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-rw-r--r--contrib/ntp/sntp/unity/Makefile.am26
-rw-r--r--contrib/ntp/sntp/unity/Makefile.in861
-rw-r--r--contrib/ntp/sntp/unity/auto/colour_prompt.rb94
-rw-r--r--contrib/ntp/sntp/unity/auto/colour_reporter.rb39
-rw-r--r--contrib/ntp/sntp/unity/auto/generate_config.yml36
-rw-r--r--contrib/ntp/sntp/unity/auto/generate_module.rb202
-rw-r--r--contrib/ntp/sntp/unity/auto/generate_test_runner.rb408
-rwxr-xr-xcontrib/ntp/sntp/unity/auto/parseOutput.rb191
-rw-r--r--contrib/ntp/sntp/unity/auto/runner_maybe.c52
-rw-r--r--contrib/ntp/sntp/unity/auto/test_file_filter.rb23
-rwxr-xr-xcontrib/ntp/sntp/unity/auto/type_sanitizer.rb8
-rwxr-xr-xcontrib/ntp/sntp/unity/auto/unity_test_summary.py135
-rw-r--r--contrib/ntp/sntp/unity/auto/unity_test_summary.rb149
-rw-r--r--contrib/ntp/sntp/unity/unity.c1280
-rw-r--r--contrib/ntp/sntp/unity/unity.h272
-rw-r--r--contrib/ntp/sntp/unity/unity_config.h12
-rw-r--r--contrib/ntp/sntp/unity/unity_fixture.c398
-rw-r--r--contrib/ntp/sntp/unity/unity_fixture.h86
-rw-r--r--contrib/ntp/sntp/unity/unity_fixture_internals.h44
-rw-r--r--contrib/ntp/sntp/unity/unity_fixture_malloc_overrides.h21
-rw-r--r--contrib/ntp/sntp/unity/unity_internals.h703
21 files changed, 5040 insertions, 0 deletions
diff --git a/contrib/ntp/sntp/unity/Makefile.am b/contrib/ntp/sntp/unity/Makefile.am
new file mode 100644
index 0000000..31029ff
--- /dev/null
+++ b/contrib/ntp/sntp/unity/Makefile.am
@@ -0,0 +1,26 @@
+#AUTOMAKE_OPTIONS = foreign 1.9 subdir-objects
+NULL =
+BUILT_SOURCES =
+CLEANFILES =
+
+noinst_LIBRARIES = libunity.a
+
+libunity_a_CFLAGS = \
+ -DUNITY_INCLUDE_CONFIG_H \
+ $(NULL)
+
+libunity_a_SOURCES = \
+ ../libpkgver/colcomp.c \
+ unity.c \
+ unity.h \
+ unity_config.h \
+ unity_internals.h \
+ unity_fixture.c \
+ unity_fixture.h \
+ unity_fixture_internals.h \
+ unity_fixture_malloc_overrides.h \
+ unity_config.h \
+ $(NULL)
+
+include $(top_srcdir)/depsver.mf
+include $(top_srcdir)/includes.mf
diff --git a/contrib/ntp/sntp/unity/Makefile.in b/contrib/ntp/sntp/unity/Makefile.in
new file mode 100644
index 0000000..a5758b4
--- /dev/null
+++ b/contrib/ntp/sntp/unity/Makefile.in
@@ -0,0 +1,861 @@
+# Makefile.in generated by automake 1.15 from Makefile.am.
+# @configure_input@
+
+# Copyright (C) 1994-2014 Free Software Foundation, Inc.
+
+# This Makefile.in is free software; the Free Software Foundation
+# gives unlimited permission to copy and/or distribute it,
+# with or without modifications, as long as this notice is preserved.
+
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
+# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
+# PARTICULAR PURPOSE.
+
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+
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+ fi; \
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+ *) echo "am__make_running_with_option: internal error: invalid" \
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+ $(NULL)
+
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+ ../libpkgver/colcomp.c \
+ unity.c \
+ unity.h \
+ unity_config.h \
+ unity_internals.h \
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+# depsver.mf included in Makefile.am for directories with .deps
+#
+# When building in the same directory with sources that change over
+# time, such as when tracking using bk, the .deps files can become
+# stale with respect to moved, deleted, or superceded headers. Most
+# commonly, this would exhibit as make reporting a failure to make a
+# header file which is no longer in the location given. To address
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diff --git a/contrib/ntp/sntp/unity/auto/colour_prompt.rb b/contrib/ntp/sntp/unity/auto/colour_prompt.rb
new file mode 100644
index 0000000..81003dd
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/colour_prompt.rb
@@ -0,0 +1,94 @@
+# ==========================================
+# Unity Project - A Test Framework for C
+# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+# [Released under MIT License. Please refer to license.txt for details]
+# ==========================================
+
+if RUBY_PLATFORM =~/(win|w)32$/
+ begin
+ require 'Win32API'
+ rescue LoadError
+ puts "ERROR! \"Win32API\" library not found"
+ puts "\"Win32API\" is required for colour on a windows machine"
+ puts " try => \"gem install Win32API\" on the command line"
+ puts
+ end
+ # puts
+ # puts 'Windows Environment Detected...'
+ # puts 'Win32API Library Found.'
+ # puts
+end
+
+class ColourCommandLine
+ def initialize
+ if RUBY_PLATFORM =~/(win|w)32$/
+ get_std_handle = Win32API.new("kernel32", "GetStdHandle", ['L'], 'L')
+ @set_console_txt_attrb =
+ Win32API.new("kernel32","SetConsoleTextAttribute",['L','N'], 'I')
+ @hout = get_std_handle.call(-11)
+ end
+ end
+
+ def change_to(new_colour)
+ if RUBY_PLATFORM =~/(win|w)32$/
+ @set_console_txt_attrb.call(@hout,self.win32_colour(new_colour))
+ else
+ "\033[30;#{posix_colour(new_colour)};22m"
+ end
+ end
+
+ def win32_colour(colour)
+ case colour
+ when :black then 0
+ when :dark_blue then 1
+ when :dark_green then 2
+ when :dark_cyan then 3
+ when :dark_red then 4
+ when :dark_purple then 5
+ when :dark_yellow, :narrative then 6
+ when :default_white, :default, :dark_white then 7
+ when :silver then 8
+ when :blue then 9
+ when :green, :success then 10
+ when :cyan, :output then 11
+ when :red, :failure then 12
+ when :purple then 13
+ when :yellow then 14
+ when :white then 15
+ else
+ 0
+ end
+ end
+
+ def posix_colour(colour)
+ case colour
+ when :black then 30
+ when :red, :failure then 31
+ when :green, :success then 32
+ when :yellow then 33
+ when :blue, :narrative then 34
+ when :purple, :magenta then 35
+ when :cyan, :output then 36
+ when :white, :default_white, :default then 37
+ else
+ 30
+ end
+ end
+
+ def out_c(mode, colour, str)
+ case RUBY_PLATFORM
+ when /(win|w)32$/
+ change_to(colour)
+ $stdout.puts str if mode == :puts
+ $stdout.print str if mode == :print
+ change_to(:default_white)
+ else
+ $stdout.puts("#{change_to(colour)}#{str}\033[0m") if mode == :puts
+ $stdout.print("#{change_to(colour)}#{str}\033[0m") if mode == :print
+ end
+ end
+end # ColourCommandLine
+
+def colour_puts(role,str) ColourCommandLine.new.out_c(:puts, role, str) end
+def colour_print(role,str) ColourCommandLine.new.out_c(:print, role, str) end
+
diff --git a/contrib/ntp/sntp/unity/auto/colour_reporter.rb b/contrib/ntp/sntp/unity/auto/colour_reporter.rb
new file mode 100644
index 0000000..5aa1d27
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/colour_reporter.rb
@@ -0,0 +1,39 @@
+# ==========================================
+# Unity Project - A Test Framework for C
+# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+# [Released under MIT License. Please refer to license.txt for details]
+# ==========================================
+
+require "#{File.expand_path(File.dirname(__FILE__))}/colour_prompt"
+
+$colour_output = true
+
+def report(message)
+ if not $colour_output
+ $stdout.puts(message)
+ else
+ message = message.join('\n') if (message.class == Array)
+ message.each_line do |line|
+ line.chomp!
+ colour = case(line)
+ when /(?:total\s+)?tests:?\s+(\d+)\s+(?:total\s+)?failures:?\s+\d+\s+Ignored:?/i
+ ($1.to_i == 0) ? :green : :red
+ when /PASS/
+ :green
+ when /^OK$/
+ :green
+ when /(?:FAIL|ERROR)/
+ :red
+ when /IGNORE/
+ :yellow
+ when /^(?:Creating|Compiling|Linking)/
+ :white
+ else
+ :silver
+ end
+ colour_puts(colour, line)
+ end
+ end
+ $stdout.flush
+ $stderr.flush
+end \ No newline at end of file
diff --git a/contrib/ntp/sntp/unity/auto/generate_config.yml b/contrib/ntp/sntp/unity/auto/generate_config.yml
new file mode 100644
index 0000000..4a5e474
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/generate_config.yml
@@ -0,0 +1,36 @@
+#this is a sample configuration file for generate_module
+#you would use it by calling generate_module with the -ygenerate_config.yml option
+#files like this are useful for customizing generate_module to your environment
+:generate_module:
+ :defaults:
+ #these defaults are used in place of any missing options at the command line
+ :path_src: ../src/
+ :path_inc: ../src/
+ :path_tst: ../test/
+ :update_svn: true
+ :includes:
+ #use [] for no additional includes, otherwise list the includes on separate lines
+ :src:
+ - Defs.h
+ - Board.h
+ :inc: []
+ :tst:
+ - Defs.h
+ - Board.h
+ - Exception.h
+ :boilerplates:
+ #these are inserted at the top of generated files.
+ #just comment out or remove if not desired.
+ #use %1$s where you would like the file name to appear (path/extension not included)
+ :src: |
+ //-------------------------------------------
+ // %1$s.c
+ //-------------------------------------------
+ :inc: |
+ //-------------------------------------------
+ // %1$s.h
+ //-------------------------------------------
+ :tst: |
+ //-------------------------------------------
+ // Test%1$s.c : Units tests for %1$s.c
+ //-------------------------------------------
diff --git a/contrib/ntp/sntp/unity/auto/generate_module.rb b/contrib/ntp/sntp/unity/auto/generate_module.rb
new file mode 100644
index 0000000..3db1a98
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/generate_module.rb
@@ -0,0 +1,202 @@
+# ==========================================
+# Unity Project - A Test Framework for C
+# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+# [Released under MIT License. Please refer to license.txt for details]
+# ==========================================
+
+# This script creates all the files with start code necessary for a new module.
+# A simple module only requires a source file, header file, and test file.
+# Triad modules require a source, header, and test file for each triad type (like model, conductor, and hardware).
+
+require 'rubygems'
+require 'fileutils'
+
+HERE = File.expand_path(File.dirname(__FILE__)) + '/'
+
+#help text when requested
+HELP_TEXT = [ "\nGENERATE MODULE\n-------- ------",
+ "\nUsage: ruby generate_module [options] module_name",
+ " -i\"include\" sets the path to output headers to 'include' (DEFAULT ../src)",
+ " -s\"../src\" sets the path to output source to '../src' (DEFAULT ../src)",
+ " -t\"C:/test\" sets the path to output source to 'C:/test' (DEFAULT ../test)",
+ " -p\"MCH\" sets the output pattern to MCH.",
+ " dh - driver hardware.",
+ " dih - driver interrupt hardware.",
+ " mch - model conductor hardware.",
+ " mvp - model view presenter.",
+ " src - just a single source module. (DEFAULT)",
+ " -d destroy module instead of creating it.",
+ " -u update subversion too (requires subversion command line)",
+ " -y\"my.yml\" selects a different yaml config file for module generation",
+ "" ].join("\n")
+
+#Built in patterns
+PATTERNS = { 'src' => {'' => { :inc => [] } },
+ 'dh' => {'Driver' => { :inc => ['%1$sHardware.h'] },
+ 'Hardware' => { :inc => [] }
+ },
+ 'dih' => {'Driver' => { :inc => ['%1$sHardware.h', '%1$sInterrupt.h'] },
+ 'Interrupt'=> { :inc => ['%1$sHardware.h'] },
+ 'Hardware' => { :inc => [] }
+ },
+ 'mch' => {'Model' => { :inc => [] },
+ 'Conductor'=> { :inc => ['%1$sModel.h', '%1$sHardware.h'] },
+ 'Hardware' => { :inc => [] }
+ },
+ 'mvp' => {'Model' => { :inc => [] },
+ 'Presenter'=> { :inc => ['%1$sModel.h', '%1$sView.h'] },
+ 'View' => { :inc => [] }
+ }
+ }
+
+#TEMPLATE_TST
+TEMPLATE_TST = %q[#include "unity.h"
+%2$s#include "%1$s.h"
+
+void setUp(void)
+{
+}
+
+void tearDown(void)
+{
+}
+
+void test_%1$s_NeedToImplement(void)
+{
+ TEST_IGNORE();
+}
+]
+
+#TEMPLATE_SRC
+TEMPLATE_SRC = %q[%2$s#include "%1$s.h"
+]
+
+#TEMPLATE_INC
+TEMPLATE_INC = %q[#ifndef _%3$s_H
+#define _%3$s_H%2$s
+
+#endif // _%3$s_H
+]
+
+# Parse the command line parameters.
+ARGV.each do |arg|
+ case(arg)
+ when /^-d/ then @destroy = true
+ when /^-u/ then @update_svn = true
+ when /^-p(\w+)/ then @pattern = $1
+ when /^-s(.+)/ then @path_src = $1
+ when /^-i(.+)/ then @path_inc = $1
+ when /^-t(.+)/ then @path_tst = $1
+ when /^-y(.+)/ then @yaml_config = $1
+ when /^(\w+)/
+ raise "ERROR: You can't have more than one Module name specified!" unless @module_name.nil?
+ @module_name = arg
+ when /^-(h|-help)/
+ puts HELP_TEXT
+ exit
+ else
+ raise "ERROR: Unknown option specified '#{arg}'"
+ end
+end
+raise "ERROR: You must have a Module name specified! (use option -h for help)" if @module_name.nil?
+
+#load yaml file if one was requested
+if @yaml_config
+ require 'yaml'
+ cfg = YAML.load_file(HERE + @yaml_config)[:generate_module]
+ @path_src = cfg[:defaults][:path_src] if @path_src.nil?
+ @path_inc = cfg[:defaults][:path_inc] if @path_inc.nil?
+ @path_tst = cfg[:defaults][:path_tst] if @path_tst.nil?
+ @update_svn = cfg[:defaults][:update_svn] if @update_svn.nil?
+ @extra_inc = cfg[:includes]
+ @boilerplates = cfg[:boilerplates]
+else
+ @boilerplates = {}
+end
+
+# Create default file paths if none were provided
+@path_src = HERE + "../src/" if @path_src.nil?
+@path_inc = @path_src if @path_inc.nil?
+@path_tst = HERE + "../test/" if @path_tst.nil?
+@path_src += '/' unless (@path_src[-1] == 47)
+@path_inc += '/' unless (@path_inc[-1] == 47)
+@path_tst += '/' unless (@path_tst[-1] == 47)
+@pattern = 'src' if @pattern.nil?
+@includes = { :src => [], :inc => [], :tst => [] }
+@includes.merge!(@extra_inc) unless @extra_inc.nil?
