diff options
Diffstat (limited to 'contrib/llvm/lib/Transforms/Vectorize')
-rw-r--r-- | contrib/llvm/lib/Transforms/Vectorize/BBVectorize.cpp | 3183 | ||||
-rw-r--r-- | contrib/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp | 5157 | ||||
-rw-r--r-- | contrib/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp | 2665 | ||||
-rw-r--r-- | contrib/llvm/lib/Transforms/Vectorize/Vectorize.cpp | 48 |
4 files changed, 11053 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Transforms/Vectorize/BBVectorize.cpp b/contrib/llvm/lib/Transforms/Vectorize/BBVectorize.cpp new file mode 100644 index 0000000..c5e1dcb --- /dev/null +++ b/contrib/llvm/lib/Transforms/Vectorize/BBVectorize.cpp @@ -0,0 +1,3183 @@ +//===- BBVectorize.cpp - A Basic-Block Vectorizer -------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements a basic-block vectorization pass. The algorithm was +// inspired by that used by the Vienna MAP Vectorizor by Franchetti and Kral, +// et al. It works by looking for chains of pairable operations and then +// pairing them. +// +//===----------------------------------------------------------------------===// + +#define BBV_NAME "bb-vectorize" +#define DEBUG_TYPE BBV_NAME +#include "llvm/Transforms/Vectorize.h" +#include "llvm/ADT/DenseMap.h" +#include "llvm/ADT/DenseSet.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/SmallSet.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/ADT/StringExtras.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/Analysis/AliasSetTracker.h" +#include "llvm/Analysis/Dominators.h" +#include "llvm/Analysis/ScalarEvolution.h" +#include "llvm/Analysis/ScalarEvolutionExpressions.h" +#include "llvm/Analysis/TargetTransformInfo.h" +#include "llvm/Analysis/ValueTracking.h" +#include "llvm/IR/Constants.h" +#include "llvm/IR/DataLayout.h" +#include "llvm/IR/DerivedTypes.h" +#include "llvm/IR/Function.h" +#include "llvm/IR/Instructions.h" +#include "llvm/IR/IntrinsicInst.h" +#include "llvm/IR/Intrinsics.h" +#include "llvm/IR/LLVMContext.h" +#include "llvm/IR/Metadata.h" +#include "llvm/IR/Type.h" +#include "llvm/Pass.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/ValueHandle.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Transforms/Utils/Local.h" +#include <algorithm> +using namespace llvm; + +static cl::opt<bool> +IgnoreTargetInfo("bb-vectorize-ignore-target-info", cl::init(false), + cl::Hidden, cl::desc("Ignore target information")); + +static cl::opt<unsigned> +ReqChainDepth("bb-vectorize-req-chain-depth", cl::init(6), cl::Hidden, + cl::desc("The required chain depth for vectorization")); + +static cl::opt<bool> +UseChainDepthWithTI("bb-vectorize-use-chain-depth", cl::init(false), + cl::Hidden, cl::desc("Use the chain depth requirement with" + " target information")); + +static cl::opt<unsigned> +SearchLimit("bb-vectorize-search-limit", cl::init(400), cl::Hidden, + cl::desc("The maximum search distance for instruction pairs")); + +static cl::opt<bool> +SplatBreaksChain("bb-vectorize-splat-breaks-chain", cl::init(false), cl::Hidden, + cl::desc("Replicating one element to a pair breaks the chain")); + +static cl::opt<unsigned> +VectorBits("bb-vectorize-vector-bits", cl::init(128), cl::Hidden, + cl::desc("The size of the native vector registers")); + +static cl::opt<unsigned> +MaxIter("bb-vectorize-max-iter", cl::init(0), cl::Hidden, + cl::desc("The maximum number of pairing iterations")); + +static cl::opt<bool> +Pow2LenOnly("bb-vectorize-pow2-len-only", cl::init(false), cl::Hidden, + cl::desc("Don't try to form non-2^n-length vectors")); + +static cl::opt<unsigned> +MaxInsts("bb-vectorize-max-instr-per-group", cl::init(500), cl::Hidden, + cl::desc("The maximum number of pairable instructions per group")); + +static cl::opt<unsigned> +MaxPairs("bb-vectorize-max-pairs-per-group", cl::init(3000), cl::Hidden, + cl::desc("The maximum number of candidate instruction pairs per group")); + +static cl::opt<unsigned> +MaxCandPairsForCycleCheck("bb-vectorize-max-cycle-check-pairs", cl::init(200), + cl::Hidden, cl::desc("The maximum number of candidate pairs with which to use" + " a full cycle check")); + +static cl::opt<bool> +NoBools("bb-vectorize-no-bools", cl::init(false), cl::Hidden, + cl::desc("Don't try to vectorize boolean (i1) values")); + +static cl::opt<bool> +NoInts("bb-vectorize-no-ints", cl::init(false), cl::Hidden, + cl::desc("Don't try to vectorize integer values")); + +static cl::opt<bool> +NoFloats("bb-vectorize-no-floats", cl::init(false), cl::Hidden, + cl::desc("Don't try to vectorize floating-point values")); + +// FIXME: This should default to false once pointer vector support works. +static cl::opt<bool> +NoPointers("bb-vectorize-no-pointers", cl::init(/*false*/ true), cl::Hidden, + cl::desc("Don't try to vectorize pointer values")); + +static cl::opt<bool> +NoCasts("bb-vectorize-no-casts", cl::init(false), cl::Hidden, + cl::desc("Don't try to vectorize casting (conversion) operations")); + +static cl::opt<bool> +NoMath("bb-vectorize-no-math", cl::init(false), cl::Hidden, + cl::desc("Don't try to vectorize floating-point math intrinsics")); + +static cl::opt<bool> +NoFMA("bb-vectorize-no-fma", cl::init(false), cl::Hidden, + cl::desc("Don't try to vectorize the fused-multiply-add intrinsic")); + +static cl::opt<bool> +NoSelect("bb-vectorize-no-select", cl::init(false), cl::Hidden, + cl::desc("Don't try to vectorize select instructions")); + +static cl::opt<bool> +NoCmp("bb-vectorize-no-cmp", cl::init(false), cl::Hidden, + cl::desc("Don't try to vectorize comparison instructions")); + +static cl::opt<bool> +NoGEP("bb-vectorize-no-gep", cl::init(false), cl::Hidden, + cl::desc("Don't try to vectorize getelementptr instructions")); + +static cl::opt<bool> +NoMemOps("bb-vectorize-no-mem-ops", cl::init(false), cl::Hidden, + cl::desc("Don't try to vectorize loads and stores")); + +static cl::opt<bool> +AlignedOnly("bb-vectorize-aligned-only", cl::init(false), cl::Hidden, + cl::desc("Only generate aligned loads and stores")); + +static cl::opt<bool> +NoMemOpBoost("bb-vectorize-no-mem-op-boost", + cl::init(false), cl::Hidden, + cl::desc("Don't boost the chain-depth contribution of loads and stores")); + +static cl::opt<bool> +FastDep("bb-vectorize-fast-dep", cl::init(false), cl::Hidden, + cl::desc("Use a fast instruction dependency analysis")); + +#ifndef NDEBUG +static cl::opt<bool> +DebugInstructionExamination("bb-vectorize-debug-instruction-examination", + cl::init(false), cl::Hidden, + cl::desc("When debugging is enabled, output information on the" + " instruction-examination process")); +static cl::opt<bool> +DebugCandidateSelection("bb-vectorize-debug-candidate-selection", + cl::init(false), cl::Hidden, + cl::desc("When debugging is enabled, output information on the" + " candidate-selection process")); +static cl::opt<bool> +DebugPairSelection("bb-vectorize-debug-pair-selection", + cl::init(false), cl::Hidden, + cl::desc("When debugging is enabled, output information on the" + " pair-selection process")); +static cl::opt<bool> +DebugCycleCheck("bb-vectorize-debug-cycle-check", + cl::init(false), cl::Hidden, + cl::desc("When debugging is enabled, output information on the" + " cycle-checking process")); + +static cl::opt<bool> +PrintAfterEveryPair("bb-vectorize-debug-print-after-every-pair", + cl::init(false), cl::Hidden, + cl::desc("When debugging is enabled, dump the basic block after" + " every pair is fused")); +#endif + +STATISTIC(NumFusedOps, "Number of operations fused by bb-vectorize"); + +namespace { + struct BBVectorize : public BasicBlockPass { + static char ID; // Pass identification, replacement for typeid + + const VectorizeConfig Config; + + BBVectorize(const VectorizeConfig &C = VectorizeConfig()) + : BasicBlockPass(ID), Config(C) { + initializeBBVectorizePass(*PassRegistry::getPassRegistry()); + } + + BBVectorize(Pass *P, const VectorizeConfig &C) + : BasicBlockPass(ID), Config(C) { + AA = &P->getAnalysis<AliasAnalysis>(); + DT = &P->getAnalysis<DominatorTree>(); + SE = &P->getAnalysis<ScalarEvolution>(); + TD = P->getAnalysisIfAvailable<DataLayout>(); + TTI = IgnoreTargetInfo ? 0 : &P->getAnalysis<TargetTransformInfo>(); + } + + typedef std::pair<Value *, Value *> ValuePair; + typedef std::pair<ValuePair, int> ValuePairWithCost; + typedef std::pair<ValuePair, size_t> ValuePairWithDepth; + typedef std::pair<ValuePair, ValuePair> VPPair; // A ValuePair pair + typedef std::pair<VPPair, unsigned> VPPairWithType; + + AliasAnalysis *AA; + DominatorTree *DT; + ScalarEvolution *SE; + DataLayout *TD; + const TargetTransformInfo *TTI; + + // FIXME: const correct? + + bool vectorizePairs(BasicBlock &BB, bool NonPow2Len = false); + + bool getCandidatePairs(BasicBlock &BB, + BasicBlock::iterator &Start, + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &FixedOrderPairs, + DenseMap<ValuePair, int> &CandidatePairCostSavings, + std::vector<Value *> &PairableInsts, bool NonPow2Len); + + // FIXME: The current implementation does not account for pairs that + // are connected in multiple ways. For example: + // C1 = A1 / A2; C2 = A2 / A1 (which may be both direct and a swap) + enum PairConnectionType { + PairConnectionDirect, + PairConnectionSwap, + PairConnectionSplat + }; + + void computeConnectedPairs( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &CandidatePairsSet, + std::vector<Value *> &PairableInsts, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseMap<VPPair, unsigned> &PairConnectionTypes); + + void buildDepMap(BasicBlock &BB, + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + std::vector<Value *> &PairableInsts, + DenseSet<ValuePair> &PairableInstUsers); + + void choosePairs(DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &CandidatePairsSet, + DenseMap<ValuePair, int> &CandidatePairCostSavings, + std::vector<Value *> &PairableInsts, + DenseSet<ValuePair> &FixedOrderPairs, + DenseMap<VPPair, unsigned> &PairConnectionTypes, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairDeps, + DenseSet<ValuePair> &PairableInstUsers, + DenseMap<Value *, Value *>& ChosenPairs); + + void fuseChosenPairs(BasicBlock &BB, + std::vector<Value *> &PairableInsts, + DenseMap<Value *, Value *>& ChosenPairs, + DenseSet<ValuePair> &FixedOrderPairs, + DenseMap<VPPair, unsigned> &PairConnectionTypes, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairDeps); + + + bool isInstVectorizable(Instruction *I, bool &IsSimpleLoadStore); + + bool areInstsCompatible(Instruction *I, Instruction *J, + bool IsSimpleLoadStore, bool NonPow2Len, + int &CostSavings, int &FixedOrder); + + bool trackUsesOfI(DenseSet<Value *> &Users, + AliasSetTracker &WriteSet, Instruction *I, + Instruction *J, bool UpdateUsers = true, + DenseSet<ValuePair> *LoadMoveSetPairs = 0); + + void computePairsConnectedTo( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &CandidatePairsSet, + std::vector<Value *> &PairableInsts, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseMap<VPPair, unsigned> &PairConnectionTypes, + ValuePair P); + + bool pairsConflict(ValuePair P, ValuePair Q, + DenseSet<ValuePair> &PairableInstUsers, + DenseMap<ValuePair, std::vector<ValuePair> > + *PairableInstUserMap = 0, + DenseSet<VPPair> *PairableInstUserPairSet = 0); + + bool pairWillFormCycle(ValuePair P, + DenseMap<ValuePair, std::vector<ValuePair> > &PairableInstUsers, + DenseSet<ValuePair> &CurrentPairs); + + void pruneDAGFor( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + std::vector<Value *> &PairableInsts, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseSet<ValuePair> &PairableInstUsers, + DenseMap<ValuePair, std::vector<ValuePair> > &PairableInstUserMap, + DenseSet<VPPair> &PairableInstUserPairSet, + DenseMap<Value *, Value *> &ChosenPairs, + DenseMap<ValuePair, size_t> &DAG, + DenseSet<ValuePair> &PrunedDAG, ValuePair J, + bool UseCycleCheck); + + void buildInitialDAGFor( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &CandidatePairsSet, + std::vector<Value *> &PairableInsts, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseSet<ValuePair> &PairableInstUsers, + DenseMap<Value *, Value *> &ChosenPairs, + DenseMap<ValuePair, size_t> &DAG, ValuePair J); + + void findBestDAGFor( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &CandidatePairsSet, + DenseMap<ValuePair, int> &CandidatePairCostSavings, + std::vector<Value *> &PairableInsts, + DenseSet<ValuePair> &FixedOrderPairs, + DenseMap<VPPair, unsigned> &PairConnectionTypes, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairDeps, + DenseSet<ValuePair> &PairableInstUsers, + DenseMap<ValuePair, std::vector<ValuePair> > &PairableInstUserMap, + DenseSet<VPPair> &PairableInstUserPairSet, + DenseMap<Value *, Value *> &ChosenPairs, + DenseSet<ValuePair> &BestDAG, size_t &BestMaxDepth, + int &BestEffSize, Value *II, std::vector<Value *>&JJ, + bool UseCycleCheck); + + Value *getReplacementPointerInput(LLVMContext& Context, Instruction *I, + Instruction *J, unsigned o); + + void fillNewShuffleMask(LLVMContext& Context, Instruction *J, + unsigned MaskOffset, unsigned NumInElem, + unsigned NumInElem1, unsigned IdxOffset, + std::vector<Constant*> &Mask); + + Value *getReplacementShuffleMask(LLVMContext& Context, Instruction *I, + Instruction *J); + + bool expandIEChain(LLVMContext& Context, Instruction *I, Instruction *J, + unsigned o, Value *&LOp, unsigned numElemL, + Type *ArgTypeL, Type *ArgTypeR, bool IBeforeJ, + unsigned IdxOff = 0); + + Value *getReplacementInput(LLVMContext& Context, Instruction *I, + Instruction *J, unsigned o, bool IBeforeJ); + + void getReplacementInputsForPair(LLVMContext& Context, Instruction *I, + Instruction *J, SmallVectorImpl<Value *> &ReplacedOperands, + bool IBeforeJ); + + void replaceOutputsOfPair(LLVMContext& Context, Instruction *I, + Instruction *J, Instruction *K, + Instruction *&InsertionPt, Instruction *&K1, + Instruction *&K2); + + void collectPairLoadMoveSet(BasicBlock &BB, + DenseMap<Value *, Value *> &ChosenPairs, + DenseMap<Value *, std::vector<Value *> > &LoadMoveSet, + DenseSet<ValuePair> &LoadMoveSetPairs, + Instruction *I); + + void collectLoadMoveSet(BasicBlock &BB, + std::vector<Value *> &PairableInsts, + DenseMap<Value *, Value *> &ChosenPairs, + DenseMap<Value *, std::vector<Value *> > &LoadMoveSet, + DenseSet<ValuePair> &LoadMoveSetPairs); + + bool canMoveUsesOfIAfterJ(BasicBlock &BB, + DenseSet<ValuePair> &LoadMoveSetPairs, + Instruction *I, Instruction *J); + + void moveUsesOfIAfterJ(BasicBlock &BB, + DenseSet<ValuePair> &LoadMoveSetPairs, + Instruction *&InsertionPt, + Instruction *I, Instruction *J); + + void combineMetadata(Instruction *K, const Instruction *J); + + bool vectorizeBB(BasicBlock &BB) { + if (!DT->isReachableFromEntry(&BB)) { + DEBUG(dbgs() << "BBV: skipping unreachable " << BB.getName() << + " in " << BB.getParent()->getName() << "\n"); + return false; + } + + DEBUG(if (TTI) dbgs() << "BBV: using target information\n"); + + bool changed = false; + // Iterate a sufficient number of times to merge types of size 1 bit, + // then 2 bits, then 4, etc. up to half of the target vector width of the + // target vector register. + unsigned n = 1; + for (unsigned v = 2; + (TTI || v <= Config.VectorBits) && + (!Config.MaxIter || n <= Config.MaxIter); + v *= 2, ++n) { + DEBUG(dbgs() << "BBV: fusing loop #" << n << + " for " << BB.getName() << " in " << + BB.getParent()->getName() << "...\n"); + if (vectorizePairs(BB)) + changed = true; + else + break; + } + + if (changed && !Pow2LenOnly) { + ++n; + for (; !Config.MaxIter || n <= Config.MaxIter; ++n) { + DEBUG(dbgs() << "BBV: fusing for non-2^n-length vectors loop #: " << + n << " for " << BB.getName() << " in " << + BB.getParent()->getName() << "...\n"); + if (!vectorizePairs(BB, true)) break; + } + } + + DEBUG(dbgs() << "BBV: done!\n"); + return changed; + } + + virtual bool runOnBasicBlock(BasicBlock &BB) { + AA = &getAnalysis<AliasAnalysis>(); + DT = &getAnalysis<DominatorTree>(); + SE = &getAnalysis<ScalarEvolution>(); + TD = getAnalysisIfAvailable<DataLayout>(); + TTI = IgnoreTargetInfo ? 0 : &getAnalysis<TargetTransformInfo>(); + + return vectorizeBB(BB); + } + + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + BasicBlockPass::getAnalysisUsage(AU); + AU.addRequired<AliasAnalysis>(); + AU.addRequired<DominatorTree>(); + AU.addRequired<ScalarEvolution>(); + AU.addRequired<TargetTransformInfo>(); + AU.addPreserved<AliasAnalysis>(); + AU.addPreserved<DominatorTree>(); + AU.addPreserved<ScalarEvolution>(); + AU.setPreservesCFG(); + } + + static inline VectorType *getVecTypeForPair(Type *ElemTy, Type *Elem2Ty) { + assert(ElemTy->getScalarType() == Elem2Ty->getScalarType() && + "Cannot form vector from incompatible scalar types"); + Type *STy = ElemTy->getScalarType(); + + unsigned numElem; + if (VectorType *VTy = dyn_cast<VectorType>(ElemTy)) { + numElem = VTy->getNumElements(); + } else { + numElem = 1; + } + + if (VectorType *VTy = dyn_cast<VectorType>(Elem2Ty)) { + numElem += VTy->getNumElements(); + } else { + numElem += 1; + } + + return VectorType::get(STy, numElem); + } + + static inline void getInstructionTypes(Instruction *I, + Type *&T1, Type *&T2) { + if (StoreInst *SI = dyn_cast<StoreInst>(I)) { + // For stores, it is the value type, not the pointer type that matters + // because the value is what will come from a vector register. + + Value *IVal = SI->getValueOperand(); + T1 = IVal->getType(); + } else { + T1 = I->getType(); + } + + if (CastInst *CI = dyn_cast<CastInst>(I)) + T2 = CI->getSrcTy(); + else + T2 = T1; + + if (SelectInst *SI = dyn_cast<SelectInst>(I)) { + T2 = SI->getCondition()->getType(); + } else if (ShuffleVectorInst *SI = dyn_cast<ShuffleVectorInst>(I)) { + T2 = SI->getOperand(0)->getType(); + } else if (CmpInst *CI = dyn_cast<CmpInst>(I)) { + T2 = CI->getOperand(0)->getType(); + } + } + + // Returns the weight associated with the provided value. A chain of + // candidate pairs has a length given by the sum of the weights of its + // members (one weight per pair; the weight of each member of the pair + // is assumed to be the same). This length is then compared to the + // chain-length threshold to determine if a given chain is significant + // enough to be vectorized. The length is also used in comparing + // candidate chains where longer chains are considered to be better. + // Note: when this function returns 0, the resulting instructions are + // not actually fused. + inline size_t getDepthFactor(Value *V) { + // InsertElement and ExtractElement have a depth factor of zero. This is + // for two reasons: First, they cannot be usefully fused. Second, because + // the pass generates a lot of these, they can confuse the simple metric + // used to compare the dags in the next iteration. Thus, giving them a + // weight of zero allows the pass to essentially ignore them in + // subsequent iterations when looking for vectorization opportunities + // while still tracking dependency chains that flow through those + // instructions. + if (isa<InsertElementInst>(V) || isa<ExtractElementInst>(V)) + return 0; + + // Give a load or store half of the required depth so that load/store + // pairs will vectorize. + if (!Config.NoMemOpBoost && (isa<LoadInst>(V) || isa<StoreInst>(V))) + return Config.ReqChainDepth/2; + + return 1; + } + + // Returns the cost of the provided instruction using TTI. + // This does not handle loads and stores. + unsigned getInstrCost(unsigned Opcode, Type *T1, Type *T2) { + switch (Opcode) { + default: break; + case Instruction::GetElementPtr: + // We mark this instruction as zero-cost because scalar GEPs are usually + // lowered to the instruction addressing mode. At the moment we don't + // generate vector GEPs. + return 0; + case Instruction::Br: + return TTI->getCFInstrCost(Opcode); + case Instruction::PHI: + return 0; + case Instruction::Add: + case Instruction::FAdd: + case Instruction::Sub: + case Instruction::FSub: + case Instruction::Mul: + case Instruction::FMul: + case Instruction::UDiv: + case Instruction::SDiv: + case Instruction::FDiv: + case Instruction::URem: + case Instruction::SRem: + case Instruction::FRem: + case Instruction::Shl: + case Instruction::LShr: + case Instruction::AShr: + case Instruction::And: + case Instruction::Or: + case Instruction::Xor: + return TTI->getArithmeticInstrCost(Opcode, T1); + case Instruction::Select: + case Instruction::ICmp: + case Instruction::FCmp: + return TTI->getCmpSelInstrCost(Opcode, T1, T2); + case Instruction::ZExt: + case Instruction::SExt: + case Instruction::FPToUI: + case Instruction::FPToSI: + case Instruction::FPExt: + case Instruction::PtrToInt: + case Instruction::IntToPtr: + case Instruction::SIToFP: + case Instruction::UIToFP: + case Instruction::Trunc: + case Instruction::FPTrunc: + case Instruction::BitCast: + case Instruction::ShuffleVector: + return TTI->getCastInstrCost(Opcode, T1, T2); + } + + return 1; + } + + // This determines the relative offset of two loads or stores, returning + // true if the offset could be determined to be some constant value. + // For example, if OffsetInElmts == 1, then J accesses the memory directly + // after I; if OffsetInElmts == -1 then I accesses the memory + // directly after J. + bool getPairPtrInfo(Instruction *I, Instruction *J, + Value *&IPtr, Value *&JPtr, unsigned &IAlignment, unsigned &JAlignment, + unsigned &IAddressSpace, unsigned &JAddressSpace, + int64_t &OffsetInElmts, bool ComputeOffset = true) { + OffsetInElmts = 0; + if (LoadInst *LI = dyn_cast<LoadInst>(I)) { + LoadInst *LJ = cast<LoadInst>(J); + IPtr = LI->getPointerOperand(); + JPtr = LJ->getPointerOperand(); + IAlignment = LI->getAlignment(); + JAlignment = LJ->getAlignment(); + IAddressSpace = LI->getPointerAddressSpace(); + JAddressSpace = LJ->getPointerAddressSpace(); + } else { + StoreInst *SI = cast<StoreInst>(I), *SJ = cast<StoreInst>(J); + IPtr = SI->getPointerOperand(); + JPtr = SJ->getPointerOperand(); + IAlignment = SI->getAlignment(); + JAlignment = SJ->getAlignment(); + IAddressSpace = SI->getPointerAddressSpace(); + JAddressSpace = SJ->getPointerAddressSpace(); + } + + if (!ComputeOffset) + return true; + + const SCEV *IPtrSCEV = SE->getSCEV(IPtr); + const SCEV *JPtrSCEV = SE->getSCEV(JPtr); + + // If this is a trivial offset, then we'll get something like + // 1*sizeof(type). With target data, which we need anyway, this will get + // constant folded into a number. + const SCEV *OffsetSCEV = SE->getMinusSCEV(JPtrSCEV, IPtrSCEV); + if (const SCEVConstant *ConstOffSCEV = + dyn_cast<SCEVConstant>(OffsetSCEV)) { + ConstantInt *IntOff = ConstOffSCEV->getValue(); + int64_t Offset = IntOff->getSExtValue(); + + Type *VTy = IPtr->getType()->getPointerElementType(); + int64_t VTyTSS = (int64_t) TD->getTypeStoreSize(VTy); + + Type *VTy2 = JPtr->getType()->getPointerElementType(); + if (VTy != VTy2 && Offset < 0) { + int64_t VTy2TSS = (int64_t) TD->getTypeStoreSize(VTy2); + OffsetInElmts = Offset/VTy2TSS; + return (abs64(Offset) % VTy2TSS) == 0; + } + + OffsetInElmts = Offset/VTyTSS; + return (abs64(Offset) % VTyTSS) == 0; + } + + return false; + } + + // Returns true if the provided CallInst represents an intrinsic that can + // be vectorized. + bool isVectorizableIntrinsic(CallInst* I) { + Function *F = I->getCalledFunction(); + if (!F) return false; + + Intrinsic::ID IID = (Intrinsic::ID) F->getIntrinsicID(); + if (!IID) return false; + + switch(IID) { + default: + return false; + case Intrinsic::sqrt: + case Intrinsic::powi: + case Intrinsic::sin: + case Intrinsic::cos: + case Intrinsic::log: + case Intrinsic::log2: + case Intrinsic::log10: + case Intrinsic::exp: + case Intrinsic::exp2: + case Intrinsic::pow: + return Config.VectorizeMath; + case Intrinsic::fma: + case Intrinsic::fmuladd: + return Config.VectorizeFMA; + } + } + + bool isPureIEChain(InsertElementInst *IE) { + InsertElementInst *IENext = IE; + do { + if (!isa<UndefValue>(IENext->getOperand(0)) && + !isa<InsertElementInst>(IENext->getOperand(0))) { + return false; + } + } while ((IENext = + dyn_cast<InsertElementInst>(IENext->getOperand(0)))); + + return true; + } + }; + + // This function implements one vectorization iteration on the provided + // basic block. It returns true if the block is changed. + bool BBVectorize::vectorizePairs(BasicBlock &BB, bool NonPow2Len) { + bool ShouldContinue; + BasicBlock::iterator Start = BB.getFirstInsertionPt(); + + std::vector<Value *> AllPairableInsts; + DenseMap<Value *, Value *> AllChosenPairs; + DenseSet<ValuePair> AllFixedOrderPairs; + DenseMap<VPPair, unsigned> AllPairConnectionTypes; + DenseMap<ValuePair, std::vector<ValuePair> > AllConnectedPairs, + AllConnectedPairDeps; + + do { + std::vector<Value *> PairableInsts; + DenseMap<Value *, std::vector<Value *> > CandidatePairs; + DenseSet<ValuePair> FixedOrderPairs; + DenseMap<ValuePair, int> CandidatePairCostSavings; + ShouldContinue = getCandidatePairs(BB, Start, CandidatePairs, + FixedOrderPairs, + CandidatePairCostSavings, + PairableInsts, NonPow2Len); + if (PairableInsts.empty()) continue; + + // Build the candidate pair set for faster lookups. + DenseSet<ValuePair> CandidatePairsSet; + for (DenseMap<Value *, std::vector<Value *> >::iterator I = + CandidatePairs.begin(), E = CandidatePairs.end(); I != E; ++I) + for (std::vector<Value *>::iterator J = I->second.begin(), + JE = I->second.end(); J != JE; ++J) + CandidatePairsSet.insert(ValuePair(I->first, *J)); + + // Now we have a map of all of the pairable instructions and we need to + // select the best possible pairing. A good pairing is one such that the + // users of the pair are also paired. This defines a (directed) forest + // over the pairs such that two pairs are connected iff the second pair + // uses the first. + + // Note that it only matters that both members of the second pair use some + // element of the first pair (to allow for splatting). + + DenseMap<ValuePair, std::vector<ValuePair> > ConnectedPairs, + ConnectedPairDeps; + DenseMap<VPPair, unsigned> PairConnectionTypes; + computeConnectedPairs(CandidatePairs, CandidatePairsSet, + PairableInsts, ConnectedPairs, PairConnectionTypes); + if (ConnectedPairs.empty()) continue; + + for (DenseMap<ValuePair, std::vector<ValuePair> >::iterator + I = ConnectedPairs.begin(), IE = ConnectedPairs.end(); + I != IE; ++I) + for (std::vector<ValuePair>::iterator J = I->second.begin(), + JE = I->second.end(); J != JE; ++J) + ConnectedPairDeps[*J].push_back(I->first); + + // Build the pairable-instruction dependency map + DenseSet<ValuePair> PairableInstUsers; + buildDepMap(BB, CandidatePairs, PairableInsts, PairableInstUsers); + + // There is now a graph of the connected pairs. For each variable, pick + // the pairing with the largest dag meeting the depth requirement on at + // least one branch. Then select all pairings that are part of that dag + // and remove them from the list of available pairings and pairable + // variables. + + DenseMap<Value *, Value *> ChosenPairs; + choosePairs(CandidatePairs, CandidatePairsSet, + CandidatePairCostSavings, + PairableInsts, FixedOrderPairs, PairConnectionTypes, + ConnectedPairs, ConnectedPairDeps, + PairableInstUsers, ChosenPairs); + + if (ChosenPairs.empty()) continue; + AllPairableInsts.insert(AllPairableInsts.end(), PairableInsts.begin(), + PairableInsts.end()); + AllChosenPairs.insert(ChosenPairs.begin(), ChosenPairs.end()); + + // Only for the chosen pairs, propagate information on fixed-order pairs, + // pair connections, and their types to the data structures used by the + // pair fusion procedures. + for (DenseMap<Value *, Value *>::iterator I = ChosenPairs.begin(), + IE = ChosenPairs.end(); I != IE; ++I) { + if (FixedOrderPairs.count(*I)) + AllFixedOrderPairs.insert(*I); + else if (FixedOrderPairs.count(ValuePair(I->second, I->first))) + AllFixedOrderPairs.insert(ValuePair(I->second, I->first)); + + for (DenseMap<Value *, Value *>::iterator J = ChosenPairs.begin(); + J != IE; ++J) { + DenseMap<VPPair, unsigned>::iterator K = + PairConnectionTypes.find(VPPair(*I, *J)); + if (K != PairConnectionTypes.end()) { + AllPairConnectionTypes.insert(*K); + } else { + K = PairConnectionTypes.find(VPPair(*J, *I)); + if (K != PairConnectionTypes.end()) + AllPairConnectionTypes.insert(*K); + } + } + } + + for (DenseMap<ValuePair, std::vector<ValuePair> >::iterator + I = ConnectedPairs.begin(), IE = ConnectedPairs.end(); + I != IE; ++I) + for (std::vector<ValuePair>::iterator J = I->second.begin(), + JE = I->second.end(); J != JE; ++J) + if (AllPairConnectionTypes.count(VPPair(I->first, *J))) { + AllConnectedPairs[I->first].push_back(*J); + AllConnectedPairDeps[*J].push_back(I->first); + } + } while (ShouldContinue); + + if (AllChosenPairs.empty()) return false; + NumFusedOps += AllChosenPairs.size(); + + // A set of pairs has now been selected. It is now necessary to replace the + // paired instructions with vector instructions. For this procedure each + // operand must be replaced with a vector operand. This vector is formed + // by using build_vector on the old operands. The replaced values are then + // replaced with a vector_extract on the result. Subsequent optimization + // passes should coalesce the build/extract combinations. + + fuseChosenPairs(BB, AllPairableInsts, AllChosenPairs, AllFixedOrderPairs, + AllPairConnectionTypes, + AllConnectedPairs, AllConnectedPairDeps); + + // It is important to cleanup here so that future iterations of this + // function have less work to do. + (void) SimplifyInstructionsInBlock(&BB, TD, AA->getTargetLibraryInfo()); + return true; + } + + // This function returns true if the provided instruction is capable of being + // fused into a vector instruction. This determination is based only on the + // type and other attributes of the instruction. + bool BBVectorize::isInstVectorizable(Instruction *I, + bool &IsSimpleLoadStore) { + IsSimpleLoadStore = false; + + if (CallInst *C = dyn_cast<CallInst>(I)) { + if (!isVectorizableIntrinsic(C)) + return false; + } else if (LoadInst *L = dyn_cast<LoadInst>(I)) { + // Vectorize simple loads if possbile: + IsSimpleLoadStore = L->isSimple(); + if (!IsSimpleLoadStore || !Config.VectorizeMemOps) + return false; + } else if (StoreInst *S = dyn_cast<StoreInst>(I)) { + // Vectorize simple stores if possbile: + IsSimpleLoadStore = S->isSimple(); + if (!IsSimpleLoadStore || !Config.VectorizeMemOps) + return false; + } else if (CastInst *C = dyn_cast<CastInst>(I)) { + // We can vectorize casts, but not casts of pointer types, etc. + if (!Config.VectorizeCasts) + return false; + + Type *SrcTy = C->getSrcTy(); + if (!SrcTy->isSingleValueType()) + return false; + + Type *DestTy = C->getDestTy(); + if (!DestTy->isSingleValueType()) + return false; + } else if (isa<SelectInst>(I)) { + if (!Config.VectorizeSelect) + return false; + } else if (isa<CmpInst>(I)) { + if (!Config.VectorizeCmp) + return false; + } else if (GetElementPtrInst *G = dyn_cast<GetElementPtrInst>(I)) { + if (!Config.VectorizeGEP) + return false; + + // Currently, vector GEPs exist only with one index. + if (G->getNumIndices() != 1) + return false; + } else if (!(I->isBinaryOp() || isa<ShuffleVectorInst>(I) || + isa<ExtractElementInst>(I) || isa<InsertElementInst>(I))) { + return false; + } + + // We can't vectorize memory operations without target data + if (TD == 0 && IsSimpleLoadStore) + return false; + + Type *T1, *T2; + getInstructionTypes(I, T1, T2); + + // Not every type can be vectorized... + if (!(VectorType::isValidElementType(T1) || T1->isVectorTy()) || + !(VectorType::isValidElementType(T2) || T2->isVectorTy())) + return false; + + if (T1->getScalarSizeInBits() == 1) { + if (!Config.VectorizeBools) + return false; + } else { + if (!Config.VectorizeInts && T1->isIntOrIntVectorTy()) + return false; + } + + if (T2->getScalarSizeInBits() == 1) { + if (!Config.VectorizeBools) + return false; + } else { + if (!Config.VectorizeInts && T2->isIntOrIntVectorTy()) + return false; + } + + if (!Config.VectorizeFloats + && (T1->isFPOrFPVectorTy() || T2->isFPOrFPVectorTy())) + return false; + + // Don't vectorize target-specific types. + if (T1->isX86_FP80Ty() || T1->isPPC_FP128Ty() || T1->isX86_MMXTy()) + return false; + if (T2->isX86_FP80Ty() || T2->isPPC_FP128Ty() || T2->isX86_MMXTy()) + return false; + + if ((!Config.VectorizePointers || TD == 0) && + (T1->getScalarType()->isPointerTy() || + T2->getScalarType()->isPointerTy())) + return false; + + if (!TTI && (T1->getPrimitiveSizeInBits() >= Config.VectorBits || + T2->getPrimitiveSizeInBits() >= Config.VectorBits)) + return false; + + return true; + } + + // This function returns true if the two provided instructions are compatible + // (meaning that they can be fused into a vector instruction). This assumes + // that I has already been determined to be vectorizable and that J is not + // in the use dag of I. + bool BBVectorize::areInstsCompatible(Instruction *I, Instruction *J, + bool IsSimpleLoadStore, bool NonPow2Len, + int &CostSavings, int &FixedOrder) { + DEBUG(if (DebugInstructionExamination) dbgs() << "BBV: looking at " << *I << + " <-> " << *J << "\n"); + + CostSavings = 0; + FixedOrder = 0; + + // Loads and stores can be merged if they have different alignments, + // but are otherwise the same. + if (!J->isSameOperationAs(I, Instruction::CompareIgnoringAlignment | + (NonPow2Len ? Instruction::CompareUsingScalarTypes : 0))) + return false; + + Type *IT1, *IT2, *JT1, *JT2; + getInstructionTypes(I, IT1, IT2); + getInstructionTypes(J, JT1, JT2); + unsigned MaxTypeBits = std::max( + IT1->getPrimitiveSizeInBits() + JT1->getPrimitiveSizeInBits(), + IT2->getPrimitiveSizeInBits() + JT2->getPrimitiveSizeInBits()); + if (!TTI && MaxTypeBits > Config.VectorBits) + return false; + + // FIXME: handle addsub-type operations! + + if (IsSimpleLoadStore) { + Value *IPtr, *JPtr; + unsigned IAlignment, JAlignment, IAddressSpace, JAddressSpace; + int64_t OffsetInElmts = 0; + if (getPairPtrInfo(I, J, IPtr, JPtr, IAlignment, JAlignment, + IAddressSpace, JAddressSpace, + OffsetInElmts) && abs64(OffsetInElmts) == 1) { + FixedOrder = (int) OffsetInElmts; + unsigned BottomAlignment = IAlignment; + if (OffsetInElmts < 0) BottomAlignment = JAlignment; + + Type *aTypeI = isa<StoreInst>(I) ? + cast<StoreInst>(I)->getValueOperand()->getType() : I->getType(); + Type *aTypeJ = isa<StoreInst>(J) ? + cast<StoreInst>(J)->getValueOperand()->getType() : J->getType(); + Type *VType = getVecTypeForPair(aTypeI, aTypeJ); + + if (Config.AlignedOnly) { + // An aligned load or store is possible only if the instruction + // with the lower offset has an alignment suitable for the + // vector type. + + unsigned VecAlignment = TD->getPrefTypeAlignment(VType); + if (BottomAlignment < VecAlignment) + return false; + } + + if (TTI) { + unsigned ICost = TTI->getMemoryOpCost(I->getOpcode(), aTypeI, + IAlignment, IAddressSpace); + unsigned JCost = TTI->getMemoryOpCost(J->getOpcode(), aTypeJ, + JAlignment, JAddressSpace); + unsigned VCost = TTI->getMemoryOpCost(I->getOpcode(), VType, + BottomAlignment, + IAddressSpace); + + ICost += TTI->getAddressComputationCost(aTypeI); + JCost += TTI->getAddressComputationCost(aTypeJ); + VCost += TTI->getAddressComputationCost(VType); + + if (VCost > ICost + JCost) + return false; + + // We don't want to fuse to a type that will be split, even + // if the two input types will also be split and there is no other + // associated cost. + unsigned VParts = TTI->getNumberOfParts(VType); + if (VParts > 1) + return false; + else if (!VParts && VCost == ICost + JCost) + return false; + + CostSavings = ICost + JCost - VCost; + } + } else { + return false; + } + } else if (TTI) { + unsigned ICost = getInstrCost(I->getOpcode(), IT1, IT2); + unsigned JCost = getInstrCost(J->getOpcode(), JT1, JT2); + Type *VT1 = getVecTypeForPair(IT1, JT1), + *VT2 = getVecTypeForPair(IT2, JT2); + + // Note that this procedure is incorrect for insert and extract element + // instructions (because combining these often results in a shuffle), + // but this cost is ignored (because insert and extract element + // instructions are assigned a zero depth factor and are not really + // fused in general). + unsigned VCost = getInstrCost(I->getOpcode(), VT1, VT2); + + if (VCost > ICost + JCost) + return false; + + // We don't want to fuse to a type that will be split, even + // if the two input types will also be split and there is no other + // associated cost. + unsigned VParts1 = TTI->getNumberOfParts(VT1), + VParts2 = TTI->getNumberOfParts(VT2); + if (VParts1 > 1 || VParts2 > 1) + return false; + else if ((!VParts1 || !VParts2) && VCost == ICost + JCost) + return false; + + CostSavings = ICost + JCost - VCost; + } + + // The powi intrinsic is special because only the first argument is + // vectorized, the second arguments must be equal. + CallInst *CI = dyn_cast<CallInst>(I); + Function *FI; + if (CI && (FI = CI->getCalledFunction())) { + Intrinsic::ID IID = (Intrinsic::ID) FI->getIntrinsicID(); + if (IID == Intrinsic::powi) { + Value *A1I = CI->getArgOperand(1), + *A1J = cast<CallInst>(J)->getArgOperand(1); + const SCEV *A1ISCEV = SE->getSCEV(A1I), + *A1JSCEV = SE->getSCEV(A1J); + return (A1ISCEV == A1JSCEV); + } + + if (IID && TTI) { + SmallVector<Type*, 4> Tys; + for (unsigned i = 0, ie = CI->getNumArgOperands(); i != ie; ++i) + Tys.push_back(CI->getArgOperand(i)->getType()); + unsigned ICost = TTI->getIntrinsicInstrCost(IID, IT1, Tys); + + Tys.clear(); + CallInst *CJ = cast<CallInst>(J); + for (unsigned i = 0, ie = CJ->getNumArgOperands(); i != ie; ++i) + Tys.push_back(CJ->getArgOperand(i)->getType()); + unsigned JCost = TTI->getIntrinsicInstrCost(IID, JT1, Tys); + + Tys.clear(); + assert(CI->getNumArgOperands() == CJ->getNumArgOperands() && + "Intrinsic argument counts differ"); + for (unsigned i = 0, ie = CI->getNumArgOperands(); i != ie; ++i) { + if (IID == Intrinsic::powi && i == 1) + Tys.push_back(CI->getArgOperand(i)->getType()); + else + Tys.push_back(getVecTypeForPair(CI->getArgOperand(i)->getType(), + CJ->getArgOperand(i)->getType())); + } + + Type *RetTy = getVecTypeForPair(IT1, JT1); + unsigned VCost = TTI->getIntrinsicInstrCost(IID, RetTy, Tys); + + if (VCost > ICost + JCost) + return false; + + // We don't want to fuse to a type that will be split, even + // if the two input types will also be split and there is no other + // associated cost. + unsigned RetParts = TTI->getNumberOfParts(RetTy); + if (RetParts > 1) + return false; + else if (!RetParts && VCost == ICost + JCost) + return false; + + for (unsigned i = 0, ie = CI->getNumArgOperands(); i != ie; ++i) { + if (!Tys[i]->isVectorTy()) + continue; + + unsigned NumParts = TTI->getNumberOfParts(Tys[i]); + if (NumParts > 1) + return false; + else if (!NumParts && VCost == ICost + JCost) + return false; + } + + CostSavings = ICost + JCost - VCost; + } + } + + return true; + } + + // Figure out whether or not J uses I and update the users and write-set + // structures associated with I. Specifically, Users represents the set of + // instructions that depend on I. WriteSet represents the set + // of memory locations that are dependent on I. If UpdateUsers is true, + // and J uses I, then Users is updated to contain J and WriteSet is updated + // to contain any memory locations to which J writes. The function returns + // true if J uses I. By default, alias analysis is used to determine + // whether J reads from memory that overlaps with a location in WriteSet. + // If LoadMoveSet is not null, then it is a previously-computed map + // where the key is the memory-based user instruction and the value is + // the instruction to be compared with I. So, if LoadMoveSet is provided, + // then the alias analysis is not used. This is necessary because this + // function is called during the process of moving instructions during + // vectorization and the results of the alias analysis are not stable during + // that process. + bool BBVectorize::trackUsesOfI(DenseSet<Value *> &Users, + AliasSetTracker &WriteSet, Instruction *I, + Instruction *J, bool UpdateUsers, + DenseSet<ValuePair> *LoadMoveSetPairs) { + bool UsesI = false; + + // This instruction may already be marked as a user due, for example, to + // being a member of a selected pair. + if (Users.count(J)) + UsesI = true; + + if (!UsesI) + for (User::op_iterator JU = J->op_begin(), JE = J->op_end(); + JU != JE; ++JU) { + Value *V = *JU; + if (I == V || Users.count(V)) { + UsesI = true; + break; + } + } + if (!UsesI && J->mayReadFromMemory()) { + if (LoadMoveSetPairs) { + UsesI = LoadMoveSetPairs->count(ValuePair(J, I)); + } else { + for (AliasSetTracker::iterator W = WriteSet.begin(), + WE = WriteSet.end(); W != WE; ++W) { + if (W->aliasesUnknownInst(J, *AA)) { + UsesI = true; + break; + } + } + } + } + + if (UsesI && UpdateUsers) { + if (J->mayWriteToMemory()) WriteSet.add(J); + Users.insert(J); + } + + return UsesI; + } + + // This function iterates over all instruction pairs in the provided + // basic block and collects all candidate pairs for vectorization. + bool BBVectorize::getCandidatePairs(BasicBlock &BB, + BasicBlock::iterator &Start, + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &FixedOrderPairs, + DenseMap<ValuePair, int> &CandidatePairCostSavings, + std::vector<Value *> &PairableInsts, bool NonPow2Len) { + size_t TotalPairs = 0; + BasicBlock::iterator E = BB.end(); + if (Start == E) return false; + + bool ShouldContinue = false, IAfterStart = false; + for (BasicBlock::iterator I = Start++; I != E; ++I) { + if (I == Start) IAfterStart = true; + + bool IsSimpleLoadStore; + if (!isInstVectorizable(I, IsSimpleLoadStore)) continue; + + // Look for an instruction with which to pair instruction *I... + DenseSet<Value *> Users; + AliasSetTracker WriteSet(*AA); + if (I->mayWriteToMemory()) WriteSet.add(I); + + bool JAfterStart = IAfterStart; + BasicBlock::iterator J = llvm::next(I); + for (unsigned ss = 0; J != E && ss <= Config.SearchLimit; ++J, ++ss) { + if (J == Start) JAfterStart = true; + + // Determine if J uses I, if so, exit the loop. + bool UsesI = trackUsesOfI(Users, WriteSet, I, J, !Config.FastDep); + if (Config.FastDep) { + // Note: For this heuristic to be effective, independent operations + // must tend to be intermixed. This is likely to be true from some + // kinds of grouped loop unrolling (but not the generic LLVM pass), + // but otherwise may require some kind of reordering pass. + + // When using fast dependency analysis, + // stop searching after first use: + if (UsesI) break; + } else { + if (UsesI) continue; + } + + // J does not use I, and comes before the first use of I, so it can be + // merged with I if the instructions are compatible. + int CostSavings, FixedOrder; + if (!areInstsCompatible(I, J, IsSimpleLoadStore, NonPow2Len, + CostSavings, FixedOrder)) continue; + + // J is a candidate for merging with I. + if (!PairableInsts.size() || + PairableInsts[PairableInsts.size()-1] != I) { + PairableInsts.push_back(I); + } + + CandidatePairs[I].push_back(J); + ++TotalPairs; + if (TTI) + CandidatePairCostSavings.insert(ValuePairWithCost(ValuePair(I, J), + CostSavings)); + + if (FixedOrder == 1) + FixedOrderPairs.insert(ValuePair(I, J)); + else if (FixedOrder == -1) + FixedOrderPairs.insert(ValuePair(J, I)); + + // The next call to this function must start after the last instruction + // selected during this invocation. + if (JAfterStart) { + Start = llvm::next(J); + IAfterStart = JAfterStart = false; + } + + DEBUG(if (DebugCandidateSelection) dbgs() << "BBV: candidate pair " + << *I << " <-> " << *J << " (cost savings: " << + CostSavings << ")\n"); + + // If we have already found too many pairs, break here and this function + // will be called again starting after the last instruction selected + // during this invocation. + if (PairableInsts.size() >= Config.MaxInsts || + TotalPairs >= Config.MaxPairs) { + ShouldContinue = true; + break; + } + } + + if (ShouldContinue) + break; + } + + DEBUG(dbgs() << "BBV: found " << PairableInsts.size() + << " instructions with candidate pairs\n"); + + return ShouldContinue; + } + + // Finds candidate pairs connected to the pair P = <PI, PJ>. This means that + // it looks for pairs such that both members have an input which is an + // output of PI or PJ. + void BBVectorize::computePairsConnectedTo( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &CandidatePairsSet, + std::vector<Value *> &PairableInsts, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseMap<VPPair, unsigned> &PairConnectionTypes, + ValuePair P) { + StoreInst *SI, *SJ; + + // For each possible pairing for this variable, look at the uses of + // the first value... + for (Value::use_iterator I = P.first->use_begin(), + E = P.first->use_end(); I != E; ++I) { + if (isa<LoadInst>(*I)) { + // A pair cannot be connected to a load because the load only takes one + // operand (the address) and it is a scalar even after vectorization. + continue; + } else if ((SI = dyn_cast<StoreInst>(*I)) && + P.first == SI->getPointerOperand()) { + // Similarly, a pair cannot be connected to a store through its + // pointer operand. + continue; + } + + // For each use of the first variable, look for uses of the second + // variable... + for (Value::use_iterator J = P.second->use_begin(), + E2 = P.second->use_end(); J != E2; ++J) { + if ((SJ = dyn_cast<StoreInst>(*J)) && + P.second == SJ->getPointerOperand()) + continue; + + // Look for <I, J>: + if (CandidatePairsSet.count(ValuePair(*I, *J))) { + VPPair VP(P, ValuePair(*I, *J)); + ConnectedPairs[VP.first].push_back(VP.second); + PairConnectionTypes.insert(VPPairWithType(VP, PairConnectionDirect)); + } + + // Look for <J, I>: + if (CandidatePairsSet.count(ValuePair(*J, *I))) { + VPPair VP(P, ValuePair(*J, *I)); + ConnectedPairs[VP.first].push_back(VP.second); + PairConnectionTypes.insert(VPPairWithType(VP, PairConnectionSwap)); + } + } + + if (Config.SplatBreaksChain) continue; + // Look for cases where just the first value in the pair is used by + // both members of another pair (splatting). + for (Value::use_iterator J = P.first->use_begin(); J != E; ++J) { + if ((SJ = dyn_cast<StoreInst>(*J)) && + P.first == SJ->getPointerOperand()) + continue; + + if (CandidatePairsSet.count(ValuePair(*I, *J))) { + VPPair VP(P, ValuePair(*I, *J)); + ConnectedPairs[VP.first].push_back(VP.second); + PairConnectionTypes.insert(VPPairWithType(VP, PairConnectionSplat)); + } + } + } + + if (Config.SplatBreaksChain) return; + // Look for cases where just the second value in the pair is used by + // both members of another pair (splatting). + for (Value::use_iterator I = P.second->use_begin(), + E = P.second->use_end(); I != E; ++I) { + if (isa<LoadInst>(*I)) + continue; + else if ((SI = dyn_cast<StoreInst>(*I)) && + P.second == SI->getPointerOperand()) + continue; + + for (Value::use_iterator J = P.second->use_begin(); J != E; ++J) { + if ((SJ = dyn_cast<StoreInst>(*J)) && + P.second == SJ->getPointerOperand()) + continue; + + if (CandidatePairsSet.count(ValuePair(*I, *J))) { + VPPair VP(P, ValuePair(*I, *J)); + ConnectedPairs[VP.first].push_back(VP.second); + PairConnectionTypes.insert(VPPairWithType(VP, PairConnectionSplat)); + } + } + } + } + + // This function figures out which pairs are connected. Two pairs are + // connected if some output of the first pair forms an input to both members + // of the second pair. + void BBVectorize::computeConnectedPairs( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &CandidatePairsSet, + std::vector<Value *> &PairableInsts, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseMap<VPPair, unsigned> &PairConnectionTypes) { + for (std::vector<Value *>::iterator PI = PairableInsts.begin(), + PE = PairableInsts.end(); PI != PE; ++PI) { + DenseMap<Value *, std::vector<Value *> >::iterator PP = + CandidatePairs.find(*PI); + if (PP == CandidatePairs.end()) + continue; + + for (std::vector<Value *>::iterator P = PP->second.begin(), + E = PP->second.end(); P != E; ++P) + computePairsConnectedTo(CandidatePairs, CandidatePairsSet, + PairableInsts, ConnectedPairs, + PairConnectionTypes, ValuePair(*PI, *P)); + } + + DEBUG(size_t TotalPairs = 0; + for (DenseMap<ValuePair, std::vector<ValuePair> >::iterator I = + ConnectedPairs.begin(), IE = ConnectedPairs.end(); I != IE; ++I) + TotalPairs += I->second.size(); + dbgs() << "BBV: found " << TotalPairs + << " pair connections.