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+This is Info file ./gdb.info, produced by Makeinfo-1.52 from the input
+file gdb.texinfo.
+
+START-INFO-DIR-ENTRY
+* Gdb:: The GNU debugger.
+END-INFO-DIR-ENTRY
+ This file documents the GNU debugger GDB.
+
+ This is Edition 4.09, August 1993, of `Debugging with GDB: the GNU
+Source-Level Debugger' for GDB Version 4.11.
+
+ Copyright (C) 1988, '89, '90, '91, '92, '93 Free Software
+Foundation, Inc.
+
+ Permission is granted to make and distribute verbatim copies of this
+manual provided the copyright notice and this permission notice are
+preserved on all copies.
+
+ Permission is granted to copy and distribute modified versions of
+this manual under the conditions for verbatim copying, provided also
+that the entire resulting derived work is distributed under the terms
+of a permission notice identical to this one.
+
+ Permission is granted to copy and distribute translations of this
+manual into another language, under the above conditions for modified
+versions.
+
+
+File: gdb.info, Node: Registers, Next: Floating Point Hardware, Prev: Convenience Vars, Up: Data
+
+Registers
+=========
+
+ You can refer to machine register contents, in expressions, as
+variables with names starting with `$'. The names of registers are
+different for each machine; use `info registers' to see the names used
+on your machine.
+
+`info registers'
+ Print the names and values of all registers except floating-point
+ registers (in the selected stack frame).
+
+`info all-registers'
+ Print the names and values of all registers, including
+ floating-point registers.
+
+`info registers REGNAME ...'
+ Print the relativized value of each specified register REGNAME.
+ rEGNAME may be any register name valid on the machine you are
+ using, with or without the initial `$'.
+
+ GDB has four "standard" register names that are available (in
+expressions) on most machines--whenever they do not conflict with an
+architecture's canonical mnemonics for registers. The register names
+`$pc' and `$sp' are used for the program counter register and the stack
+pointer. `$fp' is used for a register that contains a pointer to the
+current stack frame, and `$ps' is used for a register that contains the
+processor status. For example, you could print the program counter in
+hex with
+
+ p/x $pc
+
+or print the instruction to be executed next with
+
+ x/i $pc
+
+or add four to the stack pointer(1) with
+
+ set $sp += 4
+
+ Whenever possible, these four standard register names are available
+on your machine even though the machine has different canonical
+mnemonics, so long as there is no conflict. The `info registers'
+command shows the canonical names. For example, on the SPARC, `info
+registers' displays the processor status register as `$psr' but you can
+also refer to it as `$ps'.
+
+ GDB always considers the contents of an ordinary register as an
+integer when the register is examined in this way. Some machines have
+special registers which can hold nothing but floating point; these
+registers are considered to have floating point values. There is no way
+to refer to the contents of an ordinary register as floating point value
+(although you can *print* it as a floating point value with `print/f
+$REGNAME').
+
+ Some registers have distinct "raw" and "virtual" data formats. This
+means that the data format in which the register contents are saved by
+the operating system is not the same one that your program normally
+sees. For example, the registers of the 68881 floating point
+coprocessor are always saved in "extended" (raw) format, but all C
+programs expect to work with "double" (virtual) format. In such cases,
+GDB normally works with the virtual format only (the format that makes
+sense for your program), but the `info registers' command prints the
+data in both formats.
+
+ Normally, register values are relative to the selected stack frame
+(*note Selecting a frame: Selection.). This means that you get the
+value that the register would contain if all stack frames farther in
+were exited and their saved registers restored. In order to see the
+true contents of hardware registers, you must select the innermost
+frame (with `frame 0').
+
+ However, GDB must deduce where registers are saved, from the machine
+code generated by your compiler. If some registers are not saved, or if
+GDB is unable to locate the saved registers, the selected stack frame
+will make no difference.
+
+`set rstack_high_address ADDRESS'
+ On AMD 29000 family processors, registers are saved in a separate
+ "register stack". There is no way for GDB to determine the extent
+ of this stack. Normally, GDB just assumes that the stack is "large
+ enough". This may result in GDB referencing memory locations that
+ do not exist. If necessary, you can get around this problem by
+ specifying the ending address of the register stack with the `set
+ rstack_high_address' command. The argument should be an address,
+ which you will probably want to precede with `0x' to specify in
+ hexadecimal.
+
+`show rstack_high_address'
+ Display the current limit of the register stack, on AMD 29000
+ family processors.
+
+ ---------- Footnotes ----------
+
+ (1) This is a way of removing one word from the stack, on machines
+where stacks grow downward in memory (most machines, nowadays). This
+assumes that the innermost stack frame is selected; setting `$sp' is
+not allowed when other stack frames are selected. To pop entire frames
+off the stack, regardless of machine architecture, use `return'; *note
+Returning from a function: Returning..
+
+
+File: gdb.info, Node: Floating Point Hardware, Prev: Registers, Up: Data
+
+Floating point hardware
+=======================
+
+ Depending on the host machine architecture, GDB may be able to give
+you more information about the status of the floating point hardware.
+
+`info float'
+ Display hardware-dependent information about the floating point
+ unit. The exact contents and layout vary depending on the
+ floating point chip; on some platforms, `info float' is not
+ available at all.
+
+
+File: gdb.info, Node: Languages, Next: Symbols, Prev: Data, Up: Top
+
+Using GDB with Different Languages
+**********************************
+
+ Although programming languages generally have common aspects, they
+are rarely expressed in the same manner. For instance, in ANSI C,
+dereferencing a pointer `p' is accomplished by `*p', but in Modula-2,
+it is accomplished by `p^'. Values can also be represented (and
+displayed) differently. Hex numbers in C are written like `0x1ae',
+while in Modula-2 they appear as `1AEH'.
