diff options
Diffstat (limited to 'gnu/games/chess/Xchess/xchess.c')
-rw-r--r-- | gnu/games/chess/Xchess/xchess.c | 205 |
1 files changed, 0 insertions, 205 deletions
diff --git a/gnu/games/chess/Xchess/xchess.c b/gnu/games/chess/Xchess/xchess.c deleted file mode 100644 index 74d010f..0000000 --- a/gnu/games/chess/Xchess/xchess.c +++ /dev/null @@ -1,205 +0,0 @@ - -/* This file contains code for X-CHESS. - Copyright (C) 1986 Free Software Foundation, Inc. - -This file is part of X-CHESS. - -X-CHESS is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY. No author or distributor -accepts responsibility to anyone for the consequences of using it -or for whether it serves any particular purpose or works at all, -unless he says so in writing. Refer to the X-CHESS General Public -License for full details. - -Everyone is granted permission to copy, modify and redistribute -X-CHESS, but only under the conditions described in the -X-CHESS General Public License. A copy of this license is -supposed to have been given to you along with X-CHESS so you -can know your rights and responsibilities. It should be in a -file named COPYING. Among other things, the copyright notice -and this notice must be preserved on all copies. */ - - -/* RCS Info: $Revision: 1.1.1.1 $ on $Date: 1993/06/12 14:41:09 $ - * $Source: /home/ncvs/src/gnu/games/chess/Xchess/xchess.c,v $ - * Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group - * Permission is granted to do anything with this code except sell it - * or remove this message. - */ - -#define USAGE "xchess [ -d ] [ -f recordfile ] [ -r savedfile ] [ -i ]\n\ -\t[ -t moves/timeunit ] [ -c ] [ -p program ] [ -b ] [ -bnw ] [ -s ]\n\ -\t[ -n ] [ -h host ] [ -v ] [ -R ] [ whitedisplay ] [ blackdisplay ]" - -#include <signal.h> -#include "xchess.h" - -bool debug = false; -bool oneboard = false; -bool bnwflag = false; -bool progflag = false; -bool blackflag = false; -bool quickflag = false; - -char *progname = DEF_PROGRAM; -char *proghost = NULL; -char *piecenames[] = { "pawn", "rook", "knight", "bishop", "queen", "king" } ; -char *colornames[] = { "white", "black", "none" } ; -char *movetypenames[] = { "move", "qcastle", "kcastle", "capture" } ; -char *dispname1 = NULL, *dispname2 = NULL; - -char *black_piece_color = BLACK_PIECE_COLOR; -char *white_piece_color = WHITE_PIECE_COLOR; -char *black_square_color = BLACK_SQUARE_COLOR; -char *white_square_color = WHITE_SQUARE_COLOR; -char *border_color = BORDER_COLOR; -char *text_color = TEXT_COLOR; -char *text_back = TEXT_BACK; -char *error_text = ERROR_TEXT; -char *player_text = PLAYER_TEXT; -char *cursor_color = CURSOR_COLOR; - -int num_flashes = NUM_FLASHES; -int flash_size = FLASH_SIZE; -char *program; -char *recfile = NULL; - -#ifdef notdef -/* - * Serves no purpose. - */ -die () { -fprintf(stderr, "child proc changed status?!\n"); -} -#endif - -void -main(ac, av) - char **av; -{ - bool randflag = false; - move *m; - char *s; - - program = av[0]; - -#ifdef notdef - signal(SIGCHLD, die); -#endif - - /* Process args. */ - av++; ac--; - while (ac > 0 && **av == '-') { - if (eq(*av, "-d")) { - debug = true; - } else if (eq(*av, "-f")) { - av++; ac--; - if (*av) - record_file = *av; - else - goto usage; - } else if (eq(*av, "-r")) { - av++; ac--; - if (*av) - recfile = *av; - else - goto usage; - } else if (eq(*av, "-i")) { - record_english = false; - } else if (eq(*av, "-R")) { - randflag = true; - } else if (eq(*av, "-v")) { - win_flashmove = true; - } else if (eq(*av, "-q")) { - quickflag = true; - } else if (eq(*av, "-t")) { - av++; ac--; - if (*av) { - movesperunit = atoi(*av); - if (s = index(*av, '/')) - timeunit = atoi(s + 1) * 60; - else - timeunit = 60; - } else - goto usage; - } else if (eq(*av, "-p")) { - av++; ac--; - if (*av) - progname = *av; - else - goto usage; - } else if (eq(*av, "-h")) { - av++; ac--; - if (*av) - proghost = *av; - else - goto usage; - } else if (eq(*av, "-b")) { - blackflag = true; - } else if (eq(*av, "-c")) { - progflag = true; - } else if (eq(*av, "-bnw")) { - bnwflag = true; - } else if (eq(*av, "-s")) { - saveflag = true; - } else if (eq(*av, "-n")) { - noisyflag = true; - } else - goto usage; - av++; ac--; - } - if (ac > 0) - dispname1 = av[0]; - if (ac > 1) - dispname2 = av[1]; - if (ac > 2) - goto usage; - - if (!dispname2) - oneboard = true; - - srandom(getpid()); - - if (!oneboard && randflag && (random() % 2)) { - s = dispname1; - dispname1 = dispname2; - dispname2 = s; - } - - if (!dispname1) - dispname1 = getenv("DISPLAY"); - - /* Set up the board. */ - board_setup(); - - /* Create the windows. */ - win_setup(dispname1, dispname2); - - board_drawall(); - - /* Start the program if necessary. */ - if (progflag) - if (!program_init(progname)) - exit(1); - - if (recfile) - load_game(recfile); - - /* Go into a loop of prompting players alternately for moves, checking - * them, and updating things. - */ - for (;;) { - win_process(false); - clock_update(); - if (progflag && ((!blackflag && (nexttomove == BLACK)) || - (blackflag && (nexttomove == WHITE)))) { - m = program_get(); - if (m) - prog_move(m); - } - } - -usage: fprintf(stderr, "Usage: %s\n", USAGE); - exit(1); -} - |