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diff --git a/include/llvm/CodeGen/ISDOpcodes.h b/include/llvm/CodeGen/ISDOpcodes.h new file mode 100644 index 0000000..ba554d3 --- /dev/null +++ b/include/llvm/CodeGen/ISDOpcodes.h @@ -0,0 +1,765 @@ +//===-- llvm/CodeGen/ISDOpcodes.h - CodeGen opcodes -------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file declares codegen opcodes and related utilities. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_CODEGEN_ISDOPCODES_H +#define LLVM_CODEGEN_ISDOPCODES_H + +namespace llvm { + +/// ISD namespace - This namespace contains an enum which represents all of the +/// SelectionDAG node types and value types. +/// +namespace ISD { + + //===--------------------------------------------------------------------===// + /// ISD::NodeType enum - This enum defines the target-independent operators + /// for a SelectionDAG. + /// + /// Targets may also define target-dependent operator codes for SDNodes. For + /// example, on x86, these are the enum values in the X86ISD namespace. + /// Targets should aim to use target-independent operators to model their + /// instruction sets as much as possible, and only use target-dependent + /// operators when they have special requirements. + /// + /// Finally, during and after selection proper, SNodes may use special + /// operator codes that correspond directly with MachineInstr opcodes. These + /// are used to represent selected instructions. See the isMachineOpcode() + /// and getMachineOpcode() member functions of SDNode. + /// + enum NodeType { + // DELETED_NODE - This is an illegal value that is used to catch + // errors. This opcode is not a legal opcode for any node. + DELETED_NODE, + + // EntryToken - This is the marker used to indicate the start of the region. + EntryToken, + + // TokenFactor - This node takes multiple tokens as input and produces a + // single token result. This is used to represent the fact that the operand + // operators are independent of each other. + TokenFactor, + + // AssertSext, AssertZext - These nodes record if a register contains a + // value that has already been zero or sign extended from a narrower type. + // These nodes take two operands. The first is the node that has already + // been extended, and the second is a value type node indicating the width + // of the extension + AssertSext, AssertZext, + + // Various leaf nodes. + BasicBlock, VALUETYPE, CONDCODE, Register, + Constant, ConstantFP, + GlobalAddress, GlobalTLSAddress, FrameIndex, + JumpTable, ConstantPool, ExternalSymbol, BlockAddress, + + // The address of the GOT + GLOBAL_OFFSET_TABLE, + + // FRAMEADDR, RETURNADDR - These nodes represent llvm.frameaddress and + // llvm.returnaddress on the DAG. These nodes take one operand, the index + // of the frame or return address to return. An index of zero corresponds + // to the current function's frame or return address, an index of one to the + // parent's frame or return address, and so on. + FRAMEADDR, RETURNADDR, + + // FRAME_TO_ARGS_OFFSET - This node represents offset from frame pointer to + // first (possible) on-stack argument. This is needed for correct stack + // adjustment during unwind. + FRAME_TO_ARGS_OFFSET, + + // RESULT, OUTCHAIN = EXCEPTIONADDR(INCHAIN) - This node represents the + // address of the exception block on entry to an landing pad block. + EXCEPTIONADDR, + + // RESULT, OUTCHAIN = LSDAADDR(INCHAIN) - This node represents the + // address of the Language Specific Data Area for the enclosing function. + LSDAADDR, + + // RESULT, OUTCHAIN = EHSELECTION(INCHAIN, EXCEPTION) - This node represents + // the selection index of the exception thrown. + EHSELECTION, + + // OUTCHAIN = EH_RETURN(INCHAIN, OFFSET, HANDLER) - This node represents + // 'eh_return' gcc dwarf builtin, which is used to return from + // exception. The general meaning is: adjust stack by OFFSET and pass + // execution to HANDLER. Many platform-related details also :) + EH_RETURN, + + // TargetConstant* - Like Constant*, but the DAG does not do any folding, + // simplification, or lowering of the constant. They are