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Diffstat (limited to 'contrib/llvm/tools/clang/lib/CodeGen/CodeGenTBAA.cpp')
-rw-r--r-- | contrib/llvm/tools/clang/lib/CodeGen/CodeGenTBAA.cpp | 181 |
1 files changed, 181 insertions, 0 deletions
diff --git a/contrib/llvm/tools/clang/lib/CodeGen/CodeGenTBAA.cpp b/contrib/llvm/tools/clang/lib/CodeGen/CodeGenTBAA.cpp new file mode 100644 index 0000000..887c1ea --- /dev/null +++ b/contrib/llvm/tools/clang/lib/CodeGen/CodeGenTBAA.cpp @@ -0,0 +1,181 @@ +//===--- CodeGenTypes.cpp - TBAA information for LLVM CodeGen -------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This is the code that manages TBAA information and defines the TBAA policy +// for the optimizer to use. Relevant standards text includes: +// +// C99 6.5p7 +// C++ [basic.lval] (p10 in n3126, p15 in some earlier versions) +// +//===----------------------------------------------------------------------===// + +#include "CodeGenTBAA.h" +#include "clang/AST/ASTContext.h" +#include "clang/AST/Mangle.h" +#include "llvm/LLVMContext.h" +#include "llvm/Metadata.h" +#include "llvm/Constants.h" +#include "llvm/Type.h" +using namespace clang; +using namespace CodeGen; + +CodeGenTBAA::CodeGenTBAA(ASTContext &Ctx, llvm::LLVMContext& VMContext, + const LangOptions &Features, MangleContext &MContext) + : Context(Ctx), VMContext(VMContext), Features(Features), MContext(MContext), + Root(0), Char(0) { +} + +CodeGenTBAA::~CodeGenTBAA() { +} + +llvm::MDNode *CodeGenTBAA::getRoot() { + // Define the root of the tree. This identifies the tree, so that + // if our LLVM IR is linked with LLVM IR from a different front-end + // (or a different version of this front-end), their TBAA trees will + // remain distinct, and the optimizer will treat them conservatively. + if (!Root) + Root = getTBAAInfoForNamedType("Simple C/C++ TBAA", 0); + + return Root; +} + +llvm::MDNode *CodeGenTBAA::getChar() { + // Define the root of the tree for user-accessible memory. C and C++ + // give special powers to char and certain similar types. However, + // these special powers only cover user-accessible memory, and doesn't + // include things like vtables. + if (!Char) + Char = getTBAAInfoForNamedType("omnipotent char", getRoot()); + + return Char; +} + +/// getTBAAInfoForNamedType - Create a TBAA tree node with the given string +/// as its identifier, and the given Parent node as its tree parent. +llvm::MDNode *CodeGenTBAA::getTBAAInfoForNamedType(StringRef NameStr, + llvm::MDNode *Parent, + bool Readonly) { + // Currently there is only one flag defined - the readonly flag. + llvm::Value *Flags = 0; + if (Readonly) + Flags = llvm::ConstantInt::get(llvm::Type::getInt64Ty(VMContext), true); + + // Set up the mdnode operand list. + llvm::Value *Ops[] = { + llvm::MDString::get(VMContext, NameStr), + Parent, + Flags + }; + + // Create the mdnode. + unsigned Len = llvm::array_lengthof(Ops) - !Flags; + return llvm::MDNode::get(VMContext, llvm::makeArrayRef(Ops, Len)); +} + +static bool TypeHasMayAlias(QualType QTy) { + // Tagged types have declarations, and therefore may have attributes. + if (const TagType *TTy = dyn_cast<TagType>(QTy)) + return TTy->getDecl()->hasAttr<MayAliasAttr>(); + + // Typedef types have declarations, and therefore may have attributes. + if (const TypedefType *TTy = dyn_cast<TypedefType>(QTy)) { + if (TTy->getDecl()->hasAttr<MayAliasAttr>()) + return true; + // Also, their underlying types may have relevant attributes. + return TypeHasMayAlias(TTy->desugar()); + } + + return false; +} + +llvm::MDNode * +CodeGenTBAA::getTBAAInfo(QualType QTy) { + // If the type has the may_alias attribute (even on a typedef), it is + // effectively in the general char alias class. + if (TypeHasMayAlias(QTy)) + return getChar(); + + const Type *Ty = Context.getCanonicalType(QTy).getTypePtr(); + + if (llvm::MDNode *N = MetadataCache[Ty]) + return N; + + // Handle builtin types. + if (const BuiltinType *BTy = dyn_cast<BuiltinType>(Ty)) { + switch (BTy->getKind()) { + // Character types are special and can alias anything. + // In C++, this technically only includes "char" and "unsigned char", + // and not "signed char". In C, it includes all three. For now, + // the risk of exploiting this detail in C++ seems likely to outweigh + // the benefit. + case BuiltinType::Char_U: + case BuiltinType::Char_S: + case BuiltinType::UChar: + case BuiltinType::SChar: + return getChar(); + + // Unsigned types can alias their corresponding signed types. + case BuiltinType::UShort: + return getTBAAInfo(Context.ShortTy); + case BuiltinType::UInt: + return getTBAAInfo(Context.IntTy); + case BuiltinType::ULong: + return getTBAAInfo(Context.LongTy); + case BuiltinType::ULongLong: + return getTBAAInfo(Context.LongLongTy); + case BuiltinType::UInt128: + return getTBAAInfo(Context.Int128Ty); + + // Treat all other builtin types as distinct types. This includes + // treating wchar_t, char16_t, and char32_t as distinct from their + // "underlying types". + default: + return MetadataCache[Ty] = + getTBAAInfoForNamedType(BTy->getName(Features), getChar()); + } + } + + // Handle pointers. + // TODO: Implement C++'s type "similarity" and consider dis-"similar" + // pointers distinct. + if (Ty->isPointerType()) + return MetadataCache[Ty] = getTBAAInfoForNamedType("any pointer", + getChar()); + + // Enum types are distinct types. In C++ they have "underlying types", + // however they aren't related for TBAA. + if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) { + // In C mode, two anonymous enums are compatible iff their members + // are the same -- see C99 6.2.7p1. For now, be conservative. We could + // theoretically implement this by combining information about all the + // members into a single identifying MDNode. + if (!Features.CPlusPlus && + ETy->getDecl()->getTypedefNameForAnonDecl()) + return MetadataCache[Ty] = getChar(); + + // In C++ mode, types have linkage, so we can rely on the ODR and + // on their mangled names, if they're external. + // TODO: Is there a way to get a program-wide unique name for a + // decl with local linkage or no linkage? + if (Features.CPlusPlus && + ETy->getDecl()->getLinkage() != ExternalLinkage) + return MetadataCache[Ty] = getChar(); + + // TODO: This is using the RTTI name. Is there a better way to get + // a unique string for a type? + llvm::SmallString<256> OutName; + llvm::raw_svector_ostream Out(OutName); + MContext.mangleCXXRTTIName(QualType(ETy, 0), Out); + Out.flush(); + return MetadataCache[Ty] = getTBAAInfoForNamedType(OutName, getChar()); + } + + // For now, handle any other kind of type conservatively. + return MetadataCache[Ty] = getChar(); +} |