diff options
Diffstat (limited to 'include/llvm/ADT/StringMap.h')
-rw-r--r-- | include/llvm/ADT/StringMap.h | 504 |
1 files changed, 504 insertions, 0 deletions
diff --git a/include/llvm/ADT/StringMap.h b/include/llvm/ADT/StringMap.h new file mode 100644 index 0000000..a15d24e --- /dev/null +++ b/include/llvm/ADT/StringMap.h @@ -0,0 +1,504 @@ +//===--- StringMap.h - String Hash table map interface ----------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines the StringMap class. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_ADT_STRINGMAP_H +#define LLVM_ADT_STRINGMAP_H + +#include "llvm/Support/Allocator.h" +#include <cstring> +#include <string> + +namespace llvm { + template<typename ValueT> + class StringMapConstIterator; + template<typename ValueT> + class StringMapIterator; + template<typename ValueTy> + class StringMapEntry; + +/// StringMapEntryInitializer - This datatype can be partially specialized for +/// various datatypes in a stringmap to allow them to be initialized when an +/// entry is default constructed for the map. +template<typename ValueTy> +class StringMapEntryInitializer { +public: + template <typename InitTy> + static void Initialize(StringMapEntry<ValueTy> &T, InitTy InitVal) { + T.second = InitVal; + } +}; + + +/// StringMapEntryBase - Shared base class of StringMapEntry instances. +class StringMapEntryBase { + unsigned StrLen; +public: + explicit StringMapEntryBase(unsigned Len) : StrLen(Len) {} + + unsigned getKeyLength() const { return StrLen; } +}; + +/// StringMapImpl - This is the base class of StringMap that is shared among +/// all of its instantiations. +class StringMapImpl { +public: + /// ItemBucket - The hash table consists of an array of these. If Item is + /// non-null, this is an extant entry, otherwise, it is a hole. + struct ItemBucket { + /// FullHashValue - This remembers the full hash value of the key for + /// easy scanning. + unsigned FullHashValue; + + /// Item - This is a pointer to the actual item object. + StringMapEntryBase *Item; + }; + +protected: + ItemBucket *TheTable; + unsigned NumBuckets; + unsigned NumItems; + unsigned NumTombstones; + unsigned ItemSize; +protected: + explicit StringMapImpl(unsigned itemSize) : ItemSize(itemSize) { + // Initialize the map with zero buckets to allocation. + TheTable = 0; + NumBuckets = 0; + NumItems = 0; + NumTombstones = 0; + } + StringMapImpl(unsigned InitSize, unsigned ItemSize); + void RehashTable(); + + /// ShouldRehash - Return true if the table should be rehashed after a new + /// element was recently inserted. + bool ShouldRehash() const { + // If the hash table is now more than 3/4 full, or if fewer than 1/8 of + // the buckets are empty (meaning that many are filled with tombstones), + // grow the table. + return NumItems*4 > NumBuckets*3 || + NumBuckets-(NumItems+NumTombstones) < NumBuckets/8; + } + + /// LookupBucketFor - Look up the bucket that the specified string should end + /// up in. If it already exists as a key in the map, the Item pointer for the + /// specified bucket will be non-null. Otherwise, it will be null. In either + /// case, the FullHashValue field of the bucket will be set to the hash value + /// of the string. + unsigned LookupBucketFor(const char *KeyStart, const char *KeyEnd); + + /// FindKey - Look up the bucket that contains the specified key. If it exists + /// in the map, return the bucket number of the key. Otherwise return -1. + /// This does not modify the map. + int FindKey(const char *KeyStart, const char *KeyEnd) const; + + /// RemoveKey - Remove the specified StringMapEntry from the table, but do not + /// delete it. This aborts if the value isn't in the table. + void RemoveKey(StringMapEntryBase *V); + + /// RemoveKey - Remove the StringMapEntry for the specified key from the + /// table, returning it. If the key is not in the table, this returns null. + StringMapEntryBase *RemoveKey(const char *KeyStart, const char *KeyEnd); +private: + void init(unsigned Size); +public: + static StringMapEntryBase *getTombstoneVal() { + return (StringMapEntryBase*)-1; + } + + unsigned getNumBuckets() const { return NumBuckets; } + unsigned getNumItems() const { return NumItems; } + + bool empty() const { return NumItems == 0; } + unsigned size() const { return NumItems; } +}; + +/// StringMapEntry - This is used to represent one value that is inserted into +/// a StringMap. It contains the Value itself and the key: the string length +/// and data. +template<typename ValueTy> +class StringMapEntry : public StringMapEntryBase { +public: + ValueTy second; + + explicit StringMapEntry(unsigned strLen) + : StringMapEntryBase(strLen), second() {} + StringMapEntry(unsigned strLen, const ValueTy &V) + : StringMapEntryBase(strLen), second(V) {} + + const ValueTy &getValue() const { return second; } + ValueTy &getValue() { return second; } + + void setValue(const ValueTy &V) { second = V; } + + /// getKeyData - Return the start of the string data that is the key for this + /// value. The string data is always stored immediately after the + /// StringMapEntry object. + const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);} + + const char *first() const { return getKeyData(); } + + /// Create - Create a StringMapEntry for the specified key and default + /// construct the value. + template<typename AllocatorTy, typename InitType> + static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, + AllocatorTy &Allocator, + InitType InitVal) { + unsigned KeyLength = static_cast<unsigned>(KeyEnd-KeyStart); + + // Okay, the item doesn't already exist, and 'Bucket' is the bucket to fill + // in. Allocate a new item with space for the string at the end and a null + // terminator. + + unsigned AllocSize = static_cast<unsigned>(sizeof(StringMapEntry))+ + KeyLength+1; + unsigned Alignment = alignof<StringMapEntry>(); + + StringMapEntry *NewItem = + static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize,Alignment)); + + // Default construct the value. + new (NewItem) StringMapEntry(KeyLength); + + // Copy the string information. + char *StrBuffer = const_cast<char*>(NewItem->getKeyData()); + memcpy(StrBuffer, KeyStart, KeyLength); + StrBuffer[KeyLength] = 0; // Null terminate for convenience of clients. + + // Initialize the value if the client wants to. + StringMapEntryInitializer<ValueTy>::Initialize(*NewItem, InitVal); + return NewItem; + } + + template<typename AllocatorTy> + static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, + AllocatorTy &Allocator) { + return Create(KeyStart, KeyEnd, Allocator, 0); + } + + + /// Create - Create a StringMapEntry with normal malloc/free. + template<typename InitType> + static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, + InitType InitVal) { + MallocAllocator A; + return Create(KeyStart, KeyEnd, A, InitVal); + } + + static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd) { + return Create(KeyStart, KeyEnd, ValueTy()); + } + + /// GetStringMapEntryFromValue - Given a value that is known to be embedded + /// into a StringMapEntry, return the StringMapEntry itself. + static StringMapEntry &GetStringMapEntryFromValue(ValueTy &V) { + StringMapEntry *EPtr = 0; + char *Ptr = reinterpret_cast<char*>(&V) - + (reinterpret_cast<char*>(&EPtr->second) - + reinterpret_cast<char*>(EPtr)); + return *reinterpret_cast<StringMapEntry*>(Ptr); + } + static const StringMapEntry &GetStringMapEntryFromValue(const ValueTy &V) { + return GetStringMapEntryFromValue(const_cast<ValueTy&>(V)); + } + + /// Destroy - Destroy this StringMapEntry, releasing memory back to the + /// specified allocator. + template<typename AllocatorTy> + void Destroy(AllocatorTy &Allocator) { + // Free memory referenced by the item. + this->~StringMapEntry(); + Allocator.Deallocate(this); + } + + /// Destroy this object, releasing memory back to the malloc allocator. + void Destroy() { + MallocAllocator