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+=head1 NAME
+
+perlstyle - Perl style guide
+
+=head1 DESCRIPTION
+
+Each programmer will, of course, have his or her own preferences in
+regards to formatting, but there are some general guidelines that will
+make your programs easier to read, understand, and maintain.
+
+The most important thing is to run your programs under the B<-w>
+flag at all times. You may turn it off explicitly for particular
+portions of code via the C<$^W> variable if you must. You should
+also always run under C<use strict> or know the reason why not.
+The C<use sigtrap> and even C<use diagnostics> pragmas may also prove
+useful.
+
+Regarding aesthetics of code lay out, about the only thing Larry
+cares strongly about is that the closing curly brace of
+a multi-line BLOCK should line up with the keyword that started the construct.
+Beyond that, he has other preferences that aren't so strong:
+
+=over 4
+
+=item *
+
+4-column indent.
+
+=item *
+
+Opening curly on same line as keyword, if possible, otherwise line up.
+
+=item *
+
+Space before the opening curly of a multi-line BLOCK.
+
+=item *
+
+One-line BLOCK may be put on one line, including curlies.
+
+=item *
+
+No space before the semicolon.
+
+=item *
+
+Semicolon omitted in "short" one-line BLOCK.
+
+=item *
+
+Space around most operators.
+
+=item *
+
+Space around a "complex" subscript (inside brackets).
+
+=item *
+
+Blank lines between chunks that do different things.
+
+=item *
+
+Uncuddled elses.
+
+=item *
+
+No space between function name and its opening parenthesis.
+
+=item *
+
+Space after each comma.
+
+=item *
+
+Long lines broken after an operator (except "and" and "or").
+
+=item *
+
+Space after last parenthesis matching on current line.
+
+=item *
+
+Line up corresponding items vertically.
+
+=item *
+
+Omit redundant punctuation as long as clarity doesn't suffer.
+
+=back
+
+Larry has his reasons for each of these things, but he doesn't claim that
+everyone else's mind works the same as his does.
+
+Here are some other more substantive style issues to think about:
+
+=over 4
+
+=item *
+
+Just because you I<CAN> do something a particular way doesn't mean that
+you I<SHOULD> do it that way. Perl is designed to give you several
+ways to do anything, so consider picking the most readable one. For
+instance
+
+ open(FOO,$foo) || die "Can't open $foo: $!";
+
+is better than
+
+ die "Can't open $foo: $!" unless open(FOO,$foo);
+
+because the second way hides the main point of the statement in a
+modifier. On the other hand
+
+ print "Starting analysis\n" if $verbose;
+
+is better than
+
+ $verbose && print "Starting analysis\n";
+
+because the main point isn't whether the user typed B<-v> or not.
+
+Similarly, just because an operator lets you assume default arguments
+doesn't mean that you have to make use of the defaults. The defaults
+are there for lazy systems programmers writing one-shot programs. If
+you want your program to be readable, consider supplying the argument.
+
+Along the same lines, just because you I<CAN> omit parentheses in many
+places doesn't mean that you ought to:
+
+ return print reverse sort num values %array;
+ return print(reverse(sort num (values(%array))));
+
+When in doubt, parenthesize. At the very least it will let some poor
+schmuck bounce on the % key in B<vi>.
+
+Even if you aren't in doubt, consider the mental welfare of the person
+who has to maintain the code after you, and who will probably put
+parentheses in the wrong place.
+
+=item *
+
+Don't go through silly contortions to exit a loop at the top or the
+bottom, when Perl provides the C<last> operator so you can exit in
+the middle. Just "outdent" it a little to make it more visible:
+
+ LINE:
+ for (;;) {
+ statements;
+ last LINE if $foo;
+ next LINE if /^#/;
+ statements;
+ }
+
+=item *
+
+Don't be afraid to use loop labels--they're there to enhance
+readability as well as to allow multilevel loop breaks. See the
+previous example.
