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-rw-r--r--games/hack/hack.objnam.c547
1 files changed, 547 insertions, 0 deletions
diff --git a/games/hack/hack.objnam.c b/games/hack/hack.objnam.c
new file mode 100644
index 0000000..a1c966c
--- /dev/null
+++ b/games/hack/hack.objnam.c
@@ -0,0 +1,547 @@
+/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
+/* hack.objnam.c - version 1.0.2 */
+
+#include "hack.h"
+#define Sprintf (void) sprintf
+#define Strcat (void) strcat
+#define Strcpy (void) strcpy
+#define PREFIX 15
+extern char *eos();
+extern int bases[];
+
+char *
+strprepend(s,pref) register char *s, *pref; {
+register int i = strlen(pref);
+ if(i > PREFIX) {
+ pline("WARNING: prefix too short.");
+ return(s);
+ }
+ s -= i;
+ (void) strncpy(s, pref, i); /* do not copy trailing 0 */
+ return(s);
+}
+
+char *
+sitoa(a) int a; {
+static char buf[13];
+ Sprintf(buf, (a < 0) ? "%d" : "+%d", a);
+ return(buf);
+}
+
+char *
+typename(otyp)
+register int otyp;
+{
+static char buf[BUFSZ];
+register struct objclass *ocl = &objects[otyp];
+register char *an = ocl->oc_name;
+register char *dn = ocl->oc_descr;
+register char *un = ocl->oc_uname;
+register int nn = ocl->oc_name_known;
+ switch(ocl->oc_olet) {
+ case POTION_SYM:
+ Strcpy(buf, "potion");
+ break;
+ case SCROLL_SYM:
+ Strcpy(buf, "scroll");
+ break;
+ case WAND_SYM:
+ Strcpy(buf, "wand");
+ break;
+ case RING_SYM:
+ Strcpy(buf, "ring");
+ break;
+ default:
+ if(nn) {
+ Strcpy(buf, an);
+ if(otyp >= TURQUOISE && otyp <= JADE)
+ Strcat(buf, " stone");
+ if(un)
+ Sprintf(eos(buf), " called %s", un);
+ if(dn)
+ Sprintf(eos(buf), " (%s)", dn);
+ } else {
+ Strcpy(buf, dn ? dn : an);
+ if(ocl->oc_olet == GEM_SYM)
+ Strcat(buf, " gem");
+ if(un)
+ Sprintf(eos(buf), " called %s", un);
+ }
+ return(buf);
+ }
+ /* here for ring/scroll/potion/wand */
+ if(nn)
+ Sprintf(eos(buf), " of %s", an);
+ if(un)
+ Sprintf(eos(buf), " called %s", un);
+ if(dn)
+ Sprintf(eos(buf), " (%s)", dn);
+ return(buf);
+}
+
+char *
+xname(obj)
+register struct obj *obj;
+{
+static char bufr[BUFSZ];
+register char *buf = &(bufr[PREFIX]); /* leave room for "17 -3 " */
+register int nn = objects[obj->otyp].oc_name_known;
+register char *an = objects[obj->otyp].oc_name;
+register char *dn = objects[obj->otyp].oc_descr;
+register char *un = objects[obj->otyp].oc_uname;
+register int pl = (obj->quan != 1);
+ if(!obj->dknown && !Blind) obj->dknown = 1; /* %% doesnt belong here */
+ switch(obj->olet) {
+ case AMULET_SYM:
+ Strcpy(buf, (obj->spe < 0 && obj->known)
+ ? "cheap plastic imitation of the " : "");
+ Strcat(buf,"Amulet of Yendor");
+ break;
+ case TOOL_SYM:
+ if(!nn) {
+ Strcpy(buf, dn);
+ break;
+ }
+ Strcpy(buf,an);
+ break;
+ case FOOD_SYM:
+ if(obj->otyp == DEAD_HOMUNCULUS && pl) {
+ pl = 0;
+ Strcpy(buf, "dead homunculi");
+ break;
+ }
+ /* fungis ? */
+ /* fall into next case */
+ case WEAPON_SYM:
+ if(obj->otyp == WORM_TOOTH && pl) {
+ pl = 0;