A; + Destroy(A); + } +}; + + +/// StringMap - This is an unconventional map that is specialized for handling +/// keys that are "strings", which are basically ranges of bytes. This does some +/// funky memory allocation and hashing things to make it extremely efficient, +/// storing the string data *after* the value in the map. +template<typename ValueTy, typename AllocatorTy = MallocAllocator> +class StringMap : public StringMapImpl { + AllocatorTy Allocator; + typedef StringMapEntry<ValueTy> MapEntryTy; +public: + StringMap() : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {} + explicit StringMap(unsigned InitialSize) + : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {} + explicit StringMap(const StringMap &RHS) + : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) { + assert(RHS.empty() && + "Copy ctor from non-empty stringmap not implemented yet!"); + } + void operator=(const StringMap &RHS) { + assert(RHS.empty() && + "assignment from non-empty stringmap not implemented yet!"); + clear(); + } + + + AllocatorTy &getAllocator() { return Allocator; } + const AllocatorTy &getAllocator() const { return Allocator; } + + typedef const char* key_type; + typedef ValueTy mapped_type; + typedef StringMapEntry<ValueTy> value_type; + typedef size_t size_type; + + typedef StringMapConstIterator<ValueTy> const_iterator; + typedef StringMapIterator<ValueTy> iterator; + + iterator begin() { + return iterator(TheTable, NumBuckets == 0); + } + iterator end() { + return iterator(TheTable+NumBuckets, true); + } + const_iterator begin() const { + return const_iterator(TheTable, NumBuckets == 0); + } + const_iterator end() const { + return const_iterator(TheTable+NumBuckets, true); + } + + iterator find(const char *KeyStart, const char *KeyEnd) { + int Bucket = FindKey(KeyStart, KeyEnd); + if (Bucket == -1) return end(); + return iterator(TheTable+Bucket); + } + iterator find(const char *Key) { + return find(Key, Key + strlen(Key)); + } + iterator find(const std::string &Key) { + return find(Key.data(), Key.data() + Key.size()); + } + + const_iterator find(const char *KeyStart, const char *KeyEnd) const { + int Bucket = FindKey(KeyStart, KeyEnd); + if (Bucket == -1) return end(); + return const_iterator(TheTable+Bucket); + } + const_iterator find(const char *Key) const { + return find(Key, Key + strlen(Key)); + } + const_iterator find(const std::string &Key) const { + return find(Key.data(), Key.data() + Key.size()); + } + + /// lookup - Return the entry for the specified key, or a default + /// constructed value if no such entry exists. + ValueTy lookup(const char *KeyStart, const char *KeyEnd) const { + const_iterator it = find(KeyStart, KeyEnd); + if (it != end()) + return it->second; + return ValueTy(); + } + ValueTy lookup(const char *Key) const { + const_iterator it = find(Key); + if (it != end()) + return it->second; + return ValueTy(); + } + ValueTy lookup(const std::string &Key) const { + const_iterator it = find(Key); + if (it != end()) + return it->second; + return ValueTy(); + } + + ValueTy& operator[](const char *Key) { + return GetOrCreateValue(Key, Key + strlen(Key)).getValue(); + } + ValueTy& operator[](const std::string &Key) { + return GetOrCreateValue(Key.data(), Key.data() + Key.size()).getValue(); + } + + size_type count(const char *KeyStart, const char *KeyEnd) const { + return find(KeyStart, KeyEnd) == end() ? 