+
+ /// begin - Return the first stage of the itinerary.
+ ///
+ const InstrStage *begin(unsigned ItinClassIndx) const {
+ unsigned StageIdx = Itineratries[ItinClassIndx].First;
+ return Stages + StageIdx;
+ }
+
+ /// end - Return the last+1 stage of the itinerary.
+ ///
+ const InstrStage *end(unsigned ItinClassIndx) const {
+ unsigned StageIdx = Itineratries[ItinClassIndx].Last;
+ return Stages + StageIdx;
+ }
+
+ /// getLatency - Return the scheduling latency of the given class. A
+ /// simple latency value for an instruction is an over-simplification
+ /// for some architectures, but it's a reasonable first approximation.
+ ///
+ unsigned getLatency(unsigned ItinClassIndx) const {
+ // If the target doesn't provide latency information, use a simple
+ // non-zero default value for all instructions.
+ if (isEmpty())
+ return 1;
+
+ // Just sum the cycle count for each stage.
+ unsigned Latency = 0;
+ for (const InstrStage *IS = begin(ItinClassIndx), *E = end(ItinClassIndx);
+ IS != E; ++IS)
+ Latency += IS->Cycles;
+ return Latency;
+ }
+};
+
+
+} // End llvm namespace
+
+#endif
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