+
+ Language-specific information is built into GDB for some languages,
+allowing you to express operations like the above in your program's
+native language, and allowing GDB to output values in a manner
+consistent with the syntax of your program's native language. The
+language you use to build expressions, called the "working language",
+can be selected manually, or GDB can set it automatically.
+
+* Menu:
+
+* Setting:: Switching between source languages
+* Show:: Displaying the language
+
+* Checks:: Type and range checks
+
+* Support:: Supported languages
+
+
+File: gdb.info, Node: Setting, Next: Show, Up: Languages
+
+Switching between source languages
+==================================
+
+ There are two ways to control the working language--either have GDB
+set it automatically, or select it manually yourself. You can use the
+`set language' command for either purpose. On startup, GDB defaults to
+setting the language automatically.
+
+* Menu:
+
+* Manually:: Setting the working language manually
+* Automatically:: Having GDB infer the source language
+
+
+File: gdb.info, Node: Manually, Next: Automatically, Up: Setting
+
+Setting the working language
+----------------------------
+
+ If you allow GDB to set the language automatically, expressions are
+interpreted the same way in your debugging session and your program.
+
+ If you wish, you may set the language manually. To do this, issue
+the command `set language LANG', where LANG is the name of a language,
+such as `c' or `modula-2'. For a list of the supported languages, type
+`set language'.
+
+ Setting the language manually prevents GDB from updating the working
+language automatically. This can lead to confusion if you try to debug
+a program when the working language is not the same as the source
+language, when an expression is acceptable to both languages--but means
+different things. For instance, if the current source file were
+written in C, and GDB was parsing Modula-2, a command such as:
+
+ print a = b + c
+
+might not have the effect you intended. In C, this means to add `b'
+and `c' and place the result in `a'. The result printed would be the
+value of `a'. In Modula-2, this means to compare `a' to the result of
+`b+c', yielding a `BOOLEAN' value.
+
+
+File: gdb.info, Node: Automatically, Prev: Manually, Up: Setting
+
+Having GDB infer the source language
+------------------------------------
+
+ To have GDB set the working language automatically, use `set
+language local' or `set language auto'. GDB then infers the language
+that a program was written in by looking at the name of its source
+files, and examining their extensions:
+
+`*.mod'
+ Modula-2 source file
+
+`*.c'
+ C source file
+
+`*.C'
+`*.cc'
+ C++ source file
+
+ This information is recorded for each function or procedure in a
+source file. When your program stops in a frame (usually by
+encountering a breakpoint), GDB sets the working language to the
+language recorded for the function in that frame. If the language for
+a frame is unknown (that is, if the function or block corresponding to
+the frame was defined in a source file that does not have a recognized
+extension), the current working language is not changed, and GDB issues
+a warning.
+
+ This may not seem necessary for most programs, which are written
+entirely in one source language. However, program modules and libraries
+written in one source language can be used by a main program written in
+a different source language. Using `set language auto' in this case
+frees you from having to set the working language manually.
+
+
+File: gdb.info, Node: Show, Next: Checks, Prev: Setting, Up: Languages
+
+Displaying the language
+=======================
+
+ The following commands will help you find out which language is the
+working language, and also what language source files were written in.
+
+`show language'
+ Display the current working language. This is the language you
+ can use with commands such as `print' to build and compute
+ expressions that may involve variables in your program.
+
+`info frame'
+ Among the other information listed here (*note Information about a
+ frame: Frame Info.) is the source language for this frame. This
+ is the language that will become the working language if you ever
+ use an identifier that is in this frame.
+
+`info source'
+ Among the other information listed here (*note Examining the
+ Symbol Table: Symbols.) is the source language of this source file.
+
+
+File: gdb.info, Node: Checks, Next: Support, Prev: Show, Up: Languages
+
+Type and range checking
+=======================
+
+ *Warning:* In this release, the GDB commands for type and range
+ checking are included, but they do not yet have any effect. This
+ section documents the intended facilities.
+
+ Some languages are designed to guard you against making seemingly
+common errors through a series of compile- and run-time checks. These
+include checking the type of arguments to functions and operators, and
+making sure mathematical overflows are caught at run time. Checks such
+as these help to ensure a program's correctness once it has been
+compiled by eliminating type mismatches, and providing active checks
+for range errors when your program is running.
+
+ GDB can check for conditions like the above if you wish. Although
+GDB will not check the statements in your program, it can check
+expressions entered directly into GDB for evaluation via the `print'
+command, for example. As with the working language, GDB can also
+decide whether or not to check automatically based on your program's
+source language. *Note Supported languages: Support, for the default
+settings of supported languages.
+
+* Menu:
+
+* Type Checking:: An overview of type checking
+* Range Checking:: An overview of range checking
+
+
+File: gdb.info, Node: Type Checking, Next: Range Checking, Up: Checks
+
+An overview of type checking
+----------------------------
+
+ Some languages, such as Modula-2, are strongly typed, meaning that
+the arguments to operators and functions have to be of the correct type,
+otherwise an error occurs. These checks prevent type mismatch errors
+from ever causing any run-time problems. For example,
+
+ 1 + 2 => 3
+but
+ error--> 1 + 2.3
+
+ The second example fails because the `CARDINAL' 1 is not
+type-compatible with the `REAL' 2.3.
+
+ For expressions you use in GDB commands, you can tell the GDB type
+checker to skip checking; to treat any mismatches as errors and abandon
+the expression; or only issue warnings when type mismatches occur, but
+evaluate the expression anyway. When you choose the last of these, GDB
+evaluates expressions like the second example above, but also issues a
+warning.
