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Diffstat (limited to 'contrib/llvm/utils/TableGen/CodeGenDAGPatterns.h')
-rw-r--r-- | contrib/llvm/utils/TableGen/CodeGenDAGPatterns.h | 748 |
1 files changed, 748 insertions, 0 deletions
diff --git a/contrib/llvm/utils/TableGen/CodeGenDAGPatterns.h b/contrib/llvm/utils/TableGen/CodeGenDAGPatterns.h new file mode 100644 index 0000000..0a1362a --- /dev/null +++ b/contrib/llvm/utils/TableGen/CodeGenDAGPatterns.h @@ -0,0 +1,748 @@ +//===- CodeGenDAGPatterns.h - Read DAG patterns from .td file ---*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file declares the CodeGenDAGPatterns class, which is used to read and +// represent the patterns present in a .td file for instructions. +// +//===----------------------------------------------------------------------===// + +#ifndef CODEGEN_DAGPATTERNS_H +#define CODEGEN_DAGPATTERNS_H + +#include "CodeGenTarget.h" +#include "CodeGenIntrinsics.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/StringMap.h" +#include <set> +#include <algorithm> +#include <vector> +#include <map> + +namespace llvm { + class Record; + struct Init; + class ListInit; + class DagInit; + class SDNodeInfo; + class TreePattern; + class TreePatternNode; + class CodeGenDAGPatterns; + class ComplexPattern; + +/// EEVT::DAGISelGenValueType - These are some extended forms of +/// MVT::SimpleValueType that we use as lattice values during type inference. +/// The existing MVT iAny, fAny and vAny types suffice to represent +/// arbitrary integer, floating-point, and vector types, so only an unknown +/// value is needed. +namespace EEVT { + /// TypeSet - This is either empty if it's completely unknown, or holds a set + /// of types. It is used during type inference because register classes can + /// have multiple possible types and we don't know which one they get until + /// type inference is complete. + /// + /// TypeSet can have three states: + /// Vector is empty: The type is completely unknown, it can be any valid + /// target type. + /// Vector has multiple constrained types: (e.g. v4i32 + v4f32) it is one + /// of those types only. + /// Vector has one concrete type: The type is completely known. + /// + class TypeSet { + SmallVector<MVT::SimpleValueType, 4> TypeVec; + public: + TypeSet() {} + TypeSet(MVT::SimpleValueType VT, TreePattern &TP); + TypeSet(const std::vector<MVT::SimpleValueType> &VTList); + + bool isCompletelyUnknown() const { return TypeVec.empty(); } + + bool isConcrete() const { + if (TypeVec.size() != 1) return false; + unsigned char T = TypeVec[0]; (void)T; + assert(T < MVT::LAST_VALUETYPE || T == MVT::iPTR || T == MVT::iPTRAny); + return true; + } + + MVT::SimpleValueType getConcrete() const { + assert(isConcrete() && "Type isn't concrete yet"); + return (MVT::SimpleValueType)TypeVec[0]; + } + + bool isDynamicallyResolved() const { + return getConcrete() == MVT::iPTR || getConcrete() == MVT::iPTRAny; + } + + const SmallVectorImpl<MVT::SimpleValueType> &getTypeList() const { + assert(!TypeVec.empty() && "Not a type list!"); + return TypeVec; + } + + bool isVoid() const { + return TypeVec.size() == 1 && TypeVec[0] == MVT::isVoid; + } + + /// hasIntegerTypes - Return true if this TypeSet contains any integer value + /// types. + bool hasIntegerTypes() const; + + /// hasFloatingPointTypes - Return true if this TypeSet contains an fAny or + /// a floating point value type. + bool hasFloatingPointTypes() const; + + /// hasVectorTypes - Return true if this TypeSet contains a vector value + /// type. + bool hasVectorTypes() const; + + /// getName() - Return this TypeSet as a string. + std::string getName() const; + + /// MergeInTypeInfo - This merges in type information from the specified + /// argument. If 'this' changes, it returns true. If the two types are + /// contradictory (e.g. merge f32 into i32) then this