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Diffstat (limited to 'contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp')
-rw-r--r-- | contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp b/contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp new file mode 100644 index 0000000..2e317f9 --- /dev/null +++ b/contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp @@ -0,0 +1,212 @@ +//===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements dead code elimination and basic block merging, along +// with a collection of other peephole control flow optimizations. For example: +// +// * Removes basic blocks with no predecessors. +// * Merges a basic block into its predecessor if there is only one and the +// predecessor only has one successor. +// * Eliminates PHI nodes for basic blocks with a single predecessor. +// * Eliminates a basic block that only contains an unconditional branch. +// * Changes invoke instructions to nounwind functions to be calls. +// * Change things like "if (x) if (y)" into "if (x&y)". +// * etc.. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Transforms/Scalar.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/Analysis/AssumptionCache.h" +#include "llvm/Analysis/TargetTransformInfo.h" +#include "llvm/IR/Attributes.h" +#include "llvm/IR/CFG.h" +#include "llvm/IR/Constants.h" +#include "llvm/IR/DataLayout.h" +#include "llvm/IR/Instructions.h" +#include "llvm/IR/IntrinsicInst.h" +#include "llvm/IR/Module.h" +#include "llvm/Pass.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Transforms/Utils/Local.h" +using namespace llvm; + +#define DEBUG_TYPE "simplifycfg" + +static cl::opt<unsigned> +UserBonusInstThreshold("bonus-inst-threshold", cl::Hidden, cl::init(1), + cl::desc("Control the number of bonus instructions (default = 1)")); + +STATISTIC(NumSimpl, "Number of blocks simplified"); + +namespace { +struct CFGSimplifyPass : public FunctionPass { + static char ID; // Pass identification, replacement for typeid + unsigned BonusInstThreshold; + CFGSimplifyPass(int T = -1) : FunctionPass(ID) { + BonusInstThreshold = (T == -1) ? UserBonusInstThreshold : unsigned(T); + initializeCFGSimplifyPassPass(*PassRegistry::getPassRegistry()); + } + bool runOnFunction(Function &F) override; + + void getAnalysisUsage(AnalysisUsage &AU) const override { + AU.addRequired<AssumptionCacheTracker>(); + AU.addRequired<TargetTransformInfo>(); + } +}; +} + +char CFGSimplifyPass::ID = 0; +INITIALIZE_PASS_BEGIN(CFGSimplifyPass, "simplifycfg", "Simplify the CFG", false, + false) +INITIALIZE_AG_DEPENDENCY(TargetTransformInfo) +INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) +INITIALIZE_PASS_END(CFGSimplifyPass, "simplifycfg", "Simplify the CFG", false, + false) + +// Public interface to the CFGSimplification pass +FunctionPass *llvm::createCFGSimplificationPass(int Threshold) { + return new CFGSimplifyPass(Threshold); +} + +/// mergeEmptyReturnBlocks - If we have more than one empty (other than phi +/// node) return blocks, merge them together to promote recursive block merging. +static bool mergeEmptyReturnBlocks(Function &F) { + bool Changed = false; + + BasicBlock *RetBlock = nullptr; + + // Scan all the blocks in the function, looking for empty return blocks. + for (Function::iterator BBI = F.begin(), E = F.end(); BBI != E; ) { + BasicBlock &BB = *BBI++; + + // Only look at return blocks. + ReturnInst *Ret = dyn_cast<ReturnInst>(BB.getTerminator()); + if (!Ret) continue; + + // Only look at the block if it is empty or the only other thing in it is a + // single PHI node that is the operand to the return. + if (Ret != &BB.front()) { + // Check for something else in the block. + BasicBlock::iterator I = Ret; + --I; + // Skip over debug