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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+<head>
+ <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
+ <title>Clang - C++ Compatibility</title>
+ <link type="text/css" rel="stylesheet" href="menu.css" />
+ <link type="text/css" rel="stylesheet" href="content.css" />
+ <style type="text/css">
+</style>
+</head>
+<body>
+
+<!--#include virtual="menu.html.incl"-->
+
+<div id="content">
+
+<!-- ======================================================================= -->
+<h1>Clang's C++ Compatibility</h1>
+<!-- ======================================================================= -->
+
+<ul>
+<li><a href="#intro">Introduction</a></li>
+<li><a href="#vla">Variable-length arrays</a></li>
+<li><a href="#init_static_const">Initialization of non-integral static const data members within a class definition</a></li>
+<li><a href="#dep_lookup">Unqualified lookup in templates</a></li>
+<li><a href="#dep_lookup_bases">Unqualified lookup into dependent bases of class templates</a></li>
+<li><a href="#bad_templates">Templates with no valid instantiations</a></li>
+<li><a href="#default_init_const">Default initialization of const variable of a class type requires user-defined default constructor</a></li>
+</ul>
+
+<!-- ======================================================================= -->
+<h2 id="intro">Introduction</h2>
+<!-- ======================================================================= -->
+
+<p>Clang strives to strictly conform to the C++ standard. That means
+it will reject invalid C++ code that another compiler may accept.
+This page helps you decide whether a Clang error message means a
+C++-conformance bug in your code and how you can fix it.</p>
+
+<!-- ======================================================================= -->
+<h2 id="vla">Variable-length arrays</h2>
+<!-- ======================================================================= -->
+
+<p>GCC and C99 allow an array's size to be determined at run
+time. This extension is not permitted in standard C++. However, Clang
+supports such variable length arrays in very limited circumstances for
+compatibility with GNU C and C99 programs:</p>
+
+<ul>
+ <li>The element type of a variable length array must be a POD
+ ("plain old data") type, which means that it cannot have any
+ user-declared constructors or destructors, base classes, or any
+ members if non-POD type. All C types are POD types.</li>
+
+ <li>Variable length arrays cannot be used as the type of a non-type
+template parameter.</li> </ul>
+
+<p>If your code uses variable length arrays in a manner that Clang doesn't support, there are several ways to fix your code:
+
+<ol>
+<li>replace the variable length array with a fixed-size array if you can
+ determine a
+ reasonable upper bound at compile time; sometimes this is as
+ simple as changing <tt>int size = ...;</tt> to <tt>const int size
+ = ...;</tt> (if the definition of <tt>size</tt> is a compile-time
+ integral constant);</li>
+<li>use an <tt>std::string</tt> instead of a <tt>char []</tt>;</li>
+<li>use <tt>std::vector</tt> or some other suitable container type;
+ or</li>
+<li>allocate the array on the heap instead using <tt>new Type[]</tt> -
+ just remember to <tt>delete[]</tt> it.</li>
+</ol>
+
+<!-- ======================================================================= -->
+<h2 id="init_static_const">Initialization of non-integral static const data members within a class definition</h2>
+<!-- ======================================================================= -->
+
+The following code is ill-formed in C++'03:
+
+<pre>
+class SomeClass {
+ public:
+ static const double SomeConstant = 0.5;
+};
+
+const double SomeClass::SomeConstant;
+</pre>
+
+Clang errors with something similar to:
+
+<pre>
+.../your_file.h:42:42: error: 'SomeConstant' can only be initialized if it is a static const integral data member
+ static const double SomeConstant = 0.5;
+ ^ ~~~
+</pre>
+
+Only <i>integral</i> constant expressions are allowed as initializers
+within the class definition. See C++'03 [class.static.data] p4 for the
+details of this restriction. The fix here is straightforward: move
+the initializer to the definition of the static data member, which
+must exist outside of the class definition:
+
+<pre>
+class SomeClass {
+ public:
+ static const double SomeConstant;
+};
+
+const double SomeClass::SomeConstant<b> = 0.5</b>;
+</pre>
+
+Note that the forthcoming C++0x standard will allow this.
+
+<!-- ======================================================================= -->
+<h2 id="dep_lookup">Unqualified lookup in templates</h2>
+<!-- ======================================================================= -->
+
+Some versions of GCC accept the following invalid code:
+
+<pre>
+template &lt;typename T&gt; struct Foo {
+ void Work(T x) {
+ func(x);
+ }
+};
+...
+void func(int x);
+...
+template struct Foo&lt;int&gt;; // or anything else that instantiates Foo&lt;int&gt;::Work
+</pre>
+
+The standard says that unqualified names like <tt>func</tt> are looked up
+when the template is defined, not when it's instantiated. Since
+<tt>void func(int)</tt> was not declared yet when <tt>Foo</tt> was
+defined, it's not considered. The fix is usually to
+declare <tt>func</tt> before <tt>Foo</tt>.
+
+<p>This is complicated by <i>argument-dependent lookup</i> (ADL),
+which is done when unqualified names are called as functions,
+like <tt>func(x)</tt> above. The standard says that ADL is performed
+in both places if any of the arguments are type-dependent, like
+<tt>x</tt> is in this example. However, ADL does nothing for builtin
+types like <tt>int</tt>, so the example is still invalid. See
+[basic.lookup.argdep] for more information.