+
+ Even though you may turn type checking off, other type-based reasons
+may prevent GDB from evaluating an expression. For instance, GDB does
+not know how to add an `int' and a `struct foo'. These particular type
+errors have nothing to do with the language in use, and usually arise
+from expressions, such as the one described above, which make little
+sense to evaluate anyway.
+
+ Each language defines to what degree it is strict about type. For
+instance, both Modula-2 and C require the arguments to arithmetical
+operators to be numbers. In C, enumerated types and pointers can be
+represented as numbers, so that they are valid arguments to mathematical
+operators. *Note Supported languages: Support, for further details on
+specific languages.
+
+ GDB provides some additional commands for controlling the type
+checker:
+
+`set check type auto'
+ Set type checking on or off based on the current working language.
+ *Note Supported languages: Support, for the default settings for
+ each language.
+
+`set check type on'
+`set check type off'
+ Set type checking on or off, overriding the default setting for the
+ current working language. Issue a warning if the setting does not
+ match the language default. If any type mismatches occur in
+ evaluating an expression while typechecking is on, GDB prints a
+ message and aborts evaluation of the expression.
+
+`set check type warn'
+ Cause the type checker to issue warnings, but to always attempt to
+ evaluate the expression. Evaluating the expression may still be
+ impossible for other reasons. For example, GDB cannot add numbers
+ and structures.
+
+`show type'
+ Show the current setting of the type checker, and whether or not
+ GDB is setting it automatically.
+
+
+File: gdb.info, Node: Range Checking, Prev: Type Checking, Up: Checks
+
+An overview of range checking
+-----------------------------
+
+ In some languages (such as Modula-2), it is an error to exceed the
+bounds of a type; this is enforced with run-time checks. Such range
+checking is meant to ensure program correctness by making sure
+computations do not overflow, or indices on an array element access do
+not exceed the bounds of the array.
+
+ For expressions you use in GDB commands, you can tell GDB to treat
+range errors in one of three ways: ignore them, always treat them as
+errors and abandon the expression, or issue warnings but evaluate the
+expression anyway.
+
+ A range error can result from numerical overflow, from exceeding an
+array index bound, or when you type a constant that is not a member of
+any type. Some languages, however, do not treat overflows as an error.
+In many implementations of C, mathematical overflow causes the result
+to "wrap around" to lower values--for example, if M is the largest
+integer value, and S is the smallest, then
+
+ M + 1 => S
+
+ This, too, is specific to individual languages, and in some cases
+specific to individual compilers or machines. *Note Supported
+languages: Support, for further details on specific languages.
+
+ GDB provides some additional commands for controlling the range
+checker:
+
+`set check range auto'
+ Set range checking on or off based on the current working language.
+ *Note Supported languages: Support, for the default settings for
+ each language.
+
+`set check range on'
+`set check range off'
+ Set range checking on or off, overriding the default setting for
+ the current working language. A warning is issued if the setting
+ does not match the language default. If a range error occurs,
+ then a message is printed and evaluation of the expression is
+ aborted.
+
+`set check range warn'
+ Output messages when the GDB range checker detects a range error,
+ but attempt to evaluate the expression anyway. Evaluating the
+ expression may still be impossible for other reasons, such as
+ accessing memory that the process does not own (a typical example
+ from many Unix systems).
+
+`show range'
+ Show the current setting of the range checker, and whether or not
+ it is being set automatically by GDB.
+
+
+File: gdb.info, Node: Support, Prev: Checks, Up: Languages
+
+Supported languages
+===================
+
+ GDB 4 supports C, C++, and Modula-2. Some GDB features may be used
+in expressions regardless of the language you use: the GDB `@' and `::'
+operators, and the `{type}addr' construct (*note Expressions:
+Expressions.) can be used with the constructs of any supported language.
+
+ The following sections detail to what degree each source language is
+supported by GDB. These sections are not meant to be language
+tutorials or references, but serve only as a reference guide to what the
+GDB expression parser will accept, and what input and output formats
+should look like for different languages. There are many good books
+written on each of these languages; please look to these for a language
+reference or tutorial.
+
+* Menu:
+
+* C:: C and C++
+* Modula-2:: Modula-2
+
+
+File: gdb.info, Node: C, Next: Modula-2, Up: Support
+
+C and C++
+---------
+
+ Since C and C++ are so closely related, many features of GDB apply
+to both languages. Whenever this is the case, we discuss both languages
+together.
+
+ The C++ debugging facilities are jointly implemented by the GNU C++
+compiler and GDB. Therefore, to debug your C++ code effectively, you
+must compile your C++ programs with the GNU C++ compiler, `g++'.
+
+* Menu:
+
+* C Operators:: C and C++ operators
+* C Constants:: C and C++ constants
+* Cplus expressions:: C++ expressions
+* C Defaults:: Default settings for C and C++
+
+* C Checks:: C and C++ type and range checks
+
+* Debugging C:: GDB and C
+* Debugging C plus plus:: Special features for C++
+
+
+File: gdb.info, Node: C Operators, Next: C Constants, Up: C
+
+C and C++ operators
+-------------------
+
+ Operators must be defined on values of specific types. For instance,
+`+' is defined on numbers, but not on structures. Operators are often
+defined on groups of types.
+
+ For the purposes of C and C++, the following definitions hold:
+
+ * *Integral types* include `int' with any of its storage-class
+ specifiers; `char'; and `enum'.
+
+ * *Floating-point types* include `float' and `double'.
+
+ * *Pointer types* include all types defined as `(TYPE *)'.
+
+ * *Scalar types* include all of the above.
+
+The following operators are supported. They are listed here in order
+of increasing precedence:
+
+`,'
+ The comma or sequencing operator. Expressions in a
+ comma-separated list are evaluated from left to right, with the
+ result of the entire expression being the last expression
+ evaluated.
