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Diffstat (limited to 'contrib/llvm/lib/Transforms/IPO/Inliner.cpp')
-rw-r--r-- | contrib/llvm/lib/Transforms/IPO/Inliner.cpp | 548 |
1 files changed, 548 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Transforms/IPO/Inliner.cpp b/contrib/llvm/lib/Transforms/IPO/Inliner.cpp new file mode 100644 index 0000000..b785bb0 --- /dev/null +++ b/contrib/llvm/lib/Transforms/IPO/Inliner.cpp @@ -0,0 +1,548 @@ +//===- Inliner.cpp - Code common to all inliners --------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the mechanics required to implement inlining without +// missing any calls and updating the call graph. The decisions of which calls +// are profitable to inline are implemented elsewhere. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "inline" +#include "llvm/Module.h" +#include "llvm/Instructions.h" +#include "llvm/IntrinsicInst.h" +#include "llvm/Analysis/CallGraph.h" +#include "llvm/Analysis/InlineCost.h" +#include "llvm/Target/TargetData.h" +#include "llvm/Transforms/IPO/InlinerPass.h" +#include "llvm/Transforms/Utils/Cloning.h" +#include "llvm/Transforms/Utils/Local.h" +#include "llvm/Support/CallSite.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/Statistic.h" +#include <set> +using namespace llvm; + +STATISTIC(NumInlined, "Number of functions inlined"); +STATISTIC(NumCallsDeleted, "Number of call sites deleted, not inlined"); +STATISTIC(NumDeleted, "Number of functions deleted because all callers found"); +STATISTIC(NumMergedAllocas, "Number of allocas merged together"); + +static cl::opt<int> +InlineLimit("inline-threshold", cl::Hidden, cl::init(225), cl::ZeroOrMore, + cl::desc("Control the amount of inlining to perform (default = 225)")); + +static cl::opt<int> +HintThreshold("inlinehint-threshold", cl::Hidden, cl::init(325), + cl::desc("Threshold for inlining functions with inline hint")); + +// Threshold to use when optsize is specified (and there is no -inline-limit). +const int OptSizeThreshold = 75; + +Inliner::Inliner(void *ID) + : CallGraphSCCPass(ID), InlineThreshold(InlineLimit) {} + +Inliner::Inliner(void *ID, int Threshold) + : CallGraphSCCPass(ID), InlineThreshold(Threshold) {} + +/// getAnalysisUsage - For this class, we declare that we require and preserve +/// the call graph. If the derived class implements this method, it should +/// always explicitly call the implementation here. +void Inliner::getAnalysisUsage(AnalysisUsage &Info) const { + CallGraphSCCPass::getAnalysisUsage(Info); +} + + +typedef DenseMap<const ArrayType*, std::vector<AllocaInst*> > +InlinedArrayAllocasTy; + +/// InlineCallIfPossible - If it is possible to inline the specified call site, +/// do so and update the CallGraph for this operation. +/// +/// This function also does some basic book-keeping to update the IR. The +/// InlinedArrayAllocas map keeps track of any allocas that are already +/// available from other functions inlined into the caller. If we are able to +/// inline this call site we attempt to reuse already available allocas or add +/// any new allocas to the set if not possible. +static bool InlineCallIfPossible(CallSite CS, InlineFunctionInfo &IFI, + InlinedArrayAllocasTy &InlinedArrayAllocas) { + Function *Callee = CS.getCalledFunction(); + Function *Caller = CS.getCaller(); + + // Try to inline the function. Get the list of static allocas that were + // inlined. + if (!InlineFunction(CS, IFI)) + return false; + + // If the inlined function had a higher stack protection level than the + // calling function, then bump up the caller's stack protection level. + if (Callee->hasFnAttr(Attribute::StackProtectReq)) + Caller->addFnAttr(Attribute::StackProtectReq); + else if (Callee->hasFnAttr(Attribute::StackProtect) && + !Caller->hasFnAttr(Attribute::StackProtectReq)) + Caller->addFnAttr(Attribute::StackProtect); + + + // Look at all of the allocas that we inlined through this call site. If we + // have already inlined other allocas through other calls into this function, + // then we know that they have disjoint lifetimes and that we can merge them. + // + // There are