+
+=item *
+
+Avoid using grep() (or map()) or `backticks` in a void context, that is,
+when you just throw away their return values. Those functions all
+have return values, so use them. Otherwise use a foreach() loop or
+the system() function instead.
+
+=item *
+
+For portability, when using features that may not be implemented on
+every machine, test the construct in an eval to see if it fails. If
+you know what version or patchlevel a particular feature was
+implemented, you can test C<$]> (C<$PERL_VERSION> in C<English>) to see if it
+will be there. The C<Config> module will also let you interrogate values
+determined by the B<Configure> program when Perl was installed.
+
+=item *
+
+Choose mnemonic identifiers. If you can't remember what mnemonic means,
+you've got a problem.
+
+=item *
+
+While short identifiers like $gotit are probably ok, use underscores to
+separate words. It is generally easier to read $var_names_like_this than
+$VarNamesLikeThis, especially for non-native speakers of English. It's
+also a simple rule that works consistently with VAR_NAMES_LIKE_THIS.
+
+Package names are sometimes an exception to this rule. Perl informally
+reserves lowercase module names for "pragma" modules like C<integer> and
+C<strict>. Other modules should begin with a capital letter and use mixed
+case, but probably without underscores due to limitations in primitive
+file systems' representations of module names as files that must fit into a
+few sparse bytes.
+
+=item *
+
+You may find it helpful to use letter case to indicate the scope
+or nature of a variable. For example:
+
+ $ALL_CAPS_HERE constants only (beware clashes with perl vars!)
+ $Some_Caps_Here package-wide global/static
+ $no_caps_here function scope my() or local() variables
+
+Function and method names seem to work best as all lowercase.
+E.g., $obj-E<gt>as_string().
+
+You can use a leading underscore to indicate that a variable or
+function should not be used outside the package that defined it.
+
+=item *
+
+If you have a really hairy regular expression, use the C</x> modifier and
+put in some whitespace to make it look a little less like line noise.
+Don't use slash as a delimiter when your regexp has slashes or backslashes.
+
+=item *
+
+Use the new "and" and "or" operators to avoid having to parenthesize
+list operators so much, and to reduce the incidence of punctuation
+operators like C<&&> and C<||>. Call your subroutines as if they were
+functions or list operators to avoid excessive ampersands and parentheses.
+
+=item *
+
+Use here documents instead of repeated print() statements.
+
+=item *
+
+Line up corresponding things vertically, especially if it'd be too long
+to fit on one line anyway.
+
+ $IDX = $ST_MTIME;
+ $IDX = $ST_ATIME if $opt_u;
+ $IDX = $ST_CTIME if $opt_c;
+ $IDX = $ST_SIZE if $opt_s;
+
+ mkdir $tmpdir, 0700 or die "can't mkdir $tmpdir: $!";
+ chdir($tmpdir) or die "can't chdir $tmpdir: $!";
+ mkdir 'tmp', 0777 or die "can't mkdir $tmpdir/tmp: $!";
+
+=item *
+
+Always check the return codes of system calls. Good error messages should
+go to STDERR, include which program caused the problem, what the failed
+system call and arguments were, and (VERY IMPORTANT) should contain the
+standard system error message for what went wrong. Here's a simple but
+sufficient example:
+
+ opendir(D, $dir) or die "can't opendir $dir: $!";
+
+=item *
+
+Line up your transliterations when it makes sense:
+
+ tr [abc]
+ [xyz];
+
+=item *
+
+Think about reusability. Why waste brainpower on a one-shot when you
+might want to do something like it again? Consider generalizing your
+code. Consider writing a module or object class. Consider making your
+code run cleanly with C<use strict> and B<-w> in effect. Consider giving away
+your code. Consider changing your whole world view. Consider... oh,
+never mind.
+
+=item *
+
+Be consistent.
+
+=item *
+
+Be nice.
+
+=back
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