summaryrefslogtreecommitdiffstats
path: root/contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp')
-rw-r--r--contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp324
1 files changed, 324 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp b/contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp
new file mode 100644
index 0000000..9744100
--- /dev/null
+++ b/contrib/llvm/lib/Transforms/Scalar/SimplifyCFGPass.cpp
@@ -0,0 +1,324 @@
+//===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements dead code elimination and basic block merging, along
+// with a collection of other peephole control flow optimizations. For example:
+//
+// * Removes basic blocks with no predecessors.
+// * Merges a basic block into its predecessor if there is only one and the
+// predecessor only has one successor.
+// * Eliminates PHI nodes for basic blocks with a single predecessor.
+// * Eliminates a basic block that only contains an unconditional branch.
+// * Changes invoke instructions to nounwind functions to be calls.
+// * Change things like "if (x) if (y)" into "if (x&y)".
+// * etc..
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "simplifycfg"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Constants.h"
+#include "llvm/Instructions.h"
+#include "llvm/IntrinsicInst.h"
+#include "llvm/Module.h"
+#include "llvm/Attributes.h"
+#include "llvm/Support/CFG.h"
+#include "llvm/Pass.h"
+#include "llvm/Target/TargetData.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/Statistic.h"
+using namespace llvm;
+
+STATISTIC(NumSimpl, "Number of blocks simplified");
+
+namespace {
+ struct CFGSimplifyPass : public FunctionPass {
+ static char ID; // Pass identification, replacement for typeid
+ CFGSimplifyPass() : FunctionPass(&ID) {}
+
+ virtual bool runOnFunction(Function &F);
+ };
+}
+
+char CFGSimplifyPass::ID = 0;
+static RegisterPass<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
+
+// Public interface to the CFGSimplification pass
+FunctionPass *llvm::createCFGSimplificationPass() {
+ return new CFGSimplifyPass();
+}
+
+/// ChangeToUnreachable - Insert an unreachable instruction before the specified
+/// instruction, making it and the rest of the code in the block dead.
+static void ChangeToUnreachable(Instruction *I, bool UseLLVMTrap) {
+ BasicBlock *BB = I->getParent();
+ // Loop over all of the successors, removing BB's entry from any PHI
+ // nodes.
+ for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
+ (*SI)->removePredecessor(BB);
+
+ // Insert a call to llvm.trap right before this. This turns the undefined
+ // behavior into a hard fail instead of falling through into random code.
+ if (UseLLVMTrap) {
+ Function *TrapFn =
+ Intrinsic::getDeclaration(BB->getParent()->getParent(), Intrinsic::trap);
+ CallInst::Create(TrapFn, "", I);
+ }
+ new UnreachableInst(I->getContext(), I);
+
+ // All instructions after this are dead.
+ BasicBlock::iterator BBI = I, BBE = BB->end();
+ while (BBI != BBE) {
+ if (!BBI->use_empty())
+ BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
+ BB->getInstList().erase(BBI++);
+ }
+}
+
+/// ChangeToCall - Convert the specified invoke into a normal call.
+static void ChangeToCall(InvokeInst *II) {
+ BasicBlock *BB = II->getParent();
+ SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3);
+ CallInst *NewCall = CallInst::Create(II->getCalledValue(), Args.begin(),
+ Args.end(), "", II);
+ NewCall->takeName(II);
+ NewCall->setCallingConv(II->getCallingConv());
+ NewCall->setAttributes(II->getAttributes());
+ II->replaceAllUsesWith(NewCall);
+
+ // Follow the call by a branch to the normal destination.
