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diff --git a/contrib/perl5/pod/perlhack.pod b/contrib/perl5/pod/perlhack.pod deleted file mode 100644 index d524fe5..0000000 --- a/contrib/perl5/pod/perlhack.pod +++ /dev/null @@ -1,1722 +0,0 @@ -=head1 NAME - -perlhack - How to hack at the Perl internals - -=head1 DESCRIPTION - -This document attempts to explain how Perl development takes place, -and ends with some suggestions for people wanting to become bona fide -porters. - -The perl5-porters mailing list is where the Perl standard distribution -is maintained and developed. The list can get anywhere from 10 to 150 -messages a day, depending on the heatedness of the debate. Most days -there are two or three patches, extensions, features, or bugs being -discussed at a time. - -A searchable archive of the list is at: - - http://www.xray.mpe.mpg.de/mailing-lists/perl5-porters/ - -The list is also archived under the usenet group name -C<perl.porters-gw> at: - - http://www.deja.com/ - -List subscribers (the porters themselves) come in several flavours. -Some are quiet curious lurkers, who rarely pitch in and instead watch -the ongoing development to ensure they're forewarned of new changes or -features in Perl. Some are representatives of vendors, who are there -to make sure that Perl continues to compile and work on their -platforms. Some patch any reported bug that they know how to fix, -some are actively patching their pet area (threads, Win32, the regexp -engine), while others seem to do nothing but complain. In other -words, it's your usual mix of technical people. - -Over this group of porters presides Larry Wall. He has the final word -in what does and does not change in the Perl language. Various -releases of Perl are shepherded by a ``pumpking'', a porter -responsible for gathering patches, deciding on a patch-by-patch -feature-by-feature basis what will and will not go into the release. -For instance, Gurusamy Sarathy is the pumpking for the 5.6 release of -Perl. - -In addition, various people are pumpkings for different things. For -instance, Andy Dougherty and Jarkko Hietaniemi share the I<Configure> -pumpkin, and Tom Christiansen is the documentation pumpking. - -Larry sees Perl development along the lines of the US government: -there's the Legislature (the porters), the Executive branch (the -pumpkings), and the Supreme Court (Larry). The legislature can -discuss and submit patches to the executive branch all they like, but -the executive branch is free to veto them. Rarely, the Supreme Court -will side with the executive branch over the legislature, or the -legislature over the executive branch. Mostly, however, the -legislature and the executive branch are supposed to get along and -work out their differences without impeachment or court cases. - -You might sometimes see reference to Rule 1 and Rule 2. Larry's power -as Supreme Court is expressed in The Rules: - -=over 4 - -=item 1 - -Larry is always by definition right about how Perl should behave. -This means he has final veto power on the core functionality. - -=item 2 - -Larry is allowed to change his mind about any matter at a later date, -regardless of whether he previously invoked Rule 1. - -=back - -Got that? Larry is always right, even when he was wrong. It's rare -to see either Rule exercised, but they are often alluded to. - -New features and extensions to the language are contentious, because -the criteria used by the pumpkings, Larry, and other porters to decide -which features should be implemented and incorporated are not codified -in a few small design goals as with some other languages. Instead, -the heuristics are flexible and often difficult to fathom. Here is -one person's list, roughly in decreasing order of importance, of -heuristics that new features have to be weighed against: - -=over 4 - -=item Does concept match the general goals of Perl? - -These haven't been written anywhere in stone, but one approximation -is: - - 1. Keep it fast, simple, and useful. - 2. Keep features/concepts as orthogonal as possible. - 3. No arbitrary limits (platforms, data sizes, cultures). - 4. Keep it open and exciting to use/patch/advocate Perl everywhere. - 5. Either assimilate new technologies, or build bridges to them. - -=item Where is the implementation? - -All the talk in the world is useless without an implementation. In -almost every case, the person or people who argue for a new feature -will be expected to be the ones who implement it. Porters capable -of coding new features have their own agendas, and are not available -to implement your (possibly good) idea. - -=item Backwards compatibility - -It's a cardinal sin to break existing Perl programs. New warnings are -contentious--some say that a program that emits warnings is not -broken, while others say it is. Adding keywords has the potential to -break programs, changing the meaning of existing token sequences or -functions might break programs. - -=item Could it be a module instead? - -Perl 5 has extension mechanisms, modules and XS, specifically to avoid -the need to keep changing the Perl interpreter. You can write modules -that export functions, you can give those functions prototypes so they -can be called like built-in functions, you can even write XS code to -mess with the runtime data structures of the Perl interpreter if you -want to implement really complicated things. If it can be done in a -module instead of in the core, it's highly unlikely to be added. - -=item Is the feature generic enough? - -Is this something that only the submitter wants added to the language, -or would it be broadly useful? Sometimes, instead of adding a feature -with a tight focus, the porters might decide to wait until someone -implements the more generalized feature. For instance, instead of -implementing a ``delayed evaluation'' feature, the porters are waiting -for a macro system that would permit delayed evaluation and much more. - -=item Does it potentially introduce new bugs? - -Radical rewrites of large chunks of the Perl interpreter have the -potential to introduce new bugs. The smaller and more localized the -change, the better. - -=item Does it preclude other desirable features? - -A patch is likely to be rejected if it closes off future avenues of -development. For instance, a patch that placed a true and final -interpretation on prototypes is likely to be rejected because there -are still options for the future of prototypes that haven't been -addressed. - -=item Is the implementation robust? - -Good patches (tight code, complete, correct) stand more chance of -going in. Sloppy or incorrect patches might be placed on the back -burner until the pumpking has time to fix, or might be discarded -altogether without further notice. - -=item Is the implementation generic enough to be portable? - -The worst patches make use of a system-specific features. It's highly -unlikely that nonportable additions to the Perl language will be -accepted. - -=item Is there enough documentation? - -Patches without documentation are probably ill-thought out or -incomplete. Nothing can be added without documentation, so submitting -a patch for the appropriate manpages as well as the source code is -always a good idea. If appropriate, patches should add to the test -suite as well. - -=item Is there another way to do it? - -Larry said ``Although the Perl Slogan is I<There's More Than One Way -to Do It>, I hesitate to make 10 ways to do something''. This is a -tricky heuristic to navigate, though--one man's essential addition is -another man's pointless cruft. - -=item Does it create too much work? - -Work for the pumpking, work for Perl programmers, work for module -authors, ... Perl is supposed to be easy. - -=item Patches speak louder than words - -Working code is always preferred to pie-in-the-sky ideas. A patch to -add a feature stands a much higher chance of making it to the language -than does a random feature request, no matter how fervently argued the -request might be. This ties into ``Will it be useful?'', as the fact -that someone took the time to make the patch demonstrates a strong -desire for