used for constants + // which are known to fit in the immediate fields of their users, or for + // carrying magic numbers which are not values which need to be materialized + // in registers. + TargetConstant, + TargetConstantFP, + + // TargetGlobalAddress - Like GlobalAddress, but the DAG does no folding or + // anything else with this node, and this is valid in the target-specific + // dag, turning into a GlobalAddress operand. + TargetGlobalAddress, + TargetGlobalTLSAddress, + TargetFrameIndex, + TargetJumpTable, + TargetConstantPool, + TargetExternalSymbol, + TargetBlockAddress, + + /// RESULT = INTRINSIC_WO_CHAIN(INTRINSICID, arg1, arg2, ...) + /// This node represents a target intrinsic function with no side effects. + /// The first operand is the ID number of the intrinsic from the + /// llvm::Intrinsic namespace. The operands to the intrinsic follow. The + /// node has returns the result of the intrinsic. + INTRINSIC_WO_CHAIN, + + /// RESULT,OUTCHAIN = INTRINSIC_W_CHAIN(INCHAIN, INTRINSICID, arg1, ...) + /// This node represents a target intrinsic function with side effects that + /// returns a result. The first operand is a chain pointer. The second is + /// the ID number of the intrinsic from the llvm::Intrinsic namespace. The + /// operands to the intrinsic follow. The node has two results, the result + /// of the intrinsic and an output chain. + INTRINSIC_W_CHAIN, + + /// OUTCHAIN = INTRINSIC_VOID(INCHAIN, INTRINSICID, arg1, arg2, ...) + /// This node represents a target intrinsic function with side effects that + /// does not return a result. The first operand is a chain pointer. The + /// second is the ID number of the intrinsic from the llvm::Intrinsic + /// namespace. The operands to the intrinsic follow. + INTRINSIC_VOID, + + // CopyToReg - This node has three operands: a chain, a register number to + // set to this value, and a value. + CopyToReg, + + // CopyFromReg - This node indicates that the input value is a virtual or + // physical register that is defined outside of the scope of this + // SelectionDAG. The register is available from the RegisterSDNode object. + CopyFromReg, + + // UNDEF - An undefined node + UNDEF, + + // EXTRACT_ELEMENT - This is used to get the lower or upper (determined by + // a Constant, which is required to be operand #1) half of the integer or + // float value specified as operand #0. This is only for use before + // legalization, for values that will be broken into multiple registers. + EXTRACT_ELEMENT, + + // BUILD_PAIR - This is the opposite of EXTRACT_ELEMENT in some ways. Given + // two values of the same integer value type, this produces a value twice as + // big. Like EXTRACT_ELEMENT, this can only be used before legalization. + BUILD_PAIR, + + // MERGE_VALUES - This node takes multiple discrete operands and returns + // them all as its individual results. This nodes has exactly the same + // number of inputs and outputs. This node is useful for some pieces of the + // code generator that want to think about a single node with multiple + // results, not multiple nodes. + MERGE_VALUES, + + // Simple integer binary arithmetic operators. + ADD, SUB, MUL, SDIV, UDIV, SREM, UREM, + + // SMUL_LOHI/UMUL_LOHI - Multiply two integers of type iN, producing + // a signed/unsigned value of type i[2*N], and return the full value as + // two results, each of type iN. + SMUL_LOHI, UMUL_LOHI, + + // SDIVREM/UDIVREM - Divide two integers and produce both a quotient and + // remainder result. + SDIVREM, UDIVREM, + + // CARRY_FALSE - This node is used when folding other nodes, + // like ADDC/SUBC, which indicate the carry result is always false. + CARRY_FALSE, + + // Carry-setting nodes for multiple precision addition and subtraction. + // These nodes take two operands of the same value type, and produce two + // results. The first result is the normal add or sub result, the second + // result is the carry flag result. + ADDC, SUBC, + + // Carry-using nodes for multiple precision addition and subtraction. These + // nodes take three operands: The first two are the normal lhs and rhs to + // the add or