diff options
Diffstat (limited to 'games/rogue/hit.c')
-rw-r--r-- | games/rogue/hit.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/games/rogue/hit.c b/games/rogue/hit.c index c721711..bae3c60 100644 --- a/games/rogue/hit.c +++ b/games/rogue/hit.c @@ -62,7 +62,7 @@ extern short add_strength, ring_exp, r_rings; extern boolean being_held, interrupted, wizard, con_mon; mon_hit(monster) -register object *monster; +object *monster; { short damage, hit_chance; const char *mn; @@ -123,7 +123,7 @@ register object *monster; } rogue_hit(monster, force_hit) -register object *monster; +object *monster; boolean force_hit; { short damage, hit_chance; @@ -180,7 +180,7 @@ get_damage(ds, r) const char *ds; boolean r; { - register i = 0, j, n, d, total = 0; + i = 0, j, n, d, total = 0; while (ds[i]) { n = get_number(ds+i); @@ -206,8 +206,8 @@ get_w_damage(obj) const object *obj; { char new_damage[12]; - register to_hit, damage; - register i = 0; + to_hit, damage; + i = 0; if ((!obj) || (obj->what_is != WEAPON)) { return(-1); @@ -224,8 +224,8 @@ const object *obj; get_number(s) const char *s; { - register i = 0; - register total = 0; + i = 0; + total = 0; while ((s[i] >= '0') && (s[i] <= '9')) { total = (10 * total) + (s[i] - '0'); |