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Diffstat (limited to 'contrib/llvm/lib/Transforms/Scalar/LoopDistribute.cpp')
-rw-r--r-- | contrib/llvm/lib/Transforms/Scalar/LoopDistribute.cpp | 976 |
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diff --git a/contrib/llvm/lib/Transforms/Scalar/LoopDistribute.cpp b/contrib/llvm/lib/Transforms/Scalar/LoopDistribute.cpp new file mode 100644 index 0000000..a907d59 --- /dev/null +++ b/contrib/llvm/lib/Transforms/Scalar/LoopDistribute.cpp @@ -0,0 +1,976 @@ +//===- LoopDistribute.cpp - Loop Distribution Pass ------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the Loop Distribution Pass. Its main focus is to +// distribute loops that cannot be vectorized due to dependence cycles. It +// tries to isolate the offending dependences into a new loop allowing +// vectorization of the remaining parts. +// +// For dependence analysis, the pass uses the LoopVectorizer's +// LoopAccessAnalysis. Because this analysis presumes no change in the order of +// memory operations, special care is taken to preserve the lexical order of +// these operations. +// +// Similarly to the Vectorizer, the pass also supports loop versioning to +// run-time disambiguate potentially overlapping arrays. +// +//===----------------------------------------------------------------------===// + +#include "llvm/ADT/DepthFirstIterator.h" +#include "llvm/ADT/EquivalenceClasses.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/Analysis/LoopAccessAnalysis.h" +#include "llvm/Analysis/LoopInfo.h" +#include "llvm/IR/Dominators.h" +#include "llvm/Pass.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Debug.h" +#include "llvm/Transforms/Utils/BasicBlockUtils.h" +#include "llvm/Transforms/Utils/Cloning.h" +#include <list> + +#define LDIST_NAME "loop-distribute" +#define DEBUG_TYPE LDIST_NAME + +using namespace llvm; + +static cl::opt<bool> + LDistVerify("loop-distribute-verify", cl::Hidden, + cl::desc("Turn on DominatorTree and LoopInfo verification " + "after Loop Distribution"), + cl::init(false)); + +static cl::opt<bool> DistributeNonIfConvertible( + "loop-distribute-non-if-convertible", cl::Hidden, + cl::desc("Whether to distribute into a loop that may not be " + "if-convertible by the loop vectorizer"), + cl::init(false)); + +STATISTIC(NumLoopsDistributed, "Number of loops distributed"); + +/// \brief Remaps instructions in a loop including the preheader. +static void remapInstructionsInLoop(const SmallVectorImpl<BasicBlock *> &Blocks, + ValueToValueMapTy &VMap) { + // Rewrite the code to refer to itself. + for (auto *BB : Blocks) + for (auto &Inst : *BB) + RemapInstruction(&Inst, VMap, + RF_NoModuleLevelChanges | RF_IgnoreMissingEntries); +} + +/// \brief Clones a loop \p OrigLoop. Returns the loop and the blocks in \p +/// Blocks. +/// +/// Updates LoopInfo and DominatorTree assuming the loop is dominated by block +/// \p LoopDomBB. Insert the new blocks before block specified in \p Before. +static Loop *cloneLoopWithPreheader(BasicBlock *Before, BasicBlock *LoopDomBB, + Loop *OrigLoop, ValueToValueMapTy &VMap, + const Twine &NameSuffix, LoopInfo *LI, + DominatorTree *DT, + SmallVectorImpl<BasicBlock *> &Blocks) { + Function *F = OrigLoop->getHeader()->getParent(); + Loop *ParentLoop = OrigLoop->getParentLoop(); + + Loop *NewLoop = new Loop(); + if (ParentLoop) + ParentLoop->addChildLoop(NewLoop); + else + LI->addTopLevelLoop(NewLoop); + + BasicBlock *OrigPH = OrigLoop->getLoopPreheader(); + BasicBlock *NewPH = CloneBasicBlock(OrigPH, VMap, NameSuffix, F); + // To rename the loop PHIs. + VMap[OrigPH] = NewPH; + Blocks.push_back(NewPH); + + // Update LoopInfo. + if (ParentLoop) + ParentLoop->addBasicBlockToLoop(NewPH, *LI); + + // Update DominatorTree. + DT->addNewBlock(NewPH, LoopDomBB); + + for (BasicBlock *BB : OrigLoop->getBlocks()) { + BasicBlock *NewBB = CloneBasicBlock(BB, VMap, NameSuffix, F); + VMap[BB] = NewBB; + + // Update LoopInfo. + NewLoop->addBasicBlockToLoop(NewBB, *LI); + + // Update DominatorTree. + BasicBlock *IDomBB = DT->getNode(BB)->getIDom()->getBlock(); + DT->addNewBlock(NewBB, cast<BasicBlock>(VMap[IDomBB])); + + Blocks.push_back(NewBB); + } + + // Move them physically from the end of the block