0 : 1; + } + size_type count(const char *Key) const { + return count(Key, Key + strlen(Key)); + } + size_type count(const std::string &Key) const { + return count(Key.data(), Key.data() + Key.size()); + } + + /// insert - Insert the specified key/value pair into the map. If the key + /// already exists in the map, return false and ignore the request, otherwise + /// insert it and return true. + bool insert(MapEntryTy *KeyValue) { + unsigned BucketNo = + LookupBucketFor(KeyValue->getKeyData(), + KeyValue->getKeyData()+KeyValue->getKeyLength()); + ItemBucket &Bucket = TheTable[BucketNo]; + if (Bucket.Item && Bucket.Item != getTombstoneVal()) + return false; // Already exists in map. + + if (Bucket.Item == getTombstoneVal()) + --NumTombstones; + Bucket.Item = KeyValue; + ++NumItems; + + if (ShouldRehash()) + RehashTable(); + return true; + } + + // clear - Empties out the StringMap + void clear() { + if (empty()) return; + + // Zap all values, resetting the keys back to non-present (not tombstone), + // which is safe because we're removing all elements. + for (ItemBucket *I = TheTable, *E = TheTable+NumBuckets; I != E; ++I) { + if (I->Item && I->Item != getTombstoneVal()) { + static_cast<MapEntryTy*>(I->Item)->Destroy(Allocator); + I->Item = 0; + } + } + + NumItems = 0; + } + + /// GetOrCreateValue - Look up the specified key in the table. If a value + /// exists, return it. Otherwise, default construct a value, insert it, and + /// return. + template <typename InitTy> + StringMapEntry<ValueTy> &GetOrCreateValue(const char *KeyStart, + const char *KeyEnd, + InitTy Val) { + unsigned BucketNo = LookupBucketFor(KeyStart, KeyEnd); + ItemBucket &Bucket = TheTable[BucketNo]; + if (Bucket.Item && Bucket.Item != getTombstoneVal()) + return *static_cast<MapEntryTy*>(Bucket.Item); + + MapEntryTy *NewItem = MapEntryTy::Create(KeyStart, KeyEnd, Allocator, Val); + + if (Bucket.Item == getTombstoneVal()) + --NumTombstones; + ++NumItems; + + // Fill in the bucket for the hash table. The FullHashValue was already + // filled in by LookupBucketFor. + Bucket.Item = NewItem; + + if (ShouldRehash()) + RehashTable(); + return *NewItem; + } + + StringMapEntry<ValueTy> &GetOrCreateValue(const char *KeyStart, + const char *KeyEnd) { + return GetOrCreateValue(KeyStart, KeyEnd, ValueTy()); + } + + /// remove - Remove the specified key/value pair from the map, but do not + /// erase it. This aborts if the key is not in the map. + void remove(MapEntryTy *KeyValue) { + RemoveKey(KeyValue); + } + + void erase(iterator I) { + MapEntryTy &V = *I; + remove(&V); + V.Destroy(Allocator); + } + + bool erase(const char *Key) { + iterator I = find(Key); + if (I == end()) return false; + erase(I); + return true; + } + + bool erase(const std::string &Key) { + iterator I = find(Key); + if (I == end()) return false; + erase(I); + return true; + } + + ~StringMap() { + clear(); + free(TheTable); + } +}; + + +template<typename ValueTy> +class StringMapConstIterator { +protected: + StringMapImpl::ItemBucket *Ptr; +public: + typedef StringMapEntry<ValueTy> value_type; + + explicit StringMapConstIterator(StringMapImpl::ItemBucket *Bucket, + bool NoAdvance = false) + : Ptr(Bucket) { + if (!NoAdvance) AdvancePastEmptyBuckets(); + } + + const value_type &operator*() const { + return *static_cast<StringMapEntry<ValueTy>*>(Ptr->Item); + } + const value_type *operator->() const { + return static_cast<StringMapEntry<ValueTy>*>(Ptr->Item); + } + + bool operator==(const StringMapConstIterator &RHS) const { + return Ptr == RHS.Ptr; + } + bool operator!=(const StringMapConstIterator &RHS) const { + return Ptr != RHS.Ptr; + } + + inline StringMapConstIterator& operator++() { // Preincrement + ++Ptr; + AdvancePastEmptyBuckets(); + return *this; + } + StringMapConstIterator operator++(int) { // Postincrement + StringMapConstIterator tmp = *this; ++*this; return tmp; + } + +private: + void AdvancePastEmptyBuckets() { + while (Ptr->Item == 0 || Ptr->Item == StringMapImpl::getTombstoneVal()) + ++Ptr; + } +}; + +template<typename ValueTy> +class StringMapIterator : public StringMapConstIterator<ValueTy> { +public: + explicit StringMapIterator(StringMapImpl::ItemBucket *Bucket, + bool NoAdvance = false) + : StringMapConstIterator<ValueTy>(Bucket, NoAdvance) { + } + StringMapEntry<ValueTy> &operator*() const { + return *static_cast<StringMapEntry<ValueTy>*>(this->Ptr->Item); + } + StringMapEntry<ValueTy> *operator->() const { + return static_cast<StringMapEntry<ValueTy>*>(this->Ptr->Item); + } +}; + +} + +#endif |