+ Strcpy(buf, "worm teeth");
+ break;
+ }
+ if(obj->otyp == CRYSKNIFE && pl) {
+ pl = 0;
+ Strcpy(buf, "crysknives");
+ break;
+ }
+ /* fall into next case */
+ case ARMOR_SYM:
+ case CHAIN_SYM:
+ case ROCK_SYM:
+ Strcpy(buf,an);
+ break;
+ case BALL_SYM:
+ Sprintf(buf, "%sheavy iron ball",
+ (obj->owt > objects[obj->otyp].oc_weight) ? "very " : "");
+ break;
+ case POTION_SYM:
+ if(nn || un || !obj->dknown) {
+ Strcpy(buf, "potion");
+ if(pl) {
+ pl = 0;
+ Strcat(buf, "s");
+ }
+ if(!obj->dknown) break;
+ if(un) {
+ Strcat(buf, " called ");
+ Strcat(buf, un);
+ } else {
+ Strcat(buf, " of ");
+ Strcat(buf, an);
+ }
+ } else {
+ Strcpy(buf, dn);
+ Strcat(buf, " potion");
+ }
+ break;
+ case SCROLL_SYM:
+ Strcpy(buf, "scroll");
+ if(pl) {
+ pl = 0;
+ Strcat(buf, "s");
+ }
+ if(!obj->dknown) break;
+ if(nn) {
+ Strcat(buf, " of ");
+ Strcat(buf, an);
+ } else if(un) {
+ Strcat(buf, " called ");
+ Strcat(buf, un);
+ } else {
+ Strcat(buf, " labeled ");
+ Strcat(buf, dn);
+ }
+ break;
+ case WAND_SYM:
+ if(!obj->dknown)
+ Sprintf(buf, "wand");
+ else if(nn)
+ Sprintf(buf, "wand of %s", an);
+ else if(un)
+ Sprintf(buf, "wand called %s", un);
+ else
+ Sprintf(buf, "%s wand", dn);
+ break;
+ case RING_SYM:
+ if(!obj->dknown)
+ Sprintf(buf, "ring");
+ else if(nn)
+ Sprintf(buf, "ring of %s", an);
+ else if(un)
+ Sprintf(buf, "ring called %s", un);
+ else
+ Sprintf(buf, "%s ring", dn);
+ break;
+ case GEM_SYM:
+ if(!obj->dknown) {
+ Strcpy(buf, "gem");
+ break;
+ }
+ if(!nn) {
+ Sprintf(buf, "%s gem", dn);
+ break;
+ }
+ Strcpy(buf, an);
+ if(obj->otyp >= TURQUOISE && obj->otyp <= JADE)
+ Strcat(buf, " stone");
+ break;
+ default:
+ Sprintf(buf,"glorkum %c (0%o) %u %d",
+ obj->olet,obj->olet,obj->otyp,obj->spe);
+ }
+ if(pl) {
+ register char *p;
+
+ for(p = buf; *p; p++) {
+ if(!strncmp(" of ", p, 4)) {
+ /* pieces of, cloves of, lumps of */
+ register int c1, c2 = 's';
+
+ do {
+ c1 = c2; c2 = *p; *p++ = c1;
+ } while(c1);
+ goto nopl;
+ }
+ }
+ p = eos(buf)-1;
+ if(*p == 's' || *p == 'z' || *p == 'x' ||
+ (*p == 'h' && p[-1] == 's'))
+ Strcat(buf, "es"); /* boxes */
+ else if(*p == 'y' && !index(vowels, p[-1]))
+ Strcpy(p, "ies"); /* rubies, zruties */
+ else
+ Strcat(buf, "s");
+ }
+nopl:
+ if(obj->onamelth) {
+ Strcat(buf, " named ");
+ Strcat(buf, ONAME(obj));
+ }
+ return(buf);
+}
+
+char *
+doname(obj)
+register struct obj *obj;
+{
+char prefix[PREFIX];
+register char *bp = xname(obj);
+ if(obj->quan != 1)
+ Sprintf(prefix, "%u ", obj->quan);
+ else
+ Strcpy(prefix, "a ");
+ switch(obj->olet) {
+ case AMULET_SYM:
+ if(strncmp(bp, "cheap ", 6))
+ Strcpy(prefix, "the ");
+ break;
+ case ARMOR_SYM:
+ if(obj->owornmask & W_ARMOR)
+ Strcat(bp, " (being worn)");
+ /* fall into next case */
+ case WEAPON_SYM:
+ if(obj->known) {
+ Strcat(prefix, sitoa(obj->spe));
+ Strcat(prefix, " ");
+ }
+ break;
+ case WAND_SYM:
+ if(obj->known)
+ Sprintf(eos(bp), " (%d)", obj->spe);
+ break;
+ case RING_SYM:
+ if(obj->owornmask & W_RINGR) Strcat(bp, " (on right hand)");
+ if(obj->owornmask & W_RINGL) Strcat(bp, " (on left hand)");
+ if(obj->known && (objects[obj->otyp].bits & SPEC)) {
+ Strcat(prefix, sitoa(obj->spe));
+ Strcat(prefix, " ");
+ }
+ break;
+ }
+ if(obj->owornmask & W_WEP)
+ Strcat(bp, " (weapon in hand)");
+ if(obj->unpaid)
+ Strcat(bp, " (unpaid)");
+ if(!strcmp(prefix, "a ") && index(vowels, *bp))
+ Strcpy(prefix, "an ");
+ bp = strprepend(bp, prefix);
+ return(bp);
+}
+
+/* used only in hack.fight.c (thitu) */
+setan(str,buf)
+register char *str,*buf;
+{
+ if(index(vowels,*str))
+ Sprintf(buf, "an %s", str);
+ else
+ Sprintf(buf, "a %s", str);
+}
+
+char *
+aobjnam(otmp,verb) register struct obj *otmp; register char *verb; {
+register char *bp = xname(otmp);
+char prefix[PREFIX];
+ if(otmp->quan != 1) {
+ Sprintf(prefix, "%u ", otmp->quan);
+ bp = strprepend(bp, prefix);
+ }
+
+ if(verb) {
+ /* verb is given in plural (i.e., without trailing s) */
+ Strcat(bp, " ");
+ if(otmp->quan != 1)
+ Strcat(bp, verb);
+ else if(!strcmp(verb, "are"))
+ Strcat(bp, "is");
+ else {
+ Strcat(bp, verb);
+ Strcat(bp, "s");
+ }
+ }
+ return(bp);
+}
+
+char *
+Doname(obj)
+register struct obj *obj;
+{
+ register char *s = doname(obj);
+
+ if('a' <= *s && *s <= 'z') *s -= ('a' - 'A');
+ return(s);
+}
+
+char *wrp[] = { "wand", "ring", "potion", "scroll", "gem" };
+char wrpsym[] = { WAND_SYM, RING_SYM, POTION_SYM, SCROLL_SYM, GEM_SYM };
+
+struct obj *
+readobjnam(bp) register char *bp; {
+register char *p;
+register int i;
+int cnt, spe, spesgn, typ, heavy;
+char let;
+char *un, *dn, *an;
+/* int the = 0; char *oname = 0; */
+ cnt = spe = spesgn = typ = heavy = 0;
+ let = 0;
+ an = dn = un = 0;
+ for(p = bp; *p; p++)
+ if('A' <= *p && *p <= 'Z') *p += 'a'-'A';
+ if(!strncmp(bp, "the ", 4)){
+/* the = 1; */
+ bp += 4;
+ } else if(!strncmp(bp, "an ", 3)){
+ cnt = 1;
+ bp += 3;
+ } else if(!strncmp(bp, "a ", 2)){
+ cnt = 1;
+ bp += 2;
+ }
+ if(!cnt && digit(*bp)){
+ cnt = atoi(bp);
+ while(digit(*bp)) bp++;
+ while(*bp == ' ') bp++;
+ }
+ if(!cnt) cnt = 1; /* %% what with "gems" etc. ? */
+
+ if(*bp == '+' || *bp == '-'){
+ spesgn = (*bp++ == '+') ? 1 : -1;
+ spe = atoi(bp);
+ while(digit(*bp)) bp++;
+ while(*bp == ' ') bp++;
+ } else {
+ p = rindex(bp, '(');
+ if(p) {
+ if(p > bp && p[-1] == ' ') p[-1] = 0;
+ else *p = 0;
+ p++;
+ spe = atoi(p);
+ while(digit(*p)) p++;
+ if(strcmp(p, ")")) spe = 0;
+ else spesgn = 1;
+ }
+ }
+ /* now we have the actual name, as delivered by xname, say
+ green potions called whisky
+ scrolls labeled "QWERTY"
+ egg
+ dead zruties
+ fortune cookies
+ very heavy iron ball named hoei
+ wand of wishing
+ elven cloak
+ */
+ for(p = bp; *p; p++) if(!strncmp(p, " named ", 7)) {
+ *p = 0;
+/* oname = p+7; */
+ }
+ for(p = bp; *p; p++) if(!strncmp(p, " called ", 8)) {
+ *p = 0;
+ un = p+8;
+ }
+ for(p = bp; *p; p++) if(!strncmp(p, " labeled ", 9)) {
+ *p = 0;
+ dn = p+9;
+ }
+
