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-rw-r--r--contrib/llvm/lib/Target/X86/X86VZeroUpper.cpp350
1 files changed, 170 insertions, 180 deletions
diff --git a/contrib/llvm/lib/Target/X86/X86VZeroUpper.cpp b/contrib/llvm/lib/Target/X86/X86VZeroUpper.cpp
index 66ae9c2..0bb5f99 100644
--- a/contrib/llvm/lib/Target/X86/X86VZeroUpper.cpp
+++ b/contrib/llvm/lib/Target/X86/X86VZeroUpper.cpp
@@ -14,9 +14,9 @@
//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "x86-vzeroupper"
#include "X86.h"
#include "X86InstrInfo.h"
+#include "X86Subtarget.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
@@ -27,76 +27,64 @@
#include "llvm/Target/TargetInstrInfo.h"
using namespace llvm;
+#define DEBUG_TYPE "x86-vzeroupper"
+
STATISTIC(NumVZU, "Number of vzeroupper instructions inserted");
namespace {
- struct VZeroUpperInserter : public MachineFunctionPass {
- static char ID;
- VZeroUpperInserter() : MachineFunctionPass(ID) {}
-
- virtual bool runOnMachineFunction(MachineFunction &MF);
- bool processBasicBlock(MachineFunction &MF, MachineBasicBlock &MBB);
+ class VZeroUpperInserter : public MachineFunctionPass {
+ public:
- virtual const char *getPassName() const { return "X86 vzeroupper inserter";}
+ VZeroUpperInserter() : MachineFunctionPass(ID) {}
+ bool runOnMachineFunction(MachineFunction &MF) override;
+ const char *getPassName() const override {return "X86 vzeroupper inserter";}
private:
- const TargetInstrInfo *TII; // Machine instruction info.
-
- // Any YMM register live-in to this function?
- bool FnHasLiveInYmm;
-
- // BBState - Contains the state of each MBB: unknown, clean, dirty
- SmallVector<uint8_t, 8> BBState;
- // BBSolved - Keep track of all MBB which had been already analyzed
- // and there is no further processing required.
- BitVector BBSolved;
-
- // Machine Basic Blocks are classified according this pass:
- //
- // ST_UNKNOWN - The MBB state is unknown, meaning from the entry state
- // until the MBB exit there isn't a instruction using YMM to change
- // the state to dirty, or one of the incoming predecessors is unknown
- // and there's not a dirty predecessor between them.
+ void processBasicBlock(MachineBasicBlock &MBB);
+ void insertVZeroUpper(MachineBasicBlock::iterator I,
+ MachineBasicBlock &MBB);
+ void addDirtySuccessor(MachineBasicBlock &MBB);
+
+ typedef enum { PASS_THROUGH, EXITS_CLEAN, EXITS_DIRTY } BlockExitState;
+ static const char* getBlockExitStateName(BlockExitState ST);
+
+ // Core algorithm state:
+ // BlockState - Each block is either:
+ // - PASS_THROUGH: There are neither YMM dirtying instructions nor
+ // vzeroupper instructions in this block.
+ // - EXITS_CLEAN: There is (or will be) a vzeroupper instruction in this
+ // block that will ensure that YMM is clean on exit.
+ // - EXITS_DIRTY: An instruction in the block dirties YMM and no
+ // subsequent vzeroupper in the block clears it.
//
- // ST_CLEAN - No YMM usage in the end of the MBB. A MBB could have
- // instructions using YMM and be marked ST_CLEAN, as long as the state
- // is cleaned by a vzeroupper before any call.
+ // AddedToDirtySuccessors - This flag is raised when a block is added to the
+ // DirtySuccessors list to ensure that it's not
+ // added multiple times.
//
- // ST_DIRTY - Any MBB ending with a YMM usage not cleaned up by a
- // vzeroupper instruction.