list. + F->getBasicBlockList().splice(Before, F->getBasicBlockList(), NewPH); + F->getBasicBlockList().splice(Before, F->getBasicBlockList(), + NewLoop->getHeader(), F->end()); + + return NewLoop; +} + +namespace { +/// \brief Maintains the set of instructions of the loop for a partition before +/// cloning. After cloning, it hosts the new loop. +class InstPartition { + typedef SmallPtrSet<Instruction *, 8> InstructionSet; + +public: + InstPartition(Instruction *I, Loop *L, bool DepCycle = false) + : DepCycle(DepCycle), OrigLoop(L), ClonedLoop(nullptr) { + Set.insert(I); + } + + /// \brief Returns whether this partition contains a dependence cycle. + bool hasDepCycle() const { return DepCycle; } + + /// \brief Adds an instruction to this partition. + void add(Instruction *I) { Set.insert(I); } + + /// \brief Collection accessors. + InstructionSet::iterator begin() { return Set.begin(); } + InstructionSet::iterator end() { return Set.end(); } + InstructionSet::const_iterator begin() const { return Set.begin(); } + InstructionSet::const_iterator end() const { return Set.end(); } + bool empty() const { return Set.empty(); } + + /// \brief Moves this partition into \p Other. This partition becomes empty + /// after this. + void moveTo(InstPartition &Other) { + Other.Set.insert(Set.begin(), Set.end()); + Set.clear(); + Other.DepCycle |= DepCycle; + } + + /// \brief Populates the partition with a transitive closure of all the + /// instructions that the seeded instructions dependent on. + void populateUsedSet() { + // FIXME: We currently don't use control-dependence but simply include all + // blocks (possibly empty at the end) and let simplifycfg mostly clean this + // up. + for (auto *B : OrigLoop->getBlocks()) + Set.insert(B->getTerminator()); + + // Follow the use-def chains to form a transitive closure of all the + // instructions that the originally seeded instructions depend on. + SmallVector<Instruction *, 8> Worklist(Set.begin(), Set.end()); + while (!Worklist.empty()) { + Instruction *I = Worklist.pop_back_val(); + // Insert instructions from the loop that we depend on. + for (Value *V : I->operand_values()) { + auto *I = dyn_cast<Instruction>(V); + if (I && OrigLoop->contains(I->getParent()) && Set.insert(I).second) + Worklist.push_back(I); + } + } + } + + /// \brief Clones the original loop. + /// + /// Updates LoopInfo and DominatorTree using the information that block \p + /// LoopDomBB dominates the loop. + Loop *cloneLoopWithPreheader(BasicBlock *InsertBefore, BasicBlock *LoopDomBB, + unsigned Index, LoopInfo *LI, + DominatorTree *DT) { + ClonedLoop = ::cloneLoopWithPreheader(InsertBefore, LoopDomBB, OrigLoop, + VMap, Twine(".ldist") + Twine(Index), + LI, DT, ClonedLoopBlocks); + return ClonedLoop; + } + + /// \brief The cloned loop. If this partition is mapped to the original loop, + /// this is null. + const Loop *getClonedLoop() const { return ClonedLoop; } + + /// \brief Returns the loop where this partition ends up after distribution. + /// If this partition is mapped to the original loop then use the block from + /// the loop. + const Loop *getDistributedLoop() const { + return ClonedLoop ? ClonedLoop : OrigLoop; + } + + /// \brief The VMap that is populated by cloning and then used in + /// remapinstruction to remap the cloned instructions. + ValueToValueMapTy &getVMap() { return VMap; } + + /// \brief Remaps the cloned instructions using VMap. + void remapInstructions() { remapInstructionsInLoop(ClonedLoopBlocks, VMap); } + + /// \brief Based on the set of instructions selected for this partition, + /// removes the unnecessary ones. + void removeUnusedInsts() { + SmallVector<Instruction *, 8> Unused; + + for (auto *Block : OrigLoop->getBlocks()) + for (auto &Inst : *Block) + if (!Set.count(&Inst)) { + Instruction *NewInst = &Inst; + if (!VMap.empty()) + NewInst = cast<Instruction>(VMap[NewInst]); + + assert(!isa<BranchInst>(NewInst) && + "Branches are marked used early on"); + Unused.push_back(NewInst); + } + + // Delete the instructions backwards, as it has a reduced likelihood of + // having to update as many def-use and use-def chains. + for (auto I = Unused.rbegin(), E = Unused.rend(); I != E; ++I) { + auto *Inst = *I; + + if (!Inst->use_empty()) + Inst->replaceAllUsesWith(UndefValue::get(Inst->getType())); + Inst->eraseFromParent(); + } + } + + void print() const { + if (DepCycle) + dbgs() << " (cycle)\n"; + for (auto *I : Set) + // Prefix with the block name. + dbgs() << " " << I->getParent()->getName() << ":" << *I << "\n"; + } + + void printBlocks() const { + for (auto *BB : getDistributedLoop()->getBlocks()) + dbgs() << *BB; + } + +private: + /// \brief Instructions from OrigLoop selected for this partition. + InstructionSet Set; + + /// \brief Whether this partition contains a dependence cycle. + bool DepCycle; + + /// \brief The original loop. + Loop *OrigLoop; + + /// \brief The cloned loop. If this partition is mapped to the original loop, + /// this is null. + Loop *ClonedLoop; + + /// \brief The blocks of ClonedLoop including the preheader. If this + /// partition is mapped to the original loop, this is empty. + SmallVector<BasicBlock *, 8> ClonedLoopBlocks; + + /// \brief These gets populated once the set of instructions have been + /// finalized. If this partition is mapped to the original loop, these are not + /// set. + ValueToValueMapTy VMap; +}; + +/// \brief Holds the set of Partitions. It populates them, merges them and then +/// clones the loops. +class InstPartitionContainer { + typedef DenseMap<Instruction *, int> InstToPartitionIdT; + +public: + InstPartitionContainer(Loop *L, LoopInfo *LI, DominatorTree *DT) + : L(L), LI(LI), DT(DT) {} + + /// \brief Returns the number of partitions. + unsigned getSize() const { return PartitionContainer.size(); } + + /// \brief Adds \p Inst into the current partition if that is marked to + /// contain cycles. Otherwise start a new partition for it. + void addToCyclicPartition(Instruction *Inst) { + // If the current partition is non-cyclic. Start a new one. + if (PartitionContainer.empty() || !PartitionContainer.back().hasDepCycle()) + PartitionContainer.emplace_back(Inst, L, /*DepCycle=*/true); + else + PartitionContainer.back().add(Inst); + } + + /// \brief Adds \p Inst into a partition that is not marked to contain + /// dependence cycles. + /// + // Initially we isolate memory instructions into as many partitions as + // possible, then later we may merge them back together. + void addToNewNonCyclicPartition(Instruction *Inst) { + PartitionContainer.emplace_back(Inst, L); + } + + /// \brief Merges adjacent non-cyclic partitions. + /// + /// The idea is that we currently only want to isolate the non-vectorizable + /// partition. We could later allow more distribution among these partition + /// too. + void mergeAdjacentNonCyclic() { + mergeAdjacentPartitionsIf( + [](const InstPartition *P) { return !P->hasDepCycle(); }); + } + + /// \brief If a partition contains only conditional stores, we won't vectorize + /// it. Try to merge it with a previous cyclic partition. + void mergeNonIfConvertible() { + mergeAdjacentPartitionsIf([&](const InstPartition *Partition) { + if (Partition->hasDepCycle()) + return true; + + // Now, check if all stores are conditional in this partition. + bool seenStore = false; + + for (auto *Inst : *Partition) + if (isa<StoreInst>(Inst)) { + seenStore = true; + if (!LoopAccessInfo::blockNeedsPredication(Inst->getParent(), L, DT)) + return false; + } + return seenStore; + }); + } + + /// \brief Merges the partitions according to various heuristics. + void mergeBeforePopulating() { + mergeAdjacentNonCyclic(); + if (!DistributeNonIfConvertible) + mergeNonIfConvertible(); + } + + /// \brief Merges partitions in order to ensure that no loads are duplicated. + /// + /// We can't duplicate loads because that could potentially reorder them. + /// LoopAccessAnalysis provides dependency information with the context that + /// the order of memory operation is preserved. + /// + /// Return if any partitions were merged. + bool mergeToAvoidDuplicatedLoads() { + typedef DenseMap<Instruction *, InstPartition *> LoadToPartitionT; + typedef EquivalenceClasses<InstPartition *> ToBeMergedT; + + LoadToPartitionT LoadToPartition; + ToBeMergedT ToBeMerged; + + // Step through the partitions and create equivalence between partitions + // that contain the same load. Also put partitions in between them in the + // same equivalence class to avoid reordering of memory operations. + for (PartitionContainerT::iterator I = PartitionContainer.begin(), + E = PartitionContainer.end(); + I != E; ++I) { + auto *PartI = &*I; + + // If a load occurs in two partitions PartI and PartJ, merge all + // partitions (PartI, PartJ] into PartI. + for (Instruction *Inst : *PartI) + if (isa<LoadInst>(Inst)) { + bool NewElt; + LoadToPartitionT::iterator LoadToPart; + + std::tie(LoadToPart, NewElt) = + LoadToPartition.insert(std::make_pair(Inst, PartI)); + if (!NewElt) { + DEBUG(dbgs() << "Merging partitions due to this load in multiple " + << "partitions: " << PartI << ", " + << LoadToPart->second << "\n" << *Inst << "\n"); + + auto PartJ = I; + do { + --PartJ; + ToBeMerged.unionSets(PartI, &*PartJ); + } while (&*PartJ != LoadToPart->second); + } + } + } + if (ToBeMerged.empty()) + return false; + + // Merge the member of an equivalence class into its class leader. This + // makes the members empty. + for (ToBeMergedT::iterator I = ToBeMerged.begin(), E = ToBeMerged.end(); + I != E; ++I) { + if (!I->isLeader()) + continue; + + auto PartI = I->getData(); + for (auto PartJ : make_range(std::next(ToBeMerged.member_begin(I)), + ToBeMerged.member_end())) { + PartJ->moveTo(*PartI); + } + } + + // Remove the empty partitions. + PartitionContainer.remove_if( + [](const InstPartition &P) { return P.empty(); }); + + return true; + } + + /// \brief Sets up the mapping between instructions to partitions. If the + /// instruction is duplicated across multiple partitions, set the entry to -1. + void setupPartitionIdOnInstructions() { + int PartitionID = 0; + for (const auto &Partition : PartitionContainer) { + for (Instruction *Inst : Partition) { + bool NewElt; + InstToPartitionIdT::iterator Iter; + + std::tie(Iter, NewElt) = + InstToPartitionId.insert(std::make_pair(Inst, PartitionID)); + if (!NewElt) + Iter->second = -1; + } + ++PartitionID; + } + } + + /// \brief Populates the partition with everything that the seeding + /// instructions require. + void populateUsedSet() { + for (auto &P : PartitionContainer) + P.populateUsedSet(); + } + + /// \brief This performs the main chunk of the work of cloning the loops for + /// the partitions. + void cloneLoops(Pass *P) { + BasicBlock *OrigPH = L->getLoopPreheader(); + // At this point the predecessor of the preheader is either the memcheck + // block or the top part of the original preheader. + BasicBlock *Pred = OrigPH->getSinglePredecessor(); + assert(Pred && "Preheader does not have a single predecessor"); + BasicBlock *ExitBlock = L->getExitBlock(); + assert(ExitBlock && "No single exit block"); + Loop *NewLoop; + + assert(!PartitionContainer.empty() && "at least two partitions expected"); + // We're cloning the preheader along with the loop so we already made sure + // it was empty. + assert(&*OrigPH->begin() == OrigPH->getTerminator() && + "preheader not empty"); + + // Create a loop for each partition except the last. Clone the original + // loop before PH along with adding a preheader for the cloned loop. Then + // update PH to point to the newly added preheader. + BasicBlock *TopPH = OrigPH; + unsigned Index = getSize() - 1; + for (auto I = std::next(PartitionContainer.rbegin()), + E = PartitionContainer.rend(); + I != E; ++I, --Index, TopPH = NewLoop->getLoopPreheader()) { + auto *Part = &*I; + + NewLoop = Part->cloneLoopWithPreheader(TopPH, Pred, Index, LI, DT); + + Part->getVMap()[ExitBlock] = TopPH; + Part->remapInstructions(); + } + Pred->getTerminator()->replaceUsesOfWith(OrigPH, TopPH); + + // Now go in forward order and update the immediate dominator for the + // preheaders with the exiting block of the previous loop. Dominance + // within the loop is updated in cloneLoopWithPreheader. + for (auto Curr = PartitionContainer.cbegin(), + Next = std::next(PartitionContainer.cbegin()), + E = PartitionContainer.cend(); + Next != E; ++Curr, ++Next) + DT->changeImmediateDominator( + Next->getDistributedLoop()->getLoopPreheader(), + Curr->getDistributedLoop()->getExitingBlock()); + } + + /// \brief Removes the dead instructions from the cloned loops. + void removeUnusedInsts() { + for (auto &Partition : PartitionContainer) + Partition.removeUnusedInsts(); + } + + /// \brief For each memory pointer, it computes the partitionId the