diff options
Diffstat (limited to 'games/hack/hack.dog.c')
-rw-r--r-- | games/hack/hack.dog.c | 413 |
1 files changed, 413 insertions, 0 deletions
diff --git a/games/hack/hack.dog.c b/games/hack/hack.dog.c new file mode 100644 index 0000000..aa4387a --- /dev/null +++ b/games/hack/hack.dog.c @@ -0,0 +1,413 @@ +/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ +/* hack.dog.c - version 1.0.3 */ + +#include "hack.h" +#include "hack.mfndpos.h" +extern struct monst *makemon(); +#include "def.edog.h" +#include "def.mkroom.h" + +struct permonst li_dog = + { "little dog", 'd',2,18,6,1,6,sizeof(struct edog) }; +struct permonst dog = + { "dog", 'd',4,16,5,1,6,sizeof(struct edog) }; +struct permonst la_dog = + { "large dog", 'd',6,15,4,2,4,sizeof(struct edog) }; + + +makedog(){ +register struct monst *mtmp = makemon(&li_dog,u.ux,u.uy); + if(!mtmp) return; /* dogs were genocided */ + initedog(mtmp); +} + +initedog(mtmp) register struct monst *mtmp; { + mtmp->mtame = mtmp->mpeaceful = 1; + EDOG(mtmp)->hungrytime = 1000 + moves; + EDOG(mtmp)->eattime = 0; + EDOG(mtmp)->droptime = 0; + EDOG(mtmp)->dropdist = 10000; + EDOG(mtmp)->apport = 10; + EDOG(mtmp)->whistletime = 0; +} + +/* attach the monsters that went down (or up) together with @ */ +struct monst *mydogs = 0; +struct monst *fallen_down = 0; /* monsters that fell through a trapdoor */ + /* they will appear on the next level @ goes to, even if he goes up! */ + +losedogs(){ +register struct monst *mtmp; + while(mtmp = mydogs){ + mydogs = mtmp->nmon; + mtmp->nmon = fmon; + fmon = mtmp; + mnexto(mtmp); + } + while(mtmp = fallen_down){ + fallen_down = mtmp->nmon; + mtmp->nmon = fmon; + fmon = mtmp; + rloc(mtmp); + } +} + +keepdogs(){ +register struct monst *mtmp; + for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) + if(dist(mtmp->mx,mtmp->my) < 3 && follower(mtmp) + && !mtmp->msleep && !mtmp->mfroz) { + relmon(mtmp); + mtmp->nmon = mydogs; + mydogs = mtmp; + unpmon(mtmp); + keepdogs(); /* we destroyed the link, so use recursion */ + return; /* (admittedly somewhat primitive) */ + } +} + +fall_down(mtmp) register struct monst *mtmp; { + relmon(mtmp); + mtmp->nmon = fallen_down; + fallen_down = mtmp; + unpmon(mtmp); + mtmp->mtame = 0; +} + +/* return quality of food; the lower the better */ +#define DOGFOOD 0 +#define CADAVER 1 +#define ACCFOOD 2 +#define MANFOOD 3 +#define APPORT 4 +#define POISON 5 +#define UNDEF 6 +dogfood(obj) register struct obj *obj; { + switch(obj->olet) { + case FOOD_SYM: + return( + (obj->otyp == TRIPE_RATION) ? DOGFOOD : + (obj->otyp < CARROT) ? ACCFOOD : + (obj->otyp < CORPSE) ? MANFOOD : + (poisonous(obj) || obj->age + 50 <= moves || + obj->otyp == DEAD_COCKATRICE) + ? POISON : CADAVER + ); + default: + if(!obj->cursed) return(APPORT); + /* fall into next case */ + case BALL_SYM: + case CHAIN_SYM: + case ROCK_SYM: + return(UNDEF); + } +} + +/* return 0 (no move), 1 (move) or 2 (dead) */ +dog_move(mtmp, after) register struct monst *mtmp; { +register int nx,ny,omx,omy,appr,nearer,j; +int udist,chi,i,whappr; +register struct monst *mtmp2; +register struct permonst *mdat = mtmp->data; +register struct edog *edog = EDOG(mtmp); +struct obj *obj; +struct trap *trap; +xchar cnt,chcnt,nix,niy; +schar dogroom,uroom; +xchar gx,gy,gtyp,otyp; /* current goal */ +coord poss[9]; +int info[9]; +#define GDIST(x,y) ((x-gx)*(x-gx) + (y-gy)*(y-gy)) +#define DDIST(x,y) ((x-omx)*(x-omx) + (y-omy)*(y-omy)) + + if(moves <= edog->eattime) return(0); /* dog is still eating */ + omx = mtmp->mx; + omy = mtmp->my; + whappr = (moves - EDOG(mtmp)->whistletime < 5); + if(moves > edog->hungrytime + 500 && !mtmp->mconf){ + mtmp->mconf = 1; + mtmp->mhpmax /= 3; + if(mtmp->mhp > mtmp->mhpmax) + mtmp->mhp = mtmp->mhpmax; + if(cansee(omx,omy)) + pline("%s is confused from hunger.", Monnam(mtmp)); + else pline("You feel worried about %s.", monnam(mtmp)); + } else + if(moves > edog->hungrytime + 750 || mtmp->mhp < 1){ + if(cansee(omx,omy)) + pline("%s dies from hunger.", Monnam(mtmp)); + else + pline("You have a sad feeling for a moment, then it passes."); + mondied(mtmp); + return(2); + } + dogroom = inroom(omx,omy); + uroom = inroom(u.ux,u.uy); + udist = dist(omx,omy); + + /* maybe we tamed him while being swallowed --jgm */ + if(!udist) return(0); + + /* if we are carrying sth then we drop it (perhaps near @) */ + /* Note: if apport == 1 then our behaviour is independent of udist */ + if(mtmp->minvent){ + if(!rn2(udist) || !rn2((int) edog->apport)) + if(rn2(10) < edog->apport){ + relobj(mtmp, (int) mtmp->minvis); + if(edog->apport > 1) edog->apport--; + edog->dropdist = udist; /* hpscdi!jon */ + edog->droptime = moves; + } + } else { + if(obj = o_at(omx,omy)) if(!index("0_", obj->olet)){ + if((otyp = dogfood(obj)) <= CADAVER){ + nix = omx; + niy = omy; + goto eatobj; + } + if(obj->owt < 10*mtmp->data->mlevel) + if(rn2(20) < edog->apport+3) + if(rn2(udist) || !rn2((int) edog->apport)){ + freeobj(obj); + unpobj(obj); + /* if(levl[omx][omy].scrsym == obj->olet) + newsym(omx,omy); */ + mpickobj(mtmp,obj); + } + } + } + + /* first we look for food */ + gtyp = UNDEF; /* no goal as yet */ +#ifdef LINT + gx = gy = 0; /* suppress 'used before set' message */ +#endif LINT + for(obj = fobj; obj; obj = obj->nobj) { + otyp = dogfood(obj); + if(otyp > gtyp || otyp == UNDEF) continue; + if(inroom(obj->ox,obj->oy) != dogroom) continue; + if(otyp < MANFOOD && + (dogroom >= 0 || DDIST(obj->ox,obj->oy) < 10)) { + if(otyp < gtyp || (otyp == gtyp && + DDIST(obj->ox,obj->oy) < DDIST(gx,gy))){ + gx = obj->ox; + gy = obj->oy; + gtyp = otyp; + } + } else + if(gtyp == UNDEF && dogroom >= 0 && + uroom == dogroom && + !mtmp->minvent && edog->apport > rn2(8)){ + gx = obj->ox; + gy = obj->oy; + gtyp = APPORT; + } + } + if(gtyp == UNDEF || + (gtyp != DOGFOOD && gtyp != APPORT && moves < edog->hungrytime)){ + if(dogroom < 0 || dogroom == uroom){ + gx = u.ux; + gy = u.uy; +#ifndef QUEST + } else { + int tmp = rooms[dogroom].fdoor; + cnt = rooms[dogroom].doorct; + + gx = gy = FAR; /* random, far away */ + while(cnt--){ + if(dist(gx,gy) > + dist(doors[tmp].x, doors[tmp].y)){ + gx = doors[tmp].x; + gy = doors[tmp].y; + } + tmp++; + } + /* here gx == FAR e.g. when dog is in a vault */ + if(gx == FAR || (gx == omx && gy == omy)){ + gx = u.ux; + gy = u.uy; + } +#endif QUEST + } + appr = (udist >= 9) ? 1 : (mtmp->mflee) ? -1 : 0; + if(after && udist <= 4 && gx == u.ux && gy == u.uy) + return(0); + if(udist > 1){ + if(!IS_ROOM(levl[u.ux][u.uy].typ) || !rn2(4) || + whappr || + (mtmp->minvent && rn2((int) edog->apport))) + appr = 1; + } + /* if you have dog food he'll follow you more closely */ + if(appr == 0){ + obj = invent; + while(obj){ + if(obj->otyp == TRIPE_RATION){ + appr = 1; + break; + } + obj = obj->nobj; + } + } + } else appr = 1; /* gtyp != UNDEF */ + if(mtmp->mconf) appr = 0; + + if(gx == u.ux && gy == u.uy && (dogroom != uroom || dogroom < 0)){ + extern coord *gettrack(); + register coord *cp; + cp = gettrack(omx,omy); + if(cp){ + gx = cp->x; + gy = cp->y; + } + } + + nix = omx; + niy = omy; + cnt = mfndpos(mtmp,poss,info,ALLOW_M | ALLOW_TRAPS); + chcnt = 0; + chi = -1; + for(i=0; i<cnt; i++){ + nx = poss[i].x; + ny = poss[i].y; + if(info[i] & ALLOW_M){ + mtmp2 = m_at(nx,ny); + if(mtmp2->data->mlevel >= mdat->mlevel+2 || + mtmp2->data->mlet == 'c') + continue; + if(after) return(0); /* hit only once each move */ + + if(hitmm(mtmp, mtmp2) == 1 && rn2(4) && + mtmp2->mlstmv != moves && + hitmm(mtmp2,mtmp) == 2) return(2); + return(0); + } + + /* dog avoids traps */ + /* but perhaps we have to pass a trap in order to follow @ */ + if((info[i] & ALLOW_TRAPS) && (trap = t_at(nx,ny))){ + if(!trap->tseen && rn2(40)) continue; + if(rn2(10)) continue; + } + + /* dog eschewes cursed objects */ + /* but likes dog food */ + obj = fobj; + while(obj){ + if(obj->ox != nx || obj->oy != ny) + goto nextobj; + if(obj->cursed) goto nxti; + if(obj->olet == FOOD_SYM && + (otyp = dogfood(obj)) < MANFOOD && + (otyp < ACCFOOD || edog->hungrytime <= moves)){ + /* Note: our dog likes the food so much that he + might eat it even when it conceals a cursed object */ + nix = nx; + niy = ny; + chi = i; + eatobj: + edog->eattime = + moves + obj->quan * objects[obj->otyp].oc_delay; + if(edog->hungrytime < moves) + edog->hungrytime = moves; + edog->hungrytime += + 5*obj->quan * objects[obj->otyp].nutrition; + mtmp->mconf = 0; + if(cansee(nix,niy)) + pline("%s ate %s.", Monnam(mtmp), doname(obj)); + /* perhaps this was a reward */ + if(otyp != CADAVER) + edog->apport += 200/(edog->dropdist+moves-edog->droptime); + delobj(obj); + goto newdogpos; + } + nextobj: + obj = obj->nobj; + } + + for(j=0; j<MTSZ && j<cnt-1; j++) + if(nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y) + if(rn2(4*(cnt-j))) goto nxti; + +/* Some stupid C compilers cannot compute the whole expression at once. */ + nearer = GDIST(nx,ny); + nearer -= GDIST(nix,niy); + nearer *= appr; + if((nearer == 0 && !rn2(++chcnt)) || nearer<0 || + (nearer > 0 && !whappr && + ((omx == nix && omy == niy && !rn2(3)) + || !rn2(12)) + )){ + nix = nx; + niy = ny; + if(nearer < 0) chcnt = 0; + chi = i; + } + nxti: ; + } +newdogpos: + if(nix != omx || niy != omy){ + if(info[chi] & ALLOW_U){ + (void) hitu(mtmp, d(mdat->damn, mdat->damd)+1); + return(0); + } + mtmp->mx = nix; + mtmp->my = niy; + for(j=MTSZ-1; j>0; j--) mtmp->mtrack[j] = mtmp->mtrack[j-1]; + mtmp->mtrack[0].x = omx; + mtmp->mtrack[0].y = omy; + } + if(mintrap(mtmp) == 2) /* he died */ + return(2); + pmon(mtmp); + return(1); +} + +/* return roomnumber or -1 */ +inroom(x,y) xchar x,y; { +#ifndef QUEST + register struct mkroom *croom = &rooms[0]; + while(croom->hx >= 0){ + if(croom->hx >= x-1 && croom->lx <= x+1 && + croom->hy >= y-1 && croom->ly <= y+1) + return(croom - rooms); + croom++; + } +#endif QUEST + return(-1); /* not in room or on door */ +} + +tamedog(mtmp, obj) +register struct monst *mtmp; +register struct obj *obj; +{ + register struct monst *mtmp2; + + if(flags.moonphase == FULL_MOON && night() && rn2(6)) + return(0); + + /* If we cannot tame him, at least he's no longer afraid. */ + mtmp->mflee = 0; + mtmp->mfleetim = 0; + if(mtmp->mtame || mtmp->mfroz || +#ifndef NOWORM + mtmp->wormno || +#endif NOWORM + mtmp->isshk || mtmp->isgd || index(" &@12", mtmp->data->mlet)) + return(0); /* no tame long worms? */ + if(obj) { + if(dogfood(obj) >= MANFOOD) return(0); + if(cansee(mtmp->mx,mtmp->my)){ + pline("%s devours the %s.", Monnam(mtmp), + objects[obj->otyp].oc_name); + } + obfree(obj, (struct obj *) 0); + } + mtmp2 = newmonst(sizeof(struct edog) + mtmp->mnamelth); + *mtmp2 = *mtmp; + mtmp2->mxlth = sizeof(struct edog); + if(mtmp->mnamelth) (void) strcpy(NAME(mtmp2), NAME(mtmp)); + initedog(mtmp2); + replmon(mtmp,mtmp2); + return(1); +} |