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diff --git a/contrib/llvm/tools/clang/lib/Analysis/ThreadSafety.cpp b/contrib/llvm/tools/clang/lib/Analysis/ThreadSafety.cpp
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+//===- ThreadSafety.cpp ----------------------------------------*- C++ --*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// A intra-procedural analysis for thread safety (e.g. deadlocks and race
+// conditions), based off of an annotation system.
+//
+// See http://clang.llvm.org/docs/LanguageExtensions.html#thread-safety-annotation-checking
+// for more information.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Analysis/Analyses/ThreadSafety.h"
+#include "clang/AST/Attr.h"
+#include "clang/AST/DeclCXX.h"
+#include "clang/AST/ExprCXX.h"
+#include "clang/AST/StmtCXX.h"
+#include "clang/AST/StmtVisitor.h"
+#include "clang/Analysis/Analyses/PostOrderCFGView.h"
+#include "clang/Analysis/AnalysisContext.h"
+#include "clang/Analysis/CFG.h"
+#include "clang/Analysis/CFGStmtMap.h"
+#include "clang/Basic/OperatorKinds.h"
+#include "clang/Basic/SourceLocation.h"
+#include "clang/Basic/SourceManager.h"
+#include "llvm/ADT/BitVector.h"
+#include "llvm/ADT/FoldingSet.h"
+#include "llvm/ADT/ImmutableMap.h"
+#include "llvm/ADT/PostOrderIterator.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/Support/raw_ostream.h"
+#include <algorithm>
+#include <utility>
+#include <vector>
+
+using namespace clang;
+using namespace thread_safety;
+
+// Key method definition
+ThreadSafetyHandler::~ThreadSafetyHandler() {}
+
+namespace {
+
+/// SExpr implements a simple expression language that is used to store,
+/// compare, and pretty-print C++ expressions. Unlike a clang Expr, a SExpr
+/// does not capture surface syntax, and it does not distinguish between
+/// C++ concepts, like pointers and references, that have no real semantic
+/// differences. This simplicity allows SExprs to be meaningfully compared,
+/// e.g.
+/// (x) = x
+/// (*this).foo = this->foo
+/// *&a = a
+///
+/// Thread-safety analysis works by comparing lock expressions. Within the
+/// body of a function, an expression such as "x->foo->bar.mu" will resolve to
+/// a particular mutex object at run-time. Subsequent occurrences of the same
+/// expression (where "same" means syntactic equality) will refer to the same
+/// run-time object if three conditions hold:
+/// (1) Local variables in the expression, such as "x" have not changed.
+/// (2) Values on the heap that affect the expression have not changed.
+/// (3) The expression involves only pure function calls.
+///
+/// The current implementation assumes, but does not verify, that multiple uses
+/// of the same lock expression satisfies these criteria.
+class SExpr {
+private:
+ enum ExprOp {
+ EOP_Nop, ///< No-op
+ EOP_Wildcard, ///< Matches anything.
+ EOP_Universal, ///< Universal lock.
+ EOP_This, ///< This keyword.
+ EOP_NVar, ///< Named variable.
+ EOP_LVar, ///< Local variable.
+ EOP_Dot, ///< Field access
+ EOP_Call, ///< Function call
+ EOP_MCall, ///< Method call
+ EOP_Index, ///< Array index
+ EOP_Unary, ///< Unary operation
+ EOP_Binary, ///< Binary operation
+ EOP_Unknown ///< Catchall for everything else
+ };
+
+
+ class SExprNode {
+ private:
+ unsigned char Op; ///< Opcode of the root node
+ unsigned char Flags; ///< Additional opcode-specific data
+ unsigned short Sz; ///< Number of child nodes
+ const void* Data; ///< Additional opcode-specific data
+
+ public:
+ SExprNode(ExprOp O, unsigned F, const void* D)
+ : Op(static_cast<unsigned char>(O)),
+ Flags(static_cast<unsigned char>(F)), Sz(1), Data(D)
+ { }
+
+ unsigned size() const { return Sz; }
+ void setSize(unsigned S) { Sz = S; }
+
+ ExprOp kind() const { return static_cast<ExprOp>(Op); }
+
+ const NamedDecl* getNamedDecl() const {
+ assert(Op == EOP_NVar || Op == EOP_LVar || Op == EOP_Dot);
+ return reinterpret_cast<const NamedDecl*>(Data);
+ }
+
+ const NamedDecl* getFunctionDecl() const {
+ assert(Op == EOP_Call || Op == EOP_MCall);
+ return reinterpret_cast<const NamedDecl*>(Data);
+ }
+
+ bool isArrow() const { return Op == EOP_Dot && Flags == 1; }
+ void setArrow(bool A) { Flags = A ? 1 : 0; }
+
+ unsigned arity() const {
+ switch (Op) {
+ case EOP_Nop: return 0;
+ case EOP_Wildcard: return 0;
+ case EOP_Universal: return 0;
+ case EOP_NVar: return 0;
+ case EOP_LVar: return 0;
+ case EOP_This: return 0;
+ case EOP_Dot: return 1;
+ case EOP_Call: return Flags+1; // First arg is function.
+ case EOP_MCall: return Flags+1; // First arg is implicit obj.
+ case EOP_Index: return 2;
+ case EOP_Unary: return 1;
+ case EOP_Binary: return 2;
+ case EOP_Unknown: return Flags;
+ }
+ return 0;
+ }
+
+ bool operator==(const SExprNode& Other) const {
+ // Ignore flags and size -- they don't matter.
+ return (Op == Other.Op &&
+ Data == Other.Data);
+ }
+
+ bool operator!=(const SExprNode& Other) const {
+ return !(*this == Other);
+ }
+
+ bool matches(const SExprNode& Other) const {
+ return (*this == Other) ||
+ (Op == EOP_Wildcard) ||
+ (Other.Op == EOP_Wildcard);
+ }
+ };
+
+
+ /// \brief Encapsulates the lexical context of a function call. The lexical
+ /// context includes the arguments to the call, including the implicit object
+ /// argument. When an attribute containing a mutex expression is attached to
+ /// a method, the expression may refer to formal parameters of the method.
+ /// Actual arguments must be substituted for formal parameters to derive
+ /// the appropriate mutex expression in the lexical context where the function
+ /// is called. PrevCtx holds the context in which the arguments themselves
+ /// should be evaluated; multiple calling contexts can be chained together
+ /// by the lock_returned attribute.
+ struct CallingContext {
+ const NamedDecl* AttrDecl; // The decl to which the attribute is attached.
+ const Expr* SelfArg; // Implicit object argument -- e.g. 'this'
+ bool SelfArrow; // is Self referred to with -> or .?
+ unsigned NumArgs; // Number of funArgs
+ const Expr* const* FunArgs; // Function arguments
+ CallingContext* PrevCtx; // The previous context; or 0 if none.
+
+ CallingContext(const NamedDecl *D = 0, const Expr *S = 0,
+ unsigned N = 0, const Expr* const *A = 0,
+ CallingContext *P = 0)
+ : AttrDecl(D), SelfArg(S), SelfArrow(false),
+ NumArgs(N), FunArgs(A), PrevCtx(P)
+ { }
+ };
+
+ typedef SmallVector<SExprNode, 4> NodeVector;
+
+private:
+ // A SExpr is a list of SExprNodes in prefix order. The Size field allows
+ // the list to be traversed as a tree.
+ NodeVector NodeVec;
+
+private:
+ unsigned makeNop() {
+ NodeVec.push_back(SExprNode(EOP_Nop, 0, 0));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeWildcard() {
+ NodeVec.push_back(SExprNode(EOP_Wildcard, 0, 0));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeUniversal() {
+ NodeVec.push_back(SExprNode(EOP_Universal, 0, 0));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeNamedVar(const NamedDecl *D) {
+ NodeVec.push_back(SExprNode(EOP_NVar, 0, D));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeLocalVar(const NamedDecl *D) {
+ NodeVec.push_back(SExprNode(EOP_LVar, 0, D));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeThis() {
+ NodeVec.push_back(SExprNode(EOP_This, 0, 0));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeDot(const NamedDecl *D, bool Arrow) {
+ NodeVec.push_back(SExprNode(EOP_Dot, Arrow ? 1 : 0, D));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeCall(unsigned NumArgs, const NamedDecl *D) {
+ NodeVec.push_back(SExprNode(EOP_Call, NumArgs, D));
+ return NodeVec.size()-1;
+ }
+
+ // Grab the very first declaration of virtual method D
+ const CXXMethodDecl* getFirstVirtualDecl(const CXXMethodDecl *D) {
+ while (true) {
+ D = D->getCanonicalDecl();
+ CXXMethodDecl::method_iterator I = D->begin_overridden_methods(),
+ E = D->end_overridden_methods();
+ if (I == E)
+ return D; // Method does not override anything
+ D = *I; // FIXME: this does not work with multiple inheritance.
+ }
+ return 0;
+ }
+
+ unsigned makeMCall(unsigned NumArgs, const CXXMethodDecl *D) {
+ NodeVec.push_back(SExprNode(EOP_MCall, NumArgs, getFirstVirtualDecl(D)));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeIndex() {
+ NodeVec.push_back(SExprNode(EOP_Index, 0, 0));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeUnary() {
+ NodeVec.push_back(SExprNode(EOP_Unary, 0, 0));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeBinary() {
+ NodeVec.push_back(SExprNode(EOP_Binary, 0, 0));
+ return NodeVec.size()-1;
+ }
+
+ unsigned makeUnknown(unsigned Arity) {
+ NodeVec.push_back(SExprNode(EOP_Unknown, Arity, 0));
+ return NodeVec.size()-1;
+ }
+
+ inline bool isCalleeArrow(const Expr *E) {
+ const MemberExpr *ME = dyn_cast<MemberExpr>(E->IgnoreParenCasts());
+ return ME ? ME->isArrow() : false;
+ }
+
+ /// Build an SExpr from the given C++ expression.
+ /// Recursive function that terminates on DeclRefExpr.
+ /// Note: this function merely creates a SExpr; it does not check to
+ /// ensure that the original expression is a valid mutex expression.
+ ///
+ /// NDeref returns the number of Derefence and AddressOf operations
+ /// preceeding the Expr; this is used to decide whether to pretty-print
+ /// SExprs with . or ->.
+ unsigned buildSExpr(const Expr *Exp, CallingContext* CallCtx,
+ int* NDeref = 0) {
+ if (!Exp)
+ return 0;
+
+ if (const DeclRefExpr *DRE = dyn_cast<DeclRefExpr>(Exp)) {
+ const NamedDecl *ND = cast<NamedDecl>(DRE->getDecl()->getCanonicalDecl());
+ const ParmVarDecl *PV = dyn_cast_or_null<ParmVarDecl>(ND);
+ if (PV) {
+ const FunctionDecl *FD =
+ cast<FunctionDecl>(PV->getDeclContext())->getCanonicalDecl();
+ unsigned i = PV->getFunctionScopeIndex();
+
+ if (CallCtx && CallCtx->FunArgs &&
+ FD == CallCtx->AttrDecl->getCanonicalDecl()) {
+ // Substitute call arguments for references to function parameters
+ assert(i < CallCtx->NumArgs);
+ return buildSExpr(CallCtx->FunArgs[i], CallCtx->PrevCtx, NDeref);
+ }
+ // Map the param back to the param of the original function declaration.
+ makeNamedVar(FD->getParamDecl(i));
+ return 1;
+ }
+ // Not a function parameter -- just store the reference.
+ makeNamedVar(ND);
+ return 1;
+ } else if (isa<CXXThisExpr>(Exp)) {
+ // Substitute parent for 'this'
+ if (CallCtx && CallCtx->SelfArg) {
+ if (!CallCtx->SelfArrow && NDeref)
+ // 'this' is a pointer, but self is not, so need to take address.
+ --(*NDeref);
+ return buildSExpr(CallCtx->SelfArg, CallCtx->PrevCtx, NDeref);
+ }
+ else {
+ makeThis();
+ return 1;
+ }
+ } else if (const MemberExpr *ME = dyn_cast<MemberExpr>(Exp)) {
+ const NamedDecl *ND = ME->getMemberDecl();
+ int ImplicitDeref = ME->isArrow() ? 1 : 0;
+ unsigned Root = makeDot(ND, false);
+ unsigned Sz = buildSExpr(ME->getBase(), CallCtx, &ImplicitDeref);
+ NodeVec[Root].setArrow(ImplicitDeref > 0);
+ NodeVec[Root].setSize(Sz + 1);
+ return Sz + 1;
+ } else if (const CXXMemberCallExpr *CMCE = dyn_cast<CXXMemberCallExpr>(Exp)) {
+ // When calling a function with a lock_returned attribute, replace
+ // the function call with the expression in lock_returned.
+ const CXXMethodDecl *MD = CMCE->getMethodDecl()->getMostRecentDecl();
+ if (LockReturnedAttr* At = MD->getAttr<LockReturnedAttr>()) {
+ CallingContext LRCallCtx(CMCE->getMethodDecl());
+ LRCallCtx.SelfArg = CMCE->getImplicitObjectArgument();
+ LRCallCtx.SelfArrow = isCalleeArrow(CMCE->getCallee());
+ LRCallCtx.NumArgs = CMCE->getNumArgs();
+ LRCallCtx.FunArgs = CMCE->getArgs();
+ LRCallCtx.PrevCtx = CallCtx;
+ return buildSExpr(At->getArg(), &LRCallCtx);
+ }
+ // Hack to treat smart pointers and iterators as pointers;
+ // ignore any method named get().