the feature. - -=back - -If you're on the list, you might hear the word ``core'' bandied -around. It refers to the standard distribution. ``Hacking on the -core'' means you're changing the C source code to the Perl -interpreter. ``A core module'' is one that ships with Perl. - -=head2 Keeping in sync - -The source code to the Perl interpreter, in its different versions, is -kept in a repository managed by a revision control system (which is -currently the Perforce program, see http://perforce.com/). The -pumpkings and a few others have access to the repository to check in -changes. Periodically the pumpking for the development version of Perl -will release a new version, so the rest of the porters can see what's -changed. The current state of the main trunk of repository, and patches -that describe the individual changes that have happened since the last -public release are available at this location: - - ftp://ftp.linux.activestate.com/pub/staff/gsar/APC/ - -If you are a member of the perl5-porters mailing list, it is a good -thing to keep in touch with the most recent changes. If not only to -verify if what you would have posted as a bug report isn't already -solved in the most recent available perl development branch, also -known as perl-current, bleading edge perl, bleedperl or bleadperl. - -Needless to say, the source code in perl-current is usually in a perpetual -state of evolution. You should expect it to be very buggy. Do B<not> use -it for any purpose other than testing and development. - -Keeping in sync with the most recent branch can be done in several ways, -but the most convenient and reliable way is using B<rsync>, available at -ftp://rsync.samba.org/pub/rsync/ . (You can also get the most recent -branch by FTP.) - -If you choose to keep in sync using rsync, there are two approaches -to doing so: - -=over 4 - -=item rsync'ing the source tree - -Presuming you are in the directory where your perl source resides -and you have rsync installed and available, you can `upgrade' to -the bleadperl using: - - # rsync -avz rsync://ftp.linux.activestate.com/perl-current/ . - -This takes care of updating every single item in the source tree to -the latest applied patch level, creating files that are new (to your -distribution) and setting date/time stamps of existing files to -reflect the bleadperl status. - -You can than check what patch was the latest that was applied by -looking in the file B<.patch>, which will show the number of the -latest patch. - -If you have more than one machine to keep in sync, and not all of -them have access to the WAN (so you are not able to rsync all the -source trees to the real source), there are some ways to get around -this problem. - -=over 4 - -=item Using rsync over the LAN - -Set up a local rsync server which makes the rsynced source tree -available to the LAN and sync the other machines against this -directory. - -From http://rsync.samba.org/README.html: - - "Rsync uses rsh or ssh for communication. It does not need to be - setuid and requires no special privileges for installation. It - does not require a inetd entry or a deamon. You must, however, - have a working rsh or ssh system. Using ssh is recommended for - its security features." - -=item Using pushing over the NFS - -Having the other systems mounted over the NFS, you can take an -active pushing approach by checking the just updated tree against -the other not-yet synced trees. An example would be - - #!/usr/bin/perl -w - - use strict; - use File::Copy; - - my %MF = map { - m/(\S+)/; - $1 => [ (stat $1)[2, 7, 9] ]; # mode, size, mtime - } `cat MANIFEST`; - - my %remote = map { $_ => "/$_/pro/3gl/CPAN/perl-5.7.1" } qw(host1 host2); - - foreach my $host (keys %remote) { - unless (-d $remote{$host}) { - print STDERR "Cannot Xsync for host $host\n"; - next; - } - foreach my $file (keys %MF) { - my $rfile = "$remote{$host}/$file"; - my ($mode, $size, $mtime) = (stat $rfile)[2, 7, 9]; - defined $size or ($mode, $size, $mtime) = (0, 0, 0); - $size == $MF{$file}[1] && $mtime == $MF{$file}[2] and next; - printf "%4s %-34s %8d %9d %8d %9d\n", - $host, $file, $MF{$file}[1], $MF{$file}[2], $size, $mtime; - unlink $rfile; - copy ($file, $rfile); - utime time, $MF{$file}[2], $rfile; - chmod $MF{$file}[0], $rfile; - } - } - -though this is not perfect. It could be improved with checking -file checksums before updating. Not all NFS systems support -reliable utime support (when used over the NFS). - -=back - -=item rsync'ing the patches - -The source tree is maintained by the pumpking who applies patches to -the files in the tree. These patches are either created by the -pumpking himself using C<diff -c> after updating the file manually or -by applying patches sent in by posters on the perl5-porters list. -These patches are also saved and rsync'able, so you can apply them -yourself to the source files. - -Presuming you are in a directory where your patches reside, you can -get them in sync with - - # rsync -avz rsync://ftp.linux.activestate.com/perl-current-diffs/ . - -This makes sure the latest available patch is downloaded to your -patch directory. - -It's then up to you to apply these patches, using something like - - # last=`ls -rt1 *.gz | tail -1` - # rsync -avz rsync://ftp.linux.activestate.com/perl-current-diffs/ . - # find . -name '*.gz' -newer $last -exec gzcat {} \; >blead.patch - # cd ../perl-current - # patch -p1 -N <../perl-current-diffs/blead.patch - -or, since this is only a hint towards how it works, use CPAN-patchaperl -from Andreas König to have better control over the patching process. - -=back - -=head2 Why rsync the source tree - -=over 4 - -=item It's easier - -Since you don't have to apply the patches yourself, you are sure all -files in the source tree are in the right state. - -=item It's more recent - -According to Gurusamy Sarathy: - - "... The rsync mirror is automatic and syncs with the repository - every five minutes. - - "Updating the patch area still requires manual intervention - (with all the goofiness that implies, which you've noted) and - is typically on a daily cycle. Making this process automatic - is on my tuit list, but don't ask me when." - -=item It's more reliable - -Well, since the patches are updated by hand, I don't have to say any -more ... (see Sarathy's remark). - -=back - -=head2 Why rsync the patches - -=over 4 - -=item It's easier - -If you have more than one machine that you want to keep in track with -bleadperl, it's easier to rsync the patches only once and then apply -them to all the source trees on the different machines. - -In case you try to keep in pace on 5 different machines, for which -only one of them has access to the WAN, rsync'ing all the source -trees should than be done 5 times over the NFS. Having -rsync'ed the patches only once, I can apply them to all the source -trees automatically. Need you say more ;-) - -=item It's a good reference - -If you do not only like to have the most recent development branch, -but also like to B<fix> bugs, or extend features, you want to dive -into the sources. If you are a seasoned perl core diver, you don't -need no manuals, tips, roadmaps, perlguts.pod or other aids to find -your way around. But if you are a starter, the patches may help you -in finding where you should start and how to change the bits that -bug you. - -The file B<Changes> is updated on occasions the pumpking sees as his -own little sync points. On those occasions, he releases a tar-ball of -the current source tree (i.e. perl@7582.tar.gz), which will be an -excellent point to start with when choosing to use the 'rsync the -patches' scheme. Starting with perl@7582, which means a set of source -files on which the latest applied patch is number 7582, you apply all -succeeding patches available from then on (7583, 7584, ...). - -You can use the patches later as a kind of search archive. - -=over 4 - -=item Finding a start point - -If you want to fix/change the behaviour of function/feature Foo, just -scan the patches for patches that mention Foo either in the subject, -the comments, or the body of the fix. A good chance the patch shows -you the files that are