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diff --git a/contrib/llvm/tools/clang/lib/Driver/MSVCToolChain.cpp b/contrib/llvm/tools/clang/lib/Driver/MSVCToolChain.cpp
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+//===--- ToolChains.cpp - ToolChain Implementations -----------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "ToolChains.h"
+#include "clang/Basic/CharInfo.h"
+#include "clang/Basic/Version.h"
+#include "clang/Driver/Compilation.h"
+#include "clang/Driver/Driver.h"
+#include "clang/Driver/DriverDiagnostic.h"
+#include "clang/Driver/Options.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/Config/llvm-config.h"
+#include "llvm/Option/Arg.h"
+#include "llvm/Option/ArgList.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/FileSystem.h"
+#include "llvm/Support/Process.h"
+#include <cstdio>
+
+// Include the necessary headers to interface with the Windows registry and
+// environment.
+#if defined(LLVM_ON_WIN32)
+#define USE_WIN32
+#endif
+
+#ifdef USE_WIN32
+ #define WIN32_LEAN_AND_MEAN
+ #define NOGDI
+ #ifndef NOMINMAX
+ #define NOMINMAX
+ #endif
+ #include <windows.h>
+#endif
+
+using namespace clang::driver;
+using namespace clang::driver::toolchains;
+using namespace clang;
+using namespace llvm::opt;
+
+MSVCToolChain::MSVCToolChain(const Driver &D, const llvm::Triple& Triple,
+ const ArgList &Args)
+ : ToolChain(D, Triple, Args) {
+ getProgramPaths().push_back(getDriver().getInstalledDir());
+ if (getDriver().getInstalledDir() != getDriver().Dir)
+ getProgramPaths().push_back(getDriver().Dir);
+}
+
+Tool *MSVCToolChain::buildLinker() const {
+ return new tools::visualstudio::Link(*this);
+}
+
+Tool *MSVCToolChain::buildAssembler() const {
+ if (getTriple().isOSBinFormatMachO())
+ return new tools::darwin::Assemble(*this);
+ getDriver().Diag(clang::diag::err_no_external_assembler);
+ return nullptr;
+}
+
+bool MSVCToolChain::IsIntegratedAssemblerDefault() const {
+ return true;
+}
+
+bool MSVCToolChain::IsUnwindTablesDefault() const {
+ // Emit unwind tables by default on Win64. All non-x86_32 Windows platforms
+ // such as ARM and PPC actually require unwind tables, but LLVM doesn't know
+ // how to generate them yet.
+ return getArch() == llvm::Triple::x86_64;
+}
+
+bool MSVCToolChain::isPICDefault() const {
+ return getArch() == llvm::Triple::x86_64;
+}
+
+bool MSVCToolChain::isPIEDefault() const {
+ return false;
+}
+
+bool MSVCToolChain::isPICDefaultForced() const {
+ return getArch() == llvm::Triple::x86_64;
+}
+
+#ifdef USE_WIN32
+static bool readFullStringValue(HKEY hkey, const char *valueName,
+ std::string &value) {
+ // FIXME: We should be using the W versions of the registry functions, but
+ // doing so requires UTF8 / UTF16 conversions similar to how we handle command
+ // line arguments. The UTF8 conversion functions are not exposed publicly
+ // from LLVM though, so in order to do this we will probably need to create
+ // a registry abstraction in LLVMSupport that is Windows only.
+ DWORD result = 0;
+ DWORD valueSize = 0;
+ DWORD type = 0;
+ // First just query for the required size.
+ result = RegQueryValueEx(hkey, valueName, NULL, &type, NULL, &valueSize);
+ if (result != ERROR_SUCCESS || type != REG_SZ)
+ return false;
+ std::vector<BYTE> buffer(valueSize);
+ result = RegQueryValueEx(hkey, valueName, NULL, NULL, &buffer[0], &valueSize);
+ if (result == ERROR_SUCCESS)
+ value.assign(reinterpret_cast<const char *>(buffer.data()));
+ return result;
+}
+#endif
+
+/// \brief Read registry string.
