summaryrefslogtreecommitdiffstats
path: root/include/llvm/CodeGen/ISDOpcodes.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/llvm/CodeGen/ISDOpcodes.h')
-rw-r--r--include/llvm/CodeGen/ISDOpcodes.h765
1 files changed, 765 insertions, 0 deletions
diff --git a/include/llvm/CodeGen/ISDOpcodes.h b/include/llvm/CodeGen/ISDOpcodes.h
new file mode 100644
index 0000000..ba554d3
--- /dev/null
+++ b/include/llvm/CodeGen/ISDOpcodes.h
@@ -0,0 +1,765 @@
+//===-- llvm/CodeGen/ISDOpcodes.h - CodeGen opcodes -------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file declares codegen opcodes and related utilities.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_ISDOPCODES_H
+#define LLVM_CODEGEN_ISDOPCODES_H
+
+namespace llvm {
+
+/// ISD namespace - This namespace contains an enum which represents all of the
+/// SelectionDAG node types and value types.
+///
+namespace ISD {
+
+ //===--------------------------------------------------------------------===//
+ /// ISD::NodeType enum - This enum defines the target-independent operators
+ /// for a SelectionDAG.
+ ///
+ /// Targets may also define target-dependent operator codes for SDNodes. For
+ /// example, on x86, these are the enum values in the X86ISD namespace.
+ /// Targets should aim to use target-independent operators to model their
+ /// instruction sets as much as possible, and only use target-dependent
+ /// operators when they have special requirements.
+ ///
+ /// Finally, during and after selection proper, SNodes may use special
+ /// operator codes that correspond directly with MachineInstr opcodes. These
+ /// are used to represent selected instructions. See the isMachineOpcode()
+ /// and getMachineOpcode() member functions of SDNode.
+ ///
+ enum NodeType {
+ // DELETED_NODE - This is an illegal value that is used to catch
+ // errors. This opcode is not a legal opcode for any node.
+ DELETED_NODE,
+
+ // EntryToken - This is the marker used to indicate the start of the region.
+ EntryToken,
+
+ // TokenFactor - This node takes multiple tokens as input and produces a
+ // single token result. This is used to represent the fact that the operand
+ // operators are independent of each other.
+ TokenFactor,
+
+ // AssertSext, AssertZext - These nodes record if a register contains a
+ // value that has already been zero or sign extended from a narrower type.
+ // These nodes take two operands. The first is the node that has already
+ // been extended, and the second is a value type node indicating the width
+ // of the extension
+ AssertSext, AssertZext,
+
+ // Various leaf nodes.
+ BasicBlock, VALUETYPE, CONDCODE, Register,
+ Constant, ConstantFP,
+ GlobalAddress, GlobalTLSAddress, FrameIndex,
+ JumpTable, ConstantPool, ExternalSymbol, BlockAddress,
+
+ // The address of the GOT
+ GLOBAL_OFFSET_TABLE,
+
+ // FRAMEADDR, RETURNADDR - These nodes represent llvm.frameaddress and
+ // llvm.returnaddress on the DAG. These nodes take one operand, the index
+ // of the frame or return address to return. An index of zero corresponds
+ // to the current function's frame or return address, an index of one to the
+ // parent's frame or return address, and so on.
+ FRAMEADDR, RETURNADDR,
+
+ // FRAME_TO_ARGS_OFFSET - This node represents offset from frame pointer to
+ // first (possible) on-stack argument. This is needed for correct stack
+ // adjustment during unwind.
+ FRAME_TO_ARGS_OFFSET,
+
+ // RESULT, OUTCHAIN = EXCEPTIONADDR(INCHAIN) - This node represents the
+ // address of the exception block on entry to an landing pad block.
+ EXCEPTIONADDR,
+
+ // RESULT, OUTCHAIN = LSDAADDR(INCHAIN) - This node represents the
+ // address of the Language Specific Data Area for the enclosing function.
+ LSDAADDR,
+
+ // RESULT, OUTCHAIN = EHSELECTION(INCHAIN, EXCEPTION) - This node represents
+ // the selection index of the exception thrown.
+ EHSELECTION,
+
+ // OUTCHAIN = EH_RETURN(INCHAIN, OFFSET, HANDLER) - This node represents
+ // 'eh_return' gcc dwarf builtin, which is used to return from
+ // exception. The general meaning is: adjust stack by OFFSET and pass
+ // execution to HANDLER. Many platform-related details also :)
+ EH_RETURN,
+
+ // TargetConstant* - Like Constant*, but the DAG does not do any folding,
+ // simplification, or lowering of the constant. They are used for constants
+ // which are known to fit in the immediate fields of their users, or for
+ // carrying magic numbers which are not values which need to be materialized
+ // in registers.