throws an exception. + bool MergeInTypeInfo(const EEVT::TypeSet &InVT, TreePattern &TP); + + bool MergeInTypeInfo(MVT::SimpleValueType InVT, TreePattern &TP) { + return MergeInTypeInfo(EEVT::TypeSet(InVT, TP), TP); + } + + /// Force this type list to only contain integer types. + bool EnforceInteger(TreePattern &TP); + + /// Force this type list to only contain floating point types. + bool EnforceFloatingPoint(TreePattern &TP); + + /// EnforceScalar - Remove all vector types from this type list. + bool EnforceScalar(TreePattern &TP); + + /// EnforceVector - Remove all non-vector types from this type list. + bool EnforceVector(TreePattern &TP); + + /// EnforceSmallerThan - 'this' must be a smaller VT than Other. Update + /// this an other based on this information. + bool EnforceSmallerThan(EEVT::TypeSet &Other, TreePattern &TP); + + /// EnforceVectorEltTypeIs - 'this' is now constrainted to be a vector type + /// whose element is VT. + bool EnforceVectorEltTypeIs(EEVT::TypeSet &VT, TreePattern &TP); + + bool operator!=(const TypeSet &RHS) const { return TypeVec != RHS.TypeVec; } + bool operator==(const TypeSet &RHS) const { return TypeVec == RHS.TypeVec; } + + private: + /// FillWithPossibleTypes - Set to all legal types and return true, only + /// valid on completely unknown type sets. If Pred is non-null, only MVTs + /// that pass the predicate are added. + bool FillWithPossibleTypes(TreePattern &TP, + bool (*Pred)(MVT::SimpleValueType) = 0, + const char *PredicateName = 0); + }; +} + +/// Set type used to track multiply used variables in patterns +typedef std::set<std::string> MultipleUseVarSet; + +/// SDTypeConstraint - This is a discriminated union of constraints, +/// corresponding to the SDTypeConstraint tablegen class in Target.td. +struct SDTypeConstraint { + SDTypeConstraint(Record *R); + + unsigned OperandNo; // The operand # this constraint applies to. + enum { + SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs, + SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec + } ConstraintType; + + union { // The discriminated union. + struct { + MVT::SimpleValueType VT; + } SDTCisVT_Info; + struct { + unsigned OtherOperandNum; + } SDTCisSameAs_Info; + struct { + unsigned OtherOperandNum; + } SDTCisVTSmallerThanOp_Info; + struct { + unsigned BigOperandNum; + } SDTCisOpSmallerThanOp_Info; + struct { + unsigned OtherOperandNum; + } SDTCisEltOfVec_Info; + } x; + + /// ApplyTypeConstraint - Given a node in a pattern, apply this type + /// constraint to the nodes operands. This returns true if it makes a + /// change, false otherwise. If a type contradiction is found, throw an + /// exception. + bool ApplyTypeConstraint(TreePatternNode *N, const SDNodeInfo &NodeInfo, + TreePattern &TP) const; +}; + +/// SDNodeInfo - One of these records is created for each SDNode instance in +/// the target .td file. This represents the various dag nodes we will be +/// processing. +class SDNodeInfo { + Record *Def; + std::string EnumName; + std::string SDClassName; + unsigned Properties; + unsigned NumResults; + int NumOperands; + std::vector<SDTypeConstraint> TypeConstraints; +public: + SDNodeInfo(Record *R); // Parse the specified record. + + unsigned getNumResults() const { return NumResults; } + + /// getNumOperands - This is the number of operands required or -1 if + /// variadic. + int getNumOperands() const { return NumOperands; } + Record *getRecord() const { return Def; } + const std::string &getEnumName() const { return EnumName; } + const std::string &getSDClassName() const { return SDClassName; } + + const std::vector<SDTypeConstraint> &getTypeConstraints() const { + return TypeConstraints; + } + + /// getKnownType - If the type constraints on this node imply a fixed type + /// (e.g. all stores return void, etc), then return it as an + /// MVT::SimpleValueType. Otherwise, return