\n"); + } + + // This function builds a set of use tuples such that <A, B> is in the set + // if B is in the use dag of A. If B is in the use dag of A, then B + // depends on the output of A. + void BBVectorize::buildDepMap( + BasicBlock &BB, + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + std::vector<Value *> &PairableInsts, + DenseSet<ValuePair> &PairableInstUsers) { + DenseSet<Value *> IsInPair; + for (DenseMap<Value *, std::vector<Value *> >::iterator C = + CandidatePairs.begin(), E = CandidatePairs.end(); C != E; ++C) { + IsInPair.insert(C->first); + IsInPair.insert(C->second.begin(), C->second.end()); + } + + // Iterate through the basic block, recording all users of each + // pairable instruction. + + BasicBlock::iterator E = BB.end(), EL = + BasicBlock::iterator(cast<Instruction>(PairableInsts.back())); + for (BasicBlock::iterator I = BB.getFirstInsertionPt(); I != E; ++I) { + if (IsInPair.find(I) == IsInPair.end()) continue; + + DenseSet<Value *> Users; + AliasSetTracker WriteSet(*AA); + if (I->mayWriteToMemory()) WriteSet.add(I); + + for (BasicBlock::iterator J = llvm::next(I); J != E; ++J) { + (void) trackUsesOfI(Users, WriteSet, I, J); + + if (J == EL) + break; + } + + for (DenseSet<Value *>::iterator U = Users.begin(), E = Users.end(); + U != E; ++U) { + if (IsInPair.find(*U) == IsInPair.end()) continue; + PairableInstUsers.insert(ValuePair(I, *U)); + } + + if (I == EL) + break; + } + } + + // Returns true if an input to pair P is an output of pair Q and also an + // input of pair Q is an output of pair P. If this is the case, then these + // two pairs cannot be simultaneously fused. + bool BBVectorize::pairsConflict(ValuePair P, ValuePair Q, + DenseSet<ValuePair> &PairableInstUsers, + DenseMap<ValuePair, std::vector<ValuePair> > *PairableInstUserMap, + DenseSet<VPPair> *PairableInstUserPairSet) { + // Two pairs are in conflict if they are mutual Users of eachother. + bool QUsesP = PairableInstUsers.count(ValuePair(P.first, Q.first)) || + PairableInstUsers.count(ValuePair(P.first, Q.second)) || + PairableInstUsers.count(ValuePair(P.second, Q.first)) || + PairableInstUsers.count(ValuePair(P.second, Q.second)); + bool PUsesQ = PairableInstUsers.count(ValuePair(Q.first, P.first)) || + PairableInstUsers.count(ValuePair(Q.first, P.second)) || + PairableInstUsers.count(ValuePair(Q.second, P.first)) || + PairableInstUsers.count(ValuePair(Q.second, P.second)); + if (PairableInstUserMap) { + // FIXME: The expensive part of the cycle check is not so much the cycle + // check itself but this edge insertion procedure. This needs some + // profiling and probably a different data structure. + if (PUsesQ) { + if (PairableInstUserPairSet->insert(VPPair(Q, P)).second) + (*PairableInstUserMap)[Q].push_back(P); + } + if (QUsesP) { + if (PairableInstUserPairSet->insert(VPPair(P, Q)).second) + (*PairableInstUserMap)[P].push_back(Q); + } + } + + return (QUsesP && PUsesQ); + } + + // This function walks the use graph of current pairs to see if, starting + // from P, the walk returns to P. + bool BBVectorize::pairWillFormCycle(ValuePair P, + DenseMap<ValuePair, std::vector<ValuePair> > &PairableInstUserMap, + DenseSet<ValuePair> &CurrentPairs) { + DEBUG(if (DebugCycleCheck) + dbgs() << "BBV: starting cycle check for : " << *P.first << " <-> " + << *P.second << "\n"); + // A lookup table of visisted pairs is kept because the PairableInstUserMap + // contains non-direct associations. + DenseSet<ValuePair> Visited; + SmallVector<ValuePair, 32> Q; + // General depth-first post-order traversal: + Q.push_back(P); + do { + ValuePair QTop = Q.pop_back_val(); + Visited.insert(QTop); + + DEBUG(if (DebugCycleCheck) + dbgs() << "BBV: cycle check visiting: " << *QTop.first << " <-> " + << *QTop.second << "\n"); + DenseMap<ValuePair, std::vector<ValuePair> >::iterator QQ = + PairableInstUserMap.find(QTop); + if (QQ == PairableInstUserMap.end()) + continue; + + for (std::vector<ValuePair>::iterator C = QQ->second.begin(), + CE = QQ->second.end(); C != CE; ++C) { + if (*C == P) { + DEBUG(dbgs() + << "BBV: rejected to prevent non-trivial cycle formation: " + << QTop.first << " <-> " << C->second << "\n"); + return true; + } + + if (CurrentPairs.count(*C) && !Visited.count(*C)) + Q.push_back(*C); + } + } while (!Q.empty()); + + return false; + } + + // This function builds the initial dag of connected pairs with the + // pair J at the root. + void BBVectorize::buildInitialDAGFor( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &CandidatePairsSet, + std::vector<Value *> &PairableInsts, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseSet<ValuePair> &PairableInstUsers, + DenseMap<Value *, Value *> &ChosenPairs, + DenseMap<ValuePair, size_t> &DAG, ValuePair J) { + // Each of these pairs is viewed as the root node of a DAG. The DAG + // is then walked (depth-first). As this happens, we keep track of + // the pairs that compose the DAG and the maximum depth of the DAG. + SmallVector<ValuePairWithDepth, 32> Q; + // General depth-first post-order traversal: + Q.push_back(ValuePairWithDepth(J, getDepthFactor(J.first))); + do { + ValuePairWithDepth QTop = Q.back(); + + // Push each child onto the queue: + bool MoreChildren = false; + size_t MaxChildDepth = QTop.second; + DenseMap<ValuePair, std::vector<ValuePair> >::iterator QQ = + ConnectedPairs.find(QTop.first); + if (QQ != ConnectedPairs.end()) + for (std::vector<ValuePair>::iterator k = QQ->second.begin(), + ke = QQ->second.end(); k != ke; ++k) { + // Make sure that this child pair is still a candidate: + if (CandidatePairsSet.count(*k)) { + DenseMap<ValuePair, size_t>::iterator C = DAG.find(*k); + if (C == DAG.end()) { + size_t d = getDepthFactor(k->first); + Q.push_back(ValuePairWithDepth(*k, QTop.second+d)); + MoreChildren = true; + } else { + MaxChildDepth = std::max(MaxChildDepth, C->second); + } + } + } + + if (!MoreChildren) { + // Record the current pair as part of the DAG: + DAG.insert(ValuePairWithDepth(QTop.first, MaxChildDepth)); + Q.pop_back(); + } + } while (!Q.empty()); + } + + // Given some initial dag, prune it by removing conflicting pairs (pairs + // that cannot be simultaneously chosen for vectorization). + void BBVectorize::pruneDAGFor( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + std::vector<Value *> &PairableInsts, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseSet<ValuePair> &PairableInstUsers, + DenseMap<ValuePair, std::vector<ValuePair> > &PairableInstUserMap, + DenseSet<VPPair> &PairableInstUserPairSet, + DenseMap<Value *, Value *> &ChosenPairs, + DenseMap<ValuePair, size_t> &DAG, + DenseSet<ValuePair> &PrunedDAG, ValuePair J, + bool UseCycleCheck) { + SmallVector<ValuePairWithDepth, 32> Q; + // General depth-first post-order traversal: + Q.push_back(ValuePairWithDepth(J, getDepthFactor(J.first))); + do { + ValuePairWithDepth QTop = Q.pop_back_val(); + PrunedDAG.insert(QTop.first); + + // Visit each child, pruning as necessary... + SmallVector<ValuePairWithDepth, 8> BestChildren; + DenseMap<ValuePair, std::vector<ValuePair> >::iterator QQ = + ConnectedPairs.find(QTop.first); + if (QQ == ConnectedPairs.end()) + continue; + + for (std::vector<ValuePair>::iterator K = QQ->second.begin(), + KE = QQ->second.end(); K != KE; ++K) { + DenseMap<ValuePair, size_t>::iterator C = DAG.find(*K); + if (C == DAG.end()) continue; + + // This child is in the DAG, now we need to make sure it is the + // best of any conflicting children. There could be multiple + // conflicting children, so first, determine if we're keeping + // this child, then delete conflicting children as necessary. + + // It is also necessary to guard against pairing-induced + // dependencies. Consider instructions a .. x .. y .. b + // such that (a,b) are to be fused and (x,y) are to be fused + // but a is an input to x and b is an output from y. This + // means that y cannot be moved after b but x must be moved + // after b for (a,b) to be fused. In other words, after + // fusing (a,b) we have y .. a/b .. x where y is an input + // to a/b and x is an output to a/b: x and y can no longer + // be legally fused. To prevent this condition, we must + // make sure that a child pair added to the DAG is not + // both an input and output of an already-selected pair. + + // Pairing-induced dependencies can also form from more complicated + // cycles. The pair vs. pair conflicts are easy to check, and so + // that is done explicitly for "fast rejection", and because for + // child vs. child conflicts, we may prefer to keep the current + // pair in preference to the already-selected child. + DenseSet<ValuePair> CurrentPairs; + + bool CanAdd = true; + for (SmallVectorImpl<ValuePairWithDepth>::iterator C2 + = BestChildren.begin(), E2 = BestChildren.end(); + C2 != E2; ++C2) { + if (C2->first.first == C->first.first || + C2->first.first == C->first.second || + C2->first.second == C->first.first || + C2->first.second == C->first.second || + pairsConflict(C2->first, C->first, PairableInstUsers, + UseCycleCheck ? &PairableInstUserMap : 0, + UseCycleCheck ? &PairableInstUserPairSet : 0)) { + if (C2->second >= C->second) { + CanAdd = false; + break; + } + + CurrentPairs.insert(C2->first); + } + } + if (!CanAdd) continue; + + // Even worse, this child could conflict with another node already + // selected for the DAG. If that is the case, ignore this child. + for (DenseSet<ValuePair>::iterator T = PrunedDAG.begin(), + E2 = PrunedDAG.end(); T != E2; ++T) { + if (T->first == C->first.first || + T->first == C->first.second || + T->second == C->first.first || + T->second == C->first.second || + pairsConflict(*T, C->first, PairableInstUsers, + UseCycleCheck ? &PairableInstUserMap : 0, + UseCycleCheck ? &PairableInstUserPairSet : 0)) { + CanAdd = false; + break; + } + + CurrentPairs.insert(*T); + } + if (!CanAdd) continue; + + // And check the queue too... + for (SmallVectorImpl<ValuePairWithDepth>::iterator C2 = Q.begin(), + E2 = Q.end(); C2 != E2; ++C2) { + if (C2->first.first == C->first.first || + C2->first.first == C->first.second || + C2->first.second == C->first.first || + C2->first.second == C->first.second || + pairsConflict(C2->first, C->first, PairableInstUsers, + UseCycleCheck ? &PairableInstUserMap : 0, + UseCycleCheck ? &PairableInstUserPairSet : 0)) { + CanAdd = false; + break; + } + + CurrentPairs.insert(C2->first); + } + if (!CanAdd) continue; + + // Last but not least, check for a conflict with any of the + // already-chosen pairs. + for (DenseMap<Value *, Value *>::iterator C2 = + ChosenPairs.begin(), E2 = ChosenPairs.end(); + C2 != E2; ++C2) { + if (pairsConflict(*C2, C->first, PairableInstUsers, + UseCycleCheck ? &PairableInstUserMap : 0, + UseCycleCheck ? &PairableInstUserPairSet : 0)) { + CanAdd = false; + break; + } + + CurrentPairs.insert(*C2); + } + if (!CanAdd) continue; + + // To check for non-trivial cycles formed by the addition of the + // current pair we've formed a list of all relevant pairs, now use a + // graph walk to check for a cycle. We start from the current pair and + // walk the use dag to see if we again reach the current pair. If we + // do, then the current pair is rejected. + + // FIXME: It may be more efficient to use a topological-ordering + // algorithm to improve the cycle check. This should be investigated. + if (UseCycleCheck && + pairWillFormCycle(C->first, PairableInstUserMap, CurrentPairs)) + continue; + + // This child can be added, but we may have chosen it in preference + // to an already-selected child. Check for this here, and if a + // conflict is found, then remove the previously-selected child + // before adding this one in its place. + for (SmallVectorImpl<ValuePairWithDepth>::iterator C2 + = BestChildren.begin(); C2 != BestChildren.end();) { + if (C2->first.first == C->first.first || + C2->first.first == C->first.second || + C2->first.second == C->first.first || + C2->first.second == C->first.second || + pairsConflict(C2->first, C->first, PairableInstUsers)) + C2 = BestChildren.erase(C2); + else + ++C2; + } + + BestChildren.push_back(ValuePairWithDepth(C->first, C->second)); + } + + for (SmallVectorImpl<ValuePairWithDepth>::iterator C + = BestChildren.begin(), E2 = BestChildren.end(); + C != E2; ++C) { + size_t DepthF = getDepthFactor(C->first.first); + Q.push_back(ValuePairWithDepth(C->first, QTop.second+DepthF)); + } + } while (!Q.empty()); + } + + // This function finds the best dag of mututally-compatible connected + // pairs, given the choice of root pairs as an iterator range. + void BBVectorize::findBestDAGFor( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &CandidatePairsSet, + DenseMap<ValuePair, int> &CandidatePairCostSavings, + std::vector<Value *> &PairableInsts, + DenseSet<ValuePair> &FixedOrderPairs, + DenseMap<VPPair, unsigned> &PairConnectionTypes, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairDeps, + DenseSet<ValuePair> &PairableInstUsers, + DenseMap<ValuePair, std::vector<ValuePair> > &PairableInstUserMap, + DenseSet<VPPair> &PairableInstUserPairSet, + DenseMap<Value *, Value *> &ChosenPairs, + DenseSet<ValuePair> &BestDAG, size_t &BestMaxDepth, + int &BestEffSize, Value *II, std::vector<Value *>&JJ, + bool UseCycleCheck) { + for (std::vector<Value *>::iterator J = JJ.begin(), JE = JJ.end(); + J != JE; ++J) { + ValuePair IJ(II, *J); + if (!CandidatePairsSet.count(IJ)) + continue; + + // Before going any further, make sure that this pair does not + // conflict with any already-selected pairs (see comment below + // near the DAG pruning for more details). + DenseSet<ValuePair> ChosenPairSet; + bool DoesConflict = false; + for (DenseMap<Value *, Value *>::iterator C = ChosenPairs.begin(), + E = ChosenPairs.end(); C != E; ++C) { + if (pairsConflict(*C, IJ, PairableInstUsers, + UseCycleCheck ? &PairableInstUserMap : 0, + UseCycleCheck ? &PairableInstUserPairSet : 0)) { + DoesConflict = true; + break; + } + + ChosenPairSet.insert(*C); + } + if (DoesConflict) continue; + + if (UseCycleCheck && + pairWillFormCycle(IJ, PairableInstUserMap, ChosenPairSet)) + continue; + + DenseMap<ValuePair, size_t> DAG; + buildInitialDAGFor(CandidatePairs, CandidatePairsSet, + PairableInsts, ConnectedPairs, + PairableInstUsers, ChosenPairs, DAG, IJ); + + // Because we'll keep the child with the largest depth, the largest + // depth is still the same in the unpruned DAG. + size_t MaxDepth = DAG.lookup(IJ); + + DEBUG(if (DebugPairSelection) dbgs() << "BBV: found DAG for pair {" + << *IJ.first << " <-> " << *IJ.second << "} of depth " << + MaxDepth << " and size " << DAG.size() << "\n"); + + // At this point the DAG has been constructed, but, may contain + // contradictory children (meaning that different children of + // some dag node may be attempting to fuse the same instruction). + // So now we walk the dag again, in the case of a conflict, + // keep only the child with the largest depth. To break a tie, + // favor the first child. + + DenseSet<ValuePair> PrunedDAG; + pruneDAGFor(CandidatePairs, PairableInsts, ConnectedPairs, + PairableInstUsers, PairableInstUserMap, + PairableInstUserPairSet, + ChosenPairs, DAG, PrunedDAG, IJ, UseCycleCheck); + + int EffSize = 0; + if (TTI) { + DenseSet<Value *> PrunedDAGInstrs; + for (DenseSet<ValuePair>::iterator S = PrunedDAG.begin(), + E = PrunedDAG.end(); S != E; ++S) { + PrunedDAGInstrs.insert(S->first); + PrunedDAGInstrs.insert(S->second); + } + + // The set of pairs that have already contributed to the total cost. + DenseSet<ValuePair> IncomingPairs; + + // If the cost model were perfect, this might not be necessary; but we + // need to make sure that we don't get stuck vectorizing our own + // shuffle chains. + bool HasNontrivialInsts = false; + + // The node weights represent the cost savings associated with + // fusing the pair of instructions. + for (DenseSet<ValuePair>::iterator S = PrunedDAG.begin(), + E = PrunedDAG.end(); S != E; ++S) { + if (!isa<ShuffleVectorInst>(S->first) && + !isa<InsertElementInst>(S->first) && + !isa<ExtractElementInst>(S->first)) + HasNontrivialInsts = true; + + bool FlipOrder = false; + + if (getDepthFactor(S->first)) { + int ESContrib = CandidatePairCostSavings.find(*S)->second; + DEBUG(if (DebugPairSelection) dbgs() << "\tweight {" + << *S->first << " <-> " << *S->second << "} = " << + ESContrib << "\n"); + EffSize += ESContrib; + } + + // The edge weights contribute in a negative sense: they represent + // the cost of shuffles. + DenseMap<ValuePair, std::vector<ValuePair> >::iterator SS = + ConnectedPairDeps.find(*S); + if (SS != ConnectedPairDeps.end()) { + unsigned NumDepsDirect = 0, NumDepsSwap = 0; + for (std::vector<ValuePair>::iterator T = SS->second.begin(), + TE = SS->second.end(); T != TE; ++T) { + VPPair Q(*S, *T); + if (!PrunedDAG.count(Q.second)) + continue; + DenseMap<VPPair, unsigned>::iterator R = + PairConnectionTypes.find(VPPair(Q.second, Q.first)); + assert(R != PairConnectionTypes.end() && + "Cannot find pair connection type"); + if (R->second == PairConnectionDirect) + ++NumDepsDirect; + else if (R->second == PairConnectionSwap) + ++NumDepsSwap; + } + + // If there are more swaps than direct connections, then + // the pair order will be flipped during fusion. So the real + // number of swaps is the minimum number. + FlipOrder = !FixedOrderPairs.count(*S) && + ((NumDepsSwap > NumDepsDirect) || + FixedOrderPairs.count(ValuePair(S->second, S->first))); + + for (std::vector<ValuePair>::iterator T = SS->second.begin(), + TE = SS->second.end(); T != TE; ++T) { + VPPair Q(*S, *T); + if (!PrunedDAG.count(Q.second)) + continue; + DenseMap<VPPair, unsigned>::iterator R = + PairConnectionTypes.find(VPPair(Q.second, Q.first)); + assert(R != PairConnectionTypes.end() && + "Cannot find pair connection type"); + Type *Ty1 = Q.second.first->getType(), + *Ty2 = Q.second.second->getType(); + Type *VTy = getVecTypeForPair(Ty1, Ty2); + if ((R->second == PairConnectionDirect && FlipOrder) || + (R->second == PairConnectionSwap && !FlipOrder) || + R->second == PairConnectionSplat) { + int ESContrib = (int) getInstrCost(Instruction::ShuffleVector, + VTy, VTy); + + if (VTy->getVectorNumElements() == 2) { + if (R->second == PairConnectionSplat) + ESContrib = std::min(ESContrib, (int) TTI->getShuffleCost( + TargetTransformInfo::SK_Broadcast, VTy)); + else + ESContrib = std::min(ESContrib, (int) TTI->getShuffleCost( + TargetTransformInfo::SK_Reverse, VTy)); + } + + DEBUG(if (DebugPairSelection) dbgs() << "\tcost {" << + *Q.second.first << " <-> " << *Q.second.second << + "} -> {" << + *S->first << " <-> " << *S->second << "} = " << + ESContrib << "\n"); + EffSize -= ESContrib; + } + } + } + + // Compute the cost of outgoing edges. We assume that edges outgoing + // to shuffles, inserts or extracts can be merged, and so contribute + // no additional cost. + if (!S->first->getType()->isVoidTy()) { + Type *Ty1 = S->first->getType(), + *Ty2 = S->second->getType(); + Type *VTy = getVecTypeForPair(Ty1, Ty2); + + bool NeedsExtraction = false; + for (Value::use_iterator I = S->first->use_begin(), + IE = S->first->use_end(); I != IE; ++I) { + if (ShuffleVectorInst *SI = dyn_cast<ShuffleVectorInst>(*I)) { + // Shuffle can be folded if it has no other input + if (isa<UndefValue>(SI->getOperand(1))) + continue; + } + if (isa<ExtractElementInst>(*I)) + continue; + if (PrunedDAGInstrs.count(*I)) + continue; + NeedsExtraction = true; + break; + } + + if (NeedsExtraction) { + int ESContrib; + if (Ty1->isVectorTy()) { + ESContrib = (int) getInstrCost(Instruction::ShuffleVector, + Ty1, VTy); + ESContrib = std::min(ESContrib, (int) TTI->getShuffleCost( + TargetTransformInfo::SK_ExtractSubvector, VTy, 0, Ty1)); + } else + ESContrib = (int) TTI->getVectorInstrCost( + Instruction::ExtractElement, VTy, 0); + + DEBUG(if (DebugPairSelection) dbgs() << "\tcost {" << + *S->first << "} = " << ESContrib << "\n"); + EffSize -= ESContrib; + } + + NeedsExtraction = false; + for (Value::use_iterator I = S->second->use_begin(), + IE = S->second->use_end(); I != IE; ++I) { + if (ShuffleVectorInst *SI = dyn_cast<ShuffleVectorInst>(*I)) { + // Shuffle can be folded if it has no other input + if (isa<UndefValue>(SI->getOperand(1))) + continue; + } + if (isa<ExtractElementInst>(*I)) + continue; + if (PrunedDAGInstrs.count(*I)) + continue; + NeedsExtraction = true; + break; + } + + if (NeedsExtraction) { + int ESContrib; + if (Ty2->isVectorTy()) { + ESContrib = (int) getInstrCost(Instruction::ShuffleVector, + Ty2, VTy); + ESContrib = std::min(ESContrib, (int) TTI->getShuffleCost( + TargetTransformInfo::SK_ExtractSubvector, VTy, + Ty1->isVectorTy() ? Ty1->getVectorNumElements() : 1, Ty2)); + } else + ESContrib = (int) TTI->getVectorInstrCost( + Instruction::ExtractElement, VTy, 1); + DEBUG(if (DebugPairSelection) dbgs() << "\tcost {" << + *S->second << "} = " << ESContrib << "\n"); + EffSize -= ESContrib; + } + } + + // Compute the cost of incoming edges. + if (!isa<LoadInst>(S->first) && !isa<StoreInst>(S->first)) { + Instruction *S1 = cast<Instruction>(S->first), + *S2 = cast<Instruction>(S->second); + for (unsigned o = 0; o < S1->getNumOperands(); ++o) { + Value *O1 = S1->getOperand(o), *O2 = S2->getOperand(o); + + // Combining constants into vector constants (or small vector + // constants into larger ones are assumed free). + if (isa<Constant>(O1) && isa<Constant>(O2)) + continue; + + if (FlipOrder) + std::swap(O1, O2); + + ValuePair VP = ValuePair(O1, O2); + ValuePair VPR = ValuePair(O2, O1); + + // Internal edges are not handled here. + if (PrunedDAG.count(VP) || PrunedDAG.count(VPR)) + continue; + + Type *Ty1 = O1->getType(), + *Ty2 = O2->getType(); + Type *VTy = getVecTypeForPair(Ty1, Ty2); + + // Combining vector operations of the same type is also assumed + // folded with other operations. + if (Ty1 == Ty2) { + // If both are insert elements, then both can be widened. + InsertElementInst *IEO1 = dyn_cast<InsertElementInst>(O1), + *IEO2 = dyn_cast<InsertElementInst>(O2); + if (IEO1 && IEO2 && isPureIEChain(IEO1) && isPureIEChain(IEO2)) + continue; + // If both are extract elements, and both have the same input + // type, then they can be replaced with a shuffle + ExtractElementInst *EIO1 = dyn_cast<ExtractElementInst>(O1), + *EIO2 = dyn_cast<ExtractElementInst>(O2); + if (EIO1 && EIO2 && + EIO1->getOperand(0)->getType() == + EIO2->getOperand(0)->getType()) + continue; + // If both are a shuffle with equal operand types and only two + // unqiue operands, then they can be replaced with a single + // shuffle + ShuffleVectorInst *SIO1 = dyn_cast<ShuffleVectorInst>(O1), + *SIO2 = dyn_cast<ShuffleVectorInst>(O2); + if (SIO1 && SIO2 && + SIO1->getOperand(0)->getType() == + SIO2->getOperand(0)->getType()) { + SmallSet<Value *, 4> SIOps; + SIOps.insert(SIO1->getOperand(0)); + SIOps.insert(SIO1->getOperand(1)); + SIOps.insert(SIO2->getOperand(0)); + SIOps.insert(SIO2->getOperand(1)); + if (SIOps.size() <= 2) + continue; + } + } + + int ESContrib; + // This pair has already been formed. + if (IncomingPairs.count(VP)) { + continue; + } else if (IncomingPairs.count(VPR)) { + ESContrib = (int) getInstrCost(Instruction::ShuffleVector, + VTy, VTy); + + if (VTy->getVectorNumElements() == 2) + ESContrib = std::min(ESContrib, (int) TTI->getShuffleCost( + TargetTransformInfo::SK_Reverse, VTy)); + } else if (!Ty1->isVectorTy() && !Ty2->isVectorTy()) { + ESContrib = (int) TTI->getVectorInstrCost( + Instruction::InsertElement, VTy, 0); + ESContrib += (int) TTI->getVectorInstrCost( + Instruction::InsertElement, VTy, 1); + } else if (!Ty1->isVectorTy()) { + // O1 needs to be inserted into a vector of size O2, and then + // both need to be shuffled together. + ESContrib = (int) TTI->getVectorInstrCost( + Instruction::InsertElement, Ty2, 0); + ESContrib += (int) getInstrCost(Instruction::ShuffleVector, + VTy, Ty2); + } else if (!Ty2->isVectorTy()) { + // O2 needs to be inserted into a vector of size O1, and then + // both need to be shuffled together. + ESContrib = (int) TTI->getVectorInstrCost( + Instruction::InsertElement, Ty1, 0); + ESContrib += (int) getInstrCost(Instruction::ShuffleVector, + VTy, Ty1); + } else { + Type *TyBig = Ty1, *TySmall = Ty2; + if (Ty2->getVectorNumElements() > Ty1->getVectorNumElements()) + std::swap(TyBig, TySmall); + + ESContrib = (int) getInstrCost(Instruction::ShuffleVector, + VTy, TyBig); + if (TyBig != TySmall) + ESContrib += (int) getInstrCost(Instruction::ShuffleVector, + TyBig, TySmall); + } + + DEBUG(if (DebugPairSelection) dbgs() << "\tcost {" + << *O1 << " <-> " << *O2 << "} = " << + ESContrib << "\n"); + EffSize -= ESContrib; + IncomingPairs.insert(VP); + } + } + } + + if (!HasNontrivialInsts) { + DEBUG(if (DebugPairSelection) dbgs() << + "\tNo non-trivial instructions in DAG;" + " override to zero effective size\n"); + EffSize = 0; + } + } else { + for (DenseSet<ValuePair>::iterator S = PrunedDAG.begin(), + E = PrunedDAG.end(); S != E; ++S) + EffSize += (int) getDepthFactor(S->first); + } + + DEBUG(if (DebugPairSelection) + dbgs() << "BBV: found pruned DAG for pair {" + << *IJ.first << " <-> " << *IJ.second << "} of depth " << + MaxDepth << " and size " << PrunedDAG.size() << + " (effective size: " << EffSize << ")\n"); + if (((TTI && !UseChainDepthWithTI) || + MaxDepth >= Config.ReqChainDepth) && + EffSize > 0 && EffSize > BestEffSize) { + BestMaxDepth = MaxDepth; + BestEffSize = EffSize; + BestDAG = PrunedDAG; + } + } + } + + // Given the list of candidate pairs, this function selects those + // that will be fused into vector instructions. + void BBVectorize::choosePairs( + DenseMap<Value *, std::vector<Value *> > &CandidatePairs, + DenseSet<ValuePair> &CandidatePairsSet, + DenseMap<ValuePair, int> &CandidatePairCostSavings, + std::vector<Value *> &PairableInsts, + DenseSet<ValuePair> &FixedOrderPairs, + DenseMap<VPPair, unsigned> &PairConnectionTypes, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairDeps, + DenseSet<ValuePair> &PairableInstUsers, + DenseMap<Value *, Value *>& ChosenPairs) { + bool UseCycleCheck = + CandidatePairsSet.size() <= Config.MaxCandPairsForCycleCheck; + + DenseMap<Value *, std::vector<Value *> > CandidatePairs2; + for (DenseSet<ValuePair>::iterator I = CandidatePairsSet.begin(), + E = CandidatePairsSet.end(); I != E; ++I) { + std::vector<Value *> &JJ = CandidatePairs2[I->second]; + if (JJ.empty()) JJ.reserve(32); + JJ.push_back(I->first); + } + + DenseMap<ValuePair, std::vector<ValuePair> > PairableInstUserMap; + DenseSet<VPPair> PairableInstUserPairSet; + for (std::vector<Value *>::iterator I = PairableInsts.begin(), + E = PairableInsts.end(); I != E; ++I) { + // The number of possible pairings for this variable: + size_t NumChoices = CandidatePairs.lookup(*I).size(); + if (!NumChoices) continue; + + std::vector<Value *> &JJ = CandidatePairs[*I]; + + // The best pair to choose and its dag: + size_t BestMaxDepth = 0; + int BestEffSize = 0; + DenseSet<ValuePair> BestDAG; + findBestDAGFor(CandidatePairs, CandidatePairsSet, + CandidatePairCostSavings, + PairableInsts, FixedOrderPairs, PairConnectionTypes, + ConnectedPairs, ConnectedPairDeps, + PairableInstUsers, PairableInstUserMap, + PairableInstUserPairSet, ChosenPairs, + BestDAG, BestMaxDepth, BestEffSize, *I, JJ, + UseCycleCheck); + + if (BestDAG.empty()) + continue; + + // A dag has been chosen (or not) at this point. If no dag was + // chosen, then this instruction, I, cannot be paired (and is no longer + // considered). + + DEBUG(dbgs() << "BBV: selected pairs in the best DAG for: " + << *cast<Instruction>(*I) << "\n"); + + for (DenseSet<ValuePair>::iterator S = BestDAG.begin(), + SE2 = BestDAG.end(); S != SE2; ++S) { + // Insert the members of this dag into the list of chosen pairs. + ChosenPairs.insert(ValuePair(S->first, S->second)); + DEBUG(dbgs() << "BBV: selected pair: " << *S->first << " <-> " << + *S->second << "\n"); + + // Remove all candidate pairs that have values in the chosen dag. + std::vector<Value *> &KK = CandidatePairs[S->first]; + for (std::vector<Value *>::iterator K = KK.begin(), KE = KK.end(); + K != KE; ++K) { + if (*K == S->second) + continue; + + CandidatePairsSet.erase(ValuePair(S->first, *K)); + } + + std::vector<Value *> &LL = CandidatePairs2[S->second]; + for (std::vector<Value *>::iterator L = LL.begin(), LE = LL.end(); + L != LE; ++L) { + if (*L == S->first) + continue; + + CandidatePairsSet.erase(ValuePair(*L, S->second)); + } + + std::vector<Value *> &MM = CandidatePairs[S->second]; + for (std::vector<Value *>::iterator M = MM.begin(), ME = MM.end(); + M != ME; ++M) { + assert(*M != S->first && "Flipped pair in candidate list?"); + CandidatePairsSet.erase(ValuePair(S->second, *M)); + } + + std::vector<Value *> &NN = CandidatePairs2[S->first]; + for (std::vector<Value *>::iterator N = NN.begin(), NE = NN.end(); + N != NE; ++N) { + assert(*N != S->second && "Flipped pair in candidate list?"); + CandidatePairsSet.erase(ValuePair(*N, S->first)); + } + } + } + + DEBUG(dbgs() << "BBV: selected " << ChosenPairs.size() << " pairs.\n"); + } + + std::string getReplacementName(Instruction *I, bool IsInput, unsigned o, + unsigned n = 0) { + if (!I->hasName()) + return ""; + + return (I->getName() + (IsInput ? ".v.i" : ".v.r") + utostr(o) + + (n > 0 ? "." + utostr(n) : "")).str(); + } + + // Returns the value that is to be used as the pointer input to the vector + // instruction that fuses I with J. + Value *BBVectorize::getReplacementPointerInput(LLVMContext& Context, + Instruction *I, Instruction *J, unsigned o) { + Value *IPtr, *JPtr; + unsigned IAlignment, JAlignment, IAddressSpace, JAddressSpace; + int64_t OffsetInElmts; + + // Note: the analysis might fail here, that is why the pair order has + // been precomputed (OffsetInElmts must be unused here). + (void) getPairPtrInfo(I, J, IPtr, JPtr, IAlignment, JAlignment, + IAddressSpace, JAddressSpace, + OffsetInElmts, false); + + // The pointer value is taken to be the one with the lowest offset. + Value *VPtr = IPtr; + + Type *ArgTypeI = IPtr->getType()->getPointerElementType(); + Type *ArgTypeJ = JPtr->getType()->getPointerElementType(); + Type *VArgType = getVecTypeForPair(ArgTypeI, ArgTypeJ); + Type *VArgPtrType + = PointerType::get(VArgType, + IPtr->getType()->getPointerAddressSpace()); + return new BitCastInst(VPtr, VArgPtrType, getReplacementName(I, true, o), + /* insert before */ I); + } + + void BBVectorize::fillNewShuffleMask(LLVMContext& Context, Instruction *J, + unsigned MaskOffset, unsigned NumInElem, + unsigned NumInElem1, unsigned IdxOffset, + std::vector<Constant*> &Mask) { + unsigned NumElem1 = J->getType()->getVectorNumElements(); + for (unsigned v = 0; v < NumElem1; ++v) { + int m = cast<ShuffleVectorInst>(J)->getMaskValue(v); + if (m < 0) { + Mask[v+MaskOffset] = UndefValue::get(Type::getInt32Ty(Context)); + } else { + unsigned mm = m + (int) IdxOffset; + if (m >= (int) NumInElem1) + mm += (int) NumInElem; + + Mask[v+MaskOffset] = + ConstantInt::get(Type::getInt32Ty(Context), mm); + } + } + } + + // Returns the value that is to be used as the vector-shuffle mask to the + // vector instruction that fuses I with J. + Value *BBVectorize::getReplacementShuffleMask(LLVMContext& Context, + Instruction *I, Instruction *J) { + // This is the shuffle mask. We need to append the second + // mask to the first, and the numbers need to be adjusted. + + Type *ArgTypeI = I->getType(); + Type *ArgTypeJ = J->getType(); + Type *VArgType = getVecTypeForPair(ArgTypeI, ArgTypeJ); + + unsigned NumElemI = ArgTypeI->getVectorNumElements(); + + // Get the total number of elements in the fused vector type. + // By definition, this must equal the number of elements in + // the final mask. + unsigned NumElem = VArgType->getVectorNumElements(); + std::vector<Constant*> Mask(NumElem); + + Type *OpTypeI = I->getOperand(0)->getType(); + unsigned NumInElemI = OpTypeI->getVectorNumElements(); + Type *OpTypeJ = J->getOperand(0)->getType(); + unsigned NumInElemJ = OpTypeJ->getVectorNumElements(); + + // The fused vector will be: + // ----------------------------------------------------- + // | NumInElemI | NumInElemJ | NumInElemI | NumInElemJ | + // ----------------------------------------------------- + // from which we'll extract NumElem total elements (where the first NumElemI + // of them come from the mask in I and the remainder come from the mask + // in J. + + // For the mask from the first pair... + fillNewShuffleMask(Context, I, 0, NumInElemJ, NumInElemI, + 0, Mask); + + // For the mask from the second pair... + fillNewShuffleMask(Context, J, NumElemI, NumInElemI, NumInElemJ, + NumInElemI, Mask); + + return ConstantVector::get(Mask); + } + + bool BBVectorize::expandIEChain(LLVMContext& Context, Instruction *I, + Instruction *J, unsigned o, Value *&LOp, + unsigned numElemL, + Type *ArgTypeL, Type *ArgTypeH, + bool IBeforeJ, unsigned IdxOff) { + bool ExpandedIEChain = false; + if (InsertElementInst *LIE = dyn_cast<InsertElementInst>(LOp)) { + // If we have a pure insertelement chain, then this can be rewritten + // into a chain that directly builds the larger type. + if (isPureIEChain(LIE)) { + SmallVector<Value *, 8> VectElemts(numElemL, + UndefValue::get(ArgTypeL->getScalarType())); + InsertElementInst *LIENext = LIE; + do { + unsigned Idx = + cast<ConstantInt>(LIENext->getOperand(2))->getSExtValue(); + VectElemts[Idx] = LIENext->getOperand(1); + } while ((LIENext = + dyn_cast<InsertElementInst>(LIENext->getOperand(0)))); + + LIENext = 0; + Value *LIEPrev = UndefValue::get(ArgTypeH); + for (unsigned i = 0; i < numElemL; ++i) { + if (isa<UndefValue>(VectElemts[i])) continue; + LIENext = InsertElementInst::Create(LIEPrev, VectElemts[i], + ConstantInt::get(Type::getInt32Ty(Context), + i + IdxOff), + getReplacementName(IBeforeJ ? I : J, + true, o, i+1)); + LIENext->insertBefore(IBeforeJ ? J : I); + LIEPrev = LIENext; + } + + LOp = LIENext ? (Value*) LIENext : UndefValue::get(ArgTypeH); + ExpandedIEChain = true; + } + } + + return ExpandedIEChain; + } + + static unsigned getNumScalarElements(Type *Ty) { + if (VectorType *VecTy = dyn_cast<VectorType>(Ty)) + return VecTy->getNumElements(); + return 1; + } + + // Returns the value to be used as the specified operand of the vector + // instruction that fuses I with J. + Value *BBVectorize::getReplacementInput(LLVMContext& Context, Instruction *I, + Instruction *J, unsigned o, bool IBeforeJ) { + Value *CV0 = ConstantInt::get(Type::getInt32Ty(Context), 0); + Value *CV1 = ConstantInt::get(Type::getInt32Ty(Context), 1); + + // Compute the fused vector type for this operand + Type *ArgTypeI = I->getOperand(o)->getType(); + Type *ArgTypeJ = J->getOperand(o)->getType(); + VectorType *VArgType = getVecTypeForPair(ArgTypeI, ArgTypeJ); + + Instruction *L = I, *H = J; + Type *ArgTypeL = ArgTypeI, *ArgTypeH = ArgTypeJ; + + unsigned numElemL = getNumScalarElements(ArgTypeL); + unsigned numElemH = getNumScalarElements(ArgTypeH); + + Value *LOp = L->getOperand(o); + Value *HOp = H->getOperand(o); + unsigned numElem = VArgType->getNumElements(); + + // First, we check if we can reuse the "original" vector outputs (if these + // exist). We might need a shuffle. + ExtractElementInst *LEE = dyn_cast<ExtractElementInst>(LOp); + ExtractElementInst *HEE = dyn_cast<ExtractElementInst>(HOp); + ShuffleVectorInst *LSV = dyn_cast<ShuffleVectorInst>(LOp); + ShuffleVectorInst *HSV = dyn_cast<ShuffleVectorInst>(HOp); + + // FIXME: If we're fusing shuffle instructions, then we can't apply this + // optimization. The input vectors to the shuffle might be a different + // length from the shuffle outputs. Unfortunately, the replacement + // shuffle mask has already been formed, and the mask entries are sensitive + // to the sizes of the inputs. + bool IsSizeChangeShuffle = + isa<ShuffleVectorInst>(L) && + (LOp->getType() != L->getType() || HOp->getType() != H->getType()); + + if ((LEE || LSV) && (HEE || HSV) && !IsSizeChangeShuffle) { + // We can have at most two unique vector inputs. + bool CanUseInputs = true; + Value *I1, *I2 = 0; + if (LEE) { + I1 = LEE->getOperand(0); + } else { + I1 = LSV->getOperand(0); + I2 = LSV->getOperand(1); + if (I2 == I1 || isa<UndefValue>(I2)) + I2 = 0; + } + + if (HEE) { + Value *I3 = HEE->getOperand(0); + if (!I2 && I3 != I1) + I2 = I3; + else if (I3 != I1 && I3 != I2) + CanUseInputs = false; + } else { + Value *I3 = HSV->getOperand(0); + if (!I2 && I3 != I1) + I2 = I3; + else if (I3 != I1 && I3 != I2) + CanUseInputs = false; + + if (CanUseInputs) { + Value *I4 = HSV->getOperand(1); + if (!isa<UndefValue>(I4)) { + if (!I2 && I4 != I1) + I2 = I4; + else if (I4 != I1 && I4 != I2) + CanUseInputs = false; + } + } + } + + if (CanUseInputs) { + unsigned LOpElem = + cast<Instruction>(LOp)->getOperand(0)->getType() + ->getVectorNumElements(); + + unsigned HOpElem = + cast<Instruction>(HOp)->getOperand(0)->getType() + ->getVectorNumElements(); + + // We have one or two input vectors. We need to map each index of the + // operands to the index of the original vector. + SmallVector<std::pair<int, int>, 8> II(numElem); + for (unsigned i = 0; i < numElemL; ++i) { + int Idx, INum; + if (LEE) { + Idx = + cast<ConstantInt>(LEE->getOperand(1))->getSExtValue(); + INum = LEE->getOperand(0) == I1 ? 0 : 1; + } else { + Idx = LSV->getMaskValue(i); + if (Idx < (int) LOpElem) { + INum = LSV->getOperand(0) == I1 ? 0 : 1; + } else { + Idx -= LOpElem; + INum = LSV->getOperand(1) == I1 ? 0 : 1; + } + } + + II[i] = std::pair<int, int>(Idx, INum); + } + for (unsigned i = 0; i < numElemH; ++i) { + int Idx, INum; + if (HEE) { + Idx = + cast<ConstantInt>(HEE->getOperand(1))->getSExtValue(); + INum = HEE->getOperand(0) == I1 ? 0 : 1; + } else { + Idx = HSV->getMaskValue(i); + if (Idx < (int) HOpElem) { + INum = HSV->getOperand(0) == I1 ? 0 : 1; + } else { + Idx -= HOpElem; + INum = HSV->getOperand(1) == I1 ? 0 : 1; + } + } + + II[i + numElemL] = std::pair<int, int>(Idx, INum); + } + + // We now have an array which tells us from which index of which + // input vector each element of the operand comes. + VectorType *I1T = cast<VectorType>(I1->getType()); + unsigned I1Elem = I1T->getNumElements(); + + if (!I2) { + // In this case there is only one underlying vector input. Check for + // the trivial case where we can use the input directly. + if (I1Elem == numElem) { + bool ElemInOrder = true; + for (unsigned i = 0; i < numElem; ++i) { + if (II[i].first != (int) i && II[i].first != -1) { + ElemInOrder = false; + break; + } + } + + if (ElemInOrder) + return I1; + } + + // A shuffle is needed. + std::vector<Constant *> Mask(numElem); + for (unsigned i = 0; i < numElem; ++i) { + int Idx = II[i].first; + if (Idx == -1) + Mask[i] = UndefValue::get(Type::getInt32Ty(Context)); + else + Mask[i] = ConstantInt::get(Type::getInt32Ty(Context), Idx); + } + + Instruction *S = + new ShuffleVectorInst(I1, UndefValue::get(I1T), + ConstantVector::get(Mask), + getReplacementName(IBeforeJ ? I : J, + true, o)); + S->insertBefore(IBeforeJ ? J : I); + return S; + } + + VectorType *I2T = cast<VectorType>(I2->getType()); + unsigned I2Elem = I2T->getNumElements(); + + // This input comes from two distinct vectors. The first step is to + // make sure that both vectors are the same length. If not, the + // smaller one will need to grow before they can be shuffled together. + if (I1Elem < I2Elem) { + std::vector<Constant *> Mask(I2Elem); + unsigned v = 0; + for (; v < I1Elem; ++v) + Mask[v] = ConstantInt::get(Type::getInt32Ty(Context), v); + for (; v < I2Elem; ++v) + Mask[v] = UndefValue::get(Type::getInt32Ty(Context)); + + Instruction *NewI1 = + new ShuffleVectorInst(I1, UndefValue::get(I1T), + ConstantVector::get(Mask), + getReplacementName(IBeforeJ ? I : J, + true, o, 1)); + NewI1->insertBefore(IBeforeJ ? J : I); + I1 = NewI1; + I1T = I2T; + I1Elem = I2Elem; + } else if (I1Elem > I2Elem) { + std::vector<Constant *> Mask(I1Elem); + unsigned v = 0; + for (; v < I2Elem; ++v) + Mask[v] = ConstantInt::get(Type::getInt32Ty(Context), v); + for (; v < I1Elem; ++v) + Mask[v] = UndefValue::get(Type::getInt32Ty(Context)); + + Instruction *NewI2 = + new ShuffleVectorInst(I2, UndefValue::get(I2T), + ConstantVector::get(Mask), + getReplacementName(IBeforeJ ? I : J, + true, o, 1)); + NewI2->insertBefore(IBeforeJ ? J : I); + I2 = NewI2; + I2T = I1T; + I2Elem = I1Elem; + } + + // Now that both I1 and I2 are the same length we can shuffle them + // together (and use the result). + std::vector<Constant *> Mask(numElem); + for (unsigned v = 0; v < numElem; ++v) { + if (II[v].first == -1) { + Mask[v] = UndefValue::get(Type::getInt32Ty(Context)); + } else { + int Idx = II[v].first + II[v].second * I1Elem; + Mask[v] = ConstantInt::get(Type::getInt32Ty(Context), Idx); + } + } + + Instruction *NewOp = + new ShuffleVectorInst(I1, I2, ConstantVector::get(Mask), + getReplacementName(IBeforeJ ? I : J, true, o)); + NewOp->insertBefore(IBeforeJ ? J : I); + return NewOp; + } + } + + Type *ArgType = ArgTypeL; + if (numElemL < numElemH) { + if (numElemL == 1 && expandIEChain(Context, I, J, o, HOp, numElemH, + ArgTypeL, VArgType, IBeforeJ, 1)) { + // This is another short-circuit case: we're combining a scalar into + // a vector that is formed by an IE chain. We've just expanded the IE + // chain, now insert the scalar and we're done. + + Instruction *S = InsertElementInst::Create(HOp, LOp, CV0, + getReplacementName(IBeforeJ ? I : J, true, o)); + S->insertBefore(IBeforeJ ? J : I); + return S; + } else if (!expandIEChain(Context, I, J, o, LOp, numElemL, ArgTypeL, + ArgTypeH, IBeforeJ)) { + // The two vector inputs to the shuffle must be the same length, + // so extend the smaller vector to be the same length as the larger one. + Instruction *NLOp; + if (numElemL > 1) { + + std::vector<Constant *> Mask(numElemH); + unsigned v = 0; + for (; v < numElemL; ++v) + Mask[v] = ConstantInt::get(Type::getInt32Ty(Context), v); + for (; v < numElemH; ++v) + Mask[v] = UndefValue::get(Type::getInt32Ty(Context)); + + NLOp = new ShuffleVectorInst(LOp, UndefValue::get(ArgTypeL), + ConstantVector::get(Mask), + getReplacementName(IBeforeJ ? I : J, + true, o, 1)); + } else { + NLOp = InsertElementInst::Create(UndefValue::get(ArgTypeH), LOp, CV0, + getReplacementName(IBeforeJ ? I : J, + true, o, 1)); + } + + NLOp->insertBefore(IBeforeJ ? J : I); + LOp = NLOp; + } + + ArgType = ArgTypeH; + } else if (numElemL > numElemH) { + if (numElemH == 1 && expandIEChain(Context, I, J, o, LOp, numElemL, + ArgTypeH, VArgType, IBeforeJ)) { + Instruction *S = + InsertElementInst::Create(LOp, HOp, + ConstantInt::get(Type::getInt32Ty(Context), + numElemL), + getReplacementName(IBeforeJ ? I : J, + true, o)); + S->insertBefore(IBeforeJ ? J : I); + return S; + } else if (!expandIEChain(Context, I, J, o, HOp, numElemH, ArgTypeH, + ArgTypeL, IBeforeJ)) { + Instruction *NHOp; + if (numElemH > 1) { + std::vector<Constant *> Mask(numElemL); + unsigned v = 0; + for (; v < numElemH; ++v) + Mask[v] = ConstantInt::get(Type::getInt32Ty(Context), v); + for (; v < numElemL; ++v) + Mask[v] = UndefValue::get(Type::getInt32Ty(Context)); + + NHOp = new ShuffleVectorInst(HOp, UndefValue::get(ArgTypeH), + ConstantVector::get(Mask), + getReplacementName(IBeforeJ ? I : J, + true, o, 1)); + } else { + NHOp = InsertElementInst::Create(UndefValue::get(ArgTypeL), HOp, CV0, + getReplacementName(IBeforeJ ? I : J, + true, o, 1)); + } + + NHOp->insertBefore(IBeforeJ ? J : I); + HOp = NHOp; + } + } + + if (ArgType->isVectorTy()) { + unsigned numElem = VArgType->getVectorNumElements(); + std::vector<Constant*> Mask(numElem); + for (unsigned v = 0; v < numElem; ++v) { + unsigned Idx = v; + // If the low vector was expanded, we need to skip the extra + // undefined entries. + if (v >= numElemL && numElemH > numElemL) + Idx += (numElemH - numElemL); + Mask[v] = ConstantInt::get(Type::getInt32Ty(Context), Idx); + } + + Instruction *BV = new ShuffleVectorInst(LOp, HOp, + ConstantVector::get(Mask), + getReplacementName(IBeforeJ ? I : J, true, o)); + BV->insertBefore(IBeforeJ ? J : I); + return BV; + } + + Instruction *BV1 = InsertElementInst::Create( + UndefValue::get(VArgType), LOp, CV0, + getReplacementName(IBeforeJ ? I : J, + true, o, 1)); + BV1->insertBefore(IBeforeJ ? J : I); + Instruction *BV2 = InsertElementInst::Create(BV1, HOp, CV1, + getReplacementName(IBeforeJ ? I : J, + true, o, 2)); + BV2->insertBefore(IBeforeJ ? J : I); + return BV2; + } + + // This function creates an array of values that will be used as the inputs + // to the vector instruction that fuses I with J. + void BBVectorize::getReplacementInputsForPair(LLVMContext& Context, + Instruction *I, Instruction *J, + SmallVectorImpl<Value *> &ReplacedOperands, + bool IBeforeJ) { + unsigned NumOperands = I->getNumOperands(); + + for (unsigned p = 0, o = NumOperands-1; p < NumOperands; ++p, --o) { + // Iterate backward so that we look at the store pointer + // first and know whether or not we need to flip the inputs. + + if (isa<LoadInst>(I) || (o == 1 && isa<StoreInst>(I))) { + // This is the pointer for a load/store instruction. + ReplacedOperands[o] = getReplacementPointerInput(Context, I, J, o); + continue; + } else if (isa<CallInst>(I)) { + Function *F = cast<CallInst>(I)->getCalledFunction(); + Intrinsic::ID IID = (Intrinsic::ID) F->getIntrinsicID(); + if (o == NumOperands-1) { + BasicBlock &BB = *I->getParent(); + + Module *M = BB.getParent()->getParent(); + Type *ArgTypeI = I->getType(); + Type *ArgTypeJ = J->getType(); + Type *VArgType = getVecTypeForPair(ArgTypeI, ArgTypeJ); + + ReplacedOperands[o] = Intrinsic::getDeclaration(M, IID, VArgType); + continue; + } else if (IID == Intrinsic::powi && o == 1) { + // The second argument of powi is a single integer and we've already + // checked that both arguments are equal. As a result, we just keep + // I's second argument. + ReplacedOperands[o] = I->getOperand(o); + continue; + } + } else if (isa<ShuffleVectorInst>(I) && o == NumOperands-1) { + ReplacedOperands[o] = getReplacementShuffleMask(Context, I, J); + continue; + } + + ReplacedOperands[o] = getReplacementInput(Context, I, J, o, IBeforeJ); + } + } + + // This function creates two values that represent the outputs of the + // original I and J instructions. These are generally vector