+ if (CMCE->getMethodDecl()->getNameAsString() == "get" &&
+ CMCE->getNumArgs() == 0) {
+ if (NDeref && isCalleeArrow(CMCE->getCallee()))
+ ++(*NDeref);
+ return buildSExpr(CMCE->getImplicitObjectArgument(), CallCtx, NDeref);
+ }
+ unsigned NumCallArgs = CMCE->getNumArgs();
+ unsigned Root = makeMCall(NumCallArgs, CMCE->getMethodDecl());
+ unsigned Sz = buildSExpr(CMCE->getImplicitObjectArgument(), CallCtx);
+ const Expr* const* CallArgs = CMCE->getArgs();
+ for (unsigned i = 0; i < NumCallArgs; ++i) {
+ Sz += buildSExpr(CallArgs[i], CallCtx);
+ }
+ NodeVec[Root].setSize(Sz + 1);
+ return Sz + 1;
+ } else if (const CallExpr *CE = dyn_cast<CallExpr>(Exp)) {
+ const FunctionDecl *FD = CE->getDirectCallee()->getMostRecentDecl();
+ if (LockReturnedAttr* At = FD->getAttr<LockReturnedAttr>()) {
+ CallingContext LRCallCtx(CE->getDirectCallee());
+ LRCallCtx.NumArgs = CE->getNumArgs();
+ LRCallCtx.FunArgs = CE->getArgs();
+ LRCallCtx.PrevCtx = CallCtx;
+ return buildSExpr(At->getArg(), &LRCallCtx);
+ }
+ // Treat smart pointers and iterators as pointers;
+ // ignore the * and -> operators.
+ if (const CXXOperatorCallExpr *OE = dyn_cast<CXXOperatorCallExpr>(CE)) {
+ OverloadedOperatorKind k = OE->getOperator();
+ if (k == OO_Star) {
+ if (NDeref) ++(*NDeref);
+ return buildSExpr(OE->getArg(0), CallCtx, NDeref);
+ }
+ else if (k == OO_Arrow) {
+ return buildSExpr(OE->getArg(0), CallCtx, NDeref);
+ }
+ }
+ unsigned NumCallArgs = CE->getNumArgs();
+ unsigned Root = makeCall(NumCallArgs, 0);
+ unsigned Sz = buildSExpr(CE->getCallee(), CallCtx);
+ const Expr* const* CallArgs = CE->getArgs();
+ for (unsigned i = 0; i < NumCallArgs; ++i) {
+ Sz += buildSExpr(CallArgs[i], CallCtx);
+ }
+ NodeVec[Root].setSize(Sz+1);
+ return Sz+1;
+ } else if (const BinaryOperator *BOE = dyn_cast<BinaryOperator>(Exp)) {
+ unsigned Root = makeBinary();
+ unsigned Sz = buildSExpr(BOE->getLHS(), CallCtx);
+ Sz += buildSExpr(BOE->getRHS(), CallCtx);
+ NodeVec[Root].setSize(Sz);
+ return Sz;
+ } else if (const UnaryOperator *UOE = dyn_cast<UnaryOperator>(Exp)) {
+ // Ignore & and * operators -- they're no-ops.
+ // However, we try to figure out whether the expression is a pointer,
+ // so we can use . and -> appropriately in error messages.
+ if (UOE->getOpcode() == UO_Deref) {
+ if (NDeref) ++(*NDeref);
+ return buildSExpr(UOE->getSubExpr(), CallCtx, NDeref);
+ }
+ if (UOE->getOpcode() == UO_AddrOf) {
+ if (DeclRefExpr* DRE = dyn_cast<DeclRefExpr>(UOE->getSubExpr())) {
+ if (DRE->getDecl()->isCXXInstanceMember()) {
+ // This is a pointer-to-member expression, e.g. &MyClass::mu_.
+ // We interpret this syntax specially, as a wildcard.
+ unsigned Root = makeDot(DRE->getDecl(), false);
+ makeWildcard();
+ NodeVec[Root].setSize(2);
+ return 2;
+ }
+ }
+ if (NDeref) --(*NDeref);
+ return buildSExpr(UOE->getSubExpr(), CallCtx, NDeref);
+ }
+ unsigned Root = makeUnary();
+ unsigned Sz = buildSExpr(UOE->getSubExpr(), CallCtx);
+ NodeVec[Root].setSize(Sz);
+ return Sz;
+ } else if (const ArraySubscriptExpr *ASE =
+ dyn_cast<ArraySubscriptExpr>(Exp)) {
+ unsigned Root = makeIndex();
+ unsigned Sz = buildSExpr(ASE->getBase(), CallCtx);
+ Sz += buildSExpr(ASE->getIdx(), CallCtx);
+ NodeVec[Root].setSize(Sz);
+ return Sz;
+ } else if (const AbstractConditionalOperator *CE =
+ dyn_cast<AbstractConditionalOperator>(Exp)) {
+ unsigned Root = makeUnknown(3);
+ unsigned Sz = buildSExpr(CE->getCond(), CallCtx);
+ Sz += buildSExpr(CE->getTrueExpr(), CallCtx);
+ Sz += buildSExpr(CE->getFalseExpr(), CallCtx);
+ NodeVec[Root].setSize(Sz);
+ return Sz;
+ } else if (const ChooseExpr *CE = dyn_cast<ChooseExpr>(Exp)) {
+ unsigned Root = makeUnknown(3);
+ unsigned Sz = buildSExpr(CE->getCond(), CallCtx);
+ Sz += buildSExpr(CE->getLHS(), CallCtx);
+ Sz += buildSExpr(CE->getRHS(), CallCtx);
+ NodeVec[Root].setSize(Sz);
+ return Sz;
+ } else if (const CastExpr *CE = dyn_cast<CastExpr>(Exp)) {
+ return buildSExpr(CE->getSubExpr(), CallCtx, NDeref);
+ } else if (const ParenExpr *PE = dyn_cast<ParenExpr>(Exp)) {
+ return buildSExpr(PE->getSubExpr(), CallCtx, NDeref);
+ } else if (const ExprWithCleanups *EWC = dyn_cast<ExprWithCleanups>(Exp)) {
+ return buildSExpr(EWC->getSubExpr(), CallCtx, NDeref);
+ } else if (const CXXBindTemporaryExpr *E = dyn_cast<CXXBindTemporaryExpr>(Exp)) {
+ return buildSExpr(E->getSubExpr(), CallCtx, NDeref);
+ } else if (isa<CharacterLiteral>(Exp) ||
+ isa<CXXNullPtrLiteralExpr>(Exp) ||
+ isa<GNUNullExpr>(Exp) ||
+ isa<CXXBoolLiteralExpr>(Exp) ||
+ isa<FloatingLiteral>(Exp) ||
+ isa<ImaginaryLiteral>(Exp) ||
+ isa<IntegerLiteral>(Exp) ||
+ isa<StringLiteral>(Exp) ||
+ isa<ObjCStringLiteral>(Exp)) {
+ makeNop();
+ return 1; // FIXME: Ignore literals for now
+ } else {
+ makeNop();
+ return 1; // Ignore. FIXME: mark as invalid expression?
+ }
+ }
+
+ /// \brief Construct a SExpr from an expression.
+ /// \param MutexExp The original mutex expression within an attribute
+ /// \param DeclExp An expression involving the Decl on which the attribute
+ /// occurs.
+ /// \param D The declaration to which the lock/unlock attribute is attached.
+ void buildSExprFromExpr(const Expr *MutexExp, const Expr *DeclExp,
+ const NamedDecl *D, VarDecl *SelfDecl = 0) {
+ CallingContext CallCtx(D);
+
+ if (MutexExp) {
+ if (const StringLiteral* SLit = dyn_cast<StringLiteral>(MutexExp)) {
+ if (SLit->getString() == StringRef("*"))
+ // The "*" expr is a universal lock, which essentially turns off
+ // checks until it is removed from the lockset.
+ makeUniversal();
+ else
+ // Ignore other string literals for now.
+ makeNop();
+ return;
+ }
+ }
+
+ // If we are processing a raw attribute expression, with no substitutions.
+ if (DeclExp == 0) {
+ buildSExpr(MutexExp, 0);
+ return;
+ }
+
+ // Examine DeclExp to find SelfArg and FunArgs, which are used to substitute
+ // for formal parameters when we call buildMutexID later.
+ if (const MemberExpr *ME = dyn_cast<MemberExpr>(DeclExp)) {
+ CallCtx.SelfArg = ME->getBase();
+ CallCtx.SelfArrow = ME->isArrow();
+ } else if (const CXXMemberCallExpr *CE =
+ dyn_cast<CXXMemberCallExpr>(DeclExp)) {
+ CallCtx.SelfArg = CE->getImplicitObjectArgument();
+ CallCtx.SelfArrow = isCalleeArrow(CE->getCallee());
+ CallCtx.NumArgs = CE->getNumArgs();
+ CallCtx.FunArgs = CE->getArgs();
+ } else if (const CallExpr *CE = dyn_cast<CallExpr>(DeclExp)) {
+ CallCtx.NumArgs = CE->getNumArgs();
+ CallCtx.FunArgs = CE->getArgs();
+ } else if (const CXXConstructExpr *CE =
+ dyn_cast<CXXConstructExpr>(DeclExp)) {
+ CallCtx.SelfArg = 0; // Will be set below
+ CallCtx.NumArgs = CE->getNumArgs();
+ CallCtx.FunArgs = CE->getArgs();
+ } else if (D && isa<CXXDestructorDecl>(D)) {
+ // There's no such thing as a "destructor call" in the AST.
+ CallCtx.SelfArg = DeclExp;
+ }
+
+ // Hack to handle constructors, where self cannot be recovered from
+ // the expression.
+ if (SelfDecl && !CallCtx.SelfArg) {
+ DeclRefExpr SelfDRE(SelfDecl, false, SelfDecl->getType(), VK_LValue,
+ SelfDecl->getLocation());
+ CallCtx.SelfArg = &SelfDRE;
+
+ // If the attribute has no arguments, then assume the argument is "this".
+ if (MutexExp == 0)
+ buildSExpr(CallCtx.SelfArg, 0);
+ else // For most attributes.
+ buildSExpr(MutexExp, &CallCtx);
+ return;
+ }
+
+ // If the attribute has no arguments, then assume the argument is "this".
+ if (MutexExp == 0)
+ buildSExpr(CallCtx.SelfArg, 0);
+ else // For most attributes.
+ buildSExpr(MutexExp, &CallCtx);
+ }
+
+ /// \brief Get index of next sibling of node i.
+ unsigned getNextSibling(unsigned i) const {
+ return i + NodeVec[i].size();
+ }
+
+public:
+ explicit SExpr(clang::Decl::EmptyShell e) { NodeVec.clear(); }
+
+ /// \param MutexExp The original mutex expression within an attribute
+ /// \param DeclExp An expression involving the Decl on which the attribute
+ /// occurs.
+ /// \param D The declaration to which the lock/unlock attribute is attached.
+ /// Caller must check isValid() after construction.
+ SExpr(const Expr* MutexExp, const Expr *DeclExp, const NamedDecl* D,
+ VarDecl *SelfDecl=0) {
+ buildSExprFromExpr(MutexExp, DeclExp, D, SelfDecl);
+ }
+
+ /// Return true if this is a valid decl sequence.
+ /// Caller must call this by hand after construction to handle errors.
+ bool isValid() const {
+ return !NodeVec.empty();
+ }
+
+ bool shouldIgnore() const {
+ // Nop is a mutex that we have decided to deliberately ignore.
+ assert(NodeVec.size() > 0 && "Invalid Mutex");
+ return NodeVec[0].kind() == EOP_Nop;
+ }
+
+ bool isUniversal() const {
+ assert(NodeVec.size() > 0 && "Invalid Mutex");
+ return NodeVec[0].kind() == EOP_Universal;
+ }
+
+ /// Issue a warning about an invalid lock expression
+ static void warnInvalidLock(ThreadSafetyHandler &Handler,
+ const Expr *MutexExp,
+ const Expr *DeclExp, const NamedDecl* D) {
+ SourceLocation Loc;
+ if (DeclExp)
+ Loc = DeclExp->getExprLoc();
+
+ // FIXME: add a note about the attribute location in MutexExp or D
+ if (Loc.isValid())
+ Handler.handleInvalidLockExp(Loc);
+ }
+
+ bool operator==(const SExpr &other) const {
+ return NodeVec == other.NodeVec;
+ }
+
+ bool operator!=(const SExpr &other) const {
+ return !(*this == other);
+ }
+
+ bool matches(const SExpr &Other, unsigned i = 0, unsigned j = 0) const {
+ if (NodeVec[i].matches(Other.NodeVec[j])) {
+ unsigned ni = NodeVec[i].arity();
+ unsigned nj = Other.NodeVec[j].arity();
+ unsigned n = (ni < nj) ? ni : nj;
+ bool Result = true;
+ unsigned ci = i+1; // first child of i
+ unsigned cj = j+1; // first child of j
+ for (unsigned k = 0; k < n;
+ ++k, ci=getNextSibling(ci), cj = Other.getNextSibling(cj)) {
+ Result = Result && matches(Other, ci, cj);
+ }
+ return Result;
+ }
+ return false;
+ }
+
+ // A partial match between a.mu and b.mu returns true a and b have the same
+ // type (and thus mu refers to the same mutex declaration), regardless of
+ // whether a and b are different objects or not.
+ bool partiallyMatches(const SExpr &Other) const {
+ if (NodeVec[0].kind() == EOP_Dot)
+ return NodeVec[0].matches(Other.NodeVec[0]);
+ return false;
+ }
+
+ /// \brief Pretty print a lock expression for use in error messages.
