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diff --git a/contrib/ntp/sntp/libevent/evutil_time.c b/contrib/ntp/sntp/libevent/evutil_time.c
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+/*
+ * Copyright (c) 2007-2012 Niels Provos and Nick Mathewson
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "event2/event-config.h"
+#include "evconfig-private.h"
+
+#ifdef _WIN32
+#include <winsock2.h>
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#undef WIN32_LEAN_AND_MEAN
+#endif
+
+#include <sys/types.h>
+#ifdef EVENT__HAVE_STDLIB_H
+#include <stdlib.h>
+#endif
+#include <errno.h>
+#include <limits.h>
+#ifndef EVENT__HAVE_GETTIMEOFDAY
+#include <sys/timeb.h>
+#endif
+#if !defined(EVENT__HAVE_NANOSLEEP) && !defined(EVENT_HAVE_USLEEP) && \
+ !defined(_WIN32)
+#include <sys/select.h>
+#endif
+#include <time.h>
+#include <sys/stat.h>
+#include <string.h>
+
+#include "event2/util.h"
+#include "util-internal.h"
+#include "log-internal.h"
+
+#ifndef EVENT__HAVE_GETTIMEOFDAY
+/* No gettimeofday; this must be windows. */
+int
+evutil_gettimeofday(struct timeval *tv, struct timezone *tz)
+{
+#ifdef _MSC_VER
+#define U64_LITERAL(n) n##ui64
+#else
+#define U64_LITERAL(n) n##llu
+#endif
+
+ /* Conversion logic taken from Tor, which in turn took it
+ * from Perl. GetSystemTimeAsFileTime returns its value as
+ * an unaligned (!) 64-bit value containing the number of
+ * 100-nanosecond intervals since 1 January 1601 UTC. */
+#define EPOCH_BIAS U64_LITERAL(116444736000000000)
+#define UNITS_PER_SEC U64_LITERAL(10000000)
+#define USEC_PER_SEC U64_LITERAL(1000000)
+#define UNITS_PER_USEC U64_LITERAL(10)
+ union {
+ FILETIME ft_ft;
+ ev_uint64_t ft_64;
+ } ft;
+
+ if (tv == NULL)
+ return -1;
+
+ GetSystemTimeAsFileTime(&ft.ft_ft);
+
+ if (EVUTIL_UNLIKELY(ft.ft_64 < EPOCH_BIAS)) {
+ /* Time before the unix epoch. */
+ return -1;
+ }
+ ft.ft_64 -= EPOCH_BIAS;
+ tv->tv_sec = (long) (ft.ft_64 / UNITS_PER_SEC);
+ tv->tv_usec = (long) ((ft.ft_64 / UNITS_PER_USEC) % USEC_PER_SEC);
+ return 0;
+}
+#endif
+
+#define MAX_SECONDS_IN_MSEC_LONG \
+ (((LONG_MAX) - 999) / 1000)
+
+long
+evutil_tv_to_msec_(const struct timeval *tv)
+{
+ if (tv->tv_usec > 1000000 || tv->tv_sec > MAX_SECONDS_IN_MSEC_LONG)
+ return -1;
+
+ return (tv->tv_sec * 1000) + ((tv->tv_usec + 999) / 1000);
+}
+
+/*
+ Replacement for usleep on platforms that don't have one. Not guaranteed to
+ be any more finegrained than 1 msec.
+ */
+void
+evutil_usleep_(const struct timeval *tv)
+{
+ if (!tv)
+ return;
+#if defined(_WIN32)
+ {
+ long msec = evutil_tv_to_msec_(tv);
+ Sleep((DWORD)msec);
+ }
+#elif defined(EVENT__HAVE_NANOSLEEP)
+ {
+ struct timespec ts;
+ ts.tv_sec = tv->tv_sec;
+ ts.tv_nsec = tv->tv_usec*1000;
+ nanosleep(&ts, NULL);
+ }
+#elif defined(EVENT__HAVE_USLEEP)
+ /* Some systems don't like to usleep more than 999999 usec */
+ sleep(tv->tv_sec);
+ usleep(tv->tv_usec);
+#else
+ select(0, NULL, NULL, NULL, tv);
+#endif
+}
+
+/*
+ This function assumes it's called repeatedly with a
+ not-actually-so-monotonic time source whose outputs are in 'tv'. It
+ implements a trivial ratcheting mechanism so that the values never go
+ backwards.
