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Diffstat (limited to 'contrib/nvi/vi/v_scroll.c')
-rw-r--r-- | contrib/nvi/vi/v_scroll.c | 474 |
1 files changed, 474 insertions, 0 deletions
diff --git a/contrib/nvi/vi/v_scroll.c b/contrib/nvi/vi/v_scroll.c new file mode 100644 index 0000000..92def4b --- /dev/null +++ b/contrib/nvi/vi/v_scroll.c @@ -0,0 +1,474 @@ +/*- + * Copyright (c) 1992, 1993, 1994 + * The Regents of the University of California. All rights reserved. + * Copyright (c) 1992, 1993, 1994, 1995, 1996 + * Keith Bostic. All rights reserved. + * + * See the LICENSE file for redistribution information. + */ + +#include "config.h" + +#ifndef lint +static const char sccsid[] = "@(#)v_scroll.c 10.9 (Berkeley) 4/27/96"; +#endif /* not lint */ + +#include <sys/types.h> +#include <sys/queue.h> +#include <sys/time.h> + +#include <bitstring.h> +#include <errno.h> +#include <limits.h> +#include <stdio.h> + +#include "../common/common.h" +#include "vi.h" + +static void goto_adjust __P((VICMD *)); + +/* + * The historic vi had a problem in that all movements were by physical + * lines, not by logical, or screen lines. Arguments can be made that this + * is the right thing to do. For example, single line movements, such as + * 'j' or 'k', should probably work on physical lines. Commands like "dj", + * or "j.", where '.' is a change command, make more sense for physical lines + * than they do for logical lines. + * + * These arguments, however, don't apply to scrolling commands like ^D and + * ^F -- if the window is fairly small, using physical lines can result in + * a half-page scroll repainting the entire screen, which is not what the + * user wanted. Second, if the line is larger than the screen, using physical + * lines can make it impossible to display parts of the line -- there aren't + * any commands that don't display the beginning of the line in historic vi, + * and if both the beginning and end of the line can't be on the screen at + * the same time, you lose. This is even worse in the case of the H, L, and + * M commands -- for large lines, they may all refer to the same line and + * will result in no movement at all. + * + * Another issue is that page and half-page scrolling commands historically + * moved to the first non-blank character in the new line. If the line is + * approximately the same size as the screen, this loses because the cursor + * before and after a ^D, may refer to the same location on the screen. In + * this implementation, scrolling commands set the cursor to the first non- + * blank character if the line changes because of the scroll. Otherwise, + * the cursor is left alone. + * + * This implementation does the scrolling (^B, ^D, ^F, ^U, ^Y, ^E), and the + * cursor positioning commands (H, L, M) commands using logical lines, not + * physical. + */ + +/* + * v_lgoto -- [count]G + * Go to first non-blank character of the line count, the last line + * of the file by default. + * + * PUBLIC: int v_lgoto __P((SCR *, VICMD *)); + */ +int +v_lgoto(sp, vp) + SCR *sp; + VICMD *vp; +{ + recno_t nlines; + + if (F_ISSET(vp, VC_C1SET)) { + if (!db_exist(sp, vp->count)) { + /* + * !!! + * Historically, 1G was legal in an empty file. + */ + if (vp->count == 1) { + if (db_last(sp, &nlines)) + return (1); + if (nlines == 0) + return (0); + } + v_eof(sp, &vp->m_start); + return (1); + } + vp->m_stop.lno = vp->count; + } else { + if (db_last(sp, &nlines)) + return (1); + vp->m_stop.lno = nlines ? nlines : 1; + } + goto_adjust(vp); + return (0); +} + +/* + * v_home -- [count]H + * Move to the first non-blank character of the logical line + * count - 1 from the top of the screen, 0 by default. + * + * PUBLIC: int v_home __P((SCR *, VICMD *)); + */ +int +v_home(sp, vp) + SCR *sp; + VICMD *vp; +{ + if (vs_sm_position(sp, &vp->m_stop, + F_ISSET(vp, VC_C1SET) ? vp->count - 1 : 0, P_TOP)) + return (1); + goto_adjust(vp); + return (0); +} + +/* + * v_middle -- M + * Move to the first non-blank character of the logical line + * in the middle of the screen. + * + * PUBLIC: int v_middle __P((SCR *, VICMD *)); + */ +int +v_middle(sp, vp) + SCR *sp; + VICMD *vp; +{ + /* + * Yielding to none in our quest for compatibility with every + * historical blemish of vi, no matter how