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-rw-r--r--contrib/llvm/lib/Transforms/Utils/UnifyFunctionExitNodes.cpp141
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diff --git a/contrib/llvm/lib/Transforms/Utils/UnifyFunctionExitNodes.cpp b/contrib/llvm/lib/Transforms/Utils/UnifyFunctionExitNodes.cpp
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+//===- UnifyFunctionExitNodes.cpp - Make all functions have a single exit -===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass is used to ensure that functions have at most one return
+// instruction in them. Additionally, it keeps track of which node is the new
+// exit node of the CFG. If there are no exit nodes in the CFG, the getExitNode
+// method will return a null pointer.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/BasicBlock.h"
+#include "llvm/Function.h"
+#include "llvm/Instructions.h"
+#include "llvm/Type.h"
+#include "llvm/ADT/StringExtras.h"
+using namespace llvm;
+
+char UnifyFunctionExitNodes::ID = 0;
+static RegisterPass<UnifyFunctionExitNodes>
+X("mergereturn", "Unify function exit nodes");
+
+Pass *llvm::createUnifyFunctionExitNodesPass() {
+ return new UnifyFunctionExitNodes();
+}
+
+void UnifyFunctionExitNodes::getAnalysisUsage(AnalysisUsage &AU) const{
+ // We preserve the non-critical-edgeness property
+ AU.addPreservedID(BreakCriticalEdgesID);
+ // This is a cluster of orthogonal Transforms
+ AU.addPreservedID(PromoteMemoryToRegisterID);
+ AU.addPreservedID(LowerSwitchID);
+}
+
+// UnifyAllExitNodes - Unify all exit nodes of the CFG by creating a new
+// BasicBlock, and converting all returns to unconditional branches to this
+// new basic block. The singular exit node is returned.
+//
+// If there are no return stmts in the Function, a null pointer is returned.
+//
+bool UnifyFunctionExitNodes::runOnFunction(Function &F) {
+ // Loop over all of the blocks in a function, tracking all of the blocks that
+ // return.
+ //
+ std::vector<BasicBlock*> ReturningBlocks;
+ std::vector<BasicBlock*> UnwindingBlocks;
+ std::vector<BasicBlock*> UnreachableBlocks;
+ for(Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
+ if (isa<ReturnInst>(I->getTerminator()))
+ ReturningBlocks.push_back(I);
+ else if (isa<UnwindInst>(I->getTerminator()))
+ UnwindingBlocks.push_back(I);
+ else if (isa<UnreachableInst>(I->getTerminator()))
+ UnreachableBlocks.push_back(I);
+
+ // Handle unwinding blocks first.
+ if (UnwindingBlocks.empty()) {
+ UnwindBlock = 0;
+ } else if (UnwindingBlocks.size() == 1) {
+ UnwindBlock = UnwindingBlocks.front();
+ } else {
+ UnwindBlock = BasicBlock::Create(F.getContext(), "UnifiedUnwindBlock", &F);
+ new UnwindInst(F.getContext(), UnwindBlock);
+
+ for (std::vector<BasicBlock*>::iterator I = UnwindingBlocks.begin(),
+ E = UnwindingBlocks.end(); I != E; ++I) {
+ BasicBlock *BB = *I;
+ BB->getInstList().pop_back(); // Remove the unwind insn
+ BranchInst::Create(UnwindBlock, BB);
+ }
+ }
+
+ // Then unreachable blocks.
+ if (UnreachableBlocks.empty()) {
+ UnreachableBlock = 0;
+ } else if (UnreachableBlocks.size() == 1) {
+ UnreachableBlock = UnreachableBlocks.front();
+ } else {
+ UnreachableBlock = BasicBlock::Create(F.getContext(),
+ "UnifiedUnreachableBlock", &F);
+ new UnreachableInst(F.getContext(), UnreachableBlock);
+
+ for (std::vector<BasicBlock*>::iterator I = UnreachableBlocks.begin(),
+ E = UnreachableBlocks.end(); I != E; ++I) {
+ BasicBlock *BB = *I;
+ BB->getInstList().pop_back(); // Remove the unreachable inst.
+ BranchInst::Create(UnreachableBlock, BB);
+ }
+ }
+
+ // Now handle return blocks.
+ if (ReturningBlocks.empty()) {
+ ReturnBlock = 0;
+ return false; // No blocks return
+ } else if (ReturningBlocks.size() == 1) {
+ ReturnBlock = ReturningBlocks.front(); // Already has a single return block
+ return false;
+ }
+
+ // Otherwise, we need to insert a new basic block into the function, add a PHI
+ // nodes (if the function returns values), and convert all of the return
+ // instructions into unconditional branches.
+ //
+ BasicBlock *NewRetBlock = BasicBlock::Create(F.getContext(),
+ "UnifiedReturnBlock", &F);
+
+ PHINode *PN = 0;
+ if (F.getReturnType()->isVoidTy()) {
+ ReturnInst::Create(F.getContext(), NULL, NewRetBlock);
+ } else {
+ // If the function doesn't return void... add a PHI node to the block...
+ PN = PHINode::Create(F.getReturnType(), "UnifiedRetVal");
+ NewRetBlock->getInstList().push_back(PN);
+ ReturnInst::Create(F.getContext(), PN, NewRetBlock);
+ }
+
+ // Loop over all of the blocks, replacing the return instruction with an
+ // unconditional branch.
+ //
+ for (std::vector<BasicBlock*>::iterator I = ReturningBlocks.begin(),
+ E = ReturningBlocks.end(); I != E; ++I) {
+ BasicBlock *BB = *I;
+
+ // Add an incoming element to the PHI node for every return instruction that
+ // is merging into this new block...
+ if (PN)
+ PN->addIncoming(BB->getTerminator()->getOperand(0), BB);
+
+ BB->getInstList().pop_back(); // Remove the return insn
+ BranchInst::Create(NewRetBlock, BB);
+ }
+ ReturnBlock = NewRetBlock;
+ return true;
+}
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