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-rw-r--r--include/llvm/Target/TargetFrameInfo.h97
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diff --git a/include/llvm/Target/TargetFrameInfo.h b/include/llvm/Target/TargetFrameInfo.h
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--- a/include/llvm/Target/TargetFrameInfo.h
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-//===-- llvm/Target/TargetFrameInfo.h ---------------------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// Interface to describe the layout of a stack frame on the target machine.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_TARGET_TARGETFRAMEINFO_H
-#define LLVM_TARGET_TARGETFRAMEINFO_H
-
-#include <utility>
-
-namespace llvm {
-
-/// Information about stack frame layout on the target. It holds the direction
-/// of stack growth, the known stack alignment on entry to each function, and
-/// the offset to the locals area.
-///
-/// The offset to the local area is the offset from the stack pointer on
-/// function entry to the first location where function data (local variables,
-/// spill locations) can be stored.
-class TargetFrameInfo {
-public:
- enum StackDirection {
- StackGrowsUp, // Adding to the stack increases the stack address
- StackGrowsDown // Adding to the stack decreases the stack address
- };
-
- // Maps a callee saved register to a stack slot with a fixed offset.
- struct SpillSlot {
- unsigned Reg;
- int Offset; // Offset relative to stack pointer on function entry.
- };
-private:
- StackDirection StackDir;
- unsigned StackAlignment;
- unsigned TransientStackAlignment;
- int LocalAreaOffset;
-public:
- TargetFrameInfo(StackDirection D, unsigned StackAl, int LAO,
- unsigned TransAl = 1)
- : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl),
- LocalAreaOffset(LAO) {}
-
- virtual ~TargetFrameInfo();
-
- // These methods return information that describes the abstract stack layout
- // of the target machine.
-
- /// getStackGrowthDirection - Return the direction the stack grows
- ///
- StackDirection getStackGrowthDirection() const { return StackDir; }
-
- /// getStackAlignment - This method returns the number of bytes to which the
- /// stack pointer must be aligned on entry to a function. Typically, this
- /// is the largest alignment for any data object in the target.
- ///
- unsigned getStackAlignment() const { return StackAlignment; }
-
- /// getTransientStackAlignment - This method returns the number of bytes to
- /// which the stack pointer must be aligned at all times, even between
- /// calls.
- ///
- unsigned getTransientStackAlignment() const {
- return TransientStackAlignment;
- }
-
- /// getOffsetOfLocalArea - This method returns the offset of the local area
- /// from the stack pointer on entrance to a function.
- ///
- int getOffsetOfLocalArea() const { return LocalAreaOffset; }
-
- /// getCalleeSavedSpillSlots - This method returns a pointer to an array of
- /// pairs, that contains an entry for each callee saved register that must be
- /// spilled to a particular stack location if it is spilled.
- ///
- /// Each entry in this array contains a <register,offset> pair, indicating the
- /// fixed offset from the incoming stack pointer that each register should be
- /// spilled at. If a register is not listed here, the code generator is
- /// allowed to spill it anywhere it chooses.
- ///
- virtual const SpillSlot *
- getCalleeSavedSpillSlots(unsigned &NumEntries) const {
- NumEntries = 0;
- return 0;
- }
-};
-
-} // End llvm namespace
-
-#endif
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