+/// This also supports a means to look for high-versioned keys by use
+/// of a $VERSION placeholder in the key path.
+/// $VERSION in the key path is a placeholder for the version number,
+/// causing the highest value path to be searched for and used.
+/// I.e. "SOFTWARE\\Microsoft\\VisualStudio\\$VERSION".
+/// There can be additional characters in the component. Only the numeric
+/// characters are compared. This function only searches HKLM.
+static bool getSystemRegistryString(const char *keyPath, const char *valueName,
+ std::string &value, std::string *phValue) {
+#ifndef USE_WIN32
+ return false;
+#else
+ HKEY hRootKey = HKEY_LOCAL_MACHINE;
+ HKEY hKey = NULL;
+ long lResult;
+ bool returnValue = false;
+
+ const char *placeHolder = strstr(keyPath, "$VERSION");
+ std::string bestName;
+ // If we have a $VERSION placeholder, do the highest-version search.
+ if (placeHolder) {
+ const char *keyEnd = placeHolder - 1;
+ const char *nextKey = placeHolder;
+ // Find end of previous key.
+ while ((keyEnd > keyPath) && (*keyEnd != '\\'))
+ keyEnd--;
+ // Find end of key containing $VERSION.
+ while (*nextKey && (*nextKey != '\\'))
+ nextKey++;
+ size_t partialKeyLength = keyEnd - keyPath;
+ char partialKey[256];
+ if (partialKeyLength > sizeof(partialKey))
+ partialKeyLength = sizeof(partialKey);
+ strncpy(partialKey, keyPath, partialKeyLength);
+ partialKey[partialKeyLength] = '\0';
+ HKEY hTopKey = NULL;
+ lResult = RegOpenKeyEx(hRootKey, partialKey, 0, KEY_READ | KEY_WOW64_32KEY,
+ &hTopKey);
+ if (lResult == ERROR_SUCCESS) {
+ char keyName[256];
+ double bestValue = 0.0;
+ DWORD index, size = sizeof(keyName) - 1;
+ for (index = 0; RegEnumKeyEx(hTopKey, index, keyName, &size, NULL,
+ NULL, NULL, NULL) == ERROR_SUCCESS; index++) {
+ const char *sp = keyName;
+ while (*sp && !isDigit(*sp))
+ sp++;
+ if (!*sp)
+ continue;
+ const char *ep = sp + 1;
+ while (*ep && (isDigit(*ep) || (*ep == '.')))
+ ep++;
+ char numBuf[32];
+ strncpy(numBuf, sp, sizeof(numBuf) - 1);
+ numBuf[sizeof(numBuf) - 1] = '\0';
+ double dvalue = strtod(numBuf, NULL);
+ if (dvalue > bestValue) {
+ // Test that InstallDir is indeed there before keeping this index.
+ // Open the chosen key path remainder.
+ bestName = keyName;
+ // Append rest of key.
+ bestName.append(nextKey);
+ lResult = RegOpenKeyEx(hTopKey, bestName.c_str(), 0,
+ KEY_READ | KEY_WOW64_32KEY, &hKey);
+ if (lResult == ERROR_SUCCESS) {
+ lResult = readFullStringValue(hKey, valueName, value);
+ if (lResult == ERROR_SUCCESS) {
+ bestValue = dvalue;
+ if (phValue)
+ *phValue = bestName;
+ returnValue = true;
+ }
+ RegCloseKey(hKey);
+ }
+ }
+ size = sizeof(keyName) - 1;
+ }
+ RegCloseKey(hTopKey);
+ }
+ } else {
+ lResult =
+ RegOpenKeyEx(hRootKey, keyPath, 0, KEY_READ | KEY_WOW64_32KEY, &hKey);
+ if (lResult == ERROR_SUCCESS) {
+ lResult = readFullStringValue(hKey, valueName, value);
+ if (lResult == ERROR_SUCCESS)
+ returnValue = true;
+ if (phValue)
+ phValue->clear();
+ RegCloseKey(hKey);
+ }
+ }
+ return returnValue;
+#endif // USE_WIN32
+}
+
+/// \brief Get Windows SDK installation directory.