MVT::Other. + MVT::SimpleValueType getKnownType(unsigned ResNo) const; + + /// hasProperty - Return true if this node has the specified property. + /// + bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); } + + /// ApplyTypeConstraints - Given a node in a pattern, apply the type + /// constraints for this node to the operands of the node. This returns + /// true if it makes a change, false otherwise. If a type contradiction is + /// found, throw an exception. + bool ApplyTypeConstraints(TreePatternNode *N, TreePattern &TP) const { + bool MadeChange = false; + for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i) + MadeChange |= TypeConstraints[i].ApplyTypeConstraint(N, *this, TP); + return MadeChange; + } +}; + +/// FIXME: TreePatternNode's can be shared in some cases (due to dag-shaped +/// patterns), and as such should be ref counted. We currently just leak all +/// TreePatternNode objects! +class TreePatternNode { + /// The type of each node result. Before and during type inference, each + /// result may be a set of possible types. After (successful) type inference, + /// each is a single concrete type. + SmallVector<EEVT::TypeSet, 1> Types; + + /// Operator - The Record for the operator if this is an interior node (not + /// a leaf). + Record *Operator; + + /// Val - The init value (e.g. the "GPRC" record, or "7") for a leaf. + /// + Init *Val; + + /// Name - The name given to this node with the :$foo notation. + /// + std::string Name; + + /// PredicateFns - The predicate functions to execute on this node to check + /// for a match. If this list is empty, no predicate is involved. + std::vector<std::string> PredicateFns; + + /// TransformFn - The transformation function to execute on this node before + /// it can be substituted into the resulting instruction on a pattern match. + Record *TransformFn; + + std::vector<TreePatternNode*> Children; +public: + TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch, + unsigned NumResults) + : Operator(Op), Val(0), TransformFn(0), Children(Ch) { + Types.resize(NumResults); + } + TreePatternNode(Init *val, unsigned NumResults) // leaf ctor + : Operator(0), Val(val), TransformFn(0) { + Types.resize(NumResults); + } + ~TreePatternNode(); + + const std::string &getName() const { return Name; } + void setName(StringRef N) { Name.assign(N.begin(), N.end()); } + + bool isLeaf() const { return Val != 0; } + + // Type accessors. + unsigned getNumTypes() const { return Types.size(); } + MVT::SimpleValueType getType(unsigned ResNo) const { + return Types[ResNo].getConcrete(); + } + const SmallVectorImpl<EEVT::TypeSet> &getExtTypes() const { return Types; } + const EEVT::TypeSet &getExtType(unsigned ResNo) const { return Types[ResNo]; } + EEVT::TypeSet &getExtType(unsigned ResNo) { return Types[ResNo]; } + void setType(unsigned ResNo, const EEVT::TypeSet &T) { Types[ResNo] = T; } + + bool hasTypeSet(unsigned ResNo) const { + return Types[ResNo].isConcrete(); + } + bool isTypeCompletelyUnknown(unsigned ResNo) const { + return Types[ResNo].isCompletelyUnknown(); + } + bool isTypeDynamicallyResolved(unsigned ResNo) const { + return Types[ResNo].isDynamicallyResolved(); + } + + Init *getLeafValue() const { assert(isLeaf()); return Val; } + Record *getOperator() const { assert(!isLeaf()); return Operator; } + + unsigned getNumChildren() const { return Children.size(); } + TreePatternNode *getChild(unsigned N) const { return Children[N]; } + void setChild(unsigned i, TreePatternNode *N) { + Children[i] = N; + } + + /// hasChild - Return true if N is any of our children. + bool hasChild(const TreePatternNode *N) const { + for (unsigned i = 0, e = Children.size(); i != e; ++i) + if (Children[i] == N) return true; + return false; + } + + const std::vector<std::string> &getPredicateFns() const {return PredicateFns;} + void clearPredicateFns() { PredicateFns.clear(); } + void