sub, and the third is the input carry flag. These nodes + // produce two results; the normal result of the add or sub, and the output + // carry flag. These nodes both read and write a carry flag to allow them + // to them to be chained together for add and sub of arbitrarily large + // values. + ADDE, SUBE, + + // RESULT, BOOL = [SU]ADDO(LHS, RHS) - Overflow-aware nodes for addition. + // These nodes take two operands: the normal LHS and RHS to the add. They + // produce two results: the normal result of the add, and a boolean that + // indicates if an overflow occured (*not* a flag, because it may be stored + // to memory, etc.). If the type of the boolean is not i1 then the high + // bits conform to getBooleanContents. + // These nodes are generated from the llvm.[su]add.with.overflow intrinsics. + SADDO, UADDO, + + // Same for subtraction + SSUBO, USUBO, + + // Same for multiplication + SMULO, UMULO, + + // Simple binary floating point operators. + FADD, FSUB, FMUL, FDIV, FREM, + + // FCOPYSIGN(X, Y) - Return the value of X with the sign of Y. NOTE: This + // DAG node does not require that X and Y have the same type, just that they + // are both floating point. X and the result must have the same type. + // FCOPYSIGN(f32, f64) is allowed. + FCOPYSIGN, + + // INT = FGETSIGN(FP) - Return the sign bit of the specified floating point + // value as an integer 0/1 value. + FGETSIGN, + + /// BUILD_VECTOR(ELT0, ELT1, ELT2, ELT3,...) - Return a vector with the + /// specified, possibly variable, elements. The number of elements is + /// required to be a power of two. The types of the operands must all be + /// the same and must match the vector element type, except that integer + /// types are allowed to be larger than the element type, in which case + /// the operands are implicitly truncated. + BUILD_VECTOR, + + /// INSERT_VECTOR_ELT(VECTOR, VAL, IDX) - Returns VECTOR with the element + /// at IDX replaced with VAL. If the type of VAL is larger than the vector + /// element type then VAL is truncated before replacement. + INSERT_VECTOR_ELT, + + /// EXTRACT_VECTOR_ELT(VECTOR, IDX) - Returns a single element from VECTOR + /// identified by the (potentially variable) element number IDX. If the + /// return type is an integer type larger than the element type of the + /// vector, the result is extended to the width of the return type. + EXTRACT_VECTOR_ELT, + + /// CONCAT_VECTORS(VECTOR0, VECTOR1, ...) - Given a number of values of + /// vector type with the same length and element type, this produces a + /// concatenated vector result value, with length equal to the sum of the + /// lengths of the input vectors. + CONCAT_VECTORS, + + /// EXTRACT_SUBVECTOR(VECTOR, IDX) - Returns a subvector from VECTOR (an + /// vector value) starting with the (potentially variable) element number + /// IDX, which must be a multiple of the result vector length. + EXTRACT_SUBVECTOR, + + /// VECTOR_SHUFFLE(VEC1, VEC2) - Returns a vector, of the same type as + /// VEC1/VEC2. A VECTOR_SHUFFLE node also contains an array of constant int + /// values that indicate which value (or undef) each result element will + /// get. These constant ints are accessible through the + /// ShuffleVectorSDNode class. This is quite similar to the Altivec + /// 'vperm' instruction, except that the indices must be constants and are + /// in terms of the element size of VEC1/VEC2, not in terms of bytes. + VECTOR_SHUFFLE, + + /// SCALAR_TO_VECTOR(VAL) - This represents the operation of loading a + /// scalar value into element 0 of the resultant vector type. The top + /// elements 1 to N-1 of the N-element vector are undefined. The type + /// of the operand must match the vector element type, except when they + /// are integer types. In this case the operand is allowed to be wider + /// than the vector element type, and is implicitly truncated to it. + SCALAR_TO_VECTOR, + + // MULHU/MULHS - Multiply high - Multiply two integers of type iN, producing + // an unsigned/signed value of type i[2*N], then return the top part. + MULHU, MULHS, + + // Bitwise operators - logical and, logical or, logical