+
+#create triad definition
+TRIAD = [ { :ext => '.c', :path => @path_src, :template => TEMPLATE_SRC, :inc => :src, :boilerplate => @boilerplates[:src] },
+ { :ext => '.h', :path => @path_inc, :template => TEMPLATE_INC, :inc => :inc, :boilerplate => @boilerplates[:inc] },
+ { :ext => '.c', :path => @path_tst+'Test', :template => TEMPLATE_TST, :inc => :tst, :boilerplate => @boilerplates[:tst] },
+ ]
+
+#prepare the pattern for use
+@patterns = PATTERNS[@pattern.downcase]
+raise "ERROR: The design pattern specified isn't one that I recognize!" if @patterns.nil?
+
+# Assemble the path/names of the files we need to work with.
+files = []
+TRIAD.each do |triad|
+ @patterns.each_pair do |pattern_file, pattern_traits|
+ files << {
+ :path => "#{triad[:path]}#{@module_name}#{pattern_file}#{triad[:ext]}",
+ :name => "#{@module_name}#{pattern_file}",
+ :template => triad[:template],
+ :boilerplate => triad[:boilerplate],
+ :includes => case(triad[:inc])
+ when :src then @includes[:src] | pattern_traits[:inc].map{|f| f % [@module_name]}
+ when :inc then @includes[:inc]
+ when :tst then @includes[:tst] | pattern_traits[:inc].map{|f| "Mock#{f}"% [@module_name]}
+ end
+ }
+ end
+end
+
+# destroy files if that was what was requested
+if @destroy
+ files.each do |filespec|
+ file = filespec[:path]
+ if File.exist?(file)
+ if @update_svn
+ `svn delete \"#{file}\" --force`
+ puts "File #{file} deleted and removed from source control"
+ else
+ FileUtils.remove(file)
+ puts "File #{file} deleted"
+ end
+ else
+ puts "File #{file} does not exist so cannot be removed."
+ end
+ end
+ puts "Destroy Complete"
+ exit
+end
+
+#Abort if any module already exists
+files.each do |file|
+ raise "ERROR: File #{file[:name]} already exists. Exiting." if File.exist?(file[:path])
+end
+
+# Create Source Modules
+files.each_with_index do |file, i|
+ File.open(file[:path], 'w') do |f|
+ f.write(file[:boilerplate] % [file[:name]]) unless file[:boilerplate].nil?
+ f.write(file[:template] % [ file[:name],
+ file[:includes].map{|f| "#include \"#{f}\"\n"}.join,
+ file[:name].upcase ]
+ )
+ end
+ if (@update_svn)
+ `svn add \"#{file[:path]}\"`
+ if $?.exitstatus == 0
+ puts "File #{file[:path]} created and added to source control"
+ else
+ puts "File #{file[:path]} created but FAILED adding to source control!"
+ end
+ else
+ puts "File #{file[:path]} created"
+ end
+end
+
+puts 'Generate Complete'
diff --git a/contrib/ntp/sntp/unity/auto/generate_test_runner.rb b/contrib/ntp/sntp/unity/auto/generate_test_runner.rb
new file mode 100644
index 0000000..5b1d451
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/generate_test_runner.rb
@@ -0,0 +1,408 @@
+# ==========================================
+# Unity Project - A Test Framework for C
+# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+# [Released under MIT License. Please refer to license.txt for details]
+# ==========================================
+
+$QUICK_RUBY_VERSION = RUBY_VERSION.split('.').inject(0){|vv,v| vv * 100 + v.to_i }
+File.expand_path(File.join(File.dirname(__FILE__),'colour_prompt'))
+
+class UnityTestRunnerGenerator
+
+ def initialize(options = nil)
+ @options = UnityTestRunnerGenerator.default_options
+
+ case(options)
+ when NilClass then @options
+ when String then @options.merge!(UnityTestRunnerGenerator.grab_config(options))
+ when Hash then @options.merge!(options)
+ else raise "If you specify arguments, it should be a filename or a hash of options"
+ end
+ require "#{File.expand_path(File.dirname(__FILE__))}/type_sanitizer"
+ end
+
+ def self.default_options
+ {
+ :includes => [],
+ :plugins => [],
+ :framework => :unity,
+ :test_prefix => "test|spec|should",
+ :setup_name => "setUp",
+ :teardown_name => "tearDown",
+ }
+ end
+
+
+ def self.grab_config(config_file)
+ options = self.default_options
+
+ unless (config_file.nil? or config_file.empty?)
+ require 'yaml'
+ yaml_guts = YAML.load_file(config_file)
+ options.merge!(yaml_guts[:unity] || yaml_guts[:cmock])
+ raise "No :unity or :cmock section found in #{config_file}" unless options
+ end
+ return(options)
+ end
+
+ def run(input_file, output_file, options=nil)
+ tests = []
+ testfile_includes = []
+ used_mocks = []
+
+
+ @options.merge!(options) unless options.nil?
+ module_name = File.basename(input_file)
+
+
+ #pull required data from source file
+ source = File.read(input_file)
+ source = source.force_encoding("ISO-8859-1").encode("utf-8", :replace => nil) if ($QUICK_RUBY_VERSION > 10900)
+ tests = find_tests(source)
+ headers = find_includes(source)
+ testfile_includes = headers[:local] + headers[:system]
+ used_mocks = find_mocks(testfile_includes)
+
+
+ #build runner file
+ generate(input_file, output_file, tests, used_mocks, testfile_includes)
+
+ #determine which files were used to return them
+ all_files_used = [input_file, output_file]
+ all_files_used += testfile_includes.map {|filename| filename + '.c'} unless testfile_includes.empty?
+ all_files_used += @options[:includes] unless @options[:includes].empty?
+ return all_files_used.uniq
+ end
+
+ def generate(input_file, output_file, tests, used_mocks, testfile_includes)
+ File.open(output_file, 'w') do |output|
+ create_header(output, used_mocks, testfile_includes)
+ create_externs(output, tests, used_mocks)
+ create_mock_management(output, used_mocks)
+ create_suite_setup_and_teardown(output)
+ create_reset(output, used_mocks)
+ create_main(output, input_file, tests, used_mocks)
+ end
+
+
+
+
+
+ end
+
+
+ def find_tests(source)
+
+
+ tests_and_line_numbers = []
+
+
+
+
+ source_scrubbed = source.gsub(/\/\/.*$/, '') # remove line comments
+ source_scrubbed = source_scrubbed.gsub(/\/\*.*?\*\//m, '') # remove block comments
+ lines = source_scrubbed.split(/(^\s*\#.*$) # Treat preprocessor directives as a logical line
+ | (;|\{|\}) /x) # Match ;, {, and } as end of lines
+
+ lines.each_with_index do |line, index|
+ #find tests
+ if line =~ /^((?:\s*TEST_CASE\s*\(.*?\)\s*)*)\s*void\s+((?:#{@options[:test_prefix]}).*)\s*\(\s*(.*)\s*\)/
+ arguments = $1
+ name = $2
+ call = $3
+ args = nil
+ if (@options[:use_param_tests] and !arguments.empty?)
+ args = []
+ arguments.scan(/\s*TEST_CASE\s*\((.*)\)\s*$/) {|a| args << a[0]}
+ end
+ tests_and_line_numbers << { :test => name, :args => args, :call => call, :line_number => 0 }
+
+ end
+ end
+ tests_and_line_numbers.uniq! {|v| v[:test] }
+
+ #determine line numbers and create tests to run
+ source_lines = source.split("\n")
+ source_index = 0;
+ tests_and_line_numbers.size.times do |i|
+ source_lines[source_index..-1].each_with_index do |line, index|
+ if (line =~ /#{tests_and_line_numbers[i][:test]}/)
+ source_index += index
+ tests_and_line_numbers[i][:line_number] = source_index + 1
+ break
+ end
+ end
+ end
+
+
+ return tests_and_line_numbers
+ end
+
+ def find_includes(source)
+
+ #remove comments (block and line, in three steps to ensure correct precedence)
+ source.gsub!(/\/\/(?:.+\/\*|\*(?:$|[^\/])).*$/, '') # remove line comments that comment out the start of blocks
+ source.gsub!(/\/\*.*?\*\//m, '') # remove block comments
+ source.gsub!(/\/\/.*$/, '') # remove line comments (all that remain)
+
+ #parse out includes
+
+ includes = {
+
+ :local => source.scan(/^\s*#include\s+\"\s*(.+)\.[hH]\s*\"/).flatten,
+ :system => source.scan(/^\s*#include\s+<\s*(.+)\s*>/).flatten.map { |inc| "<#{inc}>" }
+ }
+
+
+ return includes
+ end
+
+
+ def find_mocks(includes)
+ mock_headers = []
+ includes.each do |include_file|
+ mock_headers << File.basename(include_file) if (include_file =~ /^mock/i)
+ end
+ return mock_headers
+ end
+
+
+ def create_header(output, mocks, testfile_includes=[])
+ output.puts('/* AUTOGENERATED FILE. DO NOT EDIT. */')
+ create_runtest(output, mocks)
+ output.puts("\n//=======Automagically Detected Files To Include=====")
+ output.puts("#include \"#{@options[:framework].to_s}.h\"")
+ output.puts('#include "cmock.h"') unless (mocks.empty?)
+ @options[:includes].flatten.uniq.compact.each do |inc|
+ output.puts("#include #{inc.include?('<') ? inc : "\"#{inc.gsub('.h','')}.h\""}")
+ end
+ output.puts('#include <setjmp.h>')
+ output.puts('#include <stdio.h>')
+ output.puts('#include "CException.h"') if @options[:plugins].include?(:cexception)
+ testfile_includes.delete_if{|inc| inc =~ /(unity|cmock)/}
+ testrunner_includes = testfile_includes - mocks
+ testrunner_includes.each do |inc|
+ output.puts("#include #{inc.include?('<') ? inc : "\"#{inc.gsub('.h','')}.h\""}")
+ end
+ mocks.each do |mock|
+ output.puts("#include \"#{mock.gsub('.h','')}.h\"")
+ end
+ if @options[:enforce_strict_ordering]
+ output.puts('')
+ output.puts('int GlobalExpectCount;')
+ output.puts('int GlobalVerifyOrder;')
+ output.puts('char* GlobalOrderError;')
+ end
+ end
+
+
+ def create_externs(output, tests, mocks)
+ output.puts("\n//=======External Functions This Runner Calls=====")
+ output.puts("extern void #{@options[:setup_name]}(void);")
+ output.puts("extern void #{@options[:teardown_name]}(void);")
+
+ tests.each do |test|
+ output.puts("extern void #{test[:test]}(#{test[:call] || 'void'});")
+ end
+ output.puts('')
+ end
+
+
+ def create_mock_management(output, mocks)
+ unless (mocks.empty?)
+ output.puts("\n//=======Mock Management=====")
+ output.puts("static void CMock_Init(void)")
+ output.puts("{")
+ if @options[:enforce_strict_ordering]
+ output.puts(" GlobalExpectCount = 0;")
+ output.puts(" GlobalVerifyOrder = 0;")
+ output.puts(" GlobalOrderError = NULL;")
+ end
+ mocks.each do |mock|
+ mock_clean = TypeSanitizer.sanitize_c_identifier(mock)
+ output.puts(" #{mock_clean}_Init();")
+ end
+ output.puts("}\n")
+
+ output.puts("static void CMock_Verify(void)")
+ output.puts("{")
+ mocks.each do |mock|
+ mock_clean = TypeSanitizer.sanitize_c_identifier(mock)
+ output.puts(" #{mock_clean}_Verify();")
+ end
+ output.puts("}\n")
+
+ output.puts("static void CMock_Destroy(void)")
+ output.puts("{")
+ mocks.each do |mock|
+ mock_clean = TypeSanitizer.sanitize_c_identifier(mock)
+ output.puts(" #{mock_clean}_Destroy();")
+ end
+ output.puts("}\n")
+ end
+ end
+
+
+ def create_suite_setup_and_teardown(output)
+ unless (@options[:suite_setup].nil?)
+ output.puts("\n//=======Suite Setup=====")
+ output.puts("static int suite_setup(void)")
+ output.puts("{")
+ output.puts(@options[:suite_setup])
+ output.puts("}")
+ end
+ unless (@options[:suite_teardown].nil?)
+ output.puts("\n//=======Suite Teardown=====")
+ output.puts("static int suite_teardown(int num_failures)")
+ output.puts("{")
+ output.puts(@options[:suite_teardown])
+ output.puts("}")
+ end
+ end
+
+
+ def create_runtest(output, used_mocks)
+ cexception = @options[:plugins].include? :cexception
+ va_args1 = @options[:use_param_tests] ? ', ...' : ''
+ va_args2 = @options[:use_param_tests] ? '__VA_ARGS__' : ''
+ output.puts("\n//=======Test Runner Used To Run Each Test Below=====")
+ output.puts("#define RUN_TEST_NO_ARGS") if @options[:use_param_tests]
+ output.puts("#define RUN_TEST(TestFunc, TestLineNum#{va_args1}) \\")
+ output.puts("{ \\")
+ output.puts(" Unity.CurrentTestName = #TestFunc#{va_args2.empty? ? '' : " \"(\" ##{va_args2} \")\""}; \\")
+ output.puts(" Unity.CurrentTestLineNumber = TestLineNum; \\")
+ output.puts(" Unity.NumberOfTests++; \\")
+ output.puts(" CMock_Init(); \\") unless (used_mocks.empty?)
+ output.puts(" if (TEST_PROTECT()) \\")
+ output.puts(" { \\")
+ output.puts(" CEXCEPTION_T e; \\") if cexception
+ output.puts(" Try { \\") if cexception
+ output.puts(" #{@options[:setup_name]}(); \\")
+
+
+ output.puts(" TestFunc(#{va_args2}); \\")
+
+ output.puts(" } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, \"Unhandled Exception!\"); } \\") if cexception
+ output.puts(" } \\")
+
+ output.puts(" if (TEST_PROTECT() && !TEST_IS_IGNORED) \\")
+ output.puts(" { \\")
+ output.puts(" #{@options[:teardown_name]}(); \\")
+ output.puts(" CMock_Verify(); \\") unless (used_mocks.empty?)
+
+ output.puts(" } \\")
+ output.puts(" CMock_Destroy(); \\") unless (used_mocks.empty?)
+ output.puts(" UnityConcludeTest(); \\")
+ output.puts("}\n")
+ end
+
+
+ def create_reset(output, used_mocks)
+ output.puts("\n//=======Test Reset Option=====")
+ output.puts("void resetTest(void);")
+ output.puts("void resetTest(void)")
+
+ output.puts("{")
+ output.puts(" CMock_Verify();") unless (used_mocks.empty?)
+ output.puts(" CMock_Destroy();") unless (used_mocks.empty?)
+ output.puts(" #{@options[:teardown_name]}();")
+
+ output.puts(" CMock_Init();") unless (used_mocks.empty?)
+ output.puts(" #{@options[:setup_name]}();")
+
+ output.puts("}")
+ end
+
+
+ def create_main(output, filename, tests, used_mocks)
+ output.puts("\nchar const *progname;\n")
+ output.puts("\n\n//=======MAIN=====")
+
+ output.puts("int main(int argc, char *argv[])")
+ output.puts("{")
+ output.puts(" progname = argv[0];\n")
+
+
+
+
+
+
+ output.puts(" suite_setup();") unless @options[:suite_setup].nil?
+
+ output.puts(" UnityBegin(\"#{filename}\");")
+
+ if (@options[:use_param_tests])
+ tests.each do |test|
+ if ((test[:args].nil?) or (test[:args].empty?))
+ output.puts(" RUN_TEST(#{test[:test]}, #{test[:line_number]}, RUN_TEST_NO_ARGS);")
+ else
+ test[:args].each {|args| output.puts(" RUN_TEST(#{test[:test]}, #{test[:line_number]}, #{args});")}
+ end
+ end
+ else
+ tests.each { |test| output.puts(" RUN_TEST(#{test[:test]}, #{test[:line_number]});") }
+ end
+ output.puts()
+ output.puts(" CMock_Guts_MemFreeFinal();") unless used_mocks.empty?