+bool MSVCToolChain::getWindowsSDKDir(std::string &path, int &major,
+ int &minor) const {
+ std::string sdkVersion;
+ // Try the Windows registry.
+ bool hasSDKDir = getSystemRegistryString(
+ "SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\$VERSION",
+ "InstallationFolder", path, &sdkVersion);
+ if (!sdkVersion.empty())
+ std::sscanf(sdkVersion.c_str(), "v%d.%d", &major, &minor);
+ return hasSDKDir && !path.empty();
+}
+
+// Gets the library path required to link against the Windows SDK.
+bool MSVCToolChain::getWindowsSDKLibraryPath(std::string &path) const {
+ std::string sdkPath;
+ int sdkMajor = 0;
+ int sdkMinor = 0;
+
+ path.clear();
+ if (!getWindowsSDKDir(sdkPath, sdkMajor, sdkMinor))
+ return false;
+
+ llvm::SmallString<128> libPath(sdkPath);
+ llvm::sys::path::append(libPath, "Lib");
+ if (sdkMajor <= 7) {
+ switch (getArch()) {
+ // In Windows SDK 7.x, x86 libraries are directly in the Lib folder.
+ case llvm::Triple::x86:
+ break;
+ case llvm::Triple::x86_64:
+ llvm::sys::path::append(libPath, "x64");
+ break;
+ case llvm::Triple::arm:
+ // It is not necessary to link against Windows SDK 7.x when targeting ARM.
+ return false;
+ default:
+ return false;
+ }
+ } else {
+ // Windows SDK 8.x installs libraries in a folder whose names depend on the
+ // version of the OS you're targeting. By default choose the newest, which
+ // usually corresponds to the version of the OS you've installed the SDK on.
+ const char *tests[] = {"winv6.3", "win8", "win7"};
+ bool found = false;
+ for (const char *test : tests) {
+ llvm::SmallString<128> testPath(libPath);
+ llvm::sys::path::append(testPath, test);
+ if (llvm::sys::fs::exists(testPath.c_str())) {
+ libPath = testPath;
+ found = true;
+ break;
+ }
+ }
+
+ if (!found)
+ return false;
+
+ llvm::sys::path::append(libPath, "um");
+ switch (getArch()) {
+ case llvm::Triple::x86:
+ llvm::sys::path::append(libPath, "x86");
+ break;
+ case llvm::Triple::x86_64:
+ llvm::sys::path::append(libPath, "x64");
+ break;
+ case llvm::Triple::arm:
+ llvm::sys::path::append(libPath, "arm");
+ break;
+ default:
+ return false;
+ }
+ }
+
+ path = libPath.str();
+ return true;
+}
+
+// Get the location to use for Visual Studio binaries. The location priority
+// is: %VCINSTALLDIR% > %PATH% > newest copy of Visual Studio installed on
+// system (as reported by the registry).
+bool MSVCToolChain::getVisualStudioBinariesFolder(const char *clangProgramPath,
+ std::string &path) const {
+ path.clear();
+
+ SmallString<128> BinDir;
+
+ // First check the environment variables that vsvars32.bat sets.
+ llvm::Optional<std::string> VcInstallDir =
+ llvm::sys::Process::GetEnv("VCINSTALLDIR");
+ if (VcInstallDir.hasValue()) {
+ BinDir = VcInstallDir.getValue();
+ llvm::sys::path::append(BinDir, "bin");
+ } else {
+ // Next walk the PATH, trying to find a cl.exe in the path. If we find one,
+ // use that. However, make sure it's not clang's cl.exe.
