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-rw-r--r--games/phantasia/misc.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/games/phantasia/misc.c b/games/phantasia/misc.c
index 48b518e..133bdfb 100644
--- a/games/phantasia/misc.c
+++ b/games/phantasia/misc.c
@@ -180,9 +180,9 @@ static char *nametable[4][4] = /* names of places */
/
/ RETURN VALUE: none
/
-/ MODULES CALLED: writerecord(), adjuststats(), fabs(), more(), sqrt(),
-/ sleep(), floor(), wmove(), drandom(), wclear(), printw(),
-/ altercoordinates(), infloat(), waddstr(), wrefresh(), mvprintw(), getanswer(),
+/ MODULES CALLED: writerecord(), adjuststats(), fabs(), more(), sqrt(),
+/ sleep(), floor(), wmove(), drandom(), wclear(), printw(),
+/ altercoordinates(), infloat(), waddstr(), wrefresh(), mvprintw(), getanswer(),
/ wclrtoeol(), wclrtobot()
/
/ GLOBAL INPUTS: Menu[], Circle, Player, *stdscr, Fileloc, Nobetter[]
@@ -539,7 +539,7 @@ allstatslist()
{
static char *flags[] = /* to print value of some bools */
{
- "False",
+ "False",
" True"
};
@@ -560,8 +560,8 @@ static char *flags[] = /* to print value of some bools */
mvprintw(15, 40, "Sword : %9.0f", Player.p_sword);
mvprintw(16, 40, "Quickslver: %9.0f", Player.p_quksilver);
- mvprintw(18, 0, "Blessing: %s Ring: %s Virgin: %s Palantir: %s",
- flags[Player.p_blessing], flags[Player.p_ring.ring_type != R_NONE],
+ mvprintw(18, 0, "Blessing: %s Ring: %s Virgin: %s Palantir: %s",
+ flags[Player.p_blessing], flags[Player.p_ring.ring_type != R_NONE],
flags[Player.p_virgin], flags[Player.p_palantir]);
}
/* */
@@ -843,9 +843,9 @@ leavegame()
/
/ RETURN VALUE: none
/
-/ MODULES CALLED: freerecord(), enterscore(), more(), exit(), fread(),
-/ fseek(), execl(), fopen(), floor(), wmove(), drandom(), wclear(), strcmp(),
-/ fwrite(), fflush(), printw(), strcpy(), fclose(), waddstr(), cleanup(),
+/ MODULES CALLED: freerecord(), enterscore(), more(), exit(), fread(),
+/ fseek(), execl(), fopen(), floor(), wmove(), drandom(), wclear(), strcmp(),
+/ fwrite(), fflush(), printw(), strcpy(), fclose(), waddstr(), cleanup(),
/ fprintf(), wrefresh(), getanswer(), descrtype()
/
/ GLOBAL INPUTS: Curmonster, Wizard, Player, *stdscr, Fileloc, *Monstfp
@@ -1019,7 +1019,7 @@ long place;
/
/ GLOBAL OUTPUTS: none
/
-/ DESCRIPTION:
+/ DESCRIPTION:
/ Experience level is a geometric progression. This has been finely
/ tuned over the years, and probably should not be changed.
/
@@ -1043,7 +1043,7 @@ double experience;
/
/ AUTHOR: E. A. Estes, 12/4/85
/
-/ ARGUMENTS:
+/ ARGUMENTS:
/ char *string - pointer to null terminated string
/
/ RETURN VALUE: none
@@ -1054,7 +1054,7 @@ double experience;
/
/ GLOBAL OUTPUTS: none
/
-/ DESCRIPTION:
+/ DESCRIPTION:
/ Put nul characters in place of spaces at the end of the string.
/
*************************************************************************/
@@ -1077,7 +1077,7 @@ register int length; /* length of string */
/
/ AUTHOR: E. A. Estes, 12/16/85
/
-/ ARGUMENTS:
+/ ARGUMENTS:
/ double xnew, ynew - new x, y coordinates
/ int operation - operation to perform with coordinates
/
@@ -1089,7 +1089,7 @@ register int length; /* length of string */
/
/ GLOBAL OUTPUTS: Marsh, Circle, Beyond, Throne, Player, Changed
/
-/ DESCRIPTION:
+/ DESCRIPTION:
/ This module is called whenever the player's coordinates are altered.
/ If the player is beyond the point of no return, he/she is forced
/ to stay there.
@@ -1130,7 +1130,7 @@ int operation;
ynew = Player.p_y + SGN(Player.p_y) * ROLL(50 * Circle, 250 * Circle);
break;
}
-
+
/* now set location flags and adjust coordinates */
Circle = CIRCLE(Player.p_x = floor(xnew), Player.p_y = floor(ynew));
@@ -1361,7 +1361,7 @@ register struct player *playerp;
playerp->p_type = C_FIGHTER; /* default */
playerp->p_specialtype = SC_NONE;
playerp->p_lives =
- playerp->p_crowns =
+ playerp->p_crowns =
playerp->p_charms =
playerp->p_amulets =
playerp->p_holywater =
@@ -1463,7 +1463,7 @@ error(whichfile)
/
/ AUTHOR: E. A. Estes, 12/4/85
/
-/ ARGUMENTS:
+/ ARGUMENTS:
/ double x1, y1 - x, y coordinates of first point
/ double x2, y2 - x, y coordinates of second point
/
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