+ output.puts(" return #{@options[:suite_teardown].nil? ? "" : "suite_teardown"}(UnityEnd());")
+ output.puts("}")
+ end
+end
+
+
+if ($0 == __FILE__)
+ options = { :includes => [] }
+ yaml_file = nil
+
+
+ #parse out all the options first (these will all be removed as we go)
+ ARGV.reject! do |arg|
+ case(arg)
+ when '-cexception'
+ options[:plugins] = [:cexception]; true
+ when /\.*\.ya?ml/
+
+ options = UnityTestRunnerGenerator.grab_config(arg); true
+ when /\.*\.h/
+ options[:includes] << arg; true
+ when /--(\w+)=\"?(.*)\"?/
+ options[$1.to_sym] = $2; true
+ else false
+ end
+ end
+
+
+ #make sure there is at least one parameter left (the input file)
+ if !ARGV[0]
+ puts ["\nusage: ruby #{__FILE__} (files) (options) input_test_file (output)",
+ "\n input_test_file - this is the C file you want to create a runner for",
+ " output - this is the name of the runner file to generate",
+ " defaults to (input_test_file)_Runner",
+ " files:",
+ " *.yml / *.yaml - loads configuration from here in :unity or :cmock",
+ " *.h - header files are added as #includes in runner",
+ " options:",
+
+ " -cexception - include cexception support",
+ " --setup_name=\"\" - redefine setUp func name to something else",
+ " --teardown_name=\"\" - redefine tearDown func name to something else",
+ " --test_prefix=\"\" - redefine test prefix from default test|spec|should",
+ " --suite_setup=\"\" - code to execute for setup of entire suite",
+ " --suite_teardown=\"\" - code to execute for teardown of entire suite",
+ " --use_param_tests=1 - enable parameterized tests (disabled by default)",
+ ].join("\n")
+ exit 1
+ end
+
+
+ #create the default test runner name if not specified
+ ARGV[1] = ARGV[0].gsub(".c","_Runner.c") if (!ARGV[1])
+
+
+
+
+
+
+ UnityTestRunnerGenerator.new(options).run(ARGV[0], ARGV[1])
+end
+
diff --git a/contrib/ntp/sntp/unity/auto/parseOutput.rb b/contrib/ntp/sntp/unity/auto/parseOutput.rb
new file mode 100755
index 0000000..7ea180f
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/parseOutput.rb
@@ -0,0 +1,191 @@
+#============================================================
+# Author: John Theofanopoulos
+# A simple parser. Takes the output files generated during the build process and
+# extracts information relating to the tests.
+#
+# Notes:
+# To capture an output file under VS builds use the following:
+# devenv [build instructions] > Output.txt & type Output.txt
+#
+# To capture an output file under GCC/Linux builds use the following:
+# make | tee Output.txt
+#
+# To use this parser use the following command
+# ruby parseOutput.rb [options] [file]
+# options: -xml : produce a JUnit compatible XML file
+# file : file to scan for results
+#============================================================
+
+
+class ParseOutput
+# The following flag is set to true when a test is found or false otherwise.
+ @testFlag
+ @xmlOut
+ @arrayList
+ @totalTests
+ @classIndex
+
+# Set the flag to indicate if there will be an XML output file or not
+ def setXmlOutput()
+ @xmlOut = true
+ end
+
+# if write our output to XML
+ def writeXmlOuput()
+ output = File.open("report.xml", "w")
+ output << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
+ @arrayList.each do |item|
+ output << item << "\n"
+ end
+ output << "</testsuite>\n"
+ end
+
+# This function will try and determine when the suite is changed. This is
+# is the name that gets added to the classname parameter.
+ def testSuiteVerify(testSuiteName)
+ if @testFlag == false
+ @testFlag = true;
+ # Split the path name
+ testName = testSuiteName.split("/")
+ # Remove the extension
+ baseName = testName[testName.size - 1].split(".")
+ @testSuite = "test." + baseName[0]
+ printf "New Test: %s\n", @testSuite
+ end
+ end
+
+
+# Test was flagged as having passed so format the output
+ def testPassed(array)
+ lastItem = array.length - 1
+ testName = array[lastItem - 1]
+ testSuiteVerify(array[@className])
+ printf "%-40s PASS\n", testName
+ if @xmlOut == true
+ @arrayList.push " <testcase classname=\"" + @testSuite + "\" name=\"" + testName + "\"/>"
+ end
+ end
+
+# Test was flagged as being ingored so format the output
+ def testIgnored(array)
+ lastItem = array.length - 1
+ testName = array[lastItem - 2]
+ reason = array[lastItem].chomp
+ testSuiteVerify(array[@className])
+ printf "%-40s IGNORED\n", testName
+ if @xmlOut == true
+ @arrayList.push " <testcase classname=\"" + @testSuite + "\" name=\"" + testName + "\">"
+ @arrayList.push " <skipped type=\"TEST IGNORED\"> " + reason + " </skipped>"
+ @arrayList.push " </testcase>"
+ end
+ end
+
+# Test was flagged as having failed so format the line
+ def testFailed(array)
+ lastItem = array.length - 1
+ testName = array[lastItem - 2]
+ reason = array[lastItem].chomp + " at line: " + array[lastItem - 3]
+ testSuiteVerify(array[@className])
+ printf "%-40s FAILED\n", testName
+ if @xmlOut == true
+ @arrayList.push " <testcase classname=\"" + @testSuite + "\" name=\"" + testName + "\">"
+ @arrayList.push " <failure type=\"ASSERT FAILED\"> " + reason + " </failure>"
+ @arrayList.push " </testcase>"
+ end
+ end
+
+
+# Figure out what OS we are running on. For now we are assuming if it's not Windows it must
+# be Unix based.
+ def detectOS()
+ myOS = RUBY_PLATFORM.split("-")
+ if myOS.size == 2
+ if myOS[1] == "mingw32"
+ @className = 1
+ else
+ @className = 0
+ end
+ else
+ @className = 0
+ end
+
+ end
+
+# Main function used to parse the file that was captured.
+ def process(name)
+ @testFlag = false
+ @arrayList = Array.new
+
+ detectOS()
+
+ puts "Parsing file: " + name
+
+
+ testPass = 0
+ testFail = 0
+ testIgnore = 0
+ puts ""
+ puts "=================== RESULTS ====================="
+ puts ""
+ File.open(name).each do |line|
+ # Typical test lines look like this:
+ # <path>/<test_file>.c:36:test_tc1000_opsys:FAIL: Expected 1 Was 0
+ # <path>/<test_file>.c:112:test_tc5004_initCanChannel:IGNORE: Not Yet Implemented
+ # <path>/<test_file>.c:115:test_tc5100_initCanVoidPtrs:PASS
+ #
+ # where path is different on Unix vs Windows devices (Windows leads with a drive letter)
+ lineArray = line.split(":")
+ lineSize = lineArray.size
+ # If we were able to split the line then we can look to see if any of our target words
+ # were found. Case is important.
+ if lineSize >= 4
+ # Determine if this test passed
+ if line.include? ":PASS"
+ testPassed(lineArray)
+ testPass += 1
+ elsif line.include? ":FAIL:"
+ testFailed(lineArray)
+ testFail += 1
+ elsif line.include? ":IGNORE:"
+ testIgnored(lineArray)
+ testIgnore += 1
+ # If none of the keywords are found there are no more tests for this suite so clear
+ # the test flag
+ else
+ @testFlag = false
+ end
+ else
+ @testFlag = false
+ end
+ end
+ puts ""
+ puts "=================== SUMMARY ====================="
+ puts ""
+ puts "Tests Passed : " + testPass.to_s
+ puts "Tests Failed : " + testFail.to_s
+ puts "Tests Ignored : " + testIgnore.to_s
+ @totalTests = testPass + testFail + testIgnore
+ if @xmlOut == true
+ heading = "<testsuite tests=\"" + @totalTests.to_s + "\" failures=\"" + testFail.to_s + "\"" + " skips=\"" + testIgnore.to_s + "\">"
+ @arrayList.insert(0, heading)
+ writeXmlOuput()
+ end
+
+ # return result
+ end
+
+ end
+
+# If the command line has no values in, used a default value of Output.txt
+parseMyFile = ParseOutput.new
+
+if ARGV.size >= 1
+ ARGV.each do |a|
+ if a == "-xml"
+ parseMyFile.setXmlOutput();
+ else
+ parseMyFile.process(a)
+ break
+ end
+ end
+end
diff --git a/contrib/ntp/sntp/unity/auto/runner_maybe.c b/contrib/ntp/sntp/unity/auto/runner_maybe.c
new file mode 100644
index 0000000..3e82c81
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/runner_maybe.c
@@ -0,0 +1,52 @@
+/* AUTOGENERATED FILE. DO NOT EDIT. */
+
+//=======Test Runner Used To Run Each Test Below=====
+#define RUN_TEST(TestFunc, TestLineNum) \
+{ \
+ Unity.CurrentTestName = #TestFunc; \
+ Unity.CurrentTestLineNumber = TestLineNum; \
+ Unity.NumberOfTests++; \
+ if (TEST_PROTECT()) \
+ { \
+ setUp(); \
+ TestFunc(); \
+ } \
+ if (TEST_PROTECT() && !TEST_IS_IGNORED) \
+ { \
+ tearDown(); \
+ } \
+ UnityConcludeTest(); \
+}
+
+//=======Automagically Detected Files To Include=====
+#include "unity.h"
+#include <setjmp.h>
+#include <stdio.h>
+
+//=======External Functions This Runner Calls=====
+extern void setUp(void);
+extern void tearDown(void);
+extern void test_main(void );
+extern void test_custom(void);
+extern void test_custom25(void);
+
+
+//=======Test Reset Option=====
+void resetTest()
+{
+ tearDown();
+ setUp();
+}
+
+
+//=======MAIN=====
+int main(void)
+{
+ Unity.TestFile = "../ut-2803.c";
+ UnityBegin();
+ RUN_TEST(test_main, 29);
+ RUN_TEST(test_custom, 34);
+ RUN_TEST(test_custom25, 43);
+
+ return (UnityEnd());
+}
diff --git a/contrib/ntp/sntp/unity/auto/test_file_filter.rb b/contrib/ntp/sntp/unity/auto/test_file_filter.rb
new file mode 100644
index 0000000..3dbc26a
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/test_file_filter.rb
@@ -0,0 +1,23 @@
+# ==========================================
+# Unity Project - A Test Framework for C
+# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+# [Released under MIT License. Please refer to license.txt for details]
+# ==========================================
+
+require'yaml'
+
+module RakefileHelpers
+ class TestFileFilter
+ def initialize(all_files = false)
+ @all_files = all_files
+ if not @all_files == true
+ if File.exist?('test_file_filter.yml')
+ filters = YAML.load_file( 'test_file_filter.yml' )
+ @all_files, @only_files, @exclude_files =
+ filters[:all_files], filters[:only_files], filters[:exclude_files]
+ end
+ end
+ end
+ attr_accessor :all_files, :only_files, :exclude_files
+ end
+end
diff --git a/contrib/ntp/sntp/unity/auto/type_sanitizer.rb b/contrib/ntp/sntp/unity/auto/type_sanitizer.rb
new file mode 100755
index 0000000..7c2c0ac
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/type_sanitizer.rb
@@ -0,0 +1,8 @@
+module TypeSanitizer
+
+ def self.sanitize_c_identifier(unsanitized)
+ # convert filename to valid C identifier by replacing invalid chars with '_'
+ return unsanitized.gsub(/[-\/\\\.\,\s]/, "_")
+ end
+
+end
diff --git a/contrib/ntp/sntp/unity/auto/unity_test_summary.py b/contrib/ntp/sntp/unity/auto/unity_test_summary.py
new file mode 100755
index 0000000..c64f6c5
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/unity_test_summary.py
@@ -0,0 +1,135 @@
+#! python3
+# ==========================================
+# Unity Project - A Test Framework for C
+# Copyright (c) 2015 Alexander Mueller / XelaRellum@web.de
+# [Released under MIT License. Please refer to license.txt for details]
+# Based on the ruby script by Mike Karlesky, Mark VanderVoord, Greg Williams
+# ==========================================
+import sys
+import os
+import re
+from glob import glob
+
+class UnityTestSummary:
+ def __init__(self):
+ self.report = ''
+ self.total_tests = 0
+ self.failures = 0
+ self.ignored = 0
+
+ def run(self):
+ # Clean up result file names
+ results = []
+ for target in self.targets:
+ results.append(target.replace('\\', '/'))
+
+ # Dig through each result file, looking for details on pass/fail:
+ failure_output = []
+ ignore_output = []
+
+ for result_file in results:
+ lines = list(map(lambda line: line.rstrip(), open(result_file, "r").read().split('\n')))
+ if len(lines) == 0:
+ raise Exception("Empty test result file: %s" % result_file)
+
+ details = self.get_details(result_file, lines)
+ failures = details['failures']
+ ignores = details['ignores']
+ if len(failures) > 0: failure_output.append('\n'.join(failures))
+ if len(ignores) > 0: ignore_output.append('n'.join(ignores))
+ tests,failures,ignored = self.parse_test_summary('\n'.join(lines))
+ self.total_tests += tests
+ self.failures += failures
+ self.ignored += ignored
+
+ if self.ignored > 0:
+ self.report += "\n"
+ self.report += "--------------------------\n"
+ self.report += "UNITY IGNORED TEST SUMMARY\n"
+ self.report += "--------------------------\n"
+ self.report += "\n".join(ignore_output)
+
+ if self.failures > 0:
+ self.report += "\n"
+ self.report += "--------------------------\n"
+ self.report += "UNITY FAILED TEST SUMMARY\n"
+ self.report += "--------------------------\n"
+ self.report += '\n'.join(failure_output)
+
+ self.report += "\n"
+ self.report += "--------------------------\n"
+ self.report += "OVERALL UNITY TEST SUMMARY\n"
+ self.report += "--------------------------\n"
+ self.report += "{total_tests} TOTAL TESTS {failures} TOTAL FAILURES {ignored} IGNORED\n".format(total_tests = self.total_tests, failures=self.failures, ignored=self.ignored)
+ self.report += "\n"
+
+ return self.report
+
+ def set_targets(self, target_array):
+ self.targets = target_array
+
+ def set_root_path(self, path):
+ self.root = path
+
+ def usage(self, err_msg=None):
+ print("\nERROR: ")
+ if err_msg:
+ print(err_msg)
+ print("\nUsage: unity_test_summary.rb result_file_directory/ root_path/")
+ print(" result_file_directory - The location of your results files.")
+ print(" Defaults to current directory if not specified.")
+ print(" Should end in / if specified.")
+ print(" root_path - Helpful for producing more verbose output if using relative paths.")
