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-rw-r--r--contrib/nvi/vi/vs_relative.c305
1 files changed, 305 insertions, 0 deletions
diff --git a/contrib/nvi/vi/vs_relative.c b/contrib/nvi/vi/vs_relative.c
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+++ b/contrib/nvi/vi/vs_relative.c
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+/*-
+ * Copyright (c) 1993, 1994
+ * The Regents of the University of California. All rights reserved.
+ * Copyright (c) 1993, 1994, 1995, 1996
+ * Keith Bostic. All rights reserved.
+ *
+ * See the LICENSE file for redistribution information.
+ */
+
+#include "config.h"
+
+#ifndef lint
+static const char sccsid[] = "@(#)vs_relative.c 10.11 (Berkeley) 5/13/96";
+#endif /* not lint */
+
+#include <sys/types.h>
+#include <sys/queue.h>
+#include <sys/time.h>
+
+#include <bitstring.h>
+#include <limits.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "../common/common.h"
+#include "vi.h"
+
+/*
+ * vs_column --
+ * Return the logical column of the cursor in the line.
+ *
+ * PUBLIC: int vs_column __P((SCR *, size_t *));
+ */
+int
+vs_column(sp, colp)
+ SCR *sp;
+ size_t *colp;
+{
+ VI_PRIVATE *vip;
+
+ vip = VIP(sp);
+
+ *colp = (O_ISSET(sp, O_LEFTRIGHT) ?
+ vip->sc_smap->coff : (vip->sc_smap->soff - 1) * sp->cols) +
+ vip->sc_col - (O_ISSET(sp, O_NUMBER) ? O_NUMBER_LENGTH : 0);
+ return (0);
+}
+
+/*
+ * vs_screens --
+ * Return the screens necessary to display the line, or if specified,
+ * the physical character column within the line, including space
+ * required for the O_NUMBER and O_LIST options.
+ *
+ * PUBLIC: size_t vs_screens __P((SCR *, recno_t, size_t *));
+ */
+size_t
+vs_screens(sp, lno, cnop)
+ SCR *sp;
+ recno_t lno;
+ size_t *cnop;
+{
+ size_t cols, screens;
+
+ /* Left-right screens are simple, it's always 1. */
+ if (O_ISSET(sp, O_LEFTRIGHT))
+ return (1);
+
+ /*
+ * Check for a cached value. We maintain a cache because, if the
+ * line is large, this routine gets called repeatedly. One other
+ * hack, lots of time the cursor is on column one, which is an easy
+ * one.
+ */
+ if (cnop == NULL) {
+ if (VIP(sp)->ss_lno == lno)
+ return (VIP(sp)->ss_screens);
+ } else if (*cnop == 0)
+ return (1);
+
+ /* Figure out how many columns the line/column needs. */
+ cols = vs_columns(sp, NULL, lno, cnop, NULL);
+
+ screens = (cols / sp->cols + (cols % sp->cols ? 1 : 0));
+ if (screens == 0)
+ screens = 1;
+
+ /* Cache the value. */
+ if (cnop == NULL) {
+ VIP(sp)->ss_lno = lno;
+ VIP(sp)->ss_screens = screens;
+ }
+ return (screens);
+}
+
+/*
+ * vs_columns --
+ * Return the screen columns necessary to display the line, or,
+ * if specified, the physical character column within the line.
+ *
+ * PUBLIC: size_t vs_columns __P((SCR *, char *, recno_t, size_t *, size_t *));
+ */
+size_t
+vs_columns(sp, lp, lno, cnop, diffp)
+ SCR *sp;
+ char *lp;
+ recno_t lno;
+ size_t *cnop, *diffp;
+{
+ size_t chlen, cno, curoff, last, len, scno;
+ int ch, leftright, listset;
+ char *p;
+
+ /* Need the line to go any further. */
+ if (lp == NULL) {
+ (void)db_get(sp, lno, 0, &lp, &len);
+ if (len == 0)
+ goto done;
+ }
+
+ /* Missing or empty lines are easy. */
+ if (lp == NULL) {
+done: if (diffp != NULL) /* XXX */
+ *diffp = 0;
+ return (0);
+ }
+
+ /* Store away the values of the list and leftright edit options. */
+ listset = O_ISSET(sp, O_LIST);
+ leftright = O_ISSET(sp, O_LEFTRIGHT);
+
+ /*
+ * Initialize the pointer into the buffer and screen and current
+ * offsets.
+ */
+ p = lp;
+ curoff = scno = 0;
+
+ /* Leading number if O_NUMBER option set. */
+ if (O_ISSET(sp, O_NUMBER))
+ scno += O_NUMBER_LENGTH;
+
+ /* Macro to return the display length of any signal character. */
+#define CHLEN(val) (ch = *(u_char *)p++) == '\t' && \
+ !listset ? TAB_OFF(val) : KEY_LEN(sp, ch);
+
+ /*
+ * If folding screens (the historic vi screen format), past the end
+ * of the current screen, and the character was a tab, reset the
+ * current screen column to 0, and the total screen columns to the
+ * last column of the screen. Otherwise, display the rest of the
+ * character in the next screen.