xor, shift left, + // shift right algebraic (shift in sign bits), shift right logical (shift in + // zeroes), rotate left, rotate right, and byteswap. + AND, OR, XOR, SHL, SRA, SRL, ROTL, ROTR, BSWAP, + + // Counting operators + CTTZ, CTLZ, CTPOP, + + // Select(COND, TRUEVAL, FALSEVAL). If the type of the boolean COND is not + // i1 then the high bits must conform to getBooleanContents. + SELECT, + + // Select with condition operator - This selects between a true value and + // a false value (ops #2 and #3) based on the boolean result of comparing + // the lhs and rhs (ops #0 and #1) of a conditional expression with the + // condition code in op #4, a CondCodeSDNode. + SELECT_CC, + + // SetCC operator - This evaluates to a true value iff the condition is + // true. If the result value type is not i1 then the high bits conform + // to getBooleanContents. The operands to this are the left and right + // operands to compare (ops #0, and #1) and the condition code to compare + // them with (op #2) as a CondCodeSDNode. + SETCC, + + // RESULT = VSETCC(LHS, RHS, COND) operator - This evaluates to a vector of + // integer elements with all bits of the result elements set to true if the + // comparison is true or all cleared if the comparison is false. The + // operands to this are the left and right operands to compare (LHS/RHS) and + // the condition code to compare them with (COND) as a CondCodeSDNode. + VSETCC, + + // SHL_PARTS/SRA_PARTS/SRL_PARTS - These operators are used for expanded + // integer shift operations, just like ADD/SUB_PARTS. The operation + // ordering is: + // [Lo,Hi] = op [LoLHS,HiLHS], Amt + SHL_PARTS, SRA_PARTS, SRL_PARTS, + + // Conversion operators. These are all single input single output + // operations. For all of these, the result type must be strictly + // wider or narrower (depending on the operation) than the source + // type. + + // SIGN_EXTEND - Used for integer types, replicating the sign bit + // into new bits. + SIGN_EXTEND, + + // ZERO_EXTEND - Used for integer types, zeroing the new bits. + ZERO_EXTEND, + + // ANY_EXTEND - Used for integer types. The high bits are undefined. + ANY_EXTEND, + + // TRUNCATE - Completely drop the high bits. + TRUNCATE, + + // [SU]INT_TO_FP - These operators convert integers (whose interpreted sign + // depends on the first letter) to floating point. + SINT_TO_FP, + UINT_TO_FP, + + // SIGN_EXTEND_INREG - This operator atomically performs a SHL/SRA pair to + // sign extend a small value in a large integer register (e.g. sign + // extending the low 8 bits of a 32-bit register to fill the top 24 bits + // with the 7th bit). The size of the smaller type is indicated by the 1th + // operand, a ValueType node. + SIGN_EXTEND_INREG, + + /// FP_TO_[US]INT - Convert a floating point value to a signed or unsigned + /// integer. + FP_TO_SINT, + FP_TO_UINT, + + /// X = FP_ROUND(Y, TRUNC) - Rounding 'Y' from a larger floating point type + /// down to the precision of the destination VT. TRUNC is a flag, which is + /// always an integer that is zero or one. If TRUNC is 0, this is a + /// normal rounding, if it is 1, this FP_ROUND is known to not change the + /// value of Y. + /// + /// The TRUNC = 1 case is used in cases where we know that the value will + /// not be modified by the node, because Y is not using any of the extra + /// precision of source type. This allows certain transformations like + /// FP_EXTEND(FP_ROUND(X,1)) -> X which are not safe for + /// FP_EXTEND(FP_ROUND(X,0)) because the extra bits aren't removed. + FP_ROUND, + + // FLT_ROUNDS_ - Returns current rounding mode: + // -1 Undefined + // 0 Round to 0 + // 1 Round to nearest + // 2 Round to +inf + // 3 Round to -inf + FLT_ROUNDS_, + + /// X = FP_ROUND_INREG(Y, VT) - This operator takes an FP register, and + /// rounds it to a floating point value. It then promotes it and returns it + /// in a register of the same size. This operation effectively just + /// discards excess precision. The type to round down to is specified by + /// the VT operand, a VTSDNode. + FP_ROUND_INREG, + + /// X = FP_EXTEND(Y) - Extend a