+ sys.exit(1)
+
+ def get_details(self, result_file, lines):
+ results = { 'failures': [], 'ignores': [], 'successes': [] }
+ for line in lines:
+ parts = line.split(':')
+ if len(parts) != 5:
+ continue
+ src_file,src_line,test_name,status,msg = parts
+ if len(self.root) > 0:
+ line_out = "%s%s" % (self.root, line)
+ else:
+ line_out = line
+ if status == 'IGNORE':
+ results['ignores'].append(line_out)
+ elif status == 'FAIL':
+ results['failures'].append(line_out)
+ elif status == 'PASS':
+ results['successes'].append(line_out)
+ return results
+
+ def parse_test_summary(self, summary):
+ m = re.search(r"([0-9]+) Tests ([0-9]+) Failures ([0-9]+) Ignored", summary)
+ if not m:
+ raise Exception("Couldn't parse test results: %s" % summary)
+
+ return int(m.group(1)), int(m.group(2)), int(m.group(3))
+
+
+if __name__ == '__main__':
+ uts = UnityTestSummary()
+ try:
+ #look in the specified or current directory for result files
+ if len(sys.argv) > 1:
+ targets_dir = sys.argv[1]
+ else:
+ targets_dir = './'
+ targets = list(map(lambda x: x.replace('\\', '/'), glob(targets_dir + '*.test*')))
+ if len(targets) == 0:
+ raise Exception("No *.testpass or *.testfail files found in '%s'" % targets_dir)
+ uts.set_targets(targets)
+
+ #set the root path
+ if len(sys.argv) > 2:
+ root_path = sys.argv[2]
+ else:
+ root_path = os.path.split(__file__)[0]
+ uts.set_root_path(root_path)
+
+ #run the summarizer
+ print(uts.run())
+ except Exception as e:
+ uts.usage(e)
diff --git a/contrib/ntp/sntp/unity/auto/unity_test_summary.rb b/contrib/ntp/sntp/unity/auto/unity_test_summary.rb
new file mode 100644
index 0000000..78d727e
--- /dev/null
+++ b/contrib/ntp/sntp/unity/auto/unity_test_summary.rb
@@ -0,0 +1,149 @@
+# ==========================================
+# Unity Project - A Test Framework for C
+# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+# [Released under MIT License. Please refer to license.txt for details]
+# ==========================================
+
+#!/usr/bin/ruby
+#
+# unity_test_summary.rb
+#
+require 'fileutils'
+require 'set'
+
+class UnityTestSummary
+ include FileUtils::Verbose
+
+ attr_reader :report, :total_tests, :failures, :ignored
+
+ def initialize(opts = {})
+ @report = ''
+ @total_tests = 0
+ @failures = 0
+ @ignored = 0
+
+
+ end
+
+ def run
+ # Clean up result file names
+ results = @targets.map {|target| target.gsub(/\\/,'/')}
+
+ # Dig through each result file, looking for details on pass/fail:
+ failure_output = []
+ ignore_output = []
+
+ results.each do |result_file|
+ lines = File.readlines(result_file).map { |line| line.chomp }
+ if lines.length == 0
+ raise "Empty test result file: #{result_file}"
+ else
+ output = get_details(result_file, lines)
+ failure_output << output[:failures] unless output[:failures].empty?
+ ignore_output << output[:ignores] unless output[:ignores].empty?
+ tests,failures,ignored = parse_test_summary(lines)
+ @total_tests += tests
+ @failures += failures
+ @ignored += ignored
+ end
+ end
+
+ if @ignored > 0
+ @report += "\n"
+ @report += "--------------------------\n"
+ @report += "UNITY IGNORED TEST SUMMARY\n"
+ @report += "--------------------------\n"
+ @report += ignore_output.flatten.join("\n")
+ end
+
+ if @failures > 0
+ @report += "\n"
+ @report += "--------------------------\n"
+ @report += "UNITY FAILED TEST SUMMARY\n"
+ @report += "--------------------------\n"
+ @report += failure_output.flatten.join("\n")
+ end
+
+ @report += "\n"
+ @report += "--------------------------\n"
+ @report += "OVERALL UNITY TEST SUMMARY\n"
+ @report += "--------------------------\n"
+ @report += "#{@total_tests} TOTAL TESTS #{@failures} TOTAL FAILURES #{@ignored} IGNORED\n"
+ @report += "\n"
+ end
+
+ def set_targets(target_array)
+ @targets = target_array
+ end
+
+ def set_root_path(path)
+ @root = path
+ end
+
+ def usage(err_msg=nil)
+ puts "\nERROR: "
+ puts err_msg if err_msg
+ puts "\nUsage: unity_test_summary.rb result_file_directory/ root_path/"
+ puts " result_file_directory - The location of your results files."
+ puts " Defaults to current directory if not specified."
+ puts " Should end in / if specified."
+ puts " root_path - Helpful for producing more verbose output if using relative paths."
+ exit 1
+ end
+
+ protected
+
+ def get_details(result_file, lines)
+ results = { :failures => [], :ignores => [], :successes => [] }
+ lines.each do |line|
+ src_file,src_line,test_name,status,msg = line.split(/:/)
+ line_out = ((@root && (@root != 0)) ? "#{@root}#{line}" : line ).gsub(/\//, "\\")
+ case(status)
+ when 'IGNORE' then results[:ignores] << line_out
+ when 'FAIL' then results[:failures] << line_out
+ when 'PASS' then results[:successes] << line_out
+ end
+ end
+ return results
+ end
+
+ def parse_test_summary(summary)
+ if summary.find { |v| v =~ /(\d+) Tests (\d+) Failures (\d+) Ignored/ }
+ [$1.to_i,$2.to_i,$3.to_i]
+ else
+ raise "Couldn't parse test results: #{summary}"
+ end
+ end
+
+ def here; File.expand_path(File.dirname(__FILE__)); end
+
+end
+
+if $0 == __FILE__
+
+ #parse out the command options
+ opts, args = ARGV.partition {|v| v =~ /^--\w+/}
+ opts.map! {|v| v[2..-1].to_sym }
+
+ #create an instance to work with
+ uts = UnityTestSummary.new(opts)
+
+ begin
+ #look in the specified or current directory for result files
+ args[0] ||= './'
+ targets = "#{ARGV[0].gsub(/\\/, '/')}**/*.test*"
+ results = Dir[targets]
+ raise "No *.testpass, *.testfail, or *.testresults files found in '#{targets}'" if results.empty?
+ uts.set_targets(results)
+
+ #set the root path
+ args[1] ||= Dir.pwd + '/'
+ uts.set_root_path(ARGV[1])
+
+ #run the summarizer
+ puts uts.run
+ rescue Exception => e
+ uts.usage e.message
+ end
+end
+
diff --git a/contrib/ntp/sntp/unity/unity.c b/contrib/ntp/sntp/unity/unity.c
new file mode 100644
index 0000000..0161f8f
--- /dev/null
+++ b/contrib/ntp/sntp/unity/unity.c
@@ -0,0 +1,1280 @@
+/* =========================================================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+============================================================================ */
+
+#include "unity.h"
+
+#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); }
+#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
+/// return prematurely if we are already in failure or ignore state
+#define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
+#define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\n'); }
+
+struct _Unity Unity;
+
+const char UnityStrOk[] = "OK";
+const char UnityStrPass[] = "PASS";
+const char UnityStrFail[] = "FAIL";
+const char UnityStrIgnore[] = "IGNORE";
+const char UnityStrXPASS[] = "XPASS";
+const char UnityStrXFAIL[] = "XFAIL";
+const char UnityStrNull[] = "NULL";
+const char UnityStrSpacer[] = ". ";
+const char UnityStrExpected[] = " Expected ";
+const char UnityStrWas[] = " Was ";
+const char UnityStrTo[] = " To ";
+const char UnityStrElement[] = " Element ";
+const char UnityStrByte[] = " Byte ";
+const char UnityStrMemory[] = " Memory Mismatch.";
+const char UnityStrDelta[] = " Values Not Within Delta ";
+const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
+const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
+const char UnityStrNullPointerForActual[] = " Actual pointer was NULL";
+const char UnityStrNot[] = "Not ";
+const char UnityStrInf[] = "Infinity";
+const char UnityStrNegInf[] = "Negative Infinity";
+const char UnityStrNaN[] = "NaN";
+const char UnityStrDet[] = "Determinate";
+const char UnityStrErrFloat[] = "Unity Floating Point Disabled";
+const char UnityStrErrDouble[] = "Unity Double Precision Disabled";
+const char UnityStrErr64[] = "Unity 64-bit Support Disabled";
+const char UnityStrBreaker[] = "-----------------------";
+const char UnityStrResultsTests[] = " Tests: ";
+const char UnityStrResultsFailures[] = " Failures ";
+const char UnityStrResultsIgnored[] = " Ignored ";
+const char UnityStrResultsXFAIL[] = " XFAIL ";
+const char UnityStrResultsXPASS[] = " XPASS ";
+const char UnityStrResultsPass[] = " PASS ";
+
+
+#ifndef UNITY_EXCLUDE_FLOAT
+// Dividing by these constants produces +/- infinity.
+// The rationale is given in UnityAssertFloatIsInf's body.
+static const _UF f_zero = 0.0f;
+#ifndef UNITY_EXCLUDE_DOUBLE
+static const _UD d_zero = 0.0;
+#endif
+#endif
+
+// compiler-generic print formatting masks
+const _U_UINT UnitySizeMask[] =
+{
+ 255u, // 0xFF
+ 65535u, // 0xFFFF
+ 65535u,
+ 4294967295u, // 0xFFFFFFFF
+ 4294967295u,
+ 4294967295u,
+ 4294967295u
+#ifdef UNITY_SUPPORT_64
+ ,0xFFFFFFFFFFFFFFFF
+#endif
+};
+
+void UnityPrintFail(void);
+void UnityPrintOk(void);
+
+//-----------------------------------------------
+// Pretty Printers & Test Result Output Handlers
+//-----------------------------------------------
+
+void UnityPrint(const char* string)
+{
+ const char* pch = string;
+
+ if (pch != NULL)
+ {
+ while (*pch)
+ {
+ // printable characters plus CR & LF are printed
+ if ((*pch <= 126) && (*pch >= 32))
+ {
+ UNITY_OUTPUT_CHAR(*pch);
+ }
+ //write escaped carriage returns
+ else if (*pch == 13)
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('r');
+ }
+ //write escaped line feeds
+ else if (*pch == 10)
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('n');
+ }
+ // unprintable characters are shown as codes
+ else
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UnityPrintNumberHex((_U_UINT)*pch, 2);
+ }
+ pch++;
+ }
+ }
+}
+
+//-----------------------------------------------
+void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
+{
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
+ {
+ UnityPrintNumber(number);
+ }
+ else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
+ {
+ UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1] );
+ }
+ else
+ {
+ UnityPrintNumberHex((_U_UINT)number, (char)((style & 0x000F) << 1));
+ }
+}
+
+//-----------------------------------------------
+/// basically do an itoa using as little ram as possible
+void UnityPrintNumber(const _U_SINT number_to_print)
+{
+ _U_SINT divisor = 1;
+ _U_SINT next_divisor;
+ _U_UINT number;
+
+ if (number_to_print == (1l << (UNITY_LONG_WIDTH-1)))
+ {
+ //The largest representable negative number
+ UNITY_OUTPUT_CHAR('-');
+ number = (1ul << (UNITY_LONG_WIDTH-1));
+ }
+ else if (number_to_print < 0)
+ {
+ //Some other negative number
+ UNITY_OUTPUT_CHAR('-');
+ number = (_U_UINT)(-number_to_print);
+ }
+ else
+ {
+ //Positive number
+ number = (_U_UINT)number_to_print;
+ }
+
+ // figure out initial divisor
+ while (number / divisor > 9)
+ {
+ next_divisor = divisor * 10;
+ if (next_divisor > divisor)
+ divisor = next_divisor;
+ else
+ break;
+ }
+
+ // now mod and print, then divide divisor
+ do
+ {
+ UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
+ divisor /= 10;
+ }
+ while (divisor > 0);
+}
+
+//-----------------------------------------------
+/// basically do an itoa using as little ram as possible
+void UnityPrintNumberUnsigned(const _U_UINT number)
+{
+ _U_UINT divisor = 1;
+ _U_UINT next_divisor;
+
+ // figure out initial divisor
+ while (number / divisor > 9)
+ {
+ next_divisor = divisor * 10;
+ if (next_divisor > divisor)
+ divisor = next_divisor;
+ else
+ break;
+ }
+
+ // now mod and print, then divide divisor
+ do
+ {
+ UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
+ divisor /= 10;
+ }
+ while (divisor > 0);
+}
+
+//-----------------------------------------------
+void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
+{
+ _U_UINT nibble;
+ char nibbles = nibbles_to_print;
+ UNITY_OUTPUT_CHAR('0');
+ UNITY_OUTPUT_CHAR('x');
+
+ while (nibbles > 0)
+ {
+ nibble = (number >> (--nibbles << 2)) & 0x0000000F;
+ if (nibble <= 9)
+ {
+ UNITY_OUTPUT_CHAR((char)('0' + nibble));
+ }
+ else
+ {
+ UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
+ }
+ }
+}
+
+//-----------------------------------------------
+void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
+{
+ _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
+ _US32 i;
+
+ for (i = 0; i < UNITY_INT_WIDTH; i++)
+ {
+ if (current_bit & mask)
+ {
+ if (current_bit & number)
+ {
+ UNITY_OUTPUT_CHAR('1');
+ }
+ else
+ {
+ UNITY_OUTPUT_CHAR('0');
+ }
+ }
+ else
+ {
+ UNITY_OUTPUT_CHAR('X');
+ }
+ current_bit = current_bit >> 1;
+ }
+}
+
+//-----------------------------------------------
+#ifdef UNITY_FLOAT_VERBOSE
+#include <string.h>
+void UnityPrintFloat(_UF number)
+{
+ char TempBuffer[32];
+ sprintf(TempBuffer, "%.6f", number);
+ UnityPrint(TempBuffer);
+}
+#endif
+
+//-----------------------------------------------
+
+void UnityPrintFail(void)
+{
+ UnityPrint(UnityStrFail);
+}
+
+void UnityPrintOk(void)
+{
+ UnityPrint(UnityStrOk);
+}
+
+//-----------------------------------------------
+static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
+{
+ UnityPrint(file);
+ UNITY_OUTPUT_CHAR(':');
+ UnityPrintNumber((_U_SINT)line);
+ UNITY_OUTPUT_CHAR(':');
+ UnityPrint(Unity.CurrentTestName);
+ UNITY_OUTPUT_CHAR(':');
+}
+
+//-----------------------------------------------
+static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
+{
+ UnityTestResultsBegin(Unity.TestFile, line);
+ if (Unity.isExpectingFail)
+ {
+ UnityPrint(UnityStrXFAIL);
+ }
+ else
+ {
+ UnityPrint(UnityStrFail);
+ }
+
+ UNITY_OUTPUT_CHAR(':');
+}
+
+//-----------------------------------------------
+void UnityConcludeTest(void)
+{
+#if 0
+ if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 0)
+ {
+ printf("FAIL WAS EXPECTED, BUT IT DIDN'T HAPPEN?!");
+ Unity.TestXPASSES++;
+ }
+
+ else
+#endif
+ //cant be ignored and accepting fail at the same time!
+ if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 1)
+ {
+ Unity.TestXFAILS++; //error message?!
+ if (Unity.XFAILMessage != NULL)
+ {
+ if (Unity.XFAILMessage[0] != ' ')
+ {
+ printf(" ");
+ }
+
+ printf("| ");
+ printf("%s", Unity.XFAILMessage);
+ Unity.XFAILMessage = NULL;
+ }
+ else
+ {
+ printf(" - EXPECTED FAIL!");
+ }
+ }
+ else
+
+ if (Unity.CurrentTestIgnored)
+ {
+ Unity.TestIgnores++;
+ }
+ else if (!Unity.CurrentTestFailed)
+ {
+ if(Unity.isExpectingFail == 0) {
+ UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
+ UnityPrint(UnityStrPass);
+ Unity.TestPasses++;
+ }
+
+ //probably should remove the if... part
+ else if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 0)
+ {
+
+ UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
+ UnityPrint(UnityStrXPASS);
+ Unity.TestXPASSES++;
+
+ printf(" - FAIL WAS EXPECTED, BUT DIDN'T HAPPEN?!");
+ //if (Unity.TestPasses > 0) { Unity.TestPasses--; }
+ }
+ }
+ else
+ {
+ Unity.TestFailures++;
+ }
+
+ Unity.CurrentTestFailed = 0;
+ Unity.CurrentTestIgnored = 0;
+ Unity.isExpectingFail = 0;
+
+ UNITY_PRINT_EOL;
+}
+
+//-----------------------------------------------
+static void UnityAddMsgIfSpecified(const char* msg)
+{
+ if (msg)
+ {
+ UnityPrint(UnityStrSpacer);
+ UnityPrint(msg);
+ }
+}
+
+//-----------------------------------------------
+static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
+{
+ UnityPrint(UnityStrExpected);
+ if (expected != NULL)
+ {
+ UNITY_OUTPUT_CHAR('\'');
+ UnityPrint(expected);
+ UNITY_OUTPUT_CHAR('\'');
+ }
+ else
+ {
+ UnityPrint(UnityStrNull);
+ }
+ UnityPrint(UnityStrWas);
+ if (actual != NULL)
+ {
+ UNITY_OUTPUT_CHAR('\'');
+ UnityPrint(actual);
+ UNITY_OUTPUT_CHAR('\'');
+ }
+ else
+ {
+ UnityPrint(UnityStrNull);
+ }
+}
+
+//-----------------------------------------------
+// Assertion & Control Helpers
+//-----------------------------------------------
+
+static int UnityCheckArraysForNull(UNITY_PTR_ATTRIBUTE const void* expected, UNITY_PTR_ATTRIBUTE const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
+{
+ //return true if they are both NULL
+ if ((expected == NULL) && (actual == NULL))
+ return 1;
+
+ //throw error if just expected is NULL
+ if (expected == NULL)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrNullPointerForExpected);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ //throw error if just actual is NULL
+ if (actual == NULL)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrNullPointerForActual);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ //return false if neither is NULL
+ return 0;
+}
+
+//-----------------------------------------------
+// Assertion Functions
+//-----------------------------------------------
+
+void UnityAssertBits(const _U_SINT mask,
+ const _U_SINT expected,
+ const _U_SINT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ UNITY_SKIP_EXECUTION;
+
+ if ((mask & expected) != (mask & actual))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrExpected);
+ UnityPrintMask((_U_UINT)mask, (_U_UINT)expected);
+ UnityPrint(UnityStrWas);
+ UnityPrintMask((_U_UINT)mask, (_U_UINT)actual);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+//-----------------------------------------------
+void UnityAssertEqualNumber(const _U_SINT expected,
+ const _U_SINT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style)
+{
+ UNITY_SKIP_EXECUTION;
+
+ if (expected != actual)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(expected, style);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(actual, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+//-----------------------------------------------
+void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected,
+ UNITY_PTR_ATTRIBUTE const void* actual,
+ const _UU32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style)
+{
+ _UU32 elements = num_elements;
+ UNITY_PTR_ATTRIBUTE const _US8* ptr_exp = (UNITY_PTR_ATTRIBUTE const _US8*)expected;
+ UNITY_PTR_ATTRIBUTE const _US8* ptr_act = (UNITY_PTR_ATTRIBUTE const _US8*)actual;
+
+ UNITY_SKIP_EXECUTION;
+
+ if (elements == 0)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrPointless);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE const void*)expected, (UNITY_PTR_ATTRIBUTE const void*)actual, lineNumber, msg) == 1)
+ return;
+
+ // If style is UNITY_DISPLAY_STYLE_INT, we'll fall into the default case rather than the INT16 or INT32 (etc) case
+ // as UNITY_DISPLAY_STYLE_INT includes a flag for UNITY_DISPLAY_RANGE_AUTO, which the width-specific
+ // variants do not. Therefore remove this flag.
+ switch(style & (UNITY_DISPLAY_STYLE_T)(~UNITY_DISPLAY_RANGE_AUTO))
+ {
+ case UNITY_DISPLAY_STYLE_HEX8:
+ case UNITY_DISPLAY_STYLE_INT8:
+ case UNITY_DISPLAY_STYLE_UINT8:
+ while (elements--)
+ {
+ if (*ptr_exp != *ptr_act)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(*ptr_exp, style);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(*ptr_act, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ ptr_exp += 1;
+ ptr_act += 1;
+ }
+ break;
+ case UNITY_DISPLAY_STYLE_HEX16:
+ case UNITY_DISPLAY_STYLE_INT16:
+ case UNITY_DISPLAY_STYLE_UINT16:
+ while (elements--)
+ {
+ if (*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_act)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_exp, style);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_act, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ ptr_exp += 2;
+ ptr_act += 2;
+ }
+ break;
+#ifdef UNITY_SUPPORT_64
+ case UNITY_DISPLAY_STYLE_HEX64:
+ case UNITY_DISPLAY_STYLE_INT64:
+ case UNITY_DISPLAY_STYLE_UINT64:
+ while (elements--)
+ {
+ if (*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_act)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_exp, style);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_act, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ ptr_exp += 8;
+ ptr_act += 8;
+ }
+ break;
+#endif
+ default:
+ while (elements--)
+ {
+ if (*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_act)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_exp, style);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_act, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ ptr_exp += 4;
+ ptr_act += 4;
+ }
+ break;
+ }
+}
+
+//-----------------------------------------------
+#ifndef UNITY_EXCLUDE_FLOAT
+void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
+ UNITY_PTR_ATTRIBUTE const _UF* actual,
+ const _UU32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ _UU32 elements = num_elements;
+ UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected;
+ UNITY_PTR_ATTRIBUTE const _UF* ptr_actual = actual;
+ _UF diff, tol;
+
+ UNITY_SKIP_EXECUTION;
+
+ if (elements == 0)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrPointless);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE const void*)expected, (UNITY_PTR_ATTRIBUTE const void*)actual, lineNumber, msg) == 1)
+ return;
+
+ while (elements--)
+ {
+ diff = *ptr_expected - *ptr_actual;
+ if (diff < 0.0f)
+ diff = 0.0f - diff;
+ tol = UNITY_FLOAT_PRECISION * *ptr_expected;
+ if (tol < 0.0f)
+ tol = 0.0f - tol;
+
+ //This first part of this condition will catch any NaN or Infinite values
+ if ((diff * 0.0f != 0.0f) || (diff > tol))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
+#ifdef UNITY_FLOAT_VERBOSE
+ UnityPrint(UnityStrExpected);
+ UnityPrintFloat(*ptr_expected);
+ UnityPrint(UnityStrWas);
+ UnityPrintFloat(*ptr_actual);
+#else
+ UnityPrint(UnityStrDelta);
+#endif
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ ptr_expected++;
+ ptr_actual++;
+ }
+}
+
+//-----------------------------------------------
+void UnityAssertFloatsWithin(const _UF delta,
+ const _UF expected,
+ const _UF actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ _UF diff = actual - expected;
+ _UF pos_delta = delta;
+
+ UNITY_SKIP_EXECUTION;
+
+ if (diff < 0.0f)
+ {
+ diff = 0.0f - diff;
+ }
+ if (pos_delta < 0.0f)
+ {
+ pos_delta = 0.0f - pos_delta;
+ }
+
+ //This first part of this condition will catch any NaN or Infinite values
+ if ((diff * 0.0f != 0.0f) || (pos_delta < diff))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+#ifdef UNITY_FLOAT_VERBOSE
+ UnityPrint(UnityStrExpected);
+ UnityPrintFloat(expected);
+ UnityPrint(UnityStrWas);
+ UnityPrintFloat(actual);
+#else
+ UnityPrint(UnityStrDelta);
+#endif
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+//-----------------------------------------------
+void UnityAssertFloatSpecial(const _UF actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLOAT_TRAIT_T style)
+{
+ const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
+ _U_SINT should_be_trait = ((_U_SINT)style & 1);
+ _U_SINT is_trait = !should_be_trait;
+ _U_SINT trait_index = style >> 1;
+
+ UNITY_SKIP_EXECUTION;
+
+ switch(style)
+ {
+ //To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
+ //We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise
+ case UNITY_FLOAT_IS_INF:
+ case UNITY_FLOAT_IS_NOT_INF:
+ is_trait = ((1.0f / f_zero) == actual) ? 1 : 0;
+ break;
+ case UNITY_FLOAT_IS_NEG_INF:
+ case UNITY_FLOAT_IS_NOT_NEG_INF:
+ is_trait = ((-1.0f / f_zero) == actual) ? 1 : 0;
+ break;
+
+ //NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN.
+ case UNITY_FLOAT_IS_NAN:
+ case UNITY_FLOAT_IS_NOT_NAN:
+ is_trait = (actual == actual) ? 0 : 1;
+ break;
+
+ //A determinate number is non infinite and not NaN. (therefore the opposite of the two above)
+ case UNITY_FLOAT_IS_DET:
+ case UNITY_FLOAT_IS_NOT_DET:
+ if ( (actual != actual) || ((1.0f / f_zero) == actual) || ((-1.0f / f_zero) == actual) )
+ is_trait = 0;
+ else
+ is_trait = 1;
+ break;
+ default:
+ ;
+ }
+
+ if (is_trait != should_be_trait)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrExpected);
+ if (!should_be_trait)
+ UnityPrint(UnityStrNot);
+ UnityPrint(trait_names[trait_index]);
+ UnityPrint(UnityStrWas);
+#ifdef UNITY_FLOAT_VERBOSE
+ UnityPrintFloat(actual);
+#else
+ if (should_be_trait)
+ UnityPrint(UnityStrNot);
+ UnityPrint(trait_names[trait_index]);
+#endif
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+#endif //not UNITY_EXCLUDE_FLOAT
+
+//-----------------------------------------------
+#ifndef UNITY_EXCLUDE_DOUBLE
+void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
+ UNITY_PTR_ATTRIBUTE const _UD* actual,
+ const _UU32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ _UU32 elements = num_elements;
+ UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected;
+ UNITY_PTR_ATTRIBUTE const _UD* ptr_actual = actual;
+ _UD diff, tol;
+
+ UNITY_SKIP_EXECUTION;
+
+ if (elements == 0)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrPointless);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
+ return;
+
+ while (elements--)
+ {
+ diff = *ptr_expected - *ptr_actual;
+ if (diff < 0.0)
+ diff = 0.0 - diff;
+ tol = UNITY_DOUBLE_PRECISION * *ptr_expected;
+ if (tol < 0.0)
+ tol = 0.0 - tol;
+
+ //This first part of this condition will catch any NaN or Infinite values
+ if ((diff * 0.0 != 0.0) || (diff > tol))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
+#ifdef UNITY_DOUBLE_VERBOSE
+ UnityPrint(UnityStrExpected);
+ UnityPrintFloat((float)(*ptr_expected));
+ UnityPrint(UnityStrWas);
+ UnityPrintFloat((float)(*ptr_actual));
+#else
+ UnityPrint(UnityStrDelta);
+#endif
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ ptr_expected++;
+ ptr_actual++;
+ }
+}
+
+//-----------------------------------------------
+void UnityAssertDoublesWithin(const _UD delta,
+ const _UD expected,
+ const _UD actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ _UD diff = actual - expected;
+ _UD pos_delta = delta;
+
+ UNITY_SKIP_EXECUTION;
+
+ if (diff < 0.0)
+ {
+ diff = 0.0 - diff;
+ }
+ if (pos_delta < 0.0)
+ {
+ pos_delta = 0.0 - pos_delta;
+ }
+
+ //This first part of this condition will catch any NaN or Infinite values
+ if ((diff * 0.0 != 0.0) || (pos_delta < diff))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+#ifdef UNITY_DOUBLE_VERBOSE
+ UnityPrint(UnityStrExpected);
+ UnityPrintFloat((float)expected);
+ UnityPrint(UnityStrWas);
+ UnityPrintFloat((float)actual);
+#else
+ UnityPrint(UnityStrDelta);
+#endif
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+//-----------------------------------------------
+
+void UnityAssertDoubleSpecial(const _UD actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLOAT_TRAIT_T style)
+{
+ const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
+ _U_SINT should_be_trait = ((_U_SINT)style & 1);
+ _U_SINT is_trait = !should_be_trait;
+ _U_SINT trait_index = style >> 1;
+
+ UNITY_SKIP_EXECUTION;
+
+ switch(style)
+ {
+ //To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
+ //We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise
+ case UNITY_FLOAT_IS_INF:
+ case UNITY_FLOAT_IS_NOT_INF:
+ is_trait = ((1.0 / d_zero) == actual) ? 1 : 0;
+ break;
+ case UNITY_FLOAT_IS_NEG_INF:
+ case UNITY_FLOAT_IS_NOT_NEG_INF:
+ is_trait = ((-1.0 / d_zero) == actual) ? 1 : 0;
+ break;
+
+ //NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN.
+ case UNITY_FLOAT_IS_NAN:
+ case UNITY_FLOAT_IS_NOT_NAN:
+ is_trait = (actual == actual) ? 0 : 1;
+ break;
+
+ //A determinate number is non infinite and not NaN. (therefore the opposite of the two above)
+ case UNITY_FLOAT_IS_DET:
+ case UNITY_FLOAT_IS_NOT_DET:
+ if ( (actual != actual) || ((1.0 / d_zero) == actual) || ((-1.0 / d_zero) == actual) )
+ is_trait = 0;
+ else
+ is_trait = 1;
+ break;
+ default:
+ ;
+ }
+
+ if (is_trait != should_be_trait)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrExpected);
+ if (!should_be_trait)
+ UnityPrint(UnityStrNot);
+ UnityPrint(trait_names[trait_index]);
+ UnityPrint(UnityStrWas);
+#ifdef UNITY_DOUBLE_VERBOSE
+ UnityPrintFloat(actual);
+#else
+ if (should_be_trait)
+ UnityPrint(UnityStrNot);
+ UnityPrint(trait_names[trait_index]);
+#endif
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+
+#endif // not UNITY_EXCLUDE_DOUBLE
+
+//-----------------------------------------------
+void UnityAssertNumbersWithin( const _U_SINT delta,
+ const _U_SINT expected,
+ const _U_SINT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style)
+{
+ UNITY_SKIP_EXECUTION;
+
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
+ {
+ if (actual > expected)
+ Unity.CurrentTestFailed = ((actual - expected) > delta);
+ else
+ Unity.CurrentTestFailed = ((expected - actual) > delta);
+ }
+ else
+ {
+ if ((_U_UINT)actual > (_U_UINT)expected)
+ Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta);
+ else
+ Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta);
+ }
+
+ if (Unity.CurrentTestFailed)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrDelta);
+ UnityPrintNumberByStyle(delta, style);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(expected, style);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(actual, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+//-----------------------------------------------
+void UnityAssertEqualString(const char* expected,
+ const char* actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ _UU32 i;
+
+ UNITY_SKIP_EXECUTION;
+
+ // if both pointers not null compare the strings
+ if (expected && actual)
+ {
+ for (i = 0; expected[i] || actual[i]; i++)
+ {
+ if (expected[i] != actual[i])
+ {
+ Unity.CurrentTestFailed = 1;
+ break;
+ }
+ }
+ }
+ else
+ { // handle case of one pointers being null (if both null, test should pass)
+ if (expected != actual)
+ {
+ Unity.CurrentTestFailed = 1;
+ }
+ }
+
+ if (Unity.CurrentTestFailed)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrintExpectedAndActualStrings(expected, actual);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+//-----------------------------------------------
+void UnityAssertEqualStringArray( const char** expected,
+ const char** actual,
+ const _UU32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ _UU32 i, j = 0;
+
+ UNITY_SKIP_EXECUTION;
+
+ // if no elements, it's an error
+ if (num_elements == 0)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrPointless);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
+ return;
+
+ do
+ {
+ // if both pointers not null compare the strings
+ if (expected[j] && actual[j])
+ {
+ for (i = 0; expected[j][i] || actual[j][i]; i++)
+ {
+ if (expected[j][i] != actual[j][i])
+ {
+ Unity.CurrentTestFailed = 1;
+ break;
+ }
+ }
+ }
+ else
+ { // handle case of one pointers being null (if both null, test should pass)
+ if (expected[j] != actual[j])
+ {
+ Unity.CurrentTestFailed = 1;
+ }
+ }
+
+ if (Unity.CurrentTestFailed)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ if (num_elements > 1)
+ {
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberByStyle((j), UNITY_DISPLAY_STYLE_UINT);
+ }
+ UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ } while (++j < num_elements);
+}
+
+//-----------------------------------------------
+void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
+ UNITY_PTR_ATTRIBUTE const void* actual,
+ const _UU32 length,
+ const _UU32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
+ UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
+ _UU32 elements = num_elements;
+ _UU32 bytes;
+
+ UNITY_SKIP_EXECUTION;
+
+ if ((elements == 0) || (length == 0))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrPointless);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE const void*)expected, (UNITY_PTR_ATTRIBUTE const void*)actual, lineNumber, msg) == 1)
+ return;
+
+ while (elements--)
+ {
+ /////////////////////////////////////
+ bytes = length;
+ while (bytes--)
+ {
+ if (*ptr_exp != *ptr_act)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrMemory);
+ if (num_elements > 1)
+ {
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
+ }
+ UnityPrint(UnityStrByte);
+ UnityPrintNumberByStyle((length - bytes - 1), UNITY_DISPLAY_STYLE_UINT);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ ptr_exp += 1;
+ ptr_act += 1;
+ }
+ /////////////////////////////////////
+
+ }
+}
+
+//-----------------------------------------------
+// Control Functions
+//-----------------------------------------------
+
+void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
+{
+ UNITY_SKIP_EXECUTION;
+
+ UnityTestResultsBegin(Unity.TestFile, line);
+ UnityPrintFail();
+ if (msg != NULL)
+ {
+ UNITY_OUTPUT_CHAR(':');
+ if (msg[0] != ' ')
+ {
+ UNITY_OUTPUT_CHAR(' ');
+ }
+ UnityPrint(msg);
+ }
+ UNITY_FAIL_AND_BAIL;
+}
+
+//-----------------------------------------------
+void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
+{
+ UNITY_SKIP_EXECUTION;
+
+ UnityTestResultsBegin(Unity.TestFile, line);
+ UnityPrint(UnityStrIgnore);
+ if (msg != NULL)
+ {
+ UNITY_OUTPUT_CHAR(':');
+ UNITY_OUTPUT_CHAR(' ');
+ UnityPrint(msg);
+ }
+ UNITY_IGNORE_AND_BAIL;
+}
+
+//----------------------------------------------
+
+void UnityExpectFail(){
+
+ Unity.isExpectingFail = 1;
+
+}
+
+void UnityExpectFailMessage(const char* msg, const UNITY_LINE_TYPE line ){
+
+ Unity.isExpectingFail = 1;
+ if (msg != NULL)
+ {
+ Unity.XFAILMessage = msg;
+ }
+}
+
+//-----------------------------------------------
+#if defined(UNITY_WEAK_ATTRIBUTE)
+ void setUp(void);
+ void tearDown(void);
+ UNITY_WEAK_ATTRIBUTE void setUp(void) { }
+ UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
+#elif defined(UNITY_WEAK_PRAGMA)
+# pragma weak setUp
+ void setUp(void);
+# pragma weak tearDown
+ void tearDown(void);
+#else
+ void setUp(void);
+ void tearDown(void);
+#endif
+
+//-----------------------------------------------
+void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
+{
+ Unity.CurrentTestName = FuncName;
+ Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
+ Unity.NumberOfTests++;
+
+ if (TEST_PROTECT())
+ {
+ setUp();
+ Func();
+ }
+ if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
+ {
+ tearDown();
+ }
+
+ UnityConcludeTest();
+}
+
+
+//-----------------------------------------------
+void UnityBegin(const char* filename)
+{
+ Unity.TestFile = filename;
+ Unity.CurrentTestName = NULL;
+ Unity.CurrentTestLineNumber = 0;
+ Unity.NumberOfTests = 0;
+ Unity.TestFailures = 0;
+ Unity.TestIgnores = 0;
+ Unity.CurrentTestFailed = 0;
+ Unity.CurrentTestIgnored = 0;
+ Unity.TestXFAILS = 0;
+ Unity.isExpectingFail = 0;
+ Unity.TestPasses = 0;
+ Unity.TestXPASSES = 0;
+ Unity.XFAILMessage = NULL;
+
+ UNITY_OUTPUT_START();
+}
+
+
+//-----------------------------------------------
+int UnityEnd(void)
+{
+ UNITY_PRINT_EOL;
+ UnityPrint(UnityStrBreaker);
+ UNITY_PRINT_EOL;
+ UnityPrintNumber((_U_SINT)(Unity.NumberOfTests));
+ UnityPrint(UnityStrResultsTests);
+ UNITY_PRINT_EOL;
+ UnityPrintNumber((_U_SINT)(Unity.TestPasses));
+ UnityPrint(UnityStrResultsPass);
+ UNITY_PRINT_EOL;
+ UnityPrintNumber((_U_SINT)(Unity.TestXFAILS));
+ UnityPrint(UnityStrResultsXFAIL);
+ UNITY_PRINT_EOL;
+ UnityPrintNumber((_U_SINT)(Unity.TestFailures));
+ UnityPrint(UnityStrResultsFailures);
+ UNITY_PRINT_EOL;
+ UnityPrintNumber((_U_SINT)(Unity.TestXPASSES));
+ UnityPrint(UnityStrResultsXPASS);
+ UNITY_PRINT_EOL;
+ UnityPrintNumber((_U_SINT)(Unity.TestIgnores));
+ UnityPrint(UnityStrResultsIgnored);
+ UNITY_PRINT_EOL;
+
+ UNITY_PRINT_EOL;
+ if (Unity.TestFailures == 0U && Unity.TestXPASSES == 0U)
+ {
+ UnityPrintOk();
+ }
+ else
+ {
+ UnityPrintFail();
+ }
+ UNITY_PRINT_EOL;
+ UNITY_OUTPUT_COMPLETE();
+ return (int)(Unity.TestFailures);
+}
+
+
+//-----------------------------------------------
diff --git a/contrib/ntp/sntp/unity/unity.h b/contrib/ntp/sntp/unity/unity.h
new file mode 100644
index 0000000..d1decd0
--- /dev/null
+++ b/contrib/ntp/sntp/unity/unity.h
@@ -0,0 +1,272 @@
+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_FRAMEWORK_H
+#define UNITY_FRAMEWORK_H
+#define UNITY
+
+#include "unity_internals.h"
+
+//-------------------------------------------------------
+// Configuration Options
+//-------------------------------------------------------
+// All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above.
+
+// Integers/longs/pointers
+// - Unity attempts to automatically discover your integer sizes
+// - define UNITY_EXCLUDE_STDINT_H to stop attempting to look in <stdint.h>
+// - define UNITY_EXCLUDE_LIMITS_H to stop attempting to look in <limits.h>
+// - define UNITY_EXCLUDE_SIZEOF to stop attempting to use sizeof in macros
+// - If you cannot use the automatic methods above, you can force Unity by using these options:
+// - define UNITY_SUPPORT_64
+// - define UNITY_INT_WIDTH
+// - UNITY_LONG_WIDTH
+// - UNITY_POINTER_WIDTH
+
+// Floats
+// - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
+// - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
+// - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
+// - define UNITY_FLOAT_VERBOSE to print floating point values in errors (uses sprintf)
+// - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons
+// - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default)
+// - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE
+// - define UNITY_DOUBLE_TYPE to specify something other than double
+// - define UNITY_DOUBLE_VERBOSE to print floating point values in errors (uses sprintf)
+
+// Output
+// - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired
+
+// Optimization
+// - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge
+// - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.
+
+// Test Cases
+// - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script
+
+// Parameterized Tests
+// - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing
+
+//-------------------------------------------------------
+// Basic Fail and Ignore
+//-------------------------------------------------------
+
+#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, message)
+#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL)
+#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, message)
+#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL)
+#define TEST_ONLY()
+
+//-------------------------------------------------------
+// Test Asserts (simple)
+//-------------------------------------------------------
+
+//Boolean
+#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE")
+#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE")
+#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE")
+#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE")
+#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL")
+#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
+
+//Integers (of all sizes)
+#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
+#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, NULL)
+
+//Integer Ranges (of all sizes)
+#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_INT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_INT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_INT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_UINT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_UINT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_UINT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_UINT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, NULL)
+
+//Structs and Strings
+#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, NULL)
+
+//Arrays
+#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, NULL)
+
+//Floating Point (If Enabled)
+#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, __LINE__, NULL)
+
+//Double (If Enabled)
+#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual) UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, __LINE__, NULL)
+
+//-------------------------------------------------------
+// Test Asserts (with additional messages)
+//-------------------------------------------------------
+
+//Boolean
+#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message)
+#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, message)
+#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message)
+#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, message)
+#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, message)
+#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, message)
+
+//Integers (of all sizes)
+#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message)
+#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, message)
+#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, message)
+#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, message)
+#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(-1), (actual), __LINE__, message)
+#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << bit), (_UU32)(0), (actual), __LINE__, message)
+
+//Integer Ranges (of all sizes)
+#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_INT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_INT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_INT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_UINT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_UINT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_UINT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_UINT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, __LINE__, message)
+
+//Structs and Strings
+#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, __LINE__, message)
+#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, __LINE__, message)
+#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, __LINE__, message)
+
+//Arrays
+#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, __LINE__, message)
+
+//Floating Point (If Enabled)
+#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, __LINE__, message)
+#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, __LINE__, message)
+#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, __LINE__, message)
+#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, __LINE__, message)
+#define TEST_ASSERT_FLOAT_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, __LINE__, message)
+#define TEST_ASSERT_FLOAT_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, __LINE__, message)
+#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, __LINE__, message)
+#define TEST_ASSERT_FLOAT_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, __LINE__, message)
+#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, __LINE__, message)
+
+//Double (If Enabled)
+#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, __LINE__, message)
+#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, __LINE__, message)
+#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, __LINE__, message)
+#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, __LINE__, message)
+#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, __LINE__, message)
+#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, __LINE__, message)
+#define TEST_ASSERT_DOUBLE_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, __LINE__, message)
+#define TEST_ASSERT_DOUBLE_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, __LINE__, message)
+#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, __LINE__, message)
+#define TEST_ASSERT_DOUBLE_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, __LINE__, message)
+#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, __LINE__, message)
+
+//end of UNITY_FRAMEWORK_H
+#endif
diff --git a/contrib/ntp/sntp/unity/unity_config.h b/contrib/ntp/sntp/unity/unity_config.h
new file mode 100644
index 0000000..25418bd
--- /dev/null
+++ b/contrib/ntp/sntp/unity/unity_config.h
@@ -0,0 +1,12 @@
+/* unity_config.h */
+
+#ifndef UNITY_CONFIG_H
+#define UNITY_CONFIG_H
+
+#define UNITY_INCLUDE_DOUBLE
+
+#ifndef HAVE_STDINT_H
+# define UNITY_EXCLUDE_STDINT_H
+#endif
+
+#endif /* UNITY_CONFIG_H */
diff --git a/contrib/ntp/sntp/unity/unity_fixture.c b/contrib/ntp/sntp/unity/unity_fixture.c
new file mode 100644
index 0000000..6bdbe5b
--- /dev/null
+++ b/contrib/ntp/sntp/unity/unity_fixture.c
@@ -0,0 +1,398 @@
+//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#include <string.h>
+#include <stdio.h>
+#include "unity_fixture.h"
+#include "unity_internals.h"
+
+UNITY_FIXTURE_T UnityFixture;
+
+//If you decide to use the function pointer approach.
+int (*outputChar)(int) = putchar;
+
+int verbose = 0;
+
+void setUp(void);
+void tearDown(void);
+void setUp(void) { /*does nothing*/ }
+void tearDown(void) { /*does nothing*/ }
+
+static void announceTestRun(unsigned int runNumber)
+{
+ UnityPrint("Unity test run ");
+ UnityPrintNumber(runNumber+1);
+ UnityPrint(" of ");
+ UnityPrintNumber(UnityFixture.RepeatCount);
+ UNITY_OUTPUT_CHAR('\n');
+}
+
+int UnityMain(int argc, const char* argv[], void (*runAllTests)(void))
+{
+ int result = UnityGetCommandLineOptions(argc, argv);
+ unsigned int r;
+ if (result != 0)
+ return result;
+
+ for (r = 0; r < UnityFixture.RepeatCount; r++)
+ {
+ UnityBegin(argv[0]);
+ announceTestRun(r);
+ runAllTests();
+ UNITY_OUTPUT_CHAR('\n');
+ UnityEnd();
+ }
+
+ return UnityFailureCount();
+}
+
+static int selected(const char * filter, const char * name)
+{
+ if (filter == 0)
+ return 1;
+ return strstr(name, filter) ? 1 : 0;
+}
+
+static int testSelected(const char* test)
+{
+ return selected(UnityFixture.NameFilter, test);
+}
+
+static int groupSelected(const char* group)
+{
+ return selected(UnityFixture.GroupFilter, group);
+}
+
+static void runTestCase(void)
+{
+
+}
+
+void UnityTestRunner(unityfunction* setup,
+ unityfunction* testBody,
+ unityfunction* teardown,
+ const char * printableName,
+ const char * group,
+ const char * name,
+ const char * file, int line)
+{
+ if (testSelected(name) && groupSelected(group))
+ {
+ Unity.CurrentTestFailed = 0;
+ Unity.TestFile = file;
+ Unity.CurrentTestName = printableName;
+ Unity.CurrentTestLineNumber = line;
+ if (!UnityFixture.Verbose)
+ UNITY_OUTPUT_CHAR('.');
+ else
+ UnityPrint(printableName);
+
+ Unity.NumberOfTests++;
+ UnityMalloc_StartTest();
+ UnityPointer_Init();
+
+ runTestCase();
+ if (TEST_PROTECT())
+ {
+ setup();
+ testBody();
+ }
+ if (TEST_PROTECT())
+ {
+ teardown();
+ }
+ if (TEST_PROTECT())
+ {
+ UnityPointer_UndoAllSets();
+ if (!Unity.CurrentTestFailed)
+ UnityMalloc_EndTest();
+ }
+ UnityConcludeFixtureTest();
+ }
+}
+
+void UnityIgnoreTest(const char * printableName)
+{
+ Unity.NumberOfTests++;
+ Unity.CurrentTestIgnored = 1;
+ if (!UnityFixture.Verbose)
+ UNITY_OUTPUT_CHAR('!');
+ else
+ UnityPrint(printableName);
+ UnityConcludeFixtureTest();
+}
+
+
+//-------------------------------------------------
+//Malloc and free stuff
+//
+#define MALLOC_DONT_FAIL -1
+static int malloc_count;
+static int malloc_fail_countdown = MALLOC_DONT_FAIL;
+
+void UnityMalloc_StartTest(void)
+{
+ malloc_count = 0;
+ malloc_fail_countdown = MALLOC_DONT_FAIL;
+}
+
+void UnityMalloc_EndTest(void)
+{
+ malloc_fail_countdown = MALLOC_DONT_FAIL;
+ if (malloc_count != 0)
+ {
+ TEST_FAIL_MESSAGE("This test leaks!");
+ }
+}
+
+void UnityMalloc_MakeMallocFailAfterCount(int countdown)
+{
+ malloc_fail_countdown = countdown;
+}
+
+#ifdef malloc
+#undef malloc
+#endif
+
+#ifdef free
+#undef free
+#endif
+
+#ifdef calloc
+#undef calloc
+#endif
+
+#ifdef realloc
+#undef realloc
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+
+typedef struct GuardBytes
+{
+ size_t size;
+ char guard[sizeof(size_t)];
+} Guard;
+
+
+static const char * end = "END";
+
+void * unity_malloc(size_t size)
+{
+ char* mem;
+ Guard* guard;
+
+ if (malloc_fail_countdown != MALLOC_DONT_FAIL)
+ {
+ if (malloc_fail_countdown == 0)
+ return 0;
+ malloc_fail_countdown--;
+ }
+
+ malloc_count++;
+
+ guard = (Guard*)malloc(size + sizeof(Guard) + 4);
+ guard->size = size;
+ mem = (char*)&(guard[1]);
+ memcpy(&mem[size], end, strlen(end) + 1);
+
+ return (void*)mem;
+}
+
+static int isOverrun(void * mem)
+{
+ Guard* guard = (Guard*)mem;
+ char* memAsChar = (char*)mem;
+ guard--;
+
+ return strcmp(&memAsChar[guard->size], end) != 0;
+}
+
+static void release_memory(void * mem)
+{
+ Guard* guard = (Guard*)mem;
+ guard--;
+
+ malloc_count--;
+ free(guard);
+}
+
+void unity_free(void * mem)
+{
+ int overrun = isOverrun(mem);//strcmp(&memAsChar[guard->size], end) != 0;
+ release_memory(mem);
+ if (overrun)
+ {
+ TEST_FAIL_MESSAGE("Buffer overrun detected during free()");
+ }
+}
+
+void* unity_calloc(size_t num, size_t size)
+{
+ void* mem = unity_malloc(num * size);
+ memset(mem, 0, num*size);
+ return mem;
+}
+
+void* unity_realloc(void * oldMem, size_t size)
+{
+ Guard* guard = (Guard*)oldMem;
+// char* memAsChar = (char*)oldMem;
+ void* newMem;
+
+ if (oldMem == 0)
+ return unity_malloc(size);
+
+ guard--;
+ if (isOverrun(oldMem))
+ {
+ release_memory(oldMem);
+ TEST_FAIL_MESSAGE("Buffer overrun detected during realloc()");
+ }
+
+ if (size == 0)
+ {
+ release_memory(oldMem);
+ return 0;
+ }
+
+ if (guard->size >= size)
+ return oldMem;
+
+ newMem = unity_malloc(size);
+ memcpy(newMem, oldMem, guard->size);
+ unity_free(oldMem);
+ return newMem;
+}
+
+
+//--------------------------------------------------------
+//Automatic pointer restoration functions
+typedef struct _PointerPair
+{
+ struct _PointerPair * next;
+ void ** pointer;
+ void * old_value;
+} PointerPair;
+
+enum {MAX_POINTERS=50};
+static PointerPair pointer_store[MAX_POINTERS];
+static int pointer_index = 0;
+
+void UnityPointer_Init(void)
+{
+ pointer_index = 0;
+}
+
+void UnityPointer_Set(void ** pointer, void * newValue)
+{
+ if (pointer_index >= MAX_POINTERS)
+ TEST_FAIL_MESSAGE("Too many pointers set");
+
+ pointer_store[pointer_index].pointer = pointer;
+ pointer_store[pointer_index].old_value = *pointer;
+ *pointer = newValue;
+ pointer_index++;
+}
+
+void UnityPointer_UndoAllSets(void)
+{
+ while (pointer_index > 0)
+ {
+ pointer_index--;
+ *(pointer_store[pointer_index].pointer) =
+ pointer_store[pointer_index].old_value;
+
+ }
+}
+
+int UnityFailureCount(void)
+{
+ return Unity.TestFailures;
+}
+
+int UnityGetCommandLineOptions(int argc, const char* argv[])
+{
+ int i;
+ UnityFixture.Verbose = 0;
+ UnityFixture.GroupFilter = 0;
+ UnityFixture.NameFilter = 0;
+ UnityFixture.RepeatCount = 1;
+
+ if (argc == 1)
+ return 0;
+
+ for (i = 1; i < argc; )
+ {
+ if (strcmp(argv[i], "-v") == 0)
+ {
+ UnityFixture.Verbose = 1;
+ i++;
+ }
+ else if (strcmp(argv[i], "-g") == 0)
+ {
+ i++;
+ if (i >= argc)
+ return 1;
+ UnityFixture.GroupFilter = argv[i];
+ i++;
+ }
+ else if (strcmp(argv[i], "-n") == 0)
+ {
+ i++;
+ if (i >= argc)
+ return 1;
+ UnityFixture.NameFilter = argv[i];
+ i++;
+ }
+ else if (strcmp(argv[i], "-r") == 0)
+ {
+ UnityFixture.RepeatCount = 2;
+ i++;
+ if (i < argc)
+ {
+ if (*(argv[i]) >= '0' && *(argv[i]) <= '9')
+ {
+ UnityFixture.RepeatCount = atoi(argv[i]);
+ i++;
+ }
+ }
+ } else {
+ // ignore unknown parameter
+ i++;
+ }
+ }
+ return 0;
+}
+
+void UnityConcludeFixtureTest(void)
+{
+ if (Unity.CurrentTestIgnored)
+ {
+ if (UnityFixture.Verbose)
+ {
+ UNITY_OUTPUT_CHAR('\n');
+ }
+ Unity.TestIgnores++;
+ }
+ else if (!Unity.CurrentTestFailed)
+ {
+ if (UnityFixture.Verbose)
+ {
+ UnityPrint(" PASS");
+ UNITY_OUTPUT_CHAR('\n');
+ }
+ }
+ else if (Unity.CurrentTestFailed)
+ {
+ Unity.TestFailures++;
+ }
+
+ Unity.CurrentTestFailed = 0;
+ Unity.CurrentTestIgnored = 0;
+}
diff --git a/contrib/ntp/sntp/unity/unity_fixture.h b/contrib/ntp/sntp/unity/unity_fixture.h
new file mode 100644
index 0000000..e176bbd
--- /dev/null
+++ b/contrib/ntp/sntp/unity/unity_fixture.h
@@ -0,0 +1,86 @@
+//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_FIXTURE_H_
+#define UNITY_FIXTURE_H_
+
+#include "unity.h"
+#include "unity_internals.h"
+#include "unity_fixture_malloc_overrides.h"
+#include "unity_fixture_internals.h"
+
+int UnityMain(int argc, const char* argv[], void (*runAllTests)(void));
+
+
+#define TEST_GROUP(group)\
+ static const char* TEST_GROUP_##group = #group
+
+#define TEST_SETUP(group) void TEST_##group##_SETUP(void);\
+ void TEST_##group##_SETUP(void)
+
+#define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN(void);\
+ void TEST_##group##_TEAR_DOWN(void)
+
+
+#define TEST(group, name) \
+ void TEST_##group##_##name##_(void);\
+ void TEST_##group##_##name##_run(void);\
+ void TEST_##group##_##name##_run(void)\
+ {\
+ UnityTestRunner(TEST_##group##_SETUP,\
+ TEST_##group##_##name##_,\
+ TEST_##group##_TEAR_DOWN,\
+ "TEST(" #group ", " #name ")",\
+ TEST_GROUP_##group, #name,\
+ __FILE__, __LINE__);\
+ }\
+ void TEST_##group##_##name##_(void)
+
+#define IGNORE_TEST(group, name) \
+ void TEST_##group##_##name##_(void);\
+ void TEST_##group##_##name##_run(void);\
+ void TEST_##group##_##name##_run(void)\
+ {\
+ UnityIgnoreTest("IGNORE_TEST(" #group ", " #name ")");\
+ }\
+ void TEST_##group##_##name##_(void)
+
+#define DECLARE_TEST_CASE(group, name) \
+ void TEST_##group##_##name##_run(void)
+
+#define RUN_TEST_CASE(group, name) \
+ { DECLARE_TEST_CASE(group, name);\
+ TEST_##group##_##name##_run(); }
+
+//This goes at the bottom of each test file or in a separate c file
+#define TEST_GROUP_RUNNER(group)\
+ void TEST_##group##_GROUP_RUNNER_runAll(void);\
+ void TEST_##group##_GROUP_RUNNER(void);\
+ void TEST_##group##_GROUP_RUNNER(void)\
+ {\
+ TEST_##group##_GROUP_RUNNER_runAll();\
+ }\
+ void TEST_##group##_GROUP_RUNNER_runAll(void)
+
+//Call this from main
+#define RUN_TEST_GROUP(group)\
+ { void TEST_##group##_GROUP_RUNNER(void);\
+ TEST_##group##_GROUP_RUNNER(); }
+
+//CppUTest Compatibility Macros
+#define UT_PTR_SET(ptr, newPointerValue) UnityPointer_Set((void**)&ptr, (void*)newPointerValue)
+#define TEST_ASSERT_POINTERS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_PTR(expected, actual)
+#define TEST_ASSERT_BYTES_EQUAL(expected, actual) TEST_ASSERT_EQUAL_HEX8(0xff & (expected), 0xff & (actual))
+#define FAIL(message) TEST_FAIL((message))
+#define CHECK(condition) TEST_ASSERT_TRUE((condition))
+#define LONGS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_INT((expected), (actual))
+#define STRCMP_EQUAL(expected, actual) TEST_ASSERT_EQUAL_STRING((expected), (actual))
+#define DOUBLES_EQUAL(expected, actual, delta) TEST_ASSERT_FLOAT_WITHIN(((expected), (actual), (delta))
+
+void UnityMalloc_MakeMallocFailAfterCount(int count);
+
+#endif /* UNITY_FIXTURE_H_ */
diff --git a/contrib/ntp/sntp/unity/unity_fixture_internals.h b/contrib/ntp/sntp/unity/unity_fixture_internals.h
new file mode 100644
index 0000000..c4099fa
--- /dev/null
+++ b/contrib/ntp/sntp/unity/unity_fixture_internals.h
@@ -0,0 +1,44 @@
+//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_FIXTURE_INTERNALS_H_
+#define UNITY_FIXTURE_INTERNALS_H_
+
+typedef struct _UNITY_FIXTURE_T
+{
+ int Verbose;
+ unsigned int RepeatCount;
+ const char* NameFilter;
+ const char* GroupFilter;
+} UNITY_FIXTURE_T;
+
+typedef void unityfunction(void);
+void UnityTestRunner(unityfunction * setup,
+ unityfunction * body,
+ unityfunction * teardown,
+ const char * printableName,
+ const char * group,
+ const char * name,
+ const char * file, int line);
+
+void UnityIgnoreTest(const char * printableName);
+void UnityMalloc_StartTest(void);
+void UnityMalloc_EndTest(void);
+int UnityFailureCount(void);
+int UnityGetCommandLineOptions(int argc, const char* argv[]);
+void UnityConcludeFixtureTest(void);
+
+void UnityPointer_Set(void ** ptr, void * newValue);
+void UnityPointer_UndoAllSets(void);
+void UnityPointer_Init(void);
+
+void UnityAssertEqualPointer(const void * expected,
+ const void * actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+#endif /* UNITY_FIXTURE_INTERNALS_H_ */
diff --git a/contrib/ntp/sntp/unity/unity_fixture_malloc_overrides.h b/contrib/ntp/sntp/unity/unity_fixture_malloc_overrides.h
new file mode 100644
index 0000000..1e10014
--- /dev/null
+++ b/contrib/ntp/sntp/unity/unity_fixture_malloc_overrides.h
@@ -0,0 +1,21 @@
+//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_FIXTURE_MALLOC_OVERRIDES_H_
+#define UNITY_FIXTURE_MALLOC_OVERRIDES_H_
+
+#define malloc unity_malloc
+#define calloc unity_calloc
+#define realloc unity_realloc
+#define free unity_free
+
+void* unity_malloc(size_t size);
+void* unity_calloc(size_t num, size_t size);
+void* unity_realloc(void * oldMem, size_t size);
+void unity_free(void * mem);
+
+#endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */
diff --git a/contrib/ntp/sntp/unity/unity_internals.h b/contrib/ntp/sntp/unity/unity_internals.h
new file mode 100644
index 0000000..c2aabc3
--- /dev/null
+++ b/contrib/ntp/sntp/unity/unity_internals.h
@@ -0,0 +1,703 @@
+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_INTERNALS_H
+#define UNITY_INTERNALS_H
+
+#ifdef UNITY_INCLUDE_CONFIG_H
+#include "unity_config.h"
+#endif
+
+#include <setjmp.h>
+
+// Unity Attempts to Auto-Detect Integer Types
+// Attempt 1: UINT_MAX, ULONG_MAX, etc in <stdint.h>
+// Attempt 2: UINT_MAX, ULONG_MAX, etc in <limits.h>
+// Attempt 3: Deduced from sizeof() macros
+#ifndef UNITY_EXCLUDE_STDINT_H
+#include <stdint.h>
+#endif
+
+#ifndef UNITY_EXCLUDE_LIMITS_H
+#include <limits.h>
+#endif
+
+#ifndef UNITY_EXCLUDE_SIZEOF
+#ifndef UINT_MAX
+#define UINT_MAX (sizeof(unsigned int) * 256 - 1)
+#endif
+#ifndef ULONG_MAX
+#define ULONG_MAX (sizeof(unsigned long) * 256 - 1)
+#endif
+#ifndef UINTPTR_MAX
+//apparently this is not a constant expression: (sizeof(unsigned int *) * 256 - 1) so we have to just let this fall through
+#endif
+#endif
+//-------------------------------------------------------
+// Guess Widths If Not Specified
+//-------------------------------------------------------
+
+// Determine the size of an int, if not already specificied.
+// We cannot use sizeof(int), because it is not yet defined
+// at this stage in the trnslation of the C program.
+// Therefore, infer it from UINT_MAX if possible.
+#ifndef UNITY_INT_WIDTH
+ #ifdef UINT_MAX
+ #if (UINT_MAX == 0xFFFF)
+ #define UNITY_INT_WIDTH (16)
+ #elif (UINT_MAX == 0xFFFFFFFF)
+ #define UNITY_INT_WIDTH (32)
+ #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
+ #define UNITY_INT_WIDTH (64)
+ #endif
+ #endif
+#endif
+#ifndef UNITY_INT_WIDTH
+ #define UNITY_INT_WIDTH (32)
+#endif
+
+// Determine the size of a long, if not already specified,
+// by following the process used above to define
+// UNITY_INT_WIDTH.
+#ifndef UNITY_LONG_WIDTH
+ #ifdef ULONG_MAX
+ #if (ULONG_MAX == 0xFFFF)
+ #define UNITY_LONG_WIDTH (16)
+ #elif (ULONG_MAX == 0xFFFFFFFF)
+ #define UNITY_LONG_WIDTH (32)
+ #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
+ #define UNITY_LONG_WIDTH (64)
+ #endif
+ #endif
+#endif
+#ifndef UNITY_LONG_WIDTH
+ #define UNITY_LONG_WIDTH (32)
+#endif
+
+// Determine the size of a pointer, if not already specified,
+// by following the process used above to define
+// UNITY_INT_WIDTH.
+#ifndef UNITY_POINTER_WIDTH
+ #ifdef UINTPTR_MAX
+ #if (UINTPTR_MAX+0 <= 0xFFFF)
+ #define UNITY_POINTER_WIDTH (16)
+ #elif (UINTPTR_MAX+0 <= 0xFFFFFFFF)
+ #define UNITY_POINTER_WIDTH (32)
+ #elif (UINTPTR_MAX+0 <= 0xFFFFFFFFFFFFFFFF)
+ #define UNITY_POINTER_WIDTH (64)
+ #endif
+ #endif
+#endif
+#ifndef UNITY_POINTER_WIDTH
+ #ifdef INTPTR_MAX
+ #if (INTPTR_MAX+0 <= 0x7FFF)
+ #define UNITY_POINTER_WIDTH (16)
+ #elif (INTPTR_MAX+0 <= 0x7FFFFFFF)
+ #define UNITY_POINTER_WIDTH (32)
+ #elif (INTPTR_MAX+0 <= 0x7FFFFFFFFFFFFFFF)
+ #define UNITY_POINTER_WIDTH (64)
+ #endif
+ #endif
+#endif
+#ifndef UNITY_POINTER_WIDTH
+ #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
+#endif
+
+//-------------------------------------------------------
+// Int Support (Define types based on detected sizes)
+//-------------------------------------------------------
+
+#if (UNITY_INT_WIDTH == 32)
+ typedef unsigned char _UU8;
+ typedef unsigned short _UU16;
+ typedef unsigned int _UU32;
+ typedef signed char _US8;
+ typedef signed short _US16;
+ typedef signed int _US32;
+#elif (UNITY_INT_WIDTH == 16)
+ typedef unsigned char _UU8;
+ typedef unsigned int _UU16;
+ typedef unsigned long _UU32;
+ typedef signed char _US8;
+ typedef signed int _US16;
+ typedef signed long _US32;
+#else
+ #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
+#endif
+
+//-------------------------------------------------------
+// 64-bit Support
+//-------------------------------------------------------
+
+#ifndef UNITY_SUPPORT_64
+#if UNITY_LONG_WIDTH > 32
+#define UNITY_SUPPORT_64
+#endif
+#endif
+#ifndef UNITY_SUPPORT_64
+#if UNITY_POINTER_WIDTH > 32
+#define UNITY_SUPPORT_64
+#endif
+#endif
+
+#ifndef UNITY_SUPPORT_64
+
+//No 64-bit Support
+typedef _UU32 _U_UINT;
+typedef _US32 _U_SINT;
+
+#else
+
+//64-bit Support
+#if (UNITY_LONG_WIDTH == 32)
+ typedef unsigned long long _UU64;
+ typedef signed long long _US64;
+#elif (UNITY_LONG_WIDTH == 64)
+ typedef unsigned long _UU64;
+ typedef signed long _US64;
+#else
+ #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
+#endif
+typedef _UU64 _U_UINT;
+typedef _US64 _U_SINT;
+
+#endif
+
+//-------------------------------------------------------
+// Pointer Support
+//-------------------------------------------------------
+
+#if (UNITY_POINTER_WIDTH == 32)
+ typedef _UU32 _UP;
+#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
+#elif (UNITY_POINTER_WIDTH == 64)
+ typedef _UU64 _UP;
+#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
+#elif (UNITY_POINTER_WIDTH == 16)
+ typedef _UU16 _UP;
+#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
+#else
+ #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
+#endif
+
+#ifndef UNITY_PTR_ATTRIBUTE
+ #define UNITY_PTR_ATTRIBUTE
+#endif
+
+//-------------------------------------------------------
+// Float Support
+//-------------------------------------------------------
+
+#ifdef UNITY_EXCLUDE_FLOAT
+
+//No Floating Point Support
+#undef UNITY_INCLUDE_FLOAT
+#undef UNITY_FLOAT_PRECISION
+#undef UNITY_FLOAT_TYPE
+#undef UNITY_FLOAT_VERBOSE
+
+#else
+
+#ifndef UNITY_INCLUDE_FLOAT
+#define UNITY_INCLUDE_FLOAT
+#endif
+
+//Floating Point Support
+#ifndef UNITY_FLOAT_PRECISION
+#define UNITY_FLOAT_PRECISION (0.00001f)
+#endif
+#ifndef UNITY_FLOAT_TYPE
+#define UNITY_FLOAT_TYPE float
+#endif
+typedef UNITY_FLOAT_TYPE _UF;
+
+#endif
+
+//-------------------------------------------------------
+// Double Float Support
+//-------------------------------------------------------
+
+//unlike FLOAT, we DON'T include by default
+#ifndef UNITY_EXCLUDE_DOUBLE
+#ifndef UNITY_INCLUDE_DOUBLE
+#define UNITY_EXCLUDE_DOUBLE
+#endif
+#endif
+
+#ifdef UNITY_EXCLUDE_DOUBLE
+
+//No Floating Point Support
+#undef UNITY_DOUBLE_PRECISION
+#undef UNITY_DOUBLE_TYPE
+#undef UNITY_DOUBLE_VERBOSE
+
+#ifdef UNITY_INCLUDE_DOUBLE
+#undef UNITY_INCLUDE_DOUBLE
+#endif
+
+#else
+
+//Double Floating Point Support
+#ifndef UNITY_DOUBLE_PRECISION
+#define UNITY_DOUBLE_PRECISION (1e-12f)
+#endif
+#ifndef UNITY_DOUBLE_TYPE
+#define UNITY_DOUBLE_TYPE double
+#endif
+typedef UNITY_DOUBLE_TYPE _UD;
+
+#endif
+
+#ifdef UNITY_DOUBLE_VERBOSE
+#ifndef UNITY_FLOAT_VERBOSE
+#define UNITY_FLOAT_VERBOSE
+#endif
+#endif
+
+//-------------------------------------------------------
+// Output Method: stdout (DEFAULT)
+//-------------------------------------------------------
+#ifndef UNITY_OUTPUT_CHAR
+//Default to using putchar, which is defined in stdio.h
+#include <stdio.h>
+#define UNITY_OUTPUT_CHAR(a) putchar(a)
+#else
+//If defined as something else, make sure we declare it here so it's ready for use
+extern int UNITY_OUTPUT_CHAR(int);
+#endif
+
+#ifndef UNITY_OUTPUT_START
+#define UNITY_OUTPUT_START()
+#endif
+
+#ifndef UNITY_OUTPUT_COMPLETE
+#define UNITY_OUTPUT_COMPLETE()
+#endif
+
+//-------------------------------------------------------
+// Footprint
+//-------------------------------------------------------
+
+#ifndef UNITY_LINE_TYPE
+#define UNITY_LINE_TYPE _U_UINT
+#endif
+
+#ifndef UNITY_COUNTER_TYPE
+#define UNITY_COUNTER_TYPE _U_UINT
+#endif
+
+//-------------------------------------------------------
+// Language Features Available
+//-------------------------------------------------------
+#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
+# ifdef __GNUC__ // includes clang
+# if !(defined(__WIN32__) && defined(__clang__))
+# define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
+# endif
+# endif
+#endif
+
+#ifdef UNITY_NO_WEAK
+# undef UNITY_WEAK_ATTRIBUTE
+# undef UNITY_WEAK_PRAGMA
+#endif
+
+
+//-------------------------------------------------------
+// Internal Structs Needed
+//-------------------------------------------------------
+
+typedef void (*UnityTestFunction)(void);
+
+#define UNITY_DISPLAY_RANGE_INT (0x10)
+#define UNITY_DISPLAY_RANGE_UINT (0x20)
+#define UNITY_DISPLAY_RANGE_HEX (0x40)
+#define UNITY_DISPLAY_RANGE_AUTO (0x80)
+
+typedef enum
+{
+#if (UNITY_INT_WIDTH == 16)
+ UNITY_DISPLAY_STYLE_INT = 2 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
+#elif (UNITY_INT_WIDTH == 32)
+ UNITY_DISPLAY_STYLE_INT = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
+#elif (UNITY_INT_WIDTH == 64)
+ UNITY_DISPLAY_STYLE_INT = 8 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
+#endif
+ UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
+ UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
+ UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
+#ifdef UNITY_SUPPORT_64
+ UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
+#endif
+
+#if (UNITY_INT_WIDTH == 16)
+ UNITY_DISPLAY_STYLE_UINT = 2 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
+#elif (UNITY_INT_WIDTH == 32)
+ UNITY_DISPLAY_STYLE_UINT = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
+#elif (UNITY_INT_WIDTH == 64)
+ UNITY_DISPLAY_STYLE_UINT = 8 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
+#endif
+ UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
+ UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
+ UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
+#ifdef UNITY_SUPPORT_64
+ UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
+#endif
+ UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
+ UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
+ UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
+#ifdef UNITY_SUPPORT_64
+ UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
+#endif
+ UNITY_DISPLAY_STYLE_UNKNOWN
+} UNITY_DISPLAY_STYLE_T;
+
+#ifndef UNITY_EXCLUDE_FLOAT
+typedef enum _UNITY_FLOAT_TRAIT_T
+{
+ UNITY_FLOAT_IS_NOT_INF = 0,
+ UNITY_FLOAT_IS_INF,
+ UNITY_FLOAT_IS_NOT_NEG_INF,
+ UNITY_FLOAT_IS_NEG_INF,
+ UNITY_FLOAT_IS_NOT_NAN,
+ UNITY_FLOAT_IS_NAN,
+ UNITY_FLOAT_IS_NOT_DET,
+ UNITY_FLOAT_IS_DET,
+} UNITY_FLOAT_TRAIT_T;
+#endif
+
+struct _Unity
+{
+ const char* TestFile;
+ const char* CurrentTestName;
+ UNITY_LINE_TYPE CurrentTestLineNumber;
+ UNITY_COUNTER_TYPE NumberOfTests;
+ UNITY_COUNTER_TYPE TestFailures;
+ UNITY_COUNTER_TYPE TestIgnores;
+ UNITY_COUNTER_TYPE CurrentTestFailed;
+ UNITY_COUNTER_TYPE CurrentTestIgnored;
+ jmp_buf AbortFrame;
+ int isExpectingFail;
+ UNITY_COUNTER_TYPE TestXFAILS;
+ UNITY_COUNTER_TYPE TestPasses;
+ UNITY_COUNTER_TYPE TestXPASSES;
+ const char* XFAILMessage;
+};
+
+extern struct _Unity Unity;
+
+//-------------------------------------------------------
+// Test Suite Management
+//-------------------------------------------------------
+
+void UnityBegin(const char* filename);
+int UnityEnd(void);
+void UnityConcludeTest(void);
+void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
+
+//-------------------------------------------------------
+// Test Output
+//-------------------------------------------------------
+
+void UnityPrint(const char* string);
+void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
+void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
+void UnityPrintNumber(const _U_SINT number);
+void UnityPrintNumberUnsigned(const _U_UINT number);
+void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
+
+#ifdef UNITY_FLOAT_VERBOSE
+void UnityPrintFloat(const _UF number);
+#endif
+
+//-------------------------------------------------------
+// Test Assertion Fuctions
+//-------------------------------------------------------
+// Use the macros below this section instead of calling
+// these directly. The macros have a consistent naming
+// convention and will pull in file and line information
+// for you.
+
+void UnityAssertEqualNumber(const _U_SINT expected,
+ const _U_SINT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected,
+ UNITY_PTR_ATTRIBUTE const void* actual,
+ const _UU32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertBits(const _U_SINT mask,
+ const _U_SINT expected,
+ const _U_SINT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualString(const char* expected,
+ const char* actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualStringArray( const char** expected,
+ const char** actual,
+ const _UU32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
+ UNITY_PTR_ATTRIBUTE const void* actual,
+ const _UU32 length,
+ const _UU32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertNumbersWithin(const _U_SINT delta,
+ const _U_SINT expected,
+ const _U_SINT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style);
+
+void UnityFail(const char* message, const UNITY_LINE_TYPE line);
+
+void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
+
+#ifndef UNITY_EXCLUDE_FLOAT
+void UnityAssertFloatsWithin(const _UF delta,
+ const _UF expected,
+ const _UF actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
+ UNITY_PTR_ATTRIBUTE const _UF* actual,
+ const _UU32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertFloatSpecial(const _UF actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLOAT_TRAIT_T style);
+#endif
+
+#ifndef UNITY_EXCLUDE_DOUBLE
+void UnityAssertDoublesWithin(const _UD delta,
+ const _UD expected,
+ const _UD actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
+ UNITY_PTR_ATTRIBUTE const _UD* actual,
+ const _UU32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertDoubleSpecial(const _UD actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLOAT_TRAIT_T style);
+#endif
+
+//-------------------------------------------------------
+// Error Strings We Might Need
+//-------------------------------------------------------
+
+extern const char UnityStrErrFloat[];
+extern const char UnityStrErrDouble[];
+extern const char UnityStrErr64[];
+
+//-------------------------------------------------------
+// Test Running Macros
+//-------------------------------------------------------
+
+#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
+
+#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
+
+//This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__)
+#ifndef RUN_TEST
+#ifdef __STDC_VERSION__
+#if __STDC_VERSION__ >= 199901L
+#define RUN_TEST(...) UnityDefaultTestRun(RUN_TEST_FIRST(__VA_ARGS__), RUN_TEST_SECOND(__VA_ARGS__))
+#define RUN_TEST_FIRST(...) RUN_TEST_FIRST_HELPER(__VA_ARGS__, throwaway)
+#define RUN_TEST_FIRST_HELPER(first,...) first, #first
+#define RUN_TEST_SECOND(...) RUN_TEST_SECOND_HELPER(__VA_ARGS__, __LINE__, throwaway)
+#define RUN_TEST_SECOND_HELPER(first,second,...) second
+#endif
+#endif
+#endif
+
+//If we can't do the tricky version, we'll just have to require them to always include the line number
+#ifndef RUN_TEST
+#ifdef CMOCK
+#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
+#else
+#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
+#endif
+#endif
+
+#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
+#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
+#define UNITY_NEW_TEST(a) \
+ Unity.CurrentTestName = a; \
+ Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
+ Unity.NumberOfTests++;
+
+#ifndef UNITY_BEGIN
+#define UNITY_BEGIN() UnityBegin(__FILE__)
+#endif
+
+#ifndef UNITY_END
+#define UNITY_END() UnityEnd()
+#endif
+
+//-------------------------------------------------------
+// Basic Fail and Ignore
+//-------------------------------------------------------
+
+#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)line);
+#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line);
+
+//-------------------------------------------------------
+// Test Asserts
+//-------------------------------------------------------
+
+#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, message);}
+#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)line, message)
+#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)line, message)
+
+#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU8 )(expected), (_U_SINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU16)(expected), (_U_SINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU32)(expected), (_U_SINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line)
+
+#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US8 )(delta), (_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US16)(delta), (_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US32)(delta), (_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
+
+#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
+#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line)
+#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line)
+
+#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(_UP*)(expected), (const void*)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER)
+#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
+#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
+
+#ifdef UNITY_SUPPORT_64
+#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64)
+#else
+#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
+#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
+#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
+#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64)
+#endif
+
+#ifdef UNITY_EXCLUDE_FLOAT
+#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat)
+#else
+#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line)
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message)
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
+#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN)
+#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_DET)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET)
+#endif
+
+#ifdef UNITY_EXCLUDE_DOUBLE
+#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble)
+#else
+#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UD)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)line, message)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_DET)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET)
+#endif
+
+//End of UNITY_INTERNALS_H
+#endif
+
+//#define TEST_EXPECT_FAIL() Unity.isExpectingFail = 1;
+//#define TEST_EXPECT_FAIL_MESSAGE(message) Unity.isExpectingFail = 1; Unity.XFAILMessage = message; //PROBLEM : does this work on all compilers?
+
+#define TEST_EXPECT_FAIL() UnityExpectFail();
+#define TEST_EXPECT_FAIL_MESSAGE(message) UnityExpectFailMessage( (message) );
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