many heuristics possible for merging these allocas, and the + // different options have different tradeoffs. One thing that we *really* + // don't want to hurt is SRoA: once inlining happens, often allocas are no + // longer address taken and so they can be promoted. + // + // Our "solution" for that is to only merge allocas whose outermost type is an + // array type. These are usually not promoted because someone is using a + // variable index into them. These are also often the most important ones to + // merge. + // + // A better solution would be to have real memory lifetime markers in the IR + // and not have the inliner do any merging of allocas at all. This would + // allow the backend to do proper stack slot coloring of all allocas that + // *actually make it to the backend*, which is really what we want. + // + // Because we don't have this information, we do this simple and useful hack. + // + SmallPtrSet<AllocaInst*, 16> UsedAllocas; + + // Loop over all the allocas we have so far and see if they can be merged with + // a previously inlined alloca. If not, remember that we had it. + for (unsigned AllocaNo = 0, e = IFI.StaticAllocas.size(); + AllocaNo != e; ++AllocaNo) { + AllocaInst *AI = IFI.StaticAllocas[AllocaNo]; + + // Don't bother trying to merge array allocations (they will usually be + // canonicalized to be an allocation *of* an array), or allocations whose + // type is not itself an array (because we're afraid of pessimizing SRoA). + const ArrayType *ATy = dyn_cast<ArrayType>(AI->getAllocatedType()); + if (ATy == 0 || AI->isArrayAllocation()) + continue; + + // Get the list of all available allocas for this array type. + std::vector<AllocaInst*> &AllocasForType = InlinedArrayAllocas[ATy]; + + // Loop over the allocas in AllocasForType to see if we can reuse one. Note + // that we have to be careful not to reuse the same "available" alloca for + // multiple different allocas that we just inlined, we use the 'UsedAllocas' + // set to keep track of which "available" allocas are being used by this + // function. Also, AllocasForType can be empty of course! + bool MergedAwayAlloca = false; + for (unsigned i = 0, e = AllocasForType.size(); i != e; ++i) { + AllocaInst *AvailableAlloca = AllocasForType[i]; + + // The available alloca has to be in the right function, not in some other + // function in this SCC. + if (AvailableAlloca->getParent() != AI->getParent()) + continue; + + // If the inlined function already uses this alloca then we can't reuse + // it. + if (!UsedAllocas.insert(AvailableAlloca)) + continue; + + // Otherwise, we *can* reuse it, RAUW AI into AvailableAlloca and declare + // success! + DEBUG(dbgs() << " ***MERGED ALLOCA: " << *AI); + + AI->replaceAllUsesWith(AvailableAlloca); + AI->eraseFromParent(); + MergedAwayAlloca = true; + ++NumMergedAllocas; + break; + } + + // If we already nuked the alloca, we're done with it. + if (MergedAwayAlloca) + continue; + + // If we were unable to merge away the alloca either because there are no + // allocas of the right type available or because we reused them all + // already, remember that this alloca came from an inlined function and mark + // it used so we don't reuse it for other allocas from this inline + // operation. + AllocasForType.push_back(AI); + UsedAllocas.insert(AI); + } + + return true; +} + +unsigned Inliner::getInlineThreshold(CallSite CS) const { + int thres = InlineThreshold; + + // Listen to optsize when -inline-limit is not given. + Function *Caller = CS.getCaller(); + if (Caller && !Caller->isDeclaration() && + Caller->hasFnAttr(Attribute::OptimizeForSize) && + InlineLimit.getNumOccurrences() == 0) + thres = OptSizeThreshold; + + // Listen to inlinehint when it would increase the threshold. + Function *Callee = CS.getCalledFunction(); + if (HintThreshold > thres && Callee && !Callee->isDeclaration() && + Callee->hasFnAttr(Attribute::InlineHint)) + thres = HintThreshold; + + return thres; +} + +/// shouldInline - Return true if the inliner should attempt to inline +/// at the given CallSite. +bool Inliner::shouldInline(CallSite CS) { + InlineCost IC = getInlineCost(CS); + + if (IC.isAlways()) { + DEBUG(dbgs() << " Inlining: cost=always" + << ", Call: " << *CS.getInstruction() << "\n"); + return true; + } + + if (IC.isNever()) { + DEBUG(dbgs() << " NOT Inlining: cost=never" + << ", Call: " << *CS.getInstruction() << "\n"); + return false; + } + + int Cost = IC.getValue(); + Function *Caller = CS.getCaller(); + int CurrentThreshold = getInlineThreshold(CS); + float FudgeFactor = getInlineFudgeFactor(CS); + int AdjThreshold = (int)(CurrentThreshold * FudgeFactor); + if (Cost >= AdjThreshold) { + DEBUG(dbgs() << " NOT Inlining: cost=" << Cost + << ", thres=" << AdjThreshold + << ", Call: " << *CS.getInstruction() << "\n"); + return false; + } + + // Try to detect the case where the current inlining candidate caller + // (call it B) is a static function and is an inlining candidate elsewhere, + // and the current candidate callee (call it C) is large enough that + // inlining it into B would make B too big to inline later. In these + // circumstances it may be best not to inline C into B, but to inline B + // into its callers. + if (Caller->hasLocalLinkage()) { + int TotalSecondaryCost = 0; + bool outerCallsFound = false; + bool allOuterCallsWillBeInlined = true; + bool someOuterCallWouldNotBeInlined = false; + for (Value::use_iterator I = Caller->use_begin(), E =Caller->use_end(); + I != E; ++I) { + CallSite CS2 = CallSite::get(*I); + + // If this isn't a call to Caller (it could be some other sort + // of reference) skip it. + if (CS2.getInstruction() == 0 || CS2.getCalledFunction() != Caller) + continue; + + InlineCost IC2 = getInlineCost(CS2); + if (IC2.isNever()) + allOuterCallsWillBeInlined = false; + if (IC2.isAlways() || IC2.isNever()) + continue; + + outerCallsFound = true; + int Cost2 = IC2.getValue(); + int CurrentThreshold2 = getInlineThreshold(CS2); + float FudgeFactor2 = getInlineFudgeFactor(CS2); + + if (Cost2 >= (int)(CurrentThreshold2 * FudgeFactor2)) + allOuterCallsWillBeInlined = false; + + // See if we have this case. We subtract off the penalty + // for the call instruction, which we would be deleting. + if (Cost2 < (int)(CurrentThreshold2 * FudgeFactor2) && + Cost2 + Cost - (InlineConstants::CallPenalty + 1) >= + (int)(CurrentThreshold2 * FudgeFactor2)) { + someOuterCallWouldNotBeInlined = true; + TotalSecondaryCost += Cost2; + } + } + // If all outer calls to Caller would get inlined, the cost for the last + // one is set very low by getInlineCost, in anticipation that Caller will + // be removed entirely. We did not account for this above unless there + // is only one caller of Caller. + if (allOuterCallsWillBeInlined && Caller->use_begin() != Caller->use_end()) + TotalSecondaryCost += InlineConstants::LastCallToStaticBonus; + + if (outerCallsFound && someOuterCallWouldNotBeInlined && + TotalSecondaryCost < Cost) { + DEBUG(dbgs() << " NOT Inlining: " << *CS.getInstruction() << + " Cost = " << Cost << + ", outer Cost = " << TotalSecondaryCost << '\n'); + return false; + } + } + + DEBUG(dbgs() << " Inlining: cost=" << Cost + << ", thres=" << AdjThreshold + << ", Call: " << *CS.getInstruction() << '\n'); + return true; +} + +/// InlineHistoryIncludes - Return true if the specified inline history ID +/// indicates an inline history that includes the specified function. +static bool InlineHistoryIncludes(Function *F, int InlineHistoryID, + const SmallVectorImpl<std::pair<Function*, int> > &InlineHistory) { + while (InlineHistoryID != -1) { + assert(unsigned(InlineHistoryID) < InlineHistory.size() && + "Invalid inline history ID"); + if (InlineHistory[InlineHistoryID].first == F) + return true; + InlineHistoryID = InlineHistory[InlineHistoryID].second; + } + return false; +} + + +bool Inliner::runOnSCC(CallGraphSCC &SCC) { + CallGraph &CG = getAnalysis<CallGraph>(); + const TargetData *TD = getAnalysisIfAvailable<TargetData>(); + + SmallPtrSet<Function*, 8> SCCFunctions; + DEBUG(dbgs() << "Inliner visiting SCC:"); + for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { + Function *F = (*I)->getFunction(); + if (F) SCCFunctions.insert(F); + DEBUG(dbgs() << " " << (F ? F->getName() : "INDIRECTNODE")); + } + + // Scan through and identify all call sites ahead of time so that we only + // inline call sites in the original functions, not call sites that result + // from inlining other functions. + SmallVector<std::pair<CallSite, int>, 16> CallSites; + + // When inlining a callee produces new call sites, we want to keep track of + // the fact that they were inlined from the callee. This allows us to avoid + // infinite inlining in some obscure cases. To represent this, we use an + // index into the InlineHistory vector. + SmallVector<std::pair<Function*, int>, 8> InlineHistory; + + for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { + Function *F = (*I)->getFunction(); + if (!F) continue; + + for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) + for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { + CallSite CS = CallSite::get(I); + // If this isn't a call, or it is a call to an intrinsic, it can + // never be inlined. + if (CS.getInstruction() == 0 || isa<IntrinsicInst>(I)) + continue; + + // If this is a direct call to an external function, we can never inline + // it. If it is an indirect call, inlining may resolve it to be a + // direct call, so we keep it. + if (CS.getCalledFunction() && CS.getCalledFunction()->isDeclaration()) + continue; + + CallSites.push_back(std::make_pair(CS, -1)); + } + } + + DEBUG(dbgs() << ": " << CallSites.size() << " call sites.\n"); + + // If there are no calls in this function, exit early. + if (CallSites.empty()) + return false; + + // Now that we have all of the call sites, move the ones to functions in the + // current SCC to the end of the list. + unsigned FirstCallInSCC = CallSites.size(); + for (unsigned i = 0; i < FirstCallInSCC; ++i) + if (Function *F = CallSites[i].first.getCalledFunction()) + if (SCCFunctions.count(F)) + std::swap(CallSites[i--], CallSites[--FirstCallInSCC]); + + + InlinedArrayAllocasTy InlinedArrayAllocas; + InlineFunctionInfo InlineInfo(&CG, TD); + + // Now that we have all of the call sites, loop over them and inline them if + // it looks profitable to do so. + bool Changed = false; + bool LocalChange; + do { + LocalChange = false; + // Iterate over the outer loop because inlining functions can cause indirect + // calls to become direct calls. + for (unsigned CSi = 0; CSi != CallSites.size(); ++CSi) { + CallSite CS = CallSites[CSi].first; + + Function *Caller = CS.getCaller(); + Function *Callee = CS.getCalledFunction(); + + // If this call site is dead and it is to a readonly function, we should + // just delete the call instead of trying to inline it, regardless of + // size. This happens because IPSCCP propagates the result out of the + // call and then we're left with the dead call. + if (isInstructionTriviallyDead(CS.getInstruction())) { + DEBUG(dbgs() << " -> Deleting dead call: " + << *CS.getInstruction() << "\n"); + // Update the call graph by deleting the edge from Callee to Caller. + CG[Caller]->removeCallEdgeFor(CS); + CS.getInstruction()->eraseFromParent(); + ++NumCallsDeleted; + // Update the cached cost info with the missing call + growCachedCostInfo(Caller, NULL); + } else { + // We can only inline direct calls to non-declarations. + if (Callee == 0 || Callee->isDeclaration()) continue; + + // If this call sites was obtained by inlining another function, verify + // that the include path for the function did not include the callee + // itself. If so, we'd be recursively inlinling the same function, + // which would provide the same callsites, which would cause us to + // infinitely inline. + int InlineHistoryID = CallSites[CSi].second; + if (InlineHistoryID != -1 && + InlineHistoryIncludes(Callee, InlineHistoryID, InlineHistory)) + continue; + + + // If the policy determines that we should inline this function, + // try to do so. + if (!shouldInline(CS)) + continue; + + // Attempt to inline the function. + if (!InlineCallIfPossible(CS, InlineInfo, InlinedArrayAllocas)) + continue; + ++NumInlined; + + // If inlining this function gave us any new call sites, throw them + // onto our worklist to process. They are useful inline candidates. + if (!InlineInfo.InlinedCalls.empty()) { + // Create a new inline history entry for this, so that we remember + // that these new callsites came about due to inlining Callee. + int NewHistoryID = InlineHistory.size(); + InlineHistory.push_back(std::make_pair(Callee, InlineHistoryID)); + + for (unsigned i = 0, e = InlineInfo.InlinedCalls.size(); + i != e; ++i) { + Value *Ptr = InlineInfo.InlinedCalls[i]; + CallSites.push_back(std::make_pair(CallSite(Ptr), NewHistoryID)); + } + } + + // Update the cached cost info with the inlined call. + growCachedCostInfo(Caller, Callee); + } + + // If we inlined or deleted the last possible call site to the function, + // delete the function body now. + if (Callee && Callee->use_empty() && Callee->hasLocalLinkage() && + // TODO: Can remove if in SCC now. + !SCCFunctions.count(Callee) && + + // The function may be apparently dead, but if there are indirect + // callgraph references to the node, we cannot delete it yet, this + // could invalidate the CGSCC iterator. + CG[Callee]->getNumReferences() == 0) { + DEBUG(dbgs() << " -> Deleting dead function: " + << Callee->getName() << "\n"); + CallGraphNode *CalleeNode = CG[Callee]; + + // Remove any call graph edges from the callee to its callees. + CalleeNode->removeAllCalledFunctions(); + + resetCachedCostInfo(Callee); + + // Removing the node for callee from the call graph and delete it. + delete CG.removeFunctionFromModule(CalleeNode); + ++NumDeleted; + } + + // Remove this call site from the list. If possible, use + // swap/pop_back for efficiency, but do not use it if doing so would + // move a call site to a function in this SCC before the + // 'FirstCallInSCC' barrier. + if (SCC.isSingular()) { + std::swap(CallSites[CSi], CallSites.back()); + CallSites.pop_back(); + } else { + CallSites.erase(CallSites.begin()+CSi); + } + --CSi; + + Changed = true; + LocalChange = true; + } + } while (LocalChange); + + return Changed; +} + +// doFinalization - Remove now-dead linkonce functions at the end of +// processing to avoid breaking the SCC traversal. +bool Inliner::doFinalization(CallGraph &CG) { + return removeDeadFunctions(CG); +} + +/// removeDeadFunctions - Remove dead functions that are not included in +/// DNR (Do Not Remove) list. +bool Inliner::removeDeadFunctions(CallGraph &CG, + SmallPtrSet<const Function *, 16> *DNR) { + SmallPtrSet<CallGraphNode*, 16> FunctionsToRemove; + + // Scan for all of the functions, looking for ones that should now be removed + // from the program. Insert the dead ones in the FunctionsToRemove set. + for (CallGraph::iterator I = CG.begin(), E = CG.end(); I != E; ++I) { + CallGraphNode *CGN = I->second; + if (CGN->getFunction() == 0) + continue; + + Function *F = CGN->getFunction(); + + // If the only remaining users of the function are dead constants, remove + // them. + F->removeDeadConstantUsers(); + + if (DNR && DNR->count(F)) + continue; + if (!F->hasLinkOnceLinkage() && !F->hasLocalLinkage() && + !F->hasAvailableExternallyLinkage()) + continue; + if (!F->use_empty()) + continue; + + // Remove any call graph edges from the function to its callees. + CGN->removeAllCalledFunctions(); + + // Remove any edges from the external node to the function's call graph + // node. These edges might have been made irrelegant due to + // optimization of the program. + CG.getExternalCallingNode()->removeAnyCallEdgeTo(CGN); + + // Removing the node for callee from the call graph and delete it. + FunctionsToRemove.insert(CGN); + } + + // Now that we know which functions to delete, do so. We didn't want to do + // this inline, because that would invalidate our CallGraph::iterator + // objects. :( + // + // Note that it doesn't matter that we are iterating over a non-stable set + // here to do this, it doesn't matter which order the functions are deleted + // in. + bool Changed = false; + for (SmallPtrSet<CallGraphNode*, 16>::iterator I = FunctionsToRemove.begin(), + E = FunctionsToRemove.end(); I != E; ++I) { + resetCachedCostInfo((*I)->getFunction()); + delete CG.removeFunctionFromModule(*I); + ++NumDeleted; + Changed = true; + } + + return Changed; +} |