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-//===--- FileManager.h - File System Probing and Caching --------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-///
-/// \file
-/// \brief Defines the clang::FileManager interface and associated types.
-///
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_CLANG_BASIC_FILEMANAGER_H
-#define LLVM_CLANG_BASIC_FILEMANAGER_H
-
-#include "clang/Basic/FileSystemOptions.h"
-#include "clang/Basic/LLVM.h"
-#include "clang/Basic/VirtualFileSystem.h"
-#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/IntrusiveRefCntPtr.h"
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/ADT/StringMap.h"
-#include "llvm/ADT/StringRef.h"
-#include "llvm/Support/Allocator.h"
-#include <memory>
-#include <map>
-
-namespace llvm {
-class MemoryBuffer;
-}
-
-namespace clang {
-class FileManager;
-class FileSystemStatCache;
-
-/// \brief Cached information about one directory (either on disk or in
-/// the virtual file system).
-class DirectoryEntry {
- const char *Name; // Name of the directory.
- friend class FileManager;
-public:
- DirectoryEntry() : Name(nullptr) {}
- const char *getName() const { return Name; }
-};
-
-/// \brief Cached information about one file (either on disk
-/// or in the virtual file system).
-///
-/// If the 'File' member is valid, then this FileEntry has an open file
-/// descriptor for the file.
-class FileEntry {
- const char *Name; // Name of the file.
- off_t Size; // File size in bytes.
- time_t ModTime; // Modification time of file.
- const DirectoryEntry *Dir; // Directory file lives in.
- unsigned UID; // A unique (small) ID for the file.
- llvm::sys::fs::UniqueID UniqueID;
- bool IsNamedPipe;
- bool InPCH;
- bool IsValid; // Is this \c FileEntry initialized and valid?
-
- /// \brief The open file, if it is owned by the \p FileEntry.
- mutable std::unique_ptr<vfs::File> File;
- friend class FileManager;
-
- void operator=(const FileEntry &) = delete;
-
-public:
- FileEntry()
- : UniqueID(0, 0), IsNamedPipe(false), InPCH(false), IsValid(false)
- {}
-
- // FIXME: this is here to allow putting FileEntry in std::map. Once we have
- // emplace, we shouldn't need a copy constructor anymore.
- /// Intentionally does not copy fields that are not set in an uninitialized
- /// \c FileEntry.
- FileEntry(const FileEntry &FE) : UniqueID(FE.UniqueID),
- IsNamedPipe(FE.IsNamedPipe), InPCH(FE.InPCH), IsValid(FE.IsValid) {
- assert(!isValid() && "Cannot copy an initialized FileEntry");
- }
-
- const char *getName() const { return Name; }
- bool isValid() const { return IsValid; }
- off_t getSize() const { return Size; }
- unsigned getUID() const { return UID; }
- const llvm::sys::fs::UniqueID &getUniqueID() const { return UniqueID; }
- bool isInPCH() const { return InPCH; }
- time_t getModificationTime() const { return ModTime; }
-
- /// \brief Return the directory the file lives in.
- const DirectoryEntry *getDir() const { return Dir; }
-
- bool operator<(const FileEntry &RHS) const { return UniqueID < RHS.UniqueID; }
-
- /// \brief Check whether the file is a named pipe (and thus can't be opened by
- /// the native FileManager methods).
- bool isNamedPipe() const { return IsNamedPipe; }
-
- void closeFile() const {
- File.reset(); // rely on destructor to close File
- }
-};
-
-struct FileData;
-
-/// \brief Implements support for file system lookup, file system caching,
-/// and directory search management.
-///
-/// This also handles more advanced properties, such as uniquing files based
-/// on "inode", so that a file with two names (e.g. symlinked) will be treated
-/// as a single file.
-///
-class FileManager : public RefCountedBase<FileManager> {
- IntrusiveRefCntPtr<vfs::FileSystem> FS;
- FileSystemOptions FileSystemOpts;
-
- /// \brief Cache for existing real directories.
- std::map<llvm::sys::fs::UniqueID, DirectoryEntry> UniqueRealDirs;
-
- /// \brief Cache for existing real files.
- std::map<llvm::sys::fs::UniqueID, FileEntry> UniqueRealFiles;
-
- /// \brief The virtual directories that we have allocated.
- ///
- /// For each virtual file (e.g. foo/bar/baz.cpp), we add all of its parent
- /// directories (foo/ and foo/bar/) here.
- SmallVector<std::unique_ptr<DirectoryEntry>, 4> VirtualDirectoryEntries;
- /// \brief The virtual files that we have allocated.
- SmallVector<std::unique_ptr<FileEntry>, 4> VirtualFileEntries;
-
- /// \brief A cache that maps paths to directory entries (either real or
- /// virtual) we have looked up
- ///
- /// The actual Entries for real directories/files are
- /// owned by UniqueRealDirs/UniqueRealFiles above, while the Entries
- /// for virtual directories/files are owned by
- /// VirtualDirectoryEntries/VirtualFileEntries above.
- ///
- llvm::StringMap<DirectoryEntry*, llvm::BumpPtrAllocator> SeenDirEntries;
-
- /// \brief A cache that maps paths to file entries (either real or
- /// virtual) we have looked up.
- ///
- /// \see SeenDirEntries
- llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator> SeenFileEntries;
-
- /// \brief The canonical names of directories.