shuffles + // or extracts. In many cases, these will end up being unused and, thus, + // eliminated by later passes. + void BBVectorize::replaceOutputsOfPair(LLVMContext& Context, Instruction *I, + Instruction *J, Instruction *K, + Instruction *&InsertionPt, + Instruction *&K1, Instruction *&K2) { + if (isa<StoreInst>(I)) { + AA->replaceWithNewValue(I, K); + AA->replaceWithNewValue(J, K); + } else { + Type *IType = I->getType(); + Type *JType = J->getType(); + + VectorType *VType = getVecTypeForPair(IType, JType); + unsigned numElem = VType->getNumElements(); + + unsigned numElemI = getNumScalarElements(IType); + unsigned numElemJ = getNumScalarElements(JType); + + if (IType->isVectorTy()) { + std::vector<Constant*> Mask1(numElemI), Mask2(numElemI); + for (unsigned v = 0; v < numElemI; ++v) { + Mask1[v] = ConstantInt::get(Type::getInt32Ty(Context), v); + Mask2[v] = ConstantInt::get(Type::getInt32Ty(Context), numElemJ+v); + } + + K1 = new ShuffleVectorInst(K, UndefValue::get(VType), + ConstantVector::get( Mask1), + getReplacementName(K, false, 1)); + } else { + Value *CV0 = ConstantInt::get(Type::getInt32Ty(Context), 0); + K1 = ExtractElementInst::Create(K, CV0, + getReplacementName(K, false, 1)); + } + + if (JType->isVectorTy()) { + std::vector<Constant*> Mask1(numElemJ), Mask2(numElemJ); + for (unsigned v = 0; v < numElemJ; ++v) { + Mask1[v] = ConstantInt::get(Type::getInt32Ty(Context), v); + Mask2[v] = ConstantInt::get(Type::getInt32Ty(Context), numElemI+v); + } + + K2 = new ShuffleVectorInst(K, UndefValue::get(VType), + ConstantVector::get( Mask2), + getReplacementName(K, false, 2)); + } else { + Value *CV1 = ConstantInt::get(Type::getInt32Ty(Context), numElem-1); + K2 = ExtractElementInst::Create(K, CV1, + getReplacementName(K, false, 2)); + } + + K1->insertAfter(K); + K2->insertAfter(K1); + InsertionPt = K2; + } + } + + // Move all uses of the function I (including pairing-induced uses) after J. + bool BBVectorize::canMoveUsesOfIAfterJ(BasicBlock &BB, + DenseSet<ValuePair> &LoadMoveSetPairs, + Instruction *I, Instruction *J) { + // Skip to the first instruction past I. + BasicBlock::iterator L = llvm::next(BasicBlock::iterator(I)); + + DenseSet<Value *> Users; + AliasSetTracker WriteSet(*AA); + if (I->mayWriteToMemory()) WriteSet.add(I); + + for (; cast<Instruction>(L) != J; ++L) + (void) trackUsesOfI(Users, WriteSet, I, L, true, &LoadMoveSetPairs); + + assert(cast<Instruction>(L) == J && + "Tracking has not proceeded far enough to check for dependencies"); + // If J is now in the use set of I, then trackUsesOfI will return true + // and we have a dependency cycle (and the fusing operation must abort). + return !trackUsesOfI(Users, WriteSet, I, J, true, &LoadMoveSetPairs); + } + + // Move all uses of the function I (including pairing-induced uses) after J. + void BBVectorize::moveUsesOfIAfterJ(BasicBlock &BB, + DenseSet<ValuePair> &LoadMoveSetPairs, + Instruction *&InsertionPt, + Instruction *I, Instruction *J) { + // Skip to the first instruction past I. + BasicBlock::iterator L = llvm::next(BasicBlock::iterator(I)); + + DenseSet<Value *> Users; + AliasSetTracker WriteSet(*AA); + if (I->mayWriteToMemory()) WriteSet.add(I); + + for (; cast<Instruction>(L) != J;) { + if (trackUsesOfI(Users, WriteSet, I, L, true, &LoadMoveSetPairs)) { + // Move this instruction + Instruction *InstToMove = L; ++L; + + DEBUG(dbgs() << "BBV: moving: " << *InstToMove << + " to after " << *InsertionPt << "\n"); + InstToMove->removeFromParent(); + InstToMove->insertAfter(InsertionPt); + InsertionPt = InstToMove; + } else { + ++L; + } + } + } + + // Collect all load instruction that are in the move set of a given first + // pair member. These loads depend on the first instruction, I, and so need + // to be moved after J (the second instruction) when the pair is fused. + void BBVectorize::collectPairLoadMoveSet(BasicBlock &BB, + DenseMap<Value *, Value *> &ChosenPairs, + DenseMap<Value *, std::vector<Value *> > &LoadMoveSet, + DenseSet<ValuePair> &LoadMoveSetPairs, + Instruction *I) { + // Skip to the first instruction past I. + BasicBlock::iterator L = llvm::next(BasicBlock::iterator(I)); + + DenseSet<Value *> Users; + AliasSetTracker WriteSet(*AA); + if (I->mayWriteToMemory()) WriteSet.add(I); + + // Note: We cannot end the loop when we reach J because J could be moved + // farther down the use chain by another instruction pairing. Also, J + // could be before I if this is an inverted input. + for (BasicBlock::iterator E = BB.end(); cast<Instruction>(L) != E; ++L) { + if (trackUsesOfI(Users, WriteSet, I, L)) { + if (L->mayReadFromMemory()) { + LoadMoveSet[L].push_back(I); + LoadMoveSetPairs.insert(ValuePair(L, I)); + } + } + } + } + + // In cases where both load/stores and the computation of their pointers + // are chosen for vectorization, we can end up in a situation where the + // aliasing analysis starts returning different query results as the + // process of fusing instruction pairs continues. Because the algorithm + // relies on finding the same use dags here as were found earlier, we'll + // need to precompute the necessary aliasing information here and then + // manually update it during the fusion process. + void BBVectorize::collectLoadMoveSet(BasicBlock &BB, + std::vector<Value *> &PairableInsts, + DenseMap<Value *, Value *> &ChosenPairs, + DenseMap<Value *, std::vector<Value *> > &LoadMoveSet, + DenseSet<ValuePair> &LoadMoveSetPairs) { + for (std::vector<Value *>::iterator PI = PairableInsts.begin(), + PIE = PairableInsts.end(); PI != PIE; ++PI) { + DenseMap<Value *, Value *>::iterator P = ChosenPairs.find(*PI); + if (P == ChosenPairs.end()) continue; + + Instruction *I = cast<Instruction>(P->first); + collectPairLoadMoveSet(BB, ChosenPairs, LoadMoveSet, + LoadMoveSetPairs, I); + } + } + + // When the first instruction in each pair is cloned, it will inherit its + // parent's metadata. This metadata must be combined with that of the other + // instruction in a safe way. + void BBVectorize::combineMetadata(Instruction *K, const Instruction *J) { + SmallVector<std::pair<unsigned, MDNode*>, 4> Metadata; + K->getAllMetadataOtherThanDebugLoc(Metadata); + for (unsigned i = 0, n = Metadata.size(); i < n; ++i) { + unsigned Kind = Metadata[i].first; + MDNode *JMD = J->getMetadata(Kind); + MDNode *KMD = Metadata[i].second; + + switch (Kind) { + default: + K->setMetadata(Kind, 0); // Remove unknown metadata + break; + case LLVMContext::MD_tbaa: + K->setMetadata(Kind, MDNode::getMostGenericTBAA(JMD, KMD)); + break; + case LLVMContext::MD_fpmath: + K->setMetadata(Kind, MDNode::getMostGenericFPMath(JMD, KMD)); + break; + } + } + } + + // This function fuses the chosen instruction pairs into vector instructions, + // taking care preserve any needed scalar outputs and, then, it reorders the + // remaining instructions as needed (users of the first member of the pair + // need to be moved to after the location of the second member of the pair + // because the vector instruction is inserted in the location of the pair's + // second member). + void BBVectorize::fuseChosenPairs(BasicBlock &BB, + std::vector<Value *> &PairableInsts, + DenseMap<Value *, Value *> &ChosenPairs, + DenseSet<ValuePair> &FixedOrderPairs, + DenseMap<VPPair, unsigned> &PairConnectionTypes, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairs, + DenseMap<ValuePair, std::vector<ValuePair> > &ConnectedPairDeps) { + LLVMContext& Context = BB.getContext(); + + // During the vectorization process, the order of the pairs to be fused + // could be flipped. So we'll add each pair, flipped, into the ChosenPairs + // list. After a pair is fused, the flipped pair is removed from the list. + DenseSet<ValuePair> FlippedPairs; + for (DenseMap<Value *, Value *>::iterator P = ChosenPairs.begin(), + E = ChosenPairs.end(); P != E; ++P) + FlippedPairs.insert(ValuePair(P->second, P->first)); + for (DenseSet<ValuePair>::iterator P = FlippedPairs.begin(), + E = FlippedPairs.end(); P != E; ++P) + ChosenPairs.insert(*P); + + DenseMap<Value *, std::vector<Value *> > LoadMoveSet; + DenseSet<ValuePair> LoadMoveSetPairs; + collectLoadMoveSet(BB, PairableInsts, ChosenPairs, + LoadMoveSet, LoadMoveSetPairs); + + DEBUG(dbgs() << "BBV: initial: \n" << BB << "\n"); + + for (BasicBlock::iterator PI = BB.getFirstInsertionPt(); PI != BB.end();) { + DenseMap<Value *, Value *>::iterator P = ChosenPairs.find(PI); + if (P == ChosenPairs.end()) { + ++PI; + continue; + } + + if (getDepthFactor(P->first) == 0) { + // These instructions are not really fused, but are tracked as though + // they are. Any case in which it would be interesting to fuse them + // will be taken care of by InstCombine. + --NumFusedOps; + ++PI; + continue; + } + + Instruction *I = cast<Instruction>(P->first), + *J = cast<Instruction>(P->second); + + DEBUG(dbgs() << "BBV: fusing: " << *I << + " <-> " << *J << "\n"); + + // Remove the pair and flipped pair from the list. + DenseMap<Value *, Value *>::iterator FP = ChosenPairs.find(P->second); + assert(FP != ChosenPairs.end() && "Flipped pair not found in list"); + ChosenPairs.erase(FP); + ChosenPairs.erase(P); + + if (!canMoveUsesOfIAfterJ(BB, LoadMoveSetPairs, I, J)) { + DEBUG(dbgs() << "BBV: fusion of: " << *I << + " <-> " << *J << + " aborted because of non-trivial dependency cycle\n"); + --NumFusedOps; + ++PI; + continue; + } + + // If the pair must have the other order, then flip it. + bool FlipPairOrder = FixedOrderPairs.count(ValuePair(J, I)); + if (!FlipPairOrder && !FixedOrderPairs.count(ValuePair(I, J))) { + // This pair does not have a fixed order, and so we might want to + // flip it if that will yield fewer shuffles. We count the number + // of dependencies connected via swaps, and those directly connected, + // and flip the order if the number of swaps is greater. + bool OrigOrder = true; + DenseMap<ValuePair, std::vector<ValuePair> >::iterator IJ = + ConnectedPairDeps.find(ValuePair(I, J)); + if (IJ == ConnectedPairDeps.end()) { + IJ = ConnectedPairDeps.find(ValuePair(J, I)); + OrigOrder = false; + } + + if (IJ != ConnectedPairDeps.end()) { + unsigned NumDepsDirect = 0, NumDepsSwap = 0; + for (std::vector<ValuePair>::iterator T = IJ->second.begin(), + TE = IJ->second.end(); T != TE; ++T) { + VPPair Q(IJ->first, *T); + DenseMap<VPPair, unsigned>::iterator R = + PairConnectionTypes.find(VPPair(Q.second, Q.first)); + assert(R != PairConnectionTypes.end() && + "Cannot find pair connection type"); + if (R->second == PairConnectionDirect) + ++NumDepsDirect; + else if (R->second == PairConnectionSwap) + ++NumDepsSwap; + } + + if (!OrigOrder) + std::swap(NumDepsDirect, NumDepsSwap); + + if (NumDepsSwap > NumDepsDirect) { + FlipPairOrder = true; + DEBUG(dbgs() << "BBV: reordering pair: " << *I << + " <-> " << *J << "\n"); + } + } + } + + Instruction *L = I, *H = J; + if (FlipPairOrder) + std::swap(H, L); + + // If the pair being fused uses the opposite order from that in the pair + // connection map, then we need to flip the types. + DenseMap<ValuePair, std::vector<ValuePair> >::iterator HL = + ConnectedPairs.find(ValuePair(H, L)); + if (HL != ConnectedPairs.end()) + for (std::vector<ValuePair>::iterator T = HL->second.begin(), + TE = HL->second.end(); T != TE; ++T) { + VPPair Q(HL->first, *T); + DenseMap<VPPair, unsigned>::iterator R = PairConnectionTypes.find(Q); + assert(R != PairConnectionTypes.end() && + "Cannot find pair connection type"); + if (R->second == PairConnectionDirect) + R->second = PairConnectionSwap; + else if (R->second == PairConnectionSwap) + R->second = PairConnectionDirect; + } + + bool LBeforeH = !FlipPairOrder; + unsigned NumOperands = I->getNumOperands(); + SmallVector<Value *, 3> ReplacedOperands(NumOperands); + getReplacementInputsForPair(Context, L, H, ReplacedOperands, + LBeforeH); + + // Make a copy of the original operation, change its type to the vector + // type and replace its operands with the vector operands. + Instruction *K = L->clone(); + if (L->hasName()) + K->takeName(L); + else if (H->hasName()) + K->takeName(H); + + if (!isa<StoreInst>(K)) + K->mutateType(getVecTypeForPair(L->getType(), H->getType())); + + combineMetadata(K, H); + K->intersectOptionalDataWith(H); + + for (unsigned o = 0; o < NumOperands; ++o) + K->setOperand(o, ReplacedOperands[o]); + + K->insertAfter(J); + + // Instruction insertion point: + Instruction *InsertionPt = K; + Instruction *K1 = 0, *K2 = 0; + replaceOutputsOfPair(Context, L, H, K, InsertionPt, K1, K2); + + // The use dag of the first original instruction must be moved to after + // the location of the second instruction. The entire use dag of the + // first instruction is disjoint from the input dag of the second + // (by definition), and so commutes with it. + + moveUsesOfIAfterJ(BB, LoadMoveSetPairs, InsertionPt, I, J); + + if (!isa<StoreInst>(I)) { + L->replaceAllUsesWith(K1); + H->replaceAllUsesWith(K2); + AA->replaceWithNewValue(L, K1); + AA->replaceWithNewValue(H, K2); + } + + // Instructions that may read from memory may be in the load move set. + // Once an instruction is fused, we no longer need its move set, and so + // the values of the map never need to be updated. However, when a load + // is fused, we need to merge the entries from both instructions in the + // pair in case those instructions were in the move set of some other + // yet-to-be-fused pair. The loads in question are the keys of the map. + if (I->mayReadFromMemory()) { + std::vector<ValuePair> NewSetMembers; + DenseMap<Value *, std::vector<Value *> >::iterator II = + LoadMoveSet.find(I); + if (II != LoadMoveSet.end()) + for (std::vector<Value *>::iterator N = II->second.begin(), + NE = II->second.end(); N != NE; ++N) + NewSetMembers.push_back(ValuePair(K, *N)); + DenseMap<Value *, std::vector<Value *> >::iterator JJ = + LoadMoveSet.find(J); + if (JJ != LoadMoveSet.end()) + for (std::vector<Value *>::iterator N = JJ->second.begin(), + NE = JJ->second.end(); N != NE; ++N) + NewSetMembers.push_back(ValuePair(K, *N)); + for (std::vector<ValuePair>::iterator A = NewSetMembers.begin(), + AE = NewSetMembers.end(); A != AE; ++A) { + LoadMoveSet[A->first].push_back(A->second); + LoadMoveSetPairs.insert(*A); + } + } + + // Before removing I, set the iterator to the next instruction. + PI = llvm::next(BasicBlock::iterator(I)); + if (cast<Instruction>(PI) == J) + ++PI; + + SE->forgetValue(I); + SE->forgetValue(J); + I->eraseFromParent(); + J->eraseFromParent(); + + DEBUG(if (PrintAfterEveryPair) dbgs() << "BBV: block is now: \n" << + BB << "\n"); + } + + DEBUG(dbgs() << "BBV: final: \n" << BB << "\n"); + } +} + +char BBVectorize::ID = 0; +static const char bb_vectorize_name[] = "Basic-Block Vectorization"; +INITIALIZE_PASS_BEGIN(BBVectorize, BBV_NAME, bb_vectorize_name, false, false) +INITIALIZE_AG_DEPENDENCY(AliasAnalysis) +INITIALIZE_AG_DEPENDENCY(TargetTransformInfo) +INITIALIZE_PASS_DEPENDENCY(DominatorTree) +INITIALIZE_PASS_DEPENDENCY(ScalarEvolution) +INITIALIZE_PASS_END(BBVectorize, BBV_NAME, bb_vectorize_name, false, false) + +BasicBlockPass *llvm::createBBVectorizePass(const VectorizeConfig &C) { + return new BBVectorize(C); +} + +bool +llvm::vectorizeBasicBlock(Pass *P, BasicBlock &BB, const VectorizeConfig &C) { + BBVectorize BBVectorizer(P, C); + return BBVectorizer.vectorizeBB(BB); +} + +//===----------------------------------------------------------------------===// +VectorizeConfig::VectorizeConfig() { + VectorBits = ::VectorBits; + VectorizeBools = !::NoBools; + VectorizeInts = !::NoInts; + VectorizeFloats = !::NoFloats; + VectorizePointers = !::NoPointers; + VectorizeCasts = !::NoCasts; + VectorizeMath = !::NoMath; + VectorizeFMA = !::NoFMA; + VectorizeSelect = !::NoSelect; + VectorizeCmp = !::NoCmp; + VectorizeGEP = !::NoGEP; + VectorizeMemOps = !::NoMemOps; + AlignedOnly = ::AlignedOnly; + ReqChainDepth= ::ReqChainDepth; + SearchLimit = ::SearchLimit; + MaxCandPairsForCycleCheck = ::MaxCandPairsForCycleCheck; + SplatBreaksChain = ::SplatBreaksChain; + MaxInsts = ::MaxInsts; + MaxPairs = ::MaxPairs; + MaxIter = ::MaxIter; + Pow2LenOnly = ::Pow2LenOnly; + NoMemOpBoost = ::NoMemOpBoost; + FastDep = ::FastDep; +} diff --git a/contrib/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp b/contrib/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp new file mode 100644 index 0000000..5e75871 --- /dev/null +++ b/contrib/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp @@ -0,0 +1,5157 @@ +//===- LoopVectorize.cpp - A Loop Vectorizer ------------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This is the LLVM loop vectorizer. This pass modifies 'vectorizable' loops +// and generates target-independent LLVM-IR. +// The vectorizer uses the TargetTransformInfo analysis to estimate the costs +// of instructions in order to estimate the profitability of vectorization. +// +// The loop vectorizer combines consecutive loop iterations into a single +// 'wide' iteration. After this transformation the index is incremented +// by the SIMD vector width, and not by one. +// +// This pass has three parts: +// 1. The main loop pass that drives the different parts. +// 2. LoopVectorizationLegality - A unit that checks for the legality +// of the vectorization. +// 3. InnerLoopVectorizer - A unit that performs the actual +// widening of instructions. +// 4. LoopVectorizationCostModel - A unit that checks for the profitability +// of vectorization. It decides on the optimal vector width, which +// can be one, if vectorization is not profitable. +// +//===----------------------------------------------------------------------===// +// +// The reduction-variable vectorization is based on the paper: +// D. Nuzman and R. Henderson. Multi-platform Auto-vectorization. +// +// Variable uniformity checks are inspired by: +// Karrenberg, R. and Hack, S. Whole Function Vectorization. +// +// Other ideas/concepts are from: +// A. Zaks and D. Nuzman. Autovectorization in GCC-two years later. +// +// S. Maleki, Y. Gao, M. Garzaran, T. Wong and D. Padua. An Evaluation of +// Vectorizing Compilers. +// +//===----------------------------------------------------------------------===// + +#define LV_NAME "loop-vectorize" +#define DEBUG_TYPE LV_NAME + +#include "llvm/Transforms/Vectorize.h" +#include "llvm/ADT/DenseMap.h" +#include "llvm/ADT/EquivalenceClasses.h" +#include "llvm/ADT/Hashing.h" +#include "llvm/ADT/MapVector.h" +#include "llvm/ADT/SetVector.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/SmallSet.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/StringExtras.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/Analysis/Dominators.h" +#include "llvm/Analysis/LoopInfo.h" +#include "llvm/Analysis/LoopIterator.h" +#include "llvm/Analysis/LoopPass.h" +#include "llvm/Analysis/ScalarEvolution.h" +#include "llvm/Analysis/ScalarEvolutionExpander.h" +#include "llvm/Analysis/ScalarEvolutionExpressions.h" +#include "llvm/Analysis/TargetTransformInfo.h" +#include "llvm/Analysis/ValueTracking.h" +#include "llvm/Analysis/Verifier.h" +#include "llvm/IR/Constants.h" +#include "llvm/IR/DataLayout.h" +#include "llvm/IR/DerivedTypes.h" +#include "llvm/IR/Function.h" +#include "llvm/IR/IRBuilder.h" +#include "llvm/IR/Instructions.h" +#include "llvm/IR/IntrinsicInst.h" +#include "llvm/IR/LLVMContext.h" +#include "llvm/IR/Module.h" +#include "llvm/IR/Type.h" +#include "llvm/IR/Value.h" +#include "llvm/Pass.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/PatternMatch.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Support/ValueHandle.h" +#include "llvm/Target/TargetLibraryInfo.h" +#include "llvm/Transforms/Scalar.h" +#include "llvm/Transforms/Utils/BasicBlockUtils.h" +#include "llvm/Transforms/Utils/Local.h" +#include <algorithm> +#include <map> + +using namespace llvm; +using namespace llvm::PatternMatch; + +static cl::opt<unsigned> +VectorizationFactor("force-vector-width", cl::init(0), cl::Hidden, + cl::desc("Sets the SIMD width. Zero is autoselect.")); + +static cl::opt<unsigned> +VectorizationUnroll("force-vector-unroll", cl::init(0), cl::Hidden, + cl::desc("Sets the vectorization unroll count. " + "Zero is autoselect.")); + +static cl::opt<bool> +EnableIfConversion("enable-if-conversion", cl::init(true), cl::Hidden, + cl::desc("Enable if-conversion during vectorization.")); + +/// We don't vectorize loops with a known constant trip count below this number. +static cl::opt<unsigned> +TinyTripCountVectorThreshold("vectorizer-min-trip-count", cl::init(16), + cl::Hidden, + cl::desc("Don't vectorize loops with a constant " + "trip count that is smaller than this " + "value.")); + +/// We don't unroll loops with a known constant trip count below this number. +static const unsigned TinyTripCountUnrollThreshold = 128; + +/// When performing memory disambiguation checks at runtime do not make more +/// than this number of comparisons. +static const unsigned RuntimeMemoryCheckThreshold = 8; + +/// Maximum simd width. +static const unsigned MaxVectorWidth = 64; + +/// Maximum vectorization unroll count. +static const unsigned MaxUnrollFactor = 16; + +/// The cost of a loop that is considered 'small' by the unroller. +static const unsigned SmallLoopCost = 20; + +namespace { + +// Forward declarations. +class LoopVectorizationLegality; +class LoopVectorizationCostModel; + +/// InnerLoopVectorizer vectorizes loops which contain only one basic +/// block to a specified vectorization factor (VF). +/// This class performs the widening of scalars into vectors, or multiple +/// scalars. This class also implements the following features: +/// * It inserts an epilogue loop for handling loops that don't have iteration +/// counts that are known to be a multiple of the vectorization factor. +/// * It handles the code generation for reduction variables. +/// * Scalarization (implementation using scalars) of un-vectorizable +/// instructions. +/// InnerLoopVectorizer does not perform any vectorization-legality +/// checks, and relies on the caller to check for the different legality +/// aspects. The InnerLoopVectorizer relies on the +/// LoopVectorizationLegality class to provide information about the induction +/// and reduction variables that were found to a given vectorization factor. +class InnerLoopVectorizer { +public: + InnerLoopVectorizer(Loop *OrigLoop, ScalarEvolution *SE, LoopInfo *LI, + DominatorTree *DT, DataLayout *DL, + const TargetLibraryInfo *TLI, unsigned VecWidth, + unsigned UnrollFactor) + : OrigLoop(OrigLoop), SE(SE), LI(LI), DT(DT), DL(DL), TLI(TLI), + VF(VecWidth), UF(UnrollFactor), Builder(SE->getContext()), Induction(0), + OldInduction(0), WidenMap(UnrollFactor) {} + + // Perform the actual loop widening (vectorization). + void vectorize(LoopVectorizationLegality *Legal) { + // Create a new empty loop. Unlink the old loop and connect the new one. + createEmptyLoop(Legal); + // Widen each instruction in the old loop to a new one in the new loop. + // Use the Legality module to find the induction and reduction variables. + vectorizeLoop(Legal); + // Register the new loop and update the analysis passes. + updateAnalysis(); + } + + virtual ~InnerLoopVectorizer() {} + +protected: + /// A small list of PHINodes. + typedef SmallVector<PHINode*, 4> PhiVector; + /// When we unroll loops we have multiple vector values for each scalar. + /// This data structure holds the unrolled and vectorized values that + /// originated from one scalar instruction. + typedef SmallVector<Value*, 2> VectorParts; + + // When we if-convert we need create edge masks. We have to cache values so + // that we don't end up with exponential recursion/IR. + typedef DenseMap<std::pair<BasicBlock*, BasicBlock*>, + VectorParts> EdgeMaskCache; + + /// Add code that checks at runtime if the accessed arrays overlap. + /// Returns the comparator value or NULL if no check is needed. + Instruction *addRuntimeCheck(LoopVectorizationLegality *Legal, + Instruction *Loc); + /// Create an empty loop, based on the loop ranges of the old loop. + void createEmptyLoop(LoopVectorizationLegality *Legal); + /// Copy and widen the instructions from the old loop. + virtual void vectorizeLoop(LoopVectorizationLegality *Legal); + + /// \brief The Loop exit block may have single value PHI nodes where the + /// incoming value is 'Undef'. While vectorizing we only handled real values + /// that were defined inside the loop. Here we fix the 'undef case'. + /// See PR14725. + void fixLCSSAPHIs(); + + /// A helper function that computes the predicate of the block BB, assuming + /// that the header block of the loop is set to True. It returns the *entry* + /// mask for the block BB. + VectorParts createBlockInMask(BasicBlock *BB); + /// A helper function that computes the predicate of the edge between SRC + /// and DST. + VectorParts createEdgeMask(BasicBlock *Src, BasicBlock *Dst); + + /// A helper function to vectorize a single BB within the innermost loop. + void vectorizeBlockInLoop(LoopVectorizationLegality *Legal, BasicBlock *BB, + PhiVector *PV); + + /// Vectorize a single PHINode in a block. This method handles the induction + /// variable canonicalization. It supports both VF = 1 for unrolled loops and + /// arbitrary length vectors. + void widenPHIInstruction(Instruction *PN, VectorParts &Entry, + LoopVectorizationLegality *Legal, + unsigned UF, unsigned VF, PhiVector *PV); + + /// Insert the new loop to the loop hierarchy and pass manager + /// and update the analysis passes. + void updateAnalysis(); + + /// This instruction is un-vectorizable. Implement it as a sequence + /// of scalars. + virtual void scalarizeInstruction(Instruction *Instr); + + /// Vectorize Load and Store instructions, + virtual void vectorizeMemoryInstruction(Instruction *Instr, + LoopVectorizationLegality *Legal); + + /// Create a broadcast instruction. This method generates a broadcast + /// instruction (shuffle) for loop invariant values and for the induction + /// value. If this is the induction variable then we extend it to N, N+1, ... + /// this is needed because each iteration in the loop corresponds to a SIMD + /// element. + virtual Value *getBroadcastInstrs(Value *V); + + /// This function adds 0, 1, 2 ... to each vector element, starting at zero. + /// If Negate is set then negative numbers are added e.g. (0, -1, -2, ...). + /// The sequence starts at StartIndex. + virtual Value *getConsecutiveVector(Value* Val, int StartIdx, bool Negate); + + /// When we go over instructions in the basic block we rely on previous + /// values within the current basic block or on loop invariant values. + /// When we widen (vectorize) values we place them in the map. If the values + /// are not within the map, they have to be loop invariant, so we simply + /// broadcast them into a vector. + VectorParts &getVectorValue(Value *V); + + /// Generate a shuffle sequence that will reverse the vector Vec. + virtual Value *reverseVector(Value *Vec); + + /// This is a helper class that holds the vectorizer state. It maps scalar + /// instructions to vector instructions. When the code is 'unrolled' then + /// then a single scalar value is mapped to multiple vector parts. The parts + /// are stored in the VectorPart type. + struct ValueMap { + /// C'tor. UnrollFactor controls the number of vectors ('parts') that + /// are mapped. + ValueMap(unsigned UnrollFactor) : UF(UnrollFactor) {} + + /// \return True if 'Key' is saved in the Value Map. + bool has(Value *Key) const { return MapStorage.count(Key); } + + /// Initializes a new entry in the map. Sets all of the vector parts to the + /// save value in 'Val'. + /// \return A reference to a vector with splat values. + VectorParts &splat(Value *Key, Value *Val) { + VectorParts &Entry = MapStorage[Key]; + Entry.assign(UF, Val); + return Entry; + } + + ///\return A reference to the value that is stored at 'Key'. + VectorParts &get(Value *Key) { + VectorParts &Entry = MapStorage[Key]; + if (Entry.empty()) + Entry.resize(UF); + assert(Entry.size() == UF); + return Entry; + } + + private: + /// The unroll factor. Each entry in the map stores this number of vector + /// elements. + unsigned UF; + + /// Map storage. We use std::map and not DenseMap because insertions to a + /// dense map invalidates its iterators. + std::map<Value *, VectorParts> MapStorage; + }; + + /// The original loop. + Loop *OrigLoop; + /// Scev analysis to use. + ScalarEvolution *SE; + /// Loop Info. + LoopInfo *LI; + /// Dominator Tree. + DominatorTree *DT; + /// Data Layout. + DataLayout *DL; + /// Target Library Info. + const TargetLibraryInfo *TLI; + + /// The vectorization SIMD factor to use. Each vector will have this many + /// vector elements. + unsigned VF; + +protected: + /// The vectorization unroll factor to use. Each scalar is vectorized to this + /// many different vector instructions. + unsigned UF; + + /// The builder that we use + IRBuilder<> Builder; + + // --- Vectorization state --- + + /// The vector-loop preheader. + BasicBlock *LoopVectorPreHeader; + /// The scalar-loop preheader. + BasicBlock *LoopScalarPreHeader; + /// Middle Block between the vector and the scalar. + BasicBlock *LoopMiddleBlock; + ///The ExitBlock of the scalar loop. + BasicBlock *LoopExitBlock; + ///The vector loop body. + BasicBlock *LoopVectorBody; + ///The scalar loop body. + BasicBlock *LoopScalarBody; + /// A list of all bypass blocks. The first block is the entry of the loop. + SmallVector<BasicBlock *, 4> LoopBypassBlocks; + + /// The new Induction variable which was added to the new block. + PHINode *Induction; + /// The induction variable of the old basic block. + PHINode *OldInduction; + /// Holds the extended (to the widest induction type) start index. + Value *ExtendedIdx; + /// Maps scalars to widened vectors. + ValueMap WidenMap; + EdgeMaskCache MaskCache; +}; + +class InnerLoopUnroller : public InnerLoopVectorizer { +public: + InnerLoopUnroller(Loop *OrigLoop, ScalarEvolution *SE, LoopInfo *LI, + DominatorTree *DT, DataLayout *DL, + const TargetLibraryInfo *TLI, unsigned UnrollFactor) : + InnerLoopVectorizer(OrigLoop, SE, LI, DT, DL, TLI, 1, UnrollFactor) { } + +private: + virtual void scalarizeInstruction(Instruction *Instr); + virtual void vectorizeMemoryInstruction(Instruction *Instr, + LoopVectorizationLegality *Legal); + virtual Value *getBroadcastInstrs(Value *V); + virtual Value *getConsecutiveVector(Value* Val, int StartIdx, bool Negate); + virtual Value *reverseVector(Value *Vec); +}; + +/// \brief Look for a meaningful debug location on the instruction or it's +/// operands. +static Instruction *getDebugLocFromInstOrOperands(Instruction *I) { + if (!I) + return I; + + DebugLoc Empty; + if (I->getDebugLoc() != Empty) + return I; + + for (User::op_iterator OI = I->op_begin(), OE = I->op_end(); OI != OE; ++OI) { + if (Instruction *OpInst = dyn_cast<Instruction>(*OI)) + if (OpInst->getDebugLoc() != Empty) + return OpInst; + } + + return I; +} + +/// \brief Set the debug location in the builder using the debug location in the +/// instruction. +static void setDebugLocFromInst(IRBuilder<> &B, const Value *Ptr) { + if (const Instruction *Inst = dyn_cast_or_null<Instruction>(Ptr)) + B.SetCurrentDebugLocation(Inst->getDebugLoc()); + else + B.SetCurrentDebugLocation(DebugLoc()); +} + +/// LoopVectorizationLegality checks if it is legal to vectorize a loop, and +/// to what vectorization factor. +/// This class does not look at the profitability of vectorization, only the +/// legality. This class has two main kinds of checks: +/// * Memory checks - The code in canVectorizeMemory checks if vectorization +/// will change the order of memory accesses in a way that will change the +/// correctness of the program. +/// * Scalars checks - The code in canVectorizeInstrs and canVectorizeMemory +/// checks for a number of different conditions, such as the availability of a +/// single induction variable, that all types are supported and vectorize-able, +/// etc. This code reflects the capabilities of InnerLoopVectorizer. +/// This class is also used by InnerLoopVectorizer for identifying +/// induction variable and the different reduction variables. +class LoopVectorizationLegality { +public: + LoopVectorizationLegality(Loop *L, ScalarEvolution *SE, DataLayout *DL, + DominatorTree *DT, TargetLibraryInfo *TLI) + : TheLoop(L), SE(SE), DL(DL), DT(DT), TLI(TLI), + Induction(0), WidestIndTy(0), HasFunNoNaNAttr(false), + MaxSafeDepDistBytes(-1U) {} + + /// This enum represents the kinds of reductions that we support. + enum ReductionKind { + RK_NoReduction, ///< Not a reduction. + RK_IntegerAdd, ///< Sum of integers. + RK_IntegerMult, ///< Product of integers. + RK_IntegerOr, ///< Bitwise or logical OR of numbers. + RK_IntegerAnd, ///< Bitwise or logical AND of numbers. + RK_IntegerXor, ///< Bitwise or logical XOR of numbers. + RK_IntegerMinMax, ///< Min/max implemented in terms of select(cmp()). + RK_FloatAdd, ///< Sum of floats. + RK_FloatMult, ///< Product of floats. + RK_FloatMinMax ///< Min/max implemented in terms of select(cmp()). + }; + + /// This enum represents the kinds of inductions that we support. + enum InductionKind { + IK_NoInduction, ///< Not an induction variable. + IK_IntInduction, ///< Integer induction variable. Step = 1. + IK_ReverseIntInduction, ///< Reverse int induction variable. Step = -1. + IK_PtrInduction, ///< Pointer induction var. Step = sizeof(elem). + IK_ReversePtrInduction ///< Reverse ptr indvar. Step = - sizeof(elem). + }; + + // This enum represents the kind of minmax reduction. + enum MinMaxReductionKind { + MRK_Invalid, + MRK_UIntMin, + MRK_UIntMax, + MRK_SIntMin, + MRK_SIntMax, + MRK_FloatMin, + MRK_FloatMax + }; + + /// This struct holds information about reduction variables. + struct ReductionDescriptor { + ReductionDescriptor() : StartValue(0), LoopExitInstr(0), + Kind(RK_NoReduction), MinMaxKind(MRK_Invalid) {} + + ReductionDescriptor(Value *Start, Instruction *Exit, ReductionKind K, + MinMaxReductionKind MK) + : StartValue(Start), LoopExitInstr(Exit), Kind(K), MinMaxKind(MK) {} + + // The starting value of the reduction. + // It does not have to be zero! + TrackingVH<Value> StartValue; + // The instruction who's value is used outside the loop. + Instruction *LoopExitInstr; + // The kind of the reduction. + ReductionKind Kind; + // If this a min/max reduction the kind of reduction. + MinMaxReductionKind MinMaxKind; + }; + + /// This POD struct holds information about a potential reduction operation. + struct ReductionInstDesc { + ReductionInstDesc(bool IsRedux, Instruction *I) : + IsReduction(IsRedux), PatternLastInst(I), MinMaxKind(MRK_Invalid) {} + + ReductionInstDesc(Instruction *I, MinMaxReductionKind K) : + IsReduction(true), PatternLastInst(I), MinMaxKind(K) {} + + // Is this instruction a reduction candidate. + bool IsReduction; + // The last instruction in a min/max pattern (select of the select(icmp()) + // pattern), or the current reduction instruction otherwise. + Instruction *PatternLastInst; + // If this is a min/max pattern the comparison predicate. + MinMaxReductionKind MinMaxKind; + }; + + /// This struct holds information about the memory runtime legality + /// check that a group of pointers do not overlap. + struct RuntimePointerCheck { + RuntimePointerCheck() : Need(false) {} + + /// Reset the state of the pointer runtime information. + void reset() { + Need = false; + Pointers.clear(); + Starts.clear(); + Ends.clear(); + IsWritePtr.clear(); + DependencySetId.clear(); + } + + /// Insert a pointer and calculate the start and end SCEVs. + void insert(ScalarEvolution *SE, Loop *Lp, Value *Ptr, bool WritePtr, + unsigned DepSetId); + + /// This flag indicates if we need to add the runtime check. + bool Need; + /// Holds the pointers that we need to check. + SmallVector<TrackingVH<Value>, 2> Pointers; + /// Holds the pointer value at the beginning of the loop. + SmallVector<const SCEV*, 2> Starts; + /// Holds the pointer value at the end of the loop. + SmallVector<const SCEV*, 2> Ends; + /// Holds the information if this pointer is used for writing to memory. + SmallVector<bool, 2> IsWritePtr; + /// Holds the id of the set of pointers that could be dependent because of a + /// shared underlying object. + SmallVector<unsigned, 2> DependencySetId; + }; + + /// A struct for saving information about induction variables. + struct InductionInfo { + InductionInfo(Value *Start, InductionKind K) : StartValue(Start), IK(K) {} + InductionInfo() : StartValue(0), IK(IK_NoInduction) {} + /// Start value. + TrackingVH<Value> StartValue; + /// Induction kind. + InductionKind IK; + }; + + /// ReductionList contains the reduction descriptors for all + /// of the reductions that were found in the loop. + typedef DenseMap<PHINode*, ReductionDescriptor> ReductionList; + + /// InductionList saves induction variables and maps them to the + /// induction descriptor. + typedef MapVector<PHINode*, InductionInfo> InductionList; + + /// Returns true if it is legal to vectorize this loop. + /// This does not mean that it is profitable to vectorize this + /// loop, only that it is legal to do so. + bool canVectorize(); + + /// Returns the Induction variable. + PHINode *getInduction() { return Induction; } + + /// Returns the reduction variables found in the loop. + ReductionList *getReductionVars() { return &Reductions; } + + /// Returns the induction variables found in the loop. + InductionList *getInductionVars() { return &Inductions; } + + /// Returns the widest induction type. + Type *getWidestInductionType() { return WidestIndTy; } + + /// Returns True if V is an induction variable in this loop. + bool isInductionVariable(const Value *V); + + /// Return true if the block BB needs to be predicated in order for the loop + /// to be vectorized. + bool blockNeedsPredication(BasicBlock *BB); + + /// Check if this pointer is consecutive when vectorizing. This happens + /// when the last index of the GEP is the induction variable, or that the + /// pointer itself is an induction variable. + /// This check allows us to vectorize A[idx] into a wide load/store. + /// Returns: + /// 0 - Stride is unknown or non consecutive. + /// 1 - Address is consecutive. + /// -1 - Address is consecutive, and decreasing. + int isConsecutivePtr(Value *Ptr); + + /// Returns true if the value V is uniform within the loop. + bool isUniform(Value *V); + + /// Returns true if this instruction will remain scalar after vectorization. + bool isUniformAfterVectorization(Instruction* I) { return Uniforms.count(I); } + + /// Returns the information that we collected about runtime memory check. + RuntimePointerCheck *getRuntimePointerCheck() { return &PtrRtCheck; } + + /// This function returns the identity element (or neutral element) for + /// the operation K. + static Constant *getReductionIdentity(ReductionKind K, Type *Tp); + + unsigned getMaxSafeDepDistBytes() { return MaxSafeDepDistBytes; } + +private: + /// Check if a single basic block loop is vectorizable. + /// At this point we know that this is a loop with a constant trip count + /// and we only need to check individual instructions. + bool canVectorizeInstrs(); + + /// When we vectorize loops we may change the order in which + /// we read and write from memory. This method checks if it is + /// legal to vectorize the code, considering only memory constrains. + /// Returns true if the loop is vectorizable + bool canVectorizeMemory(); + + /// Return true if we can vectorize this loop using the IF-conversion + /// transformation. + bool canVectorizeWithIfConvert(); + + /// Collect the variables that need to stay uniform after vectorization. + void collectLoopUniforms(); + + /// Return true if all of the instructions in the block can be speculatively + /// executed. \p SafePtrs is a list of addresses that are known to be legal + /// and we know that we can read from them without segfault. + bool blockCanBePredicated(BasicBlock *BB, SmallPtrSet<Value *, 8>& SafePtrs); + + /// Returns True, if 'Phi' is the kind of reduction variable for type + /// 'Kind'. If this is a reduction variable, it adds it to ReductionList. + bool AddReductionVar(PHINode *Phi, ReductionKind Kind); + /// Returns a struct describing if the instruction 'I' can be a reduction + /// variable of type 'Kind'. If the reduction is a min/max pattern of + /// select(icmp()) this function advances the instruction pointer 'I' from the + /// compare instruction to the select instruction and stores this pointer in + /// 'PatternLastInst' member of the returned struct. + ReductionInstDesc isReductionInstr(Instruction *I, ReductionKind Kind, + ReductionInstDesc &Desc); + /// Returns true if the instruction is a Select(ICmp(X, Y), X, Y) instruction + /// pattern corresponding to a min(X, Y) or max(X, Y). + static ReductionInstDesc isMinMaxSelectCmpPattern(Instruction *I, + ReductionInstDesc &Prev); + /// Returns the induction kind of Phi. This function may return NoInduction + /// if the PHI is not an induction variable. + InductionKind isInductionVariable(PHINode *Phi); + + /// The loop that we evaluate. + Loop *TheLoop; + /// Scev analysis. + ScalarEvolution *SE; + /// DataLayout analysis. + DataLayout *DL; + /// Dominators. + DominatorTree *DT; + /// Target Library Info. + TargetLibraryInfo *TLI; + + // --- vectorization state --- // + + /// Holds the integer induction variable. This is the counter of the + /// loop. + PHINode *Induction; + /// Holds the reduction variables. + ReductionList Reductions; + /// Holds all of the induction variables that we found in the loop. + /// Notice that inductions don't need to start at zero and that induction + /// variables can be pointers. + InductionList Inductions; + /// Holds the widest induction type encountered. + Type *WidestIndTy; + + /// Allowed outside users. This holds the reduction + /// vars which can be accessed from outside the loop. + SmallPtrSet<Value*, 4> AllowedExit; + /// This set holds the variables which are known to be uniform after + /// vectorization. + SmallPtrSet<Instruction*, 4> Uniforms; + /// We need to check that all of the pointers in this list are disjoint + /// at runtime. + RuntimePointerCheck PtrRtCheck; + /// Can we assume the absence of NaNs. + bool HasFunNoNaNAttr; + + unsigned MaxSafeDepDistBytes; +}; + +/// LoopVectorizationCostModel - estimates the expected speedups due to +/// vectorization. +/// In many cases vectorization is not profitable. This can happen because of +/// a number of reasons. In this class we mainly attempt to predict the +/// expected speedup/slowdowns due to the supported instruction set. We use the +/// TargetTransformInfo to query the different backends for the cost of +/// different operations. +class LoopVectorizationCostModel { +public: + LoopVectorizationCostModel(Loop *L, ScalarEvolution *SE, LoopInfo *LI, + LoopVectorizationLegality *Legal, + const TargetTransformInfo &TTI, + DataLayout *DL, const TargetLibraryInfo *TLI) + : TheLoop(L), SE(SE), LI(LI), Legal(Legal), TTI(TTI), DL(DL), TLI(TLI) {} + + /// Information about vectorization costs + struct VectorizationFactor { + unsigned Width; // Vector width with best cost + unsigned Cost; // Cost of the loop with that width + }; + /// \return The most profitable vectorization factor and the cost of that VF. + /// This method checks every power of two up to VF. If UserVF is not ZERO + /// then this vectorization factor will be selected if vectorization is + /// possible. + VectorizationFactor selectVectorizationFactor(bool OptForSize, + unsigned UserVF); + + /// \return The size (in bits) of the widest type in the code that + /// needs to be vectorized. We ignore values that remain scalar such as + /// 64 bit loop indices. + unsigned getWidestType(); + + /// \return The most profitable unroll factor. + /// If UserUF is non-zero then this method finds the best unroll-factor + /// based on register pressure and other parameters. + /// VF and LoopCost are the selected vectorization factor and the cost of the + /// selected VF. + unsigned selectUnrollFactor(bool OptForSize, unsigned UserUF, unsigned VF, + unsigned LoopCost); + + /// \brief A struct that represents some properties of the register usage + /// of a loop. + struct RegisterUsage { + /// Holds the number of loop invariant values that are used in the loop. + unsigned LoopInvariantRegs; + /// Holds the maximum number of concurrent live intervals in the loop. + unsigned MaxLocalUsers; + /// Holds the number of instructions in the loop. + unsigned NumInstructions; + }; + + /// \return information about the register usage of the loop. + RegisterUsage calculateRegisterUsage(); + +private: + /// Returns the expected execution cost. The unit of the cost does + /// not matter because we use the 'cost' units to compare different + /// vector widths. The cost that is returned is *not* normalized by + /// the factor width. + unsigned expectedCost(unsigned VF); + + /// Returns the execution time cost of an instruction for a given vector + /// width. Vector width of one means scalar. + unsigned getInstructionCost(Instruction *I, unsigned VF); + + /// A helper function for converting Scalar types to vector types. + /// If the incoming type is void, we return void. If the VF is 1, we return + /// the scalar type. + static Type* ToVectorTy(Type *Scalar, unsigned VF); + + /// Returns whether the instruction is a load or store and will be a emitted + /// as a vector operation. + bool isConsecutiveLoadOrStore(Instruction *I); + + /// The loop that we evaluate. + Loop *TheLoop; + /// Scev analysis. + ScalarEvolution *SE; + /// Loop Info analysis. + LoopInfo *LI; + /// Vectorization legality. + LoopVectorizationLegality *Legal; + /// Vector target information. + const TargetTransformInfo &TTI; + /// Target data layout information. + DataLayout *DL; + /// Target Library Info. + const TargetLibraryInfo *TLI; +}; + +/// Utility class for getting and setting loop vectorizer hints in the form +/// of loop metadata. +struct LoopVectorizeHints { + /// Vectorization width. + unsigned Width; + /// Vectorization unroll factor. + unsigned Unroll; + + LoopVectorizeHints(const Loop *L, bool DisableUnrolling) + : Width(VectorizationFactor) + , Unroll(DisableUnrolling ? 