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Diffstat (limited to 'contrib/llvm/lib/Transforms/IPO/PruneEH.cpp')
-rw-r--r-- | contrib/llvm/lib/Transforms/IPO/PruneEH.cpp | 273 |
1 files changed, 273 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Transforms/IPO/PruneEH.cpp b/contrib/llvm/lib/Transforms/IPO/PruneEH.cpp new file mode 100644 index 0000000..3af4afb --- /dev/null +++ b/contrib/llvm/lib/Transforms/IPO/PruneEH.cpp @@ -0,0 +1,273 @@ +//===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements a simple interprocedural pass which walks the +// call-graph, turning invoke instructions into calls, iff the callee cannot +// throw an exception, and marking functions 'nounwind' if they cannot throw. +// It implements this as a bottom-up traversal of the call-graph. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Transforms/IPO.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Analysis/CallGraph.h" +#include "llvm/Analysis/CallGraphSCCPass.h" +#include "llvm/Analysis/EHPersonalities.h" +#include "llvm/IR/CFG.h" +#include "llvm/IR/Constants.h" +#include "llvm/IR/Function.h" +#include "llvm/IR/InlineAsm.h" +#include "llvm/IR/Instructions.h" +#include "llvm/IR/IntrinsicInst.h" +#include "llvm/IR/LLVMContext.h" +#include <algorithm> +using namespace llvm; + +#define DEBUG_TYPE "prune-eh" + +STATISTIC(NumRemoved, "Number of invokes removed"); +STATISTIC(NumUnreach, "Number of noreturn calls optimized"); + +namespace { + struct PruneEH : public CallGraphSCCPass { + static char ID; // Pass identification, replacement for typeid + PruneEH() : CallGraphSCCPass(ID) { + initializePruneEHPass(*PassRegistry::getPassRegistry()); + } + + // runOnSCC - Analyze the SCC, performing the transformation if possible. + bool runOnSCC(CallGraphSCC &SCC) override; + + bool SimplifyFunction(Function *F); + void DeleteBasicBlock(BasicBlock *BB); + }; +} + +char PruneEH::ID = 0; +INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh", + "Remove unused exception handling info", false, false) +INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass) +INITIALIZE_PASS_END(PruneEH, "prune-eh", + "Remove unused exception handling info", false, false) + +Pass *llvm::createPruneEHPass() { return new PruneEH(); } + + +bool PruneEH::runOnSCC(CallGraphSCC &SCC) { + SmallPtrSet<CallGraphNode *, 8> SCCNodes; + CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); + bool MadeChange = false; + + // Fill SCCNodes with the elements of the SCC. Used for quickly + // looking up whether a given CallGraphNode is in this SCC. + for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) + SCCNodes.insert(*I); + + // First pass, scan all of the functions in the SCC, simplifying them + // according to what we know. + for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) + if (Function *F = (*I)->getFunction()) + MadeChange |= SimplifyFunction(F); + + // Next, check to see if any callees might throw or if there are any external + // functions in this SCC: if so, we cannot prune any functions in this SCC. + // Definitions that are weak and not declared non-throwing might be + // overridden at linktime with something that throws, so assume that. + // If this SCC includes the unwind instruction, we KNOW it throws, so + // obviously the SCC might throw. + // + bool SCCMightUnwind = false, SCCMightReturn = false; + for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); + (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) { + Function *F = (*I)->getFunction(); + if (!F) { + SCCMightUnwind = true; + SCCMightReturn = true; + } else if (F->isDeclaration() || F->mayBeOverridden()) { + SCCMightUnwind |= !F->doesNotThrow(); + SCCMightReturn |= !F->doesNotReturn(); + } else { + bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow(); + bool CheckReturn = !SCCMightReturn && !F->doesNotReturn(); + // Determine if we should scan for InlineAsm in a naked function as it + // is the only way to return without a ReturnInst. Only do this for + // no-inline functions as functions which may be inlined cannot + // meaningfully return via assembly. + bool CheckReturnViaAsm = CheckReturn && + F->hasFnAttribute(Attribute::Naked) && + F->hasFnAttribute(Attribute::NoInline); + + if (!CheckUnwind && !CheckReturn) + continue; + + for (const BasicBlock &BB : *F) { + const TerminatorInst *TI = BB.getTerminator(); + if (CheckUnwind && TI->mayThrow()) { + SCCMightUnwind = true; + } else if (CheckReturn && isa<ReturnInst>(TI)) { + SCCMightReturn = true; + } + + for (const Instruction &I : BB) { + if ((!CheckUnwind || SCCMightUnwind) && + (!CheckReturnViaAsm || SCCMightReturn)) + break; + + // Check to see if this function performs an unwind or calls an + // unwinding function. + if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) { + bool