smaller FP type into a larger FP type. + FP_EXTEND, + + // BIT_CONVERT - This operator converts between integer, vector and FP + // values, as if the value was stored to memory with one type and loaded + // from the same address with the other type (or equivalently for vector + // format conversions, etc). The source and result are required to have + // the same bit size (e.g. f32 <-> i32). This can also be used for + // int-to-int or fp-to-fp conversions, but that is a noop, deleted by + // getNode(). + BIT_CONVERT, + + // CONVERT_RNDSAT - This operator is used to support various conversions + // between various types (float, signed, unsigned and vectors of those + // types) with rounding and saturation. NOTE: Avoid using this operator as + // most target don't support it and the operator might be removed in the + // future. It takes the following arguments: + // 0) value + // 1) dest type (type to convert to) + // 2) src type (type to convert from) + // 3) rounding imm + // 4) saturation imm + // 5) ISD::CvtCode indicating the type of conversion to do + CONVERT_RNDSAT, + + // FP16_TO_FP32, FP32_TO_FP16 - These operators are used to perform + // promotions and truncation for half-precision (16 bit) floating + // numbers. We need special nodes since FP16 is a storage-only type with + // special semantics of operations. + FP16_TO_FP32, FP32_TO_FP16, + + // FNEG, FABS, FSQRT, FSIN, FCOS, FPOWI, FPOW, + // FLOG, FLOG2, FLOG10, FEXP, FEXP2, + // FCEIL, FTRUNC, FRINT, FNEARBYINT, FFLOOR - Perform various unary floating + // point operations. These are inspired by libm. + FNEG, FABS, FSQRT, FSIN, FCOS, FPOWI, FPOW, + FLOG, FLOG2, FLOG10, FEXP, FEXP2, + FCEIL, FTRUNC, FRINT, FNEARBYINT, FFLOOR, + + // LOAD and STORE have token chains as their first operand, then the same + // operands as an LLVM load/store instruction, then an offset node that + // is added / subtracted from the base pointer to form the address (for + // indexed memory ops). + LOAD, STORE, + + // DYNAMIC_STACKALLOC - Allocate some number of bytes on the stack aligned + // to a specified boundary. This node always has two return values: a new + // stack pointer value and a chain. The first operand is the token chain, + // the second is the number of bytes to allocate, and the third is the + // alignment boundary. The size is guaranteed to be a multiple of the stack + // alignment, and the alignment is guaranteed to be bigger than the stack + // alignment (if required) or 0 to get standard stack alignment. + DYNAMIC_STACKALLOC, + + // Control flow instructions. These all have token chains. + + // BR - Unconditional branch. The first operand is the chain + // operand, the second is the MBB to branch to. + BR, + + // BRIND - Indirect branch. The first operand is the chain, the second + // is the value to branch to, which must be of the same type as the target's + // pointer type. + BRIND, + + // BR_JT - Jumptable branch. The first operand is the chain, the second + // is the jumptable index, the last one is the jumptable entry index. + BR_JT, + + // BRCOND - Conditional branch. The first operand is the chain, the + // second is the condition, the third is the block to branch to if the + // condition is true. If the type of the condition is not i1, then the + // high bits must conform to getBooleanContents. + BRCOND, + + // BR_CC - Conditional branch. The behavior is like that of SELECT_CC, in + // that the condition is represented as condition code, and two nodes to + // compare, rather than as a combined SetCC node. The operands in order are + // chain, cc, lhs, rhs, block to branch to if condition is true. + BR_CC, + + // INLINEASM - Represents an inline asm block. This node always has two + // return values: a chain and a flag result. The inputs are as follows: + // Operand #0 : Input chain. + // Operand #1 : a ExternalSymbolSDNode with a pointer to the asm string. + // Operand #2 : a MDNodeSDNode with the !srcloc metadata. + // After this, it is followed by a list of operands with this format: + // ConstantSDNode: Flags that encode whether it is a mem or not, the + // of operands