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- "http://www.w3.org/TR/html4/strict.dtd">
-<html>
-<head>
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
- <title>LLVM Developer Policy</title>
- <link rel="stylesheet" href="llvm.css" type="text/css">
-</head>
-<body>
-
-<h1>LLVM Developer Policy</h1>
-<ol>
- <li><a href="#introduction">Introduction</a></li>
- <li><a href="#policies">Developer Policies</a>
- <ol>
- <li><a href="#informed">Stay Informed</a></li>
- <li><a href="#patches">Making a Patch</a></li>
- <li><a href="#reviews">Code Reviews</a></li>
- <li><a href="#owners">Code Owners</a></li>
- <li><a href="#testcases">Test Cases</a></li>
- <li><a href="#quality">Quality</a></li>
- <li><a href="#commitaccess">Obtaining Commit Access</a></li>
- <li><a href="#newwork">Making a Major Change</a></li>
- <li><a href="#incremental">Incremental Development</a></li>
- <li><a href="#attribution">Attribution of Changes</a></li>
- </ol></li>
- <li><a href="#clp">Copyright, License, and Patents</a>
- <ol>
- <li><a href="#copyright">Copyright</a></li>
- <li><a href="#license">License</a></li>
- <li><a href="#patents">Patents</a></li>
- </ol></li>
-</ol>
-<div class="doc_author">Written by the LLVM Oversight Team</div>
-
-<!--=========================================================================-->
-<h2><a name="introduction">Introduction</a></h2>
-<!--=========================================================================-->
-<div>
-<p>This document contains the LLVM Developer Policy which defines the project's
- policy towards developers and their contributions. The intent of this policy
- is to eliminate miscommunication, rework, and confusion that might arise from
- the distributed nature of LLVM's development. By stating the policy in clear
- terms, we hope each developer can know ahead of time what to expect when
- making LLVM contributions. This policy covers all llvm.org subprojects,
- including Clang, LLDB, libc++, etc.</p>
-<p>This policy is also designed to accomplish the following objectives:</p>
-
-<ol>
- <li>Attract both users and developers to the LLVM project.</li>
-
- <li>Make life as simple and easy for contributors as possible.</li>
-
- <li>Keep the top of Subversion trees as stable as possible.</li>
-
- <li>Establish awareness of the project's <a href="#clp">copyright,
- license, and patent policies</a> with contributors to the project.</li>
-</ol>
-
-<p>This policy is aimed at frequent contributors to LLVM. People interested in
- contributing one-off patches can do so in an informal way by sending them to
- the
- <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits
- mailing list</a> and engaging another developer to see it through the
- process.</p>
-</div>
-
-<!--=========================================================================-->
-<h2><a name="policies">Developer Policies</a></h2>
-<!--=========================================================================-->
-<div>
-<p>This section contains policies that pertain to frequent LLVM developers. We
- always welcome <a href="#patches">one-off patches</a> from people who do not
- routinely contribute to LLVM, but we expect more from frequent contributors
- to keep the system as efficient as possible for everyone. Frequent LLVM
- contributors are expected to meet the following requirements in order for
- LLVM to maintain a high standard of quality.<p>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="informed">Stay Informed</a></h3>
-<div>
-<p>Developers should stay informed by reading at least the "dev" mailing list
- for the projects you are interested in, such as
- <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev</a> for
- LLVM, <a href="http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev">cfe-dev</a>
- for Clang, or <a
- href="http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev">lldb-dev</a>
- for LLDB. If you are doing anything more than just casual work on LLVM, it
- is suggested that you also subscribe to the "commits" mailing list for the
- subproject you're interested in, such as
- <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits</a>,
- <a href="http://lists.cs.uiuc.edu/mailman/listinfo/cfe-commits">cfe-commits</a>,
- or <a href="http://lists.cs.uiuc.edu/mailman/listinfo/lldb-commits">lldb-commits</a>.