strange it might be, + * we permit the user to enter a count and then ignore it. + */ + if (vs_sm_position(sp, &vp->m_stop, 0, P_MIDDLE)) + return (1); + goto_adjust(vp); + return (0); +} + +/* + * v_bottom -- [count]L + * Move to the first non-blank character of the logical line + * count - 1 from the bottom of the screen, 0 by default. + * + * PUBLIC: int v_bottom __P((SCR *, VICMD *)); + */ +int +v_bottom(sp, vp) + SCR *sp; + VICMD *vp; +{ + if (vs_sm_position(sp, &vp->m_stop, + F_ISSET(vp, VC_C1SET) ? vp->count - 1 : 0, P_BOTTOM)) + return (1); + goto_adjust(vp); + return (0); +} + +static void +goto_adjust(vp) + VICMD *vp; +{ + /* Guess that it's the end of the range. */ + vp->m_final = vp->m_stop; + + /* + * Non-motion commands move the cursor to the end of the range, and + * then to the NEXT nonblank of the line. Historic vi always moved + * to the first nonblank in the line; since the H, M, and L commands + * are logical motions in this implementation, we do the next nonblank + * so that it looks approximately the same to the user. To make this + * happen, the VM_RCM_SETNNB flag is set in the vcmd.c command table. + * + * If it's a motion, it's more complicated. The best possible solution + * is probably to display the first nonblank of the line the cursor + * will eventually rest on. This is tricky, particularly given that if + * the associated command is a delete, we don't yet know what line that + * will be. So, we clear the VM_RCM_SETNNB flag, and set the first + * nonblank flag (VM_RCM_SETFNB). Note, if the lines are sufficiently + * long, this can cause the cursor to warp out of the screen. It's too + * hard to fix. + * + * XXX + * The G command is always first nonblank, so it's okay to reset it. + */ + if (ISMOTION(vp)) { + F_CLR(vp, VM_RCM_MASK); + F_SET(vp, VM_RCM_SETFNB); + } else + return; + + /* + * If moving backward in the file, delete and yank move to the end + * of the range, unless the line didn't change, in which case yank + * doesn't move. If moving forward in the file, delete and yank + * stay at the start of the range. Ignore others. + */ + if (vp->m_stop.lno < vp->m_start.lno || + vp->m_stop.lno == vp->m_start.lno && + vp->m_stop.cno < vp->m_start.cno) { + if (ISCMD(vp->rkp, 'y') && vp->m_stop.lno == vp->m_start.lno) + vp->m_final = vp->m_start; + } else + vp->m_final = vp->m_start; +} + +/* + * v_up -- [count]^P, [count]k, [count]- + * Move up by lines. + * + * PUBLIC: int v_up __P((SCR *, VICMD *)); + */ +int +v_up(sp, vp) + SCR *sp; + VICMD *vp; +{ + recno_t lno; + + lno = F_ISSET(vp, VC_C1SET) ? vp->count : 1; + if (vp->m_start.lno <= lno) { + v_sof(sp, &vp->m_start); + return (1); + } + vp->m_stop.lno = vp->m_start.lno - lno; + vp->m_final = vp->m_stop; + return (0); +} + +/* + * v_cr -- [count]^M + * In a script window, send the line to the shell. + * In a regular window, move down by lines. + * + * PUBLIC: int v_cr __P((SCR *, VICMD *)); + */ +int +v_cr(sp, vp) + SCR *sp; + VICMD *vp; +{ + /* If it's a colon command-line edit window, it's an ex command. */ + if (F_ISSET(sp, SC_COMEDIT)) + return (v_ecl_exec(sp)); + + /* If it's a script window, exec the line. */ + if (F_ISSET(sp, SC_SCRIPT)) + return (sscr_exec(sp, vp->m_start.lno)); + + /* Otherwise, it's the same as v_down(). */ + return (v_down(sp, vp)); +} + +/* + * v_down -- [count]^J, [count]^N, [count]j, [count]^M, [count]+ + * Move down by lines. + * + * PUBLIC: int v_down __P((SCR *, VICMD *)); + */ +int +v_down(sp, vp) + SCR *sp; + VICMD *vp; +{ + recno_t lno; + + lno = vp->m_start.lno + (F_ISSET(vp, VC_C1SET) ? vp->count : 1); + if (!db_exist(sp, lno)) { + v_eof(sp, &vp->m_start); + return (1); + } + vp->m_stop.lno = lno; + vp->m_final = ISMOTION(vp) ? vp->m_start : vp->m_stop; + return (0); +} + +/* + * v_hpageup -- [count]^U + * Page up half screens. + * + * PUBLIC: int v_hpageup __P((SCR *, VICMD *)); + */ +int +v_hpageup(sp, vp) + SCR *sp; + VICMD *vp; +{ + /* + * Half screens always succeed unless already at SOF. + * + * !!! + * Half screens set the scroll value, even if the command + * ultimately failed, in historic vi. Probably a don't care. + */ + if (F_ISSET(vp, VC_C1SET)) + sp->defscroll = vp->count; + if (vs_sm_scroll(sp, &vp->m_stop, sp->defscroll, CNTRL_U)) + return (1); + vp->m_final = vp->m_stop; + return (0); +} + +/* + * v_hpagedown -- [count]^D + * Page down half screens. + * + * PUBLIC: int v_hpagedown __P((SCR *, VICMD *)); + */ +int +v_hpagedown(sp, vp) + SCR *sp; + VICMD *vp; +{ + /* + * Half screens always succeed unless already at EOF. + * + * !!! + * Half screens set the scroll value, even if the command + * ultimately failed, in historic vi. Probably a don't care. + */ + if (F_ISSET(vp, VC_C1SET)) + sp->defscroll = vp->count; + if (vs_sm_scroll(sp, &vp->m_stop, sp->defscroll, CNTRL_D)) + return (1); + vp->m_final = vp->m_stop; + return (0); +} + +/* + * v_pagedown -- [count]^F + * Page down full screens. + * !!! + * Historic vi did not move to the EOF if the screen couldn't move, i.e. + * if EOF was already displayed on the screen. This implementation does + * move to EOF in that case, making ^F more like the the historic ^D. + * + * PUBLIC: int v_pagedown __P((SCR *, VICMD *)); + */ +int +v_pagedown(sp, vp) + SCR *sp; + VICMD *vp; +{ + recno_t offset; + + /* + * !!! + * The calculation in IEEE Std 1003.2-1992 (POSIX) is: + * + * top_line = top_line + count * (window - 2); + * + * which was historically wrong. The correct one is: + * + * top_line = top_line + count * window - 2; + * + * i.e. the two line "overlap" was only subtracted once. Which + * makes no sense, but then again, an overlap makes no sense for + * any screen but the "next" one anyway. We do it the historical + * way as there's no good reason to change it. + * + * If the screen has been split, use the smaller of the current + * window size and the window option value. + * + * It possible for this calculation to be less than 1; move at + * least one line. + */ + offset = (F_ISSET(vp, VC_C1SET) ? vp->count : 1) * (IS_SPLIT(sp) ? + MIN(sp->t_maxrows, O_VAL(sp, O_WINDOW)) : O_VAL(sp, O_WINDOW)); + offset = offset <= 2 ? 1 : offset - 2; + if (vs_sm_scroll(sp, &vp->m_stop, offset, CNTRL_F)) + return (1); + vp->m_final = vp->m_stop; + return (0); +} + +/* + * v_pageup -- [count]^B + * Page up full screens. + * + * !!! + * Historic vi did not move to the SOF if the screen couldn't move, i.e. + * if SOF was already displayed on the screen. This implementation does + * move to SOF in that case, making ^B more like the the historic ^U. + * + * PUBLIC: int v_pageup __P((SCR *, VICMD *)); + */ +int +v_pageup(sp, vp) + SCR *sp; + VICMD *vp; +{ + recno_t offset; + + /* + * !!! + * The calculation in IEEE Std 1003.2-1992 (POSIX) is: + * + * top_line = top_line - count * (window - 2); + * + * which was historically wrong. The correct one is: + * + * top_line = (top_line - count * window) + 2; + * + * A simpler expression is that, as with ^F, we scroll exactly: + * + * count * window - 2 + * + * lines. + * + * Bizarre. As with ^F, an overlap makes no sense for anything + * but the first screen. We do it the historical way as there's + * no good reason to change it. + * + * If the screen has been split, use the smaller of the current + * window size and the window option value. + * + * It possible for this calculation to be less than 1; move at + * least one line. + */ + offset = (F_ISSET(vp, VC_C1SET) ? vp->count : 1) * (IS_SPLIT(sp) ? + MIN(sp->t_maxrows, O_VAL(sp, O_WINDOW)) : O_VAL(sp, O_WINDOW)); + offset = offset <= 2 ? 1 : offset - 2; + if (vs_sm_scroll(sp, &vp->m_stop, offset, CNTRL_B)) + return (1); + vp->m_final = vp->m_stop; + return (0); +} + +/* + * v_lineup -- [count]^Y + * Page up by lines. + * + * PUBLIC: int v_lineup __P((SCR *, VICMD *)); + */ +int +v_lineup(sp, vp) + SCR *sp; + VICMD *vp; +{ + /* + * The cursor moves down, staying with its original line, unless it + * reaches the bottom of the screen. + */ + if (vs_sm_scroll(sp, + &vp->m_stop, F_ISSET(vp, VC_C1SET) ? vp->count : 1, CNTRL_Y)) + return (1); + vp->m_final = vp->m_stop; + return (0); +} + +/* + * v_linedown -- [count]^E + * Page down by lines. + * + * PUBLIC: int v_linedown __P((SCR *, VICMD *)); + */ +int +v_linedown(sp, vp) + SCR *sp; + VICMD *vp; +{ + /* + * The cursor moves up, staying with its original line, unless it + * reaches the top of the screen. + */ + if (vs_sm_scroll(sp, + &vp->m_stop, F_ISSET(vp, VC_C1SET) ? vp->count : 1, CNTRL_E)) + return (1); + vp->m_final = vp->m_stop; + return (0); +} |