that follow, etc. See InlineAsm.h. + // ... however many operands ... + // Operand #last: Optional, an incoming flag. + // + // The variable width operands are required to represent target addressing + // modes as a single "operand", even though they may have multiple + // SDOperands. + INLINEASM, + + // EH_LABEL - Represents a label in mid basic block used to track + // locations needed for debug and exception handling tables. These nodes + // take a chain as input and return a chain. + EH_LABEL, + + // STACKSAVE - STACKSAVE has one operand, an input chain. It produces a + // value, the same type as the pointer type for the system, and an output + // chain. + STACKSAVE, + + // STACKRESTORE has two operands, an input chain and a pointer to restore to + // it returns an output chain. + STACKRESTORE, + + // CALLSEQ_START/CALLSEQ_END - These operators mark the beginning and end of + // a call sequence, and carry arbitrary information that target might want + // to know. The first operand is a chain, the rest are specified by the + // target and not touched by the DAG optimizers. + // CALLSEQ_START..CALLSEQ_END pairs may not be nested. + CALLSEQ_START, // Beginning of a call sequence + CALLSEQ_END, // End of a call sequence + + // VAARG - VAARG has three operands: an input chain, a pointer, and a + // SRCVALUE. It returns a pair of values: the vaarg value and a new chain. + VAARG, + + // VACOPY - VACOPY has five operands: an input chain, a destination pointer, + // a source pointer, a SRCVALUE for the destination, and a SRCVALUE for the + // source. + VACOPY, + + // VAEND, VASTART - VAEND and VASTART have three operands: an input chain, a + // pointer, and a SRCVALUE. + VAEND, VASTART, + + // SRCVALUE - This is a node type that holds a Value* that is used to + // make reference to a value in the LLVM IR. + SRCVALUE, + + // MDNODE_SDNODE - This is a node that holdes an MDNode*, which is used to + // reference metadata in the IR. + MDNODE_SDNODE, + + // PCMARKER - This corresponds to the pcmarker intrinsic. + PCMARKER, + + // READCYCLECOUNTER - This corresponds to the readcyclecounter intrinsic. + // The only operand is a chain and a value and a chain are produced. The + // value is the contents of the architecture specific cycle counter like + // register (or other high accuracy low latency clock source) + READCYCLECOUNTER, + + // HANDLENODE node - Used as a handle for various purposes. + HANDLENODE, + + // TRAMPOLINE - This corresponds to the init_trampoline intrinsic. + // It takes as input a token chain, the pointer to the trampoline, + // the pointer to the nested function, the pointer to pass for the + // 'nest' parameter, a SRCVALUE for the trampoline and another for + // the nested function (allowing targets to access the original + // Function*). It produces the result of the intrinsic and a token + // chain as output. + TRAMPOLINE, + + // TRAP - Trapping instruction + TRAP, + + // PREFETCH - This corresponds to a prefetch intrinsic. It takes chains are + // their first operand. The other operands are the address to prefetch, + // read / write specifier, and locality specifier. + PREFETCH, + + // OUTCHAIN = MEMBARRIER(INCHAIN, load-load, load-store, store-load, + // store-store, device) + // This corresponds to the memory.barrier intrinsic. + // it takes an input chain, 4 operands to specify the type of barrier, an + // operand specifying if the barrier applies to device and uncached memory + // and produces an output chain. + MEMBARRIER, + + // Val, OUTCHAIN = ATOMIC_CMP_SWAP(INCHAIN, ptr, cmp, swap) + // this corresponds to the atomic.lcs intrinsic. + // cmp is compared to *ptr, and if equal, swap is stored in *ptr. + // the return is always the original value in *ptr + ATOMIC_CMP_SWAP, + + // Val, OUTCHAIN = ATOMIC_SWAP(INCHAIN, ptr, amt) + // this corresponds to the atomic.swap intrinsic. + // amt is stored to *ptr atomically. + // the return is always the original value in *ptr + ATOMIC_SWAP, + + // Val, OUTCHAIN = ATOMIC_LOAD_[OpName](INCHAIN, ptr, amt) + // this corresponds to the atomic.load.