- Reading the "commits" list and paying attention to changes being made by
- others is a good way to see what other people are interested in and watching
- the flow of the project as a whole.</p>
-
-<p>We recommend that active developers register an email account with
- <a href="http://llvm.org/bugs/">LLVM Bugzilla</a> and preferably subscribe to
- the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmbugs">llvm-bugs</a>
- email list to keep track of bugs and enhancements occurring in LLVM. We
- really appreciate people who are proactive at catching incoming bugs in their
- components and dealing with them promptly.</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="patches">Making a Patch</a></h3>
-
-<div>
-<p>When making a patch for review, the goal is to make it as easy for the
- reviewer to read it as possible. As such, we recommend that you:</p>
-
-<ol>
- <li>Make your patch against the Subversion trunk, not a branch, and not an old
- version of LLVM. This makes it easy to apply the patch. For information
- on how to check out SVN trunk, please see the <a
- href="GettingStarted.html#checkout">Getting Started Guide</a>.</li>
-
- <li>Similarly, patches should be submitted soon after they are generated. Old
- patches may not apply correctly if the underlying code changes between the
- time the patch was created and the time it is applied.</li>
-
- <li>Patches should be made with <tt>svn diff</tt>, or similar. If you use
- a different tool, make sure it uses the <tt>diff -u</tt> format and
- that it doesn't contain clutter which makes it hard to read.</li>
-
- <li>If you are modifying generated files, such as the top-level
- <tt>configure</tt> script, please separate out those changes into
- a separate patch from the rest of your changes.</li>
-</ol>
-
-<p>When sending a patch to a mailing list, it is a good idea to send it as an
- <em>attachment</em> to the message, not embedded into the text of the
- message. This ensures that your mailer will not mangle the patch when it
- sends it (e.g. by making whitespace changes or by wrapping lines).</p>
-
-<p><em>For Thunderbird users:</em> Before submitting a patch, please open
- <em>Preferences &#8594; Advanced &#8594; General &#8594; Config Editor</em>,
- find the key <tt>mail.content_disposition_type</tt>, and set its value to
- <tt>1</tt>. Without this setting, Thunderbird sends your attachment using
- <tt>Content-Disposition: inline</tt> rather than <tt>Content-Disposition:
- attachment</tt>. Apple Mail gamely displays such a file inline, making it
- difficult to work with for reviewers using that program.</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="reviews">Code Reviews</a></h3>
-<div>
-<p>LLVM has a code review policy. Code review is one way to increase the quality
- of software. We generally follow these policies:</p>
-
-<ol>
- <li>All developers are required to have significant changes reviewed before
- they are committed to the repository.</li>
-
- <li>Code reviews are conducted by email, usually on the llvm-commits
- list.</li>
-
- <li>Code can be reviewed either before it is committed or after. We expect
- major changes to be reviewed before being committed, but smaller changes
- (or changes where the developer owns the component) can be reviewed after
- commit.</li>
-
- <li>The developer responsible for a code change is also responsible for making
- all necessary review-related changes.</li>
-
- <li>Code review can be an iterative process, which continues until the patch
- is ready to be committed.</li>
-</ol>
-
-<p>Developers should participate in code reviews as both reviewers and
- reviewees. If someone is kind enough to review your code, you should return
- the favor for someone else. Note that anyone is welcome to review and give
- feedback on a patch, but only people with Subversion write access can approve
- it.</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="owners">Code Owners</a></h3>
-<div>
-
-<p>The LLVM Project relies on two features of its process to maintain rapid
- development in addition to the high quality of its source base: the
- combination of code review plus post-commit review for trusted maintainers.
- Having both is a great way for the project to take advantage of the fact that
- most people do the right thing most of the time, and only commit patches
- without pre-commit review when they are confident they are right.</p>
-
-<p>The trick to this is that the project has to guarantee that all patches that
- are committed are reviewed after they go in: you don't want everyone to
- assume someone else will review it, allowing the patch to go unreviewed. To
- solve this problem, we have a notion of an 'owner' for a piece of the code.
