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Diffstat (limited to 'games/trek/win.c')
-rw-r--r-- | games/trek/win.c | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/games/trek/win.c b/games/trek/win.c new file mode 100644 index 0000000..05ae643 --- /dev/null +++ b/games/trek/win.c @@ -0,0 +1,89 @@ +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)win.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +# include "trek.h" +# include "getpar.h" +# include <setjmp.h> + +/* +** Signal game won +** +** This routine prints out the win message, arranges to print out +** your score, tells you if you have a promotion coming to you, +** cleans up the current input line, and arranges to have you +** asked whether or not you want another game (via the longjmp() +** call). +** +** Pretty straightforward, although the promotion algorithm is +** pretty off the wall. +*/ + +win() +{ + long s; + extern jmp_buf env; + extern long score(); + extern struct cvntab Skitab[]; + register struct cvntab *p; + + sleep(1); + printf("\nCongratulations, you have saved the Federation\n"); + Move.endgame = 1; + + /* print and return the score */ + s = score(); + + /* decide if she gets a promotion */ + if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 && 5 * Game.kills + Game.deaths < 100 && + s >= 1000 && Ship.ship == ENTERPRISE) + { + printf("In fact, you are promoted one step in rank,\n"); + if (Game.skill >= 6) + printf("to the exalted rank of Commodore Emeritus\n"); + else + { + p = &Skitab[Game.skill - 1]; + printf("from %s%s ", p->abrev, p->full); + p++; + printf("to %s%s\n", p->abrev, p->full); + } + } + + /* clean out input, and request new game */ + skiptonl(0); + longjmp(env, 1); +} |