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+//===-- llvm/Target/TargetInstrInfo.h - Instruction Info --------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file describes the target machine instruction set to the code generator.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_TARGET_TARGETINSTRINFO_H
+#define LLVM_TARGET_TARGETINSTRINFO_H
+
+#include "llvm/Target/TargetInstrDesc.h"
+#include "llvm/CodeGen/MachineFunction.h"
+
+namespace llvm {
+
+class TargetRegisterClass;
+class TargetRegisterInfo;
+class LiveVariables;
+class CalleeSavedInfo;
+class SDNode;
+class SelectionDAG;
+
+template<class T> class SmallVectorImpl;
+
+
+//---------------------------------------------------------------------------
+///
+/// TargetInstrInfo - Interface to description of machine instruction set
+///
+class TargetInstrInfo {
+ const TargetInstrDesc *Descriptors; // Raw array to allow static init'n
+ unsigned NumOpcodes; // Number of entries in the desc array
+
+ TargetInstrInfo(const TargetInstrInfo &); // DO NOT IMPLEMENT
+ void operator=(const TargetInstrInfo &); // DO NOT IMPLEMENT
+public:
+ TargetInstrInfo(const TargetInstrDesc *desc, unsigned NumOpcodes);
+ virtual ~TargetInstrInfo();
+
+ // Invariant opcodes: All instruction sets have these as their low opcodes.
+ enum {
+ PHI = 0,
+ INLINEASM = 1,
+ DBG_LABEL = 2,
+ EH_LABEL = 3,
+ GC_LABEL = 4,
+ DECLARE = 5,
+
+ /// EXTRACT_SUBREG - This instruction takes two operands: a register
+ /// that has subregisters, and a subregister index. It returns the
+ /// extracted subregister value. This is commonly used to implement
+ /// truncation operations on target architectures which support it.
+ EXTRACT_SUBREG = 6,
+
+ /// INSERT_SUBREG - This instruction takes three operands: a register
+ /// that has subregisters, a register providing an insert value, and a
+ /// subregister index. It returns the value of the first register with
+ /// the value of the second register inserted. The first register is
+ /// often defined by an IMPLICIT_DEF, as is commonly used to implement
+ /// anyext operations on target architectures which support it.
+ INSERT_SUBREG = 7,
+
+ /// IMPLICIT_DEF - This is the MachineInstr-level equivalent of undef.
+ IMPLICIT_DEF = 8,
+
+ /// SUBREG_TO_REG - This instruction is similar to INSERT_SUBREG except
+ /// that the first operand is an immediate integer constant. This constant
+ /// is often zero, as is commonly used to implement zext operations on
+ /// target architectures which support it, such as with x86-64 (with
+ /// zext from i32 to i64 via implicit zero-extension).
+ SUBREG_TO_REG = 9,
+
+ /// COPY_TO_REGCLASS - This instruction is a placeholder for a plain
+ /// register-to-register copy into a specific register class. This is only
+ /// used between instruction selection and MachineInstr creation, before
+ /// virtual registers have been created for all the instructions, and it's
+ /// only needed in cases where the register classes implied by the
+ /// instructions are insufficient. The actual MachineInstrs to perform
+ /// the copy are emitted with the TargetInstrInfo::copyRegToReg hook.
+ COPY_TO_REGCLASS = 10
+ };
+
+ unsigned getNumOpcodes() const { return NumOpcodes; }
+
+ /// get - Return the machine instruction descriptor that corresponds to the
+ /// specified instruction opcode.
+ ///
+ const TargetInstrDesc &get(unsigned Opcode) const {
+ assert(Opcode < NumOpcodes && "Invalid opcode!");
+ return Descriptors[Opcode];
+ }
+
+ /// isTriviallyReMaterializable - Return true if the instruction is trivially
+ /// rematerializable, meaning it has no side effects and requires no operands
+ /// that aren't always available.
+ bool isTriviallyReMaterializable(const MachineInstr *MI) const {
+ return MI->getDesc().isRematerializable() &&
+ isReallyTriviallyReMaterializable(MI);
+ }
+
+protected:
+ /// isReallyTriviallyReMaterializable - For instructions with opcodes for
+ /// which the M_REMATERIALIZABLE flag is set, this function tests whether the
+ /// instruction itself is actually trivially rematerializable, considering
+ /// its operands. This is used for targets that have instructions that are
+ /// only trivially rematerializable for specific uses. This predicate must
+ /// return false if the instruction has any side effects other than
+ /// producing a value, or if it requres any address registers that are not
+ /// always available.