- The sole responsibility of a code owner is to ensure that a commit to their
- area of the code is appropriately reviewed, either by themself or by someone
- else. The current code owners are:</p>
-
-<ol>
- <li><b>Evan Cheng</b>: Code generator and all targets.</li>
-
- <li><b>Greg Clayton</b>: LLDB.</li>
-
- <li><b>Doug Gregor</b>: Clang Frontend Libraries.</li>
-
- <li><b>Howard Hinnant</b>: libc++.</li>
-
- <li><b>Anton Korobeynikov</b>: Exception handling, debug information, and
- Windows codegen.</li>
-
- <li><b>Ted Kremenek</b>: Clang Static Analyzer.</li>
-
- <li><b>Chris Lattner</b>: Everything not covered by someone else.</li>
-
- <li><b>John McCall</b>: Clang LLVM IR generation.</li>
-
- <li><b>Jakob Olesen</b>: Register allocators and TableGen.</li>
-
- <li><b>Duncan Sands</b>: dragonegg and llvm-gcc 4.2.</li>
-
- <li><b>Peter Collingbourne</b>: libclc.</li>
-
- <li><b>Tobias Grosser</b>: polly.</li>
-</ol>
-
-<p>Note that code ownership is completely different than reviewers: anyone can
- review a piece of code, and we welcome code review from anyone who is
- interested. Code owners are the "last line of defense" to guarantee that all
- patches that are committed are actually reviewed.</p>
-
-<p>Being a code owner is a somewhat unglamorous position, but it is incredibly
- important for the ongoing success of the project. Because people get busy,
- interests change, and unexpected things happen, code ownership is purely
- opt-in, and anyone can choose to resign their "title" at any time. For now,
- we do not have an official policy on how one gets elected to be a code
- owner.</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="testcases">Test Cases</a></h3>
-<div>
-<p>Developers are required to create test cases for any bugs fixed and any new
- features added. Some tips for getting your testcase approved:</p>
-
-<ol>
- <li>All feature and regression test cases are added to the
- <tt>llvm/test</tt> directory. The appropriate sub-directory should be
- selected (see the <a href="TestingGuide.html">Testing Guide</a> for
- details).</li>
-
- <li>Test cases should be written in <a href="LangRef.html">LLVM assembly
- language</a> unless the feature or regression being tested requires
- another language (e.g. the bug being fixed or feature being implemented is
- in the llvm-gcc C++ front-end, in which case it must be written in
- C++).</li>
-
- <li>Test cases, especially for regressions, should be reduced as much as
- possible, by <a href="Bugpoint.html">bugpoint</a> or manually. It is
- unacceptable to place an entire failing program into <tt>llvm/test</tt> as
- this creates a <i>time-to-test</i> burden on all developers. Please keep
- them short.</li>
-</ol>
-
-<p>Note that llvm/test and clang/test are designed for regression and small
- feature tests only. More extensive test cases (e.g., entire applications,
- benchmarks, etc)
- should be added to the <tt>llvm-test</tt> test suite. The llvm-test suite is
- for coverage (correctness, performance, etc) testing, not feature or
- regression testing.</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="quality">Quality</a></h3>
-<div>
-<p>The minimum quality standards that any change must satisfy before being
- committed to the main development branch are:</p>
-
-<ol>
- <li>Code must adhere to the <a href="CodingStandards.html">LLVM Coding
- Standards</a>.</li>
-
- <li>Code must compile cleanly (no errors, no warnings) on at least one
- platform.</li>
-
- <li>Bug fixes and new features should <a href="#testcases">include a
- testcase</a> so we know if the fix/feature ever regresses in the
- future.</li>
-
- <li>Code must pass the <tt>llvm/test</tt> test suite.</li>
-
- <li>The code must not cause regressions on a reasonable subset of llvm-test,
- where "reasonable" depends on the contributor's judgement and the scope of
- the change (more invasive changes require more testing). A reasonable
- subset might be something like
- "<tt>llvm-test/MultiSource/Benchmarks</tt>".</li>
-</ol>
-
-<p>Additionally, the committer is responsible for addressing any problems found
- in the future that the change is responsible for. For example:</p>
-
-<ul>
- <li>The code should compile cleanly on all supported platforms.</li>
-
- <li>The changes should not cause any correctness regressions in the