+ */
+#define TAB_RESET { \
+ curoff += chlen; \
+ if (!leftright && curoff >= sp->cols) \
+ if (ch == '\t') { \
+ curoff = 0; \
+ scno -= scno % sp->cols; \
+ } else \
+ curoff -= sp->cols; \
+}
+ if (cnop == NULL)
+ while (len--) {
+ chlen = CHLEN(curoff);
+ last = scno;
+ scno += chlen;
+ TAB_RESET;
+ }
+ else
+ for (cno = *cnop;; --cno) {
+ chlen = CHLEN(curoff);
+ last = scno;
+ scno += chlen;
+ TAB_RESET;
+ if (cno == 0)
+ break;
+ }
+
+ /* Add the trailing '$' if the O_LIST option set. */
+ if (listset && cnop == NULL)
+ scno += KEY_LEN(sp, '$');
+
+ /*
+ * The text input screen code needs to know how much additional
+ * room the last two characters required, so that it can handle
+ * tab character displays correctly.
+ */
+ if (diffp != NULL)
+ *diffp = scno - last;
+ return (scno);
+}
+
+/*
+ * vs_rcm --
+ * Return the physical column from the line that will display a
+ * character closest to the currently most attractive character
+ * position (which is stored as a screen column).
+ *
+ * PUBLIC: size_t vs_rcm __P((SCR *, recno_t, int));
+ */
+size_t
+vs_rcm(sp, lno, islast)
+ SCR *sp;
+ recno_t lno;
+ int islast;
+{
+ size_t len;
+
+ /* Last character is easy, and common. */
+ if (islast) {
+ if (db_get(sp, lno, 0, NULL, &len) || len == 0)
+ return (0);
+ return (len - 1);
+ }
+
+ /* First character is easy, and common. */
+ if (sp->rcm == 0)
+ return (0);
+
+ return (vs_colpos(sp, lno, sp->rcm));
+}
+
+/*
+ * vs_colpos --
+ * Return the physical column from the line that will display a
+ * character closest to the specified screen column.
+ *
+ * PUBLIC: size_t vs_colpos __P((SCR *, recno_t, size_t));
+ */
+size_t
+vs_colpos(sp, lno, cno)
+ SCR *sp;
+ recno_t lno;
+ size_t cno;
+{
+ size_t chlen, curoff, len, llen, off, scno;
+ int ch, leftright, listset;
+ char *lp, *p;
+
+ /* Need the line to go any further. */
+ (void)db_get(sp, lno, 0, &lp, &llen);
+
+ /* Missing or empty lines are easy. */
+ if (lp == NULL || llen == 0)
+ return (0);
+
+ /* Store away the values of the list and leftright edit options. */
+ listset = O_ISSET(sp, O_LIST);
+ leftright = O_ISSET(sp, O_LEFTRIGHT);
+
+ /* Discard screen (logical) lines. */
+ off = cno / sp->cols;
+ cno %= sp->cols;
+ for (scno = 0, p = lp, len = llen; off--;) {
+ for (; len && scno < sp->cols; --len)
+ scno += CHLEN(scno);
+
+ /*
+ * If reached the end of the physical line, return the last
+ * physical character in the line.
+ */
+ if (len == 0)
+ return (llen - 1);
+
+ /*
+ * If folding screens (the historic vi screen format), past
+ * the end of the current screen, and the character was a tab,
+ * reset the current screen column to 0. Otherwise, the rest
+ * of the character is displayed in the next screen.
+ */
+ if (leftright && ch == '\t')
+ scno = 0;
+ else
+ scno -= sp->cols;
+ }
+
+ /* Step through the line until reach the right character or EOL. */
+ for (curoff = scno; len--;) {
+ chlen = CHLEN(curoff);
+
+ /*
+ * If we've reached the specific character, there are three
+ * cases.
+ *
+ * 1: scno == cno, i.e. the current character ends at the
+ * screen character we care about.
+ * a: off < llen - 1, i.e. not the last character in
+ * the line, return the offset of the next character.
+ * b: else return the offset of the last character.
+ * 2: scno != cno, i.e. this character overruns the character
+ * we care about, return the offset of this character.
+ */
+ if ((scno += chlen) >= cno) {
+ off = p - lp;
+ return (scno == cno ?
+ (off < llen - 1 ? off : llen - 1) : off - 1);
+ }
+
+ TAB_RESET;
+ }
+
+ /* No such character; return the start of the last character. */
+ return (llen - 1);
+}
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