pointer is + /// used in. + /// + /// This returns an array of int where the I-th entry corresponds to I-th + /// entry in LAI.getRuntimePointerCheck(). If the pointer is used in multiple + /// partitions its entry is set to -1. + SmallVector<int, 8> + computePartitionSetForPointers(const LoopAccessInfo &LAI) { + const LoopAccessInfo::RuntimePointerCheck *RtPtrCheck = + LAI.getRuntimePointerCheck(); + + unsigned N = RtPtrCheck->Pointers.size(); + SmallVector<int, 8> PtrToPartitions(N); + for (unsigned I = 0; I < N; ++I) { + Value *Ptr = RtPtrCheck->Pointers[I]; + auto Instructions = + LAI.getInstructionsForAccess(Ptr, RtPtrCheck->IsWritePtr[I]); + + int &Partition = PtrToPartitions[I]; + // First set it to uninitialized. + Partition = -2; + for (Instruction *Inst : Instructions) { + // Note that this could be -1 if Inst is duplicated across multiple + // partitions. + int ThisPartition = this->InstToPartitionId[Inst]; + if (Partition == -2) + Partition = ThisPartition; + // -1 means belonging to multiple partitions. + else if (Partition == -1) + break; + else if (Partition != (int)ThisPartition) + Partition = -1; + } + assert(Partition != -2 && "Pointer not belonging to any partition"); + } + + return PtrToPartitions; + } + + void print(raw_ostream &OS) const { + unsigned Index = 0; + for (const auto &P : PartitionContainer) { + OS << "Partition " << Index++ << " (" << &P << "):\n"; + P.print(); + } + } + + void dump() const { print(dbgs()); } + +#ifndef NDEBUG + friend raw_ostream &operator<<(raw_ostream &OS, + const InstPartitionContainer &Partitions) { + Partitions.print(OS); + return OS; + } +#endif + + void printBlocks() const { + unsigned Index = 0; + for (const auto &P : PartitionContainer) { + dbgs() << "\nPartition " << Index++ << " (" << &P << "):\n"; + P.printBlocks(); + } + } + +private: + typedef std::list<InstPartition> PartitionContainerT; + + /// \brief List of partitions. + PartitionContainerT PartitionContainer; + + /// \brief Mapping from Instruction to partition Id. If the instruction + /// belongs to multiple partitions the entry contains -1. + InstToPartitionIdT InstToPartitionId; + + Loop *L; + LoopInfo *LI; + DominatorTree *DT; + + /// \brief The control structure to merge adjacent partitions if both satisfy + /// the \p Predicate. + template <class UnaryPredicate> + void mergeAdjacentPartitionsIf(UnaryPredicate Predicate) { + InstPartition *PrevMatch = nullptr; + for (auto I = PartitionContainer.begin(); I != PartitionContainer.end();) { + auto DoesMatch = Predicate(&*I); + if (PrevMatch == nullptr && DoesMatch) { + PrevMatch = &*I; + ++I; + } else if (PrevMatch != nullptr && DoesMatch) { + I->moveTo(*PrevMatch); + I = PartitionContainer.erase(I); + } else { + PrevMatch = nullptr; + ++I; + } + } + } +}; + +/// \brief For each memory instruction, this class maintains difference of the +/// number of unsafe dependences that start out from this instruction minus +/// those that end here. +/// +/// By traversing the memory instructions in program order and accumulating this +/// number, we know whether any unsafe dependence crosses over a program point. +class MemoryInstructionDependences { + typedef MemoryDepChecker::Dependence Dependence; + +public: + struct Entry { + Instruction *Inst; + unsigned NumUnsafeDependencesStartOrEnd; + + Entry(Instruction *Inst) : Inst(Inst), NumUnsafeDependencesStartOrEnd(0) {} + }; + + typedef SmallVector<Entry, 8> AccessesType; + + AccessesType::const_iterator begin() const { return Accesses.begin(); } + AccessesType::const_iterator end() const { return Accesses.end(); } + + MemoryInstructionDependences( + const SmallVectorImpl<Instruction *> &Instructions, + const SmallVectorImpl<Dependence> &InterestingDependences) { + Accesses.append(Instructions.begin(), Instructions.end()); + + DEBUG(dbgs() << "Backward dependences:\n"); + for (auto &Dep : InterestingDependences) + if (Dep.isPossiblyBackward()) { + // Note that the designations source and destination follow the program + // order, i.e. source is always first. (The direction is given by the + // DepType.) + ++Accesses[Dep.Source].NumUnsafeDependencesStartOrEnd; + --Accesses[Dep.Destination].NumUnsafeDependencesStartOrEnd; + + DEBUG(Dep.print(dbgs(), 