- <tt>llvm-test</tt> suite and must not cause any major performance
- regressions.</li>
-
- <li>The change set should not cause performance or correctness regressions for
- the LLVM tools.</li>
-
- <li>The changes should not cause performance or correctness regressions in
- code compiled by LLVM on all applicable targets.</li>
-
- <li>You are expected to address any <a href="http://llvm.org/bugs/">bugzilla
- bugs</a> that result from your change.</li>
-</ul>
-
-<p>We prefer for this to be handled before submission but understand that it
- isn't possible to test all of this for every submission. Our build bots and
- nightly testing infrastructure normally finds these problems. A good rule of
- thumb is to check the nightly testers for regressions the day after your
- change. Build bots will directly email you if a group of commits that
- included yours caused a failure. You are expected to check the build bot
- messages to see if they are your fault and, if so, fix the breakage.</p>
-
-<p>Commits that violate these quality standards (e.g. are very broken) may be
- reverted. This is necessary when the change blocks other developers from
- making progress. The developer is welcome to re-commit the change after the
- problem has been fixed.</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="commitaccess">Obtaining Commit Access</a></h3>
-<div>
-
-<p>We grant commit access to contributors with a track record of submitting high
- quality patches. If you would like commit access, please send an email to
- <a href="mailto:sabre@nondot.org">Chris</a> with the following
- information:</p>
-
-<ol>
- <li>The user name you want to commit with, e.g. "hacker".</li>
-
- <li>The full name and email address you want message to llvm-commits to come
- from, e.g. "J. Random Hacker &lt;hacker@yoyodyne.com&gt;".</li>
-
- <li>A "password hash" of the password you want to use, e.g. "2ACR96qjUqsyM".
- Note that you don't ever tell us what your password is, you just give it
- to us in an encrypted form. To get this, run "htpasswd" (a utility that
- comes with apache) in crypt mode (often enabled with "-d"), or find a web
- page that will do it for you.</li>
-</ol>
-
-<p>Once you've been granted commit access, you should be able to check out an
- LLVM tree with an SVN URL of "https://username@llvm.org/..." instead of the
- normal anonymous URL of "http://llvm.org/...". The first time you commit
- you'll have to type in your password. Note that you may get a warning from
- SVN about an untrusted key, you can ignore this. To verify that your commit
- access works, please do a test commit (e.g. change a comment or add a blank
- line). Your first commit to a repository may require the autogenerated email
- to be approved by a mailing list. This is normal, and will be done when
- the mailing list owner has time.</p>
-
-<p>If you have recently been granted commit access, these policies apply:</p>
-
-<ol>
- <li>You are granted <i>commit-after-approval</i> to all parts of LLVM. To get
- approval, submit a <a href="#patches">patch</a> to
- <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits">llvm-commits</a>.
- When approved you may commit it yourself.</li>
-
- <li>You are allowed to commit patches without approval which you think are
- obvious. This is clearly a subjective decision &mdash; we simply expect
- you to use good judgement. Examples include: fixing build breakage,
- reverting obviously broken patches, documentation/comment changes, any
- other minor changes.</li>
-
- <li>You are allowed to commit patches without approval to those portions of
- LLVM that you have contributed or maintain (i.e., have been assigned
- responsibility for), with the proviso that such commits must not break the
- build. This is a "trust but verify" policy and commits of this nature are
- reviewed after they are committed.</li>
-
- <li>Multiple violations of these policies or a single egregious violation may
- cause commit access to be revoked.</li>
-</ol>
-
-<p>In any case, your changes are still subject to <a href="#reviews">code
- review</a> (either before or after they are committed, depending on the
- nature of the change). You are encouraged to review other peoples' patches
- as well, but you aren't required to.</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="newwork">Making a Major Change</a></h3>