+ std::string toString(unsigned i = 0) const {
+ assert(isValid());
+ if (i >= NodeVec.size())
+ return "";
+
+ const SExprNode* N = &NodeVec[i];
+ switch (N->kind()) {
+ case EOP_Nop:
+ return "_";
+ case EOP_Wildcard:
+ return "(?)";
+ case EOP_Universal:
+ return "*";
+ case EOP_This:
+ return "this";
+ case EOP_NVar:
+ case EOP_LVar: {
+ return N->getNamedDecl()->getNameAsString();
+ }
+ case EOP_Dot: {
+ if (NodeVec[i+1].kind() == EOP_Wildcard) {
+ std::string S = "&";
+ S += N->getNamedDecl()->getQualifiedNameAsString();
+ return S;
+ }
+ std::string FieldName = N->getNamedDecl()->getNameAsString();
+ if (NodeVec[i+1].kind() == EOP_This)
+ return FieldName;
+
+ std::string S = toString(i+1);
+ if (N->isArrow())
+ return S + "->" + FieldName;
+ else
+ return S + "." + FieldName;
+ }
+ case EOP_Call: {
+ std::string S = toString(i+1) + "(";
+ unsigned NumArgs = N->arity()-1;
+ unsigned ci = getNextSibling(i+1);
+ for (unsigned k=0; k<NumArgs; ++k, ci = getNextSibling(ci)) {
+ S += toString(ci);
+ if (k+1 < NumArgs) S += ",";
+ }
+ S += ")";
+ return S;
+ }
+ case EOP_MCall: {
+ std::string S = "";
+ if (NodeVec[i+1].kind() != EOP_This)
+ S = toString(i+1) + ".";
+ if (const NamedDecl *D = N->getFunctionDecl())
+ S += D->getNameAsString() + "(";
+ else
+ S += "#(";
+ unsigned NumArgs = N->arity()-1;
+ unsigned ci = getNextSibling(i+1);
+ for (unsigned k=0; k<NumArgs; ++k, ci = getNextSibling(ci)) {
+ S += toString(ci);
+ if (k+1 < NumArgs) S += ",";
+ }
+ S += ")";
+ return S;
+ }
+ case EOP_Index: {
+ std::string S1 = toString(i+1);
+ std::string S2 = toString(i+1 + NodeVec[i+1].size());
+ return S1 + "[" + S2 + "]";
+ }
+ case EOP_Unary: {
+ std::string S = toString(i+1);
+ return "#" + S;
+ }
+ case EOP_Binary: {
+ std::string S1 = toString(i+1);
+ std::string S2 = toString(i+1 + NodeVec[i+1].size());
+ return "(" + S1 + "#" + S2 + ")";
+ }
+ case EOP_Unknown: {
+ unsigned NumChildren = N->arity();
+ if (NumChildren == 0)
+ return "(...)";
+ std::string S = "(";
+ unsigned ci = i+1;
+ for (unsigned j = 0; j < NumChildren; ++j, ci = getNextSibling(ci)) {
+ S += toString(ci);
+ if (j+1 < NumChildren) S += "#";
+ }
+ S += ")";
+ return S;
+ }
+ }
+ return "";
+ }
+};
+
+
+
+/// \brief A short list of SExprs
+class MutexIDList : public SmallVector<SExpr, 3> {
+public:
+ /// \brief Return true if the list contains the specified SExpr
+ /// Performs a linear search, because these lists are almost always very small.
+ bool contains(const SExpr& M) {
+ for (iterator I=begin(),E=end(); I != E; ++I)
+ if ((*I) == M) return true;
+ return false;
+ }
+
+ /// \brief Push M onto list, bud discard duplicates
+ void push_back_nodup(const SExpr& M) {
+ if (!contains(M)) push_back(M);
+ }
+};
+
+
+
+/// \brief This is a helper class that stores info about the most recent
+/// accquire of a Lock.
+///
+/// The main body of the analysis maps MutexIDs to LockDatas.
+struct LockData {
+ SourceLocation AcquireLoc;
+
+ /// \brief LKind stores whether a lock is held shared or exclusively.
+ /// Note that this analysis does not currently support either re-entrant
+ /// locking or lock "upgrading" and "downgrading" between exclusive and
+ /// shared.
+ ///
+ /// FIXME: add support for re-entrant locking and lock up/downgrading
+ LockKind LKind;
+ bool Asserted; // for asserted locks
+ bool Managed; // for ScopedLockable objects
+ SExpr UnderlyingMutex; // for ScopedLockable objects
+
+ LockData(SourceLocation AcquireLoc, LockKind LKind, bool M=false,
+ bool Asrt=false)
+ : AcquireLoc(AcquireLoc), LKind(LKind), Asserted(Asrt), Managed(M),
+ UnderlyingMutex(Decl::EmptyShell())
+ {}
+
+ LockData(SourceLocation AcquireLoc, LockKind LKind, const SExpr &Mu)
+ : AcquireLoc(AcquireLoc), LKind(LKind), Asserted(false), Managed(false),
+ UnderlyingMutex(Mu)
+ {}
+
+ bool operator==(const LockData &other) const {
+ return AcquireLoc == other.AcquireLoc && LKind == other.LKind;
+ }
+
+ bool operator!=(const LockData &other) const {
+ return !(*this == other);
+ }
+
+ void Profile(llvm::FoldingSetNodeID &ID) const {
+ ID.AddInteger(AcquireLoc.getRawEncoding());
+ ID.AddInteger(LKind);
+ }
+
+ bool isAtLeast(LockKind LK) {
+ return (LK == LK_Shared) || (LKind == LK_Exclusive);
+ }
+};
+
+
+/// \brief A FactEntry stores a single fact that is known at a particular point
+/// in the program execution. Currently, this is information regarding a lock
+/// that is held at that point.
+struct FactEntry {
+ SExpr MutID;
+ LockData LDat;
+
+ FactEntry(const SExpr& M, const LockData& L)
+ : MutID(M), LDat(L)
+ { }
+};
+
+
+typedef unsigned short FactID;
+
+/// \brief FactManager manages the memory for all facts that are created during
+/// the analysis of a single routine.
+class FactManager {
+private:
+ std::vector<FactEntry> Facts;
+
+public:
+ FactID newLock(const SExpr& M, const LockData& L) {
+ Facts.push_back(FactEntry(M,L));
+ return static_cast<unsigned short>(Facts.size() - 1);
+ }
+
+ const FactEntry& operator[](FactID F) const { return Facts[F]; }
+ FactEntry& operator[](FactID F) { return Facts[F]; }
+};
+
+
+/// \brief A FactSet is the set of facts that are known to be true at a
+/// particular program point. FactSets must be small, because they are
+/// frequently copied, and are thus implemented as a set of indices into a
+/// table maintained by a FactManager. A typical FactSet only holds 1 or 2
+/// locks, so we can get away with doing a linear search for lookup. Note
+/// that a hashtable or map is inappropriate in this case, because lookups
+/// may involve partial pattern matches, rather than exact matches.
+class FactSet {
+private:
+ typedef SmallVector<FactID, 4> FactVec;
+
+ FactVec FactIDs;
+
+public:
+ typedef FactVec::iterator iterator;
+ typedef FactVec::const_iterator const_iterator;
+
+ iterator begin() { return FactIDs.begin(); }
+ const_iterator begin() const { return FactIDs.begin(); }
+
+ iterator end() { return FactIDs.end(); }
+ const_iterator end() const { return FactIDs.end(); }
+
+ bool isEmpty() const { return FactIDs.size() == 0; }
+
+ FactID addLock(FactManager& FM, const SExpr& M, const LockData& L) {
+ FactID F = FM.newLock(M, L);
+ FactIDs.push_back(F);
+ return F;
+ }
+
+ bool removeLock(FactManager& FM, const SExpr& M) {
+ unsigned n = FactIDs.size();
+ if (n == 0)
+ return false;
+
+ for (unsigned i = 0; i < n-1; ++i) {
+ if (FM[FactIDs[i]].MutID.matches(M)) {
+ FactIDs[i] = FactIDs[n-1];
+ FactIDs.pop_back();
+ return true;
+ }
+ }
+ if (FM[FactIDs[n-1]].MutID.matches(M)) {
+ FactIDs.pop_back();
+ return true;
+ }
+ return false;
+ }
+
+ // Returns an iterator
+ iterator findLockIter(FactManager &FM, const SExpr &M) {
+ for (iterator I = begin(), E = end(); I != E; ++I) {
+ const SExpr &Exp = FM[*I].MutID;
+ if (Exp.matches(M))
+ return I;
+ }
+ return end();
+ }
+
+ LockData* findLock(FactManager &FM, const SExpr &M) const {
+ for (const_iterator I = begin(), E = end(); I != E; ++I) {
+ const SExpr &Exp = FM[*I].MutID;
+ if (Exp.matches(M))
+ return &FM[*I].LDat;
+ }
+ return 0;
+ }
+
+ LockData* findLockUniv(FactManager &FM, const SExpr &M) const {
+ for (const_iterator I = begin(), E = end(); I != E; ++I) {
+ const SExpr &Exp = FM[*I].MutID;
+ if (Exp.matches(M) || Exp.isUniversal())
+ return &FM[*I].LDat;
+ }
+ return 0;
+ }
+
+ FactEntry* findPartialMatch(FactManager &FM, const SExpr &M) const {
+ for (const_iterator I=begin(), E=end(); I != E; ++I) {
+ const SExpr& Exp = FM[*I].MutID;
+ if (Exp.partiallyMatches(M)) return &FM[*I];
+ }
+ return 0;
+ }
+};
+
+
+
+/// A Lockset maps each SExpr (defined above) to information about how it has
+/// been locked.
+typedef llvm::ImmutableMap<SExpr, LockData> Lockset;
+typedef llvm::ImmutableMap<const NamedDecl*, unsigned> LocalVarContext;
+
+class LocalVariableMap;
+
+/// A side (entry or exit) of a CFG node.
+enum CFGBlockSide { CBS_Entry, CBS_Exit };
+
+/// CFGBlockInfo is a struct which contains all the information that is
+/// maintained for each block in the CFG. See LocalVariableMap for more
+/// information about the contexts.
+struct CFGBlockInfo {
+ FactSet EntrySet; // Lockset held at entry to block
+ FactSet ExitSet; // Lockset held at exit from block
+ LocalVarContext EntryContext; // Context held at entry to block
+ LocalVarContext ExitContext; // Context held at exit from block
+ SourceLocation EntryLoc; // Location of first statement in block
+ SourceLocation ExitLoc; // Location of last statement in block.
+ unsigned EntryIndex; // Used to replay contexts later
+ bool Reachable; // Is this block reachable?
+
+ const FactSet &getSet(CFGBlockSide Side) const {
+ return Side == CBS_Entry ? EntrySet : ExitSet;
+ }
+ SourceLocation getLocation(CFGBlockSide Side) const {
+ return Side == CBS_Entry ? EntryLoc : ExitLoc;
+ }
+
+private:
+ CFGBlockInfo(LocalVarContext EmptyCtx)
+ : EntryContext(EmptyCtx), ExitContext(EmptyCtx), Reachable(false)
+ { }
+
+public:
+ static CFGBlockInfo getEmptyBlockInfo(LocalVariableMap &M);
+};
+
+
+
+// A LocalVariableMap maintains a map from local variables to their currently
+// valid definitions. It provides SSA-like functionality when traversing the
+// CFG. Like SSA, each definition or assignment to a variable is assigned a
+// unique name (an integer), which acts as the SSA name for that definition.
+// The total set of names is shared among all CFG basic blocks.
+// Unlike SSA, we do not rewrite expressions to replace local variables declrefs
+// with their SSA-names. Instead, we compute a Context for each point in the
+// code, which maps local variables to the appropriate SSA-name. This map
+// changes with each assignment.
+//
+// The map is computed in a single pass over the CFG. Subsequent analyses can
+// then query the map to find the appropriate Context for a statement, and use
+// that Context to look up the definitions of variables.
+class LocalVariableMap {
+public:
+ typedef LocalVarContext Context;
+
+ /// A VarDefinition consists of an expression, representing the value of the
+ /// variable, along with the context in which that expression should be
+ /// interpreted. A reference VarDefinition does not itself contain this
+ /// information, but instead contains a pointer to a previous VarDefinition.
+ struct VarDefinition {
+ public:
+ friend class LocalVariableMap;
+
+ const NamedDecl *Dec; // The original declaration for this variable.
+ const Expr *Exp; // The expression for this variable, OR
+ unsigned Ref; // Reference to another VarDefinition
+ Context Ctx; // The map with which Exp should be interpreted.
+
+ bool isReference() { return !Exp; }
+
+ private:
+ // Create ordinary variable definition
+ VarDefinition(const NamedDecl *D, const Expr *E, Context C)
+ : Dec(D), Exp(E), Ref(0), Ctx(C)
+ { }
+
+ // Create reference to previous definition
+ VarDefinition(const NamedDecl *D, unsigned R, Context C)
+ : Dec(D), Exp(0), Ref(R), Ctx(C)
+ { }
+ };
+
+private:
+ Context::Factory ContextFactory;
+ std::vector<VarDefinition> VarDefinitions;
+ std::vector<unsigned> CtxIndices;
+ std::vector<std::pair<Stmt*, Context> > SavedContexts;
+
+public:
+ LocalVariableMap() {
+ // index 0 is a placeholder for undefined variables (aka phi-nodes).
+ VarDefinitions.push_back(VarDefinition(0, 0u, getEmptyContext()));
+ }
+
+ /// Look up a definition, within the given context.
+ const VarDefinition* lookup(const NamedDecl *D, Context Ctx) {
+ const unsigned *i = Ctx.lookup(D);
+ if (!i)
+ return 0;
+ assert(*i < VarDefinitions.size());
+ return &VarDefinitions[*i];
+ }
+
+ /// Look up the definition for D within the given context. Returns
+ /// NULL if the expression is not statically known. If successful, also
+ /// modifies Ctx to hold the context of the return Expr.
+ const Expr* lookupExpr(const NamedDecl *D, Context &Ctx) {
+ const unsigned *P = Ctx.lookup(D);
+ if (!P)
+ return 0;
+
+ unsigned i = *P;
+ while (i > 0) {
+ if (VarDefinitions[i].Exp) {
+ Ctx = VarDefinitions[i].Ctx;
+ return VarDefinitions[i].Exp;
+ }
+ i = VarDefinitions[i].Ref;
+ }
+ return 0;
+ }
+
+ Context getEmptyContext() { return ContextFactory.getEmptyMap(); }
+
+ /// Return the next context after processing S. This function is used by
+ /// clients of the class to get the appropriate context when traversing the
+ /// CFG. It must be called for every assignment or DeclStmt.