affected by that patch which are very likely -to be the starting point of your journey into the guts of perl. - -=item Finding how to fix a bug - -If you've found I<where> the function/feature Foo misbehaves, but you -don't know how to fix it (but you do know the change you want to -make), you can, again, peruse the patches for similar changes and -look how others apply the fix. - -=item Finding the source of misbehaviour - -When you keep in sync with bleadperl, the pumpking would love to -I<see> that the community efforts realy work. So after each of his -sync points, you are to 'make test' to check if everything is still -in working order. If it is, you do 'make ok', which will send an OK -report to perlbug@perl.org. (If you do not have access to a mailer -from the system you just finished successfully 'make test', you can -do 'make okfile', which creates the file C<perl.ok>, which you can -than take to your favourite mailer and mail yourself). - -But of course, as always, things will not allways lead to a success -path, and one or more test do not pass the 'make test'. Before -sending in a bug report (using 'make nok' or 'make nokfile'), check -the mailing list if someone else has reported the bug already and if -so, confirm it by replying to that message. If not, you might want to -trace the source of that misbehaviour B<before> sending in the bug, -which will help all the other porters in finding the solution. - -Here the saved patches come in very handy. You can check the list of -patches to see which patch changed what file and what change caused -the misbehaviour. If you note that in the bug report, it saves the -one trying to solve it, looking for that point. - -=back - -If searching the patches is too bothersome, you might consider using -perl's bugtron to find more information about discussions and -ramblings on posted bugs. - -=back - -If you want to get the best of both worlds, rsync both the source -tree for convenience, reliability and ease and rsync the patches -for reference. - -=head2 Submitting patches - -Always submit patches to I<perl5-porters@perl.org>. This lets other -porters review your patch, which catches a surprising number of errors -in patches. Either use the diff program (available in source code -form from I<ftp://ftp.gnu.org/pub/gnu/>), or use Johan Vromans' -I<makepatch> (available from I<CPAN/authors/id/JV/>). Unified diffs -are preferred, but context diffs are accepted. Do not send RCS-style -diffs or diffs without context lines. More information is given in -the I<Porting/patching.pod> file in the Perl source distribution. -Please patch against the latest B<development> version (e.g., if -you're fixing a bug in the 5.005 track, patch against the latest -5.005_5x version). Only patches that survive the heat of the -development branch get applied to maintenance versions. - -Your patch should update the documentation and test suite. - -To report a bug in Perl, use the program I<perlbug> which comes with -Perl (if you can't get Perl to work, send mail to the address -I<perlbug@perl.org> or I<perlbug@perl.com>). Reporting bugs through -I<perlbug> feeds into the automated bug-tracking system, access to -which is provided through the web at I<http://bugs.perl.org/>. It -often pays to check the archives of the perl5-porters mailing list to -see whether the bug you're reporting has been reported before, and if -so whether it was considered a bug. See above for the location of -the searchable archives. - -The CPAN testers (I<http://testers.cpan.org/>) are a group of -volunteers who test CPAN modules on a variety of platforms. Perl Labs -(I<http://labs.perl.org/>) automatically tests Perl source releases on -platforms and gives feedback to the CPAN testers mailing list. Both -efforts welcome volunteers. - -It's a good idea to read and lurk for a while before chipping in. -That way you'll get to see the dynamic of the conversations, learn the -personalities of the players, and hopefully be better prepared to make -a useful contribution when do you speak up. - -If after all this you still think you want to join the perl5-porters -mailing list, send mail to I<perl5-porters-subscribe@perl.org>. To -unsubscribe, send mail to I<perl5-porters-unsubscribe@perl.org>. - -To hack on the Perl guts, you'll need to read the following things: - -=over 3 - -=item L<perlguts> - -This is of paramount importance, since it's the documentation of what -goes where in the Perl source. Read it over a couple of times and it -might start to make sense - don't worry if it doesn't yet, because the -best way to study it is to read it in conjunction with poking at Perl -source, and we'll do that later on. - -You might also want to look at Gisle Aas's illustrated perlguts - -there's no guarantee that this will be absolutely up-to-date with the -latest documentation in the Perl core, but the fundamentals will be -right. (http://gisle.aas.no/perl/illguts/) - -=item L<perlxstut> and L<perlxs> - -A working knowledge of XSUB programming is incredibly useful for core -hacking; XSUBs use techniques drawn from the PP code, the portion of the -guts that actually executes a Perl program. It's a lot gentler to learn -those techniques from simple examples and explanation than from the core -itself. - -=item L<perlapi> - -The documentation for the Perl API explains what some of the internal -functions do, as well as the many macros used in the source. - -=item F<Porting/pumpkin.pod> - -This is a collection of words of wisdom for a Perl porter; some of it is -only useful to the pumpkin holder, but most of it applies to anyone -wanting to go about Perl development. - -=item The perl5-porters FAQ - -This is posted to perl5-porters at the beginning on every month, and -should be available from http://perlhacker.org/p5p-faq; alternatively, -you can get the FAQ emailed to you by sending mail to -C<perl5-porters-faq@perl.org>. It contains hints on reading -perl5-porters, information on how perl5-porters works and how Perl -development in general works. - -=back - -=head2 Finding Your Way Around - -Perl maintenance can be split into a number of areas, and certain people -(pumpkins) will have responsibility for each area. These areas sometimes -correspond to files or directories in the source kit. Among the areas are: - -=over 3 - -=item Core modules - -Modules shipped as part of the Perl core live in the F<lib/> and F<ext/> -subdirectories: F<lib/> is for the pure-Perl modules, and F<ext/> -contains the core XS modules. - -=item Documentation - -Documentation maintenance includes looking after everything in the -F<pod/> directory, (as well as contributing new documentation) and -the documentation to the modules in core. - -=item Configure - -The configure process is the way we make Perl portable across the -myriad of operating systems it supports. Responsibility for the -configure, build and installation process, as well as the overall -portability of the core code rests with the configure pumpkin - others -help out with individual operating systems. - -The files involved are the operating system directories, (F<win32/>, -F<os2/>, F<vms/> and so on) the shell scripts which generate F<config.h> -and F<Makefile>, as well as the metaconfig files which generate -F<Configure>. (metaconfig isn't included in the core distribution.) - -=item Interpreter - -And of course, there's the core of the Perl interpreter itself. Let's -have a look at that in a little more detail. - -=back - -Before we leave looking at the layout, though, don't forget that -F<MANIFEST> contains not only the file names in the Perl distribution, -but short descriptions of what's in them, too. For an overview of the -important files, try this: - - perl -lne 'print if /^[^\/]+\.