+ TargetConstant,
+ TargetConstantFP,
+
+ // TargetGlobalAddress - Like GlobalAddress, but the DAG does no folding or
+ // anything else with this node, and this is valid in the target-specific
+ // dag, turning into a GlobalAddress operand.
+ TargetGlobalAddress,
+ TargetGlobalTLSAddress,
+ TargetFrameIndex,
+ TargetJumpTable,
+ TargetConstantPool,
+ TargetExternalSymbol,
+ TargetBlockAddress,
+
+ /// RESULT = INTRINSIC_WO_CHAIN(INTRINSICID, arg1, arg2, ...)
+ /// This node represents a target intrinsic function with no side effects.
+ /// The first operand is the ID number of the intrinsic from the
+ /// llvm::Intrinsic namespace. The operands to the intrinsic follow. The
+ /// node has returns the result of the intrinsic.
+ INTRINSIC_WO_CHAIN,
+
+ /// RESULT,OUTCHAIN = INTRINSIC_W_CHAIN(INCHAIN, INTRINSICID, arg1, ...)
+ /// This node represents a target intrinsic function with side effects that
+ /// returns a result. The first operand is a chain pointer. The second is
+ /// the ID number of the intrinsic from the llvm::Intrinsic namespace. The
+ /// operands to the intrinsic follow. The node has two results, the result
+ /// of the intrinsic and an output chain.
+ INTRINSIC_W_CHAIN,
+
+ /// OUTCHAIN = INTRINSIC_VOID(INCHAIN, INTRINSICID, arg1, arg2, ...)
+ /// This node represents a target intrinsic function with side effects that
+ /// does not return a result. The first operand is a chain pointer. The
+ /// second is the ID number of the intrinsic from the llvm::Intrinsic
+ /// namespace. The operands to the intrinsic follow.
+ INTRINSIC_VOID,
+
+ // CopyToReg - This node has three operands: a chain, a register number to
+ // set to this value, and a value.
+ CopyToReg,
+
+ // CopyFromReg - This node indicates that the input value is a virtual or
+ // physical register that is defined outside of the scope of this
+ // SelectionDAG. The register is available from the RegisterSDNode object.
+ CopyFromReg,
+
+ // UNDEF - An undefined node
+ UNDEF,
+
+ // EXTRACT_ELEMENT - This is used to get the lower or upper (determined by
+ // a Constant, which is required to be operand #1) half of the integer or
+ // float value specified as operand #0. This is only for use before
+ // legalization, for values that will be broken into multiple registers.
+ EXTRACT_ELEMENT,
+
+ // BUILD_PAIR - This is the opposite of EXTRACT_ELEMENT in some ways. Given
+ // two values of the same integer value type, this produces a value twice as
+ // big. Like EXTRACT_ELEMENT, this can only be used before legalization.
+ BUILD_PAIR,
+
+ // MERGE_VALUES - This node takes multiple discrete operands and returns
+ // them all as its individual results. This nodes has exactly the same
+ // number of inputs and outputs. This node is useful for some pieces of the
+ // code generator that want to think about a single node with multiple
+ // results, not multiple nodes.
+ MERGE_VALUES,
+
+ // Simple integer binary arithmetic operators.
+ ADD, SUB, MUL, SDIV, UDIV, SREM, UREM,
+
+ // SMUL_LOHI/UMUL_LOHI - Multiply two integers of type iN, producing
+ // a signed/unsigned value of type i[2*N], and return the full value as
+ // two results, each of type iN.
+ SMUL_LOHI, UMUL_LOHI,
+
+ // SDIVREM/UDIVREM - Divide two integers and produce both a quotient and
+ // remainder result.
+ SDIVREM, UDIVREM,
+
+ // CARRY_FALSE - This node is used when folding other nodes,
+ // like ADDC/SUBC, which indicate the carry result is always false.
+ CARRY_FALSE,
+
+ // Carry-setting nodes for multiple precision addition and subtraction.
+ // These nodes take two operands of the same value type, and produce two
+ // results. The first result is the normal add or sub result, the second
+ // result is the carry flag result.
+ ADDC, SUBC,
+
+ // Carry-using nodes for multiple precision addition and subtraction. These
+ // nodes take three operands: The first two are the normal lhs and rhs to
+ // the add or sub, and the third is the input carry flag. These nodes
+ // produce two results; the normal result of the add or sub, and the output
+ // carry flag. These nodes both read and write a carry flag to allow them
+ // to them to be chained together for add and sub of arbitrarily large
+ // values.
