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Diffstat (limited to 'include/llvm/CodeGen/Passes.h')
-rw-r--r-- | include/llvm/CodeGen/Passes.h | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/include/llvm/CodeGen/Passes.h b/include/llvm/CodeGen/Passes.h new file mode 100644 index 0000000..7f1c16f --- /dev/null +++ b/include/llvm/CodeGen/Passes.h @@ -0,0 +1,212 @@ +//===-- Passes.h - Target independent code generation passes ----*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines interfaces to access the target independent code generation +// passes provided by the LLVM backend. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_CODEGEN_PASSES_H +#define LLVM_CODEGEN_PASSES_H + +#include <iosfwd> +#include <string> + +namespace llvm { + + class FunctionPass; + class PassInfo; + class TargetMachine; + class TargetLowering; + class RegisterCoalescer; + + /// createUnreachableBlockEliminationPass - The LLVM code generator does not + /// work well with unreachable basic blocks (what live ranges make sense for a + /// block that cannot be reached?). As such, a code generator should either + /// not instruction select unreachable blocks, or it can run this pass as it's + /// last LLVM modifying pass to clean up blocks that are not reachable from + /// the entry block. + FunctionPass *createUnreachableBlockEliminationPass(); + + /// MachineFunctionPrinter pass - This pass prints out the machine function to + /// standard error, as a debugging tool. + FunctionPass *createMachineFunctionPrinterPass(std::ostream *OS, + const std::string &Banner =""); + + /// MachineLoopInfo pass - This pass is a loop analysis pass. + /// + extern const PassInfo *const MachineLoopInfoID; + + /// MachineDominators pass - This pass is a machine dominators analysis pass. + /// + extern const PassInfo *const MachineDominatorsID; + + /// PHIElimination pass - This pass eliminates machine instruction PHI nodes + /// by inserting copy instructions. This destroys SSA information, but is the + /// desired input for some register allocators. This pass is "required" by + /// these register allocator like this: AU.addRequiredID(PHIEliminationID); + /// + extern const PassInfo *const PHIEliminationID; + + /// StrongPHIElimination pass - This pass eliminates machine instruction PHI + /// nodes by inserting copy instructions. This destroys SSA information, but + /// is the desired input for some register allocators. This pass is + /// "required" by these register allocator like this: + /// AU.addRequiredID(PHIEliminationID); + /// This pass is still in development + extern const PassInfo *const StrongPHIEliminationID; + + extern const PassInfo *const PreAllocSplittingID; + + /// SimpleRegisterCoalescing pass. Aggressively coalesces every register + /// copy it can. + /// + extern const PassInfo *const SimpleRegisterCoalescingID; + + /// TwoAddressInstruction pass - This pass reduces two-address instructions to + /// use two operands. This destroys SSA information but it is desired by + /// register allocators. + extern const PassInfo *const TwoAddressInstructionPassID; + + /// UnreachableMachineBlockElimination pass - This pass removes unreachable + /// machine basic blocks. + extern const PassInfo *const UnreachableMachineBlockElimID; + + /// DeadMachineInstructionElim pass - This pass removes dead machine + /// instructions. + /// + FunctionPass *createDeadMachineInstructionElimPass(); + + /// Creates a register allocator as the user specified on the command line. + /// + FunctionPass *createRegisterAllocator(); + + /// SimpleRegisterAllocation Pass - This pass converts the input machine code + /// from SSA form to use explicit registers by spilling every register. Wow, + /// great policy huh? + /// + FunctionPass *createSimpleRegisterAllocator(); + + /// LocalRegisterAllocation Pass - This pass register allocates the input code + /// a basic block at a time, yielding code better than the simple register + /// allocator, but not as good as a global allocator. + /// + FunctionPass *createLocalRegisterAllocator(); + + /// BigBlockRegisterAllocation Pass - The BigBlock register allocator + /// munches single basic blocks at a time, like the local register + /// allocator. While the BigBlock allocator is a little slower, and uses + /// somewhat more memory than the local register allocator, it tends to + /// yield