-<div>
-<p>When a developer begins a major new project with the aim of contributing it
- back to LLVM, s/he should inform the community with an email to
- the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev</a>
- email list, to the extent possible. The reason for this is to:
-
-<ol>
- <li>keep the community informed about future changes to LLVM, </li>
-
- <li>avoid duplication of effort by preventing multiple parties working on the
- same thing and not knowing about it, and</li>
-
- <li>ensure that any technical issues around the proposed work are discussed
- and resolved before any significant work is done.</li>
-</ol>
-
-<p>The design of LLVM is carefully controlled to ensure that all the pieces fit
- together well and are as consistent as possible. If you plan to make a major
- change to the way LLVM works or want to add a major new extension, it is a
- good idea to get consensus with the development community before you start
- working on it.</p>
-
-<p>Once the design of the new feature is finalized, the work itself should be
- done as a series of <a href="#incremental">incremental changes</a>, not as a
- long-term development branch.</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="incremental">Incremental Development</a></h3>
-<div>
-<p>In the LLVM project, we do all significant changes as a series of incremental
- patches. We have a strong dislike for huge changes or long-term development
- branches. Long-term development branches have a number of drawbacks:</p>
-
-<ol>
- <li>Branches must have mainline merged into them periodically. If the branch
- development and mainline development occur in the same pieces of code,
- resolving merge conflicts can take a lot of time.</li>
-
- <li>Other people in the community tend to ignore work on branches.</li>
-
- <li>Huge changes (produced when a branch is merged back onto mainline) are
- extremely difficult to <a href="#reviews">code review</a>.</li>
-
- <li>Branches are not routinely tested by our nightly tester
- infrastructure.</li>
-
- <li>Changes developed as monolithic large changes often don't work until the
- entire set of changes is done. Breaking it down into a set of smaller
- changes increases the odds that any of the work will be committed to the
- main repository.</li>
-</ol>
-
-<p>To address these problems, LLVM uses an incremental development style and we
- require contributors to follow this practice when making a large/invasive
- change. Some tips:</p>
-
-<ul>
- <li>Large/invasive changes usually have a number of secondary changes that are
- required before the big change can be made (e.g. API cleanup, etc). These
- sorts of changes can often be done before the major change is done,
- independently of that work.</li>
-
- <li>The remaining inter-related work should be decomposed into unrelated sets
- of changes if possible. Once this is done, define the first increment and
- get consensus on what the end goal of the change is.</li>
-
- <li>Each change in the set can be stand alone (e.g. to fix a bug), or part of
- a planned series of changes that works towards the development goal.</li>
-
- <li>Each change should be kept as small as possible. This simplifies your work
- (into a logical progression), simplifies code review and reduces the
- chance that you will get negative feedback on the change. Small increments
- also facilitate the maintenance of a high quality code base.</li>
-
- <li>Often, an independent precursor to a big change is to add a new API and
- slowly migrate clients to use the new API. Each change to use the new API
- is often "obvious" and can be committed without review. Once the new API
- is in place and used, it is much easier to replace the underlying
- implementation of the API. This implementation change is logically
- separate from the API change.</li>
-</ul>
-
-<p>If you are interested in making a large change, and this scares you, please
- make sure to first <a href="#newwork">discuss the change/gather consensus</a>
- then ask about the best way to go about making the change.</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="attribution">Attribution of Changes</a></h3>
-<div>
-<p>We believe in correct attribution of contributions to their contributors.