+ BranchInst::Create(II->getNormalDest(), II);
+
+ // Update PHI nodes in the unwind destination
+ II->getUnwindDest()->removePredecessor(BB);
+ BB->getInstList().erase(II);
+}
+
+static bool MarkAliveBlocks(BasicBlock *BB,
+ SmallPtrSet<BasicBlock*, 128> &Reachable) {
+
+ SmallVector<BasicBlock*, 128> Worklist;
+ Worklist.push_back(BB);
+ bool Changed = false;
+ do {
+ BB = Worklist.pop_back_val();
+
+ if (!Reachable.insert(BB))
+ continue;
+
+ // Do a quick scan of the basic block, turning any obviously unreachable
+ // instructions into LLVM unreachable insts. The instruction combining pass
+ // canonicalizes unreachable insts into stores to null or undef.
+ for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E;++BBI){
+ if (CallInst *CI = dyn_cast<CallInst>(BBI)) {
+ if (CI->doesNotReturn()) {
+ // If we found a call to a no-return function, insert an unreachable
+ // instruction after it. Make sure there isn't *already* one there
+ // though.
+ ++BBI;
+ if (!isa<UnreachableInst>(BBI)) {
+ // Don't insert a call to llvm.trap right before the unreachable.
+ ChangeToUnreachable(BBI, false);
+ Changed = true;
+ }
+ break;
+ }
+ }
+
+ // Store to undef and store to null are undefined and used to signal that
+ // they should be changed to unreachable by passes that can't modify the
+ // CFG.
+ if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
+ Value *Ptr = SI->getOperand(1);
+
+ if (isa<UndefValue>(Ptr) ||
+ (isa<ConstantPointerNull>(Ptr) &&
+ SI->getPointerAddressSpace() == 0)) {
+ ChangeToUnreachable(SI, true);
+ Changed = true;
+ break;
+ }
+ }
+ }
+
+ // Turn invokes that call 'nounwind' functions into ordinary calls.
+ if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
+ if (II->doesNotThrow()) {
+ ChangeToCall(II);
+ Changed = true;
+ }
+
+ Changed |= ConstantFoldTerminator(BB);
+ for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
+ Worklist.push_back(*SI);
+ } while (!Worklist.empty());
+ return Changed;
+}
+
+/// RemoveUnreachableBlocksFromFn - Remove blocks that are not reachable, even
+/// if they are in a dead cycle. Return true if a change was made, false
+/// otherwise.
+static bool RemoveUnreachableBlocksFromFn(Function &F) {
+ SmallPtrSet<BasicBlock*, 128> Reachable;
+ bool Changed = MarkAliveBlocks(F.begin(), Reachable);
+
+ // If there are unreachable blocks in the CFG...
+ if (Reachable.size() == F.size())
+ return Changed;
+
+ assert(Reachable.size() < F.size());
+ NumSimpl += F.size()-Reachable.size();
+
+ // Loop over all of the basic blocks that are not reachable, dropping all of
+ // their internal references...
+ for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB) {
+ if (Reachable.count(BB))
+ continue;
+
+ for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
+ if (Reachable.count(*SI))
+ (*SI)->removePredecessor(BB);
+ BB->dropAllReferences();
+ }
+
+ for (Function::iterator I = ++F.begin(); I != F.end();)
+ if (!Reachable.count(I))
+ I = F.getBasicBlockList().erase(I);
+ else
+ ++I;
+
+ return true;
+}
+
+/// MergeEmptyReturnBlocks - If we have more than one empty (other than phi
+/// node) return blocks, merge them together to promote recursive block merging.
+static bool MergeEmptyReturnBlocks(Function &F) {
+ bool Changed = false;
+
+ BasicBlock *RetBlock = 0;
+
+ // Scan all the blocks in the function, looking for empty return blocks.
+ for (Function::iterator BBI = F.begin(), E = F.end(); BBI != E; ) {
+ BasicBlock &BB = *BBI++;
+
+ // Only look at return blocks.
+ ReturnInst *Ret = dyn_cast<ReturnInst>(BB.getTerminator());
+ if (Ret == 0) continue;
+
+ // Only look at the block if it is empty or the only other thing in it is a
+ // single PHI node that is the operand to the return.
+ if (Ret != &BB.front()) {
+ // Check for something else in the block.
+ BasicBlock::iterator I = Ret;
+ --I;
+ // Skip over debug info.