- llvm::DenseMap<const DirectoryEntry *, llvm::StringRef> CanonicalDirNames;
-
- /// \brief Storage for canonical names that we have computed.
- llvm::BumpPtrAllocator CanonicalNameStorage;
-
- /// \brief Each FileEntry we create is assigned a unique ID #.
- ///
- unsigned NextFileUID;
-
- // Statistics.
- unsigned NumDirLookups, NumFileLookups;
- unsigned NumDirCacheMisses, NumFileCacheMisses;
-
- // Caching.
- std::unique_ptr<FileSystemStatCache> StatCache;
-
- bool getStatValue(const char *Path, FileData &Data, bool isFile,
- std::unique_ptr<vfs::File> *F);
-
- /// Add all ancestors of the given path (pointing to either a file
- /// or a directory) as virtual directories.
- void addAncestorsAsVirtualDirs(StringRef Path);
-
-public:
- FileManager(const FileSystemOptions &FileSystemOpts,
- IntrusiveRefCntPtr<vfs::FileSystem> FS = nullptr);
- ~FileManager();
-
- /// \brief Installs the provided FileSystemStatCache object within
- /// the FileManager.
- ///
- /// Ownership of this object is transferred to the FileManager.
- ///
- /// \param statCache the new stat cache to install. Ownership of this
- /// object is transferred to the FileManager.
- ///
- /// \param AtBeginning whether this new stat cache must be installed at the
- /// beginning of the chain of stat caches. Otherwise, it will be added to
- /// the end of the chain.
- void addStatCache(std::unique_ptr<FileSystemStatCache> statCache,
- bool AtBeginning = false);
-
- /// \brief Removes the specified FileSystemStatCache object from the manager.
- void removeStatCache(FileSystemStatCache *statCache);
-
- /// \brief Removes all FileSystemStatCache objects from the manager.
- void clearStatCaches();
-
- /// \brief Lookup, cache, and verify the specified directory (real or
- /// virtual).
- ///
- /// This returns NULL if the directory doesn't exist.
- ///
- /// \param CacheFailure If true and the file does not exist, we'll cache
- /// the failure to find this file.
- const DirectoryEntry *getDirectory(StringRef DirName,
- bool CacheFailure = true);
-
- /// \brief Lookup, cache, and verify the specified file (real or
- /// virtual).
- ///
- /// This returns NULL if the file doesn't exist.
- ///
- /// \param OpenFile if true and the file exists, it will be opened.
- ///
- /// \param CacheFailure If true and the file does not exist, we'll cache
- /// the failure to find this file.
- const FileEntry *getFile(StringRef Filename, bool OpenFile = false,
- bool CacheFailure = true);
-
- /// \brief Returns the current file system options
- FileSystemOptions &getFileSystemOpts() { return FileSystemOpts; }
- const FileSystemOptions &getFileSystemOpts() const { return FileSystemOpts; }
-
- IntrusiveRefCntPtr<vfs::FileSystem> getVirtualFileSystem() const {
- return FS;
- }
-
- /// \brief Retrieve a file entry for a "virtual" file that acts as
- /// if there were a file with the given name on disk.
- ///
- /// The file itself is not accessed.
- const FileEntry *getVirtualFile(StringRef Filename, off_t Size,
- time_t ModificationTime);
-
- /// \brief Open the specified file as a MemoryBuffer, returning a new
- /// MemoryBuffer if successful, otherwise returning null.
- llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
- getBufferForFile(const FileEntry *Entry, bool isVolatile = false,
- bool ShouldCloseOpenFile = true);
- llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
- getBufferForFile(StringRef Filename);
-
- /// \brief Get the 'stat' information for the given \p Path.
- ///
- /// If the path is relative, it will be resolved against the WorkingDir of the
- /// FileManager's FileSystemOptions.
- ///
- /// \returns false on success, true on error.
- bool getNoncachedStatValue(StringRef Path,
- vfs::Status &Result);
-
- /// \brief Remove the real file \p Entry from the cache.
- void invalidateCache(const FileEntry *Entry);
-
- /// \brief If path is not absolute and FileSystemOptions set the working
- /// directory, the path is modified to be relative to the given
- /// working directory.
- /// \returns true if \c path changed.
- bool FixupRelativePath(SmallVectorImpl<char> &path) const;
-
- /// Makes \c Path absolute taking into account FileSystemOptions and the
- /// working directory option.
- /// \returns true if \c Path changed to absolute.
- bool makeAbsolutePath(SmallVectorImpl<char> &Path) const;
-
- /// \brief Produce an array mapping from the unique IDs assigned to each
- /// file to the corresponding FileEntry pointer.
- void GetUniqueIDMapping(
- SmallVectorImpl<const FileEntry *> &UIDToFiles) const;
-
- /// \brief Modifies the size and modification time of a previously created
- /// FileEntry. Use with caution.
- static void modifyFileEntry(FileEntry *File, off_t Size,
- time_t ModificationTime);
-
- /// \brief Retrieve the canonical name for a given directory.
- ///
- /// This is a very expensive operation, despite its results being cached,
- /// and should only be used when the physical layout of the file system is
- /// required, which is (almost) never.
- StringRef getCanonicalName(const DirectoryEntry *Dir);
-
- void PrintStats() const;
-};
-
-} // end namespace clang
-
-#endif
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