[OpName] intrinsic. + // op(*ptr, amt) is stored to *ptr atomically. + // the return is always the original value in *ptr + ATOMIC_LOAD_ADD, + ATOMIC_LOAD_SUB, + ATOMIC_LOAD_AND, + ATOMIC_LOAD_OR, + ATOMIC_LOAD_XOR, + ATOMIC_LOAD_NAND, + ATOMIC_LOAD_MIN, + ATOMIC_LOAD_MAX, + ATOMIC_LOAD_UMIN, + ATOMIC_LOAD_UMAX, + + /// BUILTIN_OP_END - This must be the last enum value in this list. + /// The target-specific pre-isel opcode values start here. + BUILTIN_OP_END + }; + + /// FIRST_TARGET_MEMORY_OPCODE - Target-specific pre-isel operations + /// which do not reference a specific memory location should be less than + /// this value. Those that do must not be less than this value, and can + /// be used with SelectionDAG::getMemIntrinsicNode. + static const int FIRST_TARGET_MEMORY_OPCODE = BUILTIN_OP_END+100; + + //===--------------------------------------------------------------------===// + /// MemIndexedMode enum - This enum defines the load / store indexed + /// addressing modes. + /// + /// UNINDEXED "Normal" load / store. The effective address is already + /// computed and is available in the base pointer. The offset + /// operand is always undefined. In addition to producing a + /// chain, an unindexed load produces one value (result of the + /// load); an unindexed store does not produce a value. + /// + /// PRE_INC Similar to the unindexed mode where the effective address is + /// PRE_DEC the value of the base pointer add / subtract the offset. + /// It considers the computation as being folded into the load / + /// store operation (i.e. the load / store does the address + /// computation as well as performing the memory transaction). + /// The base operand is always undefined. In addition to + /// producing a chain, pre-indexed load produces two values + /// (result of the load and the result of the address + /// computation); a pre-indexed store produces one value (result + /// of the address computation). + /// + /// POST_INC The effective address is the value of the base pointer. The + /// POST_DEC value of the offset operand is then added to / subtracted + /// from the base after memory transaction. In addition to + /// producing a chain, post-indexed load produces two values + /// (the result of the load and the result of the base +/- offset + /// computation); a post-indexed store produces one value (the + /// the result of the base +/- offset computation). + /// + enum MemIndexedMode { + UNINDEXED = 0, + PRE_INC, + PRE_DEC, + POST_INC, + POST_DEC, + LAST_INDEXED_MODE + }; + + //===--------------------------------------------------------------------===// + /// LoadExtType enum - This enum defines the three variants of LOADEXT + /// (load with extension). + /// + /// SEXTLOAD loads the integer operand and sign extends it to a larger + /// integer result type. + /// ZEXTLOAD loads the integer operand and zero extends it to a larger + /// integer result type. + /// EXTLOAD is used for three things: floating point extending loads, + /// integer extending loads [the top bits are undefined], and vector + /// extending loads [load into low elt]. + /// + enum LoadExtType { + NON_EXTLOAD = 0, + EXTLOAD, + SEXTLOAD, + ZEXTLOAD, + LAST_LOADEXT_TYPE + }; + + //===--------------------------------------------------------------------===// + /// ISD::CondCode enum - These are ordered carefully to make the bitfields + /// below work out, when considering SETFALSE (something that never exists + /// dynamically) as 0. "U" -> Unsigned (for integer operands) or Unordered + /// (for floating point), "L" -> Less than, "G" -> Greater than, "E" -> Equal + /// to. If the "N" column is 1, the result of the comparison is undefined if + /// the input is a NAN. + /// + /// All of these (except for the 'always folded ops') should be handled for + /// floating point. For integer, only the SETEQ,SETNE,SETLT,SETLE,SETGT, + /// SETGE,SETULT,SETULE,SETUGT, and SETUGE opcodes are used. + /// + /// Note that these are laid out in a specific order to allow bit-twiddling + /// to transform conditions. + enum CondCode { + // Opcode N U L G E Intuitive operation + SETFALSE, // 0 0 0 0 Always false (always