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Diffstat (limited to 'contrib/llvm/lib/Transforms/IPO/InlineAlways.cpp')
-rw-r--r-- | contrib/llvm/lib/Transforms/IPO/InlineAlways.cpp | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Transforms/IPO/InlineAlways.cpp b/contrib/llvm/lib/Transforms/IPO/InlineAlways.cpp new file mode 100644 index 0000000..664ddf6 --- /dev/null +++ b/contrib/llvm/lib/Transforms/IPO/InlineAlways.cpp @@ -0,0 +1,132 @@ +//===- InlineAlways.cpp - Code to inline always_inline functions ----------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements a custom inliner that handles only functions that +// are marked as "always inline". +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "inline" +#include "llvm/CallingConv.h" +#include "llvm/Instructions.h" +#include "llvm/IntrinsicInst.h" +#include "llvm/Module.h" +#include "llvm/Type.h" +#include "llvm/Analysis/CallGraph.h" +#include "llvm/Analysis/InlineCost.h" +#include "llvm/Support/CallSite.h" +#include "llvm/Transforms/IPO.h" +#include "llvm/Transforms/IPO/InlinerPass.h" +#include "llvm/Target/TargetData.h" +#include "llvm/ADT/SmallPtrSet.h" + +using namespace llvm; + +namespace { + + // AlwaysInliner only inlines functions that are mark as "always inline". + class AlwaysInliner : public Inliner { + public: + // Use extremely low threshold. + AlwaysInliner() : Inliner(ID, -2000000000, /*InsertLifetime*/true) { + initializeAlwaysInlinerPass(*PassRegistry::getPassRegistry()); + } + AlwaysInliner(bool InsertLifetime) : Inliner(ID, -2000000000, + InsertLifetime) { + initializeAlwaysInlinerPass(*PassRegistry::getPassRegistry()); + } + static char ID; // Pass identification, replacement for typeid + virtual InlineCost getInlineCost(CallSite CS); + virtual bool doFinalization(CallGraph &CG) { + return removeDeadFunctions(CG, /*AlwaysInlineOnly=*/true); + } + virtual bool doInitialization(CallGraph &CG); + }; +} + +char AlwaysInliner::ID = 0; +INITIALIZE_PASS_BEGIN(AlwaysInliner, "always-inline", + "Inliner for always_inline functions", false, false) +INITIALIZE_AG_DEPENDENCY(CallGraph) +INITIALIZE_PASS_END(AlwaysInliner, "always-inline", + "Inliner for always_inline functions", false, false) + +Pass *llvm::createAlwaysInlinerPass() { return new AlwaysInliner(); } + +Pass *llvm::createAlwaysInlinerPass(bool InsertLifetime) { + return new AlwaysInliner(InsertLifetime); +} + +/// \brief Minimal filter to detect invalid constructs for inlining. +static bool isInlineViable(Function &F) { + bool ReturnsTwice = F.hasFnAttr(Attribute::ReturnsTwice); + for (Function::iterator BI = F.begin(), BE = F.end(); BI != BE; ++BI) { + // Disallow inlining of functions which contain an indirect branch. + if (isa<IndirectBrInst>(BI->getTerminator())) + return false; + + for (BasicBlock::iterator II = BI->begin(), IE = BI->end(); II != IE; + ++II) { + CallSite CS(II); + if (!CS) + continue; + + // Disallow recursive calls. + if (&F == CS.getCalledFunction()) + return false; + + // Disallow calls which expose returns-twice to a function not previously + // attributed as such. + if (!ReturnsTwice && CS.isCall() && + cast<CallInst>(CS.getInstruction())->canReturnTwice()) + return false; + } + } + + return true; +} + +/// \brief Get the inline cost for the always-inliner. +/// +/// The always inliner *only* handles functions which are marked with the +/// attribute to force inlining. As such, it is dramatically simpler and avoids +/// using the powerful (but expensive) inline cost analysis. Instead it uses +/// a very simple and boring direct walk of the instructions looking for +/// impossible-to-inline constructs. +/// +/// Note, it would be possible to go to some lengths to cache the information +/// computed here, but as we only expect to do this for relatively few and +/// small functions which have the explicit attribute to force inlining, it is +/// likely not worth it in practice. +InlineCost AlwaysInliner::getInlineCost(CallSite CS) { + Function *Callee = CS.getCalledFunction(); + // We assume indirect calls aren't calling an always-inline function. + if (!Callee) return InlineCost::getNever(); + + // We can't inline calls to external functions. + // FIXME: We shouldn't even get here. + if (Callee->isDeclaration()) return InlineCost::getNever(); + + // Return never for anything not marked as always inline. + if (!Callee->hasFnAttr(Attribute::AlwaysInline)) + return InlineCost::getNever(); + + // Do some minimal analysis to preclude non-viable functions. + if (!isInlineViable(*Callee)) + return InlineCost::getNever(); + + // Otherwise, force inlining. + return InlineCost::getAlways(); +} + +// doInitialization - Initializes the vector of functions that have not +// been annotated with the "always inline" attribute. +bool AlwaysInliner::doInitialization(CallGraph &CG) { + return false; +} |