+ ADDE, SUBE,
+
+ // RESULT, BOOL = [SU]ADDO(LHS, RHS) - Overflow-aware nodes for addition.
+ // These nodes take two operands: the normal LHS and RHS to the add. They
+ // produce two results: the normal result of the add, and a boolean that
+ // indicates if an overflow occured (*not* a flag, because it may be stored
+ // to memory, etc.). If the type of the boolean is not i1 then the high
+ // bits conform to getBooleanContents.
+ // These nodes are generated from the llvm.[su]add.with.overflow intrinsics.
+ SADDO, UADDO,
+
+ // Same for subtraction
+ SSUBO, USUBO,
+
+ // Same for multiplication
+ SMULO, UMULO,
+
+ // Simple binary floating point operators.
+ FADD, FSUB, FMUL, FDIV, FREM,
+
+ // FCOPYSIGN(X, Y) - Return the value of X with the sign of Y. NOTE: This
+ // DAG node does not require that X and Y have the same type, just that they
+ // are both floating point. X and the result must have the same type.
+ // FCOPYSIGN(f32, f64) is allowed.
+ FCOPYSIGN,
+
+ // INT = FGETSIGN(FP) - Return the sign bit of the specified floating point
+ // value as an integer 0/1 value.
+ FGETSIGN,
+
+ /// BUILD_VECTOR(ELT0, ELT1, ELT2, ELT3,...) - Return a vector with the
+ /// specified, possibly variable, elements. The number of elements is
+ /// required to be a power of two. The types of the operands must all be
+ /// the same and must match the vector element type, except that integer
+ /// types are allowed to be larger than the element type, in which case
+ /// the operands are implicitly truncated.
+ BUILD_VECTOR,
+
+ /// INSERT_VECTOR_ELT(VECTOR, VAL, IDX) - Returns VECTOR with the element
+ /// at IDX replaced with VAL. If the type of VAL is larger than the vector
+ /// element type then VAL is truncated before replacement.
+ INSERT_VECTOR_ELT,
+
+ /// EXTRACT_VECTOR_ELT(VECTOR, IDX) - Returns a single element from VECTOR
+ /// identified by the (potentially variable) element number IDX. If the
+ /// return type is an integer type larger than the element type of the
+ /// vector, the result is extended to the width of the return type.
+ EXTRACT_VECTOR_ELT,
+
+ /// CONCAT_VECTORS(VECTOR0, VECTOR1, ...) - Given a number of values of
+ /// vector type with the same length and element type, this produces a
+ /// concatenated vector result value, with length equal to the sum of the
+ /// lengths of the input vectors.
+ CONCAT_VECTORS,
+
+ /// EXTRACT_SUBVECTOR(VECTOR, IDX) - Returns a subvector from VECTOR (an
+ /// vector value) starting with the (potentially variable) element number
+ /// IDX, which must be a multiple of the result vector length.
+ EXTRACT_SUBVECTOR,
+
+ /// VECTOR_SHUFFLE(VEC1, VEC2) - Returns a vector, of the same type as
+ /// VEC1/VEC2. A VECTOR_SHUFFLE node also contains an array of constant int
+ /// values that indicate which value (or undef) each result element will
+ /// get. These constant ints are accessible through the
+ /// ShuffleVectorSDNode class. This is quite similar to the Altivec
+ /// 'vperm' instruction, except that the indices must be constants and are
+ /// in terms of the element size of VEC1/VEC2, not in terms of bytes.
+ VECTOR_SHUFFLE,
+
+ /// SCALAR_TO_VECTOR(VAL) - This represents the operation of loading a
+ /// scalar value into element 0 of the resultant vector type. The top
+ /// elements 1 to N-1 of the N-element vector are undefined. The type
+ /// of the operand must match the vector element type, except when they
+ /// are integer types. In this case the operand is allowed to be wider
+ /// than the vector element type, and is implicitly truncated to it.
+ SCALAR_TO_VECTOR,
+
+ // MULHU/MULHS - Multiply high - Multiply two integers of type iN, producing
+ // an unsigned/signed value of type i[2*N], then return the top part.
+ MULHU, MULHS,
+
+ // Bitwise operators - logical and, logical or, logical xor, shift left,
+ // shift right algebraic (shift in sign bits), shift right logical (shift in
+ // zeroes), rotate left, rotate right, and byteswap.