+ Context getNextContext(unsigned &CtxIndex, Stmt *S, Context C) {
+ if (SavedContexts[CtxIndex+1].first == S) {
+ CtxIndex++;
+ Context Result = SavedContexts[CtxIndex].second;
+ return Result;
+ }
+ return C;
+ }
+
+ void dumpVarDefinitionName(unsigned i) {
+ if (i == 0) {
+ llvm::errs() << "Undefined";
+ return;
+ }
+ const NamedDecl *Dec = VarDefinitions[i].Dec;
+ if (!Dec) {
+ llvm::errs() << "<<NULL>>";
+ return;
+ }
+ Dec->printName(llvm::errs());
+ llvm::errs() << "." << i << " " << ((const void*) Dec);
+ }
+
+ /// Dumps an ASCII representation of the variable map to llvm::errs()
+ void dump() {
+ for (unsigned i = 1, e = VarDefinitions.size(); i < e; ++i) {
+ const Expr *Exp = VarDefinitions[i].Exp;
+ unsigned Ref = VarDefinitions[i].Ref;
+
+ dumpVarDefinitionName(i);
+ llvm::errs() << " = ";
+ if (Exp) Exp->dump();
+ else {
+ dumpVarDefinitionName(Ref);
+ llvm::errs() << "\n";
+ }
+ }
+ }
+
+ /// Dumps an ASCII representation of a Context to llvm::errs()
+ void dumpContext(Context C) {
+ for (Context::iterator I = C.begin(), E = C.end(); I != E; ++I) {
+ const NamedDecl *D = I.getKey();
+ D->printName(llvm::errs());
+ const unsigned *i = C.lookup(D);
+ llvm::errs() << " -> ";
+ dumpVarDefinitionName(*i);
+ llvm::errs() << "\n";
+ }
+ }
+
+ /// Builds the variable map.
+ void traverseCFG(CFG *CFGraph, PostOrderCFGView *SortedGraph,
+ std::vector<CFGBlockInfo> &BlockInfo);
+
+protected:
+ // Get the current context index
+ unsigned getContextIndex() { return SavedContexts.size()-1; }
+
+ // Save the current context for later replay
+ void saveContext(Stmt *S, Context C) {
+ SavedContexts.push_back(std::make_pair(S,C));
+ }
+
+ // Adds a new definition to the given context, and returns a new context.
+ // This method should be called when declaring a new variable.
+ Context addDefinition(const NamedDecl *D, Expr *Exp, Context Ctx) {
+ assert(!Ctx.contains(D));
+ unsigned newID = VarDefinitions.size();
+ Context NewCtx = ContextFactory.add(Ctx, D, newID);
+ VarDefinitions.push_back(VarDefinition(D, Exp, Ctx));
+ return NewCtx;
+ }
+
+ // Add a new reference to an existing definition.
+ Context addReference(const NamedDecl *D, unsigned i, Context Ctx) {
+ unsigned newID = VarDefinitions.size();
+ Context NewCtx = ContextFactory.add(Ctx, D, newID);
+ VarDefinitions.push_back(VarDefinition(D, i, Ctx));
+ return NewCtx;
+ }
+
+ // Updates a definition only if that definition is already in the map.
+ // This method should be called when assigning to an existing variable.
+ Context updateDefinition(const NamedDecl *D, Expr *Exp, Context Ctx) {
+ if (Ctx.contains(D)) {
+ unsigned newID = VarDefinitions.size();
+ Context NewCtx = ContextFactory.remove(Ctx, D);
+ NewCtx = ContextFactory.add(NewCtx, D, newID);
+ VarDefinitions.push_back(VarDefinition(D, Exp, Ctx));
+ return NewCtx;
+ }
+ return Ctx;
+ }
+
+ // Removes a definition from the context, but keeps the variable name
+ // as a valid variable. The index 0 is a placeholder for cleared definitions.
+ Context clearDefinition(const NamedDecl *D, Context Ctx) {
+ Context NewCtx = Ctx;
+ if (NewCtx.contains(D)) {
+ NewCtx = ContextFactory.remove(NewCtx, D);
+ NewCtx = ContextFactory.add(NewCtx, D, 0);
+ }
+ return NewCtx;
+ }
+
+ // Remove a definition entirely frmo the context.
+ Context removeDefinition(const NamedDecl *D, Context Ctx) {
+ Context NewCtx = Ctx;
+ if (NewCtx.contains(D)) {
+ NewCtx = ContextFactory.remove(NewCtx, D);
+ }
+ return NewCtx;
+ }
+
+ Context intersectContexts(Context C1, Context C2);
+ Context createReferenceContext(Context C);
+ void intersectBackEdge(Context C1, Context C2);
+
+ friend class VarMapBuilder;
+};
+
+
+// This has to be defined after LocalVariableMap.
+CFGBlockInfo CFGBlockInfo::getEmptyBlockInfo(LocalVariableMap &M) {
+ return CFGBlockInfo(M.getEmptyContext());
+}
+
+
+/// Visitor which builds a LocalVariableMap
+class VarMapBuilder : public StmtVisitor<VarMapBuilder> {
+public:
+ LocalVariableMap* VMap;
+ LocalVariableMap::Context Ctx;
+
+ VarMapBuilder(LocalVariableMap *VM, LocalVariableMap::Context C)
+ : VMap(VM), Ctx(C) {}
+
+ void VisitDeclStmt(DeclStmt *S);
+ void VisitBinaryOperator(BinaryOperator *BO);
+};
+
+
+// Add new local variables to the variable map
+void VarMapBuilder::VisitDeclStmt(DeclStmt *S) {
+ bool modifiedCtx = false;
+ DeclGroupRef DGrp = S->getDeclGroup();
+ for (DeclGroupRef::iterator I = DGrp.begin(), E = DGrp.end(); I != E; ++I) {
+ if (VarDecl *VD = dyn_cast_or_null<VarDecl>(*I)) {
+ Expr *E = VD->getInit();
+
+ // Add local variables with trivial type to the variable map
+ QualType T = VD->getType();
+ if (T.isTrivialType(VD->getASTContext())) {
+ Ctx = VMap->addDefinition(VD, E, Ctx);
+ modifiedCtx = true;
+ }
+ }
+ }
+ if (modifiedCtx)
+ VMap->saveContext(S, Ctx);
+}
+
+// Update local variable definitions in variable map
+void VarMapBuilder::VisitBinaryOperator(BinaryOperator *BO) {
+ if (!BO->isAssignmentOp())
+ return;
+
+ Expr *LHSExp = BO->getLHS()->IgnoreParenCasts();
+
+ // Update the variable map and current context.
+ if (DeclRefExpr *DRE = dyn_cast<DeclRefExpr>(LHSExp)) {
+ ValueDecl *VDec = DRE->getDecl();
+ if (Ctx.lookup(VDec)) {
+ if (BO->getOpcode() == BO_Assign)
+ Ctx = VMap->updateDefinition(VDec, BO->getRHS(), Ctx);
+ else
+ // FIXME -- handle compound assignment operators
+ Ctx = VMap->clearDefinition(VDec, Ctx);
+ VMap->saveContext(BO, Ctx);
+ }
+ }
+}
+
+
+// Computes the intersection of two contexts. The intersection is the
+// set of variables which have the same definition in both contexts;
+// variables with different definitions are discarded.
+LocalVariableMap::Context
+LocalVariableMap::intersectContexts(Context C1, Context C2) {
+ Context Result = C1;
+ for (Context::iterator I = C1.begin(), E = C1.end(); I != E; ++I) {
+ const NamedDecl *Dec = I.getKey();
+ unsigned i1 = I.getData();
+ const unsigned *i2 = C2.lookup(Dec);
+ if (!i2) // variable doesn't exist on second path
+ Result = removeDefinition(Dec, Result);
+ else if (*i2 != i1) // variable exists, but has different definition
+ Result = clearDefinition(Dec, Result);
+ }
+ return Result;
+}
+
+// For every variable in C, create a new variable that refers to the
+// definition in C. Return a new context that contains these new variables.
+// (We use this for a naive implementation of SSA on loop back-edges.)
+LocalVariableMap::Context LocalVariableMap::createReferenceContext(Context C) {
+ Context Result = getEmptyContext();
+ for (Context::iterator I = C.begin(), E = C.end(); I != E; ++I) {
+ const NamedDecl *Dec = I.getKey();
+ unsigned i = I.getData();
+ Result = addReference(Dec, i, Result);
+ }
+ return Result;
+}
+
+// This routine also takes the intersection of C1 and C2, but it does so by
+// altering the VarDefinitions. C1 must be the result of an earlier call to
+// createReferenceContext.
+void LocalVariableMap::intersectBackEdge(Context C1, Context C2) {
+ for (Context::iterator I = C1.begin(), E = C1.end(); I != E; ++I) {
+ const NamedDecl *Dec = I.getKey();
+ unsigned i1 = I.getData();
+ VarDefinition *VDef = &VarDefinitions[i1];
+ assert(VDef->isReference());
+
+ const unsigned *i2 = C2.lookup(Dec);
+ if (!i2 || (*i2 != i1))
+ VDef->Ref = 0; // Mark this variable as undefined
+ }
+}
+
+
+// Traverse the CFG in topological order, so all predecessors of a block
+// (excluding back-edges) are visited before the block itself. At
+// each point in the code, we calculate a Context, which holds the set of
+// variable definitions which are visible at that point in execution.
+// Visible variables are mapped to their definitions using an array that
+// contains all definitions.
+//
+// At join points in the CFG, the set is computed as the intersection of
+// the incoming sets along each edge, E.g.
+//
+// { Context | VarDefinitions }
+// int x = 0; { x -> x1 | x1 = 0 }
+// int y = 0; { x -> x1, y -> y1 | y1 = 0, x1 = 0 }
+// if (b) x = 1; { x -> x2, y -> y1 | x2 = 1, y1 = 0, ... }
+// else x = 2; { x -> x3, y -> y1 | x3 = 2, x2 = 1, ... }
+// ... { y -> y1 (x is unknown) | x3 = 2, x2 = 1, ... }
+//
+// This is essentially a simpler and more naive version of the standard SSA
+// algorithm. Those definitions that remain in the intersection are from blocks
+// that strictly dominate the current block. We do not bother to insert proper
+// phi nodes, because they are not used in our analysis; instead, wherever
+// a phi node would be required, we simply remove that definition from the
+// context (E.g. x above).
+//
+// The initial traversal does not capture back-edges, so those need to be
+// handled on a separate pass. Whenever the first pass encounters an
+// incoming back edge, it duplicates the context, creating new definitions
+// that refer back to the originals. (These correspond to places where SSA
+// might have to insert a phi node.) On the second pass, these definitions are
+// set to NULL if the variable has changed on the back-edge (i.e. a phi
+// node was actually required.) E.g.
+//
+// { Context | VarDefinitions }
+// int x = 0, y = 0; { x -> x1, y -> y1 | y1 = 0, x1 = 0 }
+// while (b) { x -> x2, y -> y1 | [1st:] x2=x1; [2nd:] x2=NULL; }
+// x = x+1; { x -> x3, y -> y1 | x3 = x2 + 1, ... }
+// ... { y -> y1 | x3 = 2, x2 = 1, ... }
+//
+void LocalVariableMap::traverseCFG(CFG *CFGraph,
+ PostOrderCFGView *SortedGraph,
+ std::vector<CFGBlockInfo> &BlockInfo) {
+ PostOrderCFGView::CFGBlockSet VisitedBlocks(CFGraph);
+
+ CtxIndices.resize(CFGraph->getNumBlockIDs());
+
+ for (PostOrderCFGView::iterator I = SortedGraph->begin(),
+ E = SortedGraph->end(); I!= E; ++I) {
+ const CFGBlock *CurrBlock = *I;
+ int CurrBlockID = CurrBlock->getBlockID();
+ CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlockID];
+
+ VisitedBlocks.insert(CurrBlock);
+
+ // Calculate the entry context for the current block
+ bool HasBackEdges = false;
+ bool CtxInit = true;
+ for (CFGBlock::const_pred_iterator PI = CurrBlock->pred_begin(),
+ PE = CurrBlock->pred_end(); PI != PE; ++PI) {
+ // if *PI -> CurrBlock is a back edge, so skip it
+ if (*PI == 0 || !VisitedBlocks.alreadySet(*PI)) {
+ HasBackEdges = true;
+ continue;
+ }
+
+ int PrevBlockID = (*PI)->getBlockID();
+ CFGBlockInfo *PrevBlockInfo = &BlockInfo[PrevBlockID];
+
+ if (CtxInit) {
+ CurrBlockInfo->EntryContext = PrevBlockInfo->ExitContext;
+ CtxInit = false;
+ }
+ else {
+ CurrBlockInfo->EntryContext =
+ intersectContexts(CurrBlockInfo->EntryContext,
+ PrevBlockInfo->ExitContext);
+ }
+ }
+
+ // Duplicate the context if we have back-edges, so we can call
+ // intersectBackEdges later.
+ if (HasBackEdges)
+ CurrBlockInfo->EntryContext =
+ createReferenceContext(CurrBlockInfo->EntryContext);
+
+ // Create a starting context index for the current block
+ saveContext(0, CurrBlockInfo->EntryContext);
+ CurrBlockInfo->EntryIndex = getContextIndex();
+
+ // Visit all the statements in the basic block.
+ VarMapBuilder VMapBuilder(this, CurrBlockInfo->EntryContext);
+ for (CFGBlock::const_iterator BI = CurrBlock->begin(),
+ BE = CurrBlock->end(); BI != BE; ++BI) {
+ switch (BI->getKind()) {
+ case CFGElement::Statement: {
+ CFGStmt CS = BI->castAs<CFGStmt>();
+ VMapBuilder.Visit(const_cast<Stmt*>(CS.getStmt()));
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ CurrBlockInfo->ExitContext = VMapBuilder.Ctx;
+
+ // Mark variables on back edges as "unknown" if they've been changed.
+ for (CFGBlock::const_succ_iterator SI = CurrBlock->succ_begin(),
+ SE = CurrBlock->succ_end(); SI != SE; ++SI) {
+ // if CurrBlock -> *SI is *not* a back edge
+ if (*SI == 0 || !VisitedBlocks.alreadySet(*SI))
+ continue;
+
+ CFGBlock *FirstLoopBlock = *SI;
+ Context LoopBegin = BlockInfo[FirstLoopBlock->getBlockID()].EntryContext;
+ Context LoopEnd = CurrBlockInfo->ExitContext;
+ intersectBackEdge(LoopBegin, LoopEnd);
+ }
+ }
+
+ // Put an extra entry at the end of the indexed context array
+ unsigned exitID = CFGraph->getExit().getBlockID();
+ saveContext(0, BlockInfo[exitID].ExitContext);
+}
+
+/// Find the appropriate source locations to use when producing diagnostics for
+/// each block in the CFG.