2, Instructions)); + } + } + +private: + AccessesType Accesses; +}; + +/// \brief Handles the loop versioning based on memchecks. +class RuntimeCheckEmitter { +public: + RuntimeCheckEmitter(const LoopAccessInfo &LAI, Loop *L, LoopInfo *LI, + DominatorTree *DT) + : OrigLoop(L), NonDistributedLoop(nullptr), LAI(LAI), LI(LI), DT(DT) {} + + /// \brief Given the \p Partitions formed by Loop Distribution, it determines + /// in which partition each pointer is used. + void partitionPointers(InstPartitionContainer &Partitions) { + // Set up partition id in PtrRtChecks. Ptr -> Access -> Intruction -> + // Partition. + PtrToPartition = Partitions.computePartitionSetForPointers(LAI); + + DEBUG(dbgs() << "\nPointers:\n"); + DEBUG(LAI.getRuntimePointerCheck()->print(dbgs(), 0, &PtrToPartition)); + } + + /// \brief Returns true if we need memchecks to distribute the loop. + bool needsRuntimeChecks() const { + return LAI.getRuntimePointerCheck()->needsAnyChecking(&PtrToPartition); + } + + /// \brief Performs the CFG manipulation part of versioning the loop including + /// the DominatorTree and LoopInfo updates. + void versionLoop(Pass *P) { + Instruction *FirstCheckInst; + Instruction *MemRuntimeCheck; + // Add the memcheck in the original preheader (this is empty initially). + BasicBlock *MemCheckBB = OrigLoop->getLoopPreheader(); + std::tie(FirstCheckInst, MemRuntimeCheck) = + LAI.addRuntimeCheck(MemCheckBB->getTerminator(), &PtrToPartition); + assert(MemRuntimeCheck && "called even though needsAnyChecking = false"); + + // Rename the block to make the IR more readable. + MemCheckBB->setName(OrigLoop->getHeader()->getName() + ".ldist.memcheck"); + + // Create empty preheader for the loop (and after cloning for the + // original/nondist loop). + BasicBlock *PH = + SplitBlock(MemCheckBB, MemCheckBB->getTerminator(), DT, LI); + PH->setName(OrigLoop->getHeader()->getName() + ".ph"); + + // Clone the loop including the preheader. + // + // FIXME: This does not currently preserve SimplifyLoop because the exit + // block is a join between the two loops. + SmallVector<BasicBlock *, 8> NonDistributedLoopBlocks; + NonDistributedLoop = + cloneLoopWithPreheader(PH, MemCheckBB, OrigLoop, VMap, ".ldist.nondist", + LI, DT, NonDistributedLoopBlocks); + remapInstructionsInLoop(NonDistributedLoopBlocks, VMap); + + // Insert the conditional branch based on the result of the memchecks. + Instruction *OrigTerm = MemCheckBB->getTerminator(); + BranchInst::Create(NonDistributedLoop->getLoopPreheader(), + OrigLoop->getLoopPreheader(), MemRuntimeCheck, OrigTerm); + OrigTerm->eraseFromParent(); + + // The loops merge in the original exit block. This is now dominated by the + // memchecking block. + DT->changeImmediateDominator(OrigLoop->getExitBlock(), MemCheckBB); + } + + /// \brief Adds the necessary PHI nodes for the versioned loops based on the + /// loop-defined values used outside of the loop. + void addPHINodes(const SmallVectorImpl<Instruction *> &DefsUsedOutside) { + BasicBlock *PHIBlock = OrigLoop->getExitBlock(); + assert(PHIBlock && "No single successor to loop exit block"); + + for (auto *Inst : DefsUsedOutside) { + auto *NonDistInst = cast<Instruction>(VMap[Inst]); + PHINode *PN; + + // First see if we have a single-operand PHI with the value defined by the + // original loop. + for (auto I = PHIBlock->begin(); (PN = dyn_cast<PHINode>(I)); ++I) { + assert(PN->getNumOperands() == 1 && + "Exit block should only have on predecessor"); + if (PN->getIncomingValue(0) == Inst) + break; + } + // If not create it. + if (!PN) { + PN = PHINode::Create(Inst->getType(), 2, Inst->getName() + ".ldist", + PHIBlock->begin()); + for (auto *User : Inst->users()) + if (!OrigLoop->contains(cast<Instruction>(User)->getParent())) + User->replaceUsesOfWith(Inst, PN); + PN->addIncoming(Inst, OrigLoop->getExitingBlock()); + } + // Add the new incoming value from the non-distributed loop. + PN->addIncoming(NonDistInst, NonDistributedLoop->getExitingBlock()); + } + } + +private: + /// \brief The original loop. This becomes the "versioned" one, i.e. control + /// goes if the memchecks all pass. + Loop *OrigLoop; + /// \brief The fall-back loop, i.e. if any of the memchecks fail. + Loop *NonDistributedLoop; + + /// \brief For each memory pointer