diff options
Diffstat (limited to 'games/phantasia/interplayer.c')
-rw-r--r-- | games/phantasia/interplayer.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/games/phantasia/interplayer.c b/games/phantasia/interplayer.c index adc7e1b..7c023d9 100644 --- a/games/phantasia/interplayer.c +++ b/games/phantasia/interplayer.c @@ -79,12 +79,12 @@ long foeloc = 0L; /* location in file of person to fight */ / / RETURN VALUE: none / -/ MODULES CALLED: readrecord(), readmessage(), writerecord(), collecttaxes(), -/ displaystats(), fabs(), more(), death(), sleep(), wmove(), waddch(), printw(), -/ myturn(), altercoordinates(), waddstr(), wrefresh(), mvprintw(), +/ MODULES CALLED: readrecord(), readmessage(), writerecord(), collecttaxes(), +/ displaystats(), fabs(), more(), death(), sleep(), wmove(), waddch(), printw(), +/ myturn(), altercoordinates(), waddstr(), wrefresh(), mvprintw(), / getanswer(), wclrtoeol(), wclrtobot() / -/ GLOBAL INPUTS: Foestrikes, LINES, Lines, Other, Shield, Player, *stdscr, +/ GLOBAL INPUTS: Foestrikes, LINES, Lines, Other, Shield, Player, *stdscr, / Fileloc, *Enemyname / / GLOBAL OUTPUTS: Foestrikes, Lines, Shield, Player, Luckout, *Enemyname @@ -347,10 +347,10 @@ LEAVE: / / RETURN VALUE: none / -/ MODULES CALLED: writerecord(), inputoption(), floor(), wmove(), drandom(), +/ MODULES CALLED: writerecord(), inputoption(), floor(), wmove(), drandom(), / waddstr(), wrefresh(), mvprintw(), wclrtoeol(), wclrtobot() / -/ GLOBAL INPUTS: Lines, Other, Player, *stdscr, Fileloc, Luckout, +/ GLOBAL INPUTS: Lines, Other, Player, *stdscr, Fileloc, Luckout, / *Enemyname / / GLOBAL OUTPUTS: Foestrikes, Lines, Player, Luckout @@ -380,7 +380,7 @@ int ch; /* input */ { default: /* fight */ dtemp = ROLL(2.0, Player.p_might); -HIT: +HIT: mvprintw(Lines++, 0, "You hit %s %.0f times!", Enemyname, dtemp); Player.p_sin += 0.5; Player.p_1scratch += dtemp; @@ -516,8 +516,8 @@ long loc = 0L; /* location in energy void file */ / / RETURN VALUE: none / -/ MODULES CALLED: writerecord(), more(), fread(), death(), fseek(), sleep(), -/ floor(), wmove(), waddch(), drandom(), printw(), altercoordinates(), +/ MODULES CALLED: writerecord(), more(), fread(), death(), fseek(), sleep(), +/ floor(), wmove(), waddch(), drandom(), printw(), altercoordinates(), / waddstr(), wrefresh(), encounter(), writevoid() / / GLOBAL INPUTS: Other, Player, *stdscr, Enrgyvoid, *Playersfp @@ -654,7 +654,7 @@ long loc; /* location in file of other players */ Player.p_mana = Player.p_energy = Player.p_maxenergy = - Player.p_magiclvl = + Player.p_magiclvl = Player.p_brains = Player.p_experience = Player.p_quickness = 1.0; @@ -708,8 +708,8 @@ long loc; /* location in file of other players */ / / RETURN VALUE: none / -/ MODULES CALLED: descrstatus(), descrlocation(), more(), fread(), fseek(), -/ floor(), wmove(), printw(), waddstr(), distance(), wrefresh(), +/ MODULES CALLED: descrstatus(), descrlocation(), more(), fread(), fseek(), +/ floor(), wmove(), printw(), waddstr(), distance(), wrefresh(), / descrtype(), wclrtobot() / / GLOBAL INPUTS: LINES, Other, Circle, Wizard, Player, *stdscr, *Playersfp @@ -766,7 +766,7 @@ register int numusers = 0; /* number of users on file */ /* those nearer the origin can be seen */ || Player.p_palantir) /* palantir enables one to see others */ - && (Other.p_status != S_CLOAKED + && (Other.p_status != S_CLOAKED || (Player.p_specialtype == SC_VALAR && Player.p_palantir)) /* not cloaked; valar can see through cloak with a palantir */ && Other.p_specialtype != SC_VALAR) @@ -778,7 +778,7 @@ register int numusers = 0; /* number of users on file */ /* cannot see player's coordinates */ printw("%-20s %19.19s ", Other.p_name, descrlocation(&Other, TRUE)); - + printw("%6.0f %s %-9.9s%s\n", Other.p_level, descrtype(&Other, TRUE), Other.p_login, descrstatus(&Other)); @@ -806,7 +806,7 @@ register int numusers = 0; /* number of users on file */ / / RETURN VALUE: none / -/ MODULES CALLED: writerecord(), fread(), fseek(), fopen(), wmove(), fclose(), +/ MODULES CALLED: writerecord(), fread(), fseek(), fopen(), wmove(), fclose(), / fwrite(), altercoordinates(), waddstr(), fprintf() / / GLOBAL INPUTS: *Energyvoidfp, Other, Player, *stdscr, @@ -889,12 +889,12 @@ long loc = 0L; /* location of old king in player file */ / / RETURN VALUE: none / -/ MODULES CALLED: writerecord(), truncstring(), fread(), fseek(), fopen(), -/ floor(), wmove(), drandom(), fclose(), fwrite(), sscanf(), strcmp(), -/ infloat(), waddstr(), findname(), distance(), userlist(), mvprintw(), +/ MODULES CALLED: writerecord(), truncstring(), fread(), fseek(), fopen(), +/ floor(), wmove(), drandom(), fclose(), fwrite(), sscanf(), strcmp(), +/ infloat(), waddstr(), findname(), distance(), userlist(), mvprintw(), / allocvoid(), getanswer(), getstring(), wclrtoeol(), writevoid() / -/ GLOBAL INPUTS: *Energyvoidfp, Other, Illcmd[], Wizard, Player, *stdscr, +/ GLOBAL INPUTS: *Energyvoidfp, Other, Illcmd[], Wizard, Player, *stdscr, / Databuf[], Enrgyvoid / / GLOBAL OUTPUTS: Other, Player, Enrgyvoid |