+static void findBlockLocations(CFG *CFGraph,
+ PostOrderCFGView *SortedGraph,
+ std::vector<CFGBlockInfo> &BlockInfo) {
+ for (PostOrderCFGView::iterator I = SortedGraph->begin(),
+ E = SortedGraph->end(); I!= E; ++I) {
+ const CFGBlock *CurrBlock = *I;
+ CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlock->getBlockID()];
+
+ // Find the source location of the last statement in the block, if the
+ // block is not empty.
+ if (const Stmt *S = CurrBlock->getTerminator()) {
+ CurrBlockInfo->EntryLoc = CurrBlockInfo->ExitLoc = S->getLocStart();
+ } else {
+ for (CFGBlock::const_reverse_iterator BI = CurrBlock->rbegin(),
+ BE = CurrBlock->rend(); BI != BE; ++BI) {
+ // FIXME: Handle other CFGElement kinds.
+ if (Optional<CFGStmt> CS = BI->getAs<CFGStmt>()) {
+ CurrBlockInfo->ExitLoc = CS->getStmt()->getLocStart();
+ break;
+ }
+ }
+ }
+
+ if (!CurrBlockInfo->ExitLoc.isInvalid()) {
+ // This block contains at least one statement. Find the source location
+ // of the first statement in the block.
+ for (CFGBlock::const_iterator BI = CurrBlock->begin(),
+ BE = CurrBlock->end(); BI != BE; ++BI) {
+ // FIXME: Handle other CFGElement kinds.
+ if (Optional<CFGStmt> CS = BI->getAs<CFGStmt>()) {
+ CurrBlockInfo->EntryLoc = CS->getStmt()->getLocStart();
+ break;
+ }
+ }
+ } else if (CurrBlock->pred_size() == 1 && *CurrBlock->pred_begin() &&
+ CurrBlock != &CFGraph->getExit()) {
+ // The block is empty, and has a single predecessor. Use its exit
+ // location.
+ CurrBlockInfo->EntryLoc = CurrBlockInfo->ExitLoc =
+ BlockInfo[(*CurrBlock->pred_begin())->getBlockID()].ExitLoc;
+ }
+ }
+}
+
+/// \brief Class which implements the core thread safety analysis routines.
+class ThreadSafetyAnalyzer {
+ friend class BuildLockset;
+
+ ThreadSafetyHandler &Handler;
+ LocalVariableMap LocalVarMap;
+ FactManager FactMan;
+ std::vector<CFGBlockInfo> BlockInfo;
+
+public:
+ ThreadSafetyAnalyzer(ThreadSafetyHandler &H) : Handler(H) {}
+
+ void addLock(FactSet &FSet, const SExpr &Mutex, const LockData &LDat);
+ void removeLock(FactSet &FSet, const SExpr &Mutex,
+ SourceLocation UnlockLoc, bool FullyRemove=false);
+
+ template <typename AttrType>
+ void getMutexIDs(MutexIDList &Mtxs, AttrType *Attr, Expr *Exp,
+ const NamedDecl *D, VarDecl *SelfDecl=0);
+
+ template <class AttrType>
+ void getMutexIDs(MutexIDList &Mtxs, AttrType *Attr, Expr *Exp,
+ const NamedDecl *D,
+ const CFGBlock *PredBlock, const CFGBlock *CurrBlock,
+ Expr *BrE, bool Neg);
+
+ const CallExpr* getTrylockCallExpr(const Stmt *Cond, LocalVarContext C,
+ bool &Negate);
+
+ void getEdgeLockset(FactSet &Result, const FactSet &ExitSet,
+ const CFGBlock* PredBlock,
+ const CFGBlock *CurrBlock);
+
+ void intersectAndWarn(FactSet &FSet1, const FactSet &FSet2,
+ SourceLocation JoinLoc,
+ LockErrorKind LEK1, LockErrorKind LEK2,
+ bool Modify=true);
+
+ void intersectAndWarn(FactSet &FSet1, const FactSet &FSet2,
+ SourceLocation JoinLoc, LockErrorKind LEK1,
+ bool Modify=true) {
+ intersectAndWarn(FSet1, FSet2, JoinLoc, LEK1, LEK1, Modify);
+ }
+
+ void runAnalysis(AnalysisDeclContext &AC);
+};
+
+
+/// \brief Add a new lock to the lockset, warning if the lock is already there.
+/// \param Mutex -- the Mutex expression for the lock
+/// \param LDat -- the LockData for the lock
+void ThreadSafetyAnalyzer::addLock(FactSet &FSet, const SExpr &Mutex,
+ const LockData &LDat) {
+ // FIXME: deal with acquired before/after annotations.
+ // FIXME: Don't always warn when we have support for reentrant locks.
+ if (Mutex.shouldIgnore())
+ return;
+
+ if (FSet.findLock(FactMan, Mutex)) {
+ if (!LDat.Asserted)
+ Handler.handleDoubleLock(Mutex.toString(), LDat.AcquireLoc);
+ } else {
+ FSet.addLock(FactMan, Mutex, LDat);
+ }
+}
+
+
+/// \brief Remove a lock from the lockset, warning if the lock is not there.
+/// \param Mutex The lock expression corresponding to the lock to be removed
+/// \param UnlockLoc The source location of the unlock (only used in error msg)
+void ThreadSafetyAnalyzer::removeLock(FactSet &FSet,
+ const SExpr &Mutex,
+ SourceLocation UnlockLoc,
+ bool FullyRemove) {
+ if (Mutex.shouldIgnore())
+ return;
+
+ const LockData *LDat = FSet.findLock(FactMan, Mutex);
+ if (!LDat) {
+ Handler.handleUnmatchedUnlock(Mutex.toString(), UnlockLoc);
+ return;
+ }
+
+ if (LDat->UnderlyingMutex.isValid()) {
+ // This is scoped lockable object, which manages the real mutex.
+ if (FullyRemove) {
+ // We're destroying the managing object.
+ // Remove the underlying mutex if it exists; but don't warn.
+ if (FSet.findLock(FactMan, LDat->UnderlyingMutex))
+ FSet.removeLock(FactMan, LDat->UnderlyingMutex);
+ } else {
+ // We're releasing the underlying mutex, but not destroying the
+ // managing object. Warn on dual release.
+ if (!FSet.findLock(FactMan, LDat->UnderlyingMutex)) {
+ Handler.handleUnmatchedUnlock(LDat->UnderlyingMutex.toString(),
+ UnlockLoc);
+ }
+ FSet.removeLock(FactMan, LDat->UnderlyingMutex);
+ return;
+ }
+ }
+ FSet.removeLock(FactMan, Mutex);
+}
+
+
+/// \brief Extract the list of mutexIDs from the attribute on an expression,
+/// and push them onto Mtxs, discarding any duplicates.
+template <typename AttrType>
+void ThreadSafetyAnalyzer::getMutexIDs(MutexIDList &Mtxs, AttrType *Attr,
+ Expr *Exp, const NamedDecl *D,
+ VarDecl *SelfDecl) {
+ typedef typename AttrType::args_iterator iterator_type;
+
+ if (Attr->args_size() == 0) {
+ // The mutex held is the "this" object.
+ SExpr Mu(0, Exp, D, SelfDecl);
+ if (!Mu.isValid())
+ SExpr::warnInvalidLock(Handler, 0, Exp, D);
+ else
+ Mtxs.push_back_nodup(Mu);
+ return;
+ }
+
+ for (iterator_type I=Attr->args_begin(), E=Attr->args_end(); I != E; ++I) {
+ SExpr Mu(*I, Exp, D, SelfDecl);
+ if (!Mu.isValid())
+ SExpr::warnInvalidLock(Handler, *I, Exp, D);
+ else
+ Mtxs.push_back_nodup(Mu);
+ }
+}
+
+
+/// \brief Extract the list of mutexIDs from a trylock attribute. If the
+/// trylock applies to the given edge, then push them onto Mtxs, discarding
+/// any duplicates.
+template <class AttrType>
+void ThreadSafetyAnalyzer::getMutexIDs(MutexIDList &Mtxs, AttrType *Attr,
+ Expr *Exp, const NamedDecl *D,
+ const CFGBlock *PredBlock,
+ const CFGBlock *CurrBlock,
+ Expr *BrE, bool Neg) {
+ // Find out which branch has the lock
+ bool branch = 0;
+ if (CXXBoolLiteralExpr *BLE = dyn_cast_or_null<CXXBoolLiteralExpr>(BrE)) {
+ branch = BLE->getValue();
+ }
+ else if (IntegerLiteral *ILE = dyn_cast_or_null<IntegerLiteral>(BrE)) {
+ branch = ILE->getValue().getBoolValue();
+ }
+ int branchnum = branch ? 0 : 1;
+ if (Neg) branchnum = !branchnum;
+
+ // If we've taken the trylock branch, then add the lock
+ int i = 0;
+ for (CFGBlock::const_succ_iterator SI = PredBlock->succ_begin(),
+ SE = PredBlock->succ_end(); SI != SE && i < 2; ++SI, ++i) {
+ if (*SI == CurrBlock && i == branchnum) {
+ getMutexIDs(Mtxs, Attr, Exp, D);
+ }
+ }
+}
+
+
+bool getStaticBooleanValue(Expr* E, bool& TCond) {
+ if (isa<CXXNullPtrLiteralExpr>(E) || isa<GNUNullExpr>(E)) {
+ TCond = false;
+ return true;
+ } else if (CXXBoolLiteralExpr *BLE = dyn_cast<CXXBoolLiteralExpr>(E)) {
+ TCond = BLE->getValue();
+ return true;
+ } else if (IntegerLiteral *ILE = dyn_cast<IntegerLiteral>(E)) {
+ TCond = ILE->getValue().getBoolValue();
+ return true;
+ } else if (ImplicitCastExpr *CE = dyn_cast<ImplicitCastExpr>(E)) {
+ return getStaticBooleanValue(CE->getSubExpr(), TCond);
+ }
+ return false;
+}
+
+
+// If Cond can be traced back to a function call, return the call expression.
+// The negate variable should be called with false, and will be set to true
+// if the function call is negated, e.g. if (!mu.tryLock(...))
+const CallExpr* ThreadSafetyAnalyzer::getTrylockCallExpr(const Stmt *Cond,
+ LocalVarContext C,
+ bool &Negate) {
+ if (!Cond)
+ return 0;
+
+ if (const CallExpr *CallExp = dyn_cast<CallExpr>(Cond)) {
+ return CallExp;
+ }
+ else if (const ParenExpr *PE = dyn_cast<ParenExpr>(Cond)) {
+ return getTrylockCallExpr(PE->getSubExpr(), C, Negate);
+ }
+ else if (const ImplicitCastExpr *CE = dyn_cast<ImplicitCastExpr>(Cond)) {
+ return getTrylockCallExpr(CE->getSubExpr(), C, Negate);
+ }
+ else if (const ExprWithCleanups* EWC = dyn_cast<ExprWithCleanups>(Cond)) {
+ return getTrylockCallExpr(EWC->getSubExpr(), C, Negate);
+ }
+ else if (const DeclRefExpr *DRE = dyn_cast<DeclRefExpr>(Cond)) {
+ const Expr *E = LocalVarMap.lookupExpr(DRE->getDecl(), C);
+ return getTrylockCallExpr(E, C, Negate);
+ }
+ else if (const UnaryOperator *UOP = dyn_cast<UnaryOperator>(Cond)) {
+ if (UOP->getOpcode() == UO_LNot) {
+ Negate = !Negate;
+ return getTrylockCallExpr(UOP->getSubExpr(), C, Negate);
+ }
+ return 0;
+ }
+ else if (const BinaryOperator *BOP = dyn_cast<BinaryOperator>(Cond)) {
+ if (BOP->getOpcode() == BO_EQ || BOP->getOpcode() == BO_NE) {
+ if (BOP->getOpcode() == BO_NE)
+ Negate = !Negate;
+
+ bool TCond = false;
+ if (getStaticBooleanValue(BOP->getRHS(), TCond)) {
+ if (!TCond) Negate = !Negate;
+ return getTrylockCallExpr(BOP->getLHS(), C, Negate);
+ }
+ TCond = false;
+ if (getStaticBooleanValue(BOP->getLHS(), TCond)) {
+ if (!TCond) Negate = !Negate;
+ return getTrylockCallExpr(BOP->getRHS(), C, Negate);
+ }
+ return 0;
+ }
+ if (BOP->getOpcode() == BO_LAnd) {
+ // LHS must have been evaluated in a different block.
+ return getTrylockCallExpr(BOP->getRHS(), C, Negate);
+ }
+ if (BOP->getOpcode() == BO_LOr) {
+ return getTrylockCallExpr(BOP->getRHS(), C, Negate);
+ }
+ return 0;
+ }
+ return 0;
+}
+
+
+/// \brief Find the lockset that holds on the edge between PredBlock
+/// and CurrBlock. The edge set is the exit set of PredBlock (passed
+/// as the ExitSet parameter) plus any trylocks, which are conditionally held.