- //
- // ST_INIT - Placeholder for an empty state set
- //
- enum {
- ST_UNKNOWN = 0,
- ST_CLEAN = 1,
- ST_DIRTY = 2,
- ST_INIT = 3
+ // FirstUnguardedCall - Records the location of the first unguarded call in
+ // each basic block that may need to be guarded by a
+ // vzeroupper. We won't know whether it actually needs
+ // to be guarded until we discover a predecessor that
+ // is DIRTY_OUT.
+ struct BlockState {
+ BlockState() : ExitState(PASS_THROUGH), AddedToDirtySuccessors(false) {}
+ BlockExitState ExitState;
+ bool AddedToDirtySuccessors;
+ MachineBasicBlock::iterator FirstUnguardedCall;
};
+ typedef SmallVector<BlockState, 8> BlockStateMap;
+ typedef SmallVector<MachineBasicBlock*, 8> DirtySuccessorsWorkList;
- // computeState - Given two states, compute the resulting state, in
- // the following way
- //
- // 1) One dirty state yields another dirty state
- // 2) All states must be clean for the result to be clean
- // 3) If none above and one unknown, the result state is also unknown
- //
- static unsigned computeState(unsigned PrevState, unsigned CurState) {
- if (PrevState == ST_INIT)
- return CurState;
-
- if (PrevState == ST_DIRTY || CurState == ST_DIRTY)
- return ST_DIRTY;
-
- if (PrevState == ST_CLEAN && CurState == ST_CLEAN)
- return ST_CLEAN;
-
- return ST_UNKNOWN;
- }
+ BlockStateMap BlockStates;
+ DirtySuccessorsWorkList DirtySuccessors;
+ bool EverMadeChange;
+ const TargetInstrInfo *TII;
+ static char ID;
};
+
char VZeroUpperInserter::ID = 0;
}
@@ -104,29 +92,30 @@ FunctionPass *llvm::createX86IssueVZeroUpperPass() {
return new VZeroUpperInserter();
}
-static bool isYmmReg(unsigned Reg) {
- return (Reg >= X86::YMM0 && Reg <= X86::YMM31);
+const char* VZeroUpperInserter::getBlockExitStateName(BlockExitState ST) {
+ switch (ST) {
+ case PASS_THROUGH: return "Pass-through";
+ case EXITS_DIRTY: return "Exits-dirty";
+ case EXITS_CLEAN: return "Exits-clean";
+ }
+ llvm_unreachable("Invalid block exit state.");
}
-static bool isZmmReg(unsigned Reg) {
- return (Reg >= X86::ZMM0 && Reg <= X86::ZMM31);
+static bool isYmmReg(unsigned Reg) {
+ return (Reg >= X86::YMM0 && Reg <= X86::YMM15);
}
static bool checkFnHasLiveInYmm(MachineRegisterInfo &MRI) {
for (MachineRegisterInfo::livein_iterator I = MRI.livein_begin(),
E = MRI.livein_end(); I != E; ++I)
- if (isYmmReg(I->first) || isZmmReg(I->first))
+ if (isYmmReg(I->first))
return true;
return false;
}
static bool clobbersAllYmmRegs(const MachineOperand &MO) {
- for (unsigned reg = X86::YMM0; reg <= X86::YMM31; ++reg) {
- if (!MO.clobbersPhysReg(reg))
- return false;
- }
- for (unsigned reg = X86::ZMM0; reg <= X86::ZMM31; ++reg) {
+ for (unsigned reg = X86::YMM0; reg <= X86::YMM15; ++reg) {
if (!MO.clobbersPhysReg(reg))
return false;
}
@@ -150,16 +139,13 @@ static bool hasYmmReg(MachineInstr *MI) {
/// clobbersAnyYmmReg() - Check if any YMM register will be clobbered by this
/// instruction.
