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-rw-r--r--include/llvm/System/DynamicLibrary.h102
1 files changed, 45 insertions, 57 deletions
diff --git a/include/llvm/System/DynamicLibrary.h b/include/llvm/System/DynamicLibrary.h
index 409a9d2..ac58407 100644
--- a/include/llvm/System/DynamicLibrary.h
+++ b/include/llvm/System/DynamicLibrary.h
@@ -14,7 +14,6 @@
#ifndef LLVM_SYSTEM_DYNAMIC_LIBRARY_H
#define LLVM_SYSTEM_DYNAMIC_LIBRARY_H
-#include "llvm/System/Path.h"
#include <string>
namespace llvm {
@@ -30,66 +29,55 @@ namespace sys {
/// but rather the main program itself, useful on Windows where the main
/// executable cannot be searched.
class DynamicLibrary {
- /// @name Constructors
- /// @{
- public:
- /// Construct a DynamicLibrary that represents the currently executing
- /// program. The program must have been linked with -export-dynamic or
- /// -dlopen self for this to work.
- /// @throws std::string indicating why the program couldn't be opened.
- /// @brief Open program as dynamic library.
- DynamicLibrary();
+ DynamicLibrary(); // DO NOT IMPLEMENT
+ public:
+ /// This function allows a library to be loaded without instantiating a
+ /// DynamicLibrary object. Consequently, it is marked as being permanent
+ /// and will only be unloaded when the program terminates. This returns
+ /// false on success or returns true and fills in *ErrMsg on failure.
+ /// @brief Open a dynamic library permanently.
+ ///
+ /// NOTE: This function is not thread safe.
+ ///
+ static bool LoadLibraryPermanently(const char *filename,
+ std::string *ErrMsg = 0);
- /// After destruction, the symbols of the library will no longer be
- /// available to the program.
- /// @brief Closes the DynamicLibrary
- ~DynamicLibrary();
+ /// This function will search through all previously loaded dynamic
+ /// libraries for the symbol \p symbolName. If it is found, the addressof
+ /// that symbol is returned. If not, null is returned. Note that this will
+ /// search permanently loaded libraries (LoadLibraryPermanently) as well
+ /// as ephemerally loaded libraries (constructors).
+ /// @throws std::string on error.
+ /// @brief Search through libraries for address of a symbol
+ ///
+ /// NOTE: This function is not thread safe.
+ ///
+ static void *SearchForAddressOfSymbol(const char *symbolName);
- /// @}
- /// @name Functions
- /// @{
- public:
- /// This function allows a library to be loaded without instantiating a
- /// DynamicLibrary object. Consequently, it is marked as being permanent
- /// and will only be unloaded when the program terminates. This returns
- /// false on success or returns true and fills in *ErrMsg on failure.
- /// @brief Open a dynamic library permanently.
- static bool LoadLibraryPermanently(const char* filename,
- std::string *ErrMsg = 0);
+ /// @brief Convenience function for C++ophiles.
+ ///
+ /// NOTE: This function is not thread safe.
+ ///
+ static void *SearchForAddressOfSymbol(const std::string &symbolName) {
+ return SearchForAddressOfSymbol(symbolName.c_str());
+ }
- /// This function will search through all previously loaded dynamic
- /// libraries for the symbol \p symbolName. If it is found, the addressof
- /// that symbol is returned. If not, null is returned. Note that this will
- /// search permanently loaded libraries (LoadLibraryPermanently) as well
- /// as ephemerally loaded libraries (constructors).
- /// @throws std::string on error.
- /// @brief Search through libraries for address of a symbol
- static void* SearchForAddressOfSymbol(const char* symbolName);
+ /// This functions permanently adds the symbol \p symbolName with the
+ /// value \p symbolValue. These symbols are searched before any
+ /// libraries.
+ /// @brief Add searchable symbol/value pair.
+ ///
+ /// NOTE: This function is not thread safe.
+ ///
+ static void AddSymbol(const char *symbolName, void *symbolValue);
- /// @brief Convenience function for C++ophiles.
- static void* SearchForAddressOfSymbol(const std::string& symbolName) {
- return SearchForAddressOfSymbol(symbolName.c_str());
- }
-
- /// This functions permanently adds the symbol \p symbolName with the
- /// value \p symbolValue. These symbols are searched before any
- /// libraries.
- /// @brief Add searchable symbol/value pair.
- static void AddSymbol(const char* symbolName, void *symbolValue);
-
- /// @brief Convenience function for C++ophiles.
- static void AddSymbol(const std::string& symbolName, void *symbolValue) {
- AddSymbol(symbolName.c_str(), symbolValue);
- }
-
- /// @}
- /// @name Implementation
- /// @{
- protected:
- void* handle; // Opaque handle for information about the library
- DynamicLibrary(const DynamicLibrary&); ///< Do not implement
- DynamicLibrary& operator=(const DynamicLibrary&); ///< Do not implement
- /// @}
+ /// @brief Convenience function for C++ophiles.
+ ///
+ /// NOTE: This function is not thread safe.
+ ///
+ static void AddSymbol(const std::string &symbolName, void *symbolValue) {
+ AddSymbol(symbolName.c_str(), symbolValue);
+ }
};
} // End sys namespace
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