+void ThreadSafetyAnalyzer::getEdgeLockset(FactSet& Result,
+ const FactSet &ExitSet,
+ const CFGBlock *PredBlock,
+ const CFGBlock *CurrBlock) {
+ Result = ExitSet;
+
+ const Stmt *Cond = PredBlock->getTerminatorCondition();
+ if (!Cond)
+ return;
+
+ bool Negate = false;
+ const CFGBlockInfo *PredBlockInfo = &BlockInfo[PredBlock->getBlockID()];
+ const LocalVarContext &LVarCtx = PredBlockInfo->ExitContext;
+
+ CallExpr *Exp =
+ const_cast<CallExpr*>(getTrylockCallExpr(Cond, LVarCtx, Negate));
+ if (!Exp)
+ return;
+
+ NamedDecl *FunDecl = dyn_cast_or_null<NamedDecl>(Exp->getCalleeDecl());
+ if(!FunDecl || !FunDecl->hasAttrs())
+ return;
+
+ MutexIDList ExclusiveLocksToAdd;
+ MutexIDList SharedLocksToAdd;
+
+ // If the condition is a call to a Trylock function, then grab the attributes
+ AttrVec &ArgAttrs = FunDecl->getAttrs();
+ for (unsigned i = 0; i < ArgAttrs.size(); ++i) {
+ Attr *Attr = ArgAttrs[i];
+ switch (Attr->getKind()) {
+ case attr::ExclusiveTrylockFunction: {
+ ExclusiveTrylockFunctionAttr *A =
+ cast<ExclusiveTrylockFunctionAttr>(Attr);
+ getMutexIDs(ExclusiveLocksToAdd, A, Exp, FunDecl,
+ PredBlock, CurrBlock, A->getSuccessValue(), Negate);
+ break;
+ }
+ case attr::SharedTrylockFunction: {
+ SharedTrylockFunctionAttr *A =
+ cast<SharedTrylockFunctionAttr>(Attr);
+ getMutexIDs(SharedLocksToAdd, A, Exp, FunDecl,
+ PredBlock, CurrBlock, A->getSuccessValue(), Negate);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ // Add and remove locks.
+ SourceLocation Loc = Exp->getExprLoc();
+ for (unsigned i=0,n=ExclusiveLocksToAdd.size(); i<n; ++i) {
+ addLock(Result, ExclusiveLocksToAdd[i],
+ LockData(Loc, LK_Exclusive));
+ }
+ for (unsigned i=0,n=SharedLocksToAdd.size(); i<n; ++i) {
+ addLock(Result, SharedLocksToAdd[i],
+ LockData(Loc, LK_Shared));
+ }
+}
+
+
+/// \brief We use this class to visit different types of expressions in
+/// CFGBlocks, and build up the lockset.
+/// An expression may cause us to add or remove locks from the lockset, or else
+/// output error messages related to missing locks.
+/// FIXME: In future, we may be able to not inherit from a visitor.
+class BuildLockset : public StmtVisitor<BuildLockset> {
+ friend class ThreadSafetyAnalyzer;
+
+ ThreadSafetyAnalyzer *Analyzer;
+ FactSet FSet;
+ LocalVariableMap::Context LVarCtx;
+ unsigned CtxIndex;
+
+ // Helper functions
+ const ValueDecl *getValueDecl(const Expr *Exp);
+
+ void warnIfMutexNotHeld(const NamedDecl *D, const Expr *Exp, AccessKind AK,
+ Expr *MutexExp, ProtectedOperationKind POK);
+ void warnIfMutexHeld(const NamedDecl *D, const Expr *Exp, Expr *MutexExp);
+
+ void checkAccess(const Expr *Exp, AccessKind AK);
+ void checkPtAccess(const Expr *Exp, AccessKind AK);
+
+ void handleCall(Expr *Exp, const NamedDecl *D, VarDecl *VD = 0);
+
+public:
+ BuildLockset(ThreadSafetyAnalyzer *Anlzr, CFGBlockInfo &Info)
+ : StmtVisitor<BuildLockset>(),
+ Analyzer(Anlzr),
+ FSet(Info.EntrySet),
+ LVarCtx(Info.EntryContext),
+ CtxIndex(Info.EntryIndex)
+ {}
+
+ void VisitUnaryOperator(UnaryOperator *UO);
+ void VisitBinaryOperator(BinaryOperator *BO);
+ void VisitCastExpr(CastExpr *CE);
+ void VisitCallExpr(CallExpr *Exp);
+ void VisitCXXConstructExpr(CXXConstructExpr *Exp);
+ void VisitDeclStmt(DeclStmt *S);
+};
+
+
+/// \brief Gets the value decl pointer from DeclRefExprs or MemberExprs
+const ValueDecl *BuildLockset::getValueDecl(const Expr *Exp) {
+ if (const ImplicitCastExpr *CE = dyn_cast<ImplicitCastExpr>(Exp))
+ return getValueDecl(CE->getSubExpr());
+
+ if (const DeclRefExpr *DR = dyn_cast<DeclRefExpr>(Exp))
+ return DR->getDecl();
+
+ if (const MemberExpr *ME = dyn_cast<MemberExpr>(Exp))
+ return ME->getMemberDecl();
+
+ return 0;
+}
+
+/// \brief Warn if the LSet does not contain a lock sufficient to protect access
+/// of at least the passed in AccessKind.
+void BuildLockset::warnIfMutexNotHeld(const NamedDecl *D, const Expr *Exp,
+ AccessKind AK, Expr *MutexExp,
+ ProtectedOperationKind POK) {
+ LockKind LK = getLockKindFromAccessKind(AK);
+
+ SExpr Mutex(MutexExp, Exp, D);
+ if (!Mutex.isValid()) {
+ SExpr::warnInvalidLock(Analyzer->Handler, MutexExp, Exp, D);
+ return;
+ } else if (Mutex.shouldIgnore()) {
+ return;
+ }
+
+ LockData* LDat = FSet.findLockUniv(Analyzer->FactMan, Mutex);
+ bool NoError = true;
+ if (!LDat) {
+ // No exact match found. Look for a partial match.
+ FactEntry* FEntry = FSet.findPartialMatch(Analyzer->FactMan, Mutex);
+ if (FEntry) {
+ // Warn that there's no precise match.
+ LDat = &FEntry->LDat;
+ std::string PartMatchStr = FEntry->MutID.toString();
+ StringRef PartMatchName(PartMatchStr);
+ Analyzer->Handler.handleMutexNotHeld(D, POK, Mutex.toString(), LK,
+ Exp->getExprLoc(), &PartMatchName);
+ } else {
+ // Warn that there's no match at all.
+ Analyzer->Handler.handleMutexNotHeld(D, POK, Mutex.toString(), LK,
+ Exp->getExprLoc());
+ }
+ NoError = false;
+ }
+ // Make sure the mutex we found is the right kind.
+ if (NoError && LDat && !LDat->isAtLeast(LK))
+ Analyzer->Handler.handleMutexNotHeld(D, POK, Mutex.toString(), LK,
+ Exp->getExprLoc());
+}
+
+/// \brief Warn if the LSet contains the given lock.
+void BuildLockset::warnIfMutexHeld(const NamedDecl *D, const Expr* Exp,
+ Expr *MutexExp) {
+ SExpr Mutex(MutexExp, Exp, D);
+ if (!Mutex.isValid()) {
+ SExpr::warnInvalidLock(Analyzer->Handler, MutexExp, Exp, D);
+ return;
+ }
+
+ LockData* LDat = FSet.findLock(Analyzer->FactMan, Mutex);
+ if (LDat) {
+ std::string DeclName = D->getNameAsString();
+ StringRef DeclNameSR (DeclName);
+ Analyzer->Handler.handleFunExcludesLock(DeclNameSR, Mutex.toString(),
+ Exp->getExprLoc());
+ }
+}
+
+
+/// \brief Checks guarded_by and pt_guarded_by attributes.
+/// Whenever we identify an access (read or write) to a DeclRefExpr that is
+/// marked with guarded_by, we must ensure the appropriate mutexes are held.
+/// Similarly, we check if the access is to an expression that dereferences
+/// a pointer marked with pt_guarded_by.
+void BuildLockset::checkAccess(const Expr *Exp, AccessKind AK) {
+ Exp = Exp->IgnoreParenCasts();
+
+ if (const UnaryOperator *UO = dyn_cast<UnaryOperator>(Exp)) {
+ // For dereferences
+ if (UO->getOpcode() == clang::UO_Deref)
+ checkPtAccess(UO->getSubExpr(), AK);
+ return;
+ }
+
+ if (const ArraySubscriptExpr *AE = dyn_cast<ArraySubscriptExpr>(Exp)) {
+ if (Analyzer->Handler.issueBetaWarnings()) {
+ checkPtAccess(AE->getLHS(), AK);
+ return;
+ }
+ }
+
+ if (const MemberExpr *ME = dyn_cast<MemberExpr>(Exp)) {
+ if (ME->isArrow())
+ checkPtAccess(ME->getBase(), AK);
+ else
+ checkAccess(ME->getBase(), AK);
+ }
+
+ const ValueDecl *D = getValueDecl(Exp);
+ if (!D || !D->hasAttrs())
+ return;
+
+ if (D->getAttr<GuardedVarAttr>() && FSet.isEmpty())
+ Analyzer->Handler.handleNoMutexHeld(D, POK_VarAccess, AK,
+ Exp->getExprLoc());
+
+ const AttrVec &ArgAttrs = D->getAttrs();
+ for (unsigned i = 0, Size = ArgAttrs.size(); i < Size; ++i)
+ if (GuardedByAttr *GBAttr = dyn_cast<GuardedByAttr>(ArgAttrs[i]))
+ warnIfMutexNotHeld(D, Exp, AK, GBAttr->getArg(), POK_VarAccess);
+}
+
+/// \brief Checks pt_guarded_by and pt_guarded_var attributes.
+void BuildLockset::checkPtAccess(const Expr *Exp, AccessKind AK) {
+ if (Analyzer->Handler.issueBetaWarnings()) {
+ while (true) {
+ if (const ParenExpr *PE = dyn_cast<ParenExpr>(Exp)) {
+ Exp = PE->getSubExpr();
+ continue;
+ }
+ if (const CastExpr *CE = dyn_cast<CastExpr>(Exp)) {
+ if (CE->getCastKind() == CK_ArrayToPointerDecay) {
+ // If it's an actual array, and not a pointer, then it's elements
+ // are protected by GUARDED_BY, not PT_GUARDED_BY;
+ checkAccess(CE->getSubExpr(), AK);
+ return;
+ }
+ Exp = CE->getSubExpr();
+ continue;
+ }
+ break;
+ }
+ }
+ else
+ Exp = Exp->IgnoreParenCasts();
+
+ const ValueDecl *D = getValueDecl(Exp);
+ if (!D || !D->hasAttrs())
+ return;
+
+ if (D->getAttr<PtGuardedVarAttr>() && FSet.isEmpty())
+ Analyzer->Handler.handleNoMutexHeld(D, POK_VarDereference, AK,
+ Exp->getExprLoc());
+
+ const AttrVec &ArgAttrs = D->getAttrs();
+ for (unsigned i = 0, Size = ArgAttrs.size(); i < Size; ++i)
+ if (PtGuardedByAttr *GBAttr = dyn_cast<PtGuardedByAttr>(ArgAttrs[i]))
+ warnIfMutexNotHeld(D, Exp, AK, GBAttr->getArg(), POK_VarDereference);
+}
+
+
+/// \brief Process a function call, method call, constructor call,
+/// or destructor call. This involves looking at the attributes on the
+/// corresponding function/method/constructor/destructor, issuing warnings,
+/// and updating the locksets accordingly.
+///
+/// FIXME: For classes annotated with one of the guarded annotations, we need
+/// to treat const method calls as reads and non-const method calls as writes,
+/// and check that the appropriate locks are held. Non-const method calls with
+/// the same signature as const method calls can be also treated as reads.
+///
+void BuildLockset::handleCall(Expr *Exp, const NamedDecl *D, VarDecl *VD) {
+ SourceLocation Loc = Exp->getExprLoc();
+ const AttrVec &ArgAttrs = D->getAttrs();
+ MutexIDList ExclusiveLocksToAdd;
+ MutexIDList SharedLocksToAdd;
+ MutexIDList LocksToRemove;
+
+ for(unsigned i = 0; i < ArgAttrs.size(); ++i) {
+ Attr *At = const_cast<Attr*>(ArgAttrs[i]);
+ switch (At->getKind()) {
+ // When we encounter an exclusive lock function, we need to add the lock
+ // to our lockset with kind exclusive.
+ case attr::ExclusiveLockFunction: {
+ ExclusiveLockFunctionAttr *A = cast<ExclusiveLockFunctionAttr>(At);
+ Analyzer->getMutexIDs(ExclusiveLocksToAdd, A, Exp, D, VD);
+ break;
+ }
+
+ // When we encounter a shared lock function, we need to add the lock
+ // to our lockset with kind shared.
+ case attr::SharedLockFunction: {
+ SharedLockFunctionAttr *A = cast<SharedLockFunctionAttr>(At);
+ Analyzer->getMutexIDs(SharedLocksToAdd, A, Exp, D, VD);
+ break;
+ }
+
+ // An assert will add a lock to the lockset, but will not generate
+ // a warning if it is already there, and will not generate a warning
+ // if it is not removed.
+ case attr::AssertExclusiveLock: {
+ AssertExclusiveLockAttr *A = cast<AssertExclusiveLockAttr>(At);
+
+ MutexIDList AssertLocks;
+ Analyzer->getMutexIDs(AssertLocks, A, Exp, D, VD);
+ for (unsigned i=0,n=AssertLocks.size(); i<n; ++i) {
+ Analyzer->addLock(FSet, AssertLocks[i],
+ LockData(Loc, LK_Exclusive, false, true));
+ }
+ break;
+ }
+ case attr::AssertSharedLock: {
+ AssertSharedLockAttr *A = cast<AssertSharedLockAttr>(At);
+
+ MutexIDList AssertLocks;
+ Analyzer->getMutexIDs(AssertLocks, A, Exp, D, VD);
+ for (unsigned i=0,n=AssertLocks.size(); i<n; ++i) {
+ Analyzer->addLock(FSet, AssertLocks[i],
+ LockData(Loc, LK_Shared, false, true));
+ }
+ break;
+ }
+
+ // When we encounter an unlock function, we need to remove unlocked
+ // mutexes from the lockset, and flag a warning if they are not there.