+ llvm::Optional<std::string> OptPath = llvm::sys::Process::GetEnv("PATH");
+ if (OptPath.hasValue()) {
+ const char EnvPathSeparatorStr[] = {llvm::sys::EnvPathSeparator, '\0'};
+ SmallVector<StringRef, 8> PathSegments;
+ llvm::SplitString(OptPath.getValue(), PathSegments, EnvPathSeparatorStr);
+
+ for (StringRef PathSegment : PathSegments) {
+ if (PathSegment.empty())
+ continue;
+
+ SmallString<128> FilePath(PathSegment);
+ llvm::sys::path::append(FilePath, "cl.exe");
+ if (llvm::sys::fs::can_execute(FilePath.c_str()) &&
+ !llvm::sys::fs::equivalent(FilePath.c_str(), clangProgramPath)) {
+ // If we found it on the PATH, use it exactly as is with no
+ // modifications.
+ path = PathSegment;
+ return true;
+ }
+ }
+ }
+
+ std::string installDir;
+ // With no VCINSTALLDIR and nothing on the PATH, if we can't find it in the
+ // registry then we have no choice but to fail.
+ if (!getVisualStudioInstallDir(installDir))
+ return false;
+
+ // Regardless of what binary we're ultimately trying to find, we make sure
+ // that this is a Visual Studio directory by checking for cl.exe. We use
+ // cl.exe instead of other binaries like link.exe because programs such as
+ // GnuWin32 also have a utility called link.exe, so cl.exe is the least
+ // ambiguous.
+ BinDir = installDir;
+ llvm::sys::path::append(BinDir, "VC", "bin");
+ SmallString<128> ClPath(BinDir);
+ llvm::sys::path::append(ClPath, "cl.exe");
+
+ if (!llvm::sys::fs::can_execute(ClPath.c_str()))
+ return false;
+ }
+
+ if (BinDir.empty())
+ return false;
+
+ switch (getArch()) {
+ case llvm::Triple::x86:
+ break;
+ case llvm::Triple::x86_64:
+ llvm::sys::path::append(BinDir, "amd64");
+ break;
+ case llvm::Triple::arm:
+ llvm::sys::path::append(BinDir, "arm");
+ break;
+ default:
+ // Whatever this is, Visual Studio doesn't have a toolchain for it.
+ return false;
+ }
+ path = BinDir.str();
+ return true;
+}
+
+// Get Visual Studio installation directory.
+bool MSVCToolChain::getVisualStudioInstallDir(std::string &path) const {
+ // First check the environment variables that vsvars32.bat sets.
+ const char *vcinstalldir = getenv("VCINSTALLDIR");
+ if (vcinstalldir) {
+ path = vcinstalldir;
+ path = path.substr(0, path.find("\\VC"));
+ return true;
+ }
+
+ std::string vsIDEInstallDir;
+ std::string vsExpressIDEInstallDir;
+ // Then try the windows registry.
+ bool hasVCDir =
+ getSystemRegistryString("SOFTWARE\\Microsoft\\VisualStudio\\$VERSION",
+ "InstallDir", vsIDEInstallDir, nullptr);
+ if (hasVCDir && !vsIDEInstallDir.empty()) {
+ path = vsIDEInstallDir.substr(0, vsIDEInstallDir.find("\\Common7\\IDE"));
+ return true;
+ }
+
+ bool hasVCExpressDir =
+ getSystemRegistryString("SOFTWARE\\Microsoft\\VCExpress\\$VERSION",
+ "InstallDir", vsExpressIDEInstallDir, nullptr);
+ if (hasVCExpressDir && !vsExpressIDEInstallDir.empty()) {
+ path = vsExpressIDEInstallDir.substr(
+ 0, vsIDEInstallDir.find("\\Common7\\IDE"));
+ return true;
+ }
+
+ // Try the environment.