-static bool clobbersAnyYmmReg(MachineInstr *MI) {
+static bool callClobbersAnyYmmReg(MachineInstr *MI) {
+ assert(MI->isCall() && "Can only be called on call instructions.");
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isRegMask())
continue;
- for (unsigned reg = X86::YMM0; reg <= X86::YMM31; ++reg) {
- if (MO.clobbersPhysReg(reg))
- return true;
- }
- for (unsigned reg = X86::ZMM0; reg <= X86::ZMM31; ++reg) {
+ for (unsigned reg = X86::YMM0; reg <= X86::YMM15; ++reg) {
if (MO.clobbersPhysReg(reg))
return true;
}
@@ -167,102 +153,44 @@ static bool clobbersAnyYmmReg(MachineInstr *MI) {
return false;
}
-/// runOnMachineFunction - Loop over all of the basic blocks, inserting
-/// vzero upper instructions before function calls.
-bool VZeroUpperInserter::runOnMachineFunction(MachineFunction &MF) {
- TII = MF.getTarget().getInstrInfo();
- MachineRegisterInfo &MRI = MF.getRegInfo();
- bool EverMadeChange = false;
-
- // Fast check: if the function doesn't use any ymm registers, we don't need
- // to insert any VZEROUPPER instructions. This is constant-time, so it is
- // cheap in the common case of no ymm use.
- bool YMMUsed = false;
- const TargetRegisterClass *RC = &X86::VR256RegClass;
- for (TargetRegisterClass::iterator i = RC->begin(), e = RC->end();
- i != e; i++) {
- if (!MRI.reg_nodbg_empty(*i)) {
- YMMUsed = true;
- break;
- }
- }
- if (!YMMUsed)
- return EverMadeChange;
-
- // Pre-compute the existence of any live-in YMM registers to this function
- FnHasLiveInYmm = checkFnHasLiveInYmm(MRI);
-
- assert(BBState.empty());
- BBState.resize(MF.getNumBlockIDs(), 0);
- BBSolved.resize(MF.getNumBlockIDs(), 0);
-
- // Each BB state depends on all predecessors, loop over until everything
- // converges. (Once we converge, we can implicitly mark everything that is
- // still ST_UNKNOWN as ST_CLEAN.)
- while (1) {
- bool MadeChange = false;
-
- // Process all basic blocks.
- for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
- MadeChange |= processBasicBlock(MF, *I);
+// Insert a vzeroupper instruction before I.
+void VZeroUpperInserter::insertVZeroUpper(MachineBasicBlock::iterator I,
+ MachineBasicBlock &MBB) {
+ DebugLoc dl = I->getDebugLoc();
+ BuildMI(MBB, I, dl, TII->get(X86::VZEROUPPER));
+ ++NumVZU;
+ EverMadeChange = true;
+}
- // If this iteration over the code changed anything, keep iterating.
- if (!MadeChange) break;
- EverMadeChange = true;
+// Add MBB to the DirtySuccessors list if it hasn't already been added.
+void VZeroUpperInserter::addDirtySuccessor(MachineBasicBlock &MBB) {
+ if (!BlockStates[MBB.getNumber()].AddedToDirtySuccessors) {
+ DirtySuccessors.push_back(&MBB);
+ BlockStates[MBB.getNumber()].AddedToDirtySuccessors = true;
}
-
- BBState.clear();
- BBSolved.clear();
- return EverMadeChange;
}
/// processBasicBlock - Loop over all of the instructions in the basic block,
/// inserting vzero upper instructions before function calls.
-bool VZeroUpperInserter::processBasicBlock(MachineFunction &MF,
- MachineBasicBlock &BB) {
- bool Changed = false;
- unsigned BBNum = BB.getNumber();
-
- // Don't process already solved BBs
- if (BBSolved[BBNum])
- return false; // No changes
-
- // Check the state of all predecessors
- unsigned EntryState = ST_INIT;
- for (MachineBasicBlock::const_pred_iterator PI = BB.pred_begin(),
- PE = BB.pred_end(); PI != PE; ++PI) {
- EntryState = computeState(EntryState, BBState[(*PI)->getNumber()]);
- if (EntryState == ST_DIRTY)
- break;
- }
-
+void VZeroUpperInserter::processBasicBlock(MachineBasicBlock &MBB) {
- // The entry MBB for the function may set the initial state to dirty if
- // the function receives any YMM incoming arguments
- if (&BB == MF.begin()) {
- EntryState = ST_CLEAN;
- if (FnHasLiveInYmm)
- EntryState = ST_DIRTY;
- }
-
- // The current state is initialized according to the predecessors
- unsigned CurState = EntryState;
- bool BBHasCall = false;
+ // Start by assuming that the block PASS_THROUGH, which implies no unguarded
+ // calls.