it contains the partitionId it is used in. + /// + /// The I-th entry corresponds to I-th entry in LAI.getRuntimePointerCheck(). + /// If the pointer is used in multiple partitions the entry is set to -1. + SmallVector<int, 8> PtrToPartition; + + /// \brief This maps the instructions from OrigLoop to their counterpart in + /// NonDistributedLoop. + ValueToValueMapTy VMap; + + /// \brief Analyses used. + const LoopAccessInfo &LAI; + LoopInfo *LI; + DominatorTree *DT; +}; + +/// \brief Returns the instructions that use values defined in the loop. +static SmallVector<Instruction *, 8> findDefsUsedOutsideOfLoop(Loop *L) { + SmallVector<Instruction *, 8> UsedOutside; + + for (auto *Block : L->getBlocks()) + // FIXME: I believe that this could use copy_if if the Inst reference could + // be adapted into a pointer. + for (auto &Inst : *Block) { + auto Users = Inst.users(); + if (std::any_of(Users.begin(), Users.end(), [&](User *U) { + auto *Use = cast<Instruction>(U); + return !L->contains(Use->getParent()); + })) + UsedOutside.push_back(&Inst); + } + + return UsedOutside; +} + +/// \brief The pass class. +class LoopDistribute : public FunctionPass { +public: + LoopDistribute() : FunctionPass(ID) { + initializeLoopDistributePass(*PassRegistry::getPassRegistry()); + } + + bool runOnFunction(Function &F) override { + LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); + LAA = &getAnalysis<LoopAccessAnalysis>(); + DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); + + // Build up a worklist of inner-loops to vectorize. This is necessary as the + // act of distributing a loop creates new loops and can invalidate iterators + // across the loops. + SmallVector<Loop *, 8> Worklist; + + for (Loop *TopLevelLoop : *LI) + for (Loop *L : depth_first(TopLevelLoop)) + // We only handle inner-most loops. + if (L->empty()) + Worklist.push_back(L); + + // Now walk the identified inner loops. + bool Changed = false; + for (Loop *L : Worklist) + Changed |= processLoop(L); + + // Process each loop nest in the function. + return Changed; + } + + void getAnalysisUsage(AnalysisUsage &AU) const override { + AU.addRequired<LoopInfoWrapperPass>(); + AU.addPreserved<LoopInfoWrapperPass>(); + AU.addRequired<LoopAccessAnalysis>(); + AU.addRequired<DominatorTreeWrapperPass>(); + AU.addPreserved<DominatorTreeWrapperPass>(); + } + + static char ID; + +private: + /// \brief Try to distribute an inner-most loop. + bool processLoop(Loop *L) { + assert(L->empty() && "Only process inner loops."); + + DEBUG(dbgs() << "\nLDist: In \"" << L->getHeader()->getParent()->getName() + << "\" checking " << *L << "\n"); + + BasicBlock *PH = L->getLoopPreheader(); + if (!PH) { + DEBUG(dbgs() << "Skipping; no preheader"); + return false; + } + if (!L->getExitBlock()) { + DEBUG(dbgs() << "Skipping; multiple exit blocks"); + return false; + } + // LAA will check that we only have a single exiting block. + + const LoopAccessInfo &LAI = LAA->getInfo(L, ValueToValueMap()); + + // Currently, we only distribute to isolate the part of the loop with + // dependence cycles to enable partial vectorization. + if (LAI.canVectorizeMemory()) { + DEBUG(dbgs() << "Skipping; memory operations are safe for vectorization"); + return false; + } + auto *InterestingDependences = + LAI.getDepChecker().getInterestingDependences(); + if (!InterestingDependences || InterestingDependences->empty()) { + DEBUG(dbgs() << "Skipping; No unsafe dependences to isolate"); + return false; + } + + InstPartitionContainer Partitions(L, LI, DT); + + // First, go through each memory operation and assign them to consecutive + // partitions (the order of partitions follows program order). Put those + // with unsafe dependences into "cyclic" partition otherwise put each store + // in its own "non-cyclic" partition (we'll merge these later). + // + // Note that a memory operation (e.g. Load2 below) at a program point that + // has an unsafe dependence (Store3->Load1) spanning over it must be + // included in the same cyclic partition as the dependent operations. This + // is to preserve the original program order after distribution. E.g.: + // + // NumUnsafeDependencesStartOrEnd NumUnsafeDependencesActive + // Load1 -. 