1 : VectorizationUnroll) + , LoopID(L->getLoopID()) { + getHints(L); + // The command line options override any loop metadata except for when + // width == 1 which is used to indicate the loop is already vectorized. + if (VectorizationFactor.getNumOccurrences() > 0 && Width != 1) + Width = VectorizationFactor; + if (VectorizationUnroll.getNumOccurrences() > 0) + Unroll = VectorizationUnroll; + + DEBUG(if (DisableUnrolling && Unroll == 1) + dbgs() << "LV: Unrolling disabled by the pass manager\n"); + } + + /// Return the loop vectorizer metadata prefix. + static StringRef Prefix() { return "llvm.vectorizer."; } + + MDNode *createHint(LLVMContext &Context, StringRef Name, unsigned V) { + SmallVector<Value*, 2> Vals; + Vals.push_back(MDString::get(Context, Name)); + Vals.push_back(ConstantInt::get(Type::getInt32Ty(Context), V)); + return MDNode::get(Context, Vals); + } + + /// Mark the loop L as already vectorized by setting the width to 1. + void setAlreadyVectorized(Loop *L) { + LLVMContext &Context = L->getHeader()->getContext(); + + Width = 1; + + // Create a new loop id with one more operand for the already_vectorized + // hint. If the loop already has a loop id then copy the existing operands. + SmallVector<Value*, 4> Vals(1); + if (LoopID) + for (unsigned i = 1, ie = LoopID->getNumOperands(); i < ie; ++i) + Vals.push_back(LoopID->getOperand(i)); + + Vals.push_back(createHint(Context, Twine(Prefix(), "width").str(), Width)); + Vals.push_back(createHint(Context, Twine(Prefix(), "unroll").str(), 1)); + + MDNode *NewLoopID = MDNode::get(Context, Vals); + // Set operand 0 to refer to the loop id itself. + NewLoopID->replaceOperandWith(0, NewLoopID); + + L->setLoopID(NewLoopID); + if (LoopID) + LoopID->replaceAllUsesWith(NewLoopID); + + LoopID = NewLoopID; + } + +private: + MDNode *LoopID; + + /// Find hints specified in the loop metadata. + void getHints(const Loop *L) { + if (!LoopID) + return; + + // First operand should refer to the loop id itself. + assert(LoopID->getNumOperands() > 0 && "requires at least one operand"); + assert(LoopID->getOperand(0) == LoopID && "invalid loop id"); + + for (unsigned i = 1, ie = LoopID->getNumOperands(); i < ie; ++i) { + const MDString *S = 0; + SmallVector<Value*, 4> Args; + + // The expected hint is either a MDString or a MDNode with the first + // operand a MDString. + if (const MDNode *MD = dyn_cast<MDNode>(LoopID->getOperand(i))) { + if (!MD || MD->getNumOperands() == 0) + continue; + S = dyn_cast<MDString>(MD->getOperand(0)); + for (unsigned i = 1, ie = MD->getNumOperands(); i < ie; ++i) + Args.push_back(MD->getOperand(i)); + } else { + S = dyn_cast<MDString>(LoopID->getOperand(i)); + assert(Args.size() == 0 && "too many arguments for MDString"); + } + + if (!S) + continue; + + // Check if the hint starts with the vectorizer prefix. + StringRef Hint = S->getString(); + if (!Hint.startswith(Prefix())) + continue; + // Remove the prefix. + Hint = Hint.substr(Prefix().size(), StringRef::npos); + + if (Args.size() == 1) + getHint(Hint, Args[0]); + } + } + + // Check string hint with one operand. + void getHint(StringRef Hint, Value *Arg) { + const ConstantInt *C = dyn_cast<ConstantInt>(Arg); + if (!C) return; + unsigned Val = C->getZExtValue(); + + if (Hint == "width") { + if (isPowerOf2_32(Val) && Val <= MaxVectorWidth) + Width = Val; + else + DEBUG(dbgs() << "LV: ignoring invalid width hint metadata\n"); + } else if (Hint == "unroll") { + if (isPowerOf2_32(Val) && Val <= MaxUnrollFactor) + Unroll = Val; + else + DEBUG(dbgs() << "LV: ignoring invalid unroll hint metadata\n"); + } else { + DEBUG(dbgs() << "LV: ignoring unknown hint " << Hint << '\n'); + } + } +}; + +/// The LoopVectorize Pass. +struct LoopVectorize : public LoopPass { + /// Pass identification, replacement for typeid + static char ID; + + explicit LoopVectorize(bool NoUnrolling = false) + : LoopPass(ID), DisableUnrolling(NoUnrolling) { + initializeLoopVectorizePass(*PassRegistry::getPassRegistry()); + } + + ScalarEvolution *SE; + DataLayout *DL; + LoopInfo *LI; + TargetTransformInfo *TTI; + DominatorTree *DT; + TargetLibraryInfo *TLI; + bool DisableUnrolling; + + virtual bool runOnLoop(Loop *L, LPPassManager &LPM) { + // We only vectorize innermost loops. + if (!L->empty()) + return false; + + SE = &getAnalysis<ScalarEvolution>(); + DL = getAnalysisIfAvailable<DataLayout>(); + LI = &getAnalysis<LoopInfo>(); + TTI = &getAnalysis<TargetTransformInfo>(); + DT = &getAnalysis<DominatorTree>(); + TLI = getAnalysisIfAvailable<TargetLibraryInfo>(); + + // If the target claims to have no vector registers don't attempt + // vectorization. + if (!TTI->getNumberOfRegisters(true)) + return false; + + if (DL == NULL) { + DEBUG(dbgs() << "LV: Not vectorizing because of missing data layout\n"); + return false; + } + + DEBUG(dbgs() << "LV: Checking a loop in \"" << + L->getHeader()->getParent()->getName() << "\"\n"); + + LoopVectorizeHints Hints(L, DisableUnrolling); + + if (Hints.Width == 1 && Hints.Unroll == 1) { + DEBUG(dbgs() << "LV: Not vectorizing.\n"); + return false; + } + + // Check if it is legal to vectorize the loop. + LoopVectorizationLegality LVL(L, SE, DL, DT, TLI); + if (!LVL.canVectorize()) { + DEBUG(dbgs() << "LV: Not vectorizing.\n"); + return false; + } + + // Use the cost model. + LoopVectorizationCostModel CM(L, SE, LI, &LVL, *TTI, DL, TLI); + + // Check the function attributes to find out if this function should be + // optimized for size. + Function *F = L->getHeader()->getParent(); + Attribute::AttrKind SzAttr = Attribute::OptimizeForSize; + Attribute::AttrKind FlAttr = Attribute::NoImplicitFloat; + unsigned FnIndex = AttributeSet::FunctionIndex; + bool OptForSize = F->getAttributes().hasAttribute(FnIndex, SzAttr); + bool NoFloat = F->getAttributes().hasAttribute(FnIndex, FlAttr); + + if (NoFloat) { + DEBUG(dbgs() << "LV: Can't vectorize when the NoImplicitFloat" + "attribute is used.\n"); + return false; + } + + // Select the optimal vectorization factor. + LoopVectorizationCostModel::VectorizationFactor VF; + VF = CM.selectVectorizationFactor(OptForSize, Hints.Width); + // Select the unroll factor. + unsigned UF = CM.selectUnrollFactor(OptForSize, Hints.Unroll, VF.Width, + VF.Cost); + + DEBUG(dbgs() << "LV: Found a vectorizable loop ("<< VF.Width << ") in "<< + F->getParent()->getModuleIdentifier() << '\n'); + DEBUG(dbgs() << "LV: Unroll Factor is " << UF << '\n'); + + if (VF.Width == 1) { + DEBUG(dbgs() << "LV: Vectorization is possible but not beneficial.\n"); + if (UF == 1) + return false; + // We decided not to vectorize, but we may want to unroll. + InnerLoopUnroller Unroller(L, SE, LI, DT, DL, TLI, UF); + Unroller.vectorize(&LVL); + } else { + // If we decided that it is *legal* to vectorize the loop then do it. + InnerLoopVectorizer LB(L, SE, LI, DT, DL, TLI, VF.Width, UF); + LB.vectorize(&LVL); + } + + // Mark the loop as already vectorized to avoid vectorizing again. + Hints.setAlreadyVectorized(L); + + DEBUG(verifyFunction(*L->getHeader()->getParent())); + return true; + } + + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + LoopPass::getAnalysisUsage(AU); + AU.addRequiredID(LoopSimplifyID); + AU.addRequiredID(LCSSAID); + AU.addRequired<DominatorTree>(); + AU.addRequired<LoopInfo>(); + AU.addRequired<ScalarEvolution>(); + AU.addRequired<TargetTransformInfo>(); + AU.addPreserved<LoopInfo>(); + AU.addPreserved<DominatorTree>(); + } + +}; + +} // end anonymous namespace + +//===----------------------------------------------------------------------===// +// Implementation of LoopVectorizationLegality, InnerLoopVectorizer and +// LoopVectorizationCostModel. +//===----------------------------------------------------------------------===// + +void +LoopVectorizationLegality::RuntimePointerCheck::insert(ScalarEvolution *SE, + Loop *Lp, Value *Ptr, + bool WritePtr, + unsigned DepSetId) { + const SCEV *Sc = SE->getSCEV(Ptr); + const SCEVAddRecExpr *AR = dyn_cast<SCEVAddRecExpr>(Sc); + assert(AR && "Invalid addrec expression"); + const SCEV *Ex = SE->getBackedgeTakenCount(Lp); + const SCEV *ScEnd = AR->evaluateAtIteration(Ex, *SE); + Pointers.push_back(Ptr); + Starts.push_back(AR->getStart()); + Ends.push_back(ScEnd); + IsWritePtr.push_back(WritePtr); + DependencySetId.push_back(DepSetId); +} + +Value *InnerLoopVectorizer::getBroadcastInstrs(Value *V) { + // We need to place the broadcast of invariant variables outside the loop. + Instruction *Instr = dyn_cast<Instruction>(V); + bool NewInstr = (Instr && Instr->getParent() == LoopVectorBody); + bool Invariant = OrigLoop->isLoopInvariant(V) && !NewInstr; + + // Place the code for broadcasting invariant variables in the new preheader. + IRBuilder<>::InsertPointGuard Guard(Builder); + if (Invariant) + Builder.SetInsertPoint(LoopVectorPreHeader->getTerminator()); + + // Broadcast the scalar into all locations in the vector. + Value *Shuf = Builder.CreateVectorSplat(VF, V, "broadcast"); + + return Shuf; +} + +Value *InnerLoopVectorizer::getConsecutiveVector(Value* Val, int StartIdx, + bool Negate) { + assert(Val->getType()->isVectorTy() && "Must be a vector"); + assert(Val->getType()->getScalarType()->isIntegerTy() && + "Elem must be an integer"); + // Create the types. + Type *ITy = Val->getType()->getScalarType(); + VectorType *Ty = cast<VectorType>(Val->getType()); + int VLen = Ty->getNumElements(); + SmallVector<Constant*, 8> Indices; + + // Create a vector of consecutive numbers from zero to VF. + for (int i = 0; i < VLen; ++i) { + int64_t Idx = Negate ? (-i) : i; + Indices.push_back(ConstantInt::get(ITy, StartIdx + Idx, Negate)); + } + + // Add the consecutive indices to the vector value. + Constant *Cv = ConstantVector::get(Indices); + assert(Cv->getType() == Val->getType() && "Invalid consecutive vec"); + return Builder.CreateAdd(Val, Cv, "induction"); +} + +/// \brief Find the operand of the GEP that should be checked for consecutive +/// stores. This ignores trailing indices that have no effect on the final +/// pointer. +static unsigned getGEPInductionOperand(DataLayout *DL, + const GetElementPtrInst *Gep) { + unsigned LastOperand = Gep->getNumOperands() - 1; + unsigned GEPAllocSize = DL->getTypeAllocSize( + cast<PointerType>(Gep->getType()->getScalarType())->getElementType()); + + // Walk backwards and try to peel off zeros. + while (LastOperand > 1 && match(Gep->getOperand(LastOperand), m_Zero())) { + // Find the type we're currently indexing into. + gep_type_iterator GEPTI = gep_type_begin(Gep); + std::advance(GEPTI, LastOperand - 1); + + // If it's a type with the same allocation size as the result of the GEP we + // can peel off the zero index. + if (DL->getTypeAllocSize(*GEPTI) != GEPAllocSize) + break; + --LastOperand; + } + + return LastOperand; +} + +int LoopVectorizationLegality::isConsecutivePtr(Value *Ptr) { + assert(Ptr->getType()->isPointerTy() && "Unexpected non ptr"); + // Make sure that the pointer does not point to structs. + if (Ptr->getType()->getPointerElementType()->isAggregateType()) + return 0; + + // If this value is a pointer induction variable we know it is consecutive. + PHINode *Phi = dyn_cast_or_null<PHINode>(Ptr); + if (Phi && Inductions.count(Phi)) { + InductionInfo II = Inductions[Phi]; + if (IK_PtrInduction == II.IK) + return 1; + else if (IK_ReversePtrInduction == II.IK) + return -1; + } + + GetElementPtrInst *Gep = dyn_cast_or_null<GetElementPtrInst>(Ptr); + if (!Gep) + return 0; + + unsigned NumOperands = Gep->getNumOperands(); + Value *GpPtr = Gep->getPointerOperand(); + // If this GEP value is a consecutive pointer induction variable and all of + // the indices are constant then we know it is consecutive. We can + Phi = dyn_cast<PHINode>(GpPtr); + if (Phi && Inductions.count(Phi)) { + + // Make sure that the pointer does not point to structs. + PointerType *GepPtrType = cast<PointerType>(GpPtr->getType()); + if (GepPtrType->getElementType()->isAggregateType()) + return 0; + + // Make sure that all of the index operands are loop invariant. + for (unsigned i = 1; i < NumOperands; ++i) + if (!SE->isLoopInvariant(SE->getSCEV(Gep->getOperand(i)), TheLoop)) + return 0; + + InductionInfo II = Inductions[Phi]; + if (IK_PtrInduction == II.IK) + return 1; + else if (IK_ReversePtrInduction == II.IK) + return -1; + } + + unsigned InductionOperand = getGEPInductionOperand(DL, Gep); + + // Check that all of the gep indices are uniform except for our induction + // operand. + for (unsigned i = 0; i != NumOperands; ++i) + if (i != InductionOperand && + !SE->isLoopInvariant(SE->getSCEV(Gep->getOperand(i)), TheLoop)) + return 0; + + // We can emit wide load/stores only if the last non-zero index is the + // induction variable. + const SCEV *Last = SE->getSCEV(Gep->getOperand(InductionOperand)); + if (const SCEVAddRecExpr *AR = dyn_cast<SCEVAddRecExpr>(Last)) { + const SCEV *Step = AR->getStepRecurrence(*SE); + + // The memory is consecutive because the last index is consecutive + // and all other indices are loop invariant. + if (Step->isOne()) + return 1; + if (Step->isAllOnesValue()) + return -1; + } + + return 0; +} + +bool LoopVectorizationLegality::isUniform(Value *V) { + return (SE->isLoopInvariant(SE->getSCEV(V), TheLoop)); +} + +InnerLoopVectorizer::VectorParts& +InnerLoopVectorizer::getVectorValue(Value *V) { + assert(V != Induction && "The new induction variable should not be used."); + assert(!V->getType()->isVectorTy() && "Can't widen a vector"); + + // If we have this scalar in the map, return it. + if (WidenMap.has(V)) + return WidenMap.get(V); + + // If this scalar is unknown, assume that it is a constant or that it is + // loop invariant. Broadcast V and save the value for future uses. + Value *B = getBroadcastInstrs(V); + return WidenMap.splat(V, B); +} + +Value *InnerLoopVectorizer::reverseVector(Value *Vec) { + assert(Vec->getType()->isVectorTy() && "Invalid type"); + SmallVector<Constant*, 8> ShuffleMask; + for (unsigned i = 0; i < VF; ++i) + ShuffleMask.push_back(Builder.getInt32(VF - i - 1)); + + return Builder.CreateShuffleVector(Vec, UndefValue::get(Vec->getType()), + ConstantVector::get(ShuffleMask), + "reverse"); +} + + +void InnerLoopVectorizer::vectorizeMemoryInstruction(Instruction *Instr, + LoopVectorizationLegality *Legal) { + // Attempt to issue a wide load. + LoadInst *LI = dyn_cast<LoadInst>(Instr); + StoreInst *SI = dyn_cast<StoreInst>(Instr); + + assert((LI || SI) && "Invalid Load/Store instruction"); + + Type *ScalarDataTy = LI ? LI->getType() : SI->getValueOperand()->getType(); + Type *DataTy = VectorType::get(ScalarDataTy, VF); + Value *Ptr = LI ? LI->getPointerOperand() : SI->getPointerOperand(); + unsigned Alignment = LI ? LI->getAlignment() : SI->getAlignment(); + // An alignment of 0 means target abi alignment. We need to use the scalar's + // target abi alignment in such a case. + if (!Alignment) + Alignment = DL->getABITypeAlignment(ScalarDataTy); + unsigned AddressSpace = Ptr->getType()->getPointerAddressSpace(); + unsigned ScalarAllocatedSize = DL->getTypeAllocSize(ScalarDataTy); + unsigned VectorElementSize = DL->getTypeStoreSize(DataTy)/VF; + + if (ScalarAllocatedSize != VectorElementSize) + return scalarizeInstruction(Instr); + + // If the pointer is loop invariant or if it is non consecutive, + // scalarize the load. + int ConsecutiveStride = Legal->isConsecutivePtr(Ptr); + bool Reverse = ConsecutiveStride < 0; + bool UniformLoad = LI && Legal->isUniform(Ptr); + if (!ConsecutiveStride || UniformLoad) + return scalarizeInstruction(Instr); + + Constant *Zero = Builder.getInt32(0); + VectorParts &Entry = WidenMap.get(Instr); + + // Handle consecutive loads/stores. + GetElementPtrInst *Gep = dyn_cast<GetElementPtrInst>(Ptr); + if (Gep && Legal->isInductionVariable(Gep->getPointerOperand())) { + setDebugLocFromInst(Builder, Gep); + Value *PtrOperand = Gep->getPointerOperand(); + Value *FirstBasePtr = getVectorValue(PtrOperand)[0]; + FirstBasePtr = Builder.CreateExtractElement(FirstBasePtr, Zero); + + // Create the new GEP with the new induction variable. + GetElementPtrInst *Gep2 = cast<GetElementPtrInst>(Gep->clone()); + Gep2->setOperand(0, FirstBasePtr); + Gep2->setName("gep.indvar.base"); + Ptr = Builder.Insert(Gep2); + } else if (Gep) { + setDebugLocFromInst(Builder, Gep); + assert(SE->isLoopInvariant(SE->getSCEV(Gep->getPointerOperand()), + OrigLoop) && "Base ptr must be invariant"); + + // The last index does not have to be the induction. It can be + // consecutive and be a function of the index. For example A[I+1]; + unsigned NumOperands = Gep->getNumOperands(); + unsigned InductionOperand = getGEPInductionOperand(DL, Gep); + // Create the new GEP with the new induction variable. + GetElementPtrInst *Gep2 = cast<GetElementPtrInst>(Gep->clone()); + + for (unsigned i = 0; i < NumOperands; ++i) { + Value *GepOperand = Gep->getOperand(i); + Instruction *GepOperandInst = dyn_cast<Instruction>(GepOperand); + + // Update last index or loop invariant instruction anchored in loop. + if (i == InductionOperand || + (GepOperandInst && OrigLoop->contains(GepOperandInst))) { + assert((i == InductionOperand || + SE->isLoopInvariant(SE->getSCEV(GepOperandInst), OrigLoop)) && + "Must be last index or loop invariant"); + + VectorParts &GEPParts = getVectorValue(GepOperand); + Value *Index = GEPParts[0]; + Index = Builder.CreateExtractElement(Index, Zero); + Gep2->setOperand(i, Index); + Gep2->setName("gep.indvar.idx"); + } + } + Ptr = Builder.Insert(Gep2); + } else { + // Use the induction element ptr. + assert(isa<PHINode>(Ptr) && "Invalid induction ptr"); + setDebugLocFromInst(Builder, Ptr); + VectorParts &PtrVal = getVectorValue(Ptr); + Ptr = Builder.CreateExtractElement(PtrVal[0], Zero); + } + + // Handle Stores: + if (SI) { + assert(!Legal->isUniform(SI->getPointerOperand()) && + "We do not allow storing to uniform addresses"); + setDebugLocFromInst(Builder, SI); + // We don't want to update the value in the map as it might be used in + // another expression. So don't use a reference type for "StoredVal". + VectorParts StoredVal = getVectorValue(SI->getValueOperand()); + + for (unsigned Part = 0; Part < UF; ++Part) { + // Calculate the pointer for the specific unroll-part. + Value *PartPtr = Builder.CreateGEP(Ptr, Builder.getInt32(Part * VF)); + + if (Reverse) { + // If we store to reverse consecutive memory locations then we need + // to reverse the order of elements in the stored value. + StoredVal[Part] = reverseVector(StoredVal[Part]); + // If the address is consecutive but reversed, then the + // wide store needs to start at the last vector element. + PartPtr = Builder.CreateGEP(Ptr, Builder.getInt32(-Part * VF)); + PartPtr = Builder.CreateGEP(PartPtr, Builder.getInt32(1 - VF)); + } + + Value *VecPtr = Builder.CreateBitCast(PartPtr, + DataTy->getPointerTo(AddressSpace)); + Builder.CreateStore(StoredVal[Part], VecPtr)->setAlignment(Alignment); + } + return; + } + + // Handle loads. + assert(LI && "Must have a load instruction"); + setDebugLocFromInst(Builder, LI); + for (unsigned Part = 0; Part < UF; ++Part) { + // Calculate the pointer for the specific unroll-part. + Value *PartPtr = Builder.CreateGEP(Ptr, Builder.getInt32(Part * VF)); + + if (Reverse) { + // If the address is consecutive but reversed, then the + // wide store needs to start at the last vector element. + PartPtr = Builder.CreateGEP(Ptr, Builder.getInt32(-Part * VF)); + PartPtr = Builder.CreateGEP(PartPtr, Builder.getInt32(1 - VF)); + } + + Value *VecPtr = Builder.CreateBitCast(PartPtr, + DataTy->getPointerTo(AddressSpace)); + Value *LI = Builder.CreateLoad(VecPtr, "wide.load"); + cast<LoadInst>(LI)->setAlignment(Alignment); + Entry[Part] = Reverse ? reverseVector(LI) : LI; + } +} + +void InnerLoopVectorizer::scalarizeInstruction(Instruction *Instr) { + assert(!Instr->getType()->isAggregateType() && "Can't handle vectors"); + // Holds vector parameters or scalars, in case of uniform vals. + SmallVector<VectorParts, 4> Params; + + setDebugLocFromInst(Builder, Instr); + + // Find all of the vectorized parameters. + for (unsigned op = 0, e = Instr->getNumOperands(); op != e; ++op) { + Value *SrcOp = Instr->getOperand(op); + + // If we are accessing the old induction variable, use the new one. + if (SrcOp == OldInduction) { + Params.push_back(getVectorValue(SrcOp)); + continue; + } + + // Try using previously calculated values. + Instruction *SrcInst = dyn_cast<Instruction>(SrcOp); + + // If the src is an instruction that appeared earlier in the basic block + // then it should already be vectorized. + if (SrcInst && OrigLoop->contains(SrcInst)) { + assert(WidenMap.has(SrcInst) && "Source operand is unavailable"); + // The parameter is a vector value from earlier. + Params.push_back(WidenMap.get(SrcInst)); + } else { + // The parameter is a scalar from outside the loop. Maybe even a constant. + VectorParts Scalars; + Scalars.append(UF, SrcOp); + Params.push_back(Scalars); + } + } + + assert(Params.size() == Instr->getNumOperands() && + "Invalid number of operands"); + + // Does this instruction return a value ? + bool IsVoidRetTy = Instr->getType()->isVoidTy(); + + Value *UndefVec = IsVoidRetTy ? 0 : + UndefValue::get(VectorType::get(Instr->getType(), VF)); + // Create a new entry in the WidenMap and initialize it to Undef or Null. + VectorParts &VecResults = WidenMap.splat(Instr, UndefVec); + + // For each vector unroll 'part': + for (unsigned Part = 0; Part < UF; ++Part) { + // For each scalar that we create: + for (unsigned Width = 0; Width < VF; ++Width) { + Instruction *Cloned = Instr->clone(); + if (!IsVoidRetTy) + Cloned->setName(Instr->getName() + ".cloned"); + // Replace the operands of the cloned instructions with extracted scalars. + for (unsigned op = 0, e = Instr->getNumOperands(); op != e; ++op) { + Value *Op = Params[op][Part]; + // Param is a vector. Need to extract the right lane. + if (Op->getType()->isVectorTy()) + Op = Builder.CreateExtractElement(Op, Builder.getInt32(Width)); + Cloned->setOperand(op, Op); + } + + // Place the cloned scalar in the new loop. + Builder.Insert(Cloned); + + // If the original scalar returns a value we need to place it in a vector + // so that future users will be able to use it. + if (!IsVoidRetTy) + VecResults[Part] = Builder.CreateInsertElement(VecResults[Part], Cloned, + Builder.getInt32(Width)); + } + } +} + +Instruction * +InnerLoopVectorizer::addRuntimeCheck(LoopVectorizationLegality *Legal, + Instruction *Loc) { + LoopVectorizationLegality::RuntimePointerCheck *PtrRtCheck = + Legal->getRuntimePointerCheck(); + + if (!PtrRtCheck->Need) + return NULL; + + unsigned NumPointers = PtrRtCheck->Pointers.size(); + SmallVector<TrackingVH<Value> , 2> Starts; + SmallVector<TrackingVH<Value> , 2> Ends; + + LLVMContext &Ctx = Loc->getContext(); + SCEVExpander Exp(*SE, "induction"); + + for (unsigned i = 0; i < NumPointers; ++i) { + Value *Ptr = PtrRtCheck->Pointers[i]; + const SCEV *Sc = SE->getSCEV(Ptr); + + if (SE->isLoopInvariant(Sc, OrigLoop)) { + DEBUG(dbgs() << "LV: Adding RT check for a loop invariant ptr:" << + *Ptr <<"\n"); + Starts.push_back(Ptr); + Ends.push_back(Ptr); + } else { + DEBUG(dbgs() << "LV: Adding RT check for range:" << *Ptr << '\n'); + unsigned AS = Ptr->getType()->getPointerAddressSpace(); + + // Use this type for pointer arithmetic. + Type *PtrArithTy = Type::getInt8PtrTy(Ctx, AS); + + Value *Start = Exp.expandCodeFor(PtrRtCheck->Starts[i], PtrArithTy, Loc); + Value *End = Exp.expandCodeFor(PtrRtCheck->Ends[i], PtrArithTy, Loc); + Starts.push_back(Start); + Ends.push_back(End); + } + } + + IRBuilder<> ChkBuilder(Loc); + // Our instructions might fold to a constant. + Value *MemoryRuntimeCheck = 0; + for (unsigned i = 0; i < NumPointers; ++i) { + for (unsigned j = i+1; j < NumPointers; ++j) { + // No need to check if two readonly pointers intersect. + if (!PtrRtCheck->IsWritePtr[i] && !PtrRtCheck->IsWritePtr[j]) + continue; + + // Only need to check pointers between two different dependency sets. + if (PtrRtCheck->DependencySetId[i] == PtrRtCheck->DependencySetId[j]) + continue; + + unsigned AS0 = Starts[i]->getType()->getPointerAddressSpace(); + unsigned AS1 = Starts[j]->getType()->getPointerAddressSpace(); + + assert((AS0 == Ends[j]->getType()->getPointerAddressSpace()) && + (AS1 == Ends[i]->getType()->getPointerAddressSpace()) && + "Trying to bounds check pointers with different address spaces"); + + Type *PtrArithTy0 = Type::getInt8PtrTy(Ctx, AS0); + Type *PtrArithTy1 = Type::getInt8PtrTy(Ctx, AS1); + + Value *Start0 = ChkBuilder.CreateBitCast(Starts[i], PtrArithTy0, "bc"); + Value *Start1 = ChkBuilder.CreateBitCast(Starts[j], PtrArithTy1, "bc"); + Value *End0 = ChkBuilder.CreateBitCast(Ends[i], PtrArithTy1, "bc"); + Value *End1 = ChkBuilder.CreateBitCast(Ends[j], PtrArithTy0, "bc"); + + Value *Cmp0 = ChkBuilder.CreateICmpULE(Start0, End1, "bound0"); + Value *Cmp1 = ChkBuilder.CreateICmpULE(Start1, End0, "bound1"); + Value *IsConflict = ChkBuilder.CreateAnd(Cmp0, Cmp1, "found.conflict"); + if (MemoryRuntimeCheck) + IsConflict = ChkBuilder.CreateOr(MemoryRuntimeCheck, IsConflict, + "conflict.rdx"); + MemoryRuntimeCheck = IsConflict; + } + } + + // We have to do this trickery because the IRBuilder might fold the check to a + // constant expression in which case there is no Instruction anchored in a + // the block. + Instruction *Check = BinaryOperator::CreateAnd(MemoryRuntimeCheck, + ConstantInt::getTrue(Ctx)); + ChkBuilder.Insert(Check, "memcheck.conflict"); + return Check; +} + +void +InnerLoopVectorizer::createEmptyLoop(LoopVectorizationLegality *Legal) { + /* + In this function we generate a new loop. The new loop will contain + the vectorized instructions while the old loop will continue to run the + scalar remainder. + + [ ] <-- vector loop bypass (may consist of multiple blocks). + / | + / v + | [ ] <-- vector pre header. + | | + | v + | [ ] \ + | [ ]_| <-- vector loop. + | | + \ v + >[ ] <--- middle-block. + / | + / v + | [ ] <--- new preheader. + | | + | v + | [ ] \ + | [ ]_| <-- old scalar loop to handle remainder. + \ | + \ v + >[ ] <-- exit block. + ... + */ + + BasicBlock *OldBasicBlock = OrigLoop->getHeader(); + BasicBlock *BypassBlock = OrigLoop->getLoopPreheader(); + BasicBlock *ExitBlock = OrigLoop->getExitBlock(); + assert(ExitBlock && "Must have an exit block"); + + // Some loops have a single integer induction variable, while other loops + // don't. One example is c++ iterators that often have multiple pointer + // induction variables. In the code below we also support a case where we + // don't have a single induction variable. + OldInduction = Legal->getInduction(); + Type *IdxTy = Legal->getWidestInductionType(); + + // Find the loop boundaries. + const SCEV *ExitCount = SE->getBackedgeTakenCount(OrigLoop); + assert(ExitCount != SE->getCouldNotCompute() && "Invalid loop count"); + + // The exit count might have the type of i64 while the phi is i32. This can + // happen if we have an induction variable that is sign extended before the + // compare. The only way that we get a backedge taken count is that the + // induction variable was signed and as such will not overflow. In such a case + // truncation is legal. + if (ExitCount->getType()->getPrimitiveSizeInBits() > + IdxTy->getPrimitiveSizeInBits()) + ExitCount = SE->getTruncateOrNoop(ExitCount, IdxTy); + + ExitCount = SE->getNoopOrZeroExtend(ExitCount, IdxTy); + // Get the total trip count from the count by adding 1. + ExitCount = SE->getAddExpr(ExitCount, + SE->getConstant(ExitCount->getType(), 1)); + + // Expand the trip count and place the new instructions in the preheader. + // Notice that the pre-header does not change, only the loop body. + SCEVExpander Exp(*SE, "induction"); + + // Count holds the overall loop count (N). + Value *Count = Exp.expandCodeFor(ExitCount, ExitCount->getType(), + BypassBlock->getTerminator()); + + // The loop index does not have to start at Zero. Find the original start + // value from the induction PHI node. If we don't have an induction variable + // then we know that it starts at zero. + Builder.SetInsertPoint(BypassBlock->getTerminator()); + Value *StartIdx = ExtendedIdx = OldInduction ? + Builder.CreateZExt(OldInduction->getIncomingValueForBlock(BypassBlock), + IdxTy): + ConstantInt::get(IdxTy, 0); + + assert(BypassBlock && "Invalid loop structure"); + LoopBypassBlocks.push_back(BypassBlock); + + // Split the single block loop into the two loop structure described above. + BasicBlock *VectorPH = + BypassBlock->splitBasicBlock(BypassBlock->getTerminator(), "vector.ph"); + BasicBlock *VecBody = + VectorPH->splitBasicBlock(VectorPH->getTerminator(), "vector.body"); + BasicBlock *MiddleBlock = + VecBody->splitBasicBlock(VecBody->getTerminator(), "middle.block"); + BasicBlock *ScalarPH = + MiddleBlock->splitBasicBlock(MiddleBlock->getTerminator(), "scalar.ph"); + + // Create and register the new vector loop. + Loop* Lp = new Loop(); + Loop *ParentLoop = OrigLoop->getParentLoop(); + + // Insert the new loop into the loop nest and register the new basic blocks + // before calling any utilities such as SCEV that require valid LoopInfo. + if (ParentLoop) { + ParentLoop->addChildLoop(Lp); + ParentLoop->addBasicBlockToLoop(ScalarPH, LI->getBase()); + ParentLoop->addBasicBlockToLoop(VectorPH, LI->getBase()); + ParentLoop->addBasicBlockToLoop(MiddleBlock, LI->getBase()); + } else { + LI->addTopLevelLoop(Lp); + } + Lp->addBasicBlockToLoop(VecBody, LI->getBase()); + + // Use this IR builder to create the loop instructions (Phi, Br, Cmp) + // inside the loop. + Builder.SetInsertPoint(VecBody->getFirstNonPHI()); + + // Generate the induction variable. + setDebugLocFromInst(Builder, getDebugLocFromInstOrOperands(OldInduction)); + Induction = Builder.CreatePHI(IdxTy, 2, "index"); + // The loop step is equal to the vectorization factor (num of SIMD elements) + // times the unroll factor (num of SIMD instructions). + Constant *Step = ConstantInt::get(IdxTy, VF * UF); + + // This is the IR builder that we use to add all of the logic for bypassing + // the new vector loop. + IRBuilder<> BypassBuilder(BypassBlock->getTerminator()); + setDebugLocFromInst(BypassBuilder, + getDebugLocFromInstOrOperands(OldInduction)); + + // We may need to extend the index in case there is a type mismatch. + // We know that the count starts at zero and does not overflow. + if (Count->getType() != IdxTy) { + // The exit count can be of pointer type. Convert it to the correct + // integer type. + if (ExitCount->getType()->isPointerTy()) + Count = BypassBuilder.CreatePointerCast(Count, IdxTy, "ptrcnt.to.int"); + else + Count = BypassBuilder.CreateZExtOrTrunc(Count, IdxTy, "cnt.cast"); + } + + // Add the start index to the loop count to get the new end index. + Value *IdxEnd = BypassBuilder.CreateAdd(Count, StartIdx, "end.idx"); + + // Now we need to generate the expression for N - (N % VF), which is + // the part that the vectorized body will execute. + Value *R = BypassBuilder.CreateURem(Count, Step, "n.mod.vf"); + Value *CountRoundDown = BypassBuilder.CreateSub(Count, R, "n.vec"); + Value *IdxEndRoundDown = BypassBuilder.CreateAdd(CountRoundDown, StartIdx, + "end.idx.rnd.down"); + + // Now, compare the new count to zero. If it is zero skip the vector loop and + // jump to the scalar loop. + Value *Cmp = BypassBuilder.CreateICmpEQ(IdxEndRoundDown, StartIdx, + "cmp.zero"); + + BasicBlock *LastBypassBlock = BypassBlock; + + // Generate the code that checks in runtime if arrays overlap. We put the + // checks into a separate block to make the more common case of few elements + // faster. + Instruction *MemRuntimeCheck = addRuntimeCheck(Legal, + BypassBlock->getTerminator()); + if (MemRuntimeCheck) { + // Create a new block containing the memory check. + BasicBlock *CheckBlock = BypassBlock->splitBasicBlock(MemRuntimeCheck, + "vector.memcheck"); + if (ParentLoop) + ParentLoop->addBasicBlockToLoop(CheckBlock, LI->getBase()); + LoopBypassBlocks.push_back(CheckBlock); + + // Replace the branch into the memory check block with a conditional branch + // for the "few elements case". + Instruction *OldTerm = BypassBlock->getTerminator(); + BranchInst::Create(MiddleBlock, CheckBlock, Cmp, OldTerm); + OldTerm->eraseFromParent(); + + Cmp = MemRuntimeCheck; + LastBypassBlock = CheckBlock; + } + + LastBypassBlock->getTerminator()->eraseFromParent(); + BranchInst::Create(MiddleBlock, VectorPH, Cmp, + LastBypassBlock); + + // We are going to resume the execution of the scalar loop. + // Go over all of the induction variables that we found and fix the + // PHIs that are left in the scalar version of the loop. + // The starting values of PHI nodes depend on the counter of the last + // iteration in the vectorized loop. + // If we come from a bypass edge then we need to start from the original + // start value. + + // This variable saves the new starting index for the scalar loop. + PHINode *ResumeIndex = 0; + LoopVectorizationLegality::InductionList::iterator I, E; + LoopVectorizationLegality::InductionList *List = Legal->getInductionVars(); + // Set builder to point to last bypass block. + BypassBuilder.SetInsertPoint(LoopBypassBlocks.back()->getTerminator()); + for (I = List->begin(), E = List->end(); I != E; ++I) { + PHINode *OrigPhi = I->first; + LoopVectorizationLegality::InductionInfo II = I->second; + + Type *ResumeValTy = (OrigPhi == OldInduction) ? IdxTy : OrigPhi->getType(); + PHINode *ResumeVal = PHINode::Create(ResumeValTy, 2, "resume.val", + MiddleBlock->getTerminator()); + // We might have extended the type of the induction variable but we need a + // truncated version for the scalar loop. + PHINode *TruncResumeVal = (OrigPhi == OldInduction) ? + PHINode::Create(OrigPhi->getType(), 2, "trunc.resume.val", + MiddleBlock->getTerminator()) : 0; + + Value *EndValue = 0; + switch (II.IK) { + case LoopVectorizationLegality::IK_NoInduction: + llvm_unreachable("Unknown induction"); + case LoopVectorizationLegality::IK_IntInduction: { + // Handle the integer induction counter. + assert(OrigPhi->getType()->isIntegerTy() && "Invalid type"); + + // We have the canonical induction variable. + if (OrigPhi == OldInduction) { + // Create a truncated version of the resume value for the scalar loop, + // we might have promoted the type to a larger width. + EndValue = + BypassBuilder.CreateTrunc(IdxEndRoundDown, OrigPhi->getType()); + // The new PHI merges the original incoming value, in case of a bypass, + // or the value at the end of the vectorized loop. + for (unsigned I = 0, E = LoopBypassBlocks.size(); I != E; ++I) + TruncResumeVal->addIncoming(II.StartValue, LoopBypassBlocks[I]); + TruncResumeVal->addIncoming(EndValue, VecBody); + + // We know what the end value is. + EndValue = IdxEndRoundDown; + // We also know which PHI node holds it. + ResumeIndex = ResumeVal; + break; + } + + // Not the canonical induction variable - add the vector loop count to the + // start value. + Value *CRD = BypassBuilder.CreateSExtOrTrunc(CountRoundDown, + II.StartValue->getType(), + "cast.crd"); + EndValue = BypassBuilder.CreateAdd(CRD, II.StartValue , "ind.end"); + break; + } + case LoopVectorizationLegality::IK_ReverseIntInduction: { + // Convert the CountRoundDown variable to the PHI size. + Value *CRD = BypassBuilder.CreateSExtOrTrunc(CountRoundDown, + II.StartValue->getType(), + "cast.crd"); + // Handle reverse integer induction counter. + EndValue = BypassBuilder.CreateSub(II.StartValue, CRD, "rev.ind.end"); + break; + } + case LoopVectorizationLegality::IK_PtrInduction: { + // For pointer induction variables, calculate the offset using + // the end index. + EndValue = BypassBuilder.CreateGEP(II.StartValue, CountRoundDown, + "ptr.ind.end"); + break; + } + case LoopVectorizationLegality::IK_ReversePtrInduction: { + // The value at the end of the loop for the reverse pointer is calculated + // by creating a GEP with a negative index starting from the start value. + Value *Zero = ConstantInt::get(CountRoundDown->getType(), 0); + Value *NegIdx = BypassBuilder.CreateSub(Zero, CountRoundDown, + "rev.ind.end"); + EndValue = BypassBuilder.CreateGEP(II.StartValue, NegIdx, + "rev.ptr.ind.end"); + break; + } + }// end of case + + // The new PHI merges the original incoming value, in case of a bypass, + // or the value at the end of the vectorized loop. + for (unsigned I = 0, E = LoopBypassBlocks.size(); I != E; ++I) { + if (OrigPhi == OldInduction) + ResumeVal->addIncoming(StartIdx, LoopBypassBlocks[I]); + else + ResumeVal->addIncoming(II.StartValue, LoopBypassBlocks[I]); + } + ResumeVal->addIncoming(EndValue, VecBody); + + // Fix the scalar body counter (PHI node). + unsigned BlockIdx = OrigPhi->getBasicBlockIndex(ScalarPH); + // The old inductions phi node in the scalar body needs the truncated value. + if (OrigPhi == OldInduction) + OrigPhi->setIncomingValue(BlockIdx, TruncResumeVal); + else + OrigPhi->setIncomingValue(BlockIdx, ResumeVal); + } + + // If we are generating a new induction variable then we also need to + // generate the code that calculates the exit value. This value is not + // simply the end of the counter because we may skip the vectorized body + // in case of a runtime check. + if (!OldInduction){ + assert(!ResumeIndex && "Unexpected resume value found"); + ResumeIndex = PHINode::Create(IdxTy, 2, "new.indc.resume.val", + MiddleBlock->getTerminator()); + for (unsigned I = 0, E = LoopBypassBlocks.size(); I != E; ++I) + ResumeIndex->addIncoming(StartIdx, LoopBypassBlocks[I]); + ResumeIndex->addIncoming(IdxEndRoundDown, VecBody); + } + + // Make sure that we found the index where scalar loop needs to continue. + assert(ResumeIndex && ResumeIndex->getType()->isIntegerTy() && + "Invalid resume Index"); + + // Add a check in the middle block to see if we have completed + // all of the iterations in the first vector loop. + // If (N - N%VF) == N, then we *don't* need to run the remainder. + Value *CmpN = CmpInst::Create(Instruction::ICmp, CmpInst::ICMP_EQ, IdxEnd, + ResumeIndex, "cmp.n", + MiddleBlock->getTerminator()); + + BranchInst::Create(ExitBlock, ScalarPH, CmpN, MiddleBlock->getTerminator()); + // Remove the old terminator. + MiddleBlock->getTerminator()->eraseFromParent(); + + // Create i+1 and fill the PHINode. + Value *NextIdx = Builder.CreateAdd(Induction, Step, "index.next"); + Induction->addIncoming(StartIdx, VectorPH); + Induction->addIncoming(NextIdx, VecBody); + // Create the compare. + Value *ICmp = Builder.CreateICmpEQ(NextIdx, IdxEndRoundDown); + Builder.CreateCondBr(ICmp, MiddleBlock, VecBody); + + // Now we have two terminators. Remove the old one from the block. + VecBody->getTerminator()->eraseFromParent(); + + // Get ready to start creating new instructions into the vectorized body. + Builder.SetInsertPoint(VecBody->getFirstInsertionPt()); + + // Save the state. + LoopVectorPreHeader = VectorPH; + LoopScalarPreHeader = ScalarPH; + LoopMiddleBlock = MiddleBlock; + LoopExitBlock = ExitBlock; + LoopVectorBody = VecBody; + LoopScalarBody = OldBasicBlock; + + LoopVectorizeHints Hints(Lp, true); + Hints.setAlreadyVectorized(Lp); +} + +/// This function returns the identity element (or neutral element) for +/// the operation K. +Constant* +LoopVectorizationLegality::getReductionIdentity(ReductionKind K, Type *Tp) { + switch (K) { + case RK_IntegerXor: + case RK_IntegerAdd: + case RK_IntegerOr: + // Adding, Xoring, Oring zero to a number does not change it. + return ConstantInt::get(Tp, 0); + case RK_IntegerMult: + // Multiplying a number by 1 does not change it. + return ConstantInt::get(Tp, 1); + case RK_IntegerAnd: + // AND-ing a number with an all-1 value does not change it. + return ConstantInt::get(Tp, -1, true); + case RK_FloatMult: + // Multiplying a number by 1 does not change it. + return ConstantFP::get(Tp, 1.0L); + case RK_FloatAdd: + // Adding zero to a number does not change it. + return ConstantFP::get(Tp, 0.0L); + default: + llvm_unreachable("Unknown reduction kind"); + } +} + +static Intrinsic::ID checkUnaryFloatSignature(const CallInst &I, + Intrinsic::ID ValidIntrinsicID) { + if (I.getNumArgOperands() != 1 || + !I.getArgOperand(0)->getType()->isFloatingPointTy() || + I.getType() != I.getArgOperand(0)->getType() || + !I.onlyReadsMemory()) + return Intrinsic::not_intrinsic; + + return ValidIntrinsicID; +} + +static Intrinsic::ID checkBinaryFloatSignature(const CallInst &I, + Intrinsic::ID ValidIntrinsicID) { + if (I.getNumArgOperands() != 2 || + !I.getArgOperand(0)->getType()->isFloatingPointTy() || + !I.getArgOperand(1)->getType()->isFloatingPointTy() || + I.getType() != I.getArgOperand(0)->getType() || + I.getType() != I.getArgOperand(1)->getType() || + !I.onlyReadsMemory()) + return Intrinsic::not_intrinsic; + + return ValidIntrinsicID; +} + + +static Intrinsic::ID +getIntrinsicIDForCall(CallInst *CI, const TargetLibraryInfo *TLI) { + // If we have an intrinsic call, check if it is trivially vectorizable. + if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(CI)) { + switch (II->getIntrinsicID()) { + case Intrinsic::sqrt: + case Intrinsic::sin: + case Intrinsic::cos: + case Intrinsic::exp: + case Intrinsic::exp2: + case Intrinsic::log: + case Intrinsic::log10: + case Intrinsic::log2: + case Intrinsic::fabs: + case Intrinsic::copysign: + case Intrinsic::floor: + case Intrinsic::ceil: + case Intrinsic::trunc: + case Intrinsic::rint: + case Intrinsic::nearbyint: + case Intrinsic::round: + case Intrinsic::pow: + case Intrinsic::fma: + case Intrinsic::fmuladd: + case Intrinsic::lifetime_start: + case Intrinsic::lifetime_end: + return II->getIntrinsicID(); + default: + return Intrinsic::not_intrinsic; + } + } + + if (!TLI) + return Intrinsic::not_intrinsic; + + LibFunc::Func Func; + Function *F = CI->getCalledFunction(); + // We're going to make assumptions on the semantics of the functions, check + // that the target knows that it's available in this environment and it does + // not have local linkage. + if (!F || F->hasLocalLinkage() || !TLI->getLibFunc(F->getName(), Func)) + return Intrinsic::not_intrinsic; + + // Otherwise check if we have a call to a function that can be turned into a + // vector intrinsic. + switch (Func) { + default: + break; + case LibFunc::sin: + case LibFunc::sinf: + case LibFunc::sinl: + return checkUnaryFloatSignature(*CI, Intrinsic::sin); + case LibFunc::cos: + case LibFunc::cosf: + case LibFunc::cosl: + return checkUnaryFloatSignature(*CI, Intrinsic::cos); + case LibFunc::exp: + case LibFunc::expf: + case LibFunc::expl: + return checkUnaryFloatSignature(*CI, Intrinsic::exp); + case LibFunc::exp2: + case LibFunc::exp2f: + case LibFunc::exp2l: + return checkUnaryFloatSignature(*CI, Intrinsic::exp2); + case LibFunc::log: + case LibFunc::logf: + case LibFunc::logl: + return checkUnaryFloatSignature(*CI, Intrinsic::log); + case LibFunc::log10: + case LibFunc::log10f: + case LibFunc::log10l: + return checkUnaryFloatSignature(*CI, Intrinsic::log10); + case LibFunc::log2: + case LibFunc::log2f: + case LibFunc::log2l: + return checkUnaryFloatSignature(*CI, Intrinsic::log2); + case LibFunc::fabs: + case LibFunc::fabsf: + case LibFunc::fabsl: + return checkUnaryFloatSignature(*CI, Intrinsic::fabs); + case LibFunc::copysign: + case LibFunc::copysignf: + case LibFunc::copysignl: + return checkBinaryFloatSignature(*CI, Intrinsic::copysign); + case LibFunc::floor: + case LibFunc::floorf: + case LibFunc::floorl: + return checkUnaryFloatSignature(*CI, Intrinsic::floor); + case LibFunc::ceil: + case LibFunc::ceilf: + case LibFunc::ceill: + return checkUnaryFloatSignature(*CI, Intrinsic::ceil); + case LibFunc::trunc: + case LibFunc::truncf: + case LibFunc::truncl: + return checkUnaryFloatSignature(*CI, Intrinsic::trunc); + case LibFunc::rint: + case LibFunc::rintf: + case LibFunc::rintl: + return checkUnaryFloatSignature(*CI, Intrinsic::rint); + case LibFunc::nearbyint: + case LibFunc::nearbyintf: + case LibFunc::nearbyintl: + return checkUnaryFloatSignature(*CI, Intrinsic::nearbyint); + case LibFunc::round: + case LibFunc::roundf: + case LibFunc::roundl: + return checkUnaryFloatSignature(*CI, Intrinsic::round); + case LibFunc::pow: + case LibFunc::powf: + case LibFunc::powl: + return checkBinaryFloatSignature(*CI, Intrinsic::pow); + } + + return Intrinsic::not_intrinsic; +} + +/// This function translates the reduction kind to an LLVM binary operator. +static unsigned +getReductionBinOp(LoopVectorizationLegality::ReductionKind Kind) { + switch (Kind) { + case LoopVectorizationLegality::RK_IntegerAdd: + return Instruction::Add; + case LoopVectorizationLegality::RK_IntegerMult: + return Instruction::Mul; + case LoopVectorizationLegality::RK_IntegerOr: + return Instruction::Or; + case LoopVectorizationLegality::RK_IntegerAnd: + return Instruction::And; + case LoopVectorizationLegality::RK_IntegerXor: + return Instruction::Xor; + case LoopVectorizationLegality::RK_FloatMult: + return Instruction::FMul; + case LoopVectorizationLegality::RK_FloatAdd: + return Instruction::FAdd; + case LoopVectorizationLegality::RK_IntegerMinMax: + return Instruction::ICmp; + case LoopVectorizationLegality::RK_FloatMinMax: + return Instruction::FCmp; + default: + llvm_unreachable("Unknown reduction operation"); + } +} + +Value *createMinMaxOp(IRBuilder<> &Builder, + LoopVectorizationLegality::MinMaxReductionKind RK, + Value *Left, + Value *Right) { + CmpInst::Predicate P = CmpInst::ICMP_NE; + switch (RK) { + default: + llvm_unreachable("Unknown min/max reduction kind"); + case LoopVectorizationLegality::MRK_UIntMin: + P = CmpInst::ICMP_ULT; + break; + case LoopVectorizationLegality::MRK_UIntMax: + P = CmpInst::ICMP_UGT; + break; + case LoopVectorizationLegality::MRK_SIntMin: + P = CmpInst::ICMP_SLT; + break; + case LoopVectorizationLegality::MRK_SIntMax: + P = CmpInst::ICMP_SGT; + break; + case LoopVectorizationLegality::MRK_FloatMin: + P = CmpInst::FCMP_OLT; + break; + case LoopVectorizationLegality::MRK_FloatMax: + P = CmpInst::FCMP_OGT; + break; + } + + Value *Cmp; + if (RK == LoopVectorizationLegality::MRK_FloatMin || + RK == LoopVectorizationLegality::MRK_FloatMax) + Cmp = Builder.CreateFCmp(P, Left, Right, "rdx.minmax.cmp"); + else + Cmp = Builder.CreateICmp(P, Left, Right, "rdx.minmax.cmp"); + + Value *Select = Builder.CreateSelect(Cmp, Left, Right, "rdx.minmax.select"); + return Select; +} + +namespace { +struct CSEDenseMapInfo { + static bool canHandle(Instruction *I) { + return isa<InsertElementInst>(I) || isa<ExtractElementInst>(I) || + isa<ShuffleVectorInst>(I) || isa<GetElementPtrInst>(I); + } + static inline Instruction *getEmptyKey() { + return DenseMapInfo<Instruction *>::getEmptyKey(); + } + static inline Instruction *getTombstoneKey() { + return DenseMapInfo<Instruction *>::getTombstoneKey(); + } + static unsigned getHashValue(Instruction *I) { + assert(canHandle(I) && "Unknown instruction!"); + return hash_combine(I->getOpcode(), hash_combine_range(I->value_op_begin(), + I->value_op_end())); + } + static bool isEqual(Instruction *LHS, Instruction *RHS) { + if (LHS == getEmptyKey() || RHS == getEmptyKey() || + LHS == getTombstoneKey() || RHS == getTombstoneKey()) + return LHS == RHS; + return LHS->isIdenticalTo(RHS); + } +}; +} + +///\brief Perform cse of induction variable instructions. +static void cse(BasicBlock *BB) { + // Perform simple cse. + SmallDenseMap<Instruction *, Instruction *, 4, CSEDenseMapInfo> CSEMap; + for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) { + Instruction *In = I++; + + if (!CSEDenseMapInfo::canHandle(In)) + continue; + + // Check if we can replace this instruction with any of the + // visited instructions. + if (Instruction *V = CSEMap.lookup(In)) { + In->replaceAllUsesWith(V); + In->eraseFromParent(); + continue; + } + + CSEMap[In] = In; + } +} + +void +InnerLoopVectorizer::vectorizeLoop(LoopVectorizationLegality *Legal) { + //===------------------------------------------------===// + // + // Notice: any optimization or new instruction that go + // into the code below should be also be implemented in + // the cost-model. + // + //===------------------------------------------------===// + Constant *Zero = Builder.getInt32(0); + + // In order to support reduction variables we need to be able to vectorize + // Phi nodes. Phi nodes have cycles, so we need to vectorize them in two + // stages. First, we create