[ch]\s+/' MANIFEST - -=head2 Elements of the interpreter - -The work of the interpreter has two main stages: compiling the code -into the internal representation, or bytecode, and then executing it. -L<perlguts/Compiled code> explains exactly how the compilation stage -happens. - -Here is a short breakdown of perl's operation: - -=over 3 - -=item Startup - -The action begins in F<perlmain.c>. (or F<miniperlmain.c> for miniperl) -This is very high-level code, enough to fit on a single screen, and it -resembles the code found in L<perlembed>; most of the real action takes -place in F<perl.c> - -First, F<perlmain.c> allocates some memory and constructs a Perl -interpreter: - - 1 PERL_SYS_INIT3(&argc,&argv,&env); - 2 - 3 if (!PL_do_undump) { - 4 my_perl = perl_alloc(); - 5 if (!my_perl) - 6 exit(1); - 7 perl_construct(my_perl); - 8 PL_perl_destruct_level = 0; - 9 } - -Line 1 is a macro, and its definition is dependent on your operating -system. Line 3 references C<PL_do_undump>, a global variable - all -global variables in Perl start with C<PL_>. This tells you whether the -current running program was created with the C<-u> flag to perl and then -F<undump>, which means it's going to be false in any sane context. - -Line 4 calls a function in F<perl.c> to allocate memory for a Perl -interpreter. It's quite a simple function, and the guts of it looks like -this: - - my_perl = (PerlInterpreter*)PerlMem_malloc(sizeof(PerlInterpreter)); - -Here you see an example of Perl's system abstraction, which we'll see -later: C<PerlMem_malloc> is either your system's C<malloc>, or Perl's -own C<malloc> as defined in F<malloc.c> if you selected that option at -configure time. - -Next, in line 7, we construct the interpreter; this sets up all the -special variables that Perl needs, the stacks, and so on. - -Now we pass Perl the command line options, and tell it to go: - - exitstatus = perl_parse(my_perl, xs_init, argc, argv, (char **)NULL); - if (!exitstatus) { - exitstatus = perl_run(my_perl); - } - - -C<perl_parse> is actually a wrapper around C<S_parse_body>, as defined -in F<perl.c>, which processes the command line options, sets up any -statically linked XS modules, opens the program and calls C<yyparse> to -parse it. - -=item Parsing - -The aim of this stage is to take the Perl source, and turn it into an op -tree. We'll see what one of those looks like later. Strictly speaking, -there's three things going on here. - -C<yyparse>, the parser, lives in F<perly.c>, although you're better off -reading the original YACC input in F<perly.y>. (Yes, Virginia, there -B<is> a YACC grammar for Perl!) The job of the parser is to take your -code and `understand' it, splitting it into sentences, deciding which -operands go with which operators and so on. - -The parser is nobly assisted by the lexer, which chunks up your input -into tokens, and decides what type of thing each token is: a variable -name, an operator, a bareword, a subroutine, a core function, and so on. -The main point of entry to the lexer is C<yylex>, and that and its -associated routines can be found in F<toke.c>. Perl isn't much like -other computer languages; it's highly context sensitive at times, it can -be tricky to work out what sort of token something is, or where a token -ends. As such, there's a lot of interplay between the tokeniser and the -parser, which can get pretty frightening if you're not used to it. - -As the parser understands a Perl program, it builds up a tree of -operations for the interpreter to perform during execution. The routines -which construct and link together the various operations are to be found -in F<op.c>, and will be examined later. - -=item Optimization - -Now the parsing stage is complete, and the finished tree represents -the operations that the Perl interpreter needs to perform to execute our -program. Next, Perl does a dry run over the tree looking for -optimisations: constant expressions such as C<3 + 4> will be computed -now, and the optimizer will also see if any multiple operations can be -replaced with a single one. For instance, to fetch the variable C<$foo>, -instead of grabbing the glob C<*foo> and looking at the scalar -component, the optimizer fiddles the op tree to use a function which -directly looks up the scalar in question. The main optimizer is C<peep> -in F<op.c>, and many ops have their own optimizing functions. - -=item Running - -Now we're finally ready to go: we have compiled Perl byte code, and all -that's left to do is run it. The actual execution is done by the -C<runops_standard> function in F<run.c>; more specifically, it's done by -these three innocent looking lines: - - while ((PL_op = CALL_FPTR(PL_op->op_ppaddr)(aTHX))) { - PERL_ASYNC_CHECK(); - } - -You may be more comfortable with the Perl version of that: - - PERL_ASYNC_CHECK() while $Perl::op = &{$Perl::op->{function}}; - -Well, maybe not. Anyway, each op contains a function pointer, which -stipulates the function which will actually carry out the operation. -This function will return the next op in the sequence - this allows for -things like C<if> which choose the next op dynamically at run time. -The C<PERL_ASYNC_CHECK> makes sure that things like signals interrupt -execution if required. - -The actual functions called are known as PP code, and they're spread -between four files: F<pp_hot.c> contains the `hot' code, which is most -often used and highly optimized, F<pp_sys.c> contains all the -system-specific functions, F<pp_ctl.c> contains the functions which -implement control structures (C<if>, C<while> and the like) and F<pp.c> -contains everything else. These are, if you like, the C code for Perl's -built-in functions and operators. - -=back - -=head2 Internal Variable Types - -You should by now have had a look at L<perlguts>, which tells you about -Perl's internal variable types: SVs, HVs, AVs and the rest. If not, do -that now. - -These variables are used not only to represent Perl-space variables, but -also any constants in the code, as well as some structures completely -internal to Perl. The symbol table, for instance, is an ordinary Perl -hash. Your code is represented by an SV as it's read into the parser; -any program files you call are opened via ordinary Perl filehandles, and -so on. - -The core L<Devel::Peek|Devel::Peek> module lets us examine SVs from a -Perl program. Let's see, for instance, how Perl treats the constant -C<"hello">. - - % perl -MDevel::Peek -e 'Dump("hello")' - 1 SV = PV(0xa041450) at 0xa04ecbc - 2 REFCNT = 1 - 3 FLAGS = (POK,READONLY,pPOK) - 4 PV = 0xa0484e0 "hello"\0 - 5 CUR = 5 - 6 LEN = 6 - -Reading C<Devel::Peek> output takes a bit of practise, so let's go -through it line by line. - -Line 1 tells us we're looking at an SV which lives at C<0xa04ecbc> in -memory. SVs themselves are very simple structures, but they contain a -pointer to a more complex structure. In this case, it's a PV, a -structure which holds a string value, at location C<0xa041450>. Line 2 -is the reference count; there are no other references to this data, so -it's 1. - -Line 3 are the flags for this SV - it's OK to use it as a PV, it's a -read-only SV (because it's a constant) and the data is a PV internally. -Next we've got the contents of the string, starting at location -C<0xa0484e0>. - -Line 5 gives us the current length of the string - note that this does -B<not> include the null terminator. Line 6 is not the length of the -string, but the length of the currently allocated buffer; as the string -grows, Perl automatically extends the available storage via a routine -called C<SvGROW>. - -You can get at any of these quantities from C very easily; just add -C<Sv> to the name of the field shown in the snippet, and you've got a -macro which will return the value: C<SvCUR(sv)> returns the current -length of the string, C<SvREFCOUNT(sv)> returns the reference count, -C<SvPV(sv, len)> returns the string itself with its length, and so on. -More macros to manipulate these properties can be found in L<perlguts>. - -Let's take an example of manipulating a PV, from C<sv_catpvn>, in F<sv.c> - - 1 void - 2 Perl_sv_catpvn(pTHX_ register SV *sv, register const char *ptr, register STRLEN len) - 3 { - 4 STRLEN tlen; - 5 char *junk; - - 6 junk = SvPV_force(sv, tlen); - 7 SvGROW(sv, tlen + len + 1); - 8 if (ptr == junk) - 9 ptr = SvPVX(sv); - 10 Move(ptr,SvPVX(sv)+tlen,len,char); - 11 SvCUR(sv) += len; - 12 *SvEND(sv) = '\0'; - 13 (void)SvPOK_only_UTF8(sv); /* validate pointer */ - 14 SvTAINT(sv); - 15 } - -This is a function which adds a string, C<ptr>, of