+ AND, OR, XOR, SHL, SRA, SRL, ROTL, ROTR, BSWAP,
+
+ // Counting operators
+ CTTZ, CTLZ, CTPOP,
+
+ // Select(COND, TRUEVAL, FALSEVAL). If the type of the boolean COND is not
+ // i1 then the high bits must conform to getBooleanContents.
+ SELECT,
+
+ // Select with condition operator - This selects between a true value and
+ // a false value (ops #2 and #3) based on the boolean result of comparing
+ // the lhs and rhs (ops #0 and #1) of a conditional expression with the
+ // condition code in op #4, a CondCodeSDNode.
+ SELECT_CC,
+
+ // SetCC operator - This evaluates to a true value iff the condition is
+ // true. If the result value type is not i1 then the high bits conform
+ // to getBooleanContents. The operands to this are the left and right
+ // operands to compare (ops #0, and #1) and the condition code to compare
+ // them with (op #2) as a CondCodeSDNode.
+ SETCC,
+
+ // RESULT = VSETCC(LHS, RHS, COND) operator - This evaluates to a vector of
+ // integer elements with all bits of the result elements set to true if the
+ // comparison is true or all cleared if the comparison is false. The
+ // operands to this are the left and right operands to compare (LHS/RHS) and
+ // the condition code to compare them with (COND) as a CondCodeSDNode.
+ VSETCC,
+
+ // SHL_PARTS/SRA_PARTS/SRL_PARTS - These operators are used for expanded
+ // integer shift operations, just like ADD/SUB_PARTS. The operation
+ // ordering is:
+ // [Lo,Hi] = op [LoLHS,HiLHS], Amt
+ SHL_PARTS, SRA_PARTS, SRL_PARTS,
+
+ // Conversion operators. These are all single input single output
+ // operations. For all of these, the result type must be strictly
+ // wider or narrower (depending on the operation) than the source
+ // type.
+
+ // SIGN_EXTEND - Used for integer types, replicating the sign bit
+ // into new bits.
+ SIGN_EXTEND,
+
+ // ZERO_EXTEND - Used for integer types, zeroing the new bits.
+ ZERO_EXTEND,
+
+ // ANY_EXTEND - Used for integer types. The high bits are undefined.
+ ANY_EXTEND,
+
+ // TRUNCATE - Completely drop the high bits.
+ TRUNCATE,
+
+ // [SU]INT_TO_FP - These operators convert integers (whose interpreted sign
+ // depends on the first letter) to floating point.
+ SINT_TO_FP,
+ UINT_TO_FP,
+
+ // SIGN_EXTEND_INREG - This operator atomically performs a SHL/SRA pair to
+ // sign extend a small value in a large integer register (e.g. sign
+ // extending the low 8 bits of a 32-bit register to fill the top 24 bits
+ // with the 7th bit). The size of the smaller type is indicated by the 1th
+ // operand, a ValueType node.
+ SIGN_EXTEND_INREG,
+
+ /// FP_TO_[US]INT - Convert a floating point value to a signed or unsigned
+ /// integer.
+ FP_TO_SINT,
+ FP_TO_UINT,
+
+ /// X = FP_ROUND(Y, TRUNC) - Rounding 'Y' from a larger floating point type
+ /// down to the precision of the destination VT. TRUNC is a flag, which is
+ /// always an integer that is zero or one. If TRUNC is 0, this is a
+ /// normal rounding, if it is 1, this FP_ROUND is known to not change the
+ /// value of Y.
+ ///
+ /// The TRUNC = 1 case is used in cases where we know that the value will
+ /// not be modified by the node, because Y is not using any of the extra
+ /// precision of source type. This allows certain transformations like
+ /// FP_EXTEND(FP_ROUND(X,1)) -> X which are not safe for
+ /// FP_EXTEND(FP_ROUND(X,0)) because the extra bits aren't removed.
+ FP_ROUND,
+
+ // FLT_ROUNDS_ - Returns current rounding mode:
+ // -1 Undefined
+ // 0 Round to 0
+ // 1 Round to nearest
+ // 2 Round to +inf
+ // 3 Round to -inf
+ FLT_ROUNDS_,
+
+ /// X = FP_ROUND_INREG(Y, VT) - This operator takes an FP register, and
+ /// rounds it to a floating point value. It then promotes it and returns it
+ /// in a register of the same size. This operation effectively just
+ /// discards excess precision. The type to round down to is specified by
+ /// the VT operand, a VTSDNode.
+ FP_ROUND_INREG,
+
+ /// X = FP_EXTEND(Y) - Extend a smaller FP type into a larger FP type.
