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-rw-r--r--contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp51
1 files changed, 43 insertions, 8 deletions
diff --git a/contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp b/contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp
index 55c1bff..a5489b9 100644
--- a/contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp
+++ b/contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp
@@ -78,10 +78,10 @@ namespace {
MachineFunctionProperties getRequiredProperties() const override {
return MachineFunctionProperties().set(
- MachineFunctionProperties::Property::AllVRegsAllocated);
+ MachineFunctionProperties::Property::NoVRegs);
}
- const char *getPassName() const override { return "X86 FP Stackifier"; }
+ StringRef getPassName() const override { return "X86 FP Stackifier"; }
private:
const TargetInstrInfo *TII; // Machine instruction info.
@@ -206,6 +206,13 @@ namespace {
RegMap[Reg] = StackTop++;
}
+ // popReg - Pop a register from the stack.
+ void popReg() {
+ if (StackTop == 0)
+ report_fatal_error("Cannot pop empty stack!");
+ RegMap[Stack[--StackTop]] = ~0; // Update state
+ }
+
bool isAtTop(unsigned RegNo) const { return getSlot(RegNo) == StackTop-1; }
void moveToTop(unsigned RegNo, MachineBasicBlock::iterator I) {
DebugLoc dl = I == MBB->end() ? DebugLoc() : I->getDebugLoc();
@@ -326,9 +333,28 @@ bool FPS::runOnMachineFunction(MachineFunction &MF) {
// Process the function in depth first order so that we process at least one
// of the predecessors for every reachable block in the function.
- SmallPtrSet<MachineBasicBlock*, 8> Processed;
+ df_iterator_default_set<MachineBasicBlock*> Processed;
MachineBasicBlock *Entry = &MF.front();
+ LiveBundle &Bundle =
+ LiveBundles[Bundles->getBundle(Entry->getNumber(), false)];
+
+ // In regcall convention, some FP registers may not be passed through
+ // the stack, so they will need to be assigned to the stack first
+ if ((Entry->getParent()->getFunction()->getCallingConv() ==
+ CallingConv::X86_RegCall) && (Bundle.Mask && !Bundle.FixCount)) {
+ // In the register calling convention, up to one FP argument could be
+ // saved in the first FP register.
+ // If bundle.mask is non-zero and Bundle.FixCount is zero, it means
+ // that the FP registers contain arguments.
+ // The actual value is passed in FP0.
+ // Here we fix the stack and mark FP0 as pre-assigned register.
+ assert((Bundle.Mask & 0xFE) == 0 &&
+ "Only FP0 could be passed as an argument");
+ Bundle.FixCount = 1;
+ Bundle.FixStack[0] = 0;
+ }
+
bool Changed = false;
for (MachineBasicBlock *BB : depth_first_ext(Entry, Processed))
Changed |= processBasicBlock(MF, *BB);
@@ -791,9 +817,8 @@ void FPS::popStackAfter(MachineBasicBlock::iterator &I) {
MachineInstr &MI = *I;
const DebugLoc &dl = MI.getDebugLoc();
ASSERT_SORTED(PopTable);
- if (StackTop == 0)
- report_fatal_error("Cannot pop empty stack!");
- RegMap[Stack[--StackTop]] = ~0; // Update state
+
+ popReg();
// Check to see if there is a popping version of this instruction...
int Opcode = Lookup(PopTable, I->getOpcode());
@@ -929,6 +954,7 @@ void FPS::shuffleStackTop(const unsigned char *FixStack,
void FPS::handleCall(MachineBasicBlock::iterator &I) {
unsigned STReturns = 0;
+ const MachineFunction* MF = I->getParent()->getParent();
for (const auto &MO : I->operands()) {
if (!MO.isReg())
@@ -937,7 +963,10 @@ void FPS::handleCall(MachineBasicBlock::iterator &I) {
unsigned R = MO.getReg() - X86::FP0;
if (R < 8) {
- assert(MO.isDef() && MO.isImplicit());
+ if (MF->getFunction()->getCallingConv() != CallingConv::X86_RegCall) {
+ assert(MO.isDef() && MO.isImplicit());
+ }
+
STReturns |= 1 << R;
}
}
@@ -945,9 +974,15 @@ void FPS::handleCall(MachineBasicBlock::iterator &I) {
unsigned N = countTrailingOnes(STReturns);
// FP registers used for function return must be consecutive starting at
- // FP0.
+ // FP0
assert(STReturns == 0 || (isMask_32(STReturns) && N <= 2));
+ // Reset the FP Stack - It is required because of possible leftovers from
+ // passed arguments. The caller should assume that the FP stack is
+ // returned empty (unless the callee returns values on FP stack).
+ while (StackTop > 0)
+ popReg();
+
for (unsigned I = 0; I < N; ++I)
pushReg(N - I - 1);
}
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