+ while (isa<DbgInfoIntrinsic>(I) && I != BB.begin())
+ --I;
+ if (!isa<DbgInfoIntrinsic>(I) &&
+ (!isa<PHINode>(I) || I != BB.begin() ||
+ Ret->getNumOperands() == 0 ||
+ Ret->getOperand(0) != I))
+ continue;
+ }
+
+ // If this is the first returning block, remember it and keep going.
+ if (RetBlock == 0) {
+ RetBlock = &BB;
+ continue;
+ }
+
+ // Otherwise, we found a duplicate return block. Merge the two.
+ Changed = true;
+
+ // Case when there is no input to the return or when the returned values
+ // agree is trivial. Note that they can't agree if there are phis in the
+ // blocks.
+ if (Ret->getNumOperands() == 0 ||
+ Ret->getOperand(0) ==
+ cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0)) {
+ BB.replaceAllUsesWith(RetBlock);
+ BB.eraseFromParent();
+ continue;
+ }
+
+ // If the canonical return block has no PHI node, create one now.
+ PHINode *RetBlockPHI = dyn_cast<PHINode>(RetBlock->begin());
+ if (RetBlockPHI == 0) {
+ Value *InVal = cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0);
+ RetBlockPHI = PHINode::Create(Ret->getOperand(0)->getType(), "merge",
+ &RetBlock->front());
+
+ for (pred_iterator PI = pred_begin(RetBlock), E = pred_end(RetBlock);
+ PI != E; ++PI)
+ RetBlockPHI->addIncoming(InVal, *PI);
+ RetBlock->getTerminator()->setOperand(0, RetBlockPHI);
+ }
+
+ // Turn BB into a block that just unconditionally branches to the return
+ // block. This handles the case when the two return blocks have a common
+ // predecessor but that return different things.
+ RetBlockPHI->addIncoming(Ret->getOperand(0), &BB);
+ BB.getTerminator()->eraseFromParent();
+ BranchInst::Create(RetBlock, &BB);
+ }
+
+ return Changed;
+}
+
+/// IterativeSimplifyCFG - Call SimplifyCFG on all the blocks in the function,
+/// iterating until no more changes are made.
+static bool IterativeSimplifyCFG(Function &F, const TargetData *TD) {
+ bool Changed = false;
+ bool LocalChange = true;
+ while (LocalChange) {
+ LocalChange = false;
+
+ // Loop over all of the basic blocks (except the first one) and remove them
+ // if they are unneeded...
+ //
+ for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
+ if (SimplifyCFG(BBIt++, TD)) {
+ LocalChange = true;
+ ++NumSimpl;
+ }
+ }
+ Changed |= LocalChange;
+ }
+ return Changed;
+}
+
+// It is possible that we may require multiple passes over the code to fully
+// simplify the CFG.
+//
+bool CFGSimplifyPass::runOnFunction(Function &F) {
+ const TargetData *TD = getAnalysisIfAvailable<TargetData>();
+ bool EverChanged = RemoveUnreachableBlocksFromFn(F);
+ EverChanged |= MergeEmptyReturnBlocks(F);
+ EverChanged |= IterativeSimplifyCFG(F, TD);
+
+ // If neither pass changed anything, we're done.
+ if (!EverChanged) return false;
+
+ // IterativeSimplifyCFG can (rarely) make some loops dead. If this happens,
+ // RemoveUnreachableBlocksFromFn is needed to nuke them, which means we should
+ // iterate between the two optimizations. We structure the code like this to
+ // avoid reruning IterativeSimplifyCFG if the second pass of
+ // RemoveUnreachableBlocksFromFn doesn't do anything.
+ if (!RemoveUnreachableBlocksFromFn(F))
+ return true;
+
+ do {
+ EverChanged = IterativeSimplifyCFG(F, TD);
+ EverChanged |= RemoveUnreachableBlocksFromFn(F);
+ } while (EverChanged);
+
+ return true;
+}
OpenPOWER on IntegriCloud