+ FP_EXTEND,
+
+ // BIT_CONVERT - This operator converts between integer, vector and FP
+ // values, as if the value was stored to memory with one type and loaded
+ // from the same address with the other type (or equivalently for vector
+ // format conversions, etc). The source and result are required to have
+ // the same bit size (e.g. f32 <-> i32). This can also be used for
+ // int-to-int or fp-to-fp conversions, but that is a noop, deleted by
+ // getNode().
+ BIT_CONVERT,
+
+ // CONVERT_RNDSAT - This operator is used to support various conversions
+ // between various types (float, signed, unsigned and vectors of those
+ // types) with rounding and saturation. NOTE: Avoid using this operator as
+ // most target don't support it and the operator might be removed in the
+ // future. It takes the following arguments:
+ // 0) value
+ // 1) dest type (type to convert to)
+ // 2) src type (type to convert from)
+ // 3) rounding imm
+ // 4) saturation imm
+ // 5) ISD::CvtCode indicating the type of conversion to do
+ CONVERT_RNDSAT,
+
+ // FP16_TO_FP32, FP32_TO_FP16 - These operators are used to perform
+ // promotions and truncation for half-precision (16 bit) floating
+ // numbers. We need special nodes since FP16 is a storage-only type with
+ // special semantics of operations.
+ FP16_TO_FP32, FP32_TO_FP16,
+
+ // FNEG, FABS, FSQRT, FSIN, FCOS, FPOWI, FPOW,
+ // FLOG, FLOG2, FLOG10, FEXP, FEXP2,
+ // FCEIL, FTRUNC, FRINT, FNEARBYINT, FFLOOR - Perform various unary floating
+ // point operations. These are inspired by libm.
+ FNEG, FABS, FSQRT, FSIN, FCOS, FPOWI, FPOW,
+ FLOG, FLOG2, FLOG10, FEXP, FEXP2,
+ FCEIL, FTRUNC, FRINT, FNEARBYINT, FFLOOR,
+
+ // LOAD and STORE have token chains as their first operand, then the same
+ // operands as an LLVM load/store instruction, then an offset node that
+ // is added / subtracted from the base pointer to form the address (for
+ // indexed memory ops).
+ LOAD, STORE,
+
+ // DYNAMIC_STACKALLOC - Allocate some number of bytes on the stack aligned
+ // to a specified boundary. This node always has two return values: a new
+ // stack pointer value and a chain. The first operand is the token chain,
+ // the second is the number of bytes to allocate, and the third is the
+ // alignment boundary. The size is guaranteed to be a multiple of the stack
+ // alignment, and the alignment is guaranteed to be bigger than the stack
+ // alignment (if required) or 0 to get standard stack alignment.
+ DYNAMIC_STACKALLOC,
+
+ // Control flow instructions. These all have token chains.
+
+ // BR - Unconditional branch. The first operand is the chain
+ // operand, the second is the MBB to branch to.
+ BR,
+
+ // BRIND - Indirect branch. The first operand is the chain, the second
+ // is the value to branch to, which must be of the same type as the target's
+ // pointer type.
+ BRIND,
+
+ // BR_JT - Jumptable branch. The first operand is the chain, the second
+ // is the jumptable index, the last one is the jumptable entry index.
+ BR_JT,
+
+ // BRCOND - Conditional branch. The first operand is the chain, the
+ // second is the condition, the third is the block to branch to if the
+ // condition is true. If the type of the condition is not i1, then the
+ // high bits must conform to getBooleanContents.
+ BRCOND,
+
+ // BR_CC - Conditional branch. The behavior is like that of SELECT_CC, in
+ // that the condition is represented as condition code, and two nodes to
+ // compare, rather than as a combined SetCC node. The operands in order are
+ // chain, cc, lhs, rhs, block to branch to if condition is true.
+ BR_CC,
+
+ // INLINEASM - Represents an inline asm block. This node always has two
+ // return values: a chain and a flag result. The inputs are as follows:
+ // Operand #0 : Input chain.
+ // Operand #1 : a ExternalSymbolSDNode with a pointer to the asm string.
+ // Operand #2 : a MDNodeSDNode with the !srcloc metadata.
+ // After this, it is followed by a list of operands with this format:
+ // ConstantSDNode: Flags that encode whether it is a mem or not, the
+ // of operands that follow, etc. See InlineAsm.h.
+ // ... however many operands ...
+ // Operand #last: Optional, an incoming flag.
+ //
+ // The variable width operands are required to represent target addressing
+ // modes as a single "operand", even though they may have multiple
+ // SDOperands.
+ INLINEASM,
+
+ // EH_LABEL - Represents a label in mid basic block used to track
+ // locations needed for debug and exception handling tables. These nodes
+ // take a chain as input and return a chain.
