diff options
Diffstat (limited to 'games/hack/hack.c')
-rw-r--r-- | games/hack/hack.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/games/hack/hack.c b/games/hack/hack.c index 8cb99bd..1e023fc 100644 --- a/games/hack/hack.c +++ b/games/hack/hack.c @@ -17,7 +17,7 @@ extern boolean hmon(); 3. when walking out of a lit room */ unsee() { - x,y; + int x,y; struct rm *lev; /* @@ -53,7 +53,7 @@ unsee() { */ seeoff(mode) /* 1 to redo @, 0 to leave them */ { /* 1 means misc movement, 0 means blindness */ - x,y; + int x,y; struct rm *lev; if(u.udispl && mode){ @@ -466,7 +466,7 @@ pickup(all) /* turn around a corner if that is the only way we can proceed */ /* do not turn left or right twice */ lookaround(){ -x,y,i,x0,y0,m0,i0 = 9; +int x,y,i,x0,y0,m0,i0 = 9; int corrct = 0, noturn = 0; struct monst *mtmp; #ifdef lint @@ -649,7 +649,7 @@ setsee() setsee() { - x,y; + int x,y; if(Blind) { pru(); @@ -681,7 +681,7 @@ setsee() #endif QUEST nomul(nval) -nval; +int nval; { if(multi < 0) return; multi = nval; @@ -712,7 +712,7 @@ dbon() } losestr(num) /* may kill you; cause may be poison or monster like 'A' */ -num; +int num; { u.ustr -= num; while(u.ustr < 3) { @@ -724,7 +724,7 @@ num; } losehp(n,knam) -n; +int n; char *knam; { u.uhp -= n; @@ -738,7 +738,7 @@ char *knam; } losehp_m(n,mtmp) -n; +int n; struct monst *mtmp; { u.uhp -= n; @@ -749,7 +749,7 @@ struct monst *mtmp; losexp() /* hit by V or W */ { - num; + int num; extern long newuexp(); if(u.ulevel > 1) |