diff options
Diffstat (limited to 'include/llvm/CodeGen/MachineInstr.h')
-rw-r--r-- | include/llvm/CodeGen/MachineInstr.h | 376 |
1 files changed, 363 insertions, 13 deletions
diff --git a/include/llvm/CodeGen/MachineInstr.h b/include/llvm/CodeGen/MachineInstr.h index cae38f3..65093d7 100644 --- a/include/llvm/CodeGen/MachineInstr.h +++ b/include/llvm/CodeGen/MachineInstr.h @@ -19,6 +19,7 @@ #include "llvm/CodeGen/MachineOperand.h" #include "llvm/MC/MCInstrDesc.h" #include "llvm/Target/TargetOpcodes.h" +#include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/ilist.h" #include "llvm/ADT/ilist_node.h" #include "llvm/ADT/STLExtras.h" @@ -53,9 +54,11 @@ public: }; enum MIFlag { - NoFlags = 0, - FrameSetup = 1 << 0 // Instruction is used as a part of + NoFlags = 0, + FrameSetup = 1 << 0, // Instruction is used as a part of // function frame setup code. + InsideBundle = 1 << 1 // Instruction is inside a bundle (not + // the first MI in a bundle) }; private: const MCInstrDesc *MCID; // Instruction descriptor. @@ -71,9 +74,10 @@ private: // anything other than to convey comment // information to AsmPrinter. + uint16_t NumMemRefs; // information on memory references + mmo_iterator MemRefs; + std::vector<MachineOperand> Operands; // the operands - mmo_iterator MemRefs; // information on memory references - mmo_iterator MemRefsEnd; MachineBasicBlock *Parent; // Pointer to the owning basic block. DebugLoc debugLoc; // Source line information. @@ -148,6 +152,12 @@ public: AsmPrinterFlags |= (uint8_t)Flag; } + /// clearAsmPrinterFlag - clear specific AsmPrinter flags + /// + void clearAsmPrinterFlag(CommentFlag Flag) { + AsmPrinterFlags &= ~Flag; + } + /// getFlags - Return the MI flags bitvector. uint8_t getFlags() const { return Flags; @@ -167,12 +177,64 @@ public: Flags = flags; } - /// clearAsmPrinterFlag - clear specific AsmPrinter flags + /// clearFlag - Clear a MI flag. + void clearFlag(MIFlag Flag) { + Flags &= ~((uint8_t)Flag); + } + + /// isInsideBundle - Return true if MI is in a bundle (but not the first MI + /// in a bundle). /// - void clearAsmPrinterFlag(CommentFlag Flag) { - AsmPrinterFlags &= ~Flag; + /// A bundle looks like this before it's finalized: + /// ---------------- + /// | MI | + /// ---------------- + /// | + /// ---------------- + /// | MI * | + /// ---------------- + /// | + /// ---------------- + /// | MI * | + /// ---------------- + /// In this case, the first MI starts a bundle but is not inside a bundle, the + /// next 2 MIs are considered "inside" the bundle. + /// + /// After a bundle is finalized, it looks like this: + /// ---------------- + /// | Bundle | + /// ---------------- + /// | + /// ---------------- + /// | MI * | + /// ---------------- + /// | + /// ---------------- + /// | MI * | + /// ---------------- + /// | + /// ---------------- + /// | MI * | + /// ---------------- + /// The first instruction has the special opcode "BUNDLE". It's not "inside" + /// a bundle, but the next three MIs are. + bool isInsideBundle() const { + return getFlag(InsideBundle); } + /// setIsInsideBundle - Set InsideBundle bit. + /// + void setIsInsideBundle(bool Val = true) { + if (Val) + setFlag(InsideBundle); + else + clearFlag(InsideBundle); + } + + /// isBundled - Return true if this instruction part of a bundle. This is true + /// if either itself or its following instruction is marked "InsideBundle". + bool isBundled() const; + /// getDebugLoc - Returns the debug location id of this MachineInstr. /// DebugLoc getDebugLoc() const { return debugLoc; } @@ -223,15 +285,285 @@ public: /// Access to memory operands of the instruction mmo_iterator memoperands_begin() const { return MemRefs; } - mmo_iterator memoperands_end() const { return MemRefsEnd; } - bool memoperands_empty() const { return MemRefsEnd == MemRefs; } + mmo_iterator memoperands_end() const { return MemRefs + NumMemRefs; } + bool memoperands_empty() const { return NumMemRefs == 0; } /// hasOneMemOperand - Return true if this instruction has exactly one /// MachineMemOperand. bool hasOneMemOperand() const { - return MemRefsEnd - MemRefs == 1; + return NumMemRefs == 1; + } + + /// API for querying MachineInstr properties. They are the same as MCInstrDesc + /// queries but they are bundle aware. + + enum QueryType { + IgnoreBundle, // Ignore bundles + AnyInBundle, // Return true if any instruction in bundle has property + AllInBundle // Return true if all instructions in bundle have property + }; + + /// hasProperty - Return true if the instruction (or in the case of a bundle, + /// the instructions inside the bundle) has the specified property. + /// The first argument is the property being queried. + /// The second argument indicates whether the query should look inside + /// instruction bundles. + bool hasProperty(unsigned MCFlag, QueryType Type = AnyInBundle) const { + // Inline the fast path. + if (Type == IgnoreBundle || !isBundle()) + return getDesc().getFlags() & (1 << MCFlag); + + // If we have a bundle, take the slow path. + return