+ virtual bool isReallyTriviallyReMaterializable(const MachineInstr *MI) const {
+ return true;
+ }
+
+public:
+ /// Return true if the instruction is a register to register move and return
+ /// the source and dest operands and their sub-register indices by reference.
+ virtual bool isMoveInstr(const MachineInstr& MI,
+ unsigned& SrcReg, unsigned& DstReg,
+ unsigned& SrcSubIdx, unsigned& DstSubIdx) const {
+ return false;
+ }
+
+ /// isLoadFromStackSlot - If the specified machine instruction is a direct
+ /// load from a stack slot, return the virtual or physical register number of
+ /// the destination along with the FrameIndex of the loaded stack slot. If
+ /// not, return 0. This predicate must return 0 if the instruction has
+ /// any side effects other than loading from the stack slot.
+ virtual unsigned isLoadFromStackSlot(const MachineInstr *MI,
+ int &FrameIndex) const {
+ return 0;
+ }
+
+ /// isStoreToStackSlot - If the specified machine instruction is a direct
+ /// store to a stack slot, return the virtual or physical register number of
+ /// the source reg along with the FrameIndex of the loaded stack slot. If
+ /// not, return 0. This predicate must return 0 if the instruction has
+ /// any side effects other than storing to the stack slot.
+ virtual unsigned isStoreToStackSlot(const MachineInstr *MI,
+ int &FrameIndex) const {
+ return 0;
+ }
+
+ /// reMaterialize - Re-issue the specified 'original' instruction at the
+ /// specific location targeting a new destination register.
+ virtual void reMaterialize(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg,
+ const MachineInstr *Orig) const = 0;
+
+ /// isInvariantLoad - Return true if the specified instruction (which is
+ /// marked mayLoad) is loading from a location whose value is invariant across
+ /// the function. For example, loading a value from the constant pool or from
+ /// from the argument area of a function if it does not change. This should
+ /// only return true of *all* loads the instruction does are invariant (if it
+ /// does multiple loads).
+ virtual bool isInvariantLoad(const MachineInstr *MI) const {
+ return false;
+ }
+
+ /// convertToThreeAddress - This method must be implemented by targets that
+ /// set the M_CONVERTIBLE_TO_3_ADDR flag. When this flag is set, the target
+ /// may be able to convert a two-address instruction into one or more true
+ /// three-address instructions on demand. This allows the X86 target (for
+ /// example) to convert ADD and SHL instructions into LEA instructions if they
+ /// would require register copies due to two-addressness.
+ ///
+ /// This method returns a null pointer if the transformation cannot be
+ /// performed, otherwise it returns the last new instruction.
+ ///
+ virtual MachineInstr *
+ convertToThreeAddress(MachineFunction::iterator &MFI,
+ MachineBasicBlock::iterator &MBBI, LiveVariables *LV) const {
+ return 0;
+ }
+
+ /// commuteInstruction - If a target has any instructions that are commutable,
+ /// but require converting to a different instruction or making non-trivial
+ /// changes to commute them, this method can overloaded to do this. The
+ /// default implementation of this method simply swaps the first two operands
+ /// of MI and returns it.
+ ///
+ /// If a target wants to make more aggressive changes, they can construct and
+ /// return a new machine instruction. If an instruction cannot commute, it
+ /// can also return null.
+ ///
+ /// If NewMI is true, then a new machine instruction must be created.
+ ///
+ virtual MachineInstr *commuteInstruction(MachineInstr *MI,
+ bool NewMI = false) const = 0;
+
+ /// CommuteChangesDestination - Return true if commuting the specified
+ /// instruction will also changes the destination operand. Also return the
+ /// current operand index of the would be new destination register by
+ /// reference. This can happen when the commutable instruction is also a
+ /// two-address instruction.