+ case attr::UnlockFunction: {
+ UnlockFunctionAttr *A = cast<UnlockFunctionAttr>(At);
+ Analyzer->getMutexIDs(LocksToRemove, A, Exp, D, VD);
+ break;
+ }
+
+ case attr::ExclusiveLocksRequired: {
+ ExclusiveLocksRequiredAttr *A = cast<ExclusiveLocksRequiredAttr>(At);
+
+ for (ExclusiveLocksRequiredAttr::args_iterator
+ I = A->args_begin(), E = A->args_end(); I != E; ++I)
+ warnIfMutexNotHeld(D, Exp, AK_Written, *I, POK_FunctionCall);
+ break;
+ }
+
+ case attr::SharedLocksRequired: {
+ SharedLocksRequiredAttr *A = cast<SharedLocksRequiredAttr>(At);
+
+ for (SharedLocksRequiredAttr::args_iterator I = A->args_begin(),
+ E = A->args_end(); I != E; ++I)
+ warnIfMutexNotHeld(D, Exp, AK_Read, *I, POK_FunctionCall);
+ break;
+ }
+
+ case attr::LocksExcluded: {
+ LocksExcludedAttr *A = cast<LocksExcludedAttr>(At);
+
+ for (LocksExcludedAttr::args_iterator I = A->args_begin(),
+ E = A->args_end(); I != E; ++I) {
+ warnIfMutexHeld(D, Exp, *I);
+ }
+ break;
+ }
+
+ // Ignore other (non thread-safety) attributes
+ default:
+ break;
+ }
+ }
+
+ // Figure out if we're calling the constructor of scoped lockable class
+ bool isScopedVar = false;
+ if (VD) {
+ if (const CXXConstructorDecl *CD = dyn_cast<const CXXConstructorDecl>(D)) {
+ const CXXRecordDecl* PD = CD->getParent();
+ if (PD && PD->getAttr<ScopedLockableAttr>())
+ isScopedVar = true;
+ }
+ }
+
+ // Add locks.
+ for (unsigned i=0,n=ExclusiveLocksToAdd.size(); i<n; ++i) {
+ Analyzer->addLock(FSet, ExclusiveLocksToAdd[i],
+ LockData(Loc, LK_Exclusive, isScopedVar));
+ }
+ for (unsigned i=0,n=SharedLocksToAdd.size(); i<n; ++i) {
+ Analyzer->addLock(FSet, SharedLocksToAdd[i],
+ LockData(Loc, LK_Shared, isScopedVar));
+ }
+
+ // Add the managing object as a dummy mutex, mapped to the underlying mutex.
+ // FIXME -- this doesn't work if we acquire multiple locks.
+ if (isScopedVar) {
+ SourceLocation MLoc = VD->getLocation();
+ DeclRefExpr DRE(VD, false, VD->getType(), VK_LValue, VD->getLocation());
+ SExpr SMutex(&DRE, 0, 0);
+
+ for (unsigned i=0,n=ExclusiveLocksToAdd.size(); i<n; ++i) {
+ Analyzer->addLock(FSet, SMutex, LockData(MLoc, LK_Exclusive,
+ ExclusiveLocksToAdd[i]));
+ }
+ for (unsigned i=0,n=SharedLocksToAdd.size(); i<n; ++i) {
+ Analyzer->addLock(FSet, SMutex, LockData(MLoc, LK_Shared,
+ SharedLocksToAdd[i]));
+ }
+ }
+
+ // Remove locks.
+ // FIXME -- should only fully remove if the attribute refers to 'this'.
+ bool Dtor = isa<CXXDestructorDecl>(D);
+ for (unsigned i=0,n=LocksToRemove.size(); i<n; ++i) {
+ Analyzer->removeLock(FSet, LocksToRemove[i], Loc, Dtor);
+ }
+}
+
+
+/// \brief For unary operations which read and write a variable, we need to
+/// check whether we hold any required mutexes. Reads are checked in
+/// VisitCastExpr.
+void BuildLockset::VisitUnaryOperator(UnaryOperator *UO) {
+ switch (UO->getOpcode()) {
+ case clang::UO_PostDec:
+ case clang::UO_PostInc:
+ case clang::UO_PreDec:
+ case clang::UO_PreInc: {
+ checkAccess(UO->getSubExpr(), AK_Written);
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+/// For binary operations which assign to a variable (writes), we need to check
+/// whether we hold any required mutexes.
+/// FIXME: Deal with non-primitive types.
+void BuildLockset::VisitBinaryOperator(BinaryOperator *BO) {
+ if (!BO->isAssignmentOp())
+ return;
+
+ // adjust the context
+ LVarCtx = Analyzer->LocalVarMap.getNextContext(CtxIndex, BO, LVarCtx);
+
+ checkAccess(BO->getLHS(), AK_Written);
+}
+
+
+/// Whenever we do an LValue to Rvalue cast, we are reading a variable and
+/// need to ensure we hold any required mutexes.
+/// FIXME: Deal with non-primitive types.
+void BuildLockset::VisitCastExpr(CastExpr *CE) {
+ if (CE->getCastKind() != CK_LValueToRValue)
+ return;
+ checkAccess(CE->getSubExpr(), AK_Read);
+}
+
+
+void BuildLockset::VisitCallExpr(CallExpr *Exp) {
+ if (CXXMemberCallExpr *CE = dyn_cast<CXXMemberCallExpr>(Exp)) {
+ MemberExpr *ME = dyn_cast<MemberExpr>(CE->getCallee());
+ // ME can be null when calling a method pointer
+ CXXMethodDecl *MD = CE->getMethodDecl();
+
+ if (ME && MD) {
+ if (ME->isArrow()) {
+ if (MD->isConst()) {
+ checkPtAccess(CE->getImplicitObjectArgument(), AK_Read);
+ } else { // FIXME -- should be AK_Written
+ checkPtAccess(CE->getImplicitObjectArgument(), AK_Read);
+ }
+ } else {
+ if (MD->isConst())
+ checkAccess(CE->getImplicitObjectArgument(), AK_Read);
+ else // FIXME -- should be AK_Written
+ checkAccess(CE->getImplicitObjectArgument(), AK_Read);
+ }
+ }
+ } else if (CXXOperatorCallExpr *OE = dyn_cast<CXXOperatorCallExpr>(Exp)) {
+ switch (OE->getOperator()) {
+ case OO_Equal: {
+ const Expr *Target = OE->getArg(0);
+ const Expr *Source = OE->getArg(1);
+ checkAccess(Target, AK_Written);
+ checkAccess(Source, AK_Read);
+ break;
+ }
+ case OO_Star:
+ case OO_Arrow:
+ case OO_Subscript: {
+ if (Analyzer->Handler.issueBetaWarnings()) {
+ const Expr *Obj = OE->getArg(0);
+ checkAccess(Obj, AK_Read);
+ checkPtAccess(Obj, AK_Read);
+ }
+ break;
+ }
+ default: {
+ const Expr *Obj = OE->getArg(0);
+ checkAccess(Obj, AK_Read);
+ break;
+ }
+ }
+ }
+ NamedDecl *D = dyn_cast_or_null<NamedDecl>(Exp->getCalleeDecl());
+ if(!D || !D->hasAttrs())
+ return;
+ handleCall(Exp, D);
+}
+
+void BuildLockset::VisitCXXConstructExpr(CXXConstructExpr *Exp) {
+ const CXXConstructorDecl *D = Exp->getConstructor();
+ if (D && D->isCopyConstructor()) {
+ const Expr* Source = Exp->getArg(0);
+ checkAccess(Source, AK_Read);
+ }
+ // FIXME -- only handles constructors in DeclStmt below.
+}
+
+void BuildLockset::VisitDeclStmt(DeclStmt *S) {
+ // adjust the context
+ LVarCtx = Analyzer->LocalVarMap.getNextContext(CtxIndex, S, LVarCtx);
+
+ DeclGroupRef DGrp = S->getDeclGroup();
+ for (DeclGroupRef::iterator I = DGrp.begin(), E = DGrp.end(); I != E; ++I) {
+ Decl *D = *I;
+ if (VarDecl *VD = dyn_cast_or_null<VarDecl>(D)) {
+ Expr *E = VD->getInit();
+ // handle constructors that involve temporaries
+ if (ExprWithCleanups *EWC = dyn_cast_or_null<ExprWithCleanups>(E))
+ E = EWC->getSubExpr();
+
+ if (CXXConstructExpr *CE = dyn_cast_or_null<CXXConstructExpr>(E)) {
+ NamedDecl *CtorD = dyn_cast_or_null<NamedDecl>(CE->getConstructor());
+ if (!CtorD || !CtorD->hasAttrs())
+ return;
+ handleCall(CE, CtorD, VD);
+ }
+ }
+ }
+}
+
+
+
+/// \brief Compute the intersection of two locksets and issue warnings for any
+/// locks in the symmetric difference.
+///
+/// This function is used at a merge point in the CFG when comparing the lockset
+/// of each branch being merged. For example, given the following sequence:
+/// A; if () then B; else C; D; we need to check that the lockset after B and C
+/// are the same. In the event of a difference, we use the intersection of these
+/// two locksets at the start of D.
+///
+/// \param FSet1 The first lockset.
+/// \param FSet2 The second lockset.
+/// \param JoinLoc The location of the join point for error reporting
+/// \param LEK1 The error message to report if a mutex is missing from LSet1
+/// \param LEK2 The error message to report if a mutex is missing from Lset2
+void ThreadSafetyAnalyzer::intersectAndWarn(FactSet &FSet1,
+ const FactSet &FSet2,
+ SourceLocation JoinLoc,
+ LockErrorKind LEK1,
+ LockErrorKind LEK2,
+ bool Modify) {
+ FactSet FSet1Orig = FSet1;
+
+ // Find locks in FSet2 that conflict or are not in FSet1, and warn.
+ for (FactSet::const_iterator I = FSet2.begin(), E = FSet2.end();
+ I != E; ++I) {
+ const SExpr &FSet2Mutex = FactMan[*I].MutID;
+ const LockData &LDat2 = FactMan[*I].LDat;
+ FactSet::iterator I1 = FSet1.findLockIter(FactMan, FSet2Mutex);
+
+ if (I1 != FSet1.end()) {
+ const LockData* LDat1 = &FactMan[*I1].LDat;
+ if (LDat1->LKind != LDat2.LKind) {
+ Handler.handleExclusiveAndShared(FSet2Mutex.toString(),
+ LDat2.AcquireLoc,
+ LDat1->AcquireLoc);
+ if (Modify && LDat1->LKind != LK_Exclusive) {
+ // Take the exclusive lock, which is the one in FSet2.
+ *I1 = *I;
+ }
+ }
+ else if (LDat1->Asserted && !LDat2.Asserted) {
+ // The non-asserted lock in FSet2 is the one we want to track.
+ *I1 = *I;
+ }
+ } else {
+ if (LDat2.UnderlyingMutex.isValid()) {
+ if (FSet2.findLock(FactMan, LDat2.UnderlyingMutex)) {
+ // If this is a scoped lock that manages another mutex, and if the
+ // underlying mutex is still held, then warn about the underlying
+ // mutex.
+ Handler.handleMutexHeldEndOfScope(LDat2.UnderlyingMutex.toString(),
+ LDat2.AcquireLoc,
+ JoinLoc, LEK1);
+ }
+ }
+ else if (!LDat2.Managed && !FSet2Mutex.isUniversal() && !LDat2.Asserted)
+ Handler.handleMutexHeldEndOfScope(FSet2Mutex.toString(),
+ LDat2.AcquireLoc,
+ JoinLoc, LEK1);
+ }
+ }
+
+ // Find locks in FSet1 that are not in FSet2, and remove them.
+ for (FactSet::const_iterator I = FSet1Orig.begin(), E = FSet1Orig.end();
+ I != E; ++I) {
+ const SExpr &FSet1Mutex = FactMan[*I].MutID;
+ const LockData &LDat1 = FactMan[*I].LDat;
+
+ if (!FSet2.findLock(FactMan, FSet1Mutex)) {
+ if (LDat1.UnderlyingMutex.isValid()) {
+ if (FSet1Orig.findLock(FactMan, LDat1.UnderlyingMutex)) {
+ // If this is a scoped lock that manages another mutex, and if the
+ // underlying mutex is still held, then warn about the underlying
+ // mutex.
+ Handler.handleMutexHeldEndOfScope(LDat1.UnderlyingMutex.toString(),
+ LDat1.AcquireLoc,
+ JoinLoc, LEK1);
+ }
+ }
+ else if (!LDat1.Managed && !FSet1Mutex.isUniversal() && !LDat1.Asserted)
+ Handler.handleMutexHeldEndOfScope(FSet1Mutex.toString(),
+ LDat1.AcquireLoc,
+ JoinLoc, LEK2);
+ if (Modify)
+ FSet1.removeLock(FactMan, FSet1Mutex);
+ }
+ }
+}
+
+
+// Return true if block B never continues to its successors.
+inline bool neverReturns(const CFGBlock* B) {
+ if (B->hasNoReturnElement())
+ return true;
+ if (B->empty())
+ return false;
+
+ CFGElement Last = B->back();
+ if (Optional<CFGStmt> S = Last.getAs<CFGStmt>()) {
+ if (isa<CXXThrowExpr>(S->getStmt()))
+ return true;
+ }
+ return false;
+}
+
+
+/// \brief Check a function's CFG for thread-safety violations.
+///
+/// We traverse the blocks in the CFG, compute the set of mutexes that are held
+/// at the end of each block, and issue warnings for thread safety violations.
+/// Each block in the CFG is traversed exactly once.
+void ThreadSafetyAnalyzer::runAnalysis(AnalysisDeclContext &AC) {
+ CFG *CFGraph = AC.getCFG();
+ if (!CFGraph) return;
+ const NamedDecl *D = dyn_cast_or_null<NamedDecl>(AC.getDecl());
+
+ // AC.dumpCFG(true);
+
+ if (!D)
+ return; // Ignore anonymous functions for now.
+ if (D->getAttr<NoThreadSafetyAnalysisAttr>())
+ return;
+ // FIXME: Do something a bit more intelligent inside constructor and
+ // destructor code. Constructors and destructors must assume unique access
+ // to 'this', so checks on member variable access is disabled, but we should
+ // still enable checks on other objects.
+ if (isa<CXXConstructorDecl>(D))
+ return; // Don't check inside constructors.