folded) + SETOEQ, // 0 0 0 1 True if ordered and equal + SETOGT, // 0 0 1 0 True if ordered and greater than + SETOGE, // 0 0 1 1 True if ordered and greater than or equal + SETOLT, // 0 1 0 0 True if ordered and less than + SETOLE, // 0 1 0 1 True if ordered and less than or equal + SETONE, // 0 1 1 0 True if ordered and operands are unequal + SETO, // 0 1 1 1 True if ordered (no nans) + SETUO, // 1 0 0 0 True if unordered: isnan(X) | isnan(Y) + SETUEQ, // 1 0 0 1 True if unordered or equal + SETUGT, // 1 0 1 0 True if unordered or greater than + SETUGE, // 1 0 1 1 True if unordered, greater than, or equal + SETULT, // 1 1 0 0 True if unordered or less than + SETULE, // 1 1 0 1 True if unordered, less than, or equal + SETUNE, // 1 1 1 0 True if unordered or not equal + SETTRUE, // 1 1 1 1 Always true (always folded) + // Don't care operations: undefined if the input is a nan. + SETFALSE2, // 1 X 0 0 0 Always false (always folded) + SETEQ, // 1 X 0 0 1 True if equal + SETGT, // 1 X 0 1 0 True if greater than + SETGE, // 1 X 0 1 1 True if greater than or equal + SETLT, // 1 X 1 0 0 True if less than + SETLE, // 1 X 1 0 1 True if less than or equal + SETNE, // 1 X 1 1 0 True if not equal + SETTRUE2, // 1 X 1 1 1 Always true (always folded) + + SETCC_INVALID // Marker value. + }; + + /// isSignedIntSetCC - Return true if this is a setcc instruction that + /// performs a signed comparison when used with integer operands. + inline bool isSignedIntSetCC(CondCode Code) { + return Code == SETGT || Code == SETGE || Code == SETLT || Code == SETLE; + } + + /// isUnsignedIntSetCC - Return true if this is a setcc instruction that + /// performs an unsigned comparison when used with integer operands. + inline bool isUnsignedIntSetCC(CondCode Code) { + return Code == SETUGT || Code == SETUGE || Code == SETULT || Code == SETULE; + } + + /// isTrueWhenEqual - Return true if the specified condition returns true if + /// the two operands to the condition are equal. Note that if one of the two + /// operands is a NaN, this value is meaningless. + inline bool isTrueWhenEqual(CondCode Cond) { + return ((int)Cond & 1) != 0; + } + + /// getUnorderedFlavor - This function returns 0 if the condition is always + /// false if an operand is a NaN, 1 if the condition is always true if the + /// operand is a NaN, and 2 if the condition is undefined if the operand is a + /// NaN. + inline unsigned getUnorderedFlavor(CondCode Cond) { + return ((int)Cond >> 3) & 3; + } + + /// getSetCCInverse - Return the operation corresponding to !(X op Y), where + /// 'op' is a valid SetCC operation. + CondCode getSetCCInverse(CondCode Operation, bool isInteger); + + /// getSetCCSwappedOperands - Return the operation corresponding to (Y op X) + /// when given the operation for (X op Y). + CondCode getSetCCSwappedOperands(CondCode Operation); + + /// getSetCCOrOperation - Return the result of a logical OR between different + /// comparisons of identical values: ((X op1 Y) | (X op2 Y)). This + /// function returns SETCC_INVALID if it is not possible to represent the + /// resultant comparison. + CondCode getSetCCOrOperation(CondCode Op1, CondCode Op2, bool isInteger); + + /// getSetCCAndOperation - Return the result of a logical AND between + /// different comparisons of identical values: ((X op1 Y) & (X op2 Y)). This + /// function returns SETCC_INVALID if it is not possible to represent the + /// resultant comparison. + CondCode getSetCCAndOperation(CondCode Op1, CondCode Op2, bool isInteger); + + //===--------------------------------------------------------------------===// + /// CvtCode enum - This enum defines the various converts CONVERT_RNDSAT + /// supports. + enum CvtCode { + CVT_FF, // Float from Float + CVT_FS, // Float from Signed + CVT_FU, // Float from Unsigned + CVT_SF, // Signed from Float + CVT_UF, // Unsigned from Float + CVT_SS, // Signed from Signed + CVT_SU, // Signed from Unsigned + CVT_US, // Unsigned from Signed + CVT_UU, // Unsigned from Unsigned + CVT_INVALID // Marker - Invalid opcode + }; + +} // end llvm::ISD namespace + +} // end llvm namespace + +#endif |