hasPropertyInBundle(1 << MCFlag, Type); + } + + /// isVariadic - Return true if this instruction can have a variable number of + /// operands. In this case, the variable operands will be after the normal + /// operands but before the implicit definitions and uses (if any are + /// present). + bool isVariadic(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::Variadic, Type); + } + + /// hasOptionalDef - Set if this instruction has an optional definition, e.g. + /// ARM instructions which can set condition code if 's' bit is set. + bool hasOptionalDef(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::HasOptionalDef, Type); + } + + /// isPseudo - Return true if this is a pseudo instruction that doesn't + /// correspond to a real machine instruction. + /// + bool isPseudo(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::Pseudo, Type); + } + + bool isReturn(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::Return, Type); + } + + bool isCall(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::Call, Type); + } + + /// isBarrier - Returns true if the specified instruction stops control flow + /// from executing the instruction immediately following it. Examples include + /// unconditional branches and return instructions. + bool isBarrier(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::Barrier, Type); + } + + /// isTerminator - Returns true if this instruction part of the terminator for + /// a basic block. Typically this is things like return and branch + /// instructions. + /// + /// Various passes use this to insert code into the bottom of a basic block, + /// but before control flow occurs. + bool isTerminator(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::Terminator, Type); + } + + /// isBranch - Returns true if this is a conditional, unconditional, or + /// indirect branch. Predicates below can be used to discriminate between + /// these cases, and the TargetInstrInfo::AnalyzeBranch method can be used to + /// get more information. + bool isBranch(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::Branch, Type); + } + + /// isIndirectBranch - Return true if this is an indirect branch, such as a + /// branch through a register. + bool isIndirectBranch(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::IndirectBranch, Type); + } + + /// isConditionalBranch - Return true if this is a branch which may fall + /// through to the next instruction or may transfer control flow to some other + /// block. The TargetInstrInfo::AnalyzeBranch method can be used to get more + /// information about this branch. + bool isConditionalBranch(QueryType Type = AnyInBundle) const { + return isBranch(Type) & !isBarrier(Type) & !isIndirectBranch(Type); + } + + /// isUnconditionalBranch - Return true if this is a branch which always + /// transfers control flow to some other block. The + /// TargetInstrInfo::AnalyzeBranch method can be used to get more information + /// about this branch. + bool isUnconditionalBranch(QueryType Type = AnyInBundle) const { + return isBranch(Type) & isBarrier(Type) & !isIndirectBranch(Type); + } + + // isPredicable - Return true if this instruction has a predicate operand that + // controls execution. It may be set to 'always', or may be set to other + /// values. There are various methods in TargetInstrInfo that can be used to + /// control and modify the predicate in this instruction. + bool isPredicable(QueryType Type = AllInBundle) const { + // If it's a bundle than all bundled instructions must be predicable for this + // to return true. + return hasProperty(MCID::Predicable, Type); + } + + /// isCompare - Return true if this instruction is a comparison. + bool isCompare(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::Compare, Type); + } + + /// isMoveImmediate - Return true if this instruction is a move immediate + /// (including conditional moves) instruction. + bool isMoveImmediate(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::MoveImm, Type); } + /// isBitcast - Return true if this instruction is a bitcast instruction. + /// + bool isBitcast(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::Bitcast, Type); + } + + /// isNotDuplicable - Return true if this instruction cannot be safely + /// duplicated. For example, if the instruction has a unique labels attached + /// to it, duplicating it would cause multiple definition errors. + bool isNotDuplicable(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::NotDuplicable, Type); + } + + /// hasDelaySlot - Returns true if the specified instruction has a delay slot + /// which must be filled by the code generator. + bool hasDelaySlot(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::DelaySlot, Type); + } + + /// canFoldAsLoad - Return true for instructions that can be folded as + /// memory operands in other instructions. The most common use for this + /// is instructions that are simple loads from memory that don't modify + /// the loaded value in any way, but it can also be used for instructions + /// that can be expressed as constant-pool loads, such as V_SETALLONES + /// on x86, to allow them to be folded when it is beneficial. + /// This should only be set on instructions that return a value in their + /// only virtual register definition. + bool canFoldAsLoad(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::FoldableAsLoad, Type); + } + + //===--------------------------------------------------------------------===// + // Side Effect Analysis + //===--------------------------------------------------------------------===// + + /// mayLoad - Return true if this instruction could possibly read memory. + /// Instructions with this flag set are not necessarily simple load + /// instructions, they may load a value and modify it, for example. + bool mayLoad(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::MayLoad, Type); + } + + + /// mayStore - Return true if this instruction could possibly modify memory. + /// Instructions with this flag set are not necessarily simple store + /// instructions, they may store a modified value based on their operands, or + /// may not actually modify anything, for example. + bool mayStore(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::MayStore, Type); + } + + //===--------------------------------------------------------------------===// + // Flags that indicate whether an instruction can be modified by a method. + //===--------------------------------------------------------------------===// + + /// isCommutable - Return true if this may be a 2- or 3-address + /// instruction (of the form "X = op Y, Z, ..."), which produces the same + /// result if Y and Z are exchanged. If this flag is set, then the + /// TargetInstrInfo::commuteInstruction method may be used to hack on the + /// instruction. + /// + /// Note that this flag may be set on instructions that are only commutable + /// sometimes. In these cases, the call to commuteInstruction will fail. + /// Also note that some instructions require non-trivial modification to + /// commute them. + bool isCommutable(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::Commutable, Type); + } + + /// isConvertibleTo3Addr - Return true if this is a 2-address instruction + /// which can be changed into a 3-address instruction if needed. Doing this + /// transformation can be profitable in the register allocator, because it + /// means that the instruction can use a 2-address form if possible, but + /// degrade into a less efficient form if the source and dest register cannot + /// be assigned to the same register. For example, this allows the x86 + /// backend to turn a "shl reg, 3" instruction into an LEA instruction, which + /// is the same speed as the shift but has bigger code size. + /// + /// If this returns true, then the target must implement the + /// TargetInstrInfo::convertToThreeAddress method for this instruction, which + /// is allowed to fail if the transformation isn't valid for this specific + /// instruction (e.g. shl reg, 4 on x86). + /// + bool isConvertibleTo3Addr(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::ConvertibleTo3Addr, Type); + } + + /// usesCustomInsertionHook - Return true if this instruction requires + /// custom insertion support when the DAG scheduler is inserting it into a + /// machine basic block. If this is true for the instruction, it basically + /// means that it is a pseudo instruction used at SelectionDAG time that is + /// expanded out into magic code by the target when MachineInstrs are formed. + /// + /// If this is true, the TargetLoweringInfo::InsertAtEndOfBasicBlock method + /// is used to insert this into the MachineBasicBlock. + bool usesCustomInsertionHook(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::UsesCustomInserter, Type); + } + + /// hasPostISelHook - Return true if this instruction requires *adjustment* + /// after instruction selection by calling a target hook. For example, this + /// can be used to fill in ARM 's' optional operand depending on whether + /// the conditional flag register is used. + bool hasPostISelHook(QueryType Type = IgnoreBundle) const { + return hasProperty(MCID::HasPostISelHook, Type); + } + + /// isRematerializable - Returns true if this instruction is a candidate for + /// remat. This flag is deprecated, please don't use it anymore. If this + /// flag is set, the isReallyTriviallyReMaterializable() method is called to + /// verify the instruction is really rematable. + bool isRematerializable(QueryType Type = AllInBundle) const { + // It's only possible to re-mat a bundle if all bundled instructions are + // re-materializable. + return hasProperty(MCID::Rematerializable, Type); + } + + /// isAsCheapAsAMove - Returns true if this instruction has the same cost (or + /// less) than a move instruction. This is useful during certain types of + /// optimizations (e.g., remat during two-address conversion or machine licm) + /// where we would like to remat or hoist the instruction, but not if it costs + /// more than moving