+ if (isa<CXXDestructorDecl>(D))
+ return; // Don't check inside destructors.
+
+ BlockInfo.resize(CFGraph->getNumBlockIDs(),
+ CFGBlockInfo::getEmptyBlockInfo(LocalVarMap));
+
+ // We need to explore the CFG via a "topological" ordering.
+ // That way, we will be guaranteed to have information about required
+ // predecessor locksets when exploring a new block.
+ PostOrderCFGView *SortedGraph = AC.getAnalysis<PostOrderCFGView>();
+ PostOrderCFGView::CFGBlockSet VisitedBlocks(CFGraph);
+
+ // Mark entry block as reachable
+ BlockInfo[CFGraph->getEntry().getBlockID()].Reachable = true;
+
+ // Compute SSA names for local variables
+ LocalVarMap.traverseCFG(CFGraph, SortedGraph, BlockInfo);
+
+ // Fill in source locations for all CFGBlocks.
+ findBlockLocations(CFGraph, SortedGraph, BlockInfo);
+
+ MutexIDList ExclusiveLocksAcquired;
+ MutexIDList SharedLocksAcquired;
+ MutexIDList LocksReleased;
+
+ // Add locks from exclusive_locks_required and shared_locks_required
+ // to initial lockset. Also turn off checking for lock and unlock functions.
+ // FIXME: is there a more intelligent way to check lock/unlock functions?
+ if (!SortedGraph->empty() && D->hasAttrs()) {
+ const CFGBlock *FirstBlock = *SortedGraph->begin();
+ FactSet &InitialLockset = BlockInfo[FirstBlock->getBlockID()].EntrySet;
+ const AttrVec &ArgAttrs = D->getAttrs();
+
+ MutexIDList ExclusiveLocksToAdd;
+ MutexIDList SharedLocksToAdd;
+
+ SourceLocation Loc = D->getLocation();
+ for (unsigned i = 0; i < ArgAttrs.size(); ++i) {
+ Attr *Attr = ArgAttrs[i];
+ Loc = Attr->getLocation();
+ if (ExclusiveLocksRequiredAttr *A
+ = dyn_cast<ExclusiveLocksRequiredAttr>(Attr)) {
+ getMutexIDs(ExclusiveLocksToAdd, A, (Expr*) 0, D);
+ } else if (SharedLocksRequiredAttr *A
+ = dyn_cast<SharedLocksRequiredAttr>(Attr)) {
+ getMutexIDs(SharedLocksToAdd, A, (Expr*) 0, D);
+ } else if (UnlockFunctionAttr *A = dyn_cast<UnlockFunctionAttr>(Attr)) {
+ // UNLOCK_FUNCTION() is used to hide the underlying lock implementation.
+ // We must ignore such methods.
+ if (A->args_size() == 0)
+ return;
+ // FIXME -- deal with exclusive vs. shared unlock functions?
+ getMutexIDs(ExclusiveLocksToAdd, A, (Expr*) 0, D);
+ getMutexIDs(LocksReleased, A, (Expr*) 0, D);
+ } else if (ExclusiveLockFunctionAttr *A
+ = dyn_cast<ExclusiveLockFunctionAttr>(Attr)) {
+ if (A->args_size() == 0)
+ return;
+ getMutexIDs(ExclusiveLocksAcquired, A, (Expr*) 0, D);
+ } else if (SharedLockFunctionAttr *A
+ = dyn_cast<SharedLockFunctionAttr>(Attr)) {
+ if (A->args_size() == 0)
+ return;
+ getMutexIDs(SharedLocksAcquired, A, (Expr*) 0, D);
+ } else if (isa<ExclusiveTrylockFunctionAttr>(Attr)) {
+ // Don't try to check trylock functions for now
+ return;
+ } else if (isa<SharedTrylockFunctionAttr>(Attr)) {
+ // Don't try to check trylock functions for now
+ return;
+ }
+ }
+
+ // FIXME -- Loc can be wrong here.
+ for (unsigned i=0,n=ExclusiveLocksToAdd.size(); i<n; ++i) {
+ addLock(InitialLockset, ExclusiveLocksToAdd[i],
+ LockData(Loc, LK_Exclusive));
+ }
+ for (unsigned i=0,n=SharedLocksToAdd.size(); i<n; ++i) {
+ addLock(InitialLockset, SharedLocksToAdd[i],
+ LockData(Loc, LK_Shared));
+ }
+ }
+
+ for (PostOrderCFGView::iterator I = SortedGraph->begin(),
+ E = SortedGraph->end(); I!= E; ++I) {
+ const CFGBlock *CurrBlock = *I;
+ int CurrBlockID = CurrBlock->getBlockID();
+ CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlockID];
+
+ // Use the default initial lockset in case there are no predecessors.
+ VisitedBlocks.insert(CurrBlock);
+
+ // Iterate through the predecessor blocks and warn if the lockset for all
+ // predecessors is not the same. We take the entry lockset of the current
+ // block to be the intersection of all previous locksets.
+ // FIXME: By keeping the intersection, we may output more errors in future
+ // for a lock which is not in the intersection, but was in the union. We
+ // may want to also keep the union in future. As an example, let's say
+ // the intersection contains Mutex L, and the union contains L and M.
+ // Later we unlock M. At this point, we would output an error because we
+ // never locked M; although the real error is probably that we forgot to
+ // lock M on all code paths. Conversely, let's say that later we lock M.
+ // In this case, we should compare against the intersection instead of the
+ // union because the real error is probably that we forgot to unlock M on
+ // all code paths.
+ bool LocksetInitialized = false;
+ SmallVector<CFGBlock *, 8> SpecialBlocks;
+ for (CFGBlock::const_pred_iterator PI = CurrBlock->pred_begin(),
+ PE = CurrBlock->pred_end(); PI != PE; ++PI) {
+
+ // if *PI -> CurrBlock is a back edge
+ if (*PI == 0 || !VisitedBlocks.alreadySet(*PI))
+ continue;
+
+ int PrevBlockID = (*PI)->getBlockID();
+ CFGBlockInfo *PrevBlockInfo = &BlockInfo[PrevBlockID];
+
+ // Ignore edges from blocks that can't return.
+ if (neverReturns(*PI) || !PrevBlockInfo->Reachable)
+ continue;
+
+ // Okay, we can reach this block from the entry.
+ CurrBlockInfo->Reachable = true;
+
+ // If the previous block ended in a 'continue' or 'break' statement, then
+ // a difference in locksets is probably due to a bug in that block, rather
+ // than in some other predecessor. In that case, keep the other
+ // predecessor's lockset.
+ if (const Stmt *Terminator = (*PI)->getTerminator()) {
+ if (isa<ContinueStmt>(Terminator) || isa<BreakStmt>(Terminator)) {
+ SpecialBlocks.push_back(*PI);
+ continue;
+ }
+ }
+
+ FactSet PrevLockset;
+ getEdgeLockset(PrevLockset, PrevBlockInfo->ExitSet, *PI, CurrBlock);
+
+ if (!LocksetInitialized) {
+ CurrBlockInfo->EntrySet = PrevLockset;
+ LocksetInitialized = true;
+ } else {
+ intersectAndWarn(CurrBlockInfo->EntrySet, PrevLockset,
+ CurrBlockInfo->EntryLoc,
+ LEK_LockedSomePredecessors);
+ }
+ }
+
+ // Skip rest of block if it's not reachable.
+ if (!CurrBlockInfo->Reachable)
+ continue;
+
+ // Process continue and break blocks. Assume that the lockset for the
+ // resulting block is unaffected by any discrepancies in them.
+ for (unsigned SpecialI = 0, SpecialN = SpecialBlocks.size();
+ SpecialI < SpecialN; ++SpecialI) {
+ CFGBlock *PrevBlock = SpecialBlocks[SpecialI];
+ int PrevBlockID = PrevBlock->getBlockID();
+ CFGBlockInfo *PrevBlockInfo = &BlockInfo[PrevBlockID];
+
+ if (!LocksetInitialized) {
+ CurrBlockInfo->EntrySet = PrevBlockInfo->ExitSet;
+ LocksetInitialized = true;
+ } else {
+ // Determine whether this edge is a loop terminator for diagnostic
+ // purposes. FIXME: A 'break' statement might be a loop terminator, but
+ // it might also be part of a switch. Also, a subsequent destructor
+ // might add to the lockset, in which case the real issue might be a
+ // double lock on the other path.
+ const Stmt *Terminator = PrevBlock->getTerminator();
+ bool IsLoop = Terminator && isa<ContinueStmt>(Terminator);
+
+ FactSet PrevLockset;
+ getEdgeLockset(PrevLockset, PrevBlockInfo->ExitSet,
+ PrevBlock, CurrBlock);
+
+ // Do not update EntrySet.
+ intersectAndWarn(CurrBlockInfo->EntrySet, PrevLockset,
+ PrevBlockInfo->ExitLoc,
+ IsLoop ? LEK_LockedSomeLoopIterations
+ : LEK_LockedSomePredecessors,
+ false);
+ }
+ }
+
+ BuildLockset LocksetBuilder(this, *CurrBlockInfo);
+
+ // Visit all the statements in the basic block.
+ for (CFGBlock::const_iterator BI = CurrBlock->begin(),
+ BE = CurrBlock->end(); BI != BE; ++BI) {
+ switch (BI->getKind()) {
+ case CFGElement::Statement: {
+ CFGStmt CS = BI->castAs<CFGStmt>();
+ LocksetBuilder.Visit(const_cast<Stmt*>(CS.getStmt()));
+ break;
+ }
+ // Ignore BaseDtor, MemberDtor, and TemporaryDtor for now.
+ case CFGElement::AutomaticObjectDtor: {
+ CFGAutomaticObjDtor AD = BI->castAs<CFGAutomaticObjDtor>();
+ CXXDestructorDecl *DD = const_cast<CXXDestructorDecl *>(
+ AD.getDestructorDecl(AC.getASTContext()));
+ if (!DD->hasAttrs())
+ break;
+
+ // Create a dummy expression,
+ VarDecl *VD = const_cast<VarDecl*>(AD.getVarDecl());
+ DeclRefExpr DRE(VD, false, VD->getType(), VK_LValue,
+ AD.getTriggerStmt()->getLocEnd());
+ LocksetBuilder.handleCall(&DRE, DD);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ CurrBlockInfo->ExitSet = LocksetBuilder.FSet;
+
+ // For every back edge from CurrBlock (the end of the loop) to another block
+ // (FirstLoopBlock) we need to check that the Lockset of Block is equal to
+ // the one held at the beginning of FirstLoopBlock. We can look up the
+ // Lockset held at the beginning of FirstLoopBlock in the EntryLockSets map.
+ for (CFGBlock::const_succ_iterator SI = CurrBlock->succ_begin(),
+ SE = CurrBlock->succ_end(); SI != SE; ++SI) {
+
+ // if CurrBlock -> *SI is *not* a back edge
+ if (*SI == 0 || !VisitedBlocks.alreadySet(*SI))
+ continue;
+
+ CFGBlock *FirstLoopBlock = *SI;
+ CFGBlockInfo *PreLoop = &BlockInfo[FirstLoopBlock->getBlockID()];
+ CFGBlockInfo *LoopEnd = &BlockInfo[CurrBlockID];
+ intersectAndWarn(LoopEnd->ExitSet, PreLoop->EntrySet,
+ PreLoop->EntryLoc,
+ LEK_LockedSomeLoopIterations,
+ false);
+ }
+ }
+
+ CFGBlockInfo *Initial = &BlockInfo[CFGraph->getEntry().getBlockID()];
+ CFGBlockInfo *Final = &BlockInfo[CFGraph->getExit().getBlockID()];
+
+ // Skip the final check if the exit block is unreachable.
+ if (!Final->Reachable)
+ return;
+
+ // By default, we expect all locks held on entry to be held on exit.
+ FactSet ExpectedExitSet = Initial->EntrySet;
+
+ // Adjust the expected exit set by adding or removing locks, as declared
+ // by *-LOCK_FUNCTION and UNLOCK_FUNCTION. The intersect below will then
+ // issue the appropriate warning.
+ // FIXME: the location here is not quite right.
+ for (unsigned i=0,n=ExclusiveLocksAcquired.size(); i<n; ++i) {
+ ExpectedExitSet.addLock(FactMan, ExclusiveLocksAcquired[i],
+ LockData(D->getLocation(), LK_Exclusive));
+ }
+ for (unsigned i=0,n=SharedLocksAcquired.size(); i<n; ++i) {
+ ExpectedExitSet.addLock(FactMan, SharedLocksAcquired[i],
+ LockData(D->getLocation(), LK_Shared));
+ }
+ for (unsigned i=0,n=LocksReleased.size(); i<n; ++i) {
+ ExpectedExitSet.removeLock(FactMan, LocksReleased[i]);
+ }
+
+ // FIXME: Should we call this function for all blocks which exit the function?
+ intersectAndWarn(ExpectedExitSet, Final->ExitSet,
+ Final->ExitLoc,
+ LEK_LockedAtEndOfFunction,
+ LEK_NotLockedAtEndOfFunction,
+ false);
+}
+
+} // end anonymous namespace
+
+
+namespace clang {
+namespace thread_safety {
+
+/// \brief Check a function's CFG for thread-safety violations.
+///
+/// We traverse the blocks in the CFG, compute the set of mutexes that are held
+/// at the end of each block, and issue warnings for thread safety violations.
+/// Each block in the CFG is traversed exactly once.
+void runThreadSafetyAnalysis(AnalysisDeclContext &AC,
+ ThreadSafetyHandler &Handler) {
+ ThreadSafetyAnalyzer Analyzer(Handler);
+ Analyzer.runAnalysis(AC);
+}
+
+/// \brief Helper function that returns a LockKind required for the given level
+/// of access.
+LockKind getLockKindFromAccessKind(AccessKind AK) {
+ switch (AK) {
+ case AK_Read :
+ return LK_Shared;
+ case AK_Written :
+ return LK_Exclusive;
+ }
+ llvm_unreachable("Unknown AccessKind");
+}
+
+}} // end namespace clang::thread_safety
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