setPredicateFns(const std::vector<std::string> &Fns) { + assert(PredicateFns.empty() && "Overwriting non-empty predicate list!"); + PredicateFns = Fns; + } + void addPredicateFn(const std::string &Fn) { + assert(!Fn.empty() && "Empty predicate string!"); + if (std::find(PredicateFns.begin(), PredicateFns.end(), Fn) == + PredicateFns.end()) + PredicateFns.push_back(Fn); + } + + Record *getTransformFn() const { return TransformFn; } + void setTransformFn(Record *Fn) { TransformFn = Fn; } + + /// getIntrinsicInfo - If this node corresponds to an intrinsic, return the + /// CodeGenIntrinsic information for it, otherwise return a null pointer. + const CodeGenIntrinsic *getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const; + + /// getComplexPatternInfo - If this node corresponds to a ComplexPattern, + /// return the ComplexPattern information, otherwise return null. + const ComplexPattern * + getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const; + + /// NodeHasProperty - Return true if this node has the specified property. + bool NodeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const; + + /// TreeHasProperty - Return true if any node in this tree has the specified + /// property. + bool TreeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const; + + /// isCommutativeIntrinsic - Return true if the node is an intrinsic which is + /// marked isCommutative. + bool isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const; + + void print(raw_ostream &OS) const; + void dump() const; + +public: // Higher level manipulation routines. + + /// clone - Return a new copy of this tree. + /// + TreePatternNode *clone() const; + + /// RemoveAllTypes - Recursively strip all the types of this tree. + void RemoveAllTypes(); + + /// isIsomorphicTo - Return true if this node is recursively isomorphic to + /// the specified node. For this comparison, all of the state of the node + /// is considered, except for the assigned name. Nodes with differing names + /// that are otherwise identical are considered isomorphic. + bool isIsomorphicTo(const TreePatternNode *N, + const MultipleUseVarSet &DepVars) const; + + /// SubstituteFormalArguments - Replace the formal arguments in this tree + /// with actual values specified by ArgMap. + void SubstituteFormalArguments(std::map<std::string, + TreePatternNode*> &ArgMap); + + /// InlinePatternFragments - If this pattern refers to any pattern + /// fragments, inline them into place, giving us a pattern without any + /// PatFrag references. + TreePatternNode *InlinePatternFragments(TreePattern &TP); + + /// ApplyTypeConstraints - Apply all of the type constraints relevant to + /// this node and its children in the tree. This returns true if it makes a + /// change, false otherwise. If a type contradiction is found, throw an + /// exception. + bool ApplyTypeConstraints(TreePattern &TP, bool NotRegisters); + + /// UpdateNodeType - Set the node type of N to VT if VT contains + /// information. If N already contains a conflicting type, then throw an + /// exception. This returns true if any information was updated. + /// + bool UpdateNodeType(unsigned ResNo, const EEVT::TypeSet &InTy, + TreePattern &TP) { + return Types[ResNo].MergeInTypeInfo(InTy, TP); + } + + bool UpdateNodeType(unsigned ResNo, MVT::SimpleValueType InTy, + TreePattern &TP) { + return Types[ResNo].MergeInTypeInfo(EEVT::TypeSet(InTy, TP), TP); + } + + /// ContainsUnresolvedType - Return true if this tree contains any + /// unresolved types. + bool ContainsUnresolvedType() const { + for (unsigned i = 0, e = Types.size(); i != e; ++i) + if (!Types[i].isConcrete()) return true; + + for (unsigned i = 0, e = getNumChildren(); i != e; ++i) + if (getChild(i)->ContainsUnresolvedType()) return true; + return false; + } + + /// canPatternMatch - If it is impossible for this pattern to match