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Diffstat (limited to 'contrib/llvm/lib/Target/X86/X86InterleavedAccess.cpp')
-rw-r--r-- | contrib/llvm/lib/Target/X86/X86InterleavedAccess.cpp | 221 |
1 files changed, 221 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Target/X86/X86InterleavedAccess.cpp b/contrib/llvm/lib/Target/X86/X86InterleavedAccess.cpp new file mode 100644 index 0000000..d9edf46 --- /dev/null +++ b/contrib/llvm/lib/Target/X86/X86InterleavedAccess.cpp @@ -0,0 +1,221 @@ +//===--------- X86InterleavedAccess.cpp ----------------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===--------------------------------------------------------------------===// +/// +/// \file +/// This file contains the X86 implementation of the interleaved accesses +/// optimization generating X86-specific instructions/intrinsics for +/// interleaved access groups. +/// +//===--------------------------------------------------------------------===// + +#include "X86ISelLowering.h" +#include "X86TargetMachine.h" + +using namespace llvm; + +/// \brief This class holds necessary information to represent an interleaved +/// access group and supports utilities to lower the group into +/// X86-specific instructions/intrinsics. +/// E.g. A group of interleaving access loads (Factor = 2; accessing every +/// other element) +/// %wide.vec = load <8 x i32>, <8 x i32>* %ptr +/// %v0 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <0, 2, 4, 6> +/// %v1 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <1, 3, 5, 7> + +class X86InterleavedAccessGroup { + /// \brief Reference to the wide-load instruction of an interleaved access + /// group. + Instruction *const Inst; + + /// \brief Reference to the shuffle(s), consumer(s) of the (load) 'Inst'. + ArrayRef<ShuffleVectorInst *> Shuffles; + + /// \brief Reference to the starting index of each user-shuffle. + ArrayRef<unsigned> Indices; + + /// \brief Reference to the interleaving stride in terms of elements. + const unsigned Factor; + + /// \brief Reference to the underlying target. + const X86Subtarget &Subtarget; + + const DataLayout &DL; + + IRBuilder<> &Builder; + + /// \brief Breaks down a vector \p 'Inst' of N elements into \p NumSubVectors + /// sub vectors of type \p T. Returns true and the sub-vectors in + /// \p DecomposedVectors if it decomposes the Inst, returns false otherwise. + bool decompose(Instruction *Inst, unsigned NumSubVectors, VectorType *T, + SmallVectorImpl<Instruction *> &DecomposedVectors); + + /// \brief Performs matrix transposition on a 4x4 matrix \p InputVectors and + /// returns the transposed-vectors in \p TransposedVectors. + /// E.g. + /// InputVectors: + /// In-V0 = p1, p2, p3, p4 + /// In-V1 = q1, q2, q3, q4 + /// In-V2 = r1, r2, r3, r4 + /// In-V3 = s1, s2, s3, s4 + /// OutputVectors: + /// Out-V0 = p1, q1, r1, s1 + /// Out-V1 = p2, q2, r2, s2 + /// Out-V2 = p3, q3, r3, s3 + /// Out-V3 = P4, q4, r4, s4 + void transpose_4x4(ArrayRef<Instruction *> InputVectors, + SmallVectorImpl<Value *> &TrasposedVectors); + +public: + /// In order to form an interleaved access group X86InterleavedAccessGroup + /// requires a wide-load instruction \p 'I', a group of interleaved-vectors + /// \p Shuffs, reference to the first indices of each interleaved-vector + /// \p 'Ind' and the interleaving stride factor \p F. In order to generate + /// X86-specific instructions/intrinsics it also requires the underlying + /// target information \p STarget. + explicit X86InterleavedAccessGroup(Instruction *I, + ArrayRef<ShuffleVectorInst *> Shuffs, + ArrayRef<unsigned> Ind, + const unsigned F, + const X86Subtarget &STarget, + IRBuilder<> &B) + : Inst(I), Shuffles(Shuffs), Indices(Ind), Factor(F), Subtarget(STarget), + DL(Inst->getModule()->getDataLayout()), Builder(B) {} + + /// \brief Returns true if this interleaved access group can be lowered into + /// x86-specific instructions/intrinsics, false otherwise. + bool isSupported() const; + + /// \brief Lowers this interleaved access group into X86-specific + /// instructions/intrinsics. + bool lowerIntoOptimizedSequence(); +}; + +bool X86InterleavedAccessGroup::isSupported() const { + VectorType *ShuffleVecTy = Shuffles[0]->getType(); + uint64_t ShuffleVecSize = DL.getTypeSizeInBits(ShuffleVecTy); + Type *ShuffleEltTy = ShuffleVecTy->getVectorElementType(); + + if (DL.getTypeSizeInBits(Inst->getType()) < Factor * ShuffleVecSize) + return false; + + // Currently, lowering is supported for 64 bits on AVX. + if (!Subtarget.hasAVX() || ShuffleVecSize != 256 || + DL.getTypeSizeInBits(ShuffleEltTy) != 64 || Factor != 4) + return false; + + return true; +} + +bool X86InterleavedAccessGroup::decompose( + Instruction *VecInst, unsigned NumSubVectors, VectorType *SubVecTy, + SmallVectorImpl<Instruction *> &DecomposedVectors) { + Type *VecTy = VecInst->getType(); + (void)VecTy; + assert(VecTy->isVectorTy() && + DL.getTypeSizeInBits(VecTy) >= + DL.getTypeSizeInBits(SubVecTy) * NumSubVectors && + "Invalid Inst-size!!!"); + assert(VecTy->getVectorElementType() == SubVecTy->getVectorElementType() && + "Element type mismatched!!!"); + + if (!isa<LoadInst>(VecInst)) + return false; + + LoadInst *LI = cast<LoadInst>(VecInst); + Type *VecBasePtrTy = SubVecTy->getPointerTo(LI->getPointerAddressSpace()); + + Value *VecBasePtr = + Builder.CreateBitCast(LI->getPointerOperand(), VecBasePtrTy); + + // Generate N loads of T type + for (unsigned i = 0; i < NumSubVectors; i++) { + // TODO: Support inbounds GEP + Value *NewBasePtr = Builder.CreateGEP(VecBasePtr, Builder.getInt32(i)); + Instruction *NewLoad = + Builder.CreateAlignedLoad(NewBasePtr, LI->getAlignment()); + DecomposedVectors.push_back(NewLoad); + } + + return true; +} + +void X86InterleavedAccessGroup::transpose_4x4( + ArrayRef<Instruction *> Matrix, + SmallVectorImpl<Value *> &TransposedMatrix) { + assert(Matrix.size() == 4 && "Invalid matrix size"); + TransposedMatrix.resize(4); + + // dst = src1[0,1],src2[0,1] + uint32_t IntMask1[] = {0, 1, 4, 5}; + ArrayRef<uint32_t> Mask = makeArrayRef(IntMask1, 4); + Value *IntrVec1 = Builder.CreateShuffleVector(Matrix[0], Matrix[2], Mask); + Value *IntrVec2 = Builder.CreateShuffleVector(Matrix[1], Matrix[3], Mask); + + // dst = src1[2,3],src2[2,3] + uint32_t IntMask2[] = {2, 3, 6, 7}; + Mask = makeArrayRef(IntMask2, 4); + Value *IntrVec3 = Builder.CreateShuffleVector(Matrix[0], Matrix[2], Mask); + Value *IntrVec4 = Builder.CreateShuffleVector(Matrix[1], Matrix[3], Mask); + + // dst = src1[0],src2[0],src1[2],src2[2] + uint32_t IntMask3[] = {0, 4, 2, 6}; + Mask = makeArrayRef(IntMask3, 4); + TransposedMatrix[0] = Builder.CreateShuffleVector(IntrVec1, IntrVec2, Mask); + TransposedMatrix[2] = Builder.CreateShuffleVector(IntrVec3, IntrVec4, Mask); + + // dst = src1[1],src2[1],src1[3],src2[3] + uint32_t IntMask4[] = {1, 5, 3, 7}; + Mask = makeArrayRef(IntMask4, 4); + TransposedMatrix[1] = Builder.CreateShuffleVector(IntrVec1, IntrVec2, Mask); + TransposedMatrix[3] = Builder.CreateShuffleVector(IntrVec3, IntrVec4, Mask); +} + +// Lowers this interleaved access group into X86-specific +// instructions/intrinsics. +bool X86InterleavedAccessGroup::lowerIntoOptimizedSequence() { + SmallVector<Instruction *, 4> DecomposedVectors; + VectorType *VecTy = Shuffles[0]->getType(); + // Try to generate target-sized register(/instruction). + if (!decompose(Inst, Factor, VecTy, DecomposedVectors)) + return false; + + SmallVector<Value *, 4> TransposedVectors; + // Perform matrix-transposition in order to compute interleaved + // results by generating some sort of (optimized) target-specific + // instructions. + transpose_4x4(DecomposedVectors, TransposedVectors); + + // Now replace the unoptimized-interleaved-vectors with the + // transposed-interleaved vectors. + for (unsigned i = 0; i < Shuffles.size(); i++) + Shuffles[i]->replaceAllUsesWith(TransposedVectors[Indices[i]]); + + return true; +} + +// Lower interleaved load(s) into target specific instructions/ +// intrinsics. Lowering sequence varies depending on the vector-types, factor, +// number of shuffles and ISA. +// Currently, lowering is supported for 4x64 bits with Factor = 4 on AVX. +bool X86TargetLowering::lowerInterleavedLoad( + LoadInst *LI, ArrayRef<ShuffleVectorInst *> Shuffles, + ArrayRef<unsigned> Indices, unsigned Factor) const { + assert(Factor >= 2 && Factor <= getMaxSupportedInterleaveFactor() && + "Invalid interleave factor"); + assert(!Shuffles.empty() && "Empty shufflevector input"); + assert(Shuffles.size() == Indices.size() && + "Unmatched number of shufflevectors and indices"); + + // Create an interleaved access group. + IRBuilder<> Builder(LI); + X86InterleavedAccessGroup Grp(LI, Shuffles, Indices, Factor, Subtarget, + Builder); + + return Grp.isSupported() && Grp.lowerIntoOptimizedSequence(); +} |