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-rw-r--r--contrib/llvm/lib/Transforms/Scalar/LoopRotation.cpp34
1 files changed, 27 insertions, 7 deletions
diff --git a/contrib/llvm/lib/Transforms/Scalar/LoopRotation.cpp b/contrib/llvm/lib/Transforms/Scalar/LoopRotation.cpp
index 16c4a15..65acc1d 100644
--- a/contrib/llvm/lib/Transforms/Scalar/LoopRotation.cpp
+++ b/contrib/llvm/lib/Transforms/Scalar/LoopRotation.cpp
@@ -35,7 +35,7 @@ namespace {
class LoopRotate : public LoopPass {
public:
static char ID; // Pass ID, replacement for typeid
- LoopRotate() : LoopPass(&ID) {}
+ LoopRotate() : LoopPass(ID) {}
// Rotate Loop L as many times as possible. Return true if
// loop is rotated at least once.
@@ -43,15 +43,15 @@ namespace {
// LCSSA form makes instruction renaming easier.
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.addPreserved<DominatorTree>();
+ AU.addPreserved<DominanceFrontier>();
+ AU.addRequired<LoopInfo>();
+ AU.addPreserved<LoopInfo>();
AU.addRequiredID(LoopSimplifyID);
AU.addPreservedID(LoopSimplifyID);
AU.addRequiredID(LCSSAID);
AU.addPreservedID(LCSSAID);
AU.addPreserved<ScalarEvolution>();
- AU.addRequired<LoopInfo>();
- AU.addPreserved<LoopInfo>();
- AU.addPreserved<DominatorTree>();
- AU.addPreserved<DominanceFrontier>();
}
// Helper functions
@@ -79,7 +79,7 @@ namespace {
}
char LoopRotate::ID = 0;
-static RegisterPass<LoopRotate> X("loop-rotate", "Rotate Loops");
+INITIALIZE_PASS(LoopRotate, "loop-rotate", "Rotate Loops", false, false);
Pass *llvm::createLoopRotatePass() { return new LoopRotate(); }
@@ -221,7 +221,7 @@ bool LoopRotate::rotateLoop(Loop *Lp, LPPassManager &LPM) {
// The value now exits in two versions: the initial value in the preheader
// and the loop "next" value in the original header.
- SSA.Initialize(OrigHeaderVal);
+ SSA.Initialize(OrigHeaderVal->getType(), OrigHeaderVal->getName());
SSA.AddAvailableValue(OrigHeader, OrigHeaderVal);
SSA.AddAvailableValue(OrigPreHeader, OrigPreHeaderVal);
@@ -261,6 +261,26 @@ bool LoopRotate::rotateLoop(Loop *Lp, LPPassManager &LPM) {
// NewHeader is now the header of the loop.
L->moveToHeader(NewHeader);
+ // Move the original header to the bottom of the loop, where it now more
+ // naturally belongs. This isn't necessary for correctness, and CodeGen can
+ // usually reorder blocks on its own to fix things like this up, but it's
+ // still nice to keep the IR readable.
+ //
+ // The original header should have only one predecessor at this point, since
+ // we checked that the loop had a proper preheader and unique backedge before
+ // we started.
+ assert(OrigHeader->getSinglePredecessor() &&
+ "Original loop header has too many predecessors after loop rotation!");
+ OrigHeader->moveAfter(OrigHeader->getSinglePredecessor());
+
+ // Also, since this original header only has one predecessor, zap its
+ // PHI nodes, which are now trivial.
+ FoldSingleEntryPHINodes(OrigHeader);
+
+ // TODO: We could just go ahead and merge OrigHeader into its predecessor
+ // at this point, if we don't mind updating dominator info.
+
+ // Establish a new preheader, update dominators, etc.
preserveCanonicalLoopForm(LPM);
++NumRotated;
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