length C<len> onto -the end of the PV stored in C<sv>. The first thing we do in line 6 is -make sure that the SV B<has> a valid PV, by calling the C<SvPV_force> -macro to force a PV. As a side effect, C<tlen> gets set to the current -value of the PV, and the PV itself is returned to C<junk>. - -In line 7, we make sure that the SV will have enough room to accommodate -the old string, the new string and the null terminator. If C<LEN> isn't -big enough, C<SvGROW> will reallocate space for us. - -Now, if C<junk> is the same as the string we're trying to add, we can -grab the string directly from the SV; C<SvPVX> is the address of the PV -in the SV. - -Line 10 does the actual catenation: the C<Move> macro moves a chunk of -memory around: we move the string C<ptr> to the end of the PV - that's -the start of the PV plus its current length. We're moving C<len> bytes -of type C<char>. After doing so, we need to tell Perl we've extended the -string, by altering C<CUR> to reflect the new length. C<SvEND> is a -macro which gives us the end of the string, so that needs to be a -C<"\0">. - -Line 13 manipulates the flags; since we've changed the PV, any IV or NV -values will no longer be valid: if we have C<$a=10; $a.="6";> we don't -want to use the old IV of 10. C<SvPOK_only_utf8> is a special UTF8-aware -version of C<SvPOK_only>, a macro which turns off the IOK and NOK flags -and turns on POK. The final C<SvTAINT> is a macro which launders tainted -data if taint mode is turned on. - -AVs and HVs are more complicated, but SVs are by far the most common -variable type being thrown around. Having seen something of how we -manipulate these, let's go on and look at how the op tree is -constructed. - -=head2 Op Trees - -First, what is the op tree, anyway? The op tree is the parsed -representation of your program, as we saw in our section on parsing, and -it's the sequence of operations that Perl goes through to execute your -program, as we saw in L</Running>. - -An op is a fundamental operation that Perl can perform: all the built-in -functions and operators are ops, and there are a series of ops which -deal with concepts the interpreter needs internally - entering and -leaving a block, ending a statement, fetching a variable, and so on. - -The op tree is connected in two ways: you can imagine that there are two -"routes" through it, two orders in which you can traverse the tree. -First, parse order reflects how the parser understood the code, and -secondly, execution order tells perl what order to perform the -operations in. - -The easiest way to examine the op tree is to stop Perl after it has -finished parsing, and get it to dump out the tree. This is exactly what -the compiler backends L<B::Terse|B::Terse> and L<B::Debug|B::Debug> do. - -Let's have a look at how Perl sees C<$a = $b + $c>: - - % perl -MO=Terse -e '$a=$b+$c' - 1 LISTOP (0x8179888) leave - 2 OP (0x81798b0) enter - 3 COP (0x8179850) nextstate - 4 BINOP (0x8179828) sassign - 5 BINOP (0x8179800) add [1] - 6 UNOP (0x81796e0) null [15] - 7 SVOP (0x80fafe0) gvsv GV (0x80fa4cc) *b - 8 UNOP (0x81797e0) null [15] - 9 SVOP (0x8179700) gvsv GV (0x80efeb0) *c - 10 UNOP (0x816b4f0) null [15] - 11 SVOP (0x816dcf0) gvsv GV (0x80fa460) *a - -Let's start in the middle, at line 4. This is a BINOP, a binary -operator, which is at location C<0x8179828>. The specific operator in -question is C<sassign> - scalar assignment - and you can find the code -which implements it in the function C<pp_sassign> in F<pp_hot.c>. As a -binary operator, it has two children: the add operator, providing the -result of C<$b+$c>, is uppermost on line 5, and the left hand side is on -line 10. - -Line 10 is the null op: this does exactly nothing. What is that doing -there? If you see the null op, it's a sign that something has been -optimized away after parsing. As we mentioned in L</Optimization>, -the optimization stage sometimes converts two operations into one, for -example when fetching a scalar variable. When this happens, instead of -rewriting the op tree and cleaning up the dangling pointers, it's easier -just to replace the redundant operation with the null op. Originally, -the tree would have looked like this: - - 10 SVOP (0x816b4f0) rv2sv [15] - 11 SVOP (0x816dcf0) gv GV (0x80fa460) *a - -That is, fetch the C<a> entry from the main symbol table, and then look -at the scalar component of it: C<gvsv> (C<pp_gvsv> into F<pp_hot.c>) -happens to do both these things. - -The right hand side, starting at line 5 is similar to what we've just -seen: we have the C<add> op (C<pp_add> also in F<pp_hot.c>) add together -two C<gvsv>s. - -Now, what's this about? - - 1 LISTOP (0x8179888) leave - 2 OP (0x81798b0) enter - 3 COP (0x8179850) nextstate - -C<enter> and C<leave> are scoping ops, and their job is to perform any -housekeeping every time you enter and leave a block: lexical variables -are tidied up, unreferenced variables are destroyed, and so on. Every -program will have those first three lines: C<leave> is a list, and its -children are all the statements in the block. Statements are delimited -by C<nextstate>, so a block is a collection of C<nextstate> ops, with -the ops to be performed for each statement being the children of -C<nextstate>. C<enter> is a single op which functions as a marker. - -That's how Perl parsed the program, from top to bottom: - - Program - | - Statement - | - = - / \ - / \ - $a + - / \ - $b $c - -However, it's impossible to B<perform> the operations in this order: -you have to find the values of C<$b> and C<$c> before you add them -together, for instance. So, the other thread that runs through the op -tree is the execution order: each op has a field C<op_next> which points -to the next op to be run, so following these pointers tells us how perl -executes the code. We can traverse the tree in this order using -the C<exec> option to C<B::Terse>: - - % perl -MO=Terse,exec -e '$a=$b+$c' - 1 OP (0x8179928) enter - 2 COP (0x81798c8) nextstate - 3 SVOP (0x81796c8) gvsv GV (0x80fa4d4) *b - 4 SVOP (0x8179798) gvsv GV (0x80efeb0) *c - 5 BINOP (0x8179878) add [1] - 6 SVOP (0x816dd38) gvsv GV (0x80fa468) *a - 7 BINOP (0x81798a0) sassign - 8 LISTOP (0x8179900) leave - -This probably makes more sense for a human: enter a block, start a -statement. Get the values of C<$b> and C<$c>, and add them together. -Find C<$a>, and assign one to the other. Then leave. - -The way Perl builds up these op trees in the parsing process can be -unravelled by examining F<perly.y>, the YACC grammar. Let's take the -piece we need to construct the tree for C<$a = $b + $c> - - 1 term : term ASSIGNOP term - 2 { $$ = newASSIGNOP(OPf_STACKED, $1, $2, $3); } - 3 | term ADDOP term - 4 { $$ = newBINOP($2, 0, scalar($1), scalar($3)); } - -If you're not used to reading BNF grammars, this is how it works: You're -fed certain things by the tokeniser, which generally end up in upper -case. Here, C<ADDOP>, is provided when the tokeniser sees C<+> in your -code. C<ASSIGNOP> is provided when C<=> is used for assigning. These are -`terminal symbols', because you can't get any simpler than them. - -The grammar, lines one and three of the snippet above, tells you how to -build up more complex forms. These complex forms, `non-terminal symbols' -are generally placed in lower case. C<term> here is a non-terminal -symbol, representing a single expression. - -The grammar gives you the following rule: you can make the thing on the -left of the colon if you see all the things on the right in sequence. -This is called a "reduction", and the aim of parsing is to completely -reduce the input. There are several different ways you can perform a -reduction, separated by vertical bars: so, C<term> followed by C<=> -followed by C<term> makes a C<term>, and C<term> followed by C<+> -followed by C<term> can also make a C<term>. - -So, if you see two terms with an C<=> or C<+>, between them, you can -turn them into a single expression. When you do this, you execute the -code in the block on the next line: if you see C<=>, you'll do the code -in line 2. If you see C<+>, you'll do the code in line 4. It's this code -which contributes to the