+
+`='
+ Assignment. The value of an assignment expression is the value
+ assigned. Defined on scalar types.
+
+`OP='
+ Used in an expression of the form `A OP= B', and translated to
+ `A = A OP B'. `OP=' and `=' have the same precendence. OP is any
+ one of the operators `|', `^', `&', `<<', `>>', `+', `-', `*',
+ `/', `%'.
+
+`?:'
+ The ternary operator. `A ? B : C' can be thought of as: if A
+ then B else C. A should be of an integral type.
+
+`||'
+ Logical OR. Defined on integral types.
+
+`&&'
+ Logical AND. Defined on integral types.
+
+`|'
+ Bitwise OR. Defined on integral types.
+
+`^'
+ Bitwise exclusive-OR. Defined on integral types.
+
+`&'
+ Bitwise AND. Defined on integral types.
+
+`==, !='
+ Equality and inequality. Defined on scalar types. The value of
+ these expressions is 0 for false and non-zero for true.
+
+`<, >, <=, >='
+ Less than, greater than, less than or equal, greater than or equal.
+ Defined on scalar types. The value of these expressions is 0 for
+ false and non-zero for true.
+
+`<<, >>'
+ left shift, and right shift. Defined on integral types.
+
+`@'
+ The GDB "artificial array" operator (*note Expressions:
+ Expressions.).
+
+`+, -'
+ Addition and subtraction. Defined on integral types,
+ floating-point types and pointer types.
+
+`*, /, %'
+ Multiplication, division, and modulus. Multiplication and
+ division are defined on integral and floating-point types.
+ Modulus is defined on integral types.
+
+`++, --'
+ Increment and decrement. When appearing before a variable, the
+ operation is performed before the variable is used in an
+ expression; when appearing after it, the variable's value is used
+ before the operation takes place.
+
+`*'
+ Pointer dereferencing. Defined on pointer types. Same precedence
+ as `++'.
+
+`&'
+ Address operator. Defined on variables. Same precedence as `++'.
+
+ For debugging C++, GDB implements a use of `&' beyond what is
+ allowed in the C++ language itself: you can use `&(&REF)' (or, if
+ you prefer, simply `&&REF') to examine the address where a C++
+ reference variable (declared with `&REF') is stored.
+
+`-'
+ Negative. Defined on integral and floating-point types. Same
+ precedence as `++'.
+
+`!'
+ Logical negation. Defined on integral types. Same precedence as
+ `++'.
+
+`~'
+ Bitwise complement operator. Defined on integral types. Same
+ precedence as `++'.
+
+`., ->'
+ Structure member, and pointer-to-structure member. For
+ convenience, GDB regards the two as equivalent, choosing whether
+ to dereference a pointer based on the stored type information.
+ Defined on `struct' and `union' data.
+
+`[]'
+ Array indexing. `A[I]' is defined as `*(A+I)'. Same precedence
+ as `->'.
+
+`()'
+ Function parameter list. Same precedence as `->'.
+
+`::'
+ C++ scope resolution operator. Defined on `struct', `union', and
+ `class' types.
+
+`::'
+ Doubled colons also represent the GDB scope operator (*note
+ Expressions: Expressions.). Same precedence as `::', above.
+
+
+File: gdb.info, Node: C Constants, Next: Cplus expressions, Prev: C Operators, Up: C
+
+C and C++ constants
+-------------------
+
+ GDB allows you to express the constants of C and C++ in the
+following ways:
+
+ * Integer constants are a sequence of digits. Octal constants are
+ specified by a leading `0' (ie. zero), and hexadecimal constants by
+ a leading `0x' or `0X'. Constants may also end with a letter `l',
+ specifying that the constant should be treated as a `long' value.
+
+ * Floating point constants are a sequence of digits, followed by a
+ decimal point, followed by a sequence of digits, and optionally
+ followed by an exponent. An exponent is of the form:
+ `e[[+]|-]NNN', where NNN is another sequence of digits. The `+'
+ is optional for positive exponents.
+
+ * Enumerated constants consist of enumerated identifiers, or their
+ integral equivalents.
+
+ * Character constants are a single character surrounded by single
+ quotes (`''), or a number--the ordinal value of the corresponding
+ character (usually its ASCII value). Within quotes, the single
+ character may be represented by a letter or by "escape sequences",
+ which are of the form `\NNN', where NNN is the octal representation
+ of the character's ordinal value; or of the form `\X', where `X'
+ is a predefined special character--for example, `\n' for newline.
+
+ * String constants are a sequence of character constants surrounded
+ by double quotes (`"').
+
+ * Pointer constants are an integral value. You can also write
+ pointers to constants using the C operator `&'.
+
+ * Array constants are comma-separated lists surrounded by braces `{'
+ and `}'; for example, `{1,2,3}' is a three-element array of
+ integers, `{{1,2}, {3,4}, {5,6}}' is a three-by-two array, and
+ `{&"hi", &"there", &"fred"}' is a three-element array of pointers.
+
+
+File: gdb.info, Node: Cplus expressions, Next: C Defaults, Prev: C Constants, Up: C
+
+C++ expressions
+---------------
+
+ GDB expression handling has a number of extensions to interpret a
+significant subset of C++ expressions.
+
+ *Warning:* Most of these extensions depend on the use of additional
+ debugging information in the symbol table, and thus require a rich,
+ extendable object code format. In particular, if your system uses
+ a.out, MIPS ECOFF, RS/6000 XCOFF, or Sun ELF with stabs extensions
+ to the symbol table, these facilities are all available. Where
+ the object code format is standard COFF, on the other hand, most
+ of the C++ support in GDB will *not* work, nor can it. For the
+ standard SVr4 debugging format, DWARF in ELF, the standard is
+ still evolving, so the C++ support in GDB is still fragile; when
+ this debugging format stabilizes, however, C++ support will also
+ be available on systems that use it.