+ BlockExitState CurState = PASS_THROUGH;
+ BlockStates[MBB.getNumber()].FirstUnguardedCall = MBB.end();
- for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) {
- DebugLoc dl = I->getDebugLoc();
+ for (MachineBasicBlock::iterator I = MBB.begin(); I != MBB.end(); ++I) {
MachineInstr *MI = I;
-
bool isControlFlow = MI->isCall() || MI->isReturn();
// Shortcut: don't need to check regular instructions in dirty state.
- if (!isControlFlow && CurState == ST_DIRTY)
+ if (!isControlFlow && CurState == EXITS_DIRTY)
continue;
if (hasYmmReg(MI)) {
// We found a ymm-using instruction; this could be an AVX instruction,
// or it could be control flow.
- CurState = ST_DIRTY;
+ CurState = EXITS_DIRTY;
continue;
}
@@ -276,11 +204,9 @@ bool VZeroUpperInserter::processBasicBlock(MachineFunction &MF,
// standard calling convention is not used (RegMask is not used to mark
// register clobbered and register usage (def/imp-def/use) is well-dfined
// and explicitly specified.
- if (MI->isCall() && !clobbersAnyYmmReg(MI))
+ if (MI->isCall() && !callClobbersAnyYmmReg(MI))
continue;
- BBHasCall = true;
-
// The VZEROUPPER instruction resets the upper 128 bits of all Intel AVX
// registers. This instruction has zero latency. In addition, the processor
// changes back to Clean state, after which execution of Intel SSE
@@ -289,38 +215,102 @@ bool VZeroUpperInserter::processBasicBlock(MachineFunction &MF,
// execute SSE code.
// FIXME: In some cases, we may want to move the VZEROUPPER into a
// predecessor block.
- if (CurState == ST_DIRTY) {
- // Only insert the VZEROUPPER in case the entry state isn't unknown.
- // When unknown, only compute the information within the block to have
- // it available in the exit if possible, but don't change the block.
- if (EntryState != ST_UNKNOWN) {
- BuildMI(BB, I, dl, TII->get(X86::VZEROUPPER));
- ++NumVZU;
- }
-
+ if (CurState == EXITS_DIRTY) {
// After the inserted VZEROUPPER the state becomes clean again, but
// other YMM may appear before other subsequent calls or even before
// the end of the BB.
- CurState = ST_CLEAN;
+ insertVZeroUpper(I, MBB);
+ CurState = EXITS_CLEAN;
+ } else if (CurState == PASS_THROUGH) {
+ // If this block is currently in pass-through state and we encounter a
+ // call then whether we need a vzeroupper or not depends on whether this
+ // block has successors that exit dirty. Record the location of the call,
+ // and set the state to EXITS_CLEAN, but do not insert the vzeroupper yet.
+ // It will be inserted later if necessary.
+ BlockStates[MBB.getNumber()].FirstUnguardedCall = I;
+ CurState = EXITS_CLEAN;
}
}
- DEBUG(dbgs() << "MBB #" << BBNum
- << ", current state: " << CurState << '\n');
+ DEBUG(dbgs() << "MBB #" << MBB.getNumber() << " exit state: "
+ << getBlockExitStateName(CurState) << '\n');
+
+ if (CurState == EXITS_DIRTY)
+ for (MachineBasicBlock::succ_iterator SI = MBB.succ_begin(),
+ SE = MBB.succ_end();
+ SI != SE; ++SI)
+ addDirtySuccessor(**SI);
+
+ BlockStates[MBB.getNumber()].ExitState = CurState;
+}
+
+/// runOnMachineFunction - Loop over all of the basic blocks, inserting
+/// vzero upper instructions before function calls.