the instruction into the appropriate register. Note, we + /// are not marking copies from and to the same register class with this flag. + bool isAsCheapAsAMove(QueryType Type = AllInBundle) const { + // Only returns true for a bundle if all bundled instructions are cheap. + // FIXME: This probably requires a target hook. + return hasProperty(MCID::CheapAsAMove, Type); + } + + /// hasExtraSrcRegAllocReq - Returns true if this instruction source operands + /// have special register allocation requirements that are not captured by the + /// operand register classes. e.g. ARM::STRD's two source registers must be an + /// even / odd pair, ARM::STM registers have to be in ascending order. + /// Post-register allocation passes should not attempt to change allocations + /// for sources of instructions with this flag. + bool hasExtraSrcRegAllocReq(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::ExtraSrcRegAllocReq, Type); + } + + /// hasExtraDefRegAllocReq - Returns true if this instruction def operands + /// have special register allocation requirements that are not captured by the + /// operand register classes. e.g. ARM::LDRD's two def registers must be an + /// even / odd pair, ARM::LDM registers have to be in ascending order. + /// Post-register allocation passes should not attempt to change allocations + /// for definitions of instructions with this flag. + bool hasExtraDefRegAllocReq(QueryType Type = AnyInBundle) const { + return hasProperty(MCID::ExtraDefRegAllocReq, Type); + } + + enum MICheckType { CheckDefs, // Check all operands for equality CheckKillDead, // Check all operands including kill / dead markers @@ -281,6 +613,9 @@ public: bool isRegSequence() const { return getOpcode() == TargetOpcode::REG_SEQUENCE; } + bool isBundle() const { + return getOpcode() == TargetOpcode::BUNDLE; + } bool isCopy() const { return getOpcode() == TargetOpcode::COPY; } @@ -300,6 +635,9 @@ public: getOperand(0).getSubReg() == getOperand(1).getSubReg(); } + /// getBundleSize - Return the number of instructions inside the MI bundle. + unsigned getBundleSize() const; + /// readsRegister - Return true if the MachineInstr reads the specified /// register. If TargetRegisterInfo is passed, then it also checks if there /// is a read of a super-register. @@ -372,6 +710,7 @@ public: /// that are not dead are skipped. If Overlap is true, then it also looks for /// defs that merely overlap the specified register. If TargetRegisterInfo is /// non-null, then it also checks if there is a def of a super-register. + /// This may also return a register mask operand when Overlap is true. int findRegisterDefOperandIdx(unsigned Reg, bool isDead = false, bool Overlap = false, const TargetRegisterInfo *TRI = NULL) const; @@ -416,7 +755,7 @@ public: /// isRegTiedToUseOperand - Given the index of a register def operand, /// check if the register def is tied to a source operand, due to either /// two-address elimination or inline assembly constraints. Returns the - /// first tied use operand index by reference is UseOpIdx is not null. + /// first tied use operand index by reference if UseOpIdx is not null. bool isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx = 0) const; /// isRegTiedToDefOperand - Return true if the use operand of the specified @@ -448,6 +787,10 @@ public: const TargetRegisterInfo *RegInfo, bool AddIfNotFound = false); + /// clearRegisterKills - Clear all kill flags affecting Reg. If RegInfo is + /// provided, this includes super-register kills. + void clearRegisterKills(unsigned Reg, const TargetRegisterInfo *RegInfo); + /// addRegisterDead - We have determined MI defined a register without a use. /// Look for the operand that defines it and mark it as IsDead. If /// AddIfNotFound is true, add a implicit operand if it's not found. Returns @@ -462,7 +805,10 @@ public: /// setPhysRegsDeadExcept - Mark every physreg used by this instruction as /// dead except those in the UsedRegs list. - void setPhysRegsDeadExcept(const SmallVectorImpl<unsigned> &UsedRegs, + /// + /// On instructions with register mask operands, also add implicit-def + /// operands for all registers in UsedRegs. + void setPhysRegsDeadExcept(ArrayRef<unsigned> UsedRegs, const TargetRegisterInfo &TRI); /// isSafeToMove - Return true if it is safe to move this instruction. If @@ -550,7 +896,7 @@ public: /// list. This does not transfer ownership. void setMemRefs(mmo_iterator NewMemRefs, mmo_iterator NewMemRefsEnd) { MemRefs = NewMemRefs; - MemRefsEnd = NewMemRefsEnd; + NumMemRefs = NewMemRefsEnd - NewMemRefs; } private: @@ -572,6 +918,10 @@ private: /// this instruction from their respective use lists. This requires that the /// operands not be on their use lists yet. void AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo); + + /// hasPropertyInBundle - Slow path for hasProperty when we're dealing with a + /// bundle. + bool hasPropertyInBundle(unsigned Mask, QueryType Type) const; }; /// MachineInstrExpressionTrait - Special DenseMapInfo traits to compare |