+
+ 1. Member function calls are allowed; you can use expressions like
+
+ count = aml->GetOriginal(x, y)
+
+ 2. While a member function is active (in the selected stack frame),
+ your expressions have the same namespace available as the member
+ function; that is, GDB allows implicit references to the class
+ instance pointer `this' following the same rules as C++.
+
+ 3. You can call overloaded functions; GDB will resolve the function
+ call to the right definition, with one restriction--you must use
+ arguments of the type required by the function that you want to
+ call. GDB will not perform conversions requiring constructors or
+ user-defined type operators.
+
+ 4. GDB understands variables declared as C++ references; you can use
+ them in expressions just as you do in C++ source--they are
+ automatically dereferenced.
+
+ In the parameter list shown when GDB displays a frame, the values
+ of reference variables are not displayed (unlike other variables);
+ this avoids clutter, since references are often used for large
+ structures. The *address* of a reference variable is always
+ shown, unless you have specified `set print address off'.
+
+ 5. GDB supports the C++ name resolution operator `::'--your
+ expressions can use it just as expressions in your program do.
+ Since one scope may be defined in another, you can use `::'
+ repeatedly if necessary, for example in an expression like
+ `SCOPE1::SCOPE2::NAME'. GDB also allows resolving name scope by
+ reference to source files, in both C and C++ debugging (*note
+ Program variables: Variables.).
+
+
+File: gdb.info, Node: C Defaults, Next: C Checks, Prev: Cplus expressions, Up: C
+
+C and C++ defaults
+------------------
+
+ If you allow GDB to set type and range checking automatically, they
+both default to `off' whenever the working language changes to C or
+C++. This happens regardless of whether you, or GDB, selected the
+working language.
+
+ If you allow GDB to set the language automatically, it sets the
+working language to C or C++ on entering code compiled from a source
+file whose name ends with `.c', `.C', or `.cc'. *Note Having GDB infer
+the source language: Automatically, for further details.
+
+
+File: gdb.info, Node: C Checks, Next: Debugging C, Prev: C Defaults, Up: C
+
+C and C++ type and range checks
+-------------------------------
+
+ By default, when GDB parses C or C++ expressions, type checking is
+not used. However, if you turn type checking on, GDB will consider two
+variables type equivalent if:
+
+ * The two variables are structured and have the same structure,
+ union, or enumerated tag.
+
+ * Two two variables have the same type name, or types that have been
+ declared equivalent through `typedef'.
+
+ Range checking, if turned on, is done on mathematical operations.
+Array indices are not checked, since they are often used to index a
+pointer that is not itself an array.
+
+
+File: gdb.info, Node: Debugging C, Next: Debugging C plus plus, Prev: C Checks, Up: C
+
+GDB and C
+---------
+
+ The `set print union' and `show print union' commands apply to the
+`union' type. When set to `on', any `union' that is inside a `struct'
+or `class' will also be printed. Otherwise, it will appear as `{...}'.
+
+ The `@' operator aids in the debugging of dynamic arrays, formed
+with pointers and a memory allocation function. *Note Expressions:
+Expressions.
+
+
+File: gdb.info, Node: Debugging C plus plus, Prev: Debugging C, Up: C
+
+GDB features for C++
+--------------------
+
+ Some GDB commands are particularly useful with C++, and some are
+designed specifically for use with C++. Here is a summary:
+
+`breakpoint menus'
+ When you want a breakpoint in a function whose name is overloaded,
+ GDB breakpoint menus help you specify which function definition
+ you want. *Note Breakpoint menus: Breakpoint Menus.
+
+`rbreak REGEX'
+ Setting breakpoints using regular expressions is helpful for
+ setting breakpoints on overloaded functions that are not members
+ of any special classes. *Note Setting breakpoints: Set Breaks.
+
+`catch EXCEPTIONS'
+`info catch'
+ Debug C++ exception handling using these commands. *Note
+ Breakpoints and exceptions: Exception Handling.
+
+`ptype TYPENAME'
+ Print inheritance relationships as well as other information for
+ type TYPENAME. *Note Examining the Symbol Table: Symbols.
+
+`set print demangle'
+`show print demangle'
+`set print asm-demangle'
+`show print asm-demangle'
+ Control whether C++ symbols display in their source form, both when
+ displaying code as C++ source and when displaying disassemblies.
+ *Note Print settings: Print Settings.
+
+`set print object'
+`show print object'
+ Choose whether to print derived (actual) or declared types of
+ objects. *Note Print settings: Print Settings.
+
+`set print vtbl'
+`show print vtbl'
+ Control the format for printing virtual function tables. *Note
+ Print settings: Print Settings.
+
+`Overloaded symbol names'
+ You can specify a particular definition of an overloaded symbol,
+ using the same notation that is used to declare such symbols in
+ C++: type `SYMBOL(TYPES)' rather than just SYMBOL. You can also
+ use the GDB command-line word completion facilities to list the
+ available choices, or to finish the type list for you. *Note
+ Command completion: Completion, for details on how to do this.
+
+
+File: gdb.info, Node: Modula-2, Prev: C, Up: Support
+
+Modula-2
+--------
+
+ The extensions made to GDB to support Modula-2 only support output
+from the GNU Modula-2 compiler (which is currently being developed).
+Other Modula-2 compilers are not currently supported, and attempting to
+debug executables produced by them will most likely result in an error
+as GDB reads in the executable's symbol table.