+
+<!-- ======================================================================= -->
+<h2 id="dep_lookup_bases">Unqualified lookup into dependent bases of class templates</h2>
+<!-- ======================================================================= -->
+
+Some versions of GCC accept the following invalid code:
+
+<pre>
+template &lt;typename T&gt; struct Base {
+ void DoThis(T x) {}
+ static void DoThat(T x) {}
+};
+
+template &lt;typename T&gt; struct Derived : public Base&lt;T&gt; {
+ void Work(T x) {
+ DoThis(x); // Invalid!
+ DoThat(x); // Invalid!
+ }
+};
+</pre>
+
+Clang correctly rejects it with the following errors
+(when <tt>Derived</tt> is eventually instantiated):
+
+<pre>
+my_file.cpp:8:5: error: use of undeclared identifier 'DoThis'
+ DoThis(x);
+ ^
+ this-&gt;
+my_file.cpp:2:8: note: must qualify identifier to find this declaration in dependent base class
+ void DoThis(T x) {}
+ ^
+my_file.cpp:9:5: error: use of undeclared identifier 'DoThat'
+ DoThat(x);
+ ^
+ this-&gt;
+my_file.cpp:3:15: note: must qualify identifier to find this declaration in dependent base class
+ static void DoThat(T x) {}
+</pre>
+
+Like we said <a href="#dep_lookup">above</a>, unqualified names like
+<tt>DoThis</tt> and <tt>DoThat</tt> are looked up when the template
+<tt>Derived</tt> is defined, not when it's instantiated. When we look
+up a name used in a class, we usually look into the base classes.
+However, we can't look into the base class <tt>Base&lt;T&gt;</tt>
+because its type depends on the template argument <tt>T</tt>, so the
+standard says we should just ignore it. See [temp.dep]p3 for details.
+
+<p>The fix, as Clang tells you, is to tell the compiler that we want a
+class member by prefixing the calls with <tt>this-&gt;</tt>:
+
+<pre>
+ void Work(T x) {
+ <b>this-&gt;</b>DoThis(x);
+ <b>this-&gt;</b>DoThat(x);
+ }
+</pre>
+
+Alternatively, you can tell the compiler exactly where to look:
+
+<pre>
+ void Work(T x) {
+ <b>Base&lt;T&gt;</b>::DoThis(x);
+ <b>Base&lt;T&gt;</b>::DoThat(x);
+ }
+</pre>
+
+This works whether the methods are static or not, but be careful:
+if <tt>DoThis</tt> is virtual, calling it this way will bypass virtual
+dispatch!
+
+<!-- ======================================================================= -->
+<h2 id="bad_templates">Templates with no valid instantiations</h2>
+<!-- ======================================================================= -->
+
+The following code contains a typo: the programmer
+meant <tt>init()</tt> but wrote <tt>innit()</tt> instead.
+
+<pre>
+ template &lt;class T&gt; class Processor {
+ ...
+ void init();
+ ...
+ };
+ ...
+ template &lt;class T&gt; void process() {
+ Processor&lt;T&gt; processor;
+ processor.innit(); // <-- should be 'init()'
+ ...
+ }
+</pre>
+
+Unfortunately, we can't flag this mistake as soon as we see it: inside
+a template, we're not allowed to make assumptions about "dependent
+types" like <tt>Processor&lt;T&gt;</tt>. Suppose that later on in
+this file the programmer adds an explicit specialization
+of <tt>Processor</tt>, like so:
+
+<pre>
+ template &lt;&gt; class Processor&lt;char*&gt; {
+ void innit();
+ };
+</pre>
+
+Now the program will work &mdash; as long as the programmer only ever
+instantiates <tt>process()</tt> with <tt>T = char*</tt>! This is why
+it's hard, and sometimes impossible, to diagnose mistakes in a
+template definition before it's instantiated.
+
+<p>The standard says that a template with no valid instantiations is
+ill-formed. Clang tries to do as much checking as possible at
+definition-time instead of instantiation-time: not only does this
+produce clearer diagnostics, but it also substantially improves
+compile times when using pre-compiled headers. The downside to this
+philosophy is that Clang sometimes fails to process files because they
+contain broken templates that are no longer used. The solution is
+simple: since the code is unused, just remove it.
+
+<!-- ======================================================================= -->
+<h2 id="default_init_const">Default initialization of const variable of a class type requires user-defined default constructor</h2>
+<!-- ======================================================================= -->
+
+If a <tt>class</tt> or <tt>struct</tt> has no user-defined default
+constructor, C++ doesn't allow you to default construct a <tt>const</tt>
+instance of it like this ([dcl.init], p9):
+
+<pre>
+class Foo {
+ public:
+ // The compiler-supplied default constructor works fine, so we
+ // don't bother with defining one.
+ ...
+};
+
+void Bar() {
+ const Foo foo; // Error!
+ ...
+}
+</pre>
+
+To fix this, you can define a default constructor for the class:
+
+<pre>
+class Foo {
+ public:
+ Foo() {}
+ ...
+};
+
+void Bar() {
+ const Foo foo; // Now the compiler is happy.
+ ...
+}
+</pre>
+
+</div>
+</body>
+</html>
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