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-rw-r--r--include/llvm/CodeGen/MachineFrameInfo.h30
1 files changed, 22 insertions, 8 deletions
diff --git a/include/llvm/CodeGen/MachineFrameInfo.h b/include/llvm/CodeGen/MachineFrameInfo.h
index b5479ba..a04189c 100644
--- a/include/llvm/CodeGen/MachineFrameInfo.h
+++ b/include/llvm/CodeGen/MachineFrameInfo.h
@@ -86,6 +86,10 @@ class MachineFrameInfo {
// StackObject - Represent a single object allocated on the stack.
struct StackObject {
+ // SPOffset - The offset of this object from the stack pointer on entry to
+ // the function. This field has no meaning for a variable sized element.
+ int64_t SPOffset;
+
// The size of this object on the stack. 0 means a variable sized object,
// ~0ULL means a dead object.
uint64_t Size;
@@ -98,12 +102,14 @@ class MachineFrameInfo {
// default, fixed objects are immutable unless marked otherwise.
bool isImmutable;
- // SPOffset - The offset of this object from the stack pointer on entry to
- // the function. This field has no meaning for a variable sized element.
- int64_t SPOffset;
-
- StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false)
- : Size(Sz), Alignment(Al), isImmutable(IM), SPOffset(SP) {}
+ // isSpillSlot - If true, the stack object is used as spill slot. It
+ // cannot alias any other memory objects.
+ bool isSpillSlot;
+
+ StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false,
+ bool isSS = false)
+ : SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM),
+ isSpillSlot(isSS) {}
};
/// Objects - The list of stack objects allocated...
@@ -352,6 +358,14 @@ public:
return Objects[ObjectIdx+NumFixedObjects].isImmutable;
}
+ /// isSpillSlotObjectIndex - Returns true if the specified index corresponds
+ /// to a spill slot..
+ bool isSpillSlotObjectIndex(int ObjectIdx) const {
+ assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
+ "Invalid Object Idx!");
+ return Objects[ObjectIdx+NumFixedObjects].isSpillSlot;;
+ }
+
/// isDeadObjectIndex - Returns true if the specified index corresponds to
/// a dead object.
bool isDeadObjectIndex(int ObjectIdx) const {
@@ -363,9 +377,9 @@ public:
/// CreateStackObject - Create a new statically sized stack object, returning
/// a nonnegative identifier to represent it.
///
- int CreateStackObject(uint64_t Size, unsigned Alignment) {
+ int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSS = false) {
assert(Size != 0 && "Cannot allocate zero size stack objects!");
- Objects.push_back(StackObject(Size, Alignment));
+ Objects.push_back(StackObject(Size, Alignment, 0, false, isSS));
return (int)Objects.size()-NumFixedObjects-1;
}
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