1 0->1 + // Load2 | /Unsafe/ 0 1 + // Store3 -' -1 1->0 + // Load4 0 0 + // + // NumUnsafeDependencesActive > 0 indicates this situation and in this case + // we just keep assigning to the same cyclic partition until + // NumUnsafeDependencesActive reaches 0. + const MemoryDepChecker &DepChecker = LAI.getDepChecker(); + MemoryInstructionDependences MID(DepChecker.getMemoryInstructions(), + *InterestingDependences); + + int NumUnsafeDependencesActive = 0; + for (auto &InstDep : MID) { + Instruction *I = InstDep.Inst; + // We update NumUnsafeDependencesActive post-instruction, catch the + // start of a dependence directly via NumUnsafeDependencesStartOrEnd. + if (NumUnsafeDependencesActive || + InstDep.NumUnsafeDependencesStartOrEnd > 0) + Partitions.addToCyclicPartition(I); + else + Partitions.addToNewNonCyclicPartition(I); + NumUnsafeDependencesActive += InstDep.NumUnsafeDependencesStartOrEnd; + assert(NumUnsafeDependencesActive >= 0 && + "Negative number of dependences active"); + } + + // Add partitions for values used outside. These partitions can be out of + // order from the original program order. This is OK because if the + // partition uses a load we will merge this partition with the original + // partition of the load that we set up in the previous loop (see + // mergeToAvoidDuplicatedLoads). + auto DefsUsedOutside = findDefsUsedOutsideOfLoop(L); + for (auto *Inst : DefsUsedOutside) + Partitions.addToNewNonCyclicPartition(Inst); + + DEBUG(dbgs() << "Seeded partitions:\n" << Partitions); + if (Partitions.getSize() < 2) + return false; + + // Run the merge heuristics: Merge non-cyclic adjacent partitions since we + // should be able to vectorize these together. + Partitions.mergeBeforePopulating(); + DEBUG(dbgs() << "\nMerged partitions:\n" << Partitions); + if (Partitions.getSize() < 2) + return false; + + // Now, populate the partitions with non-memory operations. + Partitions.populateUsedSet(); + DEBUG(dbgs() << "\nPopulated partitions:\n" << Partitions); + + // In order to preserve original lexical order for loads, keep them in the + // partition that we set up in the MemoryInstructionDependences loop. + if (Partitions.mergeToAvoidDuplicatedLoads()) { + DEBUG(dbgs() << "\nPartitions merged to ensure unique loads:\n" + << Partitions); + if (Partitions.getSize() < 2) + return false; + } + + DEBUG(dbgs() << "\nDistributing loop: " << *L << "\n"); + // We're done forming the partitions set up the reverse mapping from + // instructions to partitions. + Partitions.setupPartitionIdOnInstructions(); + + // To keep things simple have an empty preheader before we version or clone + // the loop. (Also split if this has no predecessor, i.e. entry, because we + // rely on PH having a predecessor.) + if (!PH->getSinglePredecessor() || &*PH->begin() != PH->getTerminator()) + SplitBlock(PH, PH->getTerminator(), DT, LI); + + // If we need run-time checks to disambiguate pointers are run-time, version + // the loop now. + RuntimeCheckEmitter RtCheckEmitter(LAI, L, LI, DT); + RtCheckEmitter.partitionPointers(Partitions); + if (RtCheckEmitter.needsRuntimeChecks()) { + RtCheckEmitter.versionLoop(this); + RtCheckEmitter.addPHINodes(DefsUsedOutside); + } + + // Create identical copies of the original loop for each partition and hook + // them up sequentially. + Partitions.cloneLoops(this); + + // Now, we remove the instruction from each loop that don't belong to that + // partition. + Partitions.removeUnusedInsts(); + DEBUG(dbgs() << "\nAfter removing unused Instrs:\n"); + DEBUG(Partitions.printBlocks()); + + if (LDistVerify) { + LI->verify(); + DT->verifyDomTree(); + } + + ++NumLoopsDistributed; + return true; + } + + // Analyses used. + LoopInfo *LI; + LoopAccessAnalysis *LAA; + DominatorTree *DT; +}; +} // anonymous namespace + +char LoopDistribute::ID; +static const char ldist_name[] = "Loop Distribition"; + +INITIALIZE_PASS_BEGIN(LoopDistribute, LDIST_NAME, ldist_name, false, false) +INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass) +INITIALIZE_PASS_DEPENDENCY(LoopAccessAnalysis) +INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) +INITIALIZE_PASS_END(LoopDistribute, LDIST_NAME, ldist_name, false, false) + +namespace llvm { +FunctionPass *createLoopDistributePass() { return new LoopDistribute(); } +} |