+
+* Menu:
+
+* M2 Operators:: Built-in operators
+* Built-In Func/Proc:: Built-in functions and procedures
+* M2 Constants:: Modula-2 constants
+* M2 Defaults:: Default settings for Modula-2
+* Deviations:: Deviations from standard Modula-2
+* M2 Checks:: Modula-2 type and range checks
+* M2 Scope:: The scope operators `::' and `.'
+* GDB/M2:: GDB and Modula-2
+
+
+File: gdb.info, Node: M2 Operators, Next: Built-In Func/Proc, Up: Modula-2
+
+Operators
+---------
+
+ Operators must be defined on values of specific types. For instance,
+`+' is defined on numbers, but not on structures. Operators are often
+defined on groups of types. For the purposes of Modula-2, the
+following definitions hold:
+
+ * *Integral types* consist of `INTEGER', `CARDINAL', and their
+ subranges.
+
+ * *Character types* consist of `CHAR' and its subranges.
+
+ * *Floating-point types* consist of `REAL'.
+
+ * *Pointer types* consist of anything declared as `POINTER TO TYPE'.
+
+ * *Scalar types* consist of all of the above.
+
+ * *Set types* consist of `SET' and `BITSET' types.
+
+ * *Boolean types* consist of `BOOLEAN'.
+
+The following operators are supported, and appear in order of
+increasing precedence:
+
+`,'
+ Function argument or array index separator.
+
+`:='
+ Assignment. The value of VAR `:=' VALUE is VALUE.
+
+`<, >'
+ Less than, greater than on integral, floating-point, or enumerated
+ types.
+
+`<=, >='
+ Less than, greater than, less than or equal to, greater than or
+ equal to on integral, floating-point and enumerated types, or set
+ inclusion on set types. Same precedence as `<'.
+
+`=, <>, #'
+ Equality and two ways of expressing inequality, valid on scalar
+ types. Same precedence as `<'. In GDB scripts, only `<>' is
+ available for inequality, since `#' conflicts with the script
+ comment character.
+
+`IN'
+ Set membership. Defined on set types and the types of their
+ members. Same precedence as `<'.
+
+`OR'
+ Boolean disjunction. Defined on boolean types.
+
+`AND, &'
+ Boolean conjuction. Defined on boolean types.
+
+`@'
+ The GDB "artificial array" operator (*note Expressions:
+ Expressions.).
+
+`+, -'
+ Addition and subtraction on integral and floating-point types, or
+ union and difference on set types.
+
+`*'
+ Multiplication on integral and floating-point types, or set
+ intersection on set types.
+
+`/'
+ Division on floating-point types, or symmetric set difference on
+ set types. Same precedence as `*'.
+
+`DIV, MOD'
+ Integer division and remainder. Defined on integral types. Same
+ precedence as `*'.
+
+`-'
+ Negative. Defined on `INTEGER' and `REAL' data.
+
+`^'
+ Pointer dereferencing. Defined on pointer types.
+
+`NOT'
+ Boolean negation. Defined on boolean types. Same precedence as
+ `^'.
+
+`.'
+ `RECORD' field selector. Defined on `RECORD' data. Same
+ precedence as `^'.
+
+`[]'
+ Array indexing. Defined on `ARRAY' data. Same precedence as `^'.
+
+`()'
+ Procedure argument list. Defined on `PROCEDURE' objects. Same
+ precedence as `^'.
+
+`::, .'
+ GDB and Modula-2 scope operators.
+
+ *Warning:* Sets and their operations are not yet supported, so GDB
+ will treat the use of the operator `IN', or the use of operators
+ `+', `-', `*', `/', `=', , `<>', `#', `<=', and `>=' on sets as an
+ error.
+
+
+File: gdb.info, Node: Built-In Func/Proc, Next: M2 Constants, Prev: M2 Operators, Up: Modula-2
+
+Built-in functions and procedures
+---------------------------------
+
+ Modula-2 also makes available several built-in procedures and
+functions. In describing these, the following metavariables are used:
+
+A
+ represents an `ARRAY' variable.
+
+C
+ represents a `CHAR' constant or variable.
+
+I
+ represents a variable or constant of integral type.
+
+M
+ represents an identifier that belongs to a set. Generally used in
+ the same function with the metavariable S. The type of S should
+ be `SET OF MTYPE' (where MTYPE is the type of M).
+
+N
+ represents a variable or constant of integral or floating-point
+ type.
+
+R
+ represents a variable or constant of floating-point type.
+
+T
+ represents a type.
+
+V
+ represents a variable.
+
+X
+ represents a variable or constant of one of many types. See the
+ explanation of the function for details.
+
+ All Modula-2 built-in procedures also return a result, described
+below.
+
+`ABS(N)'
+ Returns the absolute value of N.
+
+`CAP(C)'
+ If C is a lower case letter, it returns its upper case equivalent,
+ otherwise it returns its argument
+
+`CHR(I)'
+ Returns the character whose ordinal value is I.
+
+`DEC(V)'
+ Decrements the value in the variable V. Returns the new value.
+
+`DEC(V,I)'
+ Decrements the value in the variable V by I. Returns the new
+ value.
+
+`EXCL(M,S)'
+ Removes the element M from the set S. Returns the new set.
+
+`FLOAT(I)'
+ Returns the floating point equivalent of the integer I.
+
+`HIGH(A)'
+ Returns the index of the last member of A.
+
+`INC(V)'
+ Increments the value in the variable V. Returns the new value.
+
+`INC(V,I)'
+ Increments the value in the variable V by I. Returns the new
+ value.
+
+`INCL(M,S)'
+ Adds the element M to the set S if it is not already there.
+ Returns the new set.
+
+`MAX(T)'
+ Returns the maximum value of the type T.
+
+`MIN(T)'
+ Returns the minimum value of the type T.