op tree. - - | term ADDOP term - { $$ = newBINOP($2, 0, scalar($1), scalar($3)); } - -What this does is creates a new binary op, and feeds it a number of -variables. The variables refer to the tokens: C<$1> is the first token in -the input, C<$2> the second, and so on - think regular expression -backreferences. C<$$> is the op returned from this reduction. So, we -call C<newBINOP> to create a new binary operator. The first parameter to -C<newBINOP>, a function in F<op.c>, is the op type. It's an addition -operator, so we want the type to be C<ADDOP>. We could specify this -directly, but it's right there as the second token in the input, so we -use C<$2>. The second parameter is the op's flags: 0 means `nothing -special'. Then the things to add: the left and right hand side of our -expression, in scalar context. - -=head2 Stacks - -When perl executes something like C<addop>, how does it pass on its -results to the next op? The answer is, through the use of stacks. Perl -has a number of stacks to store things it's currently working on, and -we'll look at the three most important ones here. - -=over 3 - -=item Argument stack - -Arguments are passed to PP code and returned from PP code using the -argument stack, C<ST>. The typical way to handle arguments is to pop -them off the stack, deal with them how you wish, and then push the result -back onto the stack. This is how, for instance, the cosine operator -works: - - NV value; - value = POPn; - value = Perl_cos(value); - XPUSHn(value); - -We'll see a more tricky example of this when we consider Perl's macros -below. C<POPn> gives you the NV (floating point value) of the top SV on -the stack: the C<$x> in C<cos($x)>. Then we compute the cosine, and push -the result back as an NV. The C<X> in C<XPUSHn> means that the stack -should be extended if necessary - it can't be necessary here, because we -know there's room for one more item on the stack, since we've just -removed one! The C<XPUSH*> macros at least guarantee safety. - -Alternatively, you can fiddle with the stack directly: C<SP> gives you -the first element in your portion of the stack, and C<TOP*> gives you -the top SV/IV/NV/etc. on the stack. So, for instance, to do unary -negation of an integer: - - SETi(-TOPi); - -Just set the integer value of the top stack entry to its negation. - -Argument stack manipulation in the core is exactly the same as it is in -XSUBs - see L<perlxstut>, L<perlxs> and L<perlguts> for a longer -description of the macros used in stack manipulation. - -=item Mark stack - -I say `your portion of the stack' above because PP code doesn't -necessarily get the whole stack to itself: if your function calls -another function, you'll only want to expose the arguments aimed for the -called function, and not (necessarily) let it get at your own data. The -way we do this is to have a `virtual' bottom-of-stack, exposed to each -function. The mark stack keeps bookmarks to locations in the argument -stack usable by each function. For instance, when dealing with a tied -variable, (internally, something with `P' magic) Perl has to call -methods for accesses to the tied variables. However, we need to separate -the arguments exposed to the method to the argument exposed to the -original function - the store or fetch or whatever it may be. Here's how -the tied C<push> is implemented; see C<av_push> in F<av.c>: - - 1 PUSHMARK(SP); - 2 EXTEND(SP,2); - 3 PUSHs(SvTIED_obj((SV*)av, mg)); - 4 PUSHs(val); - 5 PUTBACK; - 6 ENTER; - 7 call_method("PUSH", G_SCALAR|G_DISCARD); - 8 LEAVE; - 9 POPSTACK; - -The lines which concern the mark stack are the first, fifth and last -lines: they save away, restore and remove the current position of the -argument stack. - -Let's examine the whole implementation, for practice: - - 1 PUSHMARK(SP); - -Push the current state of the stack pointer onto the mark stack. This is -so that when we've finished adding items to the argument stack, Perl -knows how many things we've added recently. - - 2 EXTEND(SP,2); - 3 PUSHs(SvTIED_obj((SV*)av, mg)); - 4 PUSHs(val); - -We're going to add two more items onto the argument stack: when you have -a tied array, the C<PUSH> subroutine receives the object and the value -to be pushed, and that's exactly what we have here - the tied object, -retrieved with C<SvTIED_obj>, and the value, the SV C<val>. - - 5 PUTBACK; - -Next we tell Perl to make the change to the global stack pointer: C<dSP> -only gave us a local copy, not a reference to the global. - - 6 ENTER; - 7 call_method("PUSH", G_SCALAR|G_DISCARD); - 8 LEAVE; - -C<ENTER> and C<LEAVE> localise a block of code - they make sure that all -variables are tidied up, everything that has been localised gets -its previous value returned, and so on. Think of them as the C<{> and -C<}> of a Perl block. - -To actually do the magic method call, we have to call a subroutine in -Perl space: C<call_method> takes care of that, and it's described in -L<perlcall>. We call the C<PUSH> method in scalar context, and we're -going to discard its return value. - - 9 POPSTACK; - -Finally, we remove the value we placed on the mark stack, since we -don't need it any more. - -=item Save stack - -C doesn't have a concept of local scope, so perl provides one. We've -seen that C<ENTER> and C<LEAVE> are used as scoping braces; the save -stack implements the C equivalent of, for example: - - { - local $foo = 42; - ... - } - -See L<perlguts/Localising Changes> for how to use the save stack. - -=back - -=head2 Millions of Macros - -One thing you'll notice about the Perl source is that it's full of -macros. Some have called the pervasive use of macros the hardest thing -to understand, others find it adds to clarity. Let's take an example, -the code which implements the addition operator: - - 1 PP(pp_add) - 2 { - 3 dSP; dATARGET; tryAMAGICbin(add,opASSIGN); - 4 { - 5 dPOPTOPnnrl_ul; - 6 SETn( left + right ); - 7 RETURN; - 8 } - 9 } - -Every line here (apart from the braces, of course) contains a macro. The -first line sets up the function declaration as Perl expects for PP code; -line 3 sets up variable declarations for the argument stack and the -target, the return value of the operation. Finally, it tries to see if -the addition operation is overloaded; if so, the appropriate subroutine -is called. - -Line 5 is another variable declaration - all variable declarations start -with C<d> - which pops from the top of the argument stack two NVs (hence -C<nn>) and puts them into the variables C<right> and C<left>, hence the -C<rl>. These are the two operands to the addition operator. Next, we -call C<SETn> to set the NV of the return value to the result of adding -the two values. This done, we return - the C<RETURN> macro makes sure -that our return value is properly handled, and we pass the next operator -to run back to the main run loop. - -Most of these macros are explained in L<perlapi>, and some of the more -important ones are explained in L<perlxs> as well. Pay special attention -to L<perlguts/Background and PERL_IMPLICIT_CONTEXT> for information on -the C<[pad]THX_?