a new vector PHI node with no incoming edges. + // We use this value when we vectorize all of the instructions that use the + // PHI. Next, after all of the instructions in the block are complete we + // add the new incoming edges to the PHI. At this point all of the + // instructions in the basic block are vectorized, so we can use them to + // construct the PHI. + PhiVector RdxPHIsToFix; + + // Scan the loop in a topological order to ensure that defs are vectorized + // before users. + LoopBlocksDFS DFS(OrigLoop); + DFS.perform(LI); + + // Vectorize all of the blocks in the original loop. + for (LoopBlocksDFS::RPOIterator bb = DFS.beginRPO(), + be = DFS.endRPO(); bb != be; ++bb) + vectorizeBlockInLoop(Legal, *bb, &RdxPHIsToFix); + + // At this point every instruction in the original loop is widened to + // a vector form. We are almost done. Now, we need to fix the PHI nodes + // that we vectorized. The PHI nodes are currently empty because we did + // not want to introduce cycles. Notice that the remaining PHI nodes + // that we need to fix are reduction variables. + + // Create the 'reduced' values for each of the induction vars. + // The reduced values are the vector values that we scalarize and combine + // after the loop is finished. + for (PhiVector::iterator it = RdxPHIsToFix.begin(), e = RdxPHIsToFix.end(); + it != e; ++it) { + PHINode *RdxPhi = *it; + assert(RdxPhi && "Unable to recover vectorized PHI"); + + // Find the reduction variable descriptor. + assert(Legal->getReductionVars()->count(RdxPhi) && + "Unable to find the reduction variable"); + LoopVectorizationLegality::ReductionDescriptor RdxDesc = + (*Legal->getReductionVars())[RdxPhi]; + + setDebugLocFromInst(Builder, RdxDesc.StartValue); + + // We need to generate a reduction vector from the incoming scalar. + // To do so, we need to generate the 'identity' vector and overide + // one of the elements with the incoming scalar reduction. We need + // to do it in the vector-loop preheader. + Builder.SetInsertPoint(LoopBypassBlocks.front()->getTerminator()); + + // This is the vector-clone of the value that leaves the loop. + VectorParts &VectorExit = getVectorValue(RdxDesc.LoopExitInstr); + Type *VecTy = VectorExit[0]->getType(); + + // Find the reduction identity variable. Zero for addition, or, xor, + // one for multiplication, -1 for And. + Value *Identity; + Value *VectorStart; + if (RdxDesc.Kind == LoopVectorizationLegality::RK_IntegerMinMax || + RdxDesc.Kind == LoopVectorizationLegality::RK_FloatMinMax) { + // MinMax reduction have the start value as their identify. + if (VF == 1) { + VectorStart = Identity = RdxDesc.StartValue; + } else { + VectorStart = Identity = Builder.CreateVectorSplat(VF, + RdxDesc.StartValue, + "minmax.ident"); + } + } else { + // Handle other reduction kinds: + Constant *Iden = + LoopVectorizationLegality::getReductionIdentity(RdxDesc.Kind, + VecTy->getScalarType()); + if (VF == 1) { + Identity = Iden; + // This vector is the Identity vector where the first element is the + // incoming scalar reduction. + VectorStart = RdxDesc.StartValue; + } else { + Identity = ConstantVector::getSplat(VF, Iden); + + // This vector is the Identity vector where the first element is the + // incoming scalar reduction. + VectorStart = Builder.CreateInsertElement(Identity, + RdxDesc.StartValue, Zero); + } + } + + // Fix the vector-loop phi. + // We created the induction variable so we know that the + // preheader is the first entry. + BasicBlock *VecPreheader = Induction->getIncomingBlock(0); + + // Reductions do not have to start at zero. They can start with + // any loop invariant values. + VectorParts &VecRdxPhi = WidenMap.get(RdxPhi); + BasicBlock *Latch = OrigLoop->getLoopLatch(); + Value *LoopVal = RdxPhi->getIncomingValueForBlock(Latch); + VectorParts &Val = getVectorValue(LoopVal); + for (unsigned part = 0; part < UF; ++part) { + // Make sure to add the reduction stat value only to the + // first unroll part. + Value *StartVal = (part == 0) ? VectorStart : Identity; + cast<PHINode>(VecRdxPhi[part])->addIncoming(StartVal, VecPreheader); + cast<PHINode>(VecRdxPhi[part])->addIncoming(Val[part], LoopVectorBody); + } + + // Before each round, move the insertion point right between + // the PHIs and the values we are going to write. + // This allows us to write both PHINodes and the extractelement + // instructions. + Builder.SetInsertPoint(LoopMiddleBlock->getFirstInsertionPt()); + + VectorParts RdxParts; + setDebugLocFromInst(Builder, RdxDesc.LoopExitInstr); + for (unsigned part = 0; part < UF; ++part) { + // This PHINode contains the vectorized reduction variable, or + // the initial value vector, if we bypass the vector loop. + VectorParts &RdxExitVal = getVectorValue(RdxDesc.LoopExitInstr); + PHINode *NewPhi = Builder.CreatePHI(VecTy, 2, "rdx.vec.exit.phi"); + Value *StartVal = (part == 0) ? VectorStart : Identity; + for (unsigned I = 0, E = LoopBypassBlocks.size(); I != E; ++I) + NewPhi->addIncoming(StartVal, LoopBypassBlocks[I]); + NewPhi->addIncoming(RdxExitVal[part], LoopVectorBody); + RdxParts.push_back(NewPhi); + } + + // Reduce all of the unrolled parts into a single vector. + Value *ReducedPartRdx = RdxParts[0]; + unsigned Op = getReductionBinOp(RdxDesc.Kind); + setDebugLocFromInst(Builder, ReducedPartRdx); + for (unsigned part = 1; part < UF; ++part) { + if (Op != Instruction::ICmp && Op != Instruction::FCmp) + ReducedPartRdx = Builder.CreateBinOp((Instruction::BinaryOps)Op, + RdxParts[part], ReducedPartRdx, + "bin.rdx"); + else + ReducedPartRdx = createMinMaxOp(Builder, RdxDesc.MinMaxKind, + ReducedPartRdx, RdxParts[part]); + } + + if (VF > 1) { + // VF is a power of 2 so we can emit the reduction using log2(VF) shuffles + // and vector ops, reducing the set of values being computed by half each + // round. + assert(isPowerOf2_32(VF) && + "Reduction emission only supported for pow2 vectors!"); + Value *TmpVec = ReducedPartRdx; + SmallVector<Constant*, 32> ShuffleMask(VF, 0); + for (unsigned i = VF; i != 1; i >>= 1) { + // Move the upper half of the vector to the lower half. + for (unsigned j = 0; j != i/2; ++j) + ShuffleMask[j] = Builder.getInt32(i/2 + j); + + // Fill the rest of the mask with undef. + std::fill(&ShuffleMask[i/2], ShuffleMask.end(), + UndefValue::get(Builder.getInt32Ty())); + + Value *Shuf = + Builder.CreateShuffleVector(TmpVec, + UndefValue::get(TmpVec->getType()), + ConstantVector::get(ShuffleMask), + "rdx.shuf"); + + if (Op != Instruction::ICmp && Op != Instruction::FCmp) + TmpVec = Builder.CreateBinOp((Instruction::BinaryOps)Op, TmpVec, Shuf, + "bin.rdx"); + else + TmpVec = createMinMaxOp(Builder, RdxDesc.MinMaxKind, TmpVec, Shuf); + } + + // The result is in the first element of the vector. + ReducedPartRdx = Builder.CreateExtractElement(TmpVec, + Builder.getInt32(0)); + } + + // Now, we need to fix the users of the reduction variable + // inside and outside of the scalar remainder loop. + // We know that the loop is in LCSSA form. We need to update the + // PHI nodes in the exit blocks. + for (BasicBlock::iterator LEI = LoopExitBlock->begin(), + LEE = LoopExitBlock->end(); LEI != LEE; ++LEI) { + PHINode *LCSSAPhi = dyn_cast<PHINode>(LEI); + if (!LCSSAPhi) break; + + // All PHINodes need to have a single entry edge, or two if + // we already fixed them. + assert(LCSSAPhi->getNumIncomingValues() < 3 && "Invalid LCSSA PHI"); + + // We found our reduction value exit-PHI. Update it with the + // incoming bypass edge. + if (LCSSAPhi->getIncomingValue(0) == RdxDesc.LoopExitInstr) { + // Add an edge coming from the bypass. + LCSSAPhi->addIncoming(ReducedPartRdx, LoopMiddleBlock); + break; + } + }// end of the LCSSA phi scan. + + // Fix the scalar loop reduction variable with the incoming reduction sum + // from the vector body and from the backedge value. + int IncomingEdgeBlockIdx = + (RdxPhi)->getBasicBlockIndex(OrigLoop->getLoopLatch()); + assert(IncomingEdgeBlockIdx >= 0 && "Invalid block index"); + // Pick the other block. + int SelfEdgeBlockIdx = (IncomingEdgeBlockIdx ? 0 : 1); + (RdxPhi)->setIncomingValue(SelfEdgeBlockIdx, ReducedPartRdx); + (RdxPhi)->setIncomingValue(IncomingEdgeBlockIdx, RdxDesc.LoopExitInstr); + }// end of for each redux variable. + + fixLCSSAPHIs(); + + // Remove redundant induction instructions. + cse(LoopVectorBody); +} + +void InnerLoopVectorizer::fixLCSSAPHIs() { + for (BasicBlock::iterator LEI = LoopExitBlock->begin(), + LEE = LoopExitBlock->end(); LEI != LEE; ++LEI) { + PHINode *LCSSAPhi = dyn_cast<PHINode>(LEI); + if (!LCSSAPhi) break; + if (LCSSAPhi->getNumIncomingValues() == 1) + LCSSAPhi->addIncoming(UndefValue::get(LCSSAPhi->getType()), + LoopMiddleBlock); + } +} + +InnerLoopVectorizer::VectorParts +InnerLoopVectorizer::createEdgeMask(BasicBlock *Src, BasicBlock *Dst) { + assert(std::find(pred_begin(Dst), pred_end(Dst), Src) != pred_end(Dst) && + "Invalid edge"); + + // Look for cached value. + std::pair<BasicBlock*, BasicBlock*> Edge(Src, Dst); + EdgeMaskCache::iterator ECEntryIt = MaskCache.find(Edge); + if (ECEntryIt != MaskCache.end()) + return ECEntryIt->second; + + VectorParts SrcMask = createBlockInMask(Src); + + // The terminator has to be a branch inst! + BranchInst *BI = dyn_cast<BranchInst>(Src->getTerminator()); + assert(BI && "Unexpected terminator found"); + + if (BI->isConditional()) { + VectorParts EdgeMask = getVectorValue(BI->getCondition()); + + if (BI->getSuccessor(0) != Dst) + for (unsigned part = 0; part < UF; ++part) + EdgeMask[part] = Builder.CreateNot(EdgeMask[part]); + + for (unsigned part = 0; part < UF; ++part) + EdgeMask[part] = Builder.CreateAnd(EdgeMask[part], SrcMask[part]); + + MaskCache[Edge] = EdgeMask; + return EdgeMask; + } + + MaskCache[Edge] = SrcMask; + return SrcMask; +} + +InnerLoopVectorizer::VectorParts +InnerLoopVectorizer::createBlockInMask(BasicBlock *BB) { + assert(OrigLoop->contains(BB) && "Block is not a part of a loop"); + + // Loop incoming mask is all-one. + if (OrigLoop->getHeader() == BB) { + Value *C = ConstantInt::get(IntegerType::getInt1Ty(BB->getContext()), 1); + return getVectorValue(C); + } + + // This is the block mask. We OR all incoming edges, and with zero. + Value *Zero = ConstantInt::get(IntegerType::getInt1Ty(BB->getContext()), 0); + VectorParts BlockMask = getVectorValue(Zero); + + // For each pred: + for (pred_iterator it = pred_begin(BB), e = pred_end(BB); it != e; ++it) { + VectorParts EM = createEdgeMask(*it, BB); + for (unsigned part = 0; part < UF; ++part) + BlockMask[part] = Builder.CreateOr(BlockMask[part], EM[part]); + } + + return BlockMask; +} + +void InnerLoopVectorizer::widenPHIInstruction(Instruction *PN, + InnerLoopVectorizer::VectorParts &Entry, + LoopVectorizationLegality *Legal, + unsigned UF, unsigned VF, PhiVector *PV) { + PHINode* P = cast<PHINode>(PN); + // Handle reduction variables: + if (Legal->getReductionVars()->count(P)) { + for (unsigned part = 0; part < UF; ++part) { + // This is phase one of vectorizing PHIs. + Type *VecTy = (VF == 1) ? PN->getType() : + VectorType::get(PN->getType(), VF); + Entry[part] = PHINode::Create(VecTy, 2, "vec.phi", + LoopVectorBody-> getFirstInsertionPt()); + } + PV->push_back(P); + return; + } + + setDebugLocFromInst(Builder, P); + // Check for PHI nodes that are lowered to vector selects. + if (P->getParent() != OrigLoop->getHeader()) { + // We know that all PHIs in non header blocks are converted into + // selects, so we don't have to worry about the insertion order and we + // can just use the builder. + // At this point we generate the predication tree. There may be + // duplications since this is a simple recursive scan, but future + // optimizations will clean it up. + + unsigned NumIncoming = P->getNumIncomingValues(); + + // Generate a sequence of selects of the form: + // SELECT(Mask3, In3, + // SELECT(Mask2, In2, + // ( ...))) + for (unsigned In = 0; In < NumIncoming; In++) { + VectorParts Cond = createEdgeMask(P->getIncomingBlock(In), + P->getParent()); + VectorParts &In0 = getVectorValue(P->getIncomingValue(In)); + + for (unsigned part = 0; part < UF; ++part) { + // We might have single edge PHIs (blocks) - use an identity + // 'select' for the first PHI operand. + if (In == 0) + Entry[part] = Builder.CreateSelect(Cond[part], In0[part], + In0[part]); + else + // Select between the current value and the previous incoming edge + // based on the incoming mask. + Entry[part] = Builder.CreateSelect(Cond[part], In0[part], + Entry[part], "predphi"); + } + } + return; + } + + // This PHINode must be an induction variable. + // Make sure that we know about it. + assert(Legal->getInductionVars()->count(P) && + "Not an induction variable"); + + LoopVectorizationLegality::InductionInfo II = + Legal->getInductionVars()->lookup(P); + + switch (II.IK) { + case LoopVectorizationLegality::IK_NoInduction: + llvm_unreachable("Unknown induction"); + case LoopVectorizationLegality::IK_IntInduction: { + assert(P->getType() == II.StartValue->getType() && "Types must match"); + Type *PhiTy = P->getType(); + Value *Broadcasted; + if (P == OldInduction) { + // Handle the canonical induction variable. We might have had to + // extend the type. + Broadcasted = Builder.CreateTrunc(Induction, PhiTy); + } else { + // Handle other induction variables that are now based on the + // canonical one. + Value *NormalizedIdx = Builder.CreateSub(Induction, ExtendedIdx, + "normalized.idx"); + NormalizedIdx = Builder.CreateSExtOrTrunc(NormalizedIdx, PhiTy); + Broadcasted = Builder.CreateAdd(II.StartValue, NormalizedIdx, + "offset.idx"); + } + Broadcasted = getBroadcastInstrs(Broadcasted); + // After broadcasting the induction variable we need to make the vector + // consecutive by adding 0, 1, 2, etc. + for (unsigned part = 0; part < UF; ++part) + Entry[part] = getConsecutiveVector(Broadcasted, VF * part, false); + return; + } + case LoopVectorizationLegality::IK_ReverseIntInduction: + case LoopVectorizationLegality::IK_PtrInduction: + case LoopVectorizationLegality::IK_ReversePtrInduction: + // Handle reverse integer and pointer inductions. + Value *StartIdx = ExtendedIdx; + // This is the normalized GEP that starts counting at zero. + Value *NormalizedIdx = Builder.CreateSub(Induction, StartIdx, + "normalized.idx"); + + // Handle the reverse integer induction variable case. + if (LoopVectorizationLegality::IK_ReverseIntInduction == II.IK) { + IntegerType *DstTy = cast<IntegerType>(II.StartValue->getType()); + Value *CNI = Builder.CreateSExtOrTrunc(NormalizedIdx, DstTy, + "resize.norm.idx"); + Value *ReverseInd = Builder.CreateSub(II.StartValue, CNI, + "reverse.idx"); + + // This is a new value so do not hoist it out. + Value *Broadcasted = getBroadcastInstrs(ReverseInd); + // After broadcasting the induction variable we need to make the + // vector consecutive by adding ... -3, -2, -1, 0. + for (unsigned part = 0; part < UF; ++part) + Entry[part] = getConsecutiveVector(Broadcasted, -(int)VF * part, + true); + return; + } + + // Handle the pointer induction variable case. + assert(P->getType()->isPointerTy() && "Unexpected type."); + + // Is this a reverse induction ptr or a consecutive induction ptr. + bool Reverse = (LoopVectorizationLegality::IK_ReversePtrInduction == + II.IK); + + // This is the vector of results. Notice that we don't generate + // vector geps because scalar geps result in better code. + for (unsigned part = 0; part < UF; ++part) { + if (VF == 1) { + int EltIndex = (part) * (Reverse ? -1 : 1); + Constant *Idx = ConstantInt::get(Induction->getType(), EltIndex); + Value *GlobalIdx; + if (Reverse) + GlobalIdx = Builder.CreateSub(Idx, NormalizedIdx, "gep.ridx"); + else + GlobalIdx = Builder.CreateAdd(NormalizedIdx, Idx, "gep.idx"); + + Value *SclrGep = Builder.CreateGEP(II.StartValue, GlobalIdx, + "next.gep"); + Entry[part] = SclrGep; + continue; + } + + Value *VecVal = UndefValue::get(VectorType::get(P->getType(), VF)); + for (unsigned int i = 0; i < VF; ++i) { + int EltIndex = (i + part * VF) * (Reverse ? -1 : 1); + Constant *Idx = ConstantInt::get(Induction->getType(), EltIndex); + Value *GlobalIdx; + if (!Reverse) + GlobalIdx = Builder.CreateAdd(NormalizedIdx, Idx, "gep.idx"); + else + GlobalIdx = Builder.CreateSub(Idx, NormalizedIdx, "gep.ridx"); + + Value *SclrGep = Builder.CreateGEP(II.StartValue, GlobalIdx, + "next.gep"); + VecVal = Builder.CreateInsertElement(VecVal, SclrGep, + Builder.getInt32(i), + "insert.gep"); + } + Entry[part] = VecVal; + } + return; + } +} + +void +InnerLoopVectorizer::vectorizeBlockInLoop(LoopVectorizationLegality *Legal, + BasicBlock *BB, PhiVector *PV) { + // For each instruction in the old loop. + for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) { + VectorParts &Entry = WidenMap.get(it); + switch (it->getOpcode()) { + case Instruction::Br: + // Nothing to do for PHIs and BR, since we already took care of the + // loop control flow instructions. + continue; + case Instruction::PHI:{ + // Vectorize PHINodes. + widenPHIInstruction(it, Entry, Legal, UF, VF, PV); + continue; + }// End of PHI. + + case Instruction::Add: + case Instruction::FAdd: + case Instruction::Sub: + case Instruction::FSub: + case Instruction::Mul: + case Instruction::FMul: + case Instruction::UDiv: + case Instruction::SDiv: + case Instruction::FDiv: + case Instruction::URem: + case Instruction::SRem: + case Instruction::FRem: + case Instruction::Shl: + case Instruction::LShr: + case Instruction::AShr: + case Instruction::And: + case Instruction::Or: + case Instruction::Xor: { + // Just widen binops. + BinaryOperator *BinOp = dyn_cast<BinaryOperator>(it); + setDebugLocFromInst(Builder, BinOp); + VectorParts &A = getVectorValue(it->getOperand(0)); + VectorParts &B = getVectorValue(it->getOperand(1)); + + // Use this vector value for all users of the original instruction. + for (unsigned Part = 0; Part < UF; ++Part) { + Value *V = Builder.CreateBinOp(BinOp->getOpcode(), A[Part], B[Part]); + + // Update the NSW, NUW and Exact flags. Notice: V can be an Undef. + BinaryOperator *VecOp = dyn_cast<BinaryOperator>(V); + if (VecOp && isa<OverflowingBinaryOperator>(BinOp)) { + VecOp->setHasNoSignedWrap(BinOp->hasNoSignedWrap()); + VecOp->setHasNoUnsignedWrap(BinOp->hasNoUnsignedWrap()); + } + if (VecOp && isa<PossiblyExactOperator>(VecOp)) + VecOp->setIsExact(BinOp->isExact()); + + Entry[Part] = V; + } + break; + } + case Instruction::Select: { + // Widen selects. + // If the selector is loop invariant we can create a select + // instruction with a scalar condition. Otherwise, use vector-select. + bool InvariantCond = SE->isLoopInvariant(SE->getSCEV(it->getOperand(0)), + OrigLoop); + setDebugLocFromInst(Builder, it); + + // The condition can be loop invariant but still defined inside the + // loop. This means that we can't just use the original 'cond' value. + // We have to take the 'vectorized' value and pick the first lane. + // Instcombine will make this a no-op. + VectorParts &Cond = getVectorValue(it->getOperand(0)); + VectorParts &Op0 = getVectorValue(it->getOperand(1)); + VectorParts &Op1 = getVectorValue(it->getOperand(2)); + + Value *ScalarCond = (VF == 1) ? Cond[0] : + Builder.CreateExtractElement(Cond[0], Builder.getInt32(0)); + + for (unsigned Part = 0; Part < UF; ++Part) { + Entry[Part] = Builder.CreateSelect( + InvariantCond ? ScalarCond : Cond[Part], + Op0[Part], + Op1[Part]); + } + break; + } + + case Instruction::ICmp: + case Instruction::FCmp: { + // Widen compares. Generate vector compares. + bool FCmp = (it->getOpcode() == Instruction::FCmp); + CmpInst *Cmp = dyn_cast<CmpInst>(it); + setDebugLocFromInst(Builder, it); + VectorParts &A = getVectorValue(it->getOperand(0)); + VectorParts &B = getVectorValue(it->getOperand(1)); + for (unsigned Part = 0; Part < UF; ++Part) { + Value *C = 0; + if (FCmp) + C = Builder.CreateFCmp(Cmp->getPredicate(), A[Part], B[Part]); + else + C = Builder.CreateICmp(Cmp->getPredicate(), A[Part], B[Part]); + Entry[Part] = C; + } + break; + } + + case Instruction::Store: + case Instruction::Load: + vectorizeMemoryInstruction(it, Legal); + break; + case Instruction::ZExt: + case Instruction::SExt: + case Instruction::FPToUI: + case Instruction::FPToSI: + case Instruction::FPExt: + case Instruction::PtrToInt: + case Instruction::IntToPtr: + case Instruction::SIToFP: + case Instruction::UIToFP: + case Instruction::Trunc: + case Instruction::FPTrunc: + case Instruction::BitCast: { + CastInst *CI = dyn_cast<CastInst>(it); + setDebugLocFromInst(Builder, it); + /// Optimize the special case where the source is the induction + /// variable. Notice that we can only optimize the 'trunc' case + /// because: a. FP conversions lose precision, b. sext/zext may wrap, + /// c. other casts depend on pointer size. + if (CI->getOperand(0) == OldInduction && + it->getOpcode() == Instruction::Trunc) { + Value *ScalarCast = Builder.CreateCast(CI->getOpcode(), Induction, + CI->getType()); + Value *Broadcasted = getBroadcastInstrs(ScalarCast); + for (unsigned Part = 0; Part < UF; ++Part) + Entry[Part] = getConsecutiveVector(Broadcasted, VF * Part, false); + break; + } + /// Vectorize casts. + Type *DestTy = (VF == 1) ? CI->getType() : + VectorType::get(CI->getType(), VF); + + VectorParts &A = getVectorValue(it->getOperand(0)); + for (unsigned Part = 0; Part < UF; ++Part) + Entry[Part] = Builder.CreateCast(CI->getOpcode(), A[Part], DestTy); + break; + } + + case Instruction::Call: { + // Ignore dbg intrinsics. + if (isa<DbgInfoIntrinsic>(it)) + break; + setDebugLocFromInst(Builder, it); + + Module *M = BB->getParent()->getParent(); + CallInst *CI = cast<CallInst>(it); + Intrinsic::ID ID = getIntrinsicIDForCall(CI, TLI); + assert(ID && "Not an intrinsic call!"); + switch (ID) { + case Intrinsic::lifetime_end: + case Intrinsic::lifetime_start: + scalarizeInstruction(it); + break; + default: + for (unsigned Part = 0; Part < UF; ++Part) { + SmallVector<Value *, 4> Args; + for (unsigned i = 0, ie = CI->getNumArgOperands(); i != ie; ++i) { + VectorParts &Arg = getVectorValue(CI->getArgOperand(i)); + Args.push_back(Arg[Part]); + } + Type *Tys[] = {CI->getType()}; + if (VF > 1) + Tys[0] = VectorType::get(CI->getType()->getScalarType(), VF); + + Function *F = Intrinsic::getDeclaration(M, ID, Tys); + Entry[Part] = Builder.CreateCall(F, Args); + } + break; + } + break; + } + + default: + // All other instructions are unsupported. Scalarize them. + scalarizeInstruction(it); + break; + }// end of switch. + }// end of for_each instr. +} + +void InnerLoopVectorizer::updateAnalysis() { + // Forget the original basic block. + SE->forgetLoop(OrigLoop); + + // Update the dominator tree information. + assert(DT->properlyDominates(LoopBypassBlocks.front(), LoopExitBlock) && + "Entry does not dominate exit."); + + for (unsigned I = 1, E = LoopBypassBlocks.size(); I != E; ++I) + DT->addNewBlock(LoopBypassBlocks[I], LoopBypassBlocks[I-1]); + DT->addNewBlock(LoopVectorPreHeader, LoopBypassBlocks.back()); + DT->addNewBlock(LoopVectorBody, LoopVectorPreHeader); + DT->addNewBlock(LoopMiddleBlock, LoopBypassBlocks.front()); + DT->addNewBlock(LoopScalarPreHeader, LoopMiddleBlock); + DT->changeImmediateDominator(LoopScalarBody, LoopScalarPreHeader); + DT->changeImmediateDominator(LoopExitBlock, LoopMiddleBlock); + + DEBUG(DT->verifyAnalysis()); +} + +/// \brief Check whether it is safe to if-convert this phi node. +/// +/// Phi nodes with constant expressions that can trap are not safe to if +/// convert. +static bool canIfConvertPHINodes(BasicBlock *BB) { + for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { + PHINode *Phi = dyn_cast<PHINode>(I); + if (!Phi) + return true; + for (unsigned p = 0, e = Phi->getNumIncomingValues(); p != e; ++p) + if (Constant *C = dyn_cast<Constant>(Phi->getIncomingValue(p))) + if (C->canTrap()) + return false; + } + return true; +} + +bool LoopVectorizationLegality::canVectorizeWithIfConvert() { + if (!EnableIfConversion) + return false; + + assert(TheLoop->getNumBlocks() > 1 && "Single block loops are vectorizable"); + + // A list of pointers that we can safely read and write to. + SmallPtrSet<Value *, 8> SafePointes; + + // Collect safe addresses. + for (Loop::block_iterator BI = TheLoop->block_begin(), + BE = TheLoop->block_end(); BI != BE; ++BI) { + BasicBlock *BB = *BI; + + if (blockNeedsPredication(BB)) + continue; + + for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { + if (LoadInst *LI = dyn_cast<LoadInst>(I)) + SafePointes.insert(LI->getPointerOperand()); + else if (StoreInst *SI = dyn_cast<StoreInst>(I)) + SafePointes.insert(SI->getPointerOperand()); + } + } + + // Collect the blocks that need predication. + BasicBlock *Header = TheLoop->getHeader(); + for (Loop::block_iterator BI = TheLoop->block_begin(), + BE = TheLoop->block_end(); BI != BE; ++BI) { + BasicBlock *BB = *BI; + + // We don't support switch statements inside loops. + if (!isa<BranchInst>(BB->getTerminator())) + return false; + + // We must be able to predicate all blocks that need to be predicated. + if (blockNeedsPredication(BB)) { + if (!blockCanBePredicated(BB, SafePointes)) + return false; + } else if (BB != Header && !canIfConvertPHINodes(BB)) + return false; + + } + + // We can if-convert this loop. + return true; +} + +bool LoopVectorizationLegality::canVectorize() { + // We must have a loop in canonical form. Loops with indirectbr in them cannot + // be canonicalized. + if (!TheLoop->getLoopPreheader()) + return false; + + // We can only vectorize innermost loops. + if (TheLoop->getSubLoopsVector().size()) + return false; + + // We must have a single backedge. + if (TheLoop->getNumBackEdges() != 1) + return false; + + // We must have a single exiting block. + if (!TheLoop->getExitingBlock()) + return false; + + // We need to have a loop header. + DEBUG(dbgs() << "LV: Found a loop: " << + TheLoop->getHeader()->getName() << '\n'); + + // Check if we can if-convert non single-bb loops. + unsigned NumBlocks = TheLoop->getNumBlocks(); + if (NumBlocks != 1 && !canVectorizeWithIfConvert()) { + DEBUG(dbgs() << "LV: Can't if-convert the loop.\n"); + return false; + } + + // ScalarEvolution needs to be able to find the exit count. + const SCEV *ExitCount = SE->getBackedgeTakenCount(TheLoop); + if (ExitCount == SE->getCouldNotCompute()) { + DEBUG(dbgs() << "LV: SCEV could not compute the loop exit count.\n"); + return false; + } + + // Do not loop-vectorize loops with a tiny trip count. + BasicBlock *Latch = TheLoop->getLoopLatch(); + unsigned TC = SE->getSmallConstantTripCount(TheLoop, Latch); + if (TC > 0u && TC < TinyTripCountVectorThreshold) { + DEBUG(dbgs() << "LV: Found a loop with a very small trip count. " << + "This loop is not worth vectorizing.\n"); + return false; + } + + // Check if we can vectorize the instructions and CFG in this loop. + if (!canVectorizeInstrs()) { + DEBUG(dbgs() << "LV: Can't vectorize the instructions or CFG\n"); + return false; + } + + // Go over each instruction and look at memory deps. + if (!canVectorizeMemory()) { + DEBUG(dbgs() << "LV: Can't vectorize due to memory conflicts\n"); + return false; + } + + // Collect all of the variables that remain uniform after vectorization. + collectLoopUniforms(); + + DEBUG(dbgs() << "LV: We can vectorize this loop" << + (PtrRtCheck.Need ? " (with a runtime bound check)" : "") + <<"!\n"); + + // Okay! We can vectorize. At this point we don't have any other mem analysis + // which may limit our maximum vectorization factor, so just return true with + // no restrictions. + return true; +} + +static Type *convertPointerToIntegerType(DataLayout &DL, Type *Ty) { + if (Ty->isPointerTy()) + return DL.getIntPtrType(Ty); + + // It is possible that char's or short's overflow when we ask for the loop's + // trip count, work around this by changing the type size. + if (Ty->getScalarSizeInBits() < 32) + return Type::getInt32Ty(Ty->getContext()); + + return Ty; +} + +static Type* getWiderType(DataLayout &DL, Type *Ty0, Type *Ty1) { + Ty0 = convertPointerToIntegerType(DL, Ty0); + Ty1 = convertPointerToIntegerType(DL, Ty1); + if (Ty0->getScalarSizeInBits() > Ty1->getScalarSizeInBits()) + return Ty0; + return Ty1; +} + +/// \brief Check that the instruction has outside loop users and is not an +/// identified reduction variable. +static bool hasOutsideLoopUser(const Loop *TheLoop, Instruction *Inst, + SmallPtrSet<Value *, 4> &Reductions) { + // Reduction instructions are allowed to have exit users. All other + // instructions must not have external users. + if (!Reductions.count(Inst)) + //Check that all of the users of the loop are inside the BB. + for (Value::use_iterator I = Inst->use_begin(), E = Inst->use_end(); + I != E; ++I) { + Instruction *U = cast<Instruction>(*I); + // This user may be a reduction exit value. + if (!TheLoop->contains(U)) { + DEBUG(dbgs() << "LV: Found an outside user for : " << *U << '\n'); + return true; + } + } + return false; +} + +bool LoopVectorizationLegality::canVectorizeInstrs() { + BasicBlock *PreHeader = TheLoop->getLoopPreheader(); + BasicBlock *Header = TheLoop->getHeader(); + + // Look for the attribute signaling the absence of NaNs. + Function &F = *Header->getParent(); + if (F.hasFnAttribute("no-nans-fp-math")) + HasFunNoNaNAttr = F.getAttributes().getAttribute( + AttributeSet::FunctionIndex, + "no-nans-fp-math").getValueAsString() == "true"; + + // For each block in the loop. + for (Loop::block_iterator bb = TheLoop->block_begin(), + be = TheLoop->block_end(); bb != be; ++bb) { + + // Scan the instructions in the block and look for hazards. + for (BasicBlock::iterator it = (*bb)->begin(), e = (*bb)->end(); it != e; + ++it) { + + if (PHINode *Phi = dyn_cast<PHINode>(it)) { + Type *PhiTy = Phi->getType(); + // Check that this PHI type is allowed. + if (!PhiTy->isIntegerTy() && + !PhiTy->isFloatingPointTy() && + !PhiTy->isPointerTy()) { + DEBUG(dbgs() << "LV: Found an non-int non-pointer PHI.\n"); + return false; + } + + // If this PHINode is not in the header block, then we know that we + // can convert it to select during if-conversion. No need to check if + // the PHIs in this block are induction or reduction variables. + if (*bb != Header) { + // Check that this instruction has no outside users or is an + // identified reduction value with an outside user. + if(!hasOutsideLoopUser(TheLoop, it, AllowedExit)) + continue; + return false; + } + + // We only allow if-converted PHIs with more than two incoming values. + if (Phi->getNumIncomingValues() != 2) { + DEBUG(dbgs() << "LV: Found an invalid PHI.\n"); + return false; + } + + // This is the value coming from the preheader. + Value *StartValue = Phi->getIncomingValueForBlock(PreHeader); + // Check if this is an induction variable. + InductionKind IK = isInductionVariable(Phi); + + if (IK_NoInduction != IK) { + // Get the widest type. + if (!WidestIndTy) + WidestIndTy = convertPointerToIntegerType(*DL, PhiTy); + else + WidestIndTy = getWiderType(*DL, PhiTy, WidestIndTy); + + // Int inductions are special because we only allow one IV. + if (IK == IK_IntInduction) { + // Use the phi node with the widest type as induction. Use the last + // one if there are multiple (no good reason for doing this other + // than it is expedient). + if (!Induction || PhiTy == WidestIndTy) + Induction = Phi; + } + + DEBUG(dbgs() << "LV: Found an induction variable.\n"); + Inductions[Phi] = InductionInfo(StartValue, IK); + + // Until we explicitly handle the case of an induction variable with + // an outside loop user we have to give up vectorizing this loop. + if (hasOutsideLoopUser(TheLoop, it, AllowedExit)) + return false; + + continue; + } + + if (AddReductionVar(Phi, RK_IntegerAdd)) { + DEBUG(dbgs() << "LV: Found an ADD reduction PHI."<< *Phi <<"\n"); + continue; + } + if (AddReductionVar(Phi, RK_IntegerMult)) { + DEBUG(dbgs() << "LV: Found a MUL reduction PHI."<< *Phi <<"\n"); + continue; + } + if (AddReductionVar(Phi, RK_IntegerOr)) { + DEBUG(dbgs() << "LV: Found an OR reduction PHI."<< *Phi <<"\n"); + continue; + } + if (AddReductionVar(Phi, RK_IntegerAnd)) { + DEBUG(dbgs() << "LV: Found an AND reduction PHI."<< *Phi <<"\n"); + continue; + } + if (AddReductionVar(Phi, RK_IntegerXor)) { + DEBUG(dbgs() << "LV: Found a XOR reduction PHI."<< *Phi <<"\n"); + continue; + } + if (AddReductionVar(Phi, RK_IntegerMinMax)) { + DEBUG(dbgs() << "LV: Found a MINMAX reduction PHI."<< *Phi <<"\n"); + continue; + } + if (AddReductionVar(Phi, RK_FloatMult)) { + DEBUG(dbgs() << "LV: Found an FMult reduction PHI."<< *Phi <<"\n"); + continue; + } + if (AddReductionVar(Phi, RK_FloatAdd)) { + DEBUG(dbgs() << "LV: Found an FAdd reduction PHI."<< *Phi <<"\n"); + continue; + } + if (AddReductionVar(Phi, RK_FloatMinMax)) { + DEBUG(dbgs() << "LV: Found an float MINMAX reduction PHI."<< *Phi << + "\n"); + continue; + } + + DEBUG(dbgs() << "LV: Found an unidentified PHI."<< *Phi <<"\n"); + return false; + }// end of PHI handling + + // We still don't handle functions. However, we can ignore dbg intrinsic + // calls and we do handle certain intrinsic and libm functions. + CallInst *CI = dyn_cast<CallInst>(it); + if (CI && !getIntrinsicIDForCall(CI, TLI) && !isa<DbgInfoIntrinsic>(CI)) { + DEBUG(dbgs() << "LV: Found a call site.\n"); + return false; + } + + // Check that the instruction return type is vectorizable. + // Also, we can't vectorize extractelement instructions. + if ((!VectorType::isValidElementType(it->getType()) && + !it->getType()->isVoidTy()) || isa<ExtractElementInst>(it)) { + DEBUG(dbgs() << "LV: Found unvectorizable type.\n"); + return false; + } + + // Check that the stored type is vectorizable. + if (StoreInst *ST = dyn_cast<StoreInst>(it)) { + Type *T = ST->getValueOperand()->getType(); + if (!VectorType::isValidElementType(T)) + return false; + } + + // Reduction instructions are allowed to have exit users. + // All other instructions must not have external users. + if (hasOutsideLoopUser(TheLoop, it, AllowedExit)) + return false; + + } // next instr. + + } + + if (!Induction) { + DEBUG(dbgs() << "LV: Did not find one integer induction var.\n"); + if (Inductions.empty()) + return false; + } + + return true; +} + +void LoopVectorizationLegality::collectLoopUniforms() { + // We now know that the loop is vectorizable! + // Collect variables that will remain uniform after vectorization. + std::vector<Value*> Worklist; + BasicBlock *Latch = TheLoop->getLoopLatch(); + + // Start with the conditional branch and walk up the block. + Worklist.push_back(Latch->getTerminator()->getOperand(0)); + + while (Worklist.size()) { + Instruction *I = dyn_cast<Instruction>(Worklist.back()); + Worklist.pop_back(); + + // Look at instructions inside this loop. + // Stop when reaching PHI nodes. + // TODO: we need to follow values all over the loop, not only in this block. + if (!I || !TheLoop->contains(I) || isa<PHINode>(I)) + continue; + + // This is a known uniform. + Uniforms.insert(I); + + // Insert all operands. + Worklist.insert(Worklist.end(), I->op_begin(), I->op_end()); + } +} + +namespace { +/// \brief Analyses memory accesses in a loop. +/// +/// Checks whether run time pointer checks are needed and builds sets for data +/// dependence checking. +class AccessAnalysis { +public: + /// \brief Read or write access location. + typedef PointerIntPair<Value *, 1, bool> MemAccessInfo; + typedef SmallPtrSet<MemAccessInfo, 8> MemAccessInfoSet; + + /// \brief Set of potential dependent memory accesses. + typedef EquivalenceClasses<MemAccessInfo> DepCandidates; + + AccessAnalysis(DataLayout *Dl, DepCandidates &DA) : + DL(Dl), DepCands(DA), AreAllWritesIdentified(true), + AreAllReadsIdentified(true), IsRTCheckNeeded(false) {} + + /// \brief Register a load and whether it is only read from. + void addLoad(Value *Ptr, bool IsReadOnly) { + Accesses.insert(MemAccessInfo(Ptr, false)); + if (IsReadOnly) + ReadOnlyPtr.insert(Ptr); + } + + /// \brief Register a store. + void addStore(Value *Ptr) { + Accesses.insert(MemAccessInfo(Ptr, true)); + } + + /// \brief Check whether we can check the pointers at runtime for + /// non-intersection. + bool canCheckPtrAtRT(LoopVectorizationLegality::RuntimePointerCheck &RtCheck, + unsigned &NumComparisons, ScalarEvolution *SE, + Loop *TheLoop, bool ShouldCheckStride = false); + + /// \brief Goes over all memory accesses, checks whether a RT check is needed + /// and builds sets of dependent accesses. + void buildDependenceSets() { + // Process read-write pointers first. + processMemAccesses(false); + // Next, process read pointers. + processMemAccesses(true); + } + + bool isRTCheckNeeded() { return IsRTCheckNeeded; } + + bool isDependencyCheckNeeded() { return !CheckDeps.empty(); } + void resetDepChecks() { CheckDeps.clear(); } + + MemAccessInfoSet &getDependenciesToCheck() { return CheckDeps; } + +private: + typedef SetVector<MemAccessInfo> PtrAccessSet; + typedef DenseMap<Value*, MemAccessInfo> UnderlyingObjToAccessMap; + + /// \brief Go over all memory access or only the deferred ones if + /// \p UseDeferred is true and check whether runtime pointer checks are needed + /// and build sets of dependency check candidates. + void processMemAccesses(bool UseDeferred); + + /// Set of all accesses. + PtrAccessSet Accesses; + + /// Set of access to check after all writes have been processed. + PtrAccessSet DeferredAccesses; + + /// Map of pointers to last access encountered. + UnderlyingObjToAccessMap ObjToLastAccess; + + /// Set of accesses that need a further dependence check. + MemAccessInfoSet CheckDeps; + + /// Set of pointers that are read only. + SmallPtrSet<Value*, 16> ReadOnlyPtr; + + /// Set of underlying objects already written to. + SmallPtrSet<Value*, 16> WriteObjects; + + DataLayout *DL; + + /// Sets of potentially dependent accesses - members of one set share an + /// underlying pointer. The set "CheckDeps" identfies which sets really need a + /// dependence check. + DepCandidates &DepCands; + + bool AreAllWritesIdentified; + bool AreAllReadsIdentified; + bool IsRTCheckNeeded; +}; + +} // end anonymous namespace + +/// \brief Check whether a pointer can participate in a runtime bounds check. +static bool hasComputableBounds(ScalarEvolution *SE, Value *Ptr) { + const SCEV *PtrScev = SE->getSCEV(Ptr); + const SCEVAddRecExpr *AR = dyn_cast<SCEVAddRecExpr>(PtrScev); + if (!AR) + return false; + + return AR->isAffine(); +} + +/// \brief Check the stride of the pointer and ensure that it does not wrap in +/// the address space. +static int isStridedPtr(ScalarEvolution *SE, DataLayout *DL, Value *Ptr, + const Loop *Lp); + +bool AccessAnalysis::canCheckPtrAtRT( + LoopVectorizationLegality::RuntimePointerCheck &RtCheck, + unsigned &NumComparisons, ScalarEvolution *SE, + Loop *TheLoop, bool ShouldCheckStride) { + // Find pointers with computable bounds. We are going to use this information + // to place a runtime bound check. + unsigned NumReadPtrChecks = 0; + unsigned NumWritePtrChecks = 0; + bool CanDoRT = true; + + bool IsDepCheckNeeded = isDependencyCheckNeeded(); + // We assign consecutive id to access from different dependence sets. + // Accesses within the same set don't need a runtime check. + unsigned RunningDepId = 1; + DenseMap<Value *, unsigned> DepSetId; + + for (PtrAccessSet::iterator AI = Accesses.begin(), AE = Accesses.end(); + AI != AE; ++AI) { + const MemAccessInfo &Access = *AI; + Value *Ptr = Access.getPointer(); + bool IsWrite = Access.getInt(); + + // Just add write checks if we have both. + if (!IsWrite && Accesses.count(MemAccessInfo(Ptr, true))) + continue; + + if (IsWrite) + ++NumWritePtrChecks; + else + ++NumReadPtrChecks; + + if (hasComputableBounds(SE, Ptr) && + // When we run after a failing dependency check we have to make sure we + // don't have wrapping pointers. + (!ShouldCheckStride || isStridedPtr(SE, DL, Ptr, TheLoop) == 1)) { + // The id of the dependence set. + unsigned DepId; + + if (IsDepCheckNeeded) { + Value *Leader = DepCands.getLeaderValue(Access).getPointer(); + unsigned &LeaderId = DepSetId[Leader]; + if (!LeaderId) + LeaderId = RunningDepId++; + DepId = LeaderId; + } else + // Each access has its own dependence set. + DepId = RunningDepId++; + + RtCheck.insert(SE, TheLoop, Ptr, IsWrite, DepId); + + DEBUG(dbgs() << "LV: Found a runtime check ptr:" << *Ptr << '\n'); + } else { + CanDoRT = false; + } + } + + if (IsDepCheckNeeded && CanDoRT && RunningDepId == 2) + NumComparisons = 0; // Only one dependence set. + else { + NumComparisons = (NumWritePtrChecks * (NumReadPtrChecks + + NumWritePtrChecks - 1)); + } + + // If the pointers that we would use for the bounds comparison have different + // address spaces, assume the values aren't directly comparable, so we can't + // use them for the runtime check. We also have to assume they could + // overlap. In the future there should be metadata for whether address spaces + // are disjoint. + unsigned NumPointers = RtCheck.Pointers.size(); + for (unsigned i = 0; i < NumPointers; ++i) { + for (unsigned j = i + 1; j < NumPointers; ++j) { + // Only need to check pointers between two different dependency sets. + if (RtCheck.DependencySetId[i] == RtCheck.DependencySetId[j]) + continue; + + Value *PtrI = RtCheck.Pointers[i]; + Value *PtrJ = RtCheck.Pointers[j]; + + unsigned ASi = PtrI->getType()->getPointerAddressSpace(); + unsigned ASj = PtrJ->getType()->getPointerAddressSpace(); + if (ASi != ASj) { + DEBUG(dbgs() << "LV: Runtime check would require comparison between" + " different address spaces\n"); + return false; + } + } + } + + return CanDoRT; +} + +static bool isFunctionScopeIdentifiedObject(Value *Ptr) { + return isNoAliasArgument(Ptr) || isNoAliasCall(Ptr) || isa<AllocaInst>(Ptr); +} + +void AccessAnalysis::processMemAccesses(bool UseDeferred) { + // We process the set twice: first we process read-write pointers, last we + // process read-only pointers. This allows us to skip dependence tests for + // read-only pointers. + + PtrAccessSet &S = UseDeferred ? DeferredAccesses : Accesses; + for (PtrAccessSet::iterator AI = S.begin(), AE = S.end(); AI != AE; ++AI) { + const MemAccessInfo &Access = *AI; + Value *Ptr = Access.getPointer(); + bool IsWrite = Access.getInt(); + + DepCands.insert(Access); + + // Memorize read-only pointers for later processing and skip them in the + // first round (they need to be checked after we have seen all write + // pointers). Note: we also mark pointer that are not consecutive as + // "read-only" pointers (so that we check "a[b[i]] +="). Hence, we need the + // second check for "!IsWrite". + bool IsReadOnlyPtr = ReadOnlyPtr.count(Ptr) && !IsWrite; + if (!UseDeferred && IsReadOnlyPtr) { + DeferredAccesses.insert(Access); + continue; + } + + bool NeedDepCheck = false; + // Check whether there is the possiblity of dependency because of underlying + // objects being the same. + typedef SmallVector<Value*, 16> ValueVector; + ValueVector TempObjects; + GetUnderlyingObjects(Ptr, TempObjects, DL); + for (ValueVector::iterator UI = TempObjects.begin(), UE = TempObjects.end(); + UI != UE; ++UI) { + Value *UnderlyingObj = *UI; + + // If this is a write then it needs to be an identified object. If this a + // read and all writes (so far) are identified function scope objects we + // don't need an identified underlying object but only an Argument (the + // next write is going to invalidate this assumption if it is + // unidentified). + // This is a micro-optimization for the case where all writes are + // identified and we have one argument pointer. + // Otherwise, we do need a runtime check. + if ((IsWrite && !isFunctionScopeIdentifiedObject(UnderlyingObj)) || + (!IsWrite && (!AreAllWritesIdentified || + !isa<Argument>(UnderlyingObj)) && + !isIdentifiedObject(UnderlyingObj))) { + DEBUG(dbgs() << "LV: Found an unidentified " << + (IsWrite ? "write" : "read" ) << " ptr: " << *UnderlyingObj << + "\n"); + IsRTCheckNeeded = (IsRTCheckNeeded || + !isIdentifiedObject(UnderlyingObj) || + !AreAllReadsIdentified); + + if (IsWrite) + AreAllWritesIdentified = false; + if (!IsWrite) + AreAllReadsIdentified = false; + } + + // If this is a write - check other reads and writes for conflicts. If + // this is a read only check other writes for conflicts (but only if there + // is no other write to the ptr - this is an optimization to catch "a[i] = + // a[i] + " without having to do a dependence check). + if ((IsWrite || IsReadOnlyPtr) && WriteObjects.count(UnderlyingObj)) + NeedDepCheck = true; + + if (IsWrite) + WriteObjects.insert(UnderlyingObj); + + // Create sets of pointers connected by shared underlying objects. + UnderlyingObjToAccessMap::iterator Prev = + ObjToLastAccess.find(UnderlyingObj); + if (Prev != ObjToLastAccess.end()) + DepCands.unionSets(Access, Prev->second); + + ObjToLastAccess[UnderlyingObj] = Access; + } + + if (NeedDepCheck) + CheckDeps.insert(Access); + } +} + +namespace { +/// \brief Checks memory dependences among accesses to the same underlying +/// object to determine whether there vectorization is legal or not (and at +/// which vectorization factor). +/// +/// This class works under the assumption that we already checked that memory +/// locations with different underlying pointers are "must-not alias". +/// We use the ScalarEvolution framework to symbolically evalutate access +/// functions pairs. Since we currently don't restructure the loop we can rely +/// on the program order of memory accesses to determine their safety. +/// At the moment we will only deem accesses as safe for: +/// * A negative constant distance assuming program order. +/// +/// Safe: tmp = a[i + 1]; OR a[i + 1] = x; +/// a[i] = tmp; y = a[i]; +/// +/// The latter case is safe because later checks guarantuee that there can't +/// be a cycle through a phi node (that is, we check that "x" and "y" is not +/// the same variable: a header phi can only be an induction or a reduction, a +/// reduction can't have a memory sink, an induction can't have a memory +/// source). This is important and must not be violated (or we have to +/// resort to checking for cycles through memory). +/// +/// * A positive constant distance assuming program order that is bigger +/// than the biggest memory access. +/// +/// tmp = a[i] OR b[i] = x +/// a[i+2] = tmp y = b[i+2]; +/// +/// Safe distance: 2 x sizeof(a[0]), and 2 x sizeof(b[0]), respectively. +/// +/// * Zero distances and all accesses have the same size. +/// +class MemoryDepChecker { +public: + typedef PointerIntPair<Value *, 1, bool> MemAccessInfo; + typedef SmallPtrSet<MemAccessInfo, 8> MemAccessInfoSet; + + MemoryDepChecker(ScalarEvolution *Se, DataLayout *Dl, const Loop *L) + : SE(Se), DL(Dl), InnermostLoop(L), AccessIdx(0), + ShouldRetryWithRuntimeCheck(false) {} + + /// \brief Register the location (instructions are given increasing numbers) + /// of a write access. + void addAccess(StoreInst *SI) { + Value *Ptr = SI->getPointerOperand(); + Accesses[MemAccessInfo(Ptr, true)].push_back(AccessIdx); + InstMap.push_back(SI); + ++AccessIdx; + } + + /// \brief Register the location (instructions are given increasing numbers) + /// of a write access. + void addAccess(LoadInst *LI) { + Value *Ptr = LI->getPointerOperand(); + Accesses[MemAccessInfo(Ptr, false)].push_back(AccessIdx); + InstMap.push_back(LI); + ++AccessIdx; + } + + /// \brief