+ const char *vs120comntools = getenv("VS120COMNTOOLS");
+ const char *vs100comntools = getenv("VS100COMNTOOLS");
+ const char *vs90comntools = getenv("VS90COMNTOOLS");
+ const char *vs80comntools = getenv("VS80COMNTOOLS");
+
+ const char *vscomntools = nullptr;
+
+ // Find any version we can
+ if (vs120comntools)
+ vscomntools = vs120comntools;
+ else if (vs100comntools)
+ vscomntools = vs100comntools;
+ else if (vs90comntools)
+ vscomntools = vs90comntools;
+ else if (vs80comntools)
+ vscomntools = vs80comntools;
+
+ if (vscomntools && *vscomntools) {
+ const char *p = strstr(vscomntools, "\\Common7\\Tools");
+ path = p ? std::string(vscomntools, p) : vscomntools;
+ return true;
+ }
+ return false;
+}
+
+void MSVCToolChain::AddSystemIncludeWithSubfolder(const ArgList &DriverArgs,
+ ArgStringList &CC1Args,
+ const std::string &folder,
+ const char *subfolder) const {
+ llvm::SmallString<128> path(folder);
+ llvm::sys::path::append(path, subfolder);
+ addSystemInclude(DriverArgs, CC1Args, path);
+}
+
+void MSVCToolChain::AddClangSystemIncludeArgs(const ArgList &DriverArgs,
+ ArgStringList &CC1Args) const {
+ if (DriverArgs.hasArg(options::OPT_nostdinc))
+ return;
+
+ if (!DriverArgs.hasArg(options::OPT_nobuiltininc)) {
+ SmallString<128> P(getDriver().ResourceDir);
+ llvm::sys::path::append(P, "include");
+ addSystemInclude(DriverArgs, CC1Args, P);
+ }
+
+ if (DriverArgs.hasArg(options::OPT_nostdlibinc))
+ return;
+
+ // Honor %INCLUDE%. It should know essential search paths with vcvarsall.bat.
+ if (const char *cl_include_dir = getenv("INCLUDE")) {
+ SmallVector<StringRef, 8> Dirs;
+ StringRef(cl_include_dir)
+ .split(Dirs, ";", /*MaxSplit=*/-1, /*KeepEmpty=*/false);
+ for (StringRef Dir : Dirs)
+ addSystemInclude(DriverArgs, CC1Args, Dir);
+ if (!Dirs.empty())
+ return;
+ }
+
+ std::string VSDir;
+
+ // When built with access to the proper Windows APIs, try to actually find
+ // the correct include paths first.
+ if (getVisualStudioInstallDir(VSDir)) {
+ AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, VSDir, "VC\\include");
+
+ std::string WindowsSDKDir;
+ int major, minor;
+ if (getWindowsSDKDir(WindowsSDKDir, major, minor)) {
+ if (major >= 8) {
+ AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, WindowsSDKDir,
+ "include\\shared");
+ AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, WindowsSDKDir,
+ "include\\um");
+ AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, WindowsSDKDir,
+ "include\\winrt");
+ } else {
+ AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, WindowsSDKDir,
+ "include");
+ }
+ } else {
+ addSystemInclude(DriverArgs, CC1Args, VSDir);
+ }
+ return;
+ }
+
+ // As a fallback, select default install paths.
+ // FIXME: Don't guess drives and paths like this on Windows.
+ const StringRef Paths[] = {
+ "C:/Program Files/Microsoft Visual Studio 10.0/VC/include",
+ "C:/Program Files/Microsoft Visual Studio 9.0/VC/include",
+ "C:/Program Files/Microsoft Visual Studio 9.0/VC/PlatformSDK/Include",
+ "C:/Program Files/Microsoft Visual Studio 8/VC/include",
+ "C:/Program Files/Microsoft Visual Studio 8/VC/PlatformSDK/Include"
+ };
+ addSystemIncludes(DriverArgs, CC1Args, Paths);
+}
+
+void MSVCToolChain::AddClangCXXStdlibIncludeArgs(const ArgList &DriverArgs,
+ ArgStringList &CC1Args) const {
+ // FIXME: There should probably be logic here to find libc++ on Windows.
+}
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