> macros. - - -=head2 Poking at Perl - -To really poke around with Perl, you'll probably want to build Perl for -debugging, like this: - - ./Configure -d -D optimize=-g - make - -C<-g> is a flag to the C compiler to have it produce debugging -information which will allow us to step through a running program. -F<Configure> will also turn on the C<DEBUGGING> compilation symbol which -enables all the internal debugging code in Perl. There are a whole bunch -of things you can debug with this: L<perlrun> lists them all, and the -best way to find out about them is to play about with them. The most -useful options are probably - - l Context (loop) stack processing - t Trace execution - o Method and overloading resolution - c String/numeric conversions - -Some of the functionality of the debugging code can be achieved using XS -modules. - - -Dr => use re 'debug' - -Dx => use O 'Debug' - -=head2 Using a source-level debugger - -If the debugging output of C<-D> doesn't help you, it's time to step -through perl's execution with a source-level debugger. - -=over 3 - -=item * - -We'll use C<gdb> for our examples here; the principles will apply to any -debugger, but check the manual of the one you're using. - -=back - -To fire up the debugger, type - - gdb ./perl - -You'll want to do that in your Perl source tree so the debugger can read -the source code. You should see the copyright message, followed by the -prompt. - - (gdb) - -C<help> will get you into the documentation, but here are the most -useful commands: - -=over 3 - -=item run [args] - -Run the program with the given arguments. - -=item break function_name - -=item break source.c:xxx - -Tells the debugger that we'll want to pause execution when we reach -either the named function (but see L<perlguts/Internal Functions>!) or the given -line in the named source file. - -=item step - -Steps through the program a line at a time. - -=item next - -Steps through the program a line at a time, without descending into -functions. - -=item continue - -Run until the next breakpoint. - -=item finish - -Run until the end of the current function, then stop again. - -=item 'enter' - -Just pressing Enter will do the most recent operation again - it's a -blessing when stepping through miles of source code. - -=item print - -Execute the given C code and print its results. B<WARNING>: Perl makes -heavy use of macros, and F<gdb> is not aware of macros. You'll have to -substitute them yourself. So, for instance, you can't say - - print SvPV_nolen(sv) - -but you have to say - - print Perl_sv_2pv_nolen(sv) - -You may find it helpful to have a "macro dictionary", which you can -produce by saying C<cpp -dM perl.c | sort>. Even then, F<cpp> won't -recursively apply the macros for you. - -=back - -=head2 Dumping Perl Data Structures - -One way to get around this macro hell is to use the dumping functions in -F<dump.c>; these work a little like an internal -L<Devel::Peek|Devel::Peek>, but they also cover OPs and other structures -that you can't get at from Perl. Let's take an example. We'll use the -C<$a = $b + $c> we used before, but give it a bit of context: -C<$b = "6XXXX"; $c = 2.3;>. Where's a good place to stop and poke around? - -What about C<pp_add>, the function we examined earlier to implement the -C<+> operator: - - (gdb) break Perl_pp_add - Breakpoint 1 at 0x46249f: file pp_hot.c, line 309. - -Notice we use C<Perl_pp_add> and not C<pp_add> - see L<perlguts/Internal Functions>. -With the breakpoint in place, we can run our program: - - (gdb) run -e '$b = "6XXXX"; $c = 2.3; $a = $b + $c' - -Lots of junk will go past as gdb reads in the relevant source files and -libraries, and then: - - Breakpoint 1, Perl_pp_add () at pp_hot.c:309 - 309 dSP; dATARGET; tryAMAGICbin(add,opASSIGN); - (gdb) step - 311 dPOPTOPnnrl_ul; - (gdb) - -We looked at this bit of code before, and we said that C<dPOPTOPnnrl_ul> -arranges for two C<NV>s to be placed into C<left> and C<right> - let's -slightly expand it: - - #define dPOPTOPnnrl_ul NV right = POPn; \ - SV *leftsv = TOPs; \ - NV left = USE_LEFT(leftsv) ? SvNV(leftsv) : 0.0 - -C<POPn> takes the SV from the top of the stack and obtains its NV either -directly (if C<SvNOK> is set) or by calling the C<sv_2nv> function. -C<TOPs> takes the next SV from the top of the stack - yes, C<POPn> uses -C<TOPs> - but doesn't remove it. We then use C<SvNV> to get the NV from -C<leftsv> in the same way as before - yes, C<POPn> uses C<SvNV>. - -Since we don't have an NV for C<$b>, we'll have to use C<sv_2nv> to -convert it. If we step again, we'll find ourselves there: - - Perl_sv_2nv (sv=0xa0675d0) at sv.c:1669 - 1669 if (!sv) - (gdb) - -We can now use C<Perl_sv_dump> to investigate the SV: - - SV = PV(0xa057cc0) at 0xa0675d0 - REFCNT = 1 - FLAGS = (POK,pPOK) - PV = 0xa06a510 "6XXXX"\0 - CUR = 5 - LEN = 6 - $1 = void - -We know we're going to get C<6> from this, so let's finish the -subroutine: - - (gdb) finish - Run till exit from #0 Perl_sv_2nv (sv=0xa0675d0) at sv.c:1671 - 0x462669 in Perl_pp_add () at pp_hot.c:311 - 311 dPOPTOPnnrl_ul; - -We can also dump out this op: the current op is always stored in -C<PL_op>, and we can dump it with C<Perl_op_dump>. This'll give us -similar output to L<B::Debug|B::Debug>. - - { - 13 TYPE = add ===> 14 - TARG = 1 - FLAGS = (SCALAR,KIDS) - { - TYPE = null ===> (12) - (was rv2sv) - FLAGS = (SCALAR,KIDS) - { - 11 TYPE = gvsv ===> 12 - FLAGS = (SCALAR) - GV = main::b - } - } - -< finish this later > - -=head2 Patching - -All right, we've now had a look at how to navigate the Perl sources and -some things you'll need to know when fiddling with them. Let's now get -on and create a simple patch. Here's something Larry suggested: if a -C<U> is the first active format during a C<pack>, (for example, -C<pack "U3C8", @stuff>) then the resulting string should be treated as -UTF8 encoded. - -How do we prepare to fix this up? First we locate the code in question - -the C<pack> happens at runtime, so it's going to be in one of the F<pp> -files. Sure enough, C<pp_pack> is in F<pp.c>. Since we're going to be -altering this file, let's copy it to F<pp.c~>. - -Now let's look over C<pp_pack>: we take a pattern into C<pat>, and then -loop over the pattern, taking each format character in turn into -C<datum_type>. Then for each possible format character, we swallow up -the other arguments in the pattern (a field width, an asterisk, and so -on) and convert the next chunk input into the specified format, adding -it onto the output SV C<cat>. - -How do we know if the C<U> is the first format in the C<pat>? Well, if -we have a pointer to the start of C<pat> then, if we see a C<U> we can -test whether we're still at the start of the string. So, here's where -C<pat> is set up: - - STRLEN fromlen; - register char *pat = SvPVx(*++MARK, fromlen); - register char *patend = pat + fromlen; - register I32 len; - I32 datumtype; - SV *fromstr; - -We'll have another string pointer in there: - - STRLEN fromlen; - register char *pat = SvPVx(*++MARK, fromlen); - register char *patend = pat + fromlen; - + char *patcopy; - register I32 len; - I32 datumtype; - SV *fromstr; - -And just before we start the loop, we'll set C<patcopy> to be the start -of C<pat>: - - items = SP - MARK; - MARK++; - sv_setpvn(cat, "", 0); - + patcopy = pat; - while (pat < patend) { - -Now if we see a C<U> which was at the start of the string, we turn on -the UTF8 flag for the output SV, C<cat>: - - + if (datumtype == 'U' && pat==patcopy+1) - + SvUTF8_on(cat); - if (datumtype == '#') { - while (pat < patend && *pat != '\n') - pat++; - -Remember that it has to be C<patcopy+1> because the first character of -the string is the C<U> which has been swallowed into C<datumtype!> - -Oops, we forgot one thing: what if there are spaces at the start of the -pattern? C<pack(" U*", @stuff)> will have C<U> as the first active -character, even though it's not the first thing in the pattern. In this -case, we have to advance C<patcopy> along with C<pat> when we see spaces: - - if (isSPACE(datumtype)) - continue; - -needs to become - - if (isSPACE(datumtype)) { - patcopy++; - continue; - } - -OK. That's the C part done. Now we must do two additional things before -this patch is ready to go: we've changed the behaviour of Perl, and so -we must document that change. We must also provide some more regression -tests to make sure our patch works and doesn't create a bug somewhere -else along the line. - -The regression tests for each operator live in F<t/op/>, and so we make -a copy of F<t/op/pack.t> to F<t/op/pack.t~>. Now we can add our tests -to the end. First, we'll test that the C<U> does indeed create Unicode -strings: - - print 'not ' unless "1.20.300.4000" eq sprintf "%vd", pack("U*",1,20,300,4000); - print "ok $test\n"; $test++; - -Now we'll test that we got that space-at-the-beginning business right: - - print 'not ' unless "1.20.300.4000" eq - sprintf "%vd", pack(" U*",1,20,300,4000); - print "ok $test\n"; $test++; - -And finally we'll test that we don't make Unicode strings if C<U> is B<not> -the first active format: - - print 'not ' unless v1.20.300.4000 ne - sprintf "%vd", pack("C0U*",1,20,300,4000); - print "ok $test\n"; $test++; - -Mustn't forget to change the number