+ */
+static void
+adjust_monotonic_time(struct evutil_monotonic_timer *base,
+ struct timeval *tv)
+{
+ evutil_timeradd(tv, &base->adjust_monotonic_clock, tv);
+
+ if (evutil_timercmp(tv, &base->last_time, <)) {
+ /* Guess it wasn't monotonic after all. */
+ struct timeval adjust;
+ evutil_timersub(&base->last_time, tv, &adjust);
+ evutil_timeradd(&adjust, &base->adjust_monotonic_clock,
+ &base->adjust_monotonic_clock);
+ *tv = base->last_time;
+ }
+ base->last_time = *tv;
+}
+
+#if defined(HAVE_POSIX_MONOTONIC)
+/* =====
+ The POSIX clock_gettime() interface provides a few ways to get at a
+ monotonic clock. CLOCK_MONOTONIC is most widely supported. Linux also
+ provides a CLOCK_MONOTONIC_COARSE with accuracy of about 1-4 msec.
+
+ On all platforms I'm aware of, CLOCK_MONOTONIC really is monotonic.
+ Platforms don't agree about whether it should jump on a sleep/resume.
+ */
+
+int
+evutil_configure_monotonic_time_(struct evutil_monotonic_timer *base,
+ int flags)
+{
+ /* CLOCK_MONOTONIC exists on FreeBSD, Linux, and Solaris. You need to
+ * check for it at runtime, because some older kernel versions won't
+ * have it working. */
+#ifdef CLOCK_MONOTONIC_COARSE
+ const int precise = flags & EV_MONOT_PRECISE;
+#endif
+ const int fallback = flags & EV_MONOT_FALLBACK;
+ struct timespec ts;
+
+#ifdef CLOCK_MONOTONIC_COARSE
+ if (CLOCK_MONOTONIC_COARSE < 0) {
+ /* Technically speaking, nothing keeps CLOCK_* from being
+ * negative (as far as I know). This check and the one below
+ * make sure that it's safe for us to use -1 as an "unset"
+ * value. */
+ event_errx(1,"I didn't expect CLOCK_MONOTONIC_COARSE to be < 0");
+ }
+ if (! precise && ! fallback) {
+ if (clock_gettime(CLOCK_MONOTONIC_COARSE, &ts) == 0) {
+ base->monotonic_clock = CLOCK_MONOTONIC_COARSE;
+ return 0;
+ }
+ }
+#endif
+ if (!fallback && clock_gettime(CLOCK_MONOTONIC, &ts) == 0) {
+ base->monotonic_clock = CLOCK_MONOTONIC;
+ return 0;
+ }
+
+ if (CLOCK_MONOTONIC < 0) {
+ event_errx(1,"I didn't expect CLOCK_MONOTONIC to be < 0");
+ }
+
+ base->monotonic_clock = -1;
+ return 0;
+}
+
+int
+evutil_gettime_monotonic_(struct evutil_monotonic_timer *base,
+ struct timeval *tp)
+{
+ struct timespec ts;
+
+ if (base->monotonic_clock < 0) {
+ if (evutil_gettimeofday(tp, NULL) < 0)
+ return -1;
+ adjust_monotonic_time(base, tp);
+ return 0;
+ }
+
+ if (clock_gettime(base->monotonic_clock, &ts) == -1)
+ return -1;
+ tp->tv_sec = ts.tv_sec;
+ tp->tv_usec = ts.tv_nsec / 1000;
+
+ return 0;
+}
+#endif
+
+#if defined(HAVE_MACH_MONOTONIC)
+/* ======
+ Apple is a little late to the POSIX party. And why not? Instead of
+ clock_gettime(), they provide mach_absolute_time(). Its units are not
+ fixed; we need to use mach_timebase_info() to get the right functions to
+ convert its units into nanoseconds.
+
+ To all appearances, mach_absolute_time() seems to be honest-to-goodness
+ monotonic. Whether it stops during sleep or not is unspecified in
+ principle, and dependent on CPU architecture in practice.
