diff options
Diffstat (limited to 'include/llvm/Support/FileSystem.h')
-rw-r--r-- | include/llvm/Support/FileSystem.h | 228 |
1 files changed, 193 insertions, 35 deletions
diff --git a/include/llvm/Support/FileSystem.h b/include/llvm/Support/FileSystem.h index a868e5f..e6f9926 100644 --- a/include/llvm/Support/FileSystem.h +++ b/include/llvm/Support/FileSystem.h @@ -27,14 +27,21 @@ #ifndef LLVM_SUPPORT_FILE_SYSTEM_H #define LLVM_SUPPORT_FILE_SYSTEM_H +#include "llvm/ADT/IntrusiveRefCntPtr.h" #include "llvm/ADT/SmallString.h" #include "llvm/ADT/Twine.h" #include "llvm/Support/DataTypes.h" -#include "llvm/Support/PathV1.h" +#include "llvm/Support/ErrorHandling.h" #include "llvm/Support/system_error.h" #include <ctime> #include <iterator> +#include <stack> #include <string> +#include <vector> + +#if HAVE_SYS_STAT_H +#include <sys/stat.h> +#endif namespace llvm { namespace sys { @@ -91,7 +98,20 @@ struct space_info { /// a platform specific member to store the result. class file_status { - // implementation defined status field. + #if defined(LLVM_ON_UNIX) + dev_t st_dev; + ino_t st_ino; + #elif defined (LLVM_ON_WIN32) + uint32_t LastWriteTimeHigh; + uint32_t LastWriteTimeLow; + uint32_t VolumeSerialNumber; + uint32_t FileSizeHigh; + uint32_t FileSizeLow; + uint32_t FileIndexHigh; + uint32_t FileIndexLow; + #endif + friend bool equivalent(file_status A, file_status B); + friend error_code status(const Twine &path, file_status &result); file_type Type; public: explicit file_status(file_type v=file_type::status_error) @@ -101,6 +121,44 @@ public: void type(file_type v) { Type = v; } }; +/// file_magic - An "enum class" enumeration of file types based on magic (the first +/// N bytes of the file). +struct file_magic { + enum _ { + unknown = 0, ///< Unrecognized file + bitcode, ///< Bitcode file + archive, ///< ar style archive file + elf_relocatable, ///< ELF Relocatable object file + elf_executable, ///< ELF Executable image + elf_shared_object, ///< ELF dynamically linked shared lib + elf_core, ///< ELF core image + macho_object, ///< Mach-O Object file + macho_executable, ///< Mach-O Executable + macho_fixed_virtual_memory_shared_lib, ///< Mach-O Shared Lib, FVM + macho_core, ///< Mach-O Core File + macho_preload_executabl, ///< Mach-O Preloaded Executable + macho_dynamically_linked_shared_lib, ///< Mach-O dynlinked shared lib + macho_dynamic_linker, ///< The Mach-O dynamic linker + macho_bundle, ///< Mach-O Bundle file + macho_dynamically_linked_shared_lib_stub, ///< Mach-O Shared lib stub + macho_dsym_companion, ///< Mach-O dSYM companion file + coff_object, ///< COFF object file + pecoff_executable ///< PECOFF executable file + }; + + bool is_object() const { + return v_ == unknown ? false : true; + } + + file_magic() : v_(unknown) {} + file_magic(_ v) : v_(v) {} + explicit file_magic(int v) : v_(_(v)) {} + operator int() const {return v_;} + +private: + int v_; +}; + /// @} /// @name Physical Operators /// @{ @@ -241,6 +299,8 @@ bool equivalent(file_status A, file_status B); /// @brief Do paths represent the same thing? /// +/// assert(status_known(A) || status_known(B)); +/// /// @param A Input path A. /// @param B Input path B. /// @param result Set to true if stat(A) and stat(B) have the same device and @@ -397,13 +457,16 @@ error_code has_magic(const Twine &path, const Twine &magic, bool &result); error_code get_magic(const Twine &path, uint32_t len, SmallVectorImpl<char> &result); +/// @brief Identify the type of a binary file based on how magical it is. +file_magic identify_magic(StringRef magic); + /// @brief Get and identify \a path's type based on its content. /// /// @param path Input path. /// @param result Set to the type of file, or LLVMFileType::Unknown_FileType. /// @results errc::success if result has been successfully set, otherwise a /// platform specific error_code. -error_code identify_magic(const Twine &path, LLVMFileType &result); +error_code identify_magic(const Twine &path, file_magic &result); /// @brief Get library paths the system linker uses. /// @@ -479,76 +542,171 @@ public: bool operator>=(const directory_entry& rhs) const; }; +namespace detail { + struct DirIterState; + + error_code directory_iterator_construct(DirIterState&, StringRef); + error_code directory_iterator_increment(DirIterState&); + error_code directory_iterator_destruct(DirIterState&); + + /// DirIterState - Keeps state for the directory_iterator. It is reference + /// counted in order to preserve InputIterator semantics on copy. + struct DirIterState : public RefCountedBase<DirIterState> { + DirIterState() + : IterationHandle(0) {} + + ~DirIterState() { + directory_iterator_destruct(*this); + } + + intptr_t IterationHandle; + directory_entry CurrentEntry; + }; +} + /// directory_iterator - Iterates through the entries in path. There is no /// operator++ because we need an error_code. If it's really needed we can make /// it call report_fatal_error on error. class directory_iterator { - intptr_t IterationHandle; - directory_entry CurrentEntry; - - // Platform implementations implement these functions to handle iteration. - friend error_code directory_iterator_construct(directory_iterator &it, - StringRef path); - friend error_code directory_iterator_increment(directory_iterator &it); - friend error_code directory_iterator_destruct(directory_iterator &it); + IntrusiveRefCntPtr<detail::DirIterState> State; public: - explicit directory_iterator(const Twine &path, error_code &ec) - : IterationHandle(0) { + explicit directory_iterator(const Twine &path, error_code &ec) { + State = new detail::DirIterState; SmallString<128> path_storage; - ec = directory_iterator_construct(*this, path.toStringRef(path_storage)); + ec = detail::directory_iterator_construct(*State, + path.toStringRef(path_storage)); } - /// Construct end iterator. - directory_iterator() : IterationHandle(0) {} - - ~directory_iterator() { - directory_iterator_destruct(*this); + explicit directory_iterator(const directory_entry &de, error_code &ec) { + State = new detail::DirIterState; + ec = detail::directory_iterator_construct(*State, de.path()); } + /// Construct end iterator. + directory_iterator() : State(new detail::DirIterState) {} + // No operator++ because we need error_code. directory_iterator &increment(error_code &ec) { - ec = directory_iterator_increment(*this); + ec = directory_iterator_increment(*State); return *this; } - const directory_entry &operator*() const { return CurrentEntry; } - const directory_entry *operator->() const { return &CurrentEntry; } + const directory_entry &operator*() const { return State->CurrentEntry; } + const directory_entry *operator->() const { return &State->CurrentEntry; } + + bool operator==(const directory_iterator &RHS) const { + return State->CurrentEntry == RHS.State->CurrentEntry; + } bool operator!=(const directory_iterator &RHS) const { - return CurrentEntry != RHS.CurrentEntry; + return !(*this == RHS); } // Other members as required by // C++ Std, 24.1.1 Input iterators [input.iterators] }; +namespace detail { + /// RecDirIterState - Keeps state for the recursive_directory_iterator. It is + /// reference counted in order to preserve InputIterator semantics on copy. + struct RecDirIterState : public RefCountedBase<RecDirIterState> { + RecDirIterState() + : Level(0) + , HasNoPushRequest(false) {} + + std::stack<directory_iterator, std::vector<directory_iterator> > Stack; + uint16_t Level; + bool HasNoPushRequest; + }; +} + /// recursive_directory_iterator - Same as directory_iterator except for it /// recurses down into child directories. class recursive_directory_iterator { - uint16_t Level; - bool HasNoPushRequest; - // implementation directory iterator status + IntrusiveRefCntPtr<detail::RecDirIterState> State; public: - explicit recursive_directory_iterator(const Twine &path, error_code &ec); + recursive_directory_iterator() {} + explicit recursive_directory_iterator(const Twine &path, error_code &ec) + : State(new detail::RecDirIterState) { + State->Stack.push(directory_iterator(path, ec)); + if (State->Stack.top() == directory_iterator()) + State.reset(); + } // No operator++ because we need error_code. - directory_iterator &increment(error_code &ec); + recursive_directory_iterator &increment(error_code &ec) { + static const directory_iterator end_itr; + + if (State->HasNoPushRequest) + State->HasNoPushRequest = false; + else { + file_status st; + if ((ec = State->Stack.top()->status(st))) return *this; + if (is_directory(st)) { + State->Stack.push(directory_iterator(*State->Stack.top(), ec)); + if (ec) return *this; + if (State->Stack.top() != end_itr) { + ++State->Level; + return *this; + } + State->Stack.pop(); + } + } + + while (!State->Stack.empty() + && State->Stack.top().increment(ec) == end_itr) { + State->Stack.pop(); + --State->Level; + } + + // Check if we are done. If so, create an end iterator. + if (State->Stack.empty()) + State.reset(); - const directory_entry &operator*() const; - const directory_entry *operator->() const; + return *this; + } + + const directory_entry &operator*() const { return *State->Stack.top(); } + const directory_entry *operator->() const { return &*State->Stack.top(); } // observers - /// Gets the current level. path is at level 0. - int level() const; + /// Gets the current level. Starting path is at level 0. + int level() const { return State->Level; } + /// Returns true if no_push has been called for this directory_entry. - bool no_push_request() const; + bool no_push_request() const { return State->HasNoPushRequest; } // modifiers /// Goes up one level if Level > 0. - void pop(); + void pop() { + assert(State && "Cannot pop and end itertor!"); + assert(State->Level > 0 && "Cannot pop an iterator with level < 1"); + + static const directory_iterator end_itr; + error_code ec; + do { + if (ec) + report_fatal_error("Error incrementing directory iterator."); + State->Stack.pop(); + --State->Level; + } while (!State->Stack.empty() + && State->Stack.top().increment(ec) == end_itr); + + // Check if we are done. If so, create an end iterator. + if (State->Stack.empty()) + State.reset(); + } + /// Does not go down into the current directory_entry. - void no_push(); + void no_push() { State->HasNoPushRequest = true; } + bool operator==(const recursive_directory_iterator &RHS) const { + return State == RHS.State; + } + + bool operator!=(const recursive_directory_iterator &RHS) const { + return !(*this == RHS); + } // Other members as required by // C++ Std, 24.1.1 Input iterators [input.iterators] }; |