+ EH_LABEL,
+
+ // STACKSAVE - STACKSAVE has one operand, an input chain. It produces a
+ // value, the same type as the pointer type for the system, and an output
+ // chain.
+ STACKSAVE,
+
+ // STACKRESTORE has two operands, an input chain and a pointer to restore to
+ // it returns an output chain.
+ STACKRESTORE,
+
+ // CALLSEQ_START/CALLSEQ_END - These operators mark the beginning and end of
+ // a call sequence, and carry arbitrary information that target might want
+ // to know. The first operand is a chain, the rest are specified by the
+ // target and not touched by the DAG optimizers.
+ // CALLSEQ_START..CALLSEQ_END pairs may not be nested.
+ CALLSEQ_START, // Beginning of a call sequence
+ CALLSEQ_END, // End of a call sequence
+
+ // VAARG - VAARG has three operands: an input chain, a pointer, and a
+ // SRCVALUE. It returns a pair of values: the vaarg value and a new chain.
+ VAARG,
+
+ // VACOPY - VACOPY has five operands: an input chain, a destination pointer,
+ // a source pointer, a SRCVALUE for the destination, and a SRCVALUE for the
+ // source.
+ VACOPY,
+
+ // VAEND, VASTART - VAEND and VASTART have three operands: an input chain, a
+ // pointer, and a SRCVALUE.
+ VAEND, VASTART,
+
+ // SRCVALUE - This is a node type that holds a Value* that is used to
+ // make reference to a value in the LLVM IR.
+ SRCVALUE,
+
+ // MDNODE_SDNODE - This is a node that holdes an MDNode*, which is used to
+ // reference metadata in the IR.
+ MDNODE_SDNODE,
+
+ // PCMARKER - This corresponds to the pcmarker intrinsic.
+ PCMARKER,
+
+ // READCYCLECOUNTER - This corresponds to the readcyclecounter intrinsic.
+ // The only operand is a chain and a value and a chain are produced. The
+ // value is the contents of the architecture specific cycle counter like
+ // register (or other high accuracy low latency clock source)
+ READCYCLECOUNTER,
+
+ // HANDLENODE node - Used as a handle for various purposes.
+ HANDLENODE,
+
+ // TRAMPOLINE - This corresponds to the init_trampoline intrinsic.
+ // It takes as input a token chain, the pointer to the trampoline,
+ // the pointer to the nested function, the pointer to pass for the
+ // 'nest' parameter, a SRCVALUE for the trampoline and another for
+ // the nested function (allowing targets to access the original
+ // Function*). It produces the result of the intrinsic and a token
+ // chain as output.
+ TRAMPOLINE,
+
+ // TRAP - Trapping instruction
+ TRAP,
+
+ // PREFETCH - This corresponds to a prefetch intrinsic. It takes chains are
+ // their first operand. The other operands are the address to prefetch,
+ // read / write specifier, and locality specifier.
+ PREFETCH,
+
+ // OUTCHAIN = MEMBARRIER(INCHAIN, load-load, load-store, store-load,
+ // store-store, device)
+ // This corresponds to the memory.barrier intrinsic.
+ // it takes an input chain, 4 operands to specify the type of barrier, an
+ // operand specifying if the barrier applies to device and uncached memory
+ // and produces an output chain.
+ MEMBARRIER,
+
+ // Val, OUTCHAIN = ATOMIC_CMP_SWAP(INCHAIN, ptr, cmp, swap)
+ // this corresponds to the atomic.lcs intrinsic.
+ // cmp is compared to *ptr, and if equal, swap is stored in *ptr.
+ // the return is always the original value in *ptr
+ ATOMIC_CMP_SWAP,
+
+ // Val, OUTCHAIN = ATOMIC_SWAP(INCHAIN, ptr, amt)
+ // this corresponds to the atomic.swap intrinsic.
+ // amt is stored to *ptr atomically.
+ // the return is always the original value in *ptr
+ ATOMIC_SWAP,
+
+ // Val, OUTCHAIN = ATOMIC_LOAD_[OpName](INCHAIN, ptr, amt)
+ // this corresponds to the atomic.load.[OpName] intrinsic.
+ // op(*ptr, amt) is stored to *ptr atomically.
+ // the return is always the original value in *ptr
+ ATOMIC_LOAD_ADD,
+ ATOMIC_LOAD_SUB,
+ ATOMIC_LOAD_AND,
+ ATOMIC_LOAD_OR,
+ ATOMIC_LOAD_XOR,
+ ATOMIC_LOAD_NAND,
+ ATOMIC_LOAD_MIN,
+ ATOMIC_LOAD_MAX,
+ ATOMIC_LOAD_UMIN,
+ ATOMIC_LOAD_UMAX,
+
+ /// BUILTIN_OP_END - This must be the last enum value in this list.