+
+`ODD(I)'
+ Returns boolean TRUE if I is an odd number.
+
+`ORD(X)'
+ Returns the ordinal value of its argument. For example, the
+ ordinal value of a character is its ASCII value (on machines
+ supporting the ASCII character set). X must be of an ordered
+ type, which include integral, character and enumerated types.
+
+`SIZE(X)'
+ Returns the size of its argument. X can be a variable or a type.
+
+`TRUNC(R)'
+ Returns the integral part of R.
+
+`VAL(T,I)'
+ Returns the member of the type T whose ordinal value is I.
+
+ *Warning:* Sets and their operations are not yet supported, so
+ GDB will treat the use of procedures `INCL' and `EXCL' as an error.
+
+
+File: gdb.info, Node: M2 Constants, Next: M2 Defaults, Prev: Built-In Func/Proc, Up: Modula-2
+
+Constants
+---------
+
+ GDB allows you to express the constants of Modula-2 in the following
+ways:
+
+ * Integer constants are simply a sequence of digits. When used in an
+ expression, a constant is interpreted to be type-compatible with
+ the rest of the expression. Hexadecimal integers are specified by
+ a trailing `H', and octal integers by a trailing `B'.
+
+ * Floating point constants appear as a sequence of digits, followed
+ by a decimal point and another sequence of digits. An optional
+ exponent can then be specified, in the form `E[+|-]NNN', where
+ `[+|-]NNN' is the desired exponent. All of the digits of the
+ floating point constant must be valid decimal (base 10) digits.
+
+ * Character constants consist of a single character enclosed by a
+ pair of like quotes, either single (`'') or double (`"'). They may
+ also be expressed by their ordinal value (their ASCII value,
+ usually) followed by a `C'.
+
+ * String constants consist of a sequence of characters enclosed by a
+ pair of like quotes, either single (`'') or double (`"'). Escape
+ sequences in the style of C are also allowed. *Note C and C++
+ constants: C Constants, for a brief explanation of escape
+ sequences.
+
+ * Enumerated constants consist of an enumerated identifier.
+
+ * Boolean constants consist of the identifiers `TRUE' and `FALSE'.
+
+ * Pointer constants consist of integral values only.
+
+ * Set constants are not yet supported.
+
+
+File: gdb.info, Node: M2 Defaults, Next: Deviations, Prev: M2 Constants, Up: Modula-2
+
+Modula-2 defaults
+-----------------
+
+ If type and range checking are set automatically by GDB, they both
+default to `on' whenever the working language changes to Modula-2.
+This happens regardless of whether you, or GDB, selected the working
+language.
+
+ If you allow GDB to set the language automatically, then entering
+code compiled from a file whose name ends with `.mod' will set the
+working language to Modula-2. *Note Having GDB set the language
+automatically: Automatically, for further details.
+
+
+File: gdb.info, Node: Deviations, Next: M2 Checks, Prev: M2 Defaults, Up: Modula-2
+
+Deviations from standard Modula-2
+---------------------------------
+
+ A few changes have been made to make Modula-2 programs easier to
+debug. This is done primarily via loosening its type strictness:
+
+ * Unlike in standard Modula-2, pointer constants can be formed by
+ integers. This allows you to modify pointer variables during
+ debugging. (In standard Modula-2, the actual address contained in
+ a pointer variable is hidden from you; it can only be modified
+ through direct assignment to another pointer variable or
+ expression that returned a pointer.)
+
+ * C escape sequences can be used in strings and characters to
+ represent non-printable characters. GDB will print out strings
+ with these escape sequences embedded. Single non-printable
+ characters are printed using the `CHR(NNN)' format.
+
+ * The assignment operator (`:=') returns the value of its right-hand
+ argument.
+
+ * All built-in procedures both modify *and* return their argument.
+
+
+File: gdb.info, Node: M2 Checks, Next: M2 Scope, Prev: Deviations, Up: Modula-2
+
+Modula-2 type and range checks
+------------------------------
+
+ *Warning:* in this release, GDB does not yet perform type or range
+ checking.
+
+ GDB considers two Modula-2 variables type equivalent if:
+
+ * They are of types that have been declared equivalent via a `TYPE
+ T1 = T2' statement
+
+ * They have been declared on the same line. (Note: This is true of
+ the GNU Modula-2 compiler, but it may not be true of other
+ compilers.)
+
+ As long as type checking is enabled, any attempt to combine variables
+whose types are not equivalent is an error.
+
+ Range checking is done on all mathematical operations, assignment,
+array index bounds, and all built-in functions and procedures.
+
+
+File: gdb.info, Node: M2 Scope, Next: GDB/M2, Prev: M2 Checks, Up: Modula-2
+
+The scope operators `::' and `.'
+--------------------------------
+
+ There are a few subtle differences between the Modula-2 scope
+operator (`.') and the GDB scope operator (`::'). The two have similar
+syntax:
+
+
+ MODULE . ID
+ SCOPE :: ID
+
+where SCOPE is the name of a module or a procedure, MODULE the name of
+a module, and ID is any declared identifier within your program, except
+another module.
+
+ Using the `::' operator makes GDB search the scope specified by
+SCOPE for the identifier ID. If it is not found in the specified
+scope, then GDB will search all scopes enclosing the one specified by
+SCOPE.
+
+ Using the `.' operator makes GDB search the current scope for the
+identifier specified by ID that was imported from the definition module
+specified by MODULE. With this operator, it is an error if the
+identifier ID was not imported from definition module MODULE, or if ID
+is not an identifier in MODULE.
+
+
+File: gdb.info, Node: GDB/M2, Prev: M2 Scope, Up: Modula-2
+
+GDB and Modula-2
+----------------
+
+ Some GDB commands have little use when debugging Modula-2 programs.