of tests which appears at the top, or -else the automated tester will get confused: - - -print "1..156\n"; - +print "1..159\n"; - -We now compile up Perl, and run it through the test suite. Our new -tests pass, hooray! - -Finally, the documentation. The job is never done until the paperwork is -over, so let's describe the change we've just made. The relevant place -is F<pod/perlfunc.pod>; again, we make a copy, and then we'll insert -this text in the description of C<pack>: - - =item * - - If the pattern begins with a C<U>, the resulting string will be treated - as Unicode-encoded. You can force UTF8 encoding on in a string with an - initial C<U0>, and the bytes that follow will be interpreted as Unicode - characters. If you don't want this to happen, you can begin your pattern - with C<C0> (or anything else) to force Perl not to UTF8 encode your - string, and then follow this with a C<U*> somewhere in your pattern. - -All done. Now let's create the patch. F<Porting/patching.pod> tells us -that if we're making major changes, we should copy the entire directory -to somewhere safe before we begin fiddling, and then do - - diff -ruN old new > patch - -However, we know which files we've changed, and we can simply do this: - - diff -u pp.c~ pp.c > patch - diff -u t/op/pack.t~ t/op/pack.t >> patch - diff -u pod/perlfunc.pod~ pod/perlfunc.pod >> patch - -We end up with a patch looking a little like this: - - --- pp.c~ Fri Jun 02 04:34:10 2000 - +++ pp.c Fri Jun 16 11:37:25 2000 - @@ -4375,6 +4375,7 @@ - register I32 items; - STRLEN fromlen; - register char *pat = SvPVx(*++MARK, fromlen); - + char *patcopy; - register char *patend = pat + fromlen; - register I32 len; - I32 datumtype; - @@ -4405,6 +4406,7 @@ - ... - -And finally, we submit it, with our rationale, to perl5-porters. Job -done! - -=head1 EXTERNAL TOOLS FOR DEBUGGING PERL - -Sometimes it helps to use external tools while debugging and -testing Perl. This section tries to guide you through using -some common testing and debugging tools with Perl. This is -meant as a guide to interfacing these tools with Perl, not -as any kind of guide to the use of the tools themselves. - -=head2 Rational Software's Purify - -Purify is a commercial tool that is helpful in identifying -memory overruns, wild pointers, memory leaks and other such -badness. Perl must be compiled in a specific way for -optimal testing with Purify. Purify is available under -Windows NT, Solaris, HP-UX, SGI, and Siemens Unix. - -The only currently known leaks happen when there are -compile-time errors within eval or require. (Fixing these -is non-trivial, unfortunately, but they must be fixed -eventually.) - -=head2 Purify on Unix - -On Unix, Purify creates a new Perl binary. To get the most -benefit out of Purify, you should create the perl to Purify -using: - - sh Configure -Accflags=-DPURIFY -Doptimize='-g' \ - -Uusemymalloc -Dusemultiplicity - -where these arguments mean: - -=over 4 - -=item -Accflags=-DPURIFY - -Disables Perl's arena memory allocation functions, as well as -forcing use of memory allocation functions derived from the -system malloc. - -=item -Doptimize='-g' - -Adds debugging information so that you see the exact source -statements where the problem occurs. Without this flag, all -you will see is the source filename of where the error occurred. - -=item -Uusemymalloc - -Disable Perl's malloc so that Purify can more closely monitor -allocations and leaks. Using Perl's malloc will make Purify -report most leaks in the "potential" leaks category. - -=item -Dusemultiplicity - -Enabling the multiplicity option allows perl to clean up -thoroughly when the interpreter shuts down, which reduces the -number of bogus leak reports from Purify. - -=back - -Once you've compiled a perl suitable for Purify'ing, then you -can just: - - make pureperl - -which creates a binary named 'pureperl' that has been Purify'ed. -This binary is used in place of the standard 'perl' binary -when you want to debug Perl memory problems. - -As an example, to show any memory leaks produced during the -standard Perl testset you would create and run the Purify'ed -perl as: - - make pureperl - cd t - ../pureperl -I../lib harness - -which would run Perl on test.pl and report any memory problems. - -Purify outputs messages in "Viewer" windows by default. If -you don't have a windowing environment or if you simply -want the Purify output to unobtrusively go to a log file -instead of to the interactive window, use these following -options to output to the log file "perl.log": - - setenv PURIFYOPTIONS "-chain-length=25 -windows=no \ - -log-file=perl.log -append-logfile=yes" - -If you plan to use the "Viewer" windows, then you only need this option: - - setenv PURIFYOPTIONS "-chain-length=25" - -=head2 Purify on NT - -Purify on Windows NT instruments the Perl binary 'perl.exe' -on the fly. There are several options in the makefile you -should change to get the most use out of Purify: - -=over 4 - -=item DEFINES - -You should add -DPURIFY to the DEFINES line so the DEFINES -line looks something like: - - DEFINES = -DWIN32 -D_CONSOLE -DNO_STRICT $(CRYPT_FLAG) -DPURIFY=1 - -to disable Perl's arena memory allocation functions, as -well as to force use of memory allocation functions derived -from the system malloc. - -=item USE_MULTI = define - -Enabling the multiplicity option allows perl to clean up -thoroughly when the interpreter shuts down, which reduces the -number of bogus leak reports from Purify. - -=item #PERL_MALLOC = define - -Disable Perl's malloc so that Purify can more closely monitor -allocations and leaks. Using Perl's malloc will make Purify -report most leaks in the "potential" leaks category. - -=item CFG = Debug - -Adds debugging information so that you see the exact source -statements where the problem occurs. Without this flag, all -you will see is the source filename of where the error occurred. - -=back - -As an example, to show any memory leaks produced during the -standard Perl testset you would create and run Purify as: - - cd win32 - make - cd ../t - purify ../perl -I../lib harness - -which would instrument Perl in memory, run Perl on test.pl, -then finally report any memory problems. - -=head2 CONCLUSION - -We've had a brief look around the Perl source, an overview of the stages -F<perl> goes through when it's running your code, and how to use a -debugger to poke at the Perl guts. We took a very simple problem and -demonstrated how to solve it fully - with documentation, regression -tests, and finally a patch for submission to p5p. Finally, we talked -about how to use external tools to debug and test Perl. - -I'd now suggest you read over those references again, and then, as soon -as possible, get your hands dirty. The best way to learn is by doing, -so: - -=over 3 - -=item * - -Subscribe to perl5-porters, follow the patches and try and understand -them; don't be afraid to ask if there's a portion you're not clear on - -who knows, you may unearth a bug in the patch... - -=item * - -Keep up to date with the bleeding edge Perl distributions and get -familiar with the changes. Try and get an idea of what areas people are -working on and the changes they're making. - -=item * - -Do read the README associated with your operating system, e.g. README.aix -on the IBM AIX OS. Don't hesitate to supply patches to that README if -you find anything missing or changed over a new OS release. - -=item * - -Find an area of Perl that seems interesting to you, and see if you can -work out how it works. Scan through the source, and step over it in the -debugger. Play, poke, investigate, fiddle! You'll probably get to -understand not just your chosen area but a much wider range of F<perl>'s -activity as well, and probably sooner than you'd think. - -=back - -=over 3 - -=item I<The Road goes ever on and on, down from the door where it began.> - -=back - -If you can do these things, you've started on the long road to Perl porting. -Thanks for wanting to help make Perl better - and happy hacking! - -=head1 AUTHOR - -This document was written by Nathan Torkington, and is maintained by -the perl5-porters mailing list. - |