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-rw-r--r--gnu/lib/libodialog/ui_objects.h114
1 files changed, 0 insertions, 114 deletions
diff --git a/gnu/lib/libodialog/ui_objects.h b/gnu/lib/libodialog/ui_objects.h
deleted file mode 100644
index b30feb8..0000000
--- a/gnu/lib/libodialog/ui_objects.h
+++ /dev/null
@@ -1,114 +0,0 @@
-/*
- * Author: Marc van Kempen
- * Desc: include file for UI-objects
- *
- * Copyright (c) 1995, Marc van Kempen
- *
- * All rights reserved.
- *
- * This software may be used, modified, copied, distributed, and
- * sold, in both source and binary form provided that the above
- * copyright and these terms are retained, verbatim, as the first
- * lines of this file. Under no circumstances is the author
- * responsible for the proper functioning of this software, nor does
- * the author assume any responsibility for damages incurred with
- * its use.
- *
- */
-
-#include "dialog.h"
-#include <ncurses.h>
-
-/***********************************************************************
- *
- * Defines
- *
- ***********************************************************************/
-
-#define ctrl(a) ((a) - 'a' + 1)
-
-/* the Object types */
-#define STRINGOBJ 1
-#define LISTOBJ 2
-#define BUTTONOBJ 3
-
-/* the return signals from the selection routines */
-/* 1000 and higher should avoid conflicts with keys pressed */
-#define SEL_CR 1001 /* return was pressed */
-#define SEL_ESC 1002 /* ESC pressed */
-#define SEL_TAB 1003 /* TAB pressed */
-#define SEL_BACKTAB 1004 /* SHIFT-TAB pressed */
-#define SEL_BUTTON 1005 /* a button was pressed */
-
-/***********************************************************************
- *
- * Typedefs
- *
- ***********************************************************************/
-
-typedef struct {
- WINDOW *win; /* the window it's contained in */
- char *title; /* the prompt for the input field */
- char *s; /* initial value of the input field */
- int x, y, w, len; /* the (y, x) position of the upperleft */
- /* corner and the width <w> of the display */
- /* and length <len> of the field */
- int attr_mask; /* special attributes */
-} StringObj;
-
-typedef struct {
- WINDOW *win; /* the windows it's contained in */
- char *title; /* the title of the list */
- char **name; /* the names of the list */
- int *seld; /* the currently selected names */
- char *elt; /* the current element in the list list[sel] */
- int x, y, w, h, n; /* dimensions of list and # of elements (n) */
- int scroll, sel; /* current position in the list */
-} ListObj;
-
-typedef struct {
- WINDOW *win; /* the window it's contained in */
- char *title; /* title for the button */
- int x, y, w, h; /* its dimensions */
- int *pushed; /* boolean that determines wether button was pushed */
-} ButtonObj;
-
-typedef struct ComposeObj {
- int objtype;
- void *obj;
- struct ComposeObj *next, *prev;
-} ComposeObj;
-
-/**********************************************************************
- *
- * Prototypes
- *
- **********************************************************************/
-
-void RefreshStringObj(StringObj *so);
-StringObj *NewStringObj(WINDOW *win, char *title, char *s,
- int y, int x, int w, int len);
-int SelectStringObj(StringObj *so);
-void DelStringObj(StringObj *so);
-
-void RefreshListObj(ListObj *lo);
-ListObj *NewListObj(WINDOW *win, char *title, char **list,
- char *listelt, int y, int x, int h, int w, int n);
-void UpdateListObj(ListObj *lo, char **list, int n);
-int SelectListObj(ListObj *lo);
-void DelListObj(ListObj *obj);
-void MarkCurrentListObj(ListObj *lo);
-void MarkAllListObj(ListObj *lo);
-void UnMarkAllListObj(ListObj *lo);
-
-void RefreshButtonObj(ButtonObj *bo);
-ButtonObj *NewButtonObj(WINDOW *win, char *title, int *pushed,
- int y, int x);
-int SelectButtonObj(ButtonObj *bo);
-void DelButtonObj(ButtonObj *bo);
-void AddObj(ComposeObj **Obj, int objtype, void *obj);
-void FreeObj(ComposeObj *Obj);
-int ReadObj(ComposeObj *Obj);
-int PollObj(ComposeObj **Obj);
-void DelObj(ComposeObj *Obj);
-
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