InstMightUnwind = true; + if (const auto *CI = dyn_cast<CallInst>(&I)) { + if (Function *Callee = CI->getCalledFunction()) { + CallGraphNode *CalleeNode = CG[Callee]; + // If the callee is outside our current SCC then we may throw + // because it might. If it is inside, do nothing. + if (SCCNodes.count(CalleeNode) > 0) + InstMightUnwind = false; + } + } + SCCMightUnwind |= InstMightUnwind; + } + if (CheckReturnViaAsm && !SCCMightReturn) + if (auto ICS = ImmutableCallSite(&I)) + if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue())) + if (IA->hasSideEffects()) + SCCMightReturn = true; + } + + if (SCCMightUnwind && SCCMightReturn) + break; + } + } + } + + // If the SCC doesn't unwind or doesn't throw, note this fact. + if (!SCCMightUnwind || !SCCMightReturn) + for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { + Function *F = (*I)->getFunction(); + + if (!SCCMightUnwind && !F->hasFnAttribute(Attribute::NoUnwind)) { + F->addFnAttr(Attribute::NoUnwind); + MadeChange = true; + } + + if (!SCCMightReturn && !F->hasFnAttribute(Attribute::NoReturn)) { + F->addFnAttr(Attribute::NoReturn); + MadeChange = true; + } + } + + for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { + // Convert any invoke instructions to non-throwing functions in this node + // into call instructions with a branch. This makes the exception blocks + // dead. + if (Function *F = (*I)->getFunction()) + MadeChange |= SimplifyFunction(F); + } + + return MadeChange; +} + + +// SimplifyFunction - Given information about callees, simplify the specified +// function if we have invokes to non-unwinding functions or code after calls to +// no-return functions. +bool PruneEH::SimplifyFunction(Function *F) { + bool MadeChange = false; + for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { + if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) + if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) { + SmallVector<Value*, 8> Args(II->arg_begin(), II->arg_end()); + SmallVector<OperandBundleDef, 1> OpBundles; + II->getOperandBundlesAsDefs(OpBundles); + + // Insert a call instruction before the invoke. + CallInst *Call = CallInst::Create(II->getCalledValue(), Args, OpBundles, + "", II); + Call->takeName(II); + Call->setCallingConv(II->getCallingConv()); + Call->setAttributes(II->getAttributes()); + Call->setDebugLoc(II->getDebugLoc()); + + // Anything that used the value produced by the invoke instruction + // now uses the value produced by the call instruction. Note that we + // do this even for void functions and calls with no uses so that the + // callgraph edge is updated. + II->replaceAllUsesWith(Call); + BasicBlock *UnwindBlock = II->getUnwindDest(); + UnwindBlock->removePredecessor(II->getParent()); + + // Insert a branch to the normal destination right before the + // invoke. + BranchInst::Create(II->getNormalDest(), II); + + // Finally, delete the invoke instruction! + BB->getInstList().pop_back(); + + // If the unwind block is now dead, nuke it. + if (pred_empty(UnwindBlock)) + DeleteBasicBlock(UnwindBlock); // Delete the new BB. + + ++NumRemoved; + MadeChange = true; + } + + for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) + if (CallInst *CI = dyn_cast<CallInst>(I++)) + if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) { + // This call calls a function that cannot return. Insert an + // unreachable instruction after it and simplify the code. Do this + // by splitting the BB, adding the unreachable, then deleting the + // new BB. + BasicBlock *New = BB->splitBasicBlock(I); + + // Remove the uncond branch and add an unreachable. + BB->getInstList().pop_back(); + new UnreachableInst(BB->getContext(), &*BB); + + DeleteBasicBlock(New); // Delete the new BB. + MadeChange = true; + ++NumUnreach; + break; + } + } + + return MadeChange; +} + +/// DeleteBasicBlock - remove the specified basic block from the program, +/// updating the callgraph to reflect any now-obsolete edges due to calls that +/// exist in the BB. +void PruneEH::DeleteBasicBlock(BasicBlock *BB) { + assert(pred_empty(BB) && "BB is not dead!"); + CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); + + CallGraphNode *CGN = CG[BB->getParent()]; + for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) { + --I; + if (CallInst *CI = dyn_cast<CallInst>(I)) { + if (!isa<IntrinsicInst>(I)) + CGN->removeCallEdgeFor(CI); + } else if (InvokeInst *II = dyn_cast<InvokeInst>(I)) + CGN->removeCallEdgeFor(II); + if (!I->use_empty()) + I->replaceAllUsesWith(UndefValue::get(I->getType())); + } + + // Get the list of successors of this block. + std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB)); + + for (unsigned i = 0, e = Succs.size(); i != e; ++i) + Succs[i]->removePredecessor(BB); + + BB->eraseFromParent(); +} |