+Five subcommands of `set print' and `show print' apply specifically to
+C and C++: `vtbl', `demangle', `asm-demangle', `object', and `union'.
+The first four apply to C++, and the last to the C `union' type, which
+has no direct analogue in Modula-2.
+
+ The `@' operator (*note Expressions: Expressions.), while available
+while using any language, is not useful with Modula-2. Its intent is
+to aid the debugging of "dynamic arrays", which cannot be created in
+Modula-2 as they can in C or C++. However, because an address can be
+specified by an integral constant, the construct `{TYPE}ADREXP' is
+still useful. (*note Expressions: Expressions.)
+
+ In GDB scripts, the Modula-2 inequality operator `#' is interpreted
+as the beginning of a comment. Use `<>' instead.
+
+
+File: gdb.info, Node: Symbols, Next: Altering, Prev: Languages, Up: Top
+
+Examining the Symbol Table
+**************************
+
+ The commands described in this section allow you to inquire about the
+symbols (names of variables, functions and types) defined in your
+program. This information is inherent in the text of your program and
+does not change as your program executes. GDB finds it in your
+program's symbol table, in the file indicated when you started GDB
+(*note Choosing files: File Options.), or by one of the file-management
+commands (*note Commands to specify files: Files.).
+
+ Occasionally, you may need to refer to symbols that contain unusual
+characters, which GDB ordinarily treats as word delimiters. The most
+frequent case is in referring to static variables in other source files
+(*note Program variables: Variables.). File names are recorded in
+object files as debugging symbols, but GDB would ordinarily parse a
+typical file name, like `foo.c', as the three words `foo' `.' `c'. To
+allow GDB to recognize `foo.c' as a single symbol, enclose it in single
+quotes; for example,
+
+ p 'foo.c'::x
+
+looks up the value of `x' in the scope of the file `foo.c'.
+
+`info address SYMBOL'
+ Describe where the data for SYMBOL is stored. For a register
+ variable, this says which register it is kept in. For a
+ non-register local variable, this prints the stack-frame offset at
+ which the variable is always stored.
+
+ Note the contrast with `print &SYMBOL', which does not work at all
+ for a register variable, and for a stack local variable prints the
+ exact address of the current instantiation of the variable.
+
+`whatis EXP'
+ Print the data type of expression EXP. EXP is not actually
+ evaluated, and any side-effecting operations (such as assignments
+ or function calls) inside it do not take place. *Note
+ Expressions: Expressions.
+
+`whatis'
+ Print the data type of `$', the last value in the value history.
+
+`ptype TYPENAME'
+ Print a description of data type TYPENAME. TYPENAME may be the
+ name of a type, or for C code it may have the form `class
+ CLASS-NAME', `struct STRUCT-TAG', `union UNION-TAG' or `enum
+ ENUM-TAG'.
+
+`ptype EXP'
+`ptype'
+ Print a description of the type of expression EXP. `ptype'
+ differs from `whatis' by printing a detailed description, instead
+ of just the name of the type.
+
+ For example, for this variable declaration:
+
+ struct complex {double real; double imag;} v;
+
+ the two commands give this output:
+
+ (gdb) whatis v
+ type = struct complex
+ (gdb) ptype v
+ type = struct complex {
+ double real;
+ double imag;
+ }
+
+ As with `whatis', using `ptype' without an argument refers to the
+ type of `$', the last value in the value history.
+
+`info types REGEXP'
+`info types'
+ Print a brief description of all types whose name matches REGEXP
+ (or all types in your program, if you supply no argument). Each
+ complete typename is matched as though it were a complete line;
+ thus, `i type value' gives information on all types in your
+ program whose name includes the string `value', but `i type
+ ^value$' gives information only on types whose complete name is
+ `value'.
+
+ This command differs from `ptype' in two ways: first, like
+ `whatis', it does not print a detailed description; second, it
+ lists all source files where a type is defined.
+
+`info source'
+ Show the name of the current source file--that is, the source file
+ for the function containing the current point of execution--and
+ the language it was written in.
+
+`info sources'
+ Print the names of all source files in your program for which
+ there is debugging information, organized into two lists: files
+ whose symbols have already been read, and files whose symbols will
+ be read when needed.
+
+`info functions'
+ Print the names and data types of all defined functions.
+
+`info functions REGEXP'
+ Print the names and data types of all defined functions whose
+ names contain a match for regular expression REGEXP. Thus, `info
+ fun step' finds all functions whose names include `step'; `info
+ fun ^step' finds those whose names start with `step'.
+
+`info variables'
+ Print the names and data types of all variables that are declared
+ outside of functions (i.e., excluding local variables).
+
+`info variables REGEXP'
+ Print the names and data types of all variables (except for local
+ variables) whose names contain a match for regular expression
+ REGEXP.
+
+`maint print symbols FILENAME'
+`maint print psymbols FILENAME'
+`maint print msymbols FILENAME'
+ Write a dump of debugging symbol data into the file FILENAME.
+ These commands are used to debug the GDB symbol-reading code. Only
+ symbols with debugging data are included. If you use `maint print
+ symbols', GDB includes all the symbols for which it has already
+ collected full details: that is, FILENAME reflects symbols for
+ only those files whose symbols GDB has read. You can use the
+ command `info sources' to find out which files these are. If you
+ use `maint print psymbols' instead, the dump shows information
+ about symbols that GDB only knows partially--that is, symbols
+ defined in files that GDB has skimmed, but not yet read
+ completely. Finally, `maint print msymbols' dumps just the
+ minimal symbol information required for each object file from
+ which GDB has read some symbols. *Note Commands to specify files:
+ Files, for a discussion of how GDB reads symbols (in the
+ description of `symbol-file').
+
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