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+//===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements dead code elimination and basic block merging, along
+// with a collection of other peephole control flow optimizations. For example:
+//
+// * Removes basic blocks with no predecessors.
+// * Merges a basic block into its predecessor if there is only one and the
+// predecessor only has one successor.
+// * Eliminates PHI nodes for basic blocks with a single predecessor.
+// * Eliminates a basic block that only contains an unconditional branch.
+// * Changes invoke instructions to nounwind functions to be calls.
+// * Change things like "if (x) if (y)" into "if (x&y)".
+// * etc..
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/Analysis/AssumptionCache.h"
+#include "llvm/Analysis/TargetTransformInfo.h"
+#include "llvm/IR/Attributes.h"
+#include "llvm/IR/CFG.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/Module.h"
+#include "llvm/Pass.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Transforms/Utils/Local.h"
+using namespace llvm;
+
+#define DEBUG_TYPE "simplifycfg"
+
+static cl::opt<unsigned>
+UserBonusInstThreshold("bonus-inst-threshold", cl::Hidden, cl::init(1),
+ cl::desc("Control the number of bonus instructions (default = 1)"));
+
+STATISTIC(NumSimpl, "Number of blocks simplified");
+
+namespace {
+struct CFGSimplifyPass : public FunctionPass {
+ static char ID; // Pass identification, replacement for typeid
+ unsigned BonusInstThreshold;
+ CFGSimplifyPass(int T = -1) : FunctionPass(ID) {
+ BonusInstThreshold = (T == -1) ? UserBonusInstThreshold : unsigned(T);
+ initializeCFGSimplifyPassPass(*PassRegistry::getPassRegistry());
+ }
+ bool runOnFunction(Function &F) override;
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.addRequired<AssumptionCacheTracker>();
+ AU.addRequired<TargetTransformInfo>();
+ }
+};
+}
+
+char CFGSimplifyPass::ID = 0;
+INITIALIZE_PASS_BEGIN(CFGSimplifyPass, "simplifycfg", "Simplify the CFG", false,
+ false)
+INITIALIZE_AG_DEPENDENCY(TargetTransformInfo)
+INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
+INITIALIZE_PASS_END(CFGSimplifyPass, "simplifycfg", "Simplify the CFG", false,
+ false)
+
+// Public interface to the CFGSimplification pass
+FunctionPass *llvm::createCFGSimplificationPass(int Threshold) {
+ return new CFGSimplifyPass(Threshold);
+}
+
+/// mergeEmptyReturnBlocks - If we have more than one empty (other than phi
+/// node) return blocks, merge them together to promote recursive block merging.
+static bool mergeEmptyReturnBlocks(Function &F) {
+ bool Changed = false;
+
+ BasicBlock *RetBlock = nullptr;
+
+ // Scan all the blocks in the function, looking for empty return blocks.
+ for (Function::iterator BBI = F.begin(), E = F.end(); BBI != E; ) {
+ BasicBlock &BB = *BBI++;
+
+ // Only look at return blocks.
+ ReturnInst *Ret = dyn_cast<ReturnInst>(BB.getTerminator());
+ if (!Ret) continue;
+
+ // Only look at the block if it is empty or the only other thing in it is a
+ // single PHI node that is the operand to the return.
+ if (Ret != &BB.front()) {
+ // Check for something else in the block.
+ BasicBlock::iterator I = Ret;
+ --I;
+ // Skip over debug info.
+ while (isa<DbgInfoIntrinsic>(I) && I != BB.begin())
+ --I;
+ if (!isa<DbgInfoIntrinsic>(I) &&
+ (!isa<PHINode>(I) || I != BB.begin() ||
+ Ret->getNumOperands() == 0 ||
+ Ret->getOperand(0) != I))
+ continue;
+ }
+
+ // If this is the first returning block, remember it and keep going.
+ if (!RetBlock) {
+ RetBlock = &BB;
+ continue;
+ }
+
+ // Otherwise, we found a duplicate return block. Merge the two.