+bool VZeroUpperInserter::runOnMachineFunction(MachineFunction &MF) {
+ const X86Subtarget &ST = MF.getTarget().getSubtarget<X86Subtarget>();
+ if (!ST.hasAVX() || ST.hasAVX512())
+ return false;
+ TII = MF.getTarget().getInstrInfo();
+ MachineRegisterInfo &MRI = MF.getRegInfo();
+ EverMadeChange = false;
- // A BB can only be considered solved when we both have done all the
- // necessary transformations, and have computed the exit state. This happens
- // in two cases:
- // 1) We know the entry state: this immediately implies the exit state and
- // all the necessary transformations.
- // 2) There are no calls, and and a non-call instruction marks this block:
- // no transformations are necessary, and we know the exit state.
- if (EntryState != ST_UNKNOWN || (!BBHasCall && CurState != ST_UNKNOWN))
- BBSolved[BBNum] = true;
+ // Fast check: if the function doesn't use any ymm registers, we don't need
+ // to insert any VZEROUPPER instructions. This is constant-time, so it is
+ // cheap in the common case of no ymm use.
+ bool YMMUsed = false;
+ const TargetRegisterClass *RC = &X86::VR256RegClass;
+ for (TargetRegisterClass::iterator i = RC->begin(), e = RC->end();
+ i != e; i++) {
+ if (!MRI.reg_nodbg_empty(*i)) {
+ YMMUsed = true;
+ break;
+ }
+ }
+ if (!YMMUsed) {
+ return false;
+ }
- if (CurState != BBState[BBNum])
- Changed = true;
+ assert(BlockStates.empty() && DirtySuccessors.empty() &&
+ "X86VZeroUpper state should be clear");
+ BlockStates.resize(MF.getNumBlockIDs());
+
+ // Process all blocks. This will compute block exit states, record the first
+ // unguarded call in each block, and add successors of dirty blocks to the
+ // DirtySuccessors list.
+ for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
+ processBasicBlock(*I);
+
+ // If any YMM regs are live in to this function, add the entry block to the
+ // DirtySuccessors list
+ if (checkFnHasLiveInYmm(MRI))
+ addDirtySuccessor(MF.front());
+
+ // Re-visit all blocks that are successors of EXITS_DIRTY bsocks. Add
+ // vzeroupper instructions to unguarded calls, and propagate EXITS_DIRTY
+ // through PASS_THROUGH blocks.
+ while (!DirtySuccessors.empty()) {
+ MachineBasicBlock &MBB = *DirtySuccessors.back();
+ DirtySuccessors.pop_back();
+ BlockState &BBState = BlockStates[MBB.getNumber()];
+
+ // MBB is a successor of a dirty block, so its first call needs to be
+ // guarded.
+ if (BBState.FirstUnguardedCall != MBB.end())
+ insertVZeroUpper(BBState.FirstUnguardedCall, MBB);
+
+ // If this successor was a pass-through block then it is now dirty, and its
+ // successors need to be added to the worklist (if they haven't been
+ // already).
+ if (BBState.ExitState == PASS_THROUGH) {
+ DEBUG(dbgs() << "MBB #" << MBB.getNumber()
+ << " was Pass-through, is now Dirty-out.\n");
+ for (MachineBasicBlock::succ_iterator SI = MBB.succ_begin(),
+ SE = MBB.succ_end();
+ SI != SE; ++SI)
+ addDirtySuccessor(**SI);
+ }
+ }
- BBState[BBNum] = CurState;
- return Changed;
+ BlockStates.clear();
+ return EverMadeChange;
}
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