+ virtual bool CommuteChangesDestination(MachineInstr *MI,
+ unsigned &OpIdx) const = 0;
+
+ /// AnalyzeBranch - Analyze the branching code at the end of MBB, returning
+ /// true if it cannot be understood (e.g. it's a switch dispatch or isn't
+ /// implemented for a target). Upon success, this returns false and returns
+ /// with the following information in various cases:
+ ///
+ /// 1. If this block ends with no branches (it just falls through to its succ)
+ /// just return false, leaving TBB/FBB null.
+ /// 2. If this block ends with only an unconditional branch, it sets TBB to be
+ /// the destination block.
+ /// 3. If this block ends with an conditional branch and it falls through to
+ /// an successor block, it sets TBB to be the branch destination block and
+ /// a list of operands that evaluate the condition. These
+ /// operands can be passed to other TargetInstrInfo methods to create new
+ /// branches.
+ /// 4. If this block ends with an conditional branch and an unconditional
+ /// block, it returns the 'true' destination in TBB, the 'false'
+ /// destination in FBB, and a list of operands that evaluate the condition.
+ /// These operands can be passed to other TargetInstrInfo methods to create
+ /// new branches.
+ ///
+ /// Note that RemoveBranch and InsertBranch must be implemented to support
+ /// cases where this method returns success.
+ ///
+ /// If AllowModify is true, then this routine is allowed to modify the basic
+ /// block (e.g. delete instructions after the unconditional branch).
+ ///
+ virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
+ MachineBasicBlock *&FBB,
+ SmallVectorImpl<MachineOperand> &Cond,
+ bool AllowModify = false) const {
+ return true;
+ }
+
+ /// RemoveBranch - Remove the branching code at the end of the specific MBB.
+ /// This is only invoked in cases where AnalyzeBranch returns success. It
+ /// returns the number of instructions that were removed.
+ virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const {
+ assert(0 && "Target didn't implement TargetInstrInfo::RemoveBranch!");
+ return 0;
+ }
+
+ /// InsertBranch - Insert a branch into the end of the specified
+ /// MachineBasicBlock. This operands to this method are the same as those
+ /// returned by AnalyzeBranch. This is invoked in cases where AnalyzeBranch
+ /// returns success and when an unconditional branch (TBB is non-null, FBB is
+ /// null, Cond is empty) needs to be inserted. It returns the number of
+ /// instructions inserted.
+ ///
+ /// It is also invoked by tail merging to add unconditional branches in
+ /// cases where AnalyzeBranch doesn't apply because there was no original
+ /// branch to analyze. At least this much must be implemented, else tail
+ /// merging needs to be disabled.
+ virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
+ MachineBasicBlock *FBB,
+ const SmallVectorImpl<MachineOperand> &Cond) const {
+ assert(0 && "Target didn't implement TargetInstrInfo::InsertBranch!");
+ return 0;
+ }
+
+ /// copyRegToReg - Emit instructions to copy between a pair of registers. It
+ /// returns false if the target does not how to copy between the specified
+ /// registers.
+ virtual bool copyRegToReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg, unsigned SrcReg,
+ const TargetRegisterClass *DestRC,
+ const TargetRegisterClass *SrcRC) const {
+ assert(0 && "Target didn't implement TargetInstrInfo::copyRegToReg!");
+ return false;
+ }
+
+ /// storeRegToStackSlot - Store the specified register of the given register
+ /// class to the specified stack frame index. The store instruction is to be
+ /// added to the given machine basic block before the specified machine
+ /// instruction. If isKill is true, the register operand is the last use and
+ /// must be marked kill.
+ virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned SrcReg, bool isKill, int FrameIndex,
+ const TargetRegisterClass *RC) const {
+ assert(0 && "Target didn't implement TargetInstrInfo::storeRegToStackSlot!");
+ }
+
+ /// storeRegToAddr - Store the specified register of the given register class
+ /// to the specified address. The store instruction is to be added to the
+ /// given machine basic block before the specified machine instruction. If
+ /// isKill is true, the register operand is the last use and must be marked
+ /// kill.
+ virtual void storeRegToAddr(MachineFunction &MF, unsigned SrcReg, bool isKill,
+ SmallVectorImpl<MachineOperand> &Addr,
+ const TargetRegisterClass *RC,
+ SmallVectorImpl<MachineInstr*> &NewMIs) const {
+ assert(0 && "Target didn't implement TargetInstrInfo::storeRegToAddr!");
+ }
+
+ /// loadRegFromStackSlot - Load the specified register of the given register
+ /// class from the specified stack frame index. The load instruction is to be
+ /// added to the given machine basic block before the specified machine
+ /// instruction.
+ virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg, int FrameIndex,
+ const TargetRegisterClass *RC) const {
+ assert(0 && "Target didn't implement TargetInstrInfo::loadRegFromStackSlot!");
+ }
+
+ /// loadRegFromAddr - Load the specified register of the given register class
+ /// class from the specified address. The load instruction is to be added to
+ /// the given machine basic block before the specified machine instruction.
+ virtual void loadRegFromAddr(MachineFunction &MF, unsigned DestReg,
+ SmallVectorImpl<MachineOperand> &Addr,
+ const TargetRegisterClass *RC,
+ SmallVectorImpl<MachineInstr*> &NewMIs) const {
+ assert(0 && "Target didn't implement TargetInstrInfo::loadRegFromAddr!");
+ }
+
+ /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee
+ /// saved registers and returns true if it isn't possible / profitable to do
+ /// so by issuing a series of store instructions via
+ /// storeRegToStackSlot(). Returns false otherwise.
+ virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI) const {
+ return false;
+ }
+
+ /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee
+ /// saved registers and returns true if it isn't possible / profitable to do
+ /// so by issuing a series of load instructions via loadRegToStackSlot().
+ /// Returns false otherwise.
+ virtual bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI) const {
+ return false;
+ }
+
+ /// foldMemoryOperand - Attempt to fold a load or store of the specified stack
+ /// slot into the specified machine instruction for the specified operand(s).
+ /// If this is possible, a new instruction is returned with the specified
+ /// operand folded, otherwise NULL is returned. The client is responsible for
+ /// removing the old instruction and adding the new one in the instruction
+ /// stream.
+ MachineInstr* foldMemoryOperand(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ int FrameIndex) const;
+
+ /// foldMemoryOperand - Same as the previous version except it allows folding
+ /// of any load and store from / to any address, not just from a specific
+ /// stack slot.
+ MachineInstr* foldMemoryOperand(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ MachineInstr* LoadMI) const;
+
+protected:
+ /// foldMemoryOperandImpl - Target-dependent implementation for
+ /// foldMemoryOperand. Target-independent code in foldMemoryOperand will
+ /// take care of adding a MachineMemOperand to the newly created instruction.
+ virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ int FrameIndex) const {
+ return 0;
+ }
+
+ /// foldMemoryOperandImpl - Target-dependent implementation for
+ /// foldMemoryOperand. Target-independent code in foldMemoryOperand will
+ /// take care of adding a MachineMemOperand to the newly created instruction.
+ virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ MachineInstr* LoadMI) const {
+ return 0;
+ }
+
+public:
+ /// canFoldMemoryOperand - Returns true for the specified load / store if
+ /// folding is possible.
+ virtual
+ bool canFoldMemoryOperand(const MachineInstr *MI,
+ const SmallVectorImpl<unsigned> &Ops) const {
+ return false;
+ }
+
+ /// unfoldMemoryOperand - Separate a single instruction which folded a load or
+ /// a store or a load and a store into two or more instruction. If this is
+ /// possible, returns true as well as the new instructions by reference.
+ virtual bool unfoldMemoryOperand(MachineFunction &MF, MachineInstr *MI,
+ unsigned Reg, bool UnfoldLoad, bool UnfoldStore,
+ SmallVectorImpl<MachineInstr*> &NewMIs) const{
+ return false;
+ }
+
+ virtual bool unfoldMemoryOperand(SelectionDAG &DAG, SDNode *N,
+ SmallVectorImpl<SDNode*> &NewNodes) const {
+ return false;
+ }
+
+ /// getOpcodeAfterMemoryUnfold - Returns the opcode of the would be new
+ /// instruction after load / store are unfolded from an instruction of the
+ /// specified opcode. It returns zero if the specified unfolding is not
+ /// possible.
+ virtual unsigned getOpcodeAfterMemoryUnfold(unsigned Opc,
+ bool UnfoldLoad, bool UnfoldStore) const {
+ return 0;
+ }
+
+ /// BlockHasNoFallThrough - Return true if the specified block does not
+ /// fall-through into its successor block. This is primarily used when a
+ /// branch is unanalyzable. It is useful for things like unconditional
+ /// indirect branches (jump tables).