+ /* first change to singular if necessary */
+ if(cnt != 1) {
+ /* find "cloves of garlic", "worthless pieces of blue glass" */
+ for(p = bp; *p; p++) if(!strncmp(p, "s of ", 5)){
+ while(*p = p[1]) p++;
+ goto sing;
+ }
+ /* remove -s or -es (boxes) or -ies (rubies, zruties) */
+ p = eos(bp);
+ if(p[-1] == 's') {
+ if(p[-2] == 'e') {
+ if(p[-3] == 'i') {
+ if(!strcmp(p-7, "cookies"))
+ goto mins;
+ Strcpy(p-3, "y");
+ goto sing;
+ }
+
+ /* note: cloves / knives from clove / knife */
+ if(!strcmp(p-6, "knives")) {
+ Strcpy(p-3, "fe");
+ goto sing;
+ }
+
+ /* note: nurses, axes but boxes */
+ if(!strcmp(p-5, "boxes")) {
+ p[-2] = 0;
+ goto sing;
+ }
+ }
+ mins:
+ p[-1] = 0;
+ } else {
+ if(!strcmp(p-9, "homunculi")) {
+ Strcpy(p-1, "us"); /* !! makes string longer */
+ goto sing;
+ }
+ if(!strcmp(p-5, "teeth")) {
+ Strcpy(p-5, "tooth");
+ goto sing;
+ }
+ /* here we cannot find the plural suffix */
+ }
+ }
+sing:
+ if(!strcmp(bp, "amulet of yendor")) {
+ typ = AMULET_OF_YENDOR;
+ goto typfnd;
+ }
+ p = eos(bp);
+ if(!strcmp(p-5, " mail")){ /* Note: ring mail is not a ring ! */
+ let = ARMOR_SYM;
+ an = bp;
+ goto srch;
+ }
+ for(i = 0; i < sizeof(wrpsym); i++) {
+ register int j = strlen(wrp[i]);
+ if(!strncmp(bp, wrp[i], j)){
+ let = wrpsym[i];
+ bp += j;
+ if(!strncmp(bp, " of ", 4)) an = bp+4;
+ /* else if(*bp) ?? */
+ goto srch;
+ }
+ if(!strcmp(p-j, wrp[i])){
+ let = wrpsym[i];
+ p -= j;
+ *p = 0;
+ if(p[-1] == ' ') p[-1] = 0;
+ dn = bp;
+ goto srch;
+ }
+ }
+ if(!strcmp(p-6, " stone")){
+ p[-6] = 0;
+ let = GEM_SYM;
+ an = bp;
+ goto srch;
+ }
+ if(!strcmp(bp, "very heavy iron ball")){
+ heavy = 1;
+ typ = HEAVY_IRON_BALL;
+ goto typfnd;
+ }
+ an = bp;
+srch:
+ if(!an && !dn && !un)
+ goto any;
+ i = 1;
+ if(let) i = bases[letindex(let)];
+ while(i <= NROFOBJECTS && (!let || objects[i].oc_olet == let)){
+ register char *zn = objects[i].oc_name;
+
+ if(!zn) goto nxti;
+ if(an && strcmp(an, zn))
+ goto nxti;
+ if(dn && (!(zn = objects[i].oc_descr) || strcmp(dn, zn)))
+ goto nxti;
+ if(un && (!(zn = objects[i].oc_uname) || strcmp(un, zn)))
+ goto nxti;
+ typ = i;
+ goto typfnd;
+ nxti:
+ i++;
+ }
+any:
+ if(!let) let = wrpsym[rn2(sizeof(wrpsym))];
+ typ = probtype(let);
+typfnd:
+ { register struct obj *otmp;
+ extern struct obj *mksobj();
+ let = objects[typ].oc_olet;
+ otmp = mksobj(typ);
+ if(heavy)
+ otmp->owt += 15;
+ if(cnt > 0 && index("%?!*)", let) &&
+ (cnt < 4 || (let == WEAPON_SYM && typ <= ROCK && cnt < 20)))
+ otmp->quan = cnt;
+
+ if(spe > 3 && spe > otmp->spe)
+ spe = 0;
+ else if(let == WAND_SYM)
+ spe = otmp->spe;
+ if(spe == 3 && u.uluck < 0)
+ spesgn = -1;
+ if(let != WAND_SYM && spesgn == -1)
+ spe = -spe;
+ if(let == BALL_SYM)
+ spe = 0;
+ else if(let == AMULET_SYM)
+ spe = -1;
+ else if(typ == WAN_WISHING && rn2(10))
+ spe = (rn2(10) ? -1 : 0);
+ otmp->spe = spe;
+
+ if(spesgn == -1)
+ otmp->cursed = 1;
+
+ return(otmp);
+ }
+}
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