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-rw-r--r--games/rogue/monster.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/games/rogue/monster.c b/games/rogue/monster.c
index 0c32a4b..1490e43 100644
--- a/games/rogue/monster.c
+++ b/games/rogue/monster.c
@@ -146,8 +146,8 @@ put_mons()
object *
gr_monster(monster, mn)
-register object *monster;
-register mn;
+object *monster;
+mn;
{
if (!monster) {
monster = alloc_object();
@@ -173,7 +173,7 @@ register mn;
mv_mons()
{
- register object *monster, *next_monster, *test_mons;
+ object *monster, *next_monster, *test_mons;
boolean flew;
if (haste_self % 2) {
@@ -267,9 +267,9 @@ int rn, n;
}
gmc_row_col(row, col)
-register row, col;
+row, col;
{
- register object *monster;
+ object *monster;
if (monster = object_at(&level_monsters, row, col)) {
if ((!(detect_monster || see_invisible || r_see_invisible) &&
@@ -300,7 +300,7 @@ object *monster;
}
mv_1_monster(monster, row, col)
-register object *monster;
+object *monster;
short row, col;
{
short i, n;
@@ -439,8 +439,8 @@ O:
}
mtry(monster, row, col)
-register object *monster;
-register short row, col;
+object *monster;
+short row, col;
{
if (mon_can_go(monster, row, col)) {
move_mon_to(monster, row, col);
@@ -450,11 +450,11 @@ register short row, col;
}
move_mon_to(monster, row, col)
-register object *monster;
-register short row, col;
+object *monster;
+short row, col;
{
short c;
- register mrow, mcol;
+ mrow, mcol;
mrow = monster->row;
mcol = monster->col;
@@ -501,7 +501,7 @@ register short row, col;
mon_can_go(monster, row, col)
const object *monster;
-register short row, col;
+short row, col;
{
object *obj;
short dr, dc;
@@ -603,7 +603,7 @@ const object *monster;
}
rogue_is_around(row, col)
-register row, col;
+row, col;
{
short rdif, cdif, retval;
@@ -731,9 +731,9 @@ object *monster;
}
rogue_can_see(row, col)
-register row, col;
+row, col;
{
- register retval;
+ retval;
retval = !blind &&
(((get_room_number(row, col) == cur_room) &&
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