on this + /// target, fill in Reason and return false. Otherwise, return true. + bool canPatternMatch(std::string &Reason, const CodeGenDAGPatterns &CDP); +}; + +inline raw_ostream &operator<<(raw_ostream &OS, const TreePatternNode &TPN) { + TPN.print(OS); + return OS; +} + + +/// TreePattern - Represent a pattern, used for instructions, pattern +/// fragments, etc. +/// +class TreePattern { + /// Trees - The list of pattern trees which corresponds to this pattern. + /// Note that PatFrag's only have a single tree. + /// + std::vector<TreePatternNode*> Trees; + + /// NamedNodes - This is all of the nodes that have names in the trees in this + /// pattern. + StringMap<SmallVector<TreePatternNode*,1> > NamedNodes; + + /// TheRecord - The actual TableGen record corresponding to this pattern. + /// + Record *TheRecord; + + /// Args - This is a list of all of the arguments to this pattern (for + /// PatFrag patterns), which are the 'node' markers in this pattern. + std::vector<std::string> Args; + + /// CDP - the top-level object coordinating this madness. + /// + CodeGenDAGPatterns &CDP; + + /// isInputPattern - True if this is an input pattern, something to match. + /// False if this is an output pattern, something to emit. + bool isInputPattern; +public: + + /// TreePattern constructor - Parse the specified DagInits into the + /// current record. + TreePattern(Record *TheRec, ListInit *RawPat, bool isInput, + CodeGenDAGPatterns &ise); + TreePattern(Record *TheRec, DagInit *Pat, bool isInput, + CodeGenDAGPatterns &ise); + TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput, + CodeGenDAGPatterns &ise); + + /// getTrees - Return the tree patterns which corresponds to this pattern. + /// + const std::vector<TreePatternNode*> &getTrees() const { return Trees; } + unsigned getNumTrees() const { return Trees.size(); } + TreePatternNode *getTree(unsigned i) const { return Trees[i]; } + TreePatternNode *getOnlyTree() const { + assert(Trees.size() == 1 && "Doesn't have exactly one pattern!"); + return Trees[0]; + } + + const StringMap<SmallVector<TreePatternNode*,1> > &getNamedNodesMap() { + if (NamedNodes.empty()) + ComputeNamedNodes(); + return NamedNodes; + } + + /// getRecord - Return the actual TableGen record corresponding to this + /// pattern. + /// + Record *getRecord() const { return TheRecord; } + + unsigned getNumArgs() const { return Args.size(); } + const std::string &getArgName(unsigned i) const { + assert(i < Args.size() && "Argument reference out of range!"); + return Args[i]; + } + std::vector<std::string> &getArgList() { return Args; } + + CodeGenDAGPatterns &getDAGPatterns() const { return CDP; } + + /// InlinePatternFragments - If this pattern refers to any pattern + /// fragments, inline them into place, giving us a pattern without any + /// PatFrag references. + void InlinePatternFragments() { + for (unsigned i = 0, e = Trees.size(); i != e; ++i) + Trees[i] = Trees[i]->InlinePatternFragments(*this); + } + + /// InferAllTypes - Infer/propagate as many types throughout the expression + /// patterns as possible. Return true if all types are inferred, false + /// otherwise. Throw an exception if a type contradiction is found. + bool InferAllTypes(const StringMap<SmallVector<TreePatternNode*,1> > + *NamedTypes=0); + + /// error - Throw an exception, prefixing it with information about this + /// pattern. + void error(const std::string &Msg) const; + + void print(raw_ostream &OS) const; + void dump() const; + +private: + TreePatternNode *ParseTreePattern(Init *DI, StringRef OpName); + void ComputeNamedNodes(); + void ComputeNamedNodes(TreePatternNode *N); +}; + +/// DAGDefaultOperand - One of these is created for each PredicateOperand +/// or OptionalDefOperand that has a set ExecuteAlways / DefaultOps field. +struct DAGDefaultOperand { + std::vector<TreePatternNode*> DefaultOps; +}; + +class