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Diffstat (limited to 'games/phantasia/phantglobs.c')
-rw-r--r-- | games/phantasia/phantglobs.c | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/games/phantasia/phantglobs.c b/games/phantasia/phantglobs.c new file mode 100644 index 0000000..65ab630 --- /dev/null +++ b/games/phantasia/phantglobs.c @@ -0,0 +1,113 @@ +/* + * phantglobs.c - globals for Phantasia + */ + +#include "include.h" + +double Circle; /* which circle player is in */ +double Shield; /* force field thrown up in monster battle */ + +bool Beyond; /* set if player is beyond point of no return */ +bool Marsh; /* set if player is in dead marshes */ +bool Throne; /* set if player is on throne */ +bool Changed; /* set if important player stats have changed */ +bool Wizard; /* set if player is the 'wizard' of the game */ +bool Timeout; /* set if short timeout waiting for input */ +bool Windows; /* set if we are set up for curses stuff */ +bool Luckout; /* set if we have tried to luck out in fight */ +bool Foestrikes; /* set if foe gets a chance to hit in battleplayer() */ +bool Echo; /* set if echo input to terminal */ + +int Users; /* number of users currently playing */ +int Whichmonster; /* which monster we are fighting */ +int Lines; /* line on screen counter for fight routines */ + +jmp_buf Fightenv; /* used to jump into fight routine */ +jmp_buf Timeoenv; /* used for timing out waiting for input */ + +long Fileloc; /* location in file of player statistics */ + +char *Login; /* pointer to login of player */ +char *Enemyname; /* pointer name of monster/player we are battling*/ + +struct player Player; /* stats for player */ +struct player Other; /* stats for another player */ + +struct monster Curmonster;/* stats for current monster */ + +struct energyvoid Enrgyvoid;/* energy void buffer */ + +struct charstats *Statptr;/* pointer into Stattable[] */ + +/* lookup table for character type dependent statistics */ +struct charstats Stattable[7] = + { + /* MAGIC USER */ + /* max brains, max mana, weakness, gold tote, ring duration */ + 15.0, 200.0, 18.0, 175.0, 10, + /* quickness strength mana energy brains magic lvl */ + 30, 6, 0.0, 10, 6, 2.0, 50,51,75.0, 30,16,20.0, 60,26, 6.0, 5, 5,2.75, + + /* FIGHTER */ + /* max brains, max mana, weakness, gold tote, ring duration */ + 10.0, 110.0, 15.0, 220.0, 20, + /* quickness strength mana energy brains magic lvl */ + 30, 6, 0.0, 40,16, 3.0, 30,21,40.0, 45,26,30.0, 25,21, 3.0, 3, 4, 1.5, + + /* ELF */ + /* max brains, max mana, weakness, gold tote, ring duration */ + 12.0, 150.0, 17.0, 190.0, 13, + /* quickness strength mana energy brains magic lvl */ + 32, 7, 0.0, 35,11, 2.5, 45,46,65.0, 30,21,25.0, 40,26, 4.0, 4, 4, 2.0, + + /* DWARF */ + /* max brains, max mana, weakness, gold tote, ring duration */ + 7.0, 80.0, 13.0, 255.0, 25, + /* quickness strength mana energy brains magic lvl */ + 25, 6, 0.0, 50,21, 5.0, 25,21,30.0, 60,41,35.0, 20,21, 2.5, 2, 4, 1.0, + + /* HALFLING */ + /* max brains, max mana, weakness, gold tote, ring duration */ + 11.0, 80.0, 10.0, 125.0, 40, + /* quickness strength mana energy brains magic lvl */ + 34, 0, 0.0, 20, 6, 2.0, 25,21,30.0, 55,36,30.0, 40,36, 4.5, 1, 4, 1.0, + + /* EXPERIMENTO */ + /* max brains, max mana, weakness, gold tote, ring duration */ + 9.0, 90.0, 16.0, 160.0, 20, + /* quickness strength mana energy brains magic lvl */ + 27, 0, 0.0, 25, 0, 0.0, 100,0, 0.0, 35, 0, 0.0, 25, 0, 0.0, 2, 0, 0.0, + + /* SUPER */ + /* max brains, max mana, weakness, gold tote, ring duration */ + 15.0, 200.0, 10.0, 225.0, 40, + /* quickness strength mana energy brains magic lvl */ + 38, 0, 0.0, 65, 0, 5.0, 100,0,75.0, 80, 0,35.0, 85, 0, 6.0, 9, 0,2.75 + }; + +/* menu of items for purchase */ +struct menuitem Menu[] = + { + "Mana", 1, + "Shield", 5, + "Book", 200, + "Sword", 500, + "Charm", 1000, + "Quicksilver", 2500, + "Blessing", 1000, + }; + +FILE *Playersfp; /* pointer to open player file */ +FILE *Monstfp; /* pointer to open monster file */ +FILE *Messagefp; /* pointer to open message file */ +FILE *Energyvoidfp; /* pointer to open energy void file */ + +char Databuf[SZ_DATABUF]; /* a place to read data into */ + +/* some canned strings for messages */ +char Illcmd[] = "Illegal command.\n"; +char Illmove[] = "Too far.\n"; +char Illspell[] = "Illegal spell.\n"; +char Nomana[] = "Not enought mana for that spell.\n"; +char Somebetter[] = "But you already have something better.\n"; +char Nobetter[] = "That's no better than what you already have.\n"; |