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-rw-r--r--include/llvm/PassRegistry.h75
1 files changed, 44 insertions, 31 deletions
diff --git a/include/llvm/PassRegistry.h b/include/llvm/PassRegistry.h
index 5907139..5d89c49 100644
--- a/include/llvm/PassRegistry.h
+++ b/include/llvm/PassRegistry.h
@@ -8,61 +8,74 @@
//===----------------------------------------------------------------------===//
//
// This file defines PassRegistry, a class that is used in the initialization
-// and registration of passes. At initialization, passes are registered with
-// the PassRegistry, which is later provided to the PassManager for dependency
-// resolution and similar tasks.
+// and registration of passes. At application startup, passes are registered
+// with the PassRegistry, which is later provided to the PassManager for
+// dependency resolution and similar tasks.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_PASSREGISTRY_H
#define LLVM_PASSREGISTRY_H
-#include "llvm/ADT/StringMap.h"
-#include "llvm/System/DataTypes.h"
-#include "llvm/System/Mutex.h"
-#include <map>
-#include <set>
-#include <vector>
+#include "llvm/ADT/StringRef.h"
namespace llvm {
class PassInfo;
struct PassRegistrationListener;
+/// PassRegistry - This class manages the registration and intitialization of
+/// the pass subsystem as application startup, and assists the PassManager
+/// in resolving pass dependencies.
+/// NOTE: PassRegistry is NOT thread-safe. If you want to use LLVM on multiple
+/// threads simultaneously, you will need to use a separate PassRegistry on
+/// each thread.
class PassRegistry {
- /// Guards the contents of this class.
- mutable sys::SmartMutex<true> Lock;
-
- /// PassInfoMap - Keep track of the PassInfo object for each registered pass.
- typedef std::map<const void*, const PassInfo*> MapType;
- MapType PassInfoMap;
-
- typedef StringMap<const PassInfo*> StringMapType;
- StringMapType PassInfoStringMap;
-
- /// AnalysisGroupInfo - Keep track of information for each analysis group.
- struct AnalysisGroupInfo {
- std::set<const PassInfo *> Implementations;
- };
- std::map<const PassInfo*, AnalysisGroupInfo> AnalysisGroupInfoMap;
-
- std::vector<PassRegistrationListener*> Listeners;
-
+ mutable void *pImpl;
+ void *getImpl() const;
+
public:
+ PassRegistry() : pImpl(0) { }
+ ~PassRegistry();
+
+ /// getPassRegistry - Access the global registry object, which is
+ /// automatically initialized at application launch and destroyed by
+ /// llvm_shutdown.
static PassRegistry *getPassRegistry();
+ /// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass'
+ /// type identifier (&MyPass::ID).
const PassInfo *getPassInfo(const void *TI) const;
+
+ /// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass'
+ /// argument string.
const PassInfo *getPassInfo(StringRef Arg) const;
- void registerPass(const PassInfo &PI);
+ /// registerPass - Register a pass (by means of its PassInfo) with the
+ /// registry. Required in order to use the pass with a PassManager.
+ void registerPass(const PassInfo &PI, bool ShouldFree = false);
+
+ /// registerPass - Unregister a pass (by means of its PassInfo) with the
+ /// registry.
void unregisterPass(const PassInfo &PI);
- /// Analysis Group Mechanisms.
+ /// registerAnalysisGroup - Register an analysis group (or a pass implementing
+ // an analysis group) with the registry. Like registerPass, this is required
+ // in order for a PassManager to be able to use this group/pass.
void registerAnalysisGroup(const void *InterfaceID, const void *PassID,
- PassInfo& Registeree, bool isDefault);
+ PassInfo& Registeree, bool isDefault,
+ bool ShouldFree = false);
+ /// enumerateWith - Enumerate the registered passes, calling the provided
+ /// PassRegistrationListener's passEnumerate() callback on each of them.
void enumerateWith(PassRegistrationListener *L);
- void addRegistrationListener(PassRegistrationListener* L);
+
+ /// addRegistrationListener - Register the given PassRegistrationListener
+ /// to receive passRegistered() callbacks whenever a new pass is registered.
+ void addRegistrationListener(PassRegistrationListener *L);
+
+ /// removeRegistrationListener - Unregister a PassRegistrationListener so that
+ /// it no longer receives passRegistered() callbacks.
void removeRegistrationListener(PassRegistrationListener *L);
};
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