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Diffstat (limited to 'contrib/llvm/lib/Transforms/Scalar/DCE.cpp')
-rw-r--r-- | contrib/llvm/lib/Transforms/Scalar/DCE.cpp | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Transforms/Scalar/DCE.cpp b/contrib/llvm/lib/Transforms/Scalar/DCE.cpp new file mode 100644 index 0000000..39940c3 --- /dev/null +++ b/contrib/llvm/lib/Transforms/Scalar/DCE.cpp @@ -0,0 +1,132 @@ +//===- DCE.cpp - Code to perform dead code elimination --------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements dead inst elimination and dead code elimination. +// +// Dead Inst Elimination performs a single pass over the function removing +// instructions that are obviously dead. Dead Code Elimination is similar, but +// it rechecks instructions that were used by removed instructions to see if +// they are newly dead. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "dce" +#include "llvm/Transforms/Scalar.h" +#include "llvm/Transforms/Utils/Local.h" +#include "llvm/Instruction.h" +#include "llvm/Pass.h" +#include "llvm/Support/InstIterator.h" +#include "llvm/ADT/Statistic.h" +#include <set> +using namespace llvm; + +STATISTIC(DIEEliminated, "Number of insts removed by DIE pass"); +STATISTIC(DCEEliminated, "Number of insts removed"); + +namespace { + //===--------------------------------------------------------------------===// + // DeadInstElimination pass implementation + // + struct DeadInstElimination : public BasicBlockPass { + static char ID; // Pass identification, replacement for typeid + DeadInstElimination() : BasicBlockPass(&ID) {} + virtual bool runOnBasicBlock(BasicBlock &BB) { + bool Changed = false; + for (BasicBlock::iterator DI = BB.begin(); DI != BB.end(); ) { + Instruction *Inst = DI++; + if (isInstructionTriviallyDead(Inst)) { + Inst->eraseFromParent(); + Changed = true; + ++DIEEliminated; + } + } + return Changed; + } + + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); + } + }; +} + +char DeadInstElimination::ID = 0; +static RegisterPass<DeadInstElimination> +X("die", "Dead Instruction Elimination"); + +Pass *llvm::createDeadInstEliminationPass() { + return new DeadInstElimination(); +} + + +namespace { + //===--------------------------------------------------------------------===// + // DeadCodeElimination pass implementation + // + struct DCE : public FunctionPass { + static char ID; // Pass identification, replacement for typeid + DCE() : FunctionPass(&ID) {} + + virtual bool runOnFunction(Function &F); + + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); + } + }; +} + +char DCE::ID = 0; +static RegisterPass<DCE> Y("dce", "Dead Code Elimination"); + +bool DCE::runOnFunction(Function &F) { + // Start out with all of the instructions in the worklist... + std::vector<Instruction*> WorkList; + for (inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i) + WorkList.push_back(&*i); + + // Loop over the worklist finding instructions that are dead. If they are + // dead make them drop all of their uses, making other instructions + // potentially dead, and work until the worklist is empty. + // + bool MadeChange = false; + while (!WorkList.empty()) { + Instruction *I = WorkList.back(); + WorkList.pop_back(); + + if (isInstructionTriviallyDead(I)) { // If the instruction is dead. + // Loop over all of the values that the instruction uses, if there are + // instructions being used, add them to the worklist, because they might + // go dead after this one is removed. + // + for (User::op_iterator OI = I->op_begin(), E = I->op_end(); OI != E; ++OI) + if (Instruction *Used = dyn_cast<Instruction>(*OI)) + WorkList.push_back(Used); + + // Remove the instruction. + I->eraseFromParent(); + + // Remove the instruction from the worklist if it still exists in it. + for (std::vector<Instruction*>::iterator WI = WorkList.begin(); + WI != WorkList.end(); ) { + if (*WI == I) + WI = WorkList.erase(WI); + else + ++WI; + } + + MadeChange = true; + ++DCEEliminated; + } + } + return MadeChange; +} + +FunctionPass *llvm::createDeadCodeEliminationPass() { + return new DCE(); +} + |