diff options
Diffstat (limited to 'games/phantasia/interplayer.c')
-rw-r--r-- | games/phantasia/interplayer.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/games/phantasia/interplayer.c b/games/phantasia/interplayer.c index 0c923f0..adc7e1b 100644 --- a/games/phantasia/interplayer.c +++ b/games/phantasia/interplayer.c @@ -27,7 +27,7 @@ / current player. / Also update user count. / -/************************************************************************/ +*************************************************************************/ checkbattle() { @@ -104,7 +104,7 @@ long foeloc = 0L; /* location in file of person to fight */ / p_1scratch: / set to total damage inflicted so far; changes to indicate action / -/************************************************************************/ +*************************************************************************/ battleplayer(foeplace) long foeplace; @@ -359,7 +359,7 @@ LEAVE: / Take action action against foe, and decide who is master / for next iteration. / -/************************************************************************/ +*************************************************************************/ myturn() { @@ -467,7 +467,7 @@ HIT: / Check for energy voids, holy grail, and tampering by other / players. / -/************************************************************************/ +*************************************************************************/ checktampered() { @@ -528,7 +528,7 @@ long loc = 0L; /* location in energy void file */ / Take care of energy voids, holy grail, decree and intervention / action on current player. / -/************************************************************************/ +*************************************************************************/ tampered(what, arg1, arg2) int what; @@ -725,7 +725,7 @@ long loc; /* location in file of other players */ / The valar has no coordinates, and is completely invisible if / cloaked. / -/************************************************************************/ +*************************************************************************/ userlist(ingameflag) bool ingameflag; @@ -820,7 +820,7 @@ register int numusers = 0; /* number of users on file */ / Clear energy voids with new king. / Print 'decree' prompt. / -/************************************************************************/ +*************************************************************************/ throneroom() { @@ -902,7 +902,7 @@ long loc = 0L; /* location of old king in player file */ / DESCRIPTION: / Tamper with other players. Handle king/valar specific options. / -/************************************************************************/ +*************************************************************************/ dotampered() { @@ -1154,7 +1154,7 @@ FILE *fp; /* for opening gold file */ / DESCRIPTION: / Write out energy void structure at specified location. / -/************************************************************************/ +*************************************************************************/ writevoid(vp, loc) register struct energyvoid *vp; @@ -1190,7 +1190,7 @@ long loc; / location. / If no inactive ones are found, return one more than last location. / -/************************************************************************/ +*************************************************************************/ long allocvoid() |