the best allocations (of any of the allocators) for blocks that + /// have hundreds or thousands of instructions in sequence. + /// + FunctionPass *createBigBlockRegisterAllocator(); + + /// LinearScanRegisterAllocation Pass - This pass implements the linear scan + /// register allocation algorithm, a global register allocator. + /// + FunctionPass *createLinearScanRegisterAllocator(); + + /// PBQPRegisterAllocation Pass - This pass implements the Partitioned Boolean + /// Quadratic Prograaming (PBQP) based register allocator. + /// + FunctionPass *createPBQPRegisterAllocator(); + + /// SimpleRegisterCoalescing Pass - Coalesce all copies possible. Can run + /// independently of the register allocator. + /// + RegisterCoalescer *createSimpleRegisterCoalescer(); + + /// PrologEpilogCodeInserter Pass - This pass inserts prolog and epilog code, + /// and eliminates abstract frame references. + /// + FunctionPass *createPrologEpilogCodeInserter(); + + /// LowerSubregs Pass - This pass lowers subregs to register-register copies + /// which yields suboptimal, but correct code if the register allocator + /// cannot coalesce all subreg operations during allocation. + /// + FunctionPass *createLowerSubregsPass(); + + /// createPostRAScheduler - under development. + FunctionPass *createPostRAScheduler(); + + /// BranchFolding Pass - This pass performs machine code CFG based + /// optimizations to delete branches to branches, eliminate branches to + /// successor blocks (creating fall throughs), and eliminating branches over + /// branches. + FunctionPass *createBranchFoldingPass(bool DefaultEnableTailMerge); + + /// IfConverter Pass - This pass performs machine code if conversion. + FunctionPass *createIfConverterPass(); + + /// Code Placement Pass - This pass optimize code placement and aligns loop + /// headers to target specific alignment boundary. + FunctionPass *createCodePlacementOptPass(); + + /// DebugLabelFoldingPass - This pass prunes out redundant debug labels. This + /// allows a debug emitter to determine if the range of two labels is empty, + /// by seeing if the labels map to the same reduced label. + FunctionPass *createDebugLabelFoldingPass(); + + /// MachineCodeDeletion Pass - This pass deletes all of the machine code for + /// the current function, which should happen after the function has been + /// emitted to a .s file or to memory. + FunctionPass *createMachineCodeDeleter(); + + /// getRegisterAllocator - This creates an instance of the register allocator + /// for the Sparc. + FunctionPass *getRegisterAllocator(TargetMachine &T); + + /// IntrinsicLowering Pass - Performs target-independent LLVM IR + /// transformations for highly portable strategies. + FunctionPass *createGCLoweringPass(); + + /// MachineCodeAnalysis Pass - Target-independent pass to mark safe points in + /// machine code. Must be added very late during code generation, just prior + /// to output, and importantly after all CFG transformations (such as branch + /// folding). + FunctionPass *createGCMachineCodeAnalysisPass(); + + /// Deleter Pass - Releases GC metadata. + /// + FunctionPass *createGCInfoDeleter(); + + /// Creates a pass to print GC metadata. + /// + FunctionPass *createGCInfoPrinter(std::ostream &OS); + + /// createMachineLICMPass - This pass performs LICM on machine instructions. + /// + FunctionPass *createMachineLICMPass(); + + /// createMachineSinkingPass - This pass performs sinking on machine + /// instructions. + FunctionPass *createMachineSinkingPass(); + + /// createStackSlotColoringPass - This pass performs stack slot coloring. + FunctionPass *createStackSlotColoringPass(bool); + + /// createStackProtectorPass - This pass adds stack protectors to functions. + FunctionPass *createStackProtectorPass(const TargetLowering *tli); + + /// createMachineVerifierPass - This pass verifies cenerated machine code + /// instructions for correctness. + /// + /// @param allowPhysDoubleDefs ignore double definitions of + /// registers. Useful before LiveVariables has run. + FunctionPass *createMachineVerifierPass(bool allowDoubleDefs); + + /// createDwarfEHPass - This pass mulches exception handling code into a form + /// adapted to code generation. Required if using dwarf exception handling. + FunctionPass *createDwarfEHPass(const TargetLowering *tli, bool fast); + +} // End llvm namespace + +#endif |