+ /// The target-specific pre-isel opcode values start here.
+ BUILTIN_OP_END
+ };
+
+ /// FIRST_TARGET_MEMORY_OPCODE - Target-specific pre-isel operations
+ /// which do not reference a specific memory location should be less than
+ /// this value. Those that do must not be less than this value, and can
+ /// be used with SelectionDAG::getMemIntrinsicNode.
+ static const int FIRST_TARGET_MEMORY_OPCODE = BUILTIN_OP_END+100;
+
+ //===--------------------------------------------------------------------===//
+ /// MemIndexedMode enum - This enum defines the load / store indexed
+ /// addressing modes.
+ ///
+ /// UNINDEXED "Normal" load / store. The effective address is already
+ /// computed and is available in the base pointer. The offset
+ /// operand is always undefined. In addition to producing a
+ /// chain, an unindexed load produces one value (result of the
+ /// load); an unindexed store does not produce a value.
+ ///
+ /// PRE_INC Similar to the unindexed mode where the effective address is
+ /// PRE_DEC the value of the base pointer add / subtract the offset.
+ /// It considers the computation as being folded into the load /
+ /// store operation (i.e. the load / store does the address
+ /// computation as well as performing the memory transaction).
+ /// The base operand is always undefined. In addition to
+ /// producing a chain, pre-indexed load produces two values
+ /// (result of the load and the result of the address
+ /// computation); a pre-indexed store produces one value (result
+ /// of the address computation).
+ ///
+ /// POST_INC The effective address is the value of the base pointer. The
+ /// POST_DEC value of the offset operand is then added to / subtracted
+ /// from the base after memory transaction. In addition to
+ /// producing a chain, post-indexed load produces two values
+ /// (the result of the load and the result of the base +/- offset
+ /// computation); a post-indexed store produces one value (the
+ /// the result of the base +/- offset computation).
+ ///
+ enum MemIndexedMode {
+ UNINDEXED = 0,
+ PRE_INC,
+ PRE_DEC,
+ POST_INC,
+ POST_DEC,
+ LAST_INDEXED_MODE
+ };
+
+ //===--------------------------------------------------------------------===//
+ /// LoadExtType enum - This enum defines the three variants of LOADEXT
+ /// (load with extension).
+ ///
+ /// SEXTLOAD loads the integer operand and sign extends it to a larger
+ /// integer result type.
+ /// ZEXTLOAD loads the integer operand and zero extends it to a larger
+ /// integer result type.
+ /// EXTLOAD is used for three things: floating point extending loads,
+ /// integer extending loads [the top bits are undefined], and vector
+ /// extending loads [load into low elt].
+ ///
+ enum LoadExtType {
+ NON_EXTLOAD = 0,
+ EXTLOAD,
+ SEXTLOAD,
+ ZEXTLOAD,
+ LAST_LOADEXT_TYPE
+ };
+
+ //===--------------------------------------------------------------------===//
+ /// ISD::CondCode enum - These are ordered carefully to make the bitfields
+ /// below work out, when considering SETFALSE (something that never exists
+ /// dynamically) as 0. "U" -> Unsigned (for integer operands) or Unordered
+ /// (for floating point), "L" -> Less than, "G" -> Greater than, "E" -> Equal
+ /// to. If the "N" column is 1, the result of the comparison is undefined if
+ /// the input is a NAN.
+ ///
+ /// All of these (except for the 'always folded ops') should be handled for
+ /// floating point. For integer, only the SETEQ,SETNE,SETLT,SETLE,SETGT,
+ /// SETGE,SETULT,SETULE,SETUGT, and SETUGE opcodes are used.
+ ///
+ /// Note that these are laid out in a specific order to allow bit-twiddling
+ /// to transform conditions.