DAGInstruction { + TreePattern *Pattern; + std::vector<Record*> Results; + std::vector<Record*> Operands; + std::vector<Record*> ImpResults; + TreePatternNode *ResultPattern; +public: + DAGInstruction(TreePattern *TP, + const std::vector<Record*> &results, + const std::vector<Record*> &operands, + const std::vector<Record*> &impresults) + : Pattern(TP), Results(results), Operands(operands), + ImpResults(impresults), ResultPattern(0) {} + + const TreePattern *getPattern() const { return Pattern; } + unsigned getNumResults() const { return Results.size(); } + unsigned getNumOperands() const { return Operands.size(); } + unsigned getNumImpResults() const { return ImpResults.size(); } + const std::vector<Record*>& getImpResults() const { return ImpResults; } + + void setResultPattern(TreePatternNode *R) { ResultPattern = R; } + + Record *getResult(unsigned RN) const { + assert(RN < Results.size()); + return Results[RN]; + } + + Record *getOperand(unsigned ON) const { + assert(ON < Operands.size()); + return Operands[ON]; + } + + Record *getImpResult(unsigned RN) const { + assert(RN < ImpResults.size()); + return ImpResults[RN]; + } + + TreePatternNode *getResultPattern() const { return ResultPattern; } +}; + +/// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns +/// processed to produce isel. +class PatternToMatch { +public: + PatternToMatch(ListInit *preds, + TreePatternNode *src, TreePatternNode *dst, + const std::vector<Record*> &dstregs, + unsigned complexity, unsigned uid) + : Predicates(preds), SrcPattern(src), DstPattern(dst), + Dstregs(dstregs), AddedComplexity(complexity), ID(uid) {} + + ListInit *Predicates; // Top level predicate conditions to match. + TreePatternNode *SrcPattern; // Source pattern to match. + TreePatternNode *DstPattern; // Resulting pattern. + std::vector<Record*> Dstregs; // Physical register defs being matched. + unsigned AddedComplexity; // Add to matching pattern complexity. + unsigned ID; // Unique ID for the record. + + ListInit *getPredicates() const { return Predicates; } + TreePatternNode *getSrcPattern() const { return SrcPattern; } + TreePatternNode *getDstPattern() const { return DstPattern; } + const std::vector<Record*> &getDstRegs() const { return Dstregs; } + unsigned getAddedComplexity() const { return AddedComplexity; } + + std::string getPredicateCheck() const; + + /// Compute the complexity metric for the input pattern. This roughly + /// corresponds to the number of nodes that are covered. + unsigned getPatternComplexity(const CodeGenDAGPatterns &CGP) const; +}; + +// Deterministic comparison of Record*. +struct RecordPtrCmp { + bool operator()(const Record *LHS, const Record *RHS) const; +}; + +class CodeGenDAGPatterns { + RecordKeeper &Records; + CodeGenTarget Target; + std::vector<CodeGenIntrinsic> Intrinsics; + std::vector<CodeGenIntrinsic> TgtIntrinsics; + + std::map<Record*, SDNodeInfo, RecordPtrCmp> SDNodes; + std::map<Record*, std::pair<Record*, std::string>, RecordPtrCmp> SDNodeXForms; + std::map<Record*, ComplexPattern, RecordPtrCmp> ComplexPatterns; + std::map<Record*, TreePattern*, RecordPtrCmp> PatternFragments; + std::map<Record*, DAGDefaultOperand, RecordPtrCmp> DefaultOperands; + std::map<Record*, DAGInstruction, RecordPtrCmp> Instructions; + + // Specific SDNode definitions: + Record *intrinsic_void_sdnode; + Record *intrinsic_w_chain_sdnode, *intrinsic_wo_chain_sdnode; + + /// PatternsToMatch - All of the things we are matching on the DAG. The first + /// value is the pattern to match, the second pattern is the result to + /// emit. + std::vector<PatternToMatch> PatternsToMatch; +public: + CodeGenDAGPatterns(RecordKeeper &R); + ~CodeGenDAGPatterns(); + + CodeGenTarget &getTargetInfo() { return Target; } + const CodeGenTarget &getTargetInfo() const { return Target; } + + Record *getSDNodeNamed(const std::string &Name) const; + + const SDNodeInfo &getSDNodeInfo(Record *R) const { + assert(SDNodes.count(R) && "Unknown node!"); + return SDNodes.find(R)->second; + } + + // Node transformation lookups. + typedef std::pair<Record*, std::string> NodeXForm; + const NodeXForm &getSDNodeTransform(Record *R) const { + assert(SDNodeXForms.count(R) && "Invalid transform!"); + return SDNodeXForms.find(R)->second; + } + + typedef std::map<Record*, NodeXForm, RecordPtrCmp>::const_iterator + nx_iterator; + nx_iterator nx_begin() const { return SDNodeXForms.begin(); } + nx_iterator nx_end() const { return SDNodeXForms.end(); } + + + const ComplexPattern &getComplexPattern(Record *R) const { + assert(ComplexPatterns.count(R) && "Unknown addressing mode!"); + return ComplexPatterns.find(R)->second; + } + + const CodeGenIntrinsic &getIntrinsic(Record *R) const { + for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i) + if (Intrinsics[i].TheDef == R) return Intrinsics[i]; + for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i) + if (TgtIntrinsics[i].TheDef == R) return TgtIntrinsics[i]; + assert(0 && "Unknown intrinsic!"); + abort(); + } + + const CodeGenIntrinsic &getIntrinsicInfo(unsigned IID) const { + if (IID-1 < Intrinsics.size()) + return Intrinsics[IID-1]; + if (IID-Intrinsics.size()-1 < TgtIntrinsics.size()) + return TgtIntrinsics[IID-Intrinsics.size()-1]; + assert(0 && "Bad intrinsic ID!"); + abort(); + } + + unsigned getIntrinsicID(Record *R) const { + for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i) + if (Intrinsics[i].TheDef == R) return i; + for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i) + if (TgtIntrinsics[i].TheDef == R) return i + Intrinsics.size(); + assert(0 && "Unknown intrinsic!"); + abort(); + } + + const DAGDefaultOperand &getDefaultOperand(Record *R) const { + assert(DefaultOperands.count(R) &&"Isn't an analyzed default operand!"); + return DefaultOperands.find(R)->second; + } + + // Pattern Fragment information. + TreePattern *getPatternFragment(Record *R) const { + assert(PatternFragments.count(R) && "Invalid pattern fragment request!"); + return PatternFragments.find(R)->second; + } + TreePattern *getPatternFragmentIfRead(Record *R) const { + if (!PatternFragments.count(R)) return 0; + return PatternFragments.find(R)->second; + } + + typedef std::map<Record*, TreePattern*, RecordPtrCmp>::const_iterator + pf_iterator; + pf_iterator pf_begin() const { return PatternFragments.begin(); } + pf_iterator pf_end() const { return PatternFragments.end(); } + + // Patterns to match information. + typedef std::vector<PatternToMatch>::const_iterator ptm_iterator; + ptm_iterator ptm_begin() const { return PatternsToMatch.begin(); } + ptm_iterator ptm_end() const { return PatternsToMatch.end(); } + + + + const DAGInstruction &getInstruction(Record *R) const { + assert(Instructions.count(R) && "Unknown instruction!"); + return Instructions.find(R)->second; + } + + Record *get_intrinsic_void_sdnode() const { + return intrinsic_void_sdnode; + } + Record *get_intrinsic_w_chain_sdnode() const { + return intrinsic_w_chain_sdnode; + } + Record *get_intrinsic_wo_chain_sdnode() const { + return intrinsic_wo_chain_sdnode; + } + + bool hasTargetIntrinsics() { return !TgtIntrinsics.empty(); } + +private: + void ParseNodeInfo(); + void ParseNodeTransforms(); + void ParseComplexPatterns(); + void ParsePatternFragments(); + void ParseDefaultOperands(); + void ParseInstructions(); + void ParsePatterns(); + void InferInstructionFlags(); + void GenerateVariants(); + + void AddPatternToMatch(const TreePattern *Pattern, const PatternToMatch &PTM); + void FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat, + std::map<std::string, + TreePatternNode*> &InstInputs, + std::map<std::string, + TreePatternNode*> &InstResults, + std::vector<Record*> &InstImpResults); +}; +} // end namespace llvm + +#endif |