+ Changed = true;
+
+ // Case when there is no input to the return or when the returned values
+ // agree is trivial. Note that they can't agree if there are phis in the
+ // blocks.
+ if (Ret->getNumOperands() == 0 ||
+ Ret->getOperand(0) ==
+ cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0)) {
+ BB.replaceAllUsesWith(RetBlock);
+ BB.eraseFromParent();
+ continue;
+ }
+
+ // If the canonical return block has no PHI node, create one now.
+ PHINode *RetBlockPHI = dyn_cast<PHINode>(RetBlock->begin());
+ if (!RetBlockPHI) {
+ Value *InVal = cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0);
+ pred_iterator PB = pred_begin(RetBlock), PE = pred_end(RetBlock);
+ RetBlockPHI = PHINode::Create(Ret->getOperand(0)->getType(),
+ std::distance(PB, PE), "merge",
+ &RetBlock->front());
+
+ for (pred_iterator PI = PB; PI != PE; ++PI)
+ RetBlockPHI->addIncoming(InVal, *PI);
+ RetBlock->getTerminator()->setOperand(0, RetBlockPHI);
+ }
+
+ // Turn BB into a block that just unconditionally branches to the return
+ // block. This handles the case when the two return blocks have a common
+ // predecessor but that return different things.
+ RetBlockPHI->addIncoming(Ret->getOperand(0), &BB);
+ BB.getTerminator()->eraseFromParent();
+ BranchInst::Create(RetBlock, &BB);
+ }
+
+ return Changed;
+}
+
+/// iterativelySimplifyCFG - Call SimplifyCFG on all the blocks in the function,
+/// iterating until no more changes are made.
+static bool iterativelySimplifyCFG(Function &F, const TargetTransformInfo &TTI,
+ const DataLayout *DL, AssumptionCache *AC,
+ unsigned BonusInstThreshold) {
+ bool Changed = false;
+ bool LocalChange = true;
+ while (LocalChange) {
+ LocalChange = false;
+
+ // Loop over all of the basic blocks and remove them if they are unneeded...
+ //
+ for (Function::iterator BBIt = F.begin(); BBIt != F.end(); ) {
+ if (SimplifyCFG(BBIt++, TTI, BonusInstThreshold, DL, AC)) {
+ LocalChange = true;
+ ++NumSimpl;
+ }
+ }
+ Changed |= LocalChange;
+ }
+ return Changed;
+}
+
+// It is possible that we may require multiple passes over the code to fully
+// simplify the CFG.
+//
+bool CFGSimplifyPass::runOnFunction(Function &F) {
+ if (skipOptnoneFunction(F))
+ return false;
+
+ AssumptionCache *AC =
+ &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
+ const TargetTransformInfo &TTI = getAnalysis<TargetTransformInfo>();
+ DataLayoutPass *DLP = getAnalysisIfAvailable<DataLayoutPass>();
+ const DataLayout *DL = DLP ? &DLP->getDataLayout() : nullptr;
+ bool EverChanged = removeUnreachableBlocks(F);
+ EverChanged |= mergeEmptyReturnBlocks(F);
+ EverChanged |= iterativelySimplifyCFG(F, TTI, DL, AC, BonusInstThreshold);
+
+ // If neither pass changed anything, we're done.
+ if (!EverChanged) return false;
+
+ // iterativelySimplifyCFG can (rarely) make some loops dead. If this happens,
+ // removeUnreachableBlocks is needed to nuke them, which means we should
+ // iterate between the two optimizations. We structure the code like this to
+ // avoid reruning iterativelySimplifyCFG if the second pass of
+ // removeUnreachableBlocks doesn't do anything.
+ if (!removeUnreachableBlocks(F))
+ return true;
+
+ do {
+ EverChanged = iterativelySimplifyCFG(F, TTI, DL, AC, BonusInstThreshold);
+ EverChanged |= removeUnreachableBlocks(F);
+ } while (EverChanged);
+
+ return true;
+}
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