info. + while (isa<DbgInfoIntrinsic>(I) && I != BB.begin()) + --I; + if (!isa<DbgInfoIntrinsic>(I) && + (!isa<PHINode>(I) || I != BB.begin() || + Ret->getNumOperands() == 0 || + Ret->getOperand(0) != I)) + continue; + } + + // If this is the first returning block, remember it and keep going. + if (!RetBlock) { + RetBlock = &BB; + continue; + } + + // Otherwise, we found a duplicate return block. Merge the two. + Changed = true; + + // Case when there is no input to the return or when the returned values + // agree is trivial. Note that they can't agree if there are phis in the + // blocks. + if (Ret->getNumOperands() == 0 || + Ret->getOperand(0) == + cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0)) { + BB.replaceAllUsesWith(RetBlock); + BB.eraseFromParent(); + continue; + } + + // If the canonical return block has no PHI node, create one now. + PHINode *RetBlockPHI = dyn_cast<PHINode>(RetBlock->begin()); + if (!RetBlockPHI) { + Value *InVal = cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0); + pred_iterator PB = pred_begin(RetBlock), PE = pred_end(RetBlock); + RetBlockPHI = PHINode::Create(Ret->getOperand(0)->getType(), + std::distance(PB, PE), "merge", + &RetBlock->front()); + + for (pred_iterator PI = PB; PI != PE; ++PI) + RetBlockPHI->addIncoming(InVal, *PI); + RetBlock->getTerminator()->setOperand(0, RetBlockPHI); + } + + // Turn BB into a block that just unconditionally branches to the return + // block. This handles the case when the two return blocks have a common + // predecessor but that return different things. + RetBlockPHI->addIncoming(Ret->getOperand(0), &BB); + BB.getTerminator()->eraseFromParent(); + BranchInst::Create(RetBlock, &BB); + } + + return Changed; +} + +/// iterativelySimplifyCFG - Call SimplifyCFG on all the blocks in the function, +/// iterating until no more changes are made. +static bool iterativelySimplifyCFG(Function &F, const TargetTransformInfo &TTI, + const DataLayout *DL, AssumptionCache *AC, + unsigned BonusInstThreshold) { + bool Changed = false; + bool LocalChange = true; + while (LocalChange) { + LocalChange = false; + + // Loop over all of the basic blocks and remove them if they are unneeded... + // + for (Function::iterator BBIt = F.begin(); BBIt != F.end(); ) { + if (SimplifyCFG(BBIt++, TTI, BonusInstThreshold, DL, AC)) { + LocalChange = true; + ++NumSimpl; + } + } + Changed |= LocalChange; + } + return Changed; +} + +// It is possible that we may require multiple passes over the code to fully +// simplify the CFG. +// +bool CFGSimplifyPass::runOnFunction(Function &F) { + if (skipOptnoneFunction(F)) + return false; + + AssumptionCache *AC = + &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F); + const TargetTransformInfo &TTI = getAnalysis<TargetTransformInfo>(); + DataLayoutPass *DLP = getAnalysisIfAvailable<DataLayoutPass>(); + const DataLayout *DL = DLP ? &DLP->getDataLayout() : nullptr; + bool EverChanged = removeUnreachableBlocks(F); + EverChanged |= mergeEmptyReturnBlocks(F); + EverChanged |= iterativelySimplifyCFG(F, TTI, DL, AC, BonusInstThreshold); + + // If neither pass changed anything, we're done. + if (!EverChanged) return false; + + // iterativelySimplifyCFG can (rarely) make some loops dead. If this happens, + // removeUnreachableBlocks is needed to nuke them, which means we should + // iterate between the two optimizations. We structure the code like this to + // avoid reruning iterativelySimplifyCFG if the second pass of + // removeUnreachableBlocks doesn't do anything. + if (!removeUnreachableBlocks(F)) + return true; + + do { + EverChanged = iterativelySimplifyCFG(F, TTI, DL, AC, BonusInstThreshold); + EverChanged |= removeUnreachableBlocks(F); + } while (EverChanged); + + return true; +} |