Check whether the dependencies between the accesses are safe. + /// + /// Only checks sets with elements in \p CheckDeps. + bool areDepsSafe(AccessAnalysis::DepCandidates &AccessSets, + MemAccessInfoSet &CheckDeps); + + /// \brief The maximum number of bytes of a vector register we can vectorize + /// the accesses safely with. + unsigned getMaxSafeDepDistBytes() { return MaxSafeDepDistBytes; } + + /// \brief In same cases when the dependency check fails we can still + /// vectorize the loop with a dynamic array access check. + bool shouldRetryWithRuntimeCheck() { return ShouldRetryWithRuntimeCheck; } + +private: + ScalarEvolution *SE; + DataLayout *DL; + const Loop *InnermostLoop; + + /// \brief Maps access locations (ptr, read/write) to program order. + DenseMap<MemAccessInfo, std::vector<unsigned> > Accesses; + + /// \brief Memory access instructions in program order. + SmallVector<Instruction *, 16> InstMap; + + /// \brief The program order index to be used for the next instruction. + unsigned AccessIdx; + + // We can access this many bytes in parallel safely. + unsigned MaxSafeDepDistBytes; + + /// \brief If we see a non constant dependence distance we can still try to + /// vectorize this loop with runtime checks. + bool ShouldRetryWithRuntimeCheck; + + /// \brief Check whether there is a plausible dependence between the two + /// accesses. + /// + /// Access \p A must happen before \p B in program order. The two indices + /// identify the index into the program order map. + /// + /// This function checks whether there is a plausible dependence (or the + /// absence of such can't be proved) between the two accesses. If there is a + /// plausible dependence but the dependence distance is bigger than one + /// element access it records this distance in \p MaxSafeDepDistBytes (if this + /// distance is smaller than any other distance encountered so far). + /// Otherwise, this function returns true signaling a possible dependence. + bool isDependent(const MemAccessInfo &A, unsigned AIdx, + const MemAccessInfo &B, unsigned BIdx); + + /// \brief Check whether the data dependence could prevent store-load + /// forwarding. + bool couldPreventStoreLoadForward(unsigned Distance, unsigned TypeByteSize); +}; + +} // end anonymous namespace + +static bool isInBoundsGep(Value *Ptr) { + if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr)) + return GEP->isInBounds(); + return false; +} + +/// \brief Check whether the access through \p Ptr has a constant stride. +static int isStridedPtr(ScalarEvolution *SE, DataLayout *DL, Value *Ptr, + const Loop *Lp) { + const Type *Ty = Ptr->getType(); + assert(Ty->isPointerTy() && "Unexpected non ptr"); + + // Make sure that the pointer does not point to aggregate types. + const PointerType *PtrTy = cast<PointerType>(Ty); + if (PtrTy->getElementType()->isAggregateType()) { + DEBUG(dbgs() << "LV: Bad stride - Not a pointer to a scalar type" << *Ptr << + "\n"); + return 0; + } + + const SCEV *PtrScev = SE->getSCEV(Ptr); + const SCEVAddRecExpr *AR = dyn_cast<SCEVAddRecExpr>(PtrScev); + if (!AR) { + DEBUG(dbgs() << "LV: Bad stride - Not an AddRecExpr pointer " + << *Ptr << " SCEV: " << *PtrScev << "\n"); + return 0; + } + + // The accesss function must stride over the innermost loop. + if (Lp != AR->getLoop()) { + DEBUG(dbgs() << "LV: Bad stride - Not striding over innermost loop " << + *Ptr << " SCEV: " << *PtrScev << "\n"); + } + + // The address calculation must not wrap. Otherwise, a dependence could be + // inverted. + // An inbounds getelementptr that is a AddRec with a unit stride + // cannot wrap per definition. The unit stride requirement is checked later. + // An getelementptr without an inbounds attribute and unit stride would have + // to access the pointer value "0" which is undefined behavior in address + // space 0, therefore we can also vectorize this case. + bool IsInBoundsGEP = isInBoundsGep(Ptr); + bool IsNoWrapAddRec = AR->getNoWrapFlags(SCEV::NoWrapMask); + bool IsInAddressSpaceZero = PtrTy->getAddressSpace() == 0; + if (!IsNoWrapAddRec && !IsInBoundsGEP && !IsInAddressSpaceZero) { + DEBUG(dbgs() << "LV: Bad stride - Pointer may wrap in the address space " + << *Ptr << " SCEV: " << *PtrScev << "\n"); + return 0; + } + + // Check the step is constant. + const SCEV *Step = AR->getStepRecurrence(*SE); + + // Calculate the pointer stride and check if it is consecutive. + const SCEVConstant *C = dyn_cast<SCEVConstant>(Step); + if (!C) { + DEBUG(dbgs() << "LV: Bad stride - Not a constant strided " << *Ptr << + " SCEV: " << *PtrScev << "\n"); + return 0; + } + + int64_t Size = DL->getTypeAllocSize(PtrTy->getElementType()); + const APInt &APStepVal = C->getValue()->getValue(); + + // Huge step value - give up. + if (APStepVal.getBitWidth() > 64) + return 0; + + int64_t StepVal = APStepVal.getSExtValue(); + + // Strided access. + int64_t Stride = StepVal / Size; + int64_t Rem = StepVal % Size; + if (Rem) + return 0; + + // If the SCEV could wrap but we have an inbounds gep with a unit stride we + // know we can't "wrap around the address space". In case of address space + // zero we know that this won't happen without triggering undefined behavior. + if (!IsNoWrapAddRec && (IsInBoundsGEP || IsInAddressSpaceZero) && + Stride != 1 && Stride != -1) + return 0; + + return Stride; +} + +bool MemoryDepChecker::couldPreventStoreLoadForward(unsigned Distance, + unsigned TypeByteSize) { + // If loads occur at a distance that is not a multiple of a feasible vector + // factor store-load forwarding does not take place. + // Positive dependences might cause troubles because vectorizing them might + // prevent store-load forwarding making vectorized code run a lot slower. + // a[i] = a[i-3] ^ a[i-8]; + // The stores to a[i:i+1] don't align with the stores to a[i-3:i-2] and + // hence on your typical architecture store-load forwarding does not take + // place. Vectorizing in such cases does not make sense. + // Store-load forwarding distance. + const unsigned NumCyclesForStoreLoadThroughMemory = 8*TypeByteSize; + // Maximum vector factor. + unsigned MaxVFWithoutSLForwardIssues = MaxVectorWidth*TypeByteSize; + if(MaxSafeDepDistBytes < MaxVFWithoutSLForwardIssues) + MaxVFWithoutSLForwardIssues = MaxSafeDepDistBytes; + + for (unsigned vf = 2*TypeByteSize; vf <= MaxVFWithoutSLForwardIssues; + vf *= 2) { + if (Distance % vf && Distance / vf < NumCyclesForStoreLoadThroughMemory) { + MaxVFWithoutSLForwardIssues = (vf >>=1); + break; + } + } + + if (MaxVFWithoutSLForwardIssues< 2*TypeByteSize) { + DEBUG(dbgs() << "LV: Distance " << Distance << + " that could cause a store-load forwarding conflict\n"); + return true; + } + + if (MaxVFWithoutSLForwardIssues < MaxSafeDepDistBytes && + MaxVFWithoutSLForwardIssues != MaxVectorWidth*TypeByteSize) + MaxSafeDepDistBytes = MaxVFWithoutSLForwardIssues; + return false; +} + +bool MemoryDepChecker::isDependent(const MemAccessInfo &A, unsigned AIdx, + const MemAccessInfo &B, unsigned BIdx) { + assert (AIdx < BIdx && "Must pass arguments in program order"); + + Value *APtr = A.getPointer(); + Value *BPtr = B.getPointer(); + bool AIsWrite = A.getInt(); + bool BIsWrite = B.getInt(); + + // Two reads are independent. + if (!AIsWrite && !BIsWrite) + return false; + + const SCEV *AScev = SE->getSCEV(APtr); + const SCEV *BScev = SE->getSCEV(BPtr); + + int StrideAPtr = isStridedPtr(SE, DL, APtr, InnermostLoop); + int StrideBPtr = isStridedPtr(SE, DL, BPtr, InnermostLoop); + + const SCEV *Src = AScev; + const SCEV *Sink = BScev; + + // If the induction step is negative we have to invert source and sink of the + // dependence. + if (StrideAPtr < 0) { + //Src = BScev; + //Sink = AScev; + std::swap(APtr, BPtr); + std::swap(Src, Sink); + std::swap(AIsWrite, BIsWrite); + std::swap(AIdx, BIdx); + std::swap(StrideAPtr, StrideBPtr); + } + + const SCEV *Dist = SE->getMinusSCEV(Sink, Src); + + DEBUG(dbgs() << "LV: Src Scev: " << *Src << "Sink Scev: " << *Sink + << "(Induction step: " << StrideAPtr << ")\n"); + DEBUG(dbgs() << "LV: Distance for " << *InstMap[AIdx] << " to " + << *InstMap[BIdx] << ": " << *Dist << "\n"); + + // Need consecutive accesses. We don't want to vectorize + // "A[B[i]] += ..." and similar code or pointer arithmetic that could wrap in + // the address space. + if (!StrideAPtr || !StrideBPtr || StrideAPtr != StrideBPtr){ + DEBUG(dbgs() << "Non-consecutive pointer access\n"); + return true; + } + + const SCEVConstant *C = dyn_cast<SCEVConstant>(Dist); + if (!C) { + DEBUG(dbgs() << "LV: Dependence because of non constant distance\n"); + ShouldRetryWithRuntimeCheck = true; + return true; + } + + Type *ATy = APtr->getType()->getPointerElementType(); + Type *BTy = BPtr->getType()->getPointerElementType(); + unsigned TypeByteSize = DL->getTypeAllocSize(ATy); + + // Negative distances are not plausible dependencies. + const APInt &Val = C->getValue()->getValue(); + if (Val.isNegative()) { + bool IsTrueDataDependence = (AIsWrite && !BIsWrite); + if (IsTrueDataDependence && + (couldPreventStoreLoadForward(Val.abs().getZExtValue(), TypeByteSize) || + ATy != BTy)) + return true; + + DEBUG(dbgs() << "LV: Dependence is negative: NoDep\n"); + return false; + } + + // Write to the same location with the same size. + // Could be improved to assert type sizes are the same (i32 == float, etc). + if (Val == 0) { + if (ATy == BTy) + return false; + DEBUG(dbgs() << "LV: Zero dependence difference but different types\n"); + return true; + } + + assert(Val.isStrictlyPositive() && "Expect a positive value"); + + // Positive distance bigger than max vectorization factor. + if (ATy != BTy) { + DEBUG(dbgs() << + "LV: ReadWrite-Write positive dependency with different types\n"); + return false; + } + + unsigned Distance = (unsigned) Val.getZExtValue(); + + // Bail out early if passed-in parameters make vectorization not feasible. + unsigned ForcedFactor = VectorizationFactor ? VectorizationFactor : 1; + unsigned ForcedUnroll = VectorizationUnroll ? VectorizationUnroll : 1; + + // The distance must be bigger than the size needed for a vectorized version + // of the operation and the size of the vectorized operation must not be + // bigger than the currrent maximum size. + if (Distance < 2*TypeByteSize || + 2*TypeByteSize > MaxSafeDepDistBytes || + Distance < TypeByteSize * ForcedUnroll * ForcedFactor) { + DEBUG(dbgs() << "LV: Failure because of Positive distance " + << Val.getSExtValue() << '\n'); + return true; + } + + MaxSafeDepDistBytes = Distance < MaxSafeDepDistBytes ? + Distance : MaxSafeDepDistBytes; + + bool IsTrueDataDependence = (!AIsWrite && BIsWrite); + if (IsTrueDataDependence && + couldPreventStoreLoadForward(Distance, TypeByteSize)) + return true; + + DEBUG(dbgs() << "LV: Positive distance " << Val.getSExtValue() << + " with max VF = " << MaxSafeDepDistBytes / TypeByteSize << '\n'); + + return false; +} + +bool +MemoryDepChecker::areDepsSafe(AccessAnalysis::DepCandidates &AccessSets, + MemAccessInfoSet &CheckDeps) { + + MaxSafeDepDistBytes = -1U; + while (!CheckDeps.empty()) { + MemAccessInfo CurAccess = *CheckDeps.begin(); + + // Get the relevant memory access set. + EquivalenceClasses<MemAccessInfo>::iterator I = + AccessSets.findValue(AccessSets.getLeaderValue(CurAccess)); + + // Check accesses within this set. + EquivalenceClasses<MemAccessInfo>::member_iterator AI, AE; + AI = AccessSets.member_begin(I), AE = AccessSets.member_end(); + + // Check every access pair. + while (AI != AE) { + CheckDeps.erase(*AI); + EquivalenceClasses<MemAccessInfo>::member_iterator OI = llvm::next(AI); + while (OI != AE) { + // Check every accessing instruction pair in program order. + for (std::vector<unsigned>::iterator I1 = Accesses[*AI].begin(), + I1E = Accesses[*AI].end(); I1 != I1E; ++I1) + for (std::vector<unsigned>::iterator I2 = Accesses[*OI].begin(), + I2E = Accesses[*OI].end(); I2 != I2E; ++I2) { + if (*I1 < *I2 && isDependent(*AI, *I1, *OI, *I2)) + return false; + if (*I2 < *I1 && isDependent(*OI, *I2, *AI, *I1)) + return false; + } + ++OI; + } + AI++; + } + } + return true; +} + +bool LoopVectorizationLegality::canVectorizeMemory() { + + typedef SmallVector<Value*, 16> ValueVector; + typedef SmallPtrSet<Value*, 16> ValueSet; + + // Holds the Load and Store *instructions*. + ValueVector Loads; + ValueVector Stores; + + // Holds all the different accesses in the loop. + unsigned NumReads = 0; + unsigned NumReadWrites = 0; + + PtrRtCheck.Pointers.clear(); + PtrRtCheck.Need = false; + + const bool IsAnnotatedParallel = TheLoop->isAnnotatedParallel(); + MemoryDepChecker DepChecker(SE, DL, TheLoop); + + // For each block. + for (Loop::block_iterator bb = TheLoop->block_begin(), + be = TheLoop->block_end(); bb != be; ++bb) { + + // Scan the BB and collect legal loads and stores. + for (BasicBlock::iterator it = (*bb)->begin(), e = (*bb)->end(); it != e; + ++it) { + + // If this is a load, save it. If this instruction can read from memory + // but is not a load, then we quit. Notice that we don't handle function + // calls that read or write. + if (it->mayReadFromMemory()) { + // Many math library functions read the rounding mode. We will only + // vectorize a loop if it contains known function calls that don't set + // the flag. Therefore, it is safe to ignore this read from memory. + CallInst *Call = dyn_cast<CallInst>(it); + if (Call && getIntrinsicIDForCall(Call, TLI)) + continue; + + LoadInst *Ld = dyn_cast<LoadInst>(it); + if (!Ld) return false; + if (!Ld->isSimple() && !IsAnnotatedParallel) { + DEBUG(dbgs() << "LV: Found a non-simple load.\n"); + return false; + } + Loads.push_back(Ld); + DepChecker.addAccess(Ld); + continue; + } + + // Save 'store' instructions. Abort if other instructions write to memory. + if (it->mayWriteToMemory()) { + StoreInst *St = dyn_cast<StoreInst>(it); + if (!St) return false; + if (!St->isSimple() && !IsAnnotatedParallel) { + DEBUG(dbgs() << "LV: Found a non-simple store.\n"); + return false; + } + Stores.push_back(St); + DepChecker.addAccess(St); + } + } // Next instr. + } // Next block. + + // Now we have two lists that hold the loads and the stores. + // Next, we find the pointers that they use. + + // Check if we see any stores. If there are no stores, then we don't + // care if the pointers are *restrict*. + if (!Stores.size()) { + DEBUG(dbgs() << "LV: Found a read-only loop!\n"); + return true; + } + + AccessAnalysis::DepCandidates DependentAccesses; + AccessAnalysis Accesses(DL, DependentAccesses); + + // Holds the analyzed pointers. We don't want to call GetUnderlyingObjects + // multiple times on the same object. If the ptr is accessed twice, once + // for read and once for write, it will only appear once (on the write + // list). This is okay, since we are going to check for conflicts between + // writes and between reads and writes, but not between reads and reads. + ValueSet Seen; + + ValueVector::iterator I, IE; + for (I = Stores.begin(), IE = Stores.end(); I != IE; ++I) { + StoreInst *ST = cast<StoreInst>(*I); + Value* Ptr = ST->getPointerOperand(); + + if (isUniform(Ptr)) { + DEBUG(dbgs() << "LV: We don't allow storing to uniform addresses\n"); + return false; + } + + // If we did *not* see this pointer before, insert it to the read-write + // list. At this phase it is only a 'write' list. + if (Seen.insert(Ptr)) { + ++NumReadWrites; + Accesses.addStore(Ptr); + } + } + + if (IsAnnotatedParallel) { + DEBUG(dbgs() + << "LV: A loop annotated parallel, ignore memory dependency " + << "checks.\n"); + return true; + } + + for (I = Loads.begin(), IE = Loads.end(); I != IE; ++I) { + LoadInst *LD = cast<LoadInst>(*I); + Value* Ptr = LD->getPointerOperand(); + // If we did *not* see this pointer before, insert it to the + // read list. If we *did* see it before, then it is already in + // the read-write list. This allows us to vectorize expressions + // such as A[i] += x; Because the address of A[i] is a read-write + // pointer. This only works if the index of A[i] is consecutive. + // If the address of i is unknown (for example A[B[i]]) then we may + // read a few words, modify, and write a few words, and some of the + // words may be written to the same address. + bool IsReadOnlyPtr = false; + if (Seen.insert(Ptr) || !isStridedPtr(SE, DL, Ptr, TheLoop)) { + ++NumReads; + IsReadOnlyPtr = true; + } + Accesses.addLoad(Ptr, IsReadOnlyPtr); + } + + // If we write (or read-write) to a single destination and there are no + // other reads in this loop then is it safe to vectorize. + if (NumReadWrites == 1 && NumReads == 0) { + DEBUG(dbgs() << "LV: Found a write-only loop!\n"); + return true; + } + + // Build dependence sets and check whether we need a runtime pointer bounds + // check. + Accesses.buildDependenceSets(); + bool NeedRTCheck = Accesses.isRTCheckNeeded(); + + // Find pointers with computable bounds. We are going to use this information + // to place a runtime bound check. + unsigned NumComparisons = 0; + bool CanDoRT = false; + if (NeedRTCheck) + CanDoRT = Accesses.canCheckPtrAtRT(PtrRtCheck, NumComparisons, SE, TheLoop); + + + DEBUG(dbgs() << "LV: We need to do " << NumComparisons << + " pointer comparisons.\n"); + + // If we only have one set of dependences to check pointers among we don't + // need a runtime check. + if (NumComparisons == 0 && NeedRTCheck) + NeedRTCheck = false; + + // Check that we did not collect too many pointers or found an unsizeable + // pointer. + if (!CanDoRT || NumComparisons > RuntimeMemoryCheckThreshold) { + PtrRtCheck.reset(); + CanDoRT = false; + } + + if (CanDoRT) { + DEBUG(dbgs() << "LV: We can perform a memory runtime check if needed.\n"); + } + + if (NeedRTCheck && !CanDoRT) { + DEBUG(dbgs() << "LV: We can't vectorize because we can't find " << + "the array bounds.\n"); + PtrRtCheck.reset(); + return false; + } + + PtrRtCheck.Need = NeedRTCheck; + + bool CanVecMem = true; + if (Accesses.isDependencyCheckNeeded()) { + DEBUG(dbgs() << "LV: Checking memory dependencies\n"); + CanVecMem = DepChecker.areDepsSafe(DependentAccesses, + Accesses.getDependenciesToCheck()); + MaxSafeDepDistBytes = DepChecker.getMaxSafeDepDistBytes(); + + if (!CanVecMem && DepChecker.shouldRetryWithRuntimeCheck()) { + DEBUG(dbgs() << "LV: Retrying with memory checks\n"); + NeedRTCheck = true; + + // Clear the dependency checks. We assume they are not needed. + Accesses.resetDepChecks(); + + PtrRtCheck.reset(); + PtrRtCheck.Need = true; + + CanDoRT = Accesses.canCheckPtrAtRT(PtrRtCheck, NumComparisons, SE, + TheLoop, true); + // Check that we did not collect too many pointers or found an unsizeable + // pointer. + if (!CanDoRT || NumComparisons > RuntimeMemoryCheckThreshold) { + DEBUG(dbgs() << "LV: Can't vectorize with memory checks\n"); + PtrRtCheck.reset(); + return false; + } + + CanVecMem = true; + } + } + + DEBUG(dbgs() << "LV: We" << (NeedRTCheck ? "" : " don't") << + " need a runtime memory check.\n"); + + return CanVecMem; +} + +static bool hasMultipleUsesOf(Instruction *I, + SmallPtrSet<Instruction *, 8> &Insts) { + unsigned NumUses = 0; + for(User::op_iterator Use = I->op_begin(), E = I->op_end(); Use != E; ++Use) { + if (Insts.count(dyn_cast<Instruction>(*Use))) + ++NumUses; + if (NumUses > 1) + return true; + } + + return false; +} + +static bool areAllUsesIn(Instruction *I, SmallPtrSet<Instruction *, 8> &Set) { + for(User::op_iterator Use = I->op_begin(), E = I->op_end(); Use != E; ++Use) + if (!Set.count(dyn_cast<Instruction>(*Use))) + return false; + return true; +} + +bool LoopVectorizationLegality::AddReductionVar(PHINode *Phi, + ReductionKind Kind) { + if (Phi->getNumIncomingValues() != 2) + return false; + + // Reduction variables are only found in the loop header block. + if (Phi->getParent() != TheLoop->getHeader()) + return false; + + // Obtain the reduction start value from the value that comes from the loop + // preheader. + Value *RdxStart = Phi->getIncomingValueForBlock(TheLoop->getLoopPreheader()); + + // ExitInstruction is the single value which is used outside the loop. + // We only allow for a single reduction value to be used outside the loop. + // This includes users of the reduction, variables (which form a cycle + // which ends in the phi node). + Instruction *ExitInstruction = 0; + // Indicates that we found a reduction operation in our scan. + bool FoundReduxOp = false; + + // We start with the PHI node and scan for all of the users of this + // instruction. All users must be instructions that can be used as reduction + // variables (such as ADD). We must have a single out-of-block user. The cycle + // must include the original PHI. + bool FoundStartPHI = false; + + // To recognize min/max patterns formed by a icmp select sequence, we store + // the number of instruction we saw from the recognized min/max pattern, + // to make sure we only see exactly the two instructions. + unsigned NumCmpSelectPatternInst = 0; + ReductionInstDesc ReduxDesc(false, 0); + + SmallPtrSet<Instruction *, 8> VisitedInsts; + SmallVector<Instruction *, 8> Worklist; + Worklist.push_back(Phi); + VisitedInsts.insert(Phi); + + // A value in the reduction can be used: + // - By the reduction: + // - Reduction operation: + // - One use of reduction value (safe). + // - Multiple use of reduction value (not safe). + // - PHI: + // - All uses of the PHI must be the reduction (safe). + // - Otherwise, not safe. + // - By one instruction outside of the loop (safe). + // - By further instructions outside of the loop (not safe). + // - By an instruction that is not part of the reduction (not safe). + // This is either: + // * An instruction type other than PHI or the reduction operation. + // * A PHI in the header other than the initial PHI. + while (!Worklist.empty()) { + Instruction *Cur = Worklist.back(); + Worklist.pop_back(); + + // No Users. + // If the instruction has no users then this is a broken chain and can't be + // a reduction variable. + if (Cur->use_empty()) + return false; + + bool IsAPhi = isa<PHINode>(Cur); + + // A header PHI use other than the original PHI. + if (Cur != Phi && IsAPhi && Cur->getParent() == Phi->getParent()) + return false; + + // Reductions of instructions such as Div, and Sub is only possible if the + // LHS is the reduction variable. + if (!Cur->isCommutative() && !IsAPhi && !isa<SelectInst>(Cur) && + !isa<ICmpInst>(Cur) && !isa<FCmpInst>(Cur) && + !VisitedInsts.count(dyn_cast<Instruction>(Cur->getOperand(0)))) + return false; + + // Any reduction instruction must be of one of the allowed kinds. + ReduxDesc = isReductionInstr(Cur, Kind, ReduxDesc); + if (!ReduxDesc.IsReduction) + return false; + + // A reduction operation must only have one use of the reduction value. + if (!IsAPhi && Kind != RK_IntegerMinMax && Kind != RK_FloatMinMax && + hasMultipleUsesOf(Cur, VisitedInsts)) + return false; + + // All inputs to a PHI node must be a reduction value. + if(IsAPhi && Cur != Phi && !areAllUsesIn(Cur, VisitedInsts)) + return false; + + if (Kind == RK_IntegerMinMax && (isa<ICmpInst>(Cur) || + isa<SelectInst>(Cur))) + ++NumCmpSelectPatternInst; + if (Kind == RK_FloatMinMax && (isa<FCmpInst>(Cur) || + isa<SelectInst>(Cur))) + ++NumCmpSelectPatternInst; + + // Check whether we found a reduction operator. + FoundReduxOp |= !IsAPhi; + + // Process users of current instruction. Push non PHI nodes after PHI nodes + // onto the stack. This way we are going to have seen all inputs to PHI + // nodes once we get to them. + SmallVector<Instruction *, 8> NonPHIs; + SmallVector<Instruction *, 8> PHIs; + for (Value::use_iterator UI = Cur->use_begin(), E = Cur->use_end(); UI != E; + ++UI) { + Instruction *Usr = cast<Instruction>(*UI); + + // Check if we found the exit user. + BasicBlock *Parent = Usr->getParent(); + if (!TheLoop->contains(Parent)) { + // Exit if you find multiple outside users or if the header phi node is + // being used. In this case the user uses the value of the previous + // iteration, in which case we would loose "VF-1" iterations of the + // reduction operation if we vectorize. + if (ExitInstruction != 0 || Cur == Phi) + return false; + + // The instruction used by an outside user must be the last instruction + // before we feed back to the reduction phi. Otherwise, we loose VF-1 + // operations on the value. + if (std::find(Phi->op_begin(), Phi->op_end(), Cur) == Phi->op_end()) + return false; + + ExitInstruction = Cur; + continue; + } + + // Process instructions only once (termination). + if (VisitedInsts.insert(Usr)) { + if (isa<PHINode>(Usr)) + PHIs.push_back(Usr); + else + NonPHIs.push_back(Usr); + } + // Remember that we completed the cycle. + if (Usr == Phi) + FoundStartPHI = true; + } + Worklist.append(PHIs.begin(), PHIs.end()); + Worklist.append(NonPHIs.begin(), NonPHIs.end()); + } + + // This means we have seen one but not the other instruction of the + // pattern or more than just a select and cmp. + if ((Kind == RK_IntegerMinMax || Kind == RK_FloatMinMax) && + NumCmpSelectPatternInst != 2) + return false; + + if (!FoundStartPHI || !FoundReduxOp || !ExitInstruction) + return false; + + // We found a reduction var if we have reached the original phi node and we + // only have a single instruction with out-of-loop users. + + // This instruction is allowed to have out-of-loop users. + AllowedExit.insert(ExitInstruction); + + // Save the description of this reduction variable. + ReductionDescriptor RD(RdxStart, ExitInstruction, Kind, + ReduxDesc.MinMaxKind); + Reductions[Phi] = RD; + // We've ended the cycle. This is a reduction variable if we have an + // outside user and it has a binary op. + + return true; +} + +/// Returns true if the instruction is a Select(ICmp(X, Y), X, Y) instruction +/// pattern corresponding to a min(X, Y) or max(X, Y). +LoopVectorizationLegality::ReductionInstDesc +LoopVectorizationLegality::isMinMaxSelectCmpPattern(Instruction *I, + ReductionInstDesc &Prev) { + + assert((isa<ICmpInst>(I) || isa<FCmpInst>(I) || isa<SelectInst>(I)) && + "Expect a select instruction"); + Instruction *Cmp = 0; + SelectInst *Select = 0; + + // We must handle the select(cmp()) as a single instruction. Advance to the + // select. + if ((Cmp = dyn_cast<ICmpInst>(I)) || (Cmp = dyn_cast<FCmpInst>(I))) { + if (!Cmp->hasOneUse() || !(Select = dyn_cast<SelectInst>(*I->use_begin()))) + return ReductionInstDesc(false, I); + return ReductionInstDesc(Select, Prev.MinMaxKind); + } + + // Only handle single use cases for now. + if (!(Select = dyn_cast<SelectInst>(I))) + return ReductionInstDesc(false, I); + if (!(Cmp = dyn_cast<ICmpInst>(I->getOperand(0))) && + !(Cmp = dyn_cast<FCmpInst>(I->getOperand(0)))) + return ReductionInstDesc(false, I); + if (!Cmp->hasOneUse()) + return ReductionInstDesc(false, I); + + Value *CmpLeft; + Value *CmpRight; + + // Look for a min/max pattern. + if (m_UMin(m_Value(CmpLeft), m_Value(CmpRight)).match(Select)) + return ReductionInstDesc(Select, MRK_UIntMin); + else if (m_UMax(m_Value(CmpLeft), m_Value(CmpRight)).match(Select)) + return ReductionInstDesc(Select, MRK_UIntMax); + else if (m_SMax(m_Value(CmpLeft), m_Value(CmpRight)).match(Select)) + return ReductionInstDesc(Select, MRK_SIntMax); + else if (m_SMin(m_Value(CmpLeft), m_Value(CmpRight)).match(Select)) + return ReductionInstDesc(Select, MRK_SIntMin); + else if (m_OrdFMin(m_Value(CmpLeft), m_Value(CmpRight)).match(Select)) + return ReductionInstDesc(Select, MRK_FloatMin); + else if (m_OrdFMax(m_Value(CmpLeft), m_Value(CmpRight)).match(Select)) + return ReductionInstDesc(Select, MRK_FloatMax); + else if (m_UnordFMin(m_Value(CmpLeft), m_Value(CmpRight)).match(Select)) + return ReductionInstDesc(Select, MRK_FloatMin); + else if (m_UnordFMax(m_Value(CmpLeft), m_Value(CmpRight)).match(Select)) + return ReductionInstDesc(Select, MRK_FloatMax); + + return ReductionInstDesc(false, I); +} + +LoopVectorizationLegality::ReductionInstDesc +LoopVectorizationLegality::isReductionInstr(Instruction *I, + ReductionKind Kind, + ReductionInstDesc &Prev) { + bool FP = I->getType()->isFloatingPointTy(); + bool FastMath = (FP && I->isCommutative() && I->isAssociative()); + switch (I->getOpcode()) { + default: + return ReductionInstDesc(false, I); + case Instruction::PHI: + if (FP && (Kind != RK_FloatMult && Kind != RK_FloatAdd && + Kind != RK_FloatMinMax)) + return ReductionInstDesc(false, I); + return ReductionInstDesc(I, Prev.MinMaxKind); + case Instruction::Sub: + case Instruction::Add: + return ReductionInstDesc(Kind == RK_IntegerAdd, I); + case Instruction::Mul: + return ReductionInstDesc(Kind == RK_IntegerMult, I); + case Instruction::And: + return ReductionInstDesc(Kind == RK_IntegerAnd, I); + case Instruction::Or: + return ReductionInstDesc(Kind == RK_IntegerOr, I); + case Instruction::Xor: + return ReductionInstDesc(Kind == RK_IntegerXor, I); + case Instruction::FMul: + return ReductionInstDesc(Kind == RK_FloatMult && FastMath, I); + case Instruction::FAdd: + return ReductionInstDesc(Kind == RK_FloatAdd && FastMath, I); + case Instruction::FCmp: + case Instruction::ICmp: + case Instruction::Select: + if (Kind != RK_IntegerMinMax && + (!HasFunNoNaNAttr || Kind != RK_FloatMinMax)) + return ReductionInstDesc(false, I); + return isMinMaxSelectCmpPattern(I, Prev); + } +} + +LoopVectorizationLegality::InductionKind +LoopVectorizationLegality::isInductionVariable(PHINode *Phi) { + Type *PhiTy = Phi->getType(); + // We only handle integer and pointer inductions variables. + if (!PhiTy->isIntegerTy() && !PhiTy->isPointerTy()) + return IK_NoInduction; + + // Check that the PHI is consecutive. + const SCEV *PhiScev = SE->getSCEV(Phi); + const SCEVAddRecExpr *AR = dyn_cast<SCEVAddRecExpr>(PhiScev); + if (!AR) { + DEBUG(dbgs() << "LV: PHI is not a poly recurrence.\n"); + return IK_NoInduction; + } + const SCEV *Step = AR->getStepRecurrence(*SE); + + // Integer inductions need to have a stride of one. + if (PhiTy->isIntegerTy()) { + if (Step->isOne()) + return IK_IntInduction; + if (Step->isAllOnesValue()) + return IK_ReverseIntInduction; + return IK_NoInduction; + } + + // Calculate the pointer stride and check if it is consecutive. + const SCEVConstant *C = dyn_cast<SCEVConstant>(Step); + if (!C) + return IK_NoInduction; + + assert(PhiTy->isPointerTy() && "The PHI must be a pointer"); + uint64_t Size = DL->getTypeAllocSize(PhiTy->getPointerElementType()); + if (C->getValue()->equalsInt(Size)) + return IK_PtrInduction; + else if (C->getValue()->equalsInt(0 - Size)) + return IK_ReversePtrInduction; + + return IK_NoInduction; +} + +bool LoopVectorizationLegality::isInductionVariable(const Value *V) { + Value *In0 = const_cast<Value*>(V); + PHINode *PN = dyn_cast_or_null<PHINode>(In0); + if (!PN) + return false; + + return Inductions.count(PN); +} + +bool LoopVectorizationLegality::blockNeedsPredication(BasicBlock *BB) { + assert(TheLoop->contains(BB) && "Unknown block used"); + + // Blocks that do not dominate the latch need predication. + BasicBlock* Latch = TheLoop->getLoopLatch(); + return !DT->dominates(BB, Latch); +} + +bool LoopVectorizationLegality::blockCanBePredicated(BasicBlock *BB, + SmallPtrSet<Value *, 8>& SafePtrs) { + for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) { + // We might be able to hoist the load. + if (it->mayReadFromMemory()) { + LoadInst *LI = dyn_cast<LoadInst>(it); + if (!LI || !SafePtrs.count(LI->getPointerOperand())) + return false; + } + + // We don't predicate stores at the moment. + if (it->mayWriteToMemory() || it->mayThrow()) + return false; + + // Check that we don't have a constant expression that can trap as operand. + for (Instruction::op_iterator OI = it->op_begin(), OE = it->op_end(); + OI != OE; ++OI) { + if (Constant *C = dyn_cast<Constant>(*OI)) + if (C->canTrap()) + return false; + } + + // The instructions below can trap. + switch (it->getOpcode()) { + default: continue; + case Instruction::UDiv: + case Instruction::SDiv: + case Instruction::URem: + case Instruction::SRem: + return false; + } + } + + return true; +} + +LoopVectorizationCostModel::VectorizationFactor +LoopVectorizationCostModel::selectVectorizationFactor(bool OptForSize, + unsigned UserVF) { + // Width 1 means no vectorize + VectorizationFactor Factor = { 1U, 0U }; + if (OptForSize && Legal->getRuntimePointerCheck()->Need) { + DEBUG(dbgs() << "LV: Aborting. Runtime ptr check is required in Os.\n"); + return Factor; + } + + // Find the trip count. + unsigned TC = SE->getSmallConstantTripCount(TheLoop, TheLoop->getLoopLatch()); + DEBUG(dbgs() << "LV: Found trip count: " << TC << '\n'); + + unsigned WidestType = getWidestType(); + unsigned WidestRegister = TTI.getRegisterBitWidth(true); + unsigned MaxSafeDepDist = -1U; + if (Legal->getMaxSafeDepDistBytes() != -1U) + MaxSafeDepDist = Legal->getMaxSafeDepDistBytes() * 8; + WidestRegister = ((WidestRegister < MaxSafeDepDist) ? + WidestRegister : MaxSafeDepDist); + unsigned MaxVectorSize = WidestRegister / WidestType; + DEBUG(dbgs() << "LV: The Widest type: " << WidestType << " bits.\n"); + DEBUG(dbgs() << "LV: The Widest register is: " + << WidestRegister << " bits.\n"); + + if (MaxVectorSize == 0) { + DEBUG(dbgs() << "LV: The target has no vector registers.\n"); + MaxVectorSize = 1; + } + + assert(MaxVectorSize <= 32 && "Did not expect to pack so many elements" + " into one vector!"); + + unsigned VF = MaxVectorSize; + + // If we optimize the program for size, avoid creating the tail loop. + if (OptForSize) { + // If we are unable to calculate the trip count then don't try to vectorize. + if (TC < 2) { + DEBUG(dbgs() << "LV: Aborting. A tail loop is required in Os.\n"); + return Factor; + } + + // Find the maximum SIMD width that can fit within the trip count. + VF = TC % MaxVectorSize; + + if (VF == 0) + VF = MaxVectorSize; + + // If the trip count that we found modulo the vectorization factor is not + // zero then we require a tail. + if (VF < 2) { + DEBUG(dbgs() << "LV: Aborting. A tail loop is required in Os.\n"); + return Factor; + } + } + + if (UserVF != 0) { + assert(isPowerOf2_32(UserVF) && "VF needs to be a power of two"); + DEBUG(dbgs() << "LV: Using user VF " << UserVF << ".\n"); + + Factor.Width = UserVF; + return Factor; + } + + float Cost = expectedCost(1); + unsigned Width = 1; + DEBUG(dbgs() << "LV: Scalar loop costs: " << (int)Cost << ".\n"); + for (unsigned i=2; i <= VF; i*=2) { + // Notice that the vector loop needs to be executed less times, so + // we need to divide the cost of the vector loops by the width of + // the vector elements. + float VectorCost = expectedCost(i) / (float)i; + DEBUG(dbgs() << "LV: Vector loop of width " << i << " costs: " << + (int)VectorCost << ".\n"); + if (VectorCost < Cost) { + Cost = VectorCost; + Width = i; + } + } + + DEBUG(dbgs() << "LV: Selecting VF = : "<< Width << ".\n"); + Factor.Width = Width; + Factor.Cost = Width * Cost; + return Factor; +} + +unsigned LoopVectorizationCostModel::getWidestType() { + unsigned MaxWidth = 8; + + // For each block. + for (Loop::block_iterator bb = TheLoop->block_begin(), + be = TheLoop->block_end(); bb != be; ++bb) { + BasicBlock *BB = *bb; + + // For each instruction in the loop. + for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) { + Type *T = it->getType(); + + // Only examine Loads, Stores and PHINodes. + if (!isa<LoadInst>(it) && !isa<StoreInst>(it) && !isa<PHINode>(it)) + continue; + + // Examine PHI nodes that are reduction variables. + if (PHINode *PN = dyn_cast<PHINode>(it)) + if (!Legal->getReductionVars()->count(PN)) + continue; + + // Examine the stored values. + if (StoreInst *ST = dyn_cast<StoreInst>(it)) + T = ST->getValueOperand()->getType(); + + // Ignore loaded pointer types and stored pointer types that are not + // consecutive. However, we do want to take consecutive stores/loads of + // pointer vectors into account. + if (T->isPointerTy() && !isConsecutiveLoadOrStore(it)) + continue; + + MaxWidth = std::max(MaxWidth, + (unsigned)DL->getTypeSizeInBits(T->getScalarType())); + } + } + + return MaxWidth; +} + +unsigned +LoopVectorizationCostModel::selectUnrollFactor(bool OptForSize, + unsigned UserUF, + unsigned VF, + unsigned LoopCost) { + + // -- The unroll heuristics -- + // We unroll the loop in order to expose ILP and reduce the loop overhead. + // There are many micro-architectural considerations that we can't predict + // at this level. For example frontend pressure (on decode or fetch) due to + // code size, or the number and capabilities of the execution ports. + // + // We use the following heuristics to select the unroll factor: + // 1. If the code has reductions the we unroll in order to break the cross + // iteration dependency. + // 2. If the loop is really small then we unroll in order to reduce the loop + // overhead. + // 3. We don't unroll if we think that we will spill registers to memory due + // to the increased register pressure. + + // Use the user preference, unless 'auto' is selected. + if (UserUF != 0) + return UserUF; + + // When we optimize for size we don't unroll. + if (OptForSize) + return 1; + + // We used the distance for the unroll factor. + if (Legal->getMaxSafeDepDistBytes() != -1U) + return 1; + + // Do not unroll loops with a relatively small trip count. + unsigned TC = SE->getSmallConstantTripCount(TheLoop, + TheLoop->getLoopLatch()); + if (TC > 1 && TC < TinyTripCountUnrollThreshold) + return 1; + + unsigned TargetVectorRegisters = TTI.getNumberOfRegisters(true); + DEBUG(dbgs() << "LV: The target has " << TargetVectorRegisters << + " vector registers\n"); + + LoopVectorizationCostModel::RegisterUsage R = calculateRegisterUsage(); + // We divide by these constants so assume that we have at least one + // instruction that uses at least one register. + R.MaxLocalUsers = std::max(R.MaxLocalUsers, 1U); + R.NumInstructions = std::max(R.NumInstructions, 1U); + + // We calculate the unroll factor using the following formula. + // Subtract the number of loop invariants from the number of available + // registers. These registers are used by all of the unrolled instances. + // Next, divide the remaining registers by the number of registers that is + // required by the loop, in order to estimate how many parallel instances + // fit without causing spills. + unsigned UF = (TargetVectorRegisters - R.LoopInvariantRegs) / R.MaxLocalUsers; + + // Clamp the unroll factor ranges to reasonable factors. + unsigned MaxUnrollSize = TTI.getMaximumUnrollFactor(); + + // If we did not calculate the cost for VF (because the user selected the VF) + // then we calculate the cost of VF here. + if (LoopCost == 0) + LoopCost = expectedCost(VF); + + // Clamp the calculated UF to be between the 1 and the max unroll factor + // that the target allows. + if (UF > MaxUnrollSize) + UF = MaxUnrollSize; + else if (UF < 1) + UF = 1; + + bool HasReductions = Legal->getReductionVars()->size(); + + // Decide if we want to unroll if we decided that it is legal to vectorize + // but not profitable. + if (VF == 1) { + if (TheLoop->getNumBlocks() > 1 || !HasReductions || + LoopCost > SmallLoopCost) + return 1; + + return UF; + } + + if (HasReductions) { + DEBUG(dbgs() << "LV: Unrolling because of reductions.\n"); + return UF; + } + + // We want to unroll tiny loops in order to reduce the loop overhead. + // We assume that the cost overhead is 1 and we use the cost model + // to estimate the cost of the loop and unroll until the cost of the + // loop overhead is about 5% of the cost of the loop. + DEBUG(dbgs() << "LV: Loop cost is " << LoopCost << '\n'); + if (LoopCost < SmallLoopCost) { + DEBUG(dbgs() << "LV: Unrolling to reduce branch cost.\n"); + unsigned NewUF = SmallLoopCost / (LoopCost + 1); + return std::min(NewUF, UF); + } + + DEBUG(dbgs() << "LV: Not Unrolling.\n"); + return 1; +} + +LoopVectorizationCostModel::RegisterUsage +LoopVectorizationCostModel::calculateRegisterUsage() { + // This function calculates the register usage by measuring the highest number + // of values that are alive at a single location. Obviously, this is a very + // rough estimation. We scan the loop in a topological order in order and + // assign a number to each instruction. We use RPO to ensure that defs are + // met before their users. We assume that each instruction that has in-loop + // users starts an interval. We record every time that an in-loop value is + // used, so we have a list of the first and last occurrences of each + // instruction. Next, we transpose this data structure into a multi map that + // holds the list of intervals that *end* at a specific location. This multi + // map allows us to perform a linear search. We scan the instructions linearly + // and record each time that a new interval starts, by placing it in a set. + // If we find this value in the multi-map then we remove it from the set. + // The max register usage is the maximum size of the set. + // We also search for instructions that are defined outside the loop, but are + // used inside the loop. We need this number separately from the max-interval + // usage number because when we unroll, loop-invariant values do not take + // more register. + LoopBlocksDFS DFS(TheLoop); + DFS.perform(LI); + + RegisterUsage R; + R.NumInstructions = 0; + + // Each 'key' in the map opens a new interval. The values + // of the map are the index of the 'last seen' usage of the + // instruction that is the key. + typedef DenseMap<Instruction*, unsigned> IntervalMap; + // Maps instruction to its index. + DenseMap<unsigned, Instruction*> IdxToInstr; + // Marks the end of each interval. + IntervalMap EndPoint; + // Saves the list of instruction indices that are used in the loop. + SmallSet<Instruction*, 8> Ends; + // Saves the list of values that are used in the loop but are + // defined outside the loop, such as arguments and constants. + SmallPtrSet<Value*, 8> LoopInvariants; + + unsigned Index = 0; + for (LoopBlocksDFS::RPOIterator bb = DFS.beginRPO(), + be = DFS.endRPO(); bb != be; ++bb) { + R.NumInstructions += (*bb)->size(); + for (BasicBlock::iterator it = (*bb)->begin(), e = (*bb)->end(); it != e; + ++it) { + Instruction *I = it; + IdxToInstr[Index++] = I; + + // Save the end location of each USE. + for (unsigned i = 0; i < I->getNumOperands(); ++i) { + Value *U = I->getOperand(i); + Instruction *Instr = dyn_cast<Instruction>(U); + + // Ignore non-instruction values such as arguments, constants, etc. + if (!Instr) continue; + + // If this instruction is outside the loop then record it and continue. + if (!TheLoop->contains(Instr)) { + LoopInvariants.insert(Instr); + continue; + } + + // Overwrite previous end points. + EndPoint[Instr] = Index; + Ends.insert(Instr); + } + } + } + + // Saves the list of intervals that end with the index in 'key'. + typedef SmallVector<Instruction*, 2> InstrList; + DenseMap<unsigned, InstrList> TransposeEnds; + + // Transpose the EndPoints to a list of values that end at each index. + for (IntervalMap::iterator it = EndPoint.begin(), e = EndPoint.end(); + it != e; ++it) + TransposeEnds[it->second].push_back(it->first); + + SmallSet<Instruction*, 8> OpenIntervals; + unsigned MaxUsage = 0; + + + DEBUG(dbgs() << "LV(REG): Calculating max register usage:\n"); + for (unsigned int i = 0; i < Index; ++i) { + Instruction *I = IdxToInstr[i]; + // Ignore instructions that are never used within the loop. + if (!Ends.count(I)) continue; + + // Remove all of the instructions that end at this location. + InstrList &List = TransposeEnds[i]; + for (unsigned int j=0, e = List.size(); j < e; ++j) + OpenIntervals.erase(List[j]); + + // Count the number of live interals. + MaxUsage = std::max(MaxUsage, OpenIntervals.size()); + + DEBUG(dbgs() << "LV(REG): At #" << i << " Interval # " << + OpenIntervals.size() << '\n'); + + // Add the current instruction to the list of open intervals. + OpenIntervals.insert(I); + } + + unsigned Invariant = LoopInvariants.size(); + DEBUG(dbgs() << "LV(REG): Found max usage: " << MaxUsage << '\n'); + DEBUG(dbgs() << "LV(REG): Found invariant usage: " << Invariant << '\n'); + DEBUG(dbgs() << "LV(REG): LoopSize: " << R.NumInstructions << '\n'); + + R.LoopInvariantRegs = Invariant; + R.MaxLocalUsers = MaxUsage; + return R; +} + +unsigned LoopVectorizationCostModel::expectedCost(unsigned VF) { + unsigned Cost = 0; + + // For each block. + for (Loop::block_iterator bb = TheLoop->block_begin(), + be = TheLoop->block_end(); bb != be; ++bb) { + unsigned BlockCost = 0; + BasicBlock *BB = *bb; + + // For each instruction in the old loop. + for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) { + // Skip dbg intrinsics. + if (isa<DbgInfoIntrinsic>(it)) + continue; + + unsigned C = getInstructionCost(it, VF); + BlockCost += C; + DEBUG(dbgs() << "LV: Found an estimated cost of " << C << " for VF " << + VF << " For instruction: " << *it << '\n'); + } + + // We assume that if-converted blocks have a 50% chance of being executed. + // When the code is scalar then some of the blocks are avoided due to CF. + // When the code is vectorized we execute all code paths. + if (VF == 1 && Legal->blockNeedsPredication(*bb)) + BlockCost /= 2; + + Cost += BlockCost; + } + + return Cost; +} + +/// \brief Check whether the address computation for a non-consecutive memory +/// access looks like an unlikely candidate for being merged into the indexing +/// mode. +/// +/// We look for a GEP which has one index that is an induction variable and all +/// other indices are loop invariant. If the stride of this access is also +/// within a small bound we decide that this address computation can likely be +/// merged into the addressing mode. +/// In all other cases, we identify the address computation as complex. +static bool isLikelyComplexAddressComputation(Value *Ptr, + LoopVectorizationLegality *Legal, + ScalarEvolution *SE, + const Loop *TheLoop) { + GetElementPtrInst *Gep = dyn_cast<GetElementPtrInst>(Ptr); + if (!Gep) + return true; + + // We are looking for a gep with all loop invariant indices except for one + // which should be an induction variable. + unsigned NumOperands = Gep->getNumOperands(); + for (unsigned i = 1; i < NumOperands; ++i) { + Value *Opd = Gep->getOperand(i); + if (!SE->isLoopInvariant(SE->getSCEV(Opd), TheLoop) && + !Legal->isInductionVariable(Opd)) + return true; + } + + // Now we know we have a GEP ptr, %inv, %ind, %inv. Make sure that the step + // can likely be merged into the address computation. + unsigned MaxMergeDistance = 64; + + const SCEVAddRecExpr *AddRec = dyn_cast<SCEVAddRecExpr>(SE->getSCEV(Ptr)); + if (!AddRec) + return true; + + // Check the step is constant. + const SCEV *Step = AddRec->getStepRecurrence(*SE); + // Calculate the pointer stride and check if it is consecutive. + const SCEVConstant *C = dyn_cast<SCEVConstant>(Step); + if (!C) + return true; + + const APInt &APStepVal = C->getValue()->getValue(); + + // Huge step value - give up. + if (APStepVal.getBitWidth() > 64) + return true; + + int64_t StepVal = APStepVal.getSExtValue(); + + return StepVal > MaxMergeDistance; +} + +unsigned +LoopVectorizationCostModel::getInstructionCost(Instruction *I, unsigned VF) { + // If we know that this instruction will remain uniform, check the cost of + // the scalar version. + if (Legal->isUniformAfterVectorization(I)) + VF = 1; + + Type *RetTy = I->getType(); + Type *VectorTy = ToVectorTy(RetTy, VF); + + // TODO: We need to estimate the cost of intrinsic calls. + switch (I->getOpcode()) { + case Instruction::GetElementPtr: + // We mark this instruction as zero-cost because the cost of GEPs in + // vectorized code depends on whether the corresponding memory instruction + // is scalarized or not. Therefore, we handle GEPs with the memory + // instruction cost. + return 0; + case Instruction::Br: { + return TTI.getCFInstrCost(I->getOpcode()); + } + case Instruction::PHI: + //TODO: IF-converted IFs become selects. + return 0; + case Instruction::Add: + case Instruction::FAdd: + case Instruction::Sub: + case Instruction::FSub: + case Instruction::Mul: + case Instruction::FMul: + case Instruction::UDiv: + case Instruction::SDiv: + case Instruction::FDiv: + case Instruction::URem: + case Instruction::SRem: + case Instruction::FRem: + case Instruction::Shl: + case Instruction::LShr: + case Instruction::AShr: + case Instruction::And: + case Instruction::Or: + case Instruction::Xor: { + // Certain instructions can be cheaper to vectorize if they have a constant + // second vector operand. One example of this are shifts on x86. + TargetTransformInfo::OperandValueKind Op1VK = + TargetTransformInfo::OK_AnyValue; + TargetTransformInfo::OperandValueKind Op2VK = + TargetTransformInfo::OK_AnyValue; + + if (isa<ConstantInt>(I->getOperand(1))) + Op2VK = TargetTransformInfo::OK_UniformConstantValue; + + return TTI.getArithmeticInstrCost(I->getOpcode(), VectorTy, Op1VK, Op2VK); + } + case Instruction::Select: { + SelectInst *SI = cast<SelectInst>(I); + const SCEV *CondSCEV = SE->getSCEV(SI->getCondition()); + bool ScalarCond = (SE->isLoopInvariant(CondSCEV, TheLoop)); + Type *CondTy = SI->getCondition()->getType(); + if (!ScalarCond) + CondTy = VectorType::get(CondTy, VF); + + return TTI.getCmpSelInstrCost(I->getOpcode(), VectorTy, CondTy); + } + case Instruction::ICmp: + case Instruction::FCmp: { + Type *ValTy = I->getOperand(0)->getType(); + VectorTy = ToVectorTy(ValTy, VF); + return TTI.getCmpSelInstrCost(I->getOpcode(), VectorTy); + } + case Instruction::Store: + case Instruction::Load: { + StoreInst *SI = dyn_cast<StoreInst>(I); + LoadInst *LI = dyn_cast<LoadInst>(I); + Type *ValTy = (SI ? SI->getValueOperand()->getType() : + LI->getType()); + VectorTy = ToVectorTy(ValTy, VF); + + unsigned Alignment = SI ? SI->getAlignment() : LI->getAlignment(); + unsigned AS = SI ? SI->getPointerAddressSpace() : + LI->getPointerAddressSpace(); + Value *Ptr = SI ? SI->getPointerOperand() : LI->getPointerOperand(); + // We add the cost of address computation here instead of with the gep + // instruction because only here we know whether the operation is + // scalarized. + if (VF == 1) + return TTI.getAddressComputationCost(VectorTy) + + TTI.getMemoryOpCost(I->getOpcode(), VectorTy, Alignment, AS); + + // Scalarized loads/stores. + int ConsecutiveStride = Legal->isConsecutivePtr(Ptr); + bool Reverse = ConsecutiveStride < 0; + unsigned ScalarAllocatedSize = DL->getTypeAllocSize(ValTy); + unsigned VectorElementSize = DL->getTypeStoreSize(VectorTy)/VF; + if (!ConsecutiveStride || ScalarAllocatedSize != VectorElementSize) { + bool IsComplexComputation = + isLikelyComplexAddressComputation(Ptr, Legal, SE, TheLoop); + unsigned Cost = 0; + // The cost of extracting from the value vector and pointer vector. + Type *PtrTy = ToVectorTy(Ptr->getType(), VF); + for (unsigned i = 0; i < VF; ++i) { + // The cost of extracting the pointer operand. + Cost += TTI.getVectorInstrCost(Instruction::ExtractElement, PtrTy, i); + // In case of STORE, the cost of ExtractElement from the vector. + // In case of LOAD, the cost of InsertElement into the returned + // vector. + Cost += TTI.getVectorInstrCost(SI ? Instruction::ExtractElement : + Instruction::InsertElement, + VectorTy, i); + } + + // The cost of the scalar loads/stores. + Cost += VF * TTI.getAddressComputationCost(PtrTy, IsComplexComputation); + Cost += VF * TTI.getMemoryOpCost(I->getOpcode(), ValTy->getScalarType(), + Alignment, AS); + return Cost; + } + + // Wide load/stores. + unsigned Cost = TTI.getAddressComputationCost(VectorTy); + Cost += TTI.getMemoryOpCost(I->getOpcode(), VectorTy, Alignment, AS); + + if (Reverse) + Cost += TTI.getShuffleCost(TargetTransformInfo::SK_Reverse, + VectorTy, 0); + return Cost; + } + case Instruction::ZExt: + case Instruction::SExt: + case Instruction::FPToUI: + case Instruction::FPToSI: + case Instruction::FPExt: + case Instruction::PtrToInt: + case Instruction::IntToPtr: + case Instruction::SIToFP: + case Instruction::UIToFP: + case Instruction::Trunc: + case Instruction::FPTrunc: + case Instruction::BitCast: { + // We optimize the truncation of induction variable. + // The cost of these is the same as the scalar operation. + if (I->getOpcode() == Instruction::Trunc && + Legal->isInductionVariable(I->getOperand(0))) + return TTI.getCastInstrCost(I->getOpcode(), I->getType(), + I->getOperand(0)->getType()); + + Type *SrcVecTy = ToVectorTy(I->getOperand(0)->getType(), VF); + return TTI.getCastInstrCost(I->getOpcode(), VectorTy, SrcVecTy); + } + case Instruction::Call: { + CallInst *CI = cast<CallInst>(I); + Intrinsic::ID ID = getIntrinsicIDForCall(CI, TLI); + assert(ID && "Not an intrinsic call!"); + Type *RetTy = ToVectorTy(CI->getType(), VF); + SmallVector<Type*, 4> Tys; + for (unsigned i = 0, ie = CI->getNumArgOperands(); i != ie; ++i) + Tys.push_back(ToVectorTy(CI->getArgOperand(i)->getType(), VF)); + return TTI.getIntrinsicInstrCost(ID, RetTy, Tys); + } + default: { + // We are scalarizing the instruction. Return the cost of the scalar + // instruction, plus the cost of insert and extract into vector + // elements, times the vector width. + unsigned Cost = 0; + + if (!RetTy->isVoidTy() && VF != 1) { + unsigned InsCost = TTI.getVectorInstrCost(Instruction::InsertElement, + VectorTy); + unsigned ExtCost = TTI.getVectorInstrCost(Instruction::ExtractElement, + VectorTy); + + // The cost of inserting the results plus extracting each one of the + // operands. + Cost += VF * (InsCost + ExtCost * I->getNumOperands()); + } + + // The cost of executing VF copies of the scalar instruction. This opcode + // is unknown. Assume that it is the same as 'mul'. + Cost += VF * TTI.getArithmeticInstrCost(Instruction::Mul, VectorTy); + return Cost; + } + }// end of switch. +} + +Type* LoopVectorizationCostModel::ToVectorTy(Type *Scalar, unsigned VF) { + if (Scalar->isVoidTy() || VF == 1) + return Scalar; + return VectorType::get(Scalar, VF); +} + +char LoopVectorize::ID = 0; +static const char lv_name[] = "Loop Vectorization"; +INITIALIZE_PASS_BEGIN(LoopVectorize, LV_NAME, lv_name, false, false) +INITIALIZE_AG_DEPENDENCY(TargetTransformInfo) +INITIALIZE_PASS_DEPENDENCY(DominatorTree) +INITIALIZE_PASS_DEPENDENCY(ScalarEvolution) +INITIALIZE_PASS_DEPENDENCY(LCSSA) +INITIALIZE_PASS_DEPENDENCY(LoopInfo) +INITIALIZE_PASS_DEPENDENCY(LoopSimplify) +INITIALIZE_PASS_END(LoopVectorize, LV_NAME, lv_name, false, false) + +namespace llvm { + Pass *createLoopVectorizePass(bool NoUnrolling) { + return new LoopVectorize(NoUnrolling); + } +} + +bool LoopVectorizationCostModel::isConsecutiveLoadOrStore(Instruction *Inst) { + // Check for a store. + if (StoreInst *ST = dyn_cast<StoreInst>(Inst)) + return Legal->isConsecutivePtr(ST->getPointerOperand()) != 0; + + // Check for a load. + if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) + return Legal->isConsecutivePtr(LI->getPointerOperand()) != 0; + + return false; +} + + +void InnerLoopUnroller::scalarizeInstruction(Instruction *Instr) { + assert(!Instr->getType()->isAggregateType() && "Can't handle vectors"); + // Holds vector parameters or scalars, in case of uniform vals. + SmallVector<VectorParts, 4> Params; + + setDebugLocFromInst(Builder, Instr); + + // Find all of the vectorized parameters. + for (unsigned op = 0, e = Instr->getNumOperands(); op != e; ++op) { + Value *SrcOp = Instr->getOperand(op); + + // If we are accessing the old induction variable, use the new one. + if (SrcOp == OldInduction) { + Params.push_back(getVectorValue(SrcOp)); + continue; + } + + // Try using previously calculated values. + Instruction *SrcInst = dyn_cast<Instruction>(SrcOp); + + // If the src is an instruction that appeared earlier in the basic block + // then it should already be vectorized. + if (SrcInst && OrigLoop->contains(SrcInst)) { + assert(WidenMap.has(SrcInst) && "Source operand is unavailable"); + // The parameter is a vector value from earlier. + Params.push_back(WidenMap.get(SrcInst)); + } else { + // The parameter is a scalar from outside the loop. Maybe even a constant. + VectorParts Scalars; + Scalars.append(UF, SrcOp); + Params.push_back(Scalars); + } + } + + assert(Params.size() == Instr->getNumOperands() && + "Invalid number of operands"); + + // Does this instruction return a value ? + bool IsVoidRetTy = Instr->getType()->isVoidTy(); + + Value *UndefVec = IsVoidRetTy ? 0 : + UndefValue::get(Instr->getType()); + // Create a new entry in the WidenMap and initialize it to Undef or Null. + VectorParts &VecResults = WidenMap.splat(Instr, UndefVec); + + // For each vector unroll 'part': + for (unsigned Part = 0; Part < UF; ++Part) { + // For each scalar that we create: + + Instruction *Cloned = Instr->clone(); + if (!IsVoidRetTy) + Cloned->setName(Instr->getName() + ".cloned"); + // Replace the operands of the cloned instructions with extracted scalars. + for (unsigned op = 0, e = Instr->getNumOperands(); op != e; ++op) { + Value *Op = Params[op][Part]; + Cloned->setOperand(op, Op); + } + + // Place the cloned scalar in the new loop. + Builder.Insert(Cloned); + + // If the original scalar returns a value we need to place it in a vector + // so that future users will be able to use it. + if (!IsVoidRetTy) + VecResults[Part] = Cloned; + } +} + +void +InnerLoopUnroller::vectorizeMemoryInstruction(Instruction *Instr, + LoopVectorizationLegality*) { + return scalarizeInstruction(Instr); +} + +Value *InnerLoopUnroller::reverseVector(Value *Vec) { + return Vec; +} + +Value *InnerLoopUnroller::getBroadcastInstrs(Value *V) { + return V; +} + +Value *InnerLoopUnroller::getConsecutiveVector(Value* Val, int StartIdx, + bool Negate) { + // When unrolling and the VF is 1, we only need to add a simple scalar. + Type *ITy = Val->getType(); + assert(!ITy->isVectorTy() && "Val must be a scalar"); + Constant *C = ConstantInt::get(ITy, StartIdx, Negate); + return Builder.CreateAdd(Val, C, "induction"); +} + diff --git a/contrib/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/contrib/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp new file mode 100644 index 0000000..c72b51f --- /dev/null +++ b/contrib/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp @@ -0,0 +1,2665 @@ +//===- SLPVectorizer.cpp - A bottom up SLP Vectorizer ---------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// This pass implements the Bottom Up SLP vectorizer. It detects consecutive +// stores that can be put together into vector-stores. Next, it attempts to +// construct vectorizable tree using the use-def chains. If a profitable tree +// was found, the SLP vectorizer performs vectorization on the tree. +// +// The pass is inspired by the work described in the paper: +// "Loop-Aware SLP in GCC" by Ira Rosen, Dorit Nuzman, Ayal Zaks. +// +//===----------------------------------------------------------------------===// +#define SV_NAME "slp-vectorizer" +#define DEBUG_TYPE "SLP" + +#include "llvm/Transforms/Vectorize.h" +#include "llvm/ADT/MapVector.h" +#include "llvm/ADT/PostOrderIterator.h" +#include "llvm/ADT/SetVector.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/Analysis/ScalarEvolution.h" +#include "llvm/Analysis/ScalarEvolutionExpressions.h" +#include "llvm/Analysis/TargetTransformInfo.h" +#include "llvm/Analysis/ValueTracking.h" +#include "llvm/Analysis/Verifier.h" +#include "llvm/Analysis/LoopInfo.h" +#include "llvm/IR/DataLayout.h" +#include "llvm/IR/Instructions.h" +#include "llvm/IR/IntrinsicInst.h" +#include "llvm/IR/IRBuilder.h" +#include "llvm/IR/Module.h" +#include "llvm/IR/Type.h" +#include "llvm/IR/Value.h" +#include "llvm/Pass.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include <algorithm> +#include <map> + +using namespace llvm; + +static cl::opt<int> + SLPCostThreshold("slp-threshold", cl::init(0), cl::Hidden, + cl::desc("Only vectorize if you gain more than this " + "number ")); + +static cl::opt<bool> +ShouldVectorizeHor("slp-vectorize-hor", cl::init(false), cl::Hidden, + cl::desc("Attempt to vectorize horizontal reductions")); + +static cl::opt<bool> ShouldStartVectorizeHorAtStore( + "slp-vectorize-hor-store", cl::init(false), cl::Hidden, + cl::desc( + "Attempt to vectorize horizontal reductions feeding into a store")); + +namespace { + +static const unsigned MinVecRegSize = 128; + +static const unsigned RecursionMaxDepth = 12; + +/// A helper class for numbering instructions in multiple blocks. +/// Numbers start at zero for each basic block. +struct BlockNumbering { + + BlockNumbering(BasicBlock *Bb) : BB(Bb), Valid(false) {} + + BlockNumbering() : BB(0), Valid(false) {} + + void numberInstructions() { + unsigned Loc = 0; + InstrIdx.clear(); + InstrVec.clear(); + // Number the instructions in the block. + for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) { + InstrIdx[it] = Loc++; + InstrVec.push_back(it); + assert(InstrVec[InstrIdx[it]] == it && "Invalid allocation"); + } + Valid = true; + } + + int getIndex(Instruction *I) { + assert(I->getParent() == BB && "Invalid instruction"); + if (!Valid) + numberInstructions(); + assert(InstrIdx.count(I) && "Unknown instruction"); + return InstrIdx[I]; + } + + Instruction *getInstruction(unsigned loc) { + if (!Valid) + numberInstructions(); + assert(InstrVec.size() > loc && "Invalid Index"); + return InstrVec[loc]; + } + + void forget() { Valid = false; } + +private: + /// The block we are numbering. + BasicBlock *BB; + /// Is the block numbered. + bool Valid; + /// Maps instructions to numbers and back. + SmallDenseMap<Instruction *, int> InstrIdx; + /// Maps integers to Instructions. + SmallVector<Instruction *, 32> InstrVec; +}; + +/// \returns the parent basic block if all of the instructions in \p VL +/// are in the same block or null otherwise. +static BasicBlock *getSameBlock(ArrayRef<Value *> VL) { + Instruction *I0 = dyn_cast<Instruction>(VL[0]); + if (!I0) + return 0; + BasicBlock *BB = I0->getParent(); + for (int i = 1, e = VL.size(); i < e; i++) { + Instruction *I = dyn_cast<Instruction>(VL[i]); + if (!I) + return 0; + + if (BB != I->getParent()) + return 0; + } + return BB; +} + +/// \returns True if all of the values in \p VL are constants. +static bool allConstant(ArrayRef<Value *> VL) { + for (unsigned i = 0, e = VL.size(); i < e; ++i) + if (!isa<Constant>(VL[i])) + return false; + return true; +} + +/// \returns True if all of the values in \p VL are identical. +static bool isSplat(ArrayRef<Value *> VL) { + for (unsigned i = 1, e = VL.size(); i < e; ++i) + if (VL[i] != VL[0]) + return false; + return true; +} + +/// \returns The opcode if all of the Instructions in \p VL have the same +/// opcode, or zero. +static unsigned getSameOpcode(ArrayRef<Value *> VL) { + Instruction *I0 = dyn_cast<Instruction>(VL[0]); + if (!I0) + return 0; + unsigned Opcode = I0->getOpcode(); + for (int i = 1, e = VL.size(); i < e; i++) { + Instruction *I = dyn_cast<Instruction>(VL[i]); + if (!I || Opcode != I->getOpcode()) + return 0; + } + return Opcode; +} + +/// \returns \p I after propagating metadata from \p VL. +static Instruction *propagateMetadata(Instruction *I, ArrayRef<Value *> VL) { + Instruction *I0 = cast<Instruction>(VL[0]); + SmallVector<std::pair<unsigned, MDNode *>, 4> Metadata; + I0->getAllMetadataOtherThanDebugLoc(Metadata); + + for (unsigned i = 0, n = Metadata.size(); i != n; ++i) { + unsigned Kind = Metadata[i].first; + MDNode *MD = Metadata[i].second; + + for (int i = 1, e = VL.size(); MD && i != e; i++) { + Instruction *I = cast<Instruction>(VL[i]); + MDNode *IMD = I->getMetadata(Kind); + + switch (Kind) { + default: + MD = 0; // Remove unknown metadata + break; + case LLVMContext::MD_tbaa: + MD = MDNode::getMostGenericTBAA(MD, IMD); + break; + case LLVMContext::MD_fpmath: + MD = MDNode::getMostGenericFPMath(MD, IMD); + break; + } + } + I->setMetadata(Kind, MD); + } + return I; +} + +/// \returns The type that all of the values in \p VL have or null if there +/// are different types. +static Type* getSameType(ArrayRef<Value *> VL) { + Type *Ty = VL[0]->getType(); + for (int i = 1, e = VL.size(); i < e; i++) + if (VL[i]->getType() != Ty) + return 0; + + return Ty; +} + +/// \returns True if the ExtractElement instructions in VL can be vectorized +/// to use the original vector. +static bool CanReuseExtract(ArrayRef<Value *> VL) { + assert(Instruction::ExtractElement == getSameOpcode(VL) && "Invalid opcode"); + // Check if all of the extracts come from the same vector and from the + // correct offset. + Value *VL0 = VL[0]; + ExtractElementInst *E0 = cast<ExtractElementInst>(VL0); + Value *Vec = E0->getOperand(0); + + // We have to extract from the same vector type. + unsigned NElts = Vec->getType()->getVectorNumElements(); + + if (NElts != VL.size()) + return false; + + // Check that all of the indices extract from the correct offset. + ConstantInt *CI = dyn_cast<ConstantInt>(E0->getOperand(1)); + if (!CI || CI->getZExtValue()) + return false; + + for (unsigned i = 1, e = VL.size(); i < e; ++i) { + ExtractElementInst *E = cast<ExtractElementInst>(VL[i]); + ConstantInt *CI = dyn_cast<ConstantInt>(E->getOperand(1)); + + if (!CI || CI->getZExtValue() != i || E->getOperand(0) != Vec) + return false; + } + + return true; +} + +static void reorderInputsAccordingToOpcode(ArrayRef<Value *> VL, + SmallVectorImpl<Value *> &Left, + SmallVectorImpl<Value *> &Right) { + + SmallVector<Value *, 16> OrigLeft, OrigRight; + + bool AllSameOpcodeLeft = true; + bool AllSameOpcodeRight = true; + for (unsigned i = 0, e = VL.size(); i != e; ++i) { + Instruction *I = cast<Instruction>(VL[i]); + Value *V0 = I->getOperand(0); + Value *V1 = I->getOperand(1); + + OrigLeft.push_back(V0); + OrigRight.push_back(V1); + + Instruction *I0 = dyn_cast<Instruction>(V0); + Instruction *I1 = dyn_cast<Instruction>(V1); + + // Check whether all operands on one side have the same opcode. In this case + // we want to preserve the original order and not make things worse by + // reordering. + AllSameOpcodeLeft = I0; + AllSameOpcodeRight = I1; + + if (i && AllSameOpcodeLeft) { + if(Instruction *P0 = dyn_cast<Instruction>(OrigLeft[i-1])) { + if(P0->getOpcode() != I0->getOpcode()) + AllSameOpcodeLeft = false; + } else + AllSameOpcodeLeft = false; + } + if (i && AllSameOpcodeRight) { + if(Instruction *P1 = dyn_cast<Instruction>(OrigRight[i-1])) { + if(P1->getOpcode() != I1->getOpcode()) + AllSameOpcodeRight = false; + } else + AllSameOpcodeRight = false; + } + + // Sort two opcodes. In the code below we try to preserve the ability to use + // broadcast of values instead of individual inserts. + // vl1 = load + // vl2 = phi + // vr1 = load + // vr2 = vr2 + // = vl1 x vr1 + // = vl2 x vr2 + // If we just sorted according to opcode we would leave the first line in + // tact but we would swap vl2 with vr2 because opcode(phi) > opcode(load). + // = vl1 x vr1 + // = vr2 x vl2 + // Because vr2 and vr1 are from the same load we loose the opportunity of a + // broadcast for the packed right side in the backend: we have [vr1, vl2] + // instead of [vr1, vr2=vr1]. + if (I0 && I1) { + if(!i && I0->getOpcode() > I1->getOpcode()) { + Left.push_back(I1); + Right.push_back(I0); + } else if (i && I0->getOpcode() > I1->getOpcode() && Right[i-1] != I1) { + // Try not to destroy a broad cast for no apparent benefit. + Left.push_back(I1); + Right.push_back(I0); + } else if (i && I0->getOpcode() == I1->getOpcode() && Right[i-1] == I0) { + // Try preserve broadcasts. + Left.push_back(I1); + Right.push_back(I0); + } else if (i && I0->getOpcode() == I1->getOpcode() && Left[i-1] == I1) { + // Try preserve broadcasts. + Left.push_back(I1); + Right.push_back(I0); + } else { + Left.push_back(I0); + Right.push_back(I1); + } + continue; + } + // One opcode, put the instruction on the right. + if (I0) { + Left.push_back(V1); + Right.push_back(I0); + continue; + } + Left.push_back(V0); + Right.push_back(V1); + } + + bool LeftBroadcast = isSplat(Left); + bool RightBroadcast = isSplat(Right); + + // Don't reorder if the operands where good to begin with. + if (!(LeftBroadcast || RightBroadcast) && + (AllSameOpcodeRight || AllSameOpcodeLeft)) { + Left = OrigLeft; + Right = OrigRight; + } +} + +/// Bottom Up SLP Vectorizer. +class BoUpSLP { +public: + typedef SmallVector<Value *, 8> ValueList; + typedef SmallVector<Instruction *, 16> InstrList; + typedef SmallPtrSet<Value *, 16> ValueSet; + typedef SmallVector<StoreInst *, 8> StoreList; + + BoUpSLP(Function *Func, ScalarEvolution *Se, DataLayout *Dl, + TargetTransformInfo *Tti, AliasAnalysis *Aa, LoopInfo *Li, + DominatorTree *Dt) : + F(Func), SE(Se), DL(Dl), TTI(Tti), AA(Aa), LI(Li), DT(Dt), + Builder(Se->getContext()) { + // Setup the block numbering utility for all of the blocks in the + // function. + for (Function::iterator it = F->begin(), e = F->end(); it != e; ++it) { + BasicBlock *BB = it; + BlocksNumbers[BB] = BlockNumbering(BB); + } + } + + /// \brief Vectorize the tree that starts with the elements in \p VL. + /// Returns the vectorized root. + Value *vectorizeTree(); + + /// \returns the vectorization cost of the subtree that starts at \p VL. + /// A negative number means that this is profitable. + int getTreeCost(); + + /// Construct a vectorizable tree that starts at \p Roots and is possibly + /// used by a reduction of \p RdxOps. + void buildTree(ArrayRef<Value *> Roots, ValueSet *RdxOps = 0); + + /// Clear the internal data structures that are created by 'buildTree'. + void deleteTree() { + RdxOps = 0; + VectorizableTree.clear(); + ScalarToTreeEntry.clear(); + MustGather.clear(); + ExternalUses.clear(); + MemBarrierIgnoreList.clear(); + } + + /// \returns true if the memory operations A and B are consecutive. + bool isConsecutiveAccess(Value *A, Value *B); + + /// \brief Perform LICM and CSE on the newly generated gather sequences. + void optimizeGatherSequence(); +private: + struct TreeEntry; + + /// \returns the cost of the vectorizable entry. + int getEntryCost(TreeEntry *E); + + /// This is the recursive part of buildTree. + void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth); + + /// Vectorize a single entry in the tree. + Value *vectorizeTree(TreeEntry *E); + + /// Vectorize a single entry in the tree, starting in \p VL. + Value *vectorizeTree(ArrayRef<Value *> VL); + + /// \returns the pointer to the vectorized value if \p VL is already + /// vectorized, or NULL. They may happen in cycles. + Value *alreadyVectorized(ArrayRef<Value *> VL) const; + + /// \brief Take the pointer operand from the Load/Store instruction. + /// \returns NULL if this is not a valid Load/Store instruction. + static Value *getPointerOperand(Value *I); + + /// \brief Take the address space operand from the Load/Store instruction. + /// \returns -1 if this is not a valid Load/Store instruction. + static unsigned getAddressSpaceOperand(Value *I); + + /// \returns the scalarization cost for this type. Scalarization in this + /// context means the creation of vectors from a group of scalars. + int getGatherCost(Type *Ty); + + /// \returns the scalarization cost for this list of values. Assuming that + /// this subtree gets vectorized, we may need to extract the values from the + /// roots. This method calculates the cost of extracting the values. + int getGatherCost(ArrayRef<Value *> VL); + + /// \returns the AA location that is being access by the instruction. + AliasAnalysis::Location getLocation(Instruction *I); + + /// \brief Checks if it is possible to sink an instruction from + /// \p Src to \p Dst. + /// \returns the pointer to the barrier instruction if we can't sink. + Value *getSinkBarrier(Instruction *Src, Instruction *Dst); + + /// \returns the index of the last instruction in the BB from \p VL. + int getLastIndex(ArrayRef<Value *> VL); + + /// \returns the Instruction in the bundle \p VL. + Instruction *getLastInstruction(ArrayRef<Value *> VL); + + /// \brief Set the Builder insert point to one after the last instruction in + /// the bundle + void setInsertPointAfterBundle(ArrayRef<Value *> VL); + + /// \returns a vector from a collection of scalars in \p VL. + Value *Gather(ArrayRef<Value *> VL, VectorType *Ty); + + /// \returns whether the VectorizableTree is fully vectoriable and will + /// be beneficial even the tree height is tiny. + bool isFullyVectorizableTinyTree(); + + struct TreeEntry { + TreeEntry() : Scalars(), VectorizedValue(0), LastScalarIndex(0), + NeedToGather(0) {} + + /// \returns true if the scalars in VL are equal to this entry. + bool isSame(ArrayRef<Value *> VL) const { + assert(VL.size() == Scalars.size() && "Invalid size"); + return std::equal(VL.begin(), VL.end(), Scalars.begin()); + } + + /// A vector of scalars. + ValueList Scalars; + + /// The Scalars are vectorized into this value. It is initialized to Null. + Value *VectorizedValue; + + /// The index in the basic block of the last scalar. + int LastScalarIndex; + + /// Do we need to gather this sequence ? + bool NeedToGather; + }; + + /// Create a new VectorizableTree entry. + TreeEntry *newTreeEntry(ArrayRef<Value *> VL, bool Vectorized) { + VectorizableTree.push_back(TreeEntry()); + int idx = VectorizableTree.size() - 1; + TreeEntry *Last = &VectorizableTree[idx]; + Last->Scalars.insert(Last->Scalars.begin(), VL.begin(), VL.end()); + Last->NeedToGather = !Vectorized; + if (Vectorized) { + Last->LastScalarIndex = getLastIndex(VL); + for (int i = 0, e = VL.size(); i != e; ++i) { + assert(!ScalarToTreeEntry.count(VL[i]) && "Scalar already in tree!"); + ScalarToTreeEntry[VL[i]] = idx; + } + } else { + Last->LastScalarIndex = 0; + MustGather.insert(VL.begin(), VL.end()); + } + return Last; + } + + /// -- Vectorization State -- + /// Holds all of the tree entries. + std::vector<TreeEntry> VectorizableTree; + + /// Maps a specific scalar to its tree entry. + SmallDenseMap<Value*, int> ScalarToTreeEntry; + + /// A list of scalars that we found that we need to keep as scalars. + ValueSet MustGather; + + /// This POD struct describes one external user in the vectorized tree. + struct ExternalUser { + ExternalUser (Value *S, llvm::User *U, int L) : + Scalar(S), User(U), Lane(L){}; + // Which scalar in our function. + Value *Scalar; + // Which user that uses the scalar. + llvm::User *User; + // Which lane does the scalar belong to. + int Lane; + }; + typedef SmallVector<ExternalUser, 16> UserList; + + /// A list of values that need to extracted out of the tree. + /// This list holds pairs of (Internal Scalar : External User). + UserList ExternalUses; + + /// A list of instructions to ignore while sinking + /// memory instructions. This map must be reset between runs of getCost. + ValueSet MemBarrierIgnoreList; + + /// Holds all of the instructions that we gathered. + SetVector<Instruction *> GatherSeq; + /// A list of blocks that we are going to CSE. + SmallSet<BasicBlock *, 8> CSEBlocks; + + /// Numbers instructions in different blocks. + DenseMap<BasicBlock *, BlockNumbering> BlocksNumbers; + + /// Reduction operators. + ValueSet *RdxOps; + + // Analysis and block reference. + Function *F; + ScalarEvolution *SE; + DataLayout *DL; + TargetTransformInfo *TTI; + AliasAnalysis *AA; + LoopInfo *LI; + DominatorTree *DT; + /// Instruction builder to construct the vectorized tree. + IRBuilder<> Builder; +}; + +void BoUpSLP::buildTree(ArrayRef<Value *> Roots, ValueSet *Rdx) { + deleteTree(); + RdxOps = Rdx; + if (!getSameType(Roots)) + return; + buildTree_rec(Roots, 0); + + // Collect the values that we need to extract from the tree. + for (int EIdx = 0, EE = VectorizableTree.size(); EIdx < EE; ++EIdx) { + TreeEntry *Entry = &VectorizableTree[EIdx]; + + // For each lane: + for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { + Value *Scalar = Entry->Scalars[Lane]; + + // No need to handle users of gathered values. + if (Entry->NeedToGather) + continue; + + for (Value::use_iterator User = Scalar->use_begin(), + UE = Scalar->use_end(); User != UE; ++User) { + DEBUG(dbgs() << "SLP: Checking user:" << **User << ".\n"); + + // Skip in-tree scalars that become vectors. + if (ScalarToTreeEntry.count(*User)) { + DEBUG(dbgs() << "SLP: \tInternal user will be removed:" << + **User << ".\n"); + int Idx = ScalarToTreeEntry[*User]; (void) Idx; + assert(!VectorizableTree[Idx].NeedToGather && "Bad state"); + continue; + } + Instruction *UserInst = dyn_cast<Instruction>(*User); + if (!UserInst) + continue; + + // Ignore uses that are part of the reduction. + if (Rdx && std::find(Rdx->begin(), Rdx->end(), UserInst) != Rdx->end()) + continue; + + DEBUG(dbgs() << "SLP: Need to extract:" << **User << " from lane " << + Lane << " from " << *Scalar << ".\n"); + ExternalUses.push_back(ExternalUser(Scalar, *User, Lane)); + } + } + } +} + + +void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth) { + bool SameTy = getSameType(VL); (void)SameTy; + assert(SameTy && "Invalid types!"); + + if (Depth == RecursionMaxDepth) { + DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n"); + newTreeEntry(VL, false); + return; + } + + // Don't handle vectors. + if (VL[0]->getType()->isVectorTy()) { + DEBUG(dbgs() << "SLP: Gathering due to vector type.\n"); + newTreeEntry(VL, false); + return; + } + + if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) + if (SI->getValueOperand()->getType()->isVectorTy()) { + DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n"); + newTreeEntry(VL, false); + return; + } + + // If all of the operands are identical or constant we have a simple solution. + if (allConstant(VL) || isSplat(VL) || !getSameBlock(VL) || + !getSameOpcode(VL)) { + DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O. \n"); + newTreeEntry(VL, false); + return; + } + + // We now know that this is a vector of instructions of the same type from + // the same block. + + // Check if this is a duplicate of another entry. + if (ScalarToTreeEntry.count(VL[0])) { + int Idx = ScalarToTreeEntry[VL[0]]; + TreeEntry *E = &VectorizableTree[Idx]; + for (unsigned i = 0, e = VL.size(); i != e; ++i) { + DEBUG(dbgs() << "SLP: \tChecking bundle: " << *VL[i] << ".\n"); + if (E->Scalars[i] != VL[i]) { + DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n"); + newTreeEntry(VL, false); + return; + } + } + DEBUG(dbgs() << "SLP: Perfect diamond merge at " << *VL[0] << ".\n"); + return; + } + + // Check that none of the instructions in the bundle are already in the tree. + for (unsigned i = 0, e = VL.size(); i != e; ++i) { + if (ScalarToTreeEntry.count(VL[i])) { + DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] << + ") is already in tree.\n"); + newTreeEntry(VL, false); + return; + } + } + + // If any of the scalars appears in the table OR it is marked as a value that + // needs to stat scalar then we need to gather the scalars. + for (unsigned i = 0, e = VL.size(); i != e; ++i) { + if (ScalarToTreeEntry.count(VL[i]) || MustGather.count(VL[i])) { + DEBUG(dbgs() << "SLP: Gathering due to gathered scalar. \n"); + newTreeEntry(VL, false); + return; + } + } + + // Check that all of the users of the scalars that we want to vectorize are + // schedulable. + Instruction *VL0 = cast<Instruction>(VL[0]); + int MyLastIndex = getLastIndex(VL); + BasicBlock *BB = cast<Instruction>(VL0)->getParent(); + + for (unsigned i = 0, e = VL.size(); i != e; ++i) { + Instruction *Scalar = cast<Instruction>(VL[i]); + DEBUG(dbgs() << "SLP: Checking users of " << *Scalar << ". \n"); + for (Value::use_iterator U = Scalar->use_begin(), UE = Scalar->use_end(); + U != UE; ++U) { + DEBUG(dbgs() << "SLP: \tUser " << **U << ". \n"); + Instruction *User = dyn_cast<Instruction>(*U); + if (!User) { + DEBUG(dbgs() << "SLP: Gathering due unknown user. \n"); + newTreeEntry(VL, false); + return; + } + + // We don't care if the user is in a different basic block. + BasicBlock *UserBlock = User->getParent(); + if (UserBlock != BB) { + DEBUG(dbgs() << "SLP: User from a different basic block " + << *User << ". \n"); + continue; + } + + // If this is a PHINode within this basic block then we can place the + // extract wherever we want. + if (isa<PHINode>(*User)) { + DEBUG(dbgs() << "SLP: \tWe can schedule PHIs:" << *User << ". \n"); + continue; + } + + // Check if this is a safe in-tree user. + if (ScalarToTreeEntry.count(User)) { + int Idx = ScalarToTreeEntry[User]; + int VecLocation = VectorizableTree[Idx].LastScalarIndex; + if (VecLocation <= MyLastIndex) { + DEBUG(dbgs() << "SLP: Gathering due to unschedulable vector. \n"); + newTreeEntry(VL, false); + return; + } + DEBUG(dbgs() << "SLP: In-tree user (" << *User << ") at #" << + VecLocation << " vector value (" << *Scalar << ") at #" + << MyLastIndex << ".\n"); + continue; + } + + // This user is part of the reduction. + if (RdxOps && RdxOps->count(User)) + continue; + + // Make sure that we can schedule this unknown user. + BlockNumbering &BN = BlocksNumbers[BB]; + int UserIndex = BN.getIndex(User); + if (UserIndex < MyLastIndex) { + + DEBUG(dbgs() << "SLP: Can't schedule extractelement for " + << *User << ". \n"); + newTreeEntry(VL, false); + return; + } + } + } + + // Check that every instructions appears once in this bundle. + for (unsigned i = 0, e = VL.size(); i < e; ++i) + for (unsigned j = i+1; j < e; ++j) + if (VL[i] == VL[j]) { + DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n"); + newTreeEntry(VL, false); + return; + } + + // Check that instructions in this bundle don't reference other instructions. + // The runtime of this check is O(N * N-1 * uses(N)) and a typical N is 4. + for (unsigned i = 0, e = VL.size(); i < e; ++i) { + for (Value::use_iterator U = VL[i]->use_begin(), UE = VL[i]->use_end(); + U != UE; ++U) { + for (unsigned j = 0; j < e; ++j) { + if (i != j && *U == VL[j]) { + DEBUG(dbgs() << "SLP: Intra-bundle dependencies!" << **U << ". \n"); + newTreeEntry(VL, false); + return; + } + } + } + } + + DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n"); + + unsigned Opcode = getSameOpcode(VL); + + // Check if it is safe to sink the loads or the stores. + if (Opcode == Instruction::Load || Opcode == Instruction::Store) { + Instruction *Last = getLastInstruction(VL); + + for (unsigned i = 0, e = VL.size(); i < e; ++i) { + if (VL[i] == Last) + continue; + Value *Barrier = getSinkBarrier(cast<Instruction>(VL[i]), Last); + if (Barrier) { + DEBUG(dbgs() << "SLP: Can't sink " << *VL[i] << "\n down to " << *Last + << "\n because of " << *Barrier << ". Gathering.\n"); + newTreeEntry(VL, false); + return; + } + } + } + + switch (Opcode) { + case Instruction::PHI: { + PHINode *PH = dyn_cast<PHINode>(VL0); + + // Check for terminator values (e.g. invoke). + for (unsigned j = 0; j < VL.size(); ++j) + for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { + TerminatorInst *Term = dyn_cast<TerminatorInst>(cast<PHINode>(VL[j])->getIncomingValue(i)); + if (Term) { + DEBUG(dbgs() << "SLP: Need to swizzle PHINodes (TerminatorInst use).\n"); + newTreeEntry(VL, false); + return; + } + } + + newTreeEntry(VL, true); + DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n"); + + for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { + ValueList Operands; + // Prepare the operand vector. + for (unsigned j = 0; j < VL.size(); ++j) + Operands.push_back(cast<PHINode>(VL[j])->getIncomingValue(i)); + + buildTree_rec(Operands, Depth + 1); + } + return; + } + case Instruction::ExtractElement: { + bool Reuse = CanReuseExtract(VL); + if (Reuse) { + DEBUG(dbgs() << "SLP: Reusing extract sequence.\n"); + } + newTreeEntry(VL, Reuse); + return; + } + case Instruction::Load: { + // Check if the loads are consecutive or of we need to swizzle them. + for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) { + LoadInst *L = cast<LoadInst>(VL[i]); + if (!L->isSimple() || !isConsecutiveAccess(VL[i], VL[i + 1])) { + newTreeEntry(VL, false); + DEBUG(dbgs() << "SLP: Need to swizzle loads.\n"); + return; + } + } + newTreeEntry(VL, true); + DEBUG(dbgs() << "SLP: added a vector of loads.\n"); + return; + } + case Instruction::ZExt: + case Instruction::SExt: + case Instruction::FPToUI: + case Instruction::FPToSI: + case Instruction::FPExt: + case Instruction::PtrToInt: + case Instruction::IntToPtr: + case Instruction::SIToFP: + case Instruction::UIToFP: + case Instruction::Trunc: + case Instruction::FPTrunc: + case Instruction::BitCast: { + Type *SrcTy = VL0->getOperand(0)->getType(); + for (unsigned i = 0; i < VL.size(); ++i) { + Type *Ty = cast<Instruction>(VL[i])->getOperand(0)->getType(); + if (Ty != SrcTy || Ty->isAggregateType() || Ty->isVectorTy()) { + newTreeEntry(VL, false); + DEBUG(dbgs() << "SLP: Gathering casts with different src types.\n"); + return; + } + } + newTreeEntry(VL, true); + DEBUG(dbgs() << "SLP: added a vector of casts.\n"); + + for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { + ValueList Operands; + // Prepare the operand vector. + for (unsigned j = 0; j < VL.size(); ++j) + Operands.push_back(cast<Instruction>(VL[j])->getOperand(i)); + + buildTree_rec(Operands, Depth+1); + } + return; + } + case Instruction::ICmp: + case Instruction::FCmp: { + // Check that all of the compares have the same predicate. + CmpInst::Predicate P0 = dyn_cast<CmpInst>(VL0)->getPredicate(); + Type *ComparedTy = cast<Instruction>(VL[0])->getOperand(0)->getType(); + for (unsigned i = 1, e = VL.size(); i < e; ++i) { + CmpInst *Cmp = cast<CmpInst>(VL[i]); + if (Cmp->getPredicate() != P0 || + Cmp->getOperand(0)->getType() != ComparedTy) { + newTreeEntry(VL, false); + DEBUG(dbgs() << "SLP: Gathering cmp with different predicate.\n"); + return; + } + } + + newTreeEntry(VL, true); + DEBUG(dbgs() << "SLP: added a vector of compares.\n"); + + for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { + ValueList Operands; + // Prepare the operand vector. + for (unsigned j = 0; j < VL.size(); ++j) + Operands.push_back(cast<Instruction>(VL[j])->getOperand(i)); + + buildTree_rec(Operands, Depth+1); + } + return; + } + case Instruction::Select: + case Instruction::Add: + case Instruction::FAdd: + case Instruction::Sub: + case Instruction::FSub: + case Instruction::Mul: + case Instruction::FMul: + case Instruction::UDiv: + case Instruction::SDiv: + case Instruction::FDiv: + case Instruction::URem: + case Instruction::SRem: + case Instruction::FRem: + case Instruction::Shl: + case Instruction::LShr: + case Instruction::AShr: + case Instruction::And: + case Instruction::Or: + case Instruction::Xor: { + newTreeEntry(VL, true); + DEBUG(dbgs() << "SLP: added a vector of bin op.\n"); + + // Sort operands of the instructions so that each side is more likely to + // have the same opcode. + if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) { + ValueList Left, Right; + reorderInputsAccordingToOpcode(VL, Left, Right); + buildTree_rec(Left, Depth + 1); + buildTree_rec(Right, Depth + 1); + return; + } + + for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { + ValueList Operands; + // Prepare the operand vector. + for (unsigned j = 0; j < VL.size(); ++j) + Operands.push_back(cast<Instruction>(VL[j])->getOperand(i)); + + buildTree_rec(Operands, Depth+1); + } + return; + } + case Instruction::Store: { + // Check if the stores are consecutive or of we need to swizzle them. + for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) + if (!isConsecutiveAccess(VL[i], VL[i + 1])) { + newTreeEntry(VL, false); + DEBUG(dbgs() << "SLP: Non consecutive store.\n"); + return; + } + + newTreeEntry(VL, true); + DEBUG(dbgs() << "SLP: added a vector of stores.\n"); + + ValueList Operands; + for (unsigned j = 0; j < VL.size(); ++j) + Operands.push_back(cast<Instruction>(VL[j])->getOperand(0)); + + // We can ignore these values because we are sinking them down. + MemBarrierIgnoreList.insert(VL.begin(), VL.end()); + buildTree_rec(Operands, Depth + 1); + return; + } + default: + newTreeEntry(VL, false); + DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n"); + return; + } +} + +int BoUpSLP::getEntryCost(TreeEntry *E) { + ArrayRef<Value*> VL = E->Scalars; + + Type *ScalarTy = VL[0]->getType(); + if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) + ScalarTy = SI->getValueOperand()->getType(); + VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); + + if (E->NeedToGather) { + if (allConstant(VL)) + return 0; + if (isSplat(VL)) { + return TTI->getShuffleCost(TargetTransformInfo::SK_Broadcast, VecTy, 0); + } + return getGatherCost(E->Scalars); + } + + assert(getSameOpcode(VL) && getSameType(VL) && getSameBlock(VL) && + "Invalid VL"); + Instruction *VL0 = cast<Instruction>(VL[0]); + unsigned Opcode = VL0->getOpcode(); + switch (Opcode) { + case Instruction::PHI: { + return 0; + } + case Instruction::ExtractElement: { + if (CanReuseExtract(VL)) + return 0; + return getGatherCost(VecTy); + } + case Instruction::ZExt: + case Instruction::SExt: + case Instruction::FPToUI: + case Instruction::FPToSI: + case Instruction::FPExt: + case Instruction::PtrToInt: + case Instruction::IntToPtr: + case Instruction::SIToFP: + case Instruction::UIToFP: + case Instruction::Trunc: + case Instruction::FPTrunc: + case Instruction::BitCast: { + Type *SrcTy = VL0->getOperand(0)->getType(); + + // Calculate the cost of this instruction. + int ScalarCost = VL.size() * TTI->getCastInstrCost(VL0->getOpcode(), + VL0->getType(), SrcTy); + + VectorType *SrcVecTy = VectorType::get(SrcTy, VL.size()); + int VecCost = TTI->getCastInstrCost(VL0->getOpcode(), VecTy, SrcVecTy); + return VecCost - ScalarCost; + } + case Instruction::FCmp: + case Instruction::ICmp: + case Instruction::Select: + case Instruction::Add: + case Instruction::FAdd: + case Instruction::Sub: + case Instruction::FSub: + case Instruction::Mul: + case Instruction::FMul: + case Instruction::UDiv: + case Instruction::SDiv: + case Instruction::FDiv: + case Instruction::URem: + case Instruction::SRem: + case Instruction::FRem: + case Instruction::Shl: + case Instruction::LShr: + case Instruction::AShr: + case Instruction::And: + case Instruction::Or: + case Instruction::Xor: { + // Calculate the cost of this instruction. + int ScalarCost = 0; + int VecCost = 0; + if (Opcode == Instruction::FCmp || Opcode == Instruction::ICmp || + Opcode == Instruction::Select) { + VectorType *MaskTy = VectorType::get(Builder.getInt1Ty(), VL.size()); + ScalarCost = VecTy->getNumElements() * + TTI->getCmpSelInstrCost(Opcode, ScalarTy, Builder.getInt1Ty()); + VecCost = TTI->getCmpSelInstrCost(Opcode, VecTy, MaskTy); + } else { + // Certain instructions can be cheaper to vectorize if they have a + // constant second vector operand. + TargetTransformInfo::OperandValueKind Op1VK = + TargetTransformInfo::OK_AnyValue; + TargetTransformInfo::OperandValueKind Op2VK = + TargetTransformInfo::OK_UniformConstantValue; + + // Check whether all second operands are constant. + for (unsigned i = 0; i < VL.size(); ++i) + if (!isa<ConstantInt>(cast<Instruction>(VL[i])->getOperand(1))) { + Op2VK = TargetTransformInfo::OK_AnyValue; + break; + } + + ScalarCost = + VecTy->getNumElements() * + TTI->getArithmeticInstrCost(Opcode, ScalarTy, Op1VK, Op2VK); + VecCost = TTI->getArithmeticInstrCost(Opcode, VecTy, Op1VK, Op2VK); + } + return VecCost - ScalarCost; + } + case Instruction::Load: { + // Cost of wide load - cost of scalar loads. + int ScalarLdCost = VecTy->getNumElements() * + TTI->getMemoryOpCost(Instruction::Load, ScalarTy, 1, 0); + int VecLdCost = TTI->getMemoryOpCost(Instruction::Load, VecTy, 1, 0); + return VecLdCost - ScalarLdCost; + } + case Instruction::Store: { + // We know that we can merge the stores. Calculate the cost. + int ScalarStCost = VecTy->getNumElements() * + TTI->getMemoryOpCost(Instruction::Store, ScalarTy, 1, 0); + int VecStCost = TTI->getMemoryOpCost(Instruction::Store, VecTy, 1, 0); + return VecStCost - ScalarStCost; + } + default: + llvm_unreachable("Unknown instruction"); + } +} + +bool BoUpSLP::isFullyVectorizableTinyTree() { + DEBUG(dbgs() << "SLP: Check whether the tree with height " << + VectorizableTree.size() << " is fully vectorizable .\n"); + + // We only handle trees of height 2. + if (VectorizableTree.size() != 2) + return false; + + // Gathering cost would be too much for tiny trees. + if (VectorizableTree[0].NeedToGather || VectorizableTree[1].NeedToGather) + return false; + + return true; +} + +int BoUpSLP::getTreeCost() { + int Cost = 0; + DEBUG(dbgs() << "SLP: Calculating cost for tree of size " << + VectorizableTree.size() << ".\n"); + + // We only vectorize tiny trees if it is fully vectorizable. + if (VectorizableTree.size() < 3 && !isFullyVectorizableTinyTree()) { + if (!VectorizableTree.size()) { + assert(!ExternalUses.size() && "We should not have any external users"); + } + return INT_MAX; + } + + unsigned BundleWidth = VectorizableTree[0].Scalars.size(); + + for (unsigned i = 0, e = VectorizableTree.size(); i != e; ++i) { + int C = getEntryCost(&VectorizableTree[i]); + DEBUG(dbgs() << "SLP: Adding cost " << C << " for bundle that starts with " + << *VectorizableTree[i].Scalars[0] << " .\n"); + Cost += C; + } + + int ExtractCost = 0; + for (UserList::iterator I = ExternalUses.begin(), E = ExternalUses.end(); + I != E; ++I) { + + VectorType *VecTy = VectorType::get(I->Scalar->getType(), BundleWidth); + ExtractCost += TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, + I->Lane); + } + + + DEBUG(dbgs() << "SLP: Total Cost " << Cost + ExtractCost<< ".\n"); + return Cost + ExtractCost; +} + +int BoUpSLP::getGatherCost(Type *Ty) { + int Cost = 0; + for (unsigned i = 0, e = cast<VectorType>(Ty)->getNumElements(); i < e; ++i) + Cost += TTI->getVectorInstrCost(Instruction::InsertElement, Ty, i); + return Cost; +} + +int BoUpSLP::getGatherCost(ArrayRef<Value *> VL) { + // Find the type of the operands in VL. + Type *ScalarTy = VL[0]->getType(); + if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) + ScalarTy = SI->getValueOperand()->getType(); + VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); + // Find the cost of inserting/extracting values from the vector. + return getGatherCost(VecTy); +} + +AliasAnalysis::Location BoUpSLP::getLocation(Instruction *I) { + if (StoreInst *SI = dyn_cast<StoreInst>(I)) + return AA->getLocation(SI); + if (LoadInst *LI = dyn_cast<LoadInst>(I)) + return AA->getLocation(LI); + return AliasAnalysis::Location(); +} + +Value *BoUpSLP::getPointerOperand(Value *I) { + if (LoadInst *LI = dyn_cast<LoadInst>(I)) + return LI->getPointerOperand(); + if (StoreInst *SI = dyn_cast<StoreInst>(I)) + return SI->getPointerOperand(); + return 0; +} + +unsigned BoUpSLP::getAddressSpaceOperand(Value *I) { + if (LoadInst *L = dyn_cast<LoadInst>(I)) + return L->getPointerAddressSpace(); + if (StoreInst *S = dyn_cast<StoreInst>(I)) + return S->getPointerAddressSpace(); + return -1; +} + +bool BoUpSLP::isConsecutiveAccess(Value *A, Value *B) { + Value *PtrA = getPointerOperand(A); + Value *PtrB = getPointerOperand(B); + unsigned ASA = getAddressSpaceOperand(A); + unsigned ASB = getAddressSpaceOperand(B); + + // Check that the address spaces match and that the pointers are valid. + if (!PtrA || !PtrB || (ASA != ASB)) + return false; + + // Make sure that A and B are different pointers of the same type. + if (PtrA == PtrB || PtrA->getType() != PtrB->getType()) + return false; + + unsigned PtrBitWidth = DL->getPointerSizeInBits(ASA); + Type *Ty = cast<PointerType>(PtrA->getType())->getElementType(); + APInt Size(PtrBitWidth, DL->getTypeStoreSize(Ty)); + + APInt OffsetA(PtrBitWidth, 0), OffsetB(PtrBitWidth, 0); + PtrA = PtrA->stripAndAccumulateInBoundsConstantOffsets(*DL, OffsetA); + PtrB = PtrB->stripAndAccumulateInBoundsConstantOffsets(*DL, OffsetB); + + APInt OffsetDelta = OffsetB - OffsetA; + + // Check if they are based on the same pointer. That makes the offsets + // sufficient. + if (PtrA == PtrB) + return OffsetDelta == Size; + + // Compute the necessary base pointer delta to have the necessary final delta + // equal to the size. + APInt BaseDelta = Size - OffsetDelta; + + // Otherwise compute the distance with SCEV between the base pointers. + const SCEV *PtrSCEVA = SE->getSCEV(PtrA); + const SCEV *PtrSCEVB = SE->getSCEV(PtrB); + const SCEV *C = SE->getConstant(BaseDelta); + const SCEV *X = SE->getAddExpr(PtrSCEVA, C); + return X == PtrSCEVB; +} + +Value *BoUpSLP::getSinkBarrier(Instruction *Src, Instruction *Dst) { + assert(Src->getParent() == Dst->getParent() && "Not the same BB"); + BasicBlock::iterator I = Src, E = Dst; + /// Scan all of the instruction from SRC to DST and check if + /// the source may alias. + for (++I; I != E; ++I) { + // Ignore store instructions that are marked as 'ignore'. + if (MemBarrierIgnoreList.count(I)) + continue; + if (Src->mayWriteToMemory()) /* Write */ { + if (!I->mayReadOrWriteMemory()) + continue; + } else /* Read */ { + if (!I->mayWriteToMemory()) + continue; + } + AliasAnalysis::Location A = getLocation(&*I); + AliasAnalysis::Location B = getLocation(Src); + + if (!A.Ptr || !B.Ptr || AA->alias(A, B)) + return I; + } + return 0; +} + +int BoUpSLP::getLastIndex(ArrayRef<Value *> VL) { + BasicBlock *BB = cast<Instruction>(VL[0])->getParent(); + assert(BB == getSameBlock(VL) && BlocksNumbers.count(BB) && "Invalid block"); + BlockNumbering &BN = BlocksNumbers[BB]; + + int MaxIdx = BN.getIndex(BB->getFirstNonPHI()); + for (unsigned i = 0, e = VL.size(); i < e; ++i) + MaxIdx = std::max(MaxIdx, BN.getIndex(cast<Instruction>(VL[i]))); + return MaxIdx; +} + +Instruction *BoUpSLP::getLastInstruction(ArrayRef<Value *> VL) { + BasicBlock *BB = cast<Instruction>(VL[0])->getParent(); + assert(BB == getSameBlock(VL) && BlocksNumbers.count(BB) && "Invalid block"); + BlockNumbering &BN = BlocksNumbers[BB]; + + int MaxIdx = BN.getIndex(cast<Instruction>(VL[0])); + for (unsigned i = 1, e = VL.size(); i < e; ++i) + MaxIdx = std::max(MaxIdx, BN.getIndex(cast<Instruction>(VL[i]))); + Instruction *I = BN.getInstruction(MaxIdx); + assert(I && "bad location"); + return I; +} + +void BoUpSLP::setInsertPointAfterBundle(ArrayRef<Value *> VL) { + Instruction *VL0 = cast<Instruction>(VL[0]); + Instruction *LastInst = getLastInstruction(VL); + BasicBlock::iterator NextInst = LastInst; + ++NextInst; + Builder.SetInsertPoint(VL0->getParent(), NextInst); + Builder.SetCurrentDebugLocation(VL0->getDebugLoc()); +} + +Value *BoUpSLP::Gather(ArrayRef<Value *> VL, VectorType *Ty) { + Value *Vec = UndefValue::get(Ty); + // Generate the 'InsertElement' instruction. + for (unsigned i = 0; i < Ty->getNumElements(); ++i) { + Vec = Builder.CreateInsertElement(Vec, VL[i], Builder.getInt32(i)); + if (Instruction *Insrt = dyn_cast<Instruction>(Vec)) { + GatherSeq.insert(Insrt); + CSEBlocks.insert(Insrt->getParent()); + + // Add to our 'need-to-extract' list. + if (ScalarToTreeEntry.count(VL[i])) { + int Idx = ScalarToTreeEntry[VL[i]]; + TreeEntry *E = &VectorizableTree[Idx]; + // Find which lane we need to extract. + int FoundLane = -1; + for (unsigned Lane = 0, LE = VL.size(); Lane != LE; ++Lane) { + // Is this the lane of the scalar that we are looking for ? + if (E->Scalars[Lane] == VL[i]) { + FoundLane = Lane; + break; + } + } + assert(FoundLane >= 0 && "Could not find the correct lane"); + ExternalUses.push_back(ExternalUser(VL[i], Insrt, FoundLane)); + } + } + } + + return Vec; +} + +Value *BoUpSLP::alreadyVectorized(ArrayRef<Value *> VL) const { + SmallDenseMap<Value*, int>::const_iterator Entry + = ScalarToTreeEntry.find(VL[0]); + if (Entry != ScalarToTreeEntry.end()) { + int Idx = Entry->second; + const TreeEntry *En = &VectorizableTree[Idx]; + if (En->isSame(VL) && En->VectorizedValue) + return En->VectorizedValue; + } + return 0; +} + +Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL) { + if (ScalarToTreeEntry.count(VL[0])) { + int Idx = ScalarToTreeEntry[VL[0]]; + TreeEntry *E = &VectorizableTree[Idx]; + if (E->isSame(VL)) + return vectorizeTree(E); + } + + Type *ScalarTy = VL[0]->getType(); + if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) + ScalarTy = SI->getValueOperand()->getType(); + VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); + + return Gather(VL, VecTy); +} + +Value *BoUpSLP::vectorizeTree(TreeEntry *E) { + IRBuilder<>::InsertPointGuard Guard(Builder); + + if (E->VectorizedValue) { + DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n"); + return E->VectorizedValue; + } + + Instruction *VL0 = cast<Instruction>(E->Scalars[0]); + Type *ScalarTy = VL0->getType(); + if (StoreInst *SI = dyn_cast<StoreInst>(VL0)) + ScalarTy = SI->getValueOperand()->getType(); + VectorType *VecTy = VectorType::get(ScalarTy, E->Scalars.size()); + + if (E->NeedToGather) { + setInsertPointAfterBundle(E->Scalars); + return Gather(E->Scalars, VecTy); + } + + unsigned Opcode = VL0->getOpcode(); + assert(Opcode == getSameOpcode(E->Scalars) && "Invalid opcode"); + + switch (Opcode) { + case Instruction::PHI: { + PHINode *PH = dyn_cast<PHINode>(VL0); + Builder.SetInsertPoint(PH->getParent()->getFirstNonPHI()); + Builder.SetCurrentDebugLocation(PH->getDebugLoc()); + PHINode *NewPhi = Builder.CreatePHI(VecTy, PH->getNumIncomingValues()); + E->VectorizedValue = NewPhi; + + // PHINodes may have multiple entries from the same block. We want to + // visit every block once. + SmallSet<BasicBlock*, 4> VisitedBBs; + + for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { + ValueList Operands; + BasicBlock *IBB = PH->getIncomingBlock(i); + + if (!VisitedBBs.insert(IBB)) { + NewPhi->addIncoming(NewPhi->getIncomingValueForBlock(IBB), IBB); + continue; + } + + // Prepare the operand vector. + for (unsigned j = 0; j < E->Scalars.size(); ++j) + Operands.push_back(cast<PHINode>(E->Scalars[j])-> + getIncomingValueForBlock(IBB)); + + Builder.SetInsertPoint(IBB->getTerminator()); + Builder.SetCurrentDebugLocation(PH->getDebugLoc()); + Value *Vec = vectorizeTree(Operands); + NewPhi->addIncoming(Vec, IBB); + } + + assert(NewPhi->getNumIncomingValues() == PH->getNumIncomingValues() && + "Invalid number of incoming values"); + return NewPhi; + } + + case Instruction::ExtractElement: { + if (CanReuseExtract(E->Scalars)) { + Value *V = VL0->getOperand(0); + E->VectorizedValue = V; + return V; + } + return Gather(E->Scalars, VecTy); + } + case Instruction::ZExt: + case Instruction::SExt: + case Instruction::FPToUI: + case Instruction::FPToSI: + case Instruction::FPExt: + case Instruction::PtrToInt: + case Instruction::IntToPtr: + case Instruction::SIToFP: + case Instruction::UIToFP: + case Instruction::Trunc: + case Instruction::FPTrunc: + case Instruction::BitCast: { + ValueList INVL; + for (int i = 0, e = E->Scalars.size(); i < e; ++i) + INVL.push_back(cast<Instruction>(E->Scalars[i])->getOperand(0)); + + setInsertPointAfterBundle(E->Scalars); + + Value *InVec = vectorizeTree(INVL); + + if (Value *V = alreadyVectorized(E->Scalars)) + return V; + + CastInst *CI = dyn_cast<CastInst>(VL0); + Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy); + E->VectorizedValue = V; + return V; + } + case Instruction::FCmp: + case Instruction::ICmp: { + ValueList LHSV, RHSV; + for (int i = 0, e = E->Scalars.size(); i < e; ++i) { + LHSV.push_back(cast<Instruction>(E->Scalars[i])->getOperand(0)); + RHSV.push_back(cast<Instruction>(E->Scalars[i])->getOperand(1)); + } + + setInsertPointAfterBundle(E->Scalars); + + Value *L = vectorizeTree(LHSV); + Value *R = vectorizeTree(RHSV); + + if (Value *V = alreadyVectorized(E->Scalars)) + return V; + + CmpInst::Predicate P0 = dyn_cast<CmpInst>(VL0)->getPredicate(); + Value *V; + if (Opcode == Instruction::FCmp) + V = Builder.CreateFCmp(P0, L, R); + else + V = Builder.CreateICmp(P0, L, R); + + E->VectorizedValue = V; + return V; + } + case Instruction::Select: { + ValueList TrueVec, FalseVec, CondVec; + for (int i = 0, e = E->Scalars.size(); i < e; ++i) { + CondVec.push_back(cast<Instruction>(E->Scalars[i])->getOperand(0)); + TrueVec.push_back(cast<Instruction>(E->Scalars[i])->getOperand(1)); + FalseVec.push_back(cast<Instruction>(E->Scalars[i])->getOperand(2)); + } + + setInsertPointAfterBundle(E->Scalars); + + Value *Cond = vectorizeTree(CondVec); + Value *True = vectorizeTree(TrueVec); + Value *False = vectorizeTree(FalseVec); + + if (Value *V = alreadyVectorized(E->Scalars)) + return V; + + Value *V = Builder.CreateSelect(Cond, True, False); + E->VectorizedValue = V; + return V; + } + case Instruction::Add: + case Instruction::FAdd: + case Instruction::Sub: + case Instruction::FSub: + case Instruction::Mul: + case Instruction::FMul: + case Instruction::UDiv: + case Instruction::SDiv: + case Instruction::FDiv: + case Instruction::URem: + case Instruction::SRem: + case Instruction::FRem: + case Instruction::Shl: + case Instruction::LShr: + case Instruction::AShr: + case Instruction::And: + case Instruction::Or: + case Instruction::Xor: { + ValueList LHSVL, RHSVL; + if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) + reorderInputsAccordingToOpcode(E->Scalars, LHSVL, RHSVL); + else + for (int i = 0, e = E->Scalars.size(); i < e; ++i) { + LHSVL.push_back(cast<Instruction>(E->Scalars[i])->getOperand(0)); + RHSVL.push_back(cast<Instruction>(E->Scalars[i])->getOperand(1)); + } + + setInsertPointAfterBundle(E->Scalars); + + Value *LHS = vectorizeTree(LHSVL); + Value *RHS = vectorizeTree(RHSVL); + + if (LHS == RHS && isa<Instruction>(LHS)) { + assert((VL0->getOperand(0) == VL0->getOperand(1)) && "Invalid order"); + } + + if (Value *V = alreadyVectorized(E->Scalars)) + return V; + + BinaryOperator *BinOp = cast<BinaryOperator>(VL0); + Value *V = Builder.CreateBinOp(BinOp->getOpcode(), LHS, RHS); + E->VectorizedValue = V; + + if (Instruction *I = dyn_cast<Instruction>(V)) + return propagateMetadata(I, E->Scalars); + + return V; + } + case Instruction::Load: { + // Loads are inserted at the head of the tree because we don't want to + // sink them all the way down past store instructions. + setInsertPointAfterBundle(E->Scalars); + + LoadInst *LI = cast<LoadInst>(VL0); + unsigned AS = LI->getPointerAddressSpace(); + + Value *VecPtr = Builder.CreateBitCast(LI->getPointerOperand(), + VecTy->getPointerTo(AS)); + unsigned Alignment = LI->getAlignment(); + LI = Builder.CreateLoad(VecPtr); + LI->setAlignment(Alignment); + E->VectorizedValue = LI; + return propagateMetadata(LI, E->Scalars); + } + case Instruction::Store: { + StoreInst *SI = cast<StoreInst>(VL0); + unsigned Alignment = SI->getAlignment(); + unsigned AS = SI->getPointerAddressSpace(); + + ValueList ValueOp; + for (int i = 0, e = E->Scalars.size(); i < e; ++i) + ValueOp.push_back(cast<StoreInst>(E->Scalars[i])->getValueOperand()); + + setInsertPointAfterBundle(E->Scalars); + + Value *VecValue = vectorizeTree(ValueOp); + Value *VecPtr = Builder.CreateBitCast(SI->getPointerOperand(), + VecTy->getPointerTo(AS)); + StoreInst *S = Builder.CreateStore(VecValue, VecPtr); + S->setAlignment(Alignment); + E->VectorizedValue = S; + return propagateMetadata(S, E->Scalars); + } + default: + llvm_unreachable("unknown inst"); + } + return 0; +} + +Value *BoUpSLP::vectorizeTree() { + Builder.SetInsertPoint(F->getEntryBlock().begin()); + vectorizeTree(&VectorizableTree[0]); + + DEBUG(dbgs() << "SLP: Extracting " << ExternalUses.size() << " values .\n"); + + // Extract all of the elements with the external uses. + for (UserList::iterator it = ExternalUses.begin(), e = ExternalUses.end(); + it != e; ++it) { + Value *Scalar = it->Scalar; + llvm::User *User = it->User; + + // Skip users that we already RAUW. This happens when one instruction + // has multiple uses of the same value. + if (std::find(Scalar->use_begin(), Scalar->use_end(), User) == + Scalar->use_end()) + continue; + assert(ScalarToTreeEntry.count(Scalar) && "Invalid scalar"); + + int Idx = ScalarToTreeEntry[Scalar]; + TreeEntry *E = &VectorizableTree[Idx]; + assert(!E->NeedToGather && "Extracting from a gather list"); + + Value *Vec = E->VectorizedValue; + assert(Vec && "Can't find vectorizable value"); + + Value *Lane = Builder.getInt32(it->Lane); + // Generate extracts for out-of-tree users. + // Find the insertion point for the extractelement lane. + if (PHINode *PN = dyn_cast<PHINode>(Vec)) { + Builder.SetInsertPoint(PN->getParent()->getFirstInsertionPt()); + Value *Ex = Builder.CreateExtractElement(Vec, Lane); + CSEBlocks.insert(PN->getParent()); + User->replaceUsesOfWith(Scalar, Ex); + } else if (isa<Instruction>(Vec)){ + if (PHINode *PH = dyn_cast<PHINode>(User)) { + for (int i = 0, e = PH->getNumIncomingValues(); i != e; ++i) { + if (PH->getIncomingValue(i) == Scalar) { + Builder.SetInsertPoint(PH->getIncomingBlock(i)->getTerminator()); + Value *Ex = Builder.CreateExtractElement(Vec, Lane); + CSEBlocks.insert(PH->getIncomingBlock(i)); + PH->setOperand(i, Ex); + } + } + } else { + Builder.SetInsertPoint(cast<Instruction>(User)); + Value *Ex = Builder.CreateExtractElement(Vec, Lane); + CSEBlocks.insert(cast<Instruction>(User)->getParent()); + User->replaceUsesOfWith(Scalar, Ex); + } + } else { + Builder.SetInsertPoint(F->getEntryBlock().begin()); + Value *Ex = Builder.CreateExtractElement(Vec, Lane); + CSEBlocks.insert(&F->getEntryBlock()); + User->replaceUsesOfWith(Scalar, Ex); + } + + DEBUG(dbgs() << "SLP: Replaced:" << *User << ".\n"); + } + + // For each vectorized value: + for (int EIdx = 0, EE = VectorizableTree.size(); EIdx < EE; ++EIdx) { + TreeEntry *Entry = &VectorizableTree[EIdx]; + + // For each lane: + for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { + Value *Scalar = Entry->Scalars[Lane]; + + // No need to handle users of gathered values. + if (Entry->NeedToGather) + continue; + + assert(Entry->VectorizedValue && "Can't find vectorizable value"); + + Type *Ty = Scalar->getType(); + if (!Ty->isVoidTy()) { + for (Value::use_iterator User = Scalar->use_begin(), + UE = Scalar->use_end(); User != UE; ++User) { + DEBUG(dbgs() << "SLP: \tvalidating user:" << **User << ".\n"); + + assert((ScalarToTreeEntry.count(*User) || + // It is legal to replace the reduction users by undef. + (RdxOps && RdxOps->count(*User))) && + "Replacing out-of-tree value with undef"); + } + Value *Undef = UndefValue::get(Ty); + Scalar->replaceAllUsesWith(Undef); + } + DEBUG(dbgs() << "SLP: \tErasing scalar:" << *Scalar << ".\n"); + cast<Instruction>(Scalar)->eraseFromParent(); + } + } + + for (Function::iterator it = F->begin(), e = F->end(); it != e; ++it) { + BlocksNumbers[it].forget(); + } + Builder.ClearInsertionPoint(); + + return VectorizableTree[0].VectorizedValue; +} + +class DTCmp { + const DominatorTree *DT; + +public: + DTCmp(const DominatorTree *DT) : DT(DT) {} + bool operator()(const BasicBlock *A, const BasicBlock *B) const { + return DT->properlyDominates(A, B); + } +}; + +void BoUpSLP::optimizeGatherSequence() { + DEBUG(dbgs() << "SLP: Optimizing " << GatherSeq.size() + << " gather sequences instructions.\n"); + // LICM InsertElementInst sequences. + for (SetVector<Instruction *>::iterator it = GatherSeq.begin(), + e = GatherSeq.end(); it != e; ++it) { + InsertElementInst *Insert = dyn_cast<InsertElementInst>(*it); + + if (!Insert) + continue; + + // Check if this block is inside a loop. + Loop *L = LI->getLoopFor(Insert->getParent()); + if (!L) + continue; + + // Check if it has a preheader. + BasicBlock *PreHeader = L->getLoopPreheader(); + if (!PreHeader) + continue; + + // If the vector or the element that we insert into it are + // instructions that are defined in this basic block then we can't + // hoist this instruction. + Instruction *CurrVec = dyn_cast<Instruction>(Insert->getOperand(0)); + Instruction *NewElem = dyn_cast<Instruction>(Insert->getOperand(1)); + if (CurrVec && L->contains(CurrVec)) + continue; + if (NewElem && L->contains(NewElem)) + continue; + + // We can hoist this instruction. Move it to the pre-header. + Insert->moveBefore(PreHeader->getTerminator()); + } + + // Sort blocks by domination. This ensures we visit a block after all blocks + // dominating it are visited. + SmallVector<BasicBlock *, 8> CSEWorkList(CSEBlocks.begin(), CSEBlocks.end()); + std::stable_sort(CSEWorkList.begin(), CSEWorkList.end(), DTCmp(DT)); + + // Perform O(N^2) search over the gather sequences and merge identical + // instructions. TODO: We can further optimize this scan if we split the + // instructions into different buckets based on the insert lane. + SmallVector<Instruction *, 16> Visited; + for (SmallVectorImpl<BasicBlock *>::iterator I = CSEWorkList.begin(), + E = CSEWorkList.end(); + I != E; ++I) { + assert((I == CSEWorkList.begin() || !DT->dominates(*I, *llvm::prior(I))) && + "Worklist not sorted properly!"); + BasicBlock *BB = *I; + // For all instructions in blocks containing gather sequences: + for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e;) { + Instruction *In = it++; + if (!isa<InsertElementInst>(In) && !isa<ExtractElementInst>(In)) + continue; + + // Check if we can replace this instruction with any of the + // visited instructions. + for (SmallVectorImpl<Instruction *>::iterator v = Visited.begin(), + ve = Visited.end(); + v != ve; ++v) { + if (In->isIdenticalTo(*v) && + DT->dominates((*v)->getParent(), In->getParent())) { + In->replaceAllUsesWith(*v); + In->eraseFromParent(); + In = 0; + break; + } + } + if (In) { + assert(std::find(Visited.begin(), Visited.end(), In) == Visited.end()); + Visited.push_back(In); + } + } + } + CSEBlocks.clear(); + GatherSeq.clear(); +} + +/// The SLPVectorizer Pass. +struct SLPVectorizer : public FunctionPass { + typedef SmallVector<StoreInst *, 8> StoreList; + typedef MapVector<Value *, StoreList> StoreListMap; + + /// Pass identification, replacement for typeid + static char ID; + + explicit SLPVectorizer() : FunctionPass(ID) { + initializeSLPVectorizerPass(*PassRegistry::getPassRegistry()); + } + + ScalarEvolution *SE; + DataLayout *DL; + TargetTransformInfo *TTI; + AliasAnalysis *AA; + LoopInfo *LI; + DominatorTree *DT; + + virtual bool runOnFunction(Function &F) { + SE = &getAnalysis<ScalarEvolution>(); + DL = getAnalysisIfAvailable<DataLayout>(); + TTI = &getAnalysis<TargetTransformInfo>(); + AA = &getAnalysis<AliasAnalysis>(); + LI = &getAnalysis<LoopInfo>(); + DT = &getAnalysis<DominatorTree>(); + + StoreRefs.clear(); + bool Changed = false; + + // If the target claims to have no vector registers don't attempt + // vectorization. + if (!TTI->getNumberOfRegisters(true)) + return false; + + // Must have DataLayout. We can't require it because some tests run w/o + // triple. + if (!DL) + return false; + + // Don't vectorize when the attribute NoImplicitFloat is used. + if (F.hasFnAttribute(Attribute::NoImplicitFloat)) + return false; + + DEBUG(dbgs() << "SLP: Analyzing blocks in " << F.getName() << ".\n"); + + // Use the bollom up slp vectorizer to construct chains that start with + // he store instructions. + BoUpSLP R(&F, SE, DL, TTI, AA, LI, DT); + + // Scan the blocks in the function in post order. + for (po_iterator<BasicBlock*> it = po_begin(&F.getEntryBlock()), + e = po_end(&F.getEntryBlock()); it != e; ++it) { + BasicBlock *BB = *it; + + // Vectorize trees that end at stores. + if (unsigned count = collectStores(BB, R)) { + (void)count; + DEBUG(dbgs() << "SLP: Found " << count << " stores to vectorize.\n"); + Changed |= vectorizeStoreChains(R); + } + + // Vectorize trees that end at reductions. + Changed |= vectorizeChainsInBlock(BB, R); + } + + if (Changed) { + R.optimizeGatherSequence(); + DEBUG(dbgs() << "SLP: vectorized \"" << F.getName() << "\"\n"); + DEBUG(verifyFunction(F)); + } + return Changed; + } + + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + FunctionPass::getAnalysisUsage(AU); + AU.addRequired<ScalarEvolution>(); + AU.addRequired<AliasAnalysis>(); + AU.addRequired<TargetTransformInfo>(); + AU.addRequired<LoopInfo>(); + AU.addRequired<DominatorTree>(); + AU.addPreserved<LoopInfo>(); + AU.addPreserved<DominatorTree>(); + AU.setPreservesCFG(); + } + +private: + + /// \brief Collect memory references and sort them according to their base + /// object. We sort the stores to their base objects to reduce the cost of the + /// quadratic search on the stores. TODO: We can further reduce this cost + /// if we flush the chain creation every time we run into a memory barrier. + unsigned collectStores(BasicBlock *BB, BoUpSLP &R); + + /// \brief Try to vectorize a chain that starts at two arithmetic instrs. + bool tryToVectorizePair(Value *A, Value *B, BoUpSLP &R); + + /// \brief Try to vectorize a list of operands. + /// \returns true if a value was vectorized. + bool tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R); + + /// \brief Try to vectorize a chain that may start at the operands of \V; + bool tryToVectorize(BinaryOperator *V, BoUpSLP &R); + + /// \brief Vectorize the stores that were collected in StoreRefs. + bool vectorizeStoreChains(BoUpSLP &R); + + /// \brief Scan the basic block and look for patterns that are likely to start + /// a vectorization chain. + bool vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R); + + bool vectorizeStoreChain(ArrayRef<Value *> Chain, int CostThreshold, + BoUpSLP &R); + + bool vectorizeStores(ArrayRef<StoreInst *> Stores, int costThreshold, + BoUpSLP &R); +private: + StoreListMap StoreRefs; +}; + +/// \brief Check that the Values in the slice in VL array are still existant in +/// the WeakVH array. +/// Vectorization of part of the VL array may cause later values in the VL array +/// to become invalid. We track when this has happened in the WeakVH array. +static bool hasValueBeenRAUWed(ArrayRef<Value *> &VL, + SmallVectorImpl<WeakVH> &VH, + unsigned SliceBegin, + unsigned SliceSize) { + for (unsigned i = SliceBegin; i < SliceBegin + SliceSize; ++i) + if (VH[i] != VL[i]) + return true; + + return false; +} + +bool SLPVectorizer::vectorizeStoreChain(ArrayRef<Value *> Chain, + int CostThreshold, BoUpSLP &R) { + unsigned ChainLen = Chain.size(); + DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << ChainLen + << "\n"); + Type *StoreTy = cast<StoreInst>(Chain[0])->getValueOperand()->getType(); + unsigned Sz = DL->getTypeSizeInBits(StoreTy); + unsigned VF = MinVecRegSize / Sz; + + if (!isPowerOf2_32(Sz) || VF < 2) + return false; + + // Keep track of values that were delete by vectorizing in the loop below. + SmallVector<WeakVH, 8> TrackValues(Chain.begin(), Chain.end()); + + bool Changed = false; + // Look for profitable vectorizable trees at all offsets, starting at zero. + for (unsigned i = 0, e = ChainLen; i < e; ++i) { + if (i + VF > e) + break; + + // Check that a previous iteration of this loop did not delete the Value. + if (hasValueBeenRAUWed(Chain, TrackValues, i, VF)) + continue; + + DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << i + << "\n"); + ArrayRef<Value *> Operands = Chain.slice(i, VF); + + R.buildTree(Operands); + + int Cost = R.getTreeCost(); + + DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF << "\n"); + if (Cost < CostThreshold) { + DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n"); + R.vectorizeTree(); + + // Move to the next bundle. + i += VF - 1; + Changed = true; + } + } + + return Changed; +} + +bool SLPVectorizer::vectorizeStores(ArrayRef<StoreInst *> Stores, + int costThreshold, BoUpSLP &R) { + SetVector<Value *> Heads, Tails; + SmallDenseMap<Value *, Value *> ConsecutiveChain; + + // We may run into multiple chains that merge into a single chain. We mark the + // stores that we vectorized so that we don't visit the same store twice. + BoUpSLP::ValueSet VectorizedStores; + bool Changed = false; + + // Do a quadratic search on all of the given stores and find + // all of the pairs of stores that follow each other. + for (unsigned i = 0, e = Stores.size(); i < e; ++i) { + for (unsigned j = 0; j < e; ++j) { + if (i == j) + continue; + + if (R.isConsecutiveAccess(Stores[i], Stores[j])) { + Tails.insert(Stores[j]); + Heads.insert(Stores[i]); + ConsecutiveChain[Stores[i]] = Stores[j]; + } + } + } + + // For stores that start but don't end a link in the chain: + for (SetVector<Value *>::iterator it = Heads.begin(), e = Heads.end(); + it != e; ++it) { + if (Tails.count(*it)) + continue; + + // We found a store instr that starts a chain. Now follow the chain and try + // to vectorize it. + BoUpSLP::ValueList Operands; + Value *I = *it; + // Collect the chain into a list. + while (Tails.count(I) || Heads.count(I)) { + if (VectorizedStores.count(I)) + break; + Operands.push_back(I); + // Move to the next value in the chain. + I = ConsecutiveChain[I]; + } + + bool Vectorized = vectorizeStoreChain(Operands, costThreshold, R); + + // Mark the vectorized stores so that we don't vectorize them again. + if (Vectorized) + VectorizedStores.insert(Operands.begin(), Operands.end()); + Changed |= Vectorized; + } + + return Changed; +} + + +unsigned SLPVectorizer::collectStores(BasicBlock *BB, BoUpSLP &R) { + unsigned count = 0; + StoreRefs.clear(); + for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) { + StoreInst *SI = dyn_cast<StoreInst>(it); + if (!SI) + continue; + + // Don't touch volatile stores. + if (!SI->isSimple()) + continue; + + // Check that the pointer points to scalars. + Type *Ty = SI->getValueOperand()->getType(); + if (Ty->isAggregateType() || Ty->isVectorTy()) + return 0; + + // Find the base pointer. + Value *Ptr = GetUnderlyingObject(SI->getPointerOperand(), DL); + + // Save the store locations. + StoreRefs[Ptr].push_back(SI); + count++; + } + return count; +} + +bool SLPVectorizer::tryToVectorizePair(Value *A, Value *B, BoUpSLP &R) { + if (!A || !B) + return false; + Value *VL[] = { A, B }; + return tryToVectorizeList(VL, R); +} + +bool SLPVectorizer::tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R) { + if (VL.size() < 2) + return false; + + DEBUG(dbgs() << "SLP: Vectorizing a list of length = " << VL.size() << ".\n"); + + // Check that all of the parts are scalar instructions of the same type. + Instruction *I0 = dyn_cast<Instruction>(VL[0]); + if (!I0) + return false; + + unsigned Opcode0 = I0->getOpcode(); + + Type *Ty0 = I0->getType(); + unsigned Sz = DL->getTypeSizeInBits(Ty0); + unsigned VF = MinVecRegSize / Sz; + + for (int i = 0, e = VL.size(); i < e; ++i) { + Type *Ty = VL[i]->getType(); + if (Ty->isAggregateType() || Ty->isVectorTy()) + return false; + Instruction *Inst = dyn_cast<Instruction>(VL[i]); + if (!Inst || Inst->getOpcode() != Opcode0) + return false; + } + + bool Changed = false; + + // Keep track of values that were delete by vectorizing in the loop below. + SmallVector<WeakVH, 8> TrackValues(VL.begin(), VL.end()); + + for (unsigned i = 0, e = VL.size(); i < e; ++i) { + unsigned OpsWidth = 0; + + if (i + VF > e) + OpsWidth = e - i; + else + OpsWidth = VF; + + if (!isPowerOf2_32(OpsWidth) || OpsWidth < 2) + break; + + // Check that a previous iteration of this loop did not delete the Value. + if (hasValueBeenRAUWed(VL, TrackValues, i, OpsWidth)) + continue; + + DEBUG(dbgs() << "SLP: Analyzing " << OpsWidth << " operations " + << "\n"); + ArrayRef<Value *> Ops = VL.slice(i, OpsWidth); + + R.buildTree(Ops); + int Cost = R.getTreeCost(); + + if (Cost < -SLPCostThreshold) { + DEBUG(dbgs() << "SLP: Vectorizing pair at cost:" << Cost << ".\n"); + R.vectorizeTree(); + + // Move to the next bundle. + i += VF - 1; + Changed = true; + } + } + + return Changed; +} + +bool SLPVectorizer::tryToVectorize(BinaryOperator *V, BoUpSLP &R) { + if (!V) + return false; + + // Try to vectorize V. + if (tryToVectorizePair(V->getOperand(0), V->getOperand(1), R)) + return true; + + BinaryOperator *A = dyn_cast<BinaryOperator>(V->getOperand(0)); + BinaryOperator *B = dyn_cast<BinaryOperator>(V->getOperand(1)); + // Try to skip B. + if (B && B->hasOneUse()) { + BinaryOperator *B0 = dyn_cast<BinaryOperator>(B->getOperand(0)); + BinaryOperator *B1 = dyn_cast<BinaryOperator>(B->getOperand(1)); + if (tryToVectorizePair(A, B0, R)) { + B->moveBefore(V); + return true; + } + if (tryToVectorizePair(A, B1, R)) { + B->moveBefore(V); + return true; + } + } + + // Try to skip A. + if (A && A->hasOneUse()) { + BinaryOperator *A0 = dyn_cast<BinaryOperator>(A->getOperand(0)); + BinaryOperator *A1 = dyn_cast<BinaryOperator>(A->getOperand(1)); + if (tryToVectorizePair(A0, B, R)) { + A->moveBefore(V); + return true; + } + if (tryToVectorizePair(A1, B, R)) { + A->moveBefore(V); + return true; + } + } + return 0; +} + +/// \brief Generate a shuffle mask to be used in a reduction tree. +/// +/// \param VecLen The length of the vector to be reduced. +/// \param NumEltsToRdx The number of elements that should be reduced in the +/// vector. +/// \param IsPairwise Whether the reduction is a pairwise or splitting +/// reduction. A pairwise reduction will generate a mask of +/// <0,2,...> or <1,3,..> while a splitting reduction will generate +/// <2,3, undef,undef> for a vector of 4 and NumElts = 2. +/// \param IsLeft True will generate a mask of even elements, odd otherwise. +static Value *createRdxShuffleMask(unsigned VecLen, unsigned NumEltsToRdx, + bool IsPairwise, bool IsLeft, + IRBuilder<> &Builder) { + assert((IsPairwise || !IsLeft) && "Don't support a <0,1,undef,...> mask"); + + SmallVector<Constant *, 32> ShuffleMask( + VecLen, UndefValue::get(Builder.getInt32Ty())); + + if (IsPairwise) + // Build a mask of 0, 2, ... (left) or 1, 3, ... (right). + for (unsigned i = 0; i != NumEltsToRdx; ++i) + ShuffleMask[i] = Builder.getInt32(2 * i + !IsLeft); + else + // Move the upper half of the vector to the lower half. + for (unsigned i = 0; i != NumEltsToRdx; ++i) + ShuffleMask[i] = Builder.getInt32(NumEltsToRdx + i); + + return ConstantVector::get(ShuffleMask); +} + + +/// Model horizontal reductions. +/// +/// A horizontal reduction is a tree of reduction operations (currently add and +/// fadd) that has operations that can be put into a vector as its leaf. +/// For example, this tree: +/// +/// mul mul mul mul +/// \ / \ / +/// + + +/// \ / +/// + +/// This tree has "mul" as its reduced values and "+" as its reduction +/// operations. A reduction might be feeding into a store or a binary operation +/// feeding a phi. +/// ... +/// \ / +/// + +/// | +/// phi += +/// +/// Or: +/// ... +/// \ / +/// + +/// | +/// *p = +/// +class HorizontalReduction { + SmallPtrSet<Value *, 16> ReductionOps; + SmallVector<Value *, 32> ReducedVals; + + BinaryOperator *ReductionRoot; + PHINode *ReductionPHI; + + /// The opcode of the reduction. + unsigned ReductionOpcode; + /// The opcode of the values we perform a reduction on. + unsigned ReducedValueOpcode; + /// The width of one full horizontal reduction operation. + unsigned ReduxWidth; + /// Should we model this reduction as a pairwise reduction tree or a tree that + /// splits the vector in halves and adds those halves. + bool IsPairwiseReduction; + +public: + HorizontalReduction() + : ReductionRoot(0), ReductionPHI(0), ReductionOpcode(0), + ReducedValueOpcode(0), ReduxWidth(0), IsPairwiseReduction(false) {} + + /// \brief Try to find a reduction tree. + bool matchAssociativeReduction(PHINode *Phi, BinaryOperator *B, + DataLayout *DL) { + assert((!Phi || + std::find(Phi->op_begin(), Phi->op_end(), B) != Phi->op_end()) && + "Thi phi needs to use the binary operator"); + + // We could have a initial reductions that is not an add. + // r *= v1 + v2 + v3 + v4 + // In such a case start looking for a tree rooted in the first '+'. + if (Phi) { + if (B->getOperand(0) == Phi) { + Phi = 0; + B = dyn_cast<BinaryOperator>(B->getOperand(1)); + } else if (B->getOperand(1) == Phi) { + Phi = 0; + B = dyn_cast<BinaryOperator>(B->getOperand(0)); + } + } + + if (!B) + return false; + + Type *Ty = B->getType(); + if (Ty->isVectorTy()) + return false; + + ReductionOpcode = B->getOpcode(); + ReducedValueOpcode = 0; + ReduxWidth = MinVecRegSize / DL->getTypeSizeInBits(Ty); + ReductionRoot = B; + ReductionPHI = Phi; + + if (ReduxWidth < 4) + return false; + + // We currently only support adds. + if (ReductionOpcode != Instruction::Add && + ReductionOpcode != Instruction::FAdd) + return false; + + // Post order traverse the reduction tree starting at B. We only handle true + // trees containing only binary operators. + SmallVector<std::pair<BinaryOperator *, unsigned>, 32> Stack; + Stack.push_back(std::make_pair(B, 0)); + while (!Stack.empty()) { + BinaryOperator *TreeN = Stack.back().first; + unsigned EdgeToVist = Stack.back().second++; + bool IsReducedValue = TreeN->getOpcode() != ReductionOpcode; + + // Only handle trees in the current basic block. + if (TreeN->getParent() != B->getParent()) + return false; + + // Each tree node needs to have one user except for the ultimate + // reduction. + if (!TreeN->hasOneUse() && TreeN != B) + return false; + + // Postorder vist. + if (EdgeToVist == 2 || IsReducedValue) { + if (IsReducedValue) { + // Make sure that the opcodes of the operations that we are going to + // reduce match. + if (!ReducedValueOpcode) + ReducedValueOpcode = TreeN->getOpcode(); + else if (ReducedValueOpcode != TreeN->getOpcode()) + return false; + ReducedVals.push_back(TreeN); + } else { + // We need to be able to reassociate the adds. + if (!TreeN->isAssociative()) + return false; + ReductionOps.insert(TreeN); + } + // Retract. + Stack.pop_back(); + continue; + } + + // Visit left or right. + Value *NextV = TreeN->getOperand(EdgeToVist); + BinaryOperator *Next = dyn_cast<BinaryOperator>(NextV); + if (Next) + Stack.push_back(std::make_pair(Next, 0)); + else if (NextV != Phi) + return false; + } + return true; + } + + /// \brief Attempt to vectorize the tree found by + /// matchAssociativeReduction. + bool tryToReduce(BoUpSLP &V, TargetTransformInfo *TTI) { + if (ReducedVals.empty()) + return false; + + unsigned NumReducedVals = ReducedVals.size(); + if (NumReducedVals < ReduxWidth) + return false; + + Value *VectorizedTree = 0; + IRBuilder<> Builder(ReductionRoot); + FastMathFlags Unsafe; + Unsafe.setUnsafeAlgebra(); + Builder.SetFastMathFlags(Unsafe); + unsigned i = 0; + + for (; i < NumReducedVals - ReduxWidth + 1; i += ReduxWidth) { + ArrayRef<Value *> ValsToReduce(&ReducedVals[i], ReduxWidth); + V.buildTree(ValsToReduce, &ReductionOps); + + // Estimate cost. + int Cost = V.getTreeCost() + getReductionCost(TTI, ReducedVals[i]); + if (Cost >= -SLPCostThreshold) + break; + + DEBUG(dbgs() << "SLP: Vectorizing horizontal reduction at cost:" << Cost + << ". (HorRdx)\n"); + + // Vectorize a tree. + DebugLoc Loc = cast<Instruction>(ReducedVals[i])->getDebugLoc(); + Value *VectorizedRoot = V.vectorizeTree(); + + // Emit a reduction. + Value *ReducedSubTree = emitReduction(VectorizedRoot, Builder); + if (VectorizedTree) { + Builder.SetCurrentDebugLocation(Loc); + VectorizedTree = createBinOp(Builder, ReductionOpcode, VectorizedTree, + ReducedSubTree, "bin.rdx"); + } else + VectorizedTree = ReducedSubTree; + } + + if (VectorizedTree) { + // Finish the reduction. + for (; i < NumReducedVals; ++i) { + Builder.SetCurrentDebugLocation( + cast<Instruction>(ReducedVals[i])->getDebugLoc()); + VectorizedTree = createBinOp(Builder, ReductionOpcode, VectorizedTree, + ReducedVals[i]); + } + // Update users. + if (ReductionPHI) { + assert(ReductionRoot != NULL && "Need a reduction operation"); + ReductionRoot->setOperand(0, VectorizedTree); + ReductionRoot->setOperand(1, ReductionPHI); + } else + ReductionRoot->replaceAllUsesWith(VectorizedTree); + } + return VectorizedTree != 0; + } + +private: + + /// \brief Calcuate the cost of a reduction. + int getReductionCost(TargetTransformInfo *TTI, Value *FirstReducedVal) { + Type *ScalarTy = FirstReducedVal->getType(); + Type *VecTy = VectorType::get(ScalarTy, ReduxWidth); + + int PairwiseRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, true); + int SplittingRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, false); + + IsPairwiseReduction = PairwiseRdxCost < SplittingRdxCost; + int VecReduxCost = IsPairwiseReduction ? PairwiseRdxCost : SplittingRdxCost; + + int ScalarReduxCost = + ReduxWidth * TTI->getArithmeticInstrCost(ReductionOpcode, VecTy); + + DEBUG(dbgs() << "SLP: Adding cost " << VecReduxCost - ScalarReduxCost + << " for reduction that starts with " << *FirstReducedVal + << " (It is a " + << (IsPairwiseReduction ? "pairwise" : "splitting") + << " reduction)\n"); + + return VecReduxCost - ScalarReduxCost; + } + + static Value *createBinOp(IRBuilder<> &Builder, unsigned Opcode, Value *L, + Value *R, const Twine &Name = "") { + if (Opcode == Instruction::FAdd) + return Builder.CreateFAdd(L, R, Name); + return Builder.CreateBinOp((Instruction::BinaryOps)Opcode, L, R, Name); + } + + /// \brief Emit a horizontal reduction of the vectorized value. + Value *emitReduction(Value *VectorizedValue, IRBuilder<> &Builder) { + assert(VectorizedValue && "Need to have a vectorized tree node"); + Instruction *ValToReduce = dyn_cast<Instruction>(VectorizedValue); + assert(isPowerOf2_32(ReduxWidth) && + "We only handle power-of-two reductions for now"); + + Value *TmpVec = ValToReduce; + for (unsigned i = ReduxWidth / 2; i != 0; i >>= 1) { + if (IsPairwiseReduction) { + Value *LeftMask = + createRdxShuffleMask(ReduxWidth, i, true, true, Builder); + Value *RightMask = + createRdxShuffleMask(ReduxWidth, i, true, false, Builder); + + Value *LeftShuf = Builder.CreateShuffleVector( + TmpVec, UndefValue::get(TmpVec->getType()), LeftMask, "rdx.shuf.l"); + Value *RightShuf = Builder.CreateShuffleVector( + TmpVec, UndefValue::get(TmpVec->getType()), (RightMask), + "rdx.shuf.r"); + TmpVec = createBinOp(Builder, ReductionOpcode, LeftShuf, RightShuf, + "bin.rdx"); + } else { + Value *UpperHalf = + createRdxShuffleMask(ReduxWidth, i, false, false, Builder); + Value *Shuf = Builder.CreateShuffleVector( + TmpVec, UndefValue::get(TmpVec->getType()), UpperHalf, "rdx.shuf"); + TmpVec = createBinOp(Builder, ReductionOpcode, TmpVec, Shuf, "bin.rdx"); + } + } + + // The result is in the first element of the vector. + return Builder.CreateExtractElement(TmpVec, Builder.getInt32(0)); + } +}; + +/// \brief Recognize construction of vectors like +/// %ra = insertelement <4 x float> undef, float %s0, i32 0 +/// %rb = insertelement <4 x float> %ra, float %s1, i32 1 +/// %rc = insertelement <4 x float> %rb, float %s2, i32 2 +/// %rd = insertelement <4 x float> %rc, float %s3, i32 3 +/// +/// Returns true if it matches +/// +static bool findBuildVector(InsertElementInst *IE, + SmallVectorImpl<Value *> &Ops) { + if (!isa<UndefValue>(IE->getOperand(0))) + return false; + + while (true) { + Ops.push_back(IE->getOperand(1)); + + if (IE->use_empty()) + return false; + + InsertElementInst *NextUse = dyn_cast<InsertElementInst>(IE->use_back()); + if (!NextUse) + return true; + + // If this isn't the final use, make sure the next insertelement is the only + // use. It's OK if the final constructed vector is used multiple times + if (!IE->hasOneUse()) + return false; + + IE = NextUse; + } + + return false; +} + +static bool PhiTypeSorterFunc(Value *V, Value *V2) { + return V->getType() < V2->getType(); +} + +bool SLPVectorizer::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) { + bool Changed = false; + SmallVector<Value *, 4> Incoming; + SmallSet<Value *, 16> VisitedInstrs; + + bool HaveVectorizedPhiNodes = true; + while (HaveVectorizedPhiNodes) { + HaveVectorizedPhiNodes = false; + + // Collect the incoming values from the PHIs. + Incoming.clear(); + for (BasicBlock::iterator instr = BB->begin(), ie = BB->end(); instr != ie; + ++instr) { + PHINode *P = dyn_cast<PHINode>(instr); + if (!P) + break; + + if (!VisitedInstrs.count(P)) + Incoming.push_back(P); + } + + // Sort by type. + std::stable_sort(Incoming.begin(), Incoming.end(), PhiTypeSorterFunc); + + // Try to vectorize elements base on their type. + for (SmallVector<Value *, 4>::iterator IncIt = Incoming.begin(), + E = Incoming.end(); + IncIt != E;) { + + // Look for the next elements with the same type. + SmallVector<Value *, 4>::iterator SameTypeIt = IncIt; + while (SameTypeIt != E && + (*SameTypeIt)->getType() == (*IncIt)->getType()) { + VisitedInstrs.insert(*SameTypeIt); + ++SameTypeIt; + } + + // Try to vectorize them. + unsigned NumElts = (SameTypeIt - IncIt); + DEBUG(errs() << "SLP: Trying to vectorize starting at PHIs (" << NumElts << ")\n"); + if (NumElts > 1 && + tryToVectorizeList(ArrayRef<Value *>(IncIt, NumElts), R)) { + // Success start over because instructions might have been changed. + HaveVectorizedPhiNodes = true; + Changed = true; + break; + } + + // Start over at the next instruction of a differnt type (or the end). + IncIt = SameTypeIt; + } + } + + VisitedInstrs.clear(); + + for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; it++) { + // We may go through BB multiple times so skip the one we have checked. + if (!VisitedInstrs.insert(it)) + continue; + + if (isa<DbgInfoIntrinsic>(it)) + continue; + + // Try to vectorize reductions that use PHINodes. + if (PHINode *P = dyn_cast<PHINode>(it)) { + // Check that the PHI is a reduction PHI. + if (P->getNumIncomingValues() != 2) + return Changed; + Value *Rdx = + (P->getIncomingBlock(0) == BB + ? (P->getIncomingValue(0)) + : (P->getIncomingBlock(1) == BB ? P->getIncomingValue(1) : 0)); + // Check if this is a Binary Operator. + BinaryOperator *BI = dyn_cast_or_null<BinaryOperator>(Rdx); + if (!BI) + continue; + + // Try to match and vectorize a horizontal reduction. + HorizontalReduction HorRdx; + if (ShouldVectorizeHor && + HorRdx.matchAssociativeReduction(P, BI, DL) && + HorRdx.tryToReduce(R, TTI)) { + Changed = true; + it = BB->begin(); + e = BB->end(); + continue; + } + + Value *Inst = BI->getOperand(0); + if (Inst == P) + Inst = BI->getOperand(1); + + if (tryToVectorize(dyn_cast<BinaryOperator>(Inst), R)) { + // We would like to start over since some instructions are deleted + // and the iterator may become invalid value. + Changed = true; + it = BB->begin(); + e = BB->end(); + continue; + } + + continue; + } + + // Try to vectorize horizontal reductions feeding into a store. + if (ShouldStartVectorizeHorAtStore) + if (StoreInst *SI = dyn_cast<StoreInst>(it)) + if (BinaryOperator *BinOp = + dyn_cast<BinaryOperator>(SI->getValueOperand())) { + HorizontalReduction HorRdx; + if (((HorRdx.matchAssociativeReduction(0, BinOp, DL) && + HorRdx.tryToReduce(R, TTI)) || + tryToVectorize(BinOp, R))) { + Changed = true; + it = BB->begin(); + e = BB->end(); + continue; + } + } + + // Try to vectorize trees that start at compare instructions. + if (CmpInst *CI = dyn_cast<CmpInst>(it)) { + if (tryToVectorizePair(CI->getOperand(0), CI->getOperand(1), R)) { + Changed = true; + // We would like to start over since some instructions are deleted + // and the iterator may become invalid value. + it = BB->begin(); + e = BB->end(); + continue; + } + + for (int i = 0; i < 2; ++i) { + if (BinaryOperator *BI = dyn_cast<BinaryOperator>(CI->getOperand(i))) { + if (tryToVectorizePair(BI->getOperand(0), BI->getOperand(1), R)) { + Changed = true; + // We would like to start over since some instructions are deleted + // and the iterator may become invalid value. + it = BB->begin(); + e = BB->end(); + } + } + } + continue; + } + + // Try to vectorize trees that start at insertelement instructions. + if (InsertElementInst *IE = dyn_cast<InsertElementInst>(it)) { + SmallVector<Value *, 8> Ops; + if (!findBuildVector(IE, Ops)) + continue; + + if (tryToVectorizeList(Ops, R)) { + Changed = true; + it = BB->begin(); + e = BB->end(); + } + + continue; + } + } + + return Changed; +} + +bool SLPVectorizer::vectorizeStoreChains(BoUpSLP &R) { + bool Changed = false; + // Attempt to sort and vectorize each of the store-groups. + for (StoreListMap::iterator it = StoreRefs.begin(), e = StoreRefs.end(); + it != e; ++it) { + if (it->second.size() < 2) + continue; + + DEBUG(dbgs() << "SLP: Analyzing a store chain of length " + << it->second.size() << ".\n"); + + // Process the stores in chunks of 16. + for (unsigned CI = 0, CE = it->second.size(); CI < CE; CI+=16) { + unsigned Len = std::min<unsigned>(CE - CI, 16); + ArrayRef<StoreInst *> Chunk(&it->second[CI], Len); + Changed |= vectorizeStores(Chunk, -SLPCostThreshold, R); + } + } + return Changed; +} + +} // end anonymous namespace + +char SLPVectorizer::ID = 0; +static const char lv_name[] = "SLP Vectorizer"; +INITIALIZE_PASS_BEGIN(SLPVectorizer, SV_NAME, lv_name, false, false) +INITIALIZE_AG_DEPENDENCY(AliasAnalysis) +INITIALIZE_AG_DEPENDENCY(TargetTransformInfo) +INITIALIZE_PASS_DEPENDENCY(ScalarEvolution) +INITIALIZE_PASS_DEPENDENCY(LoopSimplify) +INITIALIZE_PASS_END(SLPVectorizer, SV_NAME, lv_name, false, false) + +namespace llvm { +Pass *createSLPVectorizerPass() { return new SLPVectorizer(); } +} diff --git a/contrib/llvm/lib/Transforms/Vectorize/Vectorize.cpp b/contrib/llvm/lib/Transforms/Vectorize/Vectorize.cpp new file mode 100644 index 0000000..a927fe1 --- /dev/null +++ b/contrib/llvm/lib/Transforms/Vectorize/Vectorize.cpp @@ -0,0 +1,48 @@ +//===-- Vectorize.cpp -----------------------------------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements common infrastructure for libLLVMVectorizeOpts.a, which +// implements several vectorization transformations over the LLVM intermediate +// representation, including the C bindings for that library. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Transforms/Vectorize.h" +#include "llvm-c/Initialization.h" +#include "llvm-c/Transforms/Vectorize.h" +#include "llvm/Analysis/Passes.h" +#include "llvm/Analysis/Verifier.h" +#include "llvm/InitializePasses.h" +#include "llvm/PassManager.h" + +using namespace llvm; + +/// initializeVectorizationPasses - Initialize all passes linked into the +/// Vectorization library. +void llvm::initializeVectorization(PassRegistry &Registry) { + initializeBBVectorizePass(Registry); + initializeLoopVectorizePass(Registry); + initializeSLPVectorizerPass(Registry); +} + +void LLVMInitializeVectorization(LLVMPassRegistryRef R) { + initializeVectorization(*unwrap(R)); +} + +void LLVMAddBBVectorizePass(LLVMPassManagerRef PM) { + unwrap(PM)->add(createBBVectorizePass()); +} + +void LLVMAddLoopVectorizePass(LLVMPassManagerRef PM) { + unwrap(PM)->add(createLoopVectorizePass()); +} + +void LLVMAddSLPVectorizePass(LLVMPassManagerRef PM) { + unwrap(PM)->add(createSLPVectorizerPass()); +} |