- However, we do not want the source code to be littered with random
- attributions "this code written by J. Random Hacker" (this is noisy and
- distracting). In practice, the revision control system keeps a perfect
- history of who changed what, and the CREDITS.txt file describes higher-level
- contributions. If you commit a patch for someone else, please say "patch
- contributed by J. Random Hacker!" in the commit message.</p>
-
-<p>Overall, please do not add contributor names to the source code.</p>
-</div>
-
-</div>
-
-<!--=========================================================================-->
-<h2>
- <a name="clp">Copyright, License, and Patents</a>
-</h2>
-<!--=========================================================================-->
-
-<div>
-
-<div class="doc_notes">
-<p style="text-align:center;font-weight:bold">NOTE: This section deals with
- legal matters but does not provide legal advice. We are not lawyers &mdash;
- please seek legal counsel from an attorney.</p>
-</div>
-
-<div>
-<p>This section addresses the issues of copyright, license and patents for the
- LLVM project. The copyright for the code is held by the individual
- contributors of the code and the terms of its license to LLVM users and
- developers is the
- <a href="http://www.opensource.org/licenses/UoI-NCSA.php">University of
- Illinois/NCSA Open Source License</a> (with portions dual licensed under the
- <a href="http://www.opensource.org/licenses/mit-license.php">MIT License</a>,
- see below). As contributor to the LLVM project, you agree to allow any
- contributions to the project to licensed under these terms.</p>
-
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="copyright">Copyright</a></h3>
-<div>
-
-<p>The LLVM project does not require copyright assignments, which means that the
- copyright for the code in the project is held by its respective contributors
- who have each agreed to release their contributed code under the terms of the
- <a href="#license">LLVM License</a>.</p>
-
-<p>An implication of this is that the LLVM license is unlikely to ever change:
- changing it would require tracking down all the contributors to LLVM and
- getting them to agree that a license change is acceptable for their
- contribution. Since there are no plans to change the license, this is not a
- cause for concern.</p>
-
-<p>As a contributor to the project, this means that you (or your company) retain
- ownership of the code you contribute, that it cannot be used in a way that
- contradicts the license (which is a liberal BSD-style license), and that the
- license for your contributions won't change without your approval in the
- future.</p>
-
-</div>
-
-<!-- _______________________________________________________________________ -->
-<h3><a name="license">License</a></h3>
-<div>
-<p>We intend to keep LLVM perpetually open source and to use a liberal open
- source license. <b>As a contributor to the project, you agree that any
- contributions be licensed under the terms of the corresponding
- subproject.</b>
- All of the code in LLVM is available under the
- <a href="http://www.opensource.org/licenses/UoI-NCSA.php">University of
- Illinois/NCSA Open Source License</a>, which boils down to this:</p>
-
-<ul>
- <li>You can freely distribute LLVM.</li>
- <li>You must retain the copyright notice if you redistribute LLVM.</li>
- <li>Binaries derived from LLVM must reproduce the copyright notice (e.g. in an
- included readme file).</li>
- <li>You can't use our names to promote your LLVM derived products.</li>
- <li>There's no warranty on LLVM at all.</li>
-</ul>
-
-<p>We believe this fosters the widest adoption of LLVM because it <b>allows
- commercial products to be derived from LLVM</b> with few restrictions and
- without a requirement for making any derived works also open source (i.e.
- LLVM's license is not a "copyleft" license like the GPL). We suggest that you
- read the <a href="http://www.opensource.org/licenses/UoI-NCSA.php">License</a>
- if further clarification is needed.</p>
-
-<p>In addition to the UIUC license, the runtime library components of LLVM
- (<b>compiler_rt, libc++, and libclc</b>) are also licensed under the <a
- href="http://www.opensource.org/licenses/mit-license.php">MIT license</a>,
- which does not contain the binary redistribution clause. As a user of these
- runtime libraries, it means that you can choose to use the code under either
- license (and thus don't need the binary redistribution clause), and as a
- contributor to the code that you agree that any contributions to these
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- and therefore should not subject those applications to the binary
- redistribution clause. This also means that it is ok to move code from (e.g.)
- libc++ to the LLVM core without concern, but that code cannot be moved from
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-<p>Note that the LLVM Project does distribute llvm-gcc and dragonegg, <b>which
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- This is not a problem for code already distributed under a more liberal
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- that they contain GPL code.</p>
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-<!-- _______________________________________________________________________ -->
-<h3><a name="patents">Patents</a></h3>
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-<p>To the best of our knowledge, LLVM does not infringe on any patents (we have
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- Having code in LLVM that infringes on patents would violate an important goal
- of the project by making it hard or impossible to reuse the code for
- arbitrary purposes (including commercial use).</p>
-
-<p>When contributing code, we expect contributors to notify us of any potential
- for patent-related trouble with their changes (including from third parties).
- If you or your employer own
- the rights to a patent and would like to contribute code to LLVM that relies
- on it, we require that the copyright owner sign an agreement that allows any
- other user of LLVM to freely use your patent. Please contact
- the <a href="mailto:llvm-oversight@cs.uiuc.edu">oversight group</a> for more
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