+ enum CondCode {
+ // Opcode N U L G E Intuitive operation
+ SETFALSE, // 0 0 0 0 Always false (always folded)
+ SETOEQ, // 0 0 0 1 True if ordered and equal
+ SETOGT, // 0 0 1 0 True if ordered and greater than
+ SETOGE, // 0 0 1 1 True if ordered and greater than or equal
+ SETOLT, // 0 1 0 0 True if ordered and less than
+ SETOLE, // 0 1 0 1 True if ordered and less than or equal
+ SETONE, // 0 1 1 0 True if ordered and operands are unequal
+ SETO, // 0 1 1 1 True if ordered (no nans)
+ SETUO, // 1 0 0 0 True if unordered: isnan(X) | isnan(Y)
+ SETUEQ, // 1 0 0 1 True if unordered or equal
+ SETUGT, // 1 0 1 0 True if unordered or greater than
+ SETUGE, // 1 0 1 1 True if unordered, greater than, or equal
+ SETULT, // 1 1 0 0 True if unordered or less than
+ SETULE, // 1 1 0 1 True if unordered, less than, or equal
+ SETUNE, // 1 1 1 0 True if unordered or not equal
+ SETTRUE, // 1 1 1 1 Always true (always folded)
+ // Don't care operations: undefined if the input is a nan.
+ SETFALSE2, // 1 X 0 0 0 Always false (always folded)
+ SETEQ, // 1 X 0 0 1 True if equal
+ SETGT, // 1 X 0 1 0 True if greater than
+ SETGE, // 1 X 0 1 1 True if greater than or equal
+ SETLT, // 1 X 1 0 0 True if less than
+ SETLE, // 1 X 1 0 1 True if less than or equal
+ SETNE, // 1 X 1 1 0 True if not equal
+ SETTRUE2, // 1 X 1 1 1 Always true (always folded)
+
+ SETCC_INVALID // Marker value.
+ };
+
+ /// isSignedIntSetCC - Return true if this is a setcc instruction that
+ /// performs a signed comparison when used with integer operands.
+ inline bool isSignedIntSetCC(CondCode Code) {
+ return Code == SETGT || Code == SETGE || Code == SETLT || Code == SETLE;
+ }
+
+ /// isUnsignedIntSetCC - Return true if this is a setcc instruction that
+ /// performs an unsigned comparison when used with integer operands.
+ inline bool isUnsignedIntSetCC(CondCode Code) {
+ return Code == SETUGT || Code == SETUGE || Code == SETULT || Code == SETULE;
+ }
+
+ /// isTrueWhenEqual - Return true if the specified condition returns true if
+ /// the two operands to the condition are equal. Note that if one of the two
+ /// operands is a NaN, this value is meaningless.
+ inline bool isTrueWhenEqual(CondCode Cond) {
+ return ((int)Cond & 1) != 0;
+ }
+
+ /// getUnorderedFlavor - This function returns 0 if the condition is always
+ /// false if an operand is a NaN, 1 if the condition is always true if the
+ /// operand is a NaN, and 2 if the condition is undefined if the operand is a
+ /// NaN.
+ inline unsigned getUnorderedFlavor(CondCode Cond) {
+ return ((int)Cond >> 3) & 3;
+ }
+
+ /// getSetCCInverse - Return the operation corresponding to !(X op Y), where
+ /// 'op' is a valid SetCC operation.
+ CondCode getSetCCInverse(CondCode Operation, bool isInteger);
+
+ /// getSetCCSwappedOperands - Return the operation corresponding to (Y op X)
+ /// when given the operation for (X op Y).
+ CondCode getSetCCSwappedOperands(CondCode Operation);
+
+ /// getSetCCOrOperation - Return the result of a logical OR between different
+ /// comparisons of identical values: ((X op1 Y) | (X op2 Y)). This
+ /// function returns SETCC_INVALID if it is not possible to represent the
+ /// resultant comparison.
+ CondCode getSetCCOrOperation(CondCode Op1, CondCode Op2, bool isInteger);
+
+ /// getSetCCAndOperation - Return the result of a logical AND between
+ /// different comparisons of identical values: ((X op1 Y) & (X op2 Y)). This
+ /// function returns SETCC_INVALID if it is not possible to represent the
+ /// resultant comparison.
+ CondCode getSetCCAndOperation(CondCode Op1, CondCode Op2, bool isInteger);
+
+ //===--------------------------------------------------------------------===//
+ /// CvtCode enum - This enum defines the various converts CONVERT_RNDSAT
+ /// supports.
+ enum CvtCode {
+ CVT_FF, // Float from Float
+ CVT_FS, // Float from Signed
+ CVT_FU, // Float from Unsigned
+ CVT_SF, // Signed from Float
+ CVT_UF, // Unsigned from Float
+ CVT_SS, // Signed from Signed
+ CVT_SU, // Signed from Unsigned
+ CVT_US, // Unsigned from Signed
+ CVT_UU, // Unsigned from Unsigned
+ CVT_INVALID // Marker - Invalid opcode
+ };
+
+} // end llvm::ISD namespace
+
+} // end llvm namespace
+
+#endif
OpenPOWER on IntegriCloud