+ virtual bool BlockHasNoFallThrough(const MachineBasicBlock &MBB) const {
+ return false;
+ }
+
+ /// ReverseBranchCondition - Reverses the branch condition of the specified
+ /// condition list, returning false on success and true if it cannot be
+ /// reversed.
+ virtual
+ bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const {
+ return true;
+ }
+
+ /// insertNoop - Insert a noop into the instruction stream at the specified
+ /// point.
+ virtual void insertNoop(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI) const {
+ assert(0 && "Target didn't implement insertNoop!");
+ abort();
+ }
+
+ /// isPredicated - Returns true if the instruction is already predicated.
+ ///
+ virtual bool isPredicated(const MachineInstr *MI) const {
+ return false;
+ }
+
+ /// isUnpredicatedTerminator - Returns true if the instruction is a
+ /// terminator instruction that has not been predicated.
+ virtual bool isUnpredicatedTerminator(const MachineInstr *MI) const;
+
+ /// PredicateInstruction - Convert the instruction into a predicated
+ /// instruction. It returns true if the operation was successful.
+ virtual
+ bool PredicateInstruction(MachineInstr *MI,
+ const SmallVectorImpl<MachineOperand> &Pred) const = 0;
+
+ /// SubsumesPredicate - Returns true if the first specified predicate
+ /// subsumes the second, e.g. GE subsumes GT.
+ virtual
+ bool SubsumesPredicate(const SmallVectorImpl<MachineOperand> &Pred1,
+ const SmallVectorImpl<MachineOperand> &Pred2) const {
+ return false;
+ }
+
+ /// DefinesPredicate - If the specified instruction defines any predicate
+ /// or condition code register(s) used for predication, returns true as well
+ /// as the definition predicate(s) by reference.
+ virtual bool DefinesPredicate(MachineInstr *MI,
+ std::vector<MachineOperand> &Pred) const {
+ return false;
+ }
+
+ /// isSafeToMoveRegClassDefs - Return true if it's safe to move a machine
+ /// instruction that defines the specified register class.
+ virtual bool isSafeToMoveRegClassDefs(const TargetRegisterClass *RC) const {
+ return true;
+ }
+
+ /// GetInstSize - Returns the size of the specified Instruction.
+ ///
+ virtual unsigned GetInstSizeInBytes(const MachineInstr *MI) const {
+ assert(0 && "Target didn't implement TargetInstrInfo::GetInstSize!");
+ return 0;
+ }
+
+ /// GetFunctionSizeInBytes - Returns the size of the specified MachineFunction.
+ ///
+ virtual unsigned GetFunctionSizeInBytes(const MachineFunction &MF) const = 0;
+};
+
+/// TargetInstrInfoImpl - This is the default implementation of
+/// TargetInstrInfo, which just provides a couple of default implementations
+/// for various methods. This separated out because it is implemented in
+/// libcodegen, not in libtarget.
+class TargetInstrInfoImpl : public TargetInstrInfo {
+protected:
+ TargetInstrInfoImpl(const TargetInstrDesc *desc, unsigned NumOpcodes)
+ : TargetInstrInfo(desc, NumOpcodes) {}
+public:
+ virtual MachineInstr *commuteInstruction(MachineInstr *MI,
+ bool NewMI = false) const;
+ virtual bool CommuteChangesDestination(MachineInstr *MI,
+ unsigned &OpIdx) const;
+ virtual bool PredicateInstruction(MachineInstr *MI,
+ const SmallVectorImpl<MachineOperand> &Pred) const;
+ virtual void reMaterialize(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg,
+ const MachineInstr *Orig) const;
+ virtual unsigned GetFunctionSizeInBytes(const MachineFunction &MF) const;
+};
+
+/// getInstrOperandRegClass - Return register class of the operand of an
+/// instruction of the specified TargetInstrDesc.
+const TargetRegisterClass*
+getInstrOperandRegClass(const TargetRegisterInfo *TRI,
+ const TargetInstrDesc &II, unsigned Op);
+
+} // End llvm namespace
+
+#endif
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