+ */
+
+int
+evutil_configure_monotonic_time_(struct evutil_monotonic_timer *base,
+ int flags)
+{
+ const int fallback = flags & EV_MONOT_FALLBACK;
+ struct mach_timebase_info mi;
+ memset(base, 0, sizeof(*base));
+ /* OSX has mach_absolute_time() */
+ if (!fallback &&
+ mach_timebase_info(&mi) == 0 &&
+ mach_absolute_time() != 0) {
+ /* mach_timebase_info tells us how to convert
+ * mach_absolute_time() into nanoseconds, but we
+ * want to use microseconds instead. */
+ mi.denom *= 1000;
+ memcpy(&base->mach_timebase_units, &mi, sizeof(mi));
+ } else {
+ base->mach_timebase_units.numer = 0;
+ }
+ return 0;
+}
+
+int
+evutil_gettime_monotonic_(struct evutil_monotonic_timer *base,
+ struct timeval *tp)
+{
+ ev_uint64_t abstime, usec;
+ if (base->mach_timebase_units.numer == 0) {
+ if (evutil_gettimeofday(tp, NULL) < 0)
+ return -1;
+ adjust_monotonic_time(base, tp);
+ return 0;
+ }
+
+ abstime = mach_absolute_time();
+ usec = (abstime * base->mach_timebase_units.numer)
+ / (base->mach_timebase_units.denom);
+ tp->tv_sec = usec / 1000000;
+ tp->tv_usec = usec % 1000000;
+
+ return 0;
+}
+#endif
+
+#if defined(HAVE_WIN32_MONOTONIC)
+/* =====
+ Turn we now to Windows. Want monontonic time on Windows?
+
+ Windows has QueryPerformanceCounter(), which gives time most high-
+ resolution time. It's a pity it's not so monotonic in practice; it's
+ also got some fun bugs, especially: with older Windowses, under
+ virtualizations, with funny hardware, on multiprocessor systems, and so
+ on. PEP418 [1] has a nice roundup of the issues here.
+
+ There's GetTickCount64() on Vista and later, which gives a number of 1-msec
+ ticks since startup. The accuracy here might be as bad as 10-20 msec, I
+ hear. There's an undocumented function (NtSetTimerResolution) that
+ allegedly increases the accuracy. Good luck!
+
+ There's also GetTickCount(), which is only 32 bits, but seems to be
+ supported on pre-Vista versions of Windows. Apparently, you can coax
+ another 14 bits out of it, giving you 2231 years before rollover.
+
+ The less said about timeGetTime() the better.
+
+ "We don't care. We don't have to. We're the Phone Company."
+ -- Lily Tomlin, SNL
+
+ Our strategy, if precise timers are turned off, is to just use the best
+ GetTickCount equivalent available. If we've been asked for precise timing,
+ then we mostly[2] assume that GetTickCount is monotonic, and correct
+ GetPerformanceCounter to approximate it.
+
+ [1] http://www.python.org/dev/peps/pep-0418
+ [2] Of course, we feed the Windows stuff into adjust_monotonic_time()
+ anyway, just in case it isn't.
+
+ */
+/*
+ Parts of our logic in the win32 timer code here are closely based on
+ BitTorrent's libUTP library. That code is subject to the following
+ license:
+
+ Copyright (c) 2010 BitTorrent, Inc.
+
+ Permission is hereby granted, free of charge, to any person obtaining a
+ copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+static ev_uint64_t
+evutil_GetTickCount_(struct evutil_monotonic_timer *base)
+{
+ if (base->GetTickCount64_fn) {
+ /* Let's just use GetTickCount64 if we can. */
+ return base->GetTickCount64_fn();
+ } else if (base->GetTickCount_fn) {
+ /* Greg Hazel assures me that this works, that BitTorrent has
+ * done it for years, and this it won't turn around and
+ * bite us. He says they found it on some game programmers'
+ * forum some time around 2007.
+ */
+ ev_uint64_t v = base->GetTickCount_fn();
+ return (DWORD)v | ((v >> 18) & 0xFFFFFFFF00000000);
+ } else {
+ /* Here's the fallback implementation. We have to use
+ * GetTickCount() with its given signature, so we only get
+ * 32 bits worth of milliseconds, which will roll ove every
+ * 49 days or so. */
+ DWORD ticks = GetTickCount();
+ if (ticks < base->last_tick_count) {
+ base->adjust_tick_count += ((ev_uint64_t)1) << 32;
+ }
+ base->last_tick_count = ticks;
+ return ticks + base->adjust_tick_count;
+ }
+}
+
+int
+evutil_configure_monotonic_time_(struct evutil_monotonic_timer *base,
+ int flags)
+{
+ const int precise = flags & EV_MONOT_PRECISE;
+ const int fallback = flags & EV_MONOT_FALLBACK;
+ HANDLE h;
+ memset(base, 0, sizeof(*base));
+
+ h = evutil_load_windows_system_library_(TEXT("kernel32.dll"));
+ if (h != NULL && !fallback) {
+ base->GetTickCount64_fn = (ev_GetTickCount_func)GetProcAddress(h, "GetTickCount64");
+ base->GetTickCount_fn = (ev_GetTickCount_func)GetProcAddress(h, "GetTickCount");
+ }
+
+ base->first_tick = base->last_tick_count = evutil_GetTickCount_(base);
+ if (precise && !fallback) {
+ LARGE_INTEGER freq;
+ if (QueryPerformanceFrequency(&freq)) {
+ LARGE_INTEGER counter;
+ QueryPerformanceCounter(&counter);
+ base->first_counter = counter.QuadPart;
+ base->usec_per_count = 1.0e6 / freq.QuadPart;
+ base->use_performance_counter = 1;
+ }
+ }
+
+ return 0;
+}
+
+static inline ev_int64_t
+abs64(ev_int64_t i)
+{
+ return i < 0 ? -i : i;
+}
+
+
+int
+evutil_gettime_monotonic_(struct evutil_monotonic_timer *base,
+ struct timeval *tp)
+{
+ ev_uint64_t ticks = evutil_GetTickCount_(base);
+ if (base->use_performance_counter) {
+ /* Here's a trick we took from BitTorrent's libutp, at Greg
+ * Hazel's recommendation. We use QueryPerformanceCounter for
+ * our high-resolution timer, but use GetTickCount*() to keep
+ * it sane, and adjust_monotonic_time() to keep it monotonic.
+ */
+ LARGE_INTEGER counter;
+ ev_int64_t counter_elapsed, counter_usec_elapsed, ticks_elapsed;
+ QueryPerformanceCounter(&counter);
+ counter_elapsed = (ev_int64_t)
+ (counter.QuadPart - base->first_counter);
+ ticks_elapsed = ticks - base->first_tick;
+ /* TODO: This may upset VC6. If you need this to work with
+ * VC6, please supply an appropriate patch. */
+ counter_usec_elapsed = (ev_int64_t)
+ (counter_elapsed * base->usec_per_count);
+
+ if (abs64(ticks_elapsed*1000 - counter_usec_elapsed) > 1000000) {
+ /* It appears that the QueryPerformanceCounter()
+ * result is more than 1 second away from
+ * GetTickCount() result. Let's adjust it to be as
+ * accurate as we can; adjust_monotnonic_time() below
+ * will keep it monotonic. */
+ counter_usec_elapsed = ticks_elapsed * 1000;
+ base->first_counter = (ev_uint64_t) (counter.QuadPart - counter_usec_elapsed / base->usec_per_count);
+ }
+ tp->tv_sec = (time_t) (counter_usec_elapsed / 1000000);
+ tp->tv_usec = counter_usec_elapsed % 1000000;
+
+ } else {
+ /* We're just using GetTickCount(). */
+ tp->tv_sec = (time_t) (ticks / 1000);
+ tp->tv_usec = (ticks % 1000) * 1000;
+ }
+ adjust_monotonic_time(base, tp);
+
+ return 0;
+}
+#endif
+
+#if defined(HAVE_FALLBACK_MONOTONIC)
+/* =====
+ And if none of the other options work, let's just use gettimeofday(), and
+ ratchet it forward so that it acts like a monotonic timer, whether it
+ wants to or not.
+ */
+
+int
+evutil_configure_monotonic_time_(struct evutil_monotonic_timer *base,
+ int precise)
+{
+ memset(base, 0, sizeof(*base));
+ return 0;
+}
+
+int
+evutil_gettime_monotonic_(struct evutil_monotonic_timer *base,
+ struct timeval *tp)
+{
+ if (evutil_gettimeofday(